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- math.randomseed(tick()
- 2.local pwn = game:service('Players').LocalPlayer
- 3.local char = pwn.Character
- 4.local pk = pwn.Backpack
- 5.local Human = char.Humanoid
- 6.local Torso = char.Torso
- 7.local Head = char.Head
- 8.local LeftArm = char["Left Arm"]
- 9.local RightArm = char["Right Arm"]
- 10.local LeftLeg = char["Left Leg"]
- 11.local RightLeg = char["Right Leg"]
- 12.local Neck = char.Torso["Neck"]
- 13.local RightShoulder = char.Torso["Right Shoulder"]
- 14.local LeftShoulder = char.Torso["Left Shoulder"]
- 15.local RightHip = char.Torso["Right Hip"]
- 16.local LeftHip = char.Torso["Left Hip"]
- 17.local NeckC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- 18.local NeckC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- 19.local LeftShoulderC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- 20.local LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- 21.local RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- 22.local RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- 23.local LeftHipC0 = CFrame.new(-1, -1, 0, 0, 0, -1,0,1, 0, 1, 0, 0)
- 24.local LeftHipC1 = CFrame.new(-0.5,1,0,0,0,-1,0,1,0,1, 0, 0)
- 25.local RightHipC0 = CFrame.new(1,-1,0,0,0,1,0,1,0,-1,0,0)
- 26.local RightHipC1 = CFrame.new(0.5,1,0,0,0,1,0,1,0,-1,0,0)
- 27.local Tewl = Instance.new("HopperBin",pk)
- 28.local Nim = "Time Blast"
- 29.local disabled = false
- 30.function ChargeWelds()
- 31.if Torso.Anchored then
- 32.Torso.CFrame = Torso.CFrame * CFrame.new(0,5,0)
- 33.else
- 34.Torso.Anchored = true
- 35.Torso.CFrame = Torso.CFrame * CFrame.new(0,5,0)
- 36.end
- 37.coroutine.resume(meshInsertion)
- 38.TiltX = 2
- 39.TiltY = 0
- 40.TiltZ = 2
- 41.RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ)
- 42.LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ)
- 43.TiltX = 2
- 44.TiltY = 0
- 45.TiltZ = 2
- 46.MoveX = 0
- 47.MoveY = 0
- 48.MoveZ = 0
- 49.RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
- 50.LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX,MoveY,MoveZ)
- 51.TiltX = 0.3
- 52.TiltY = 0
- 53.TiltZ = 0.3
- 54.MoveX = 0
- 55.MoveY = 0
- 56.MoveZ = 0
- 57.RightHip.C0 = RightHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
- 58.LeftHip.C0 = LeftHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
- 59.end
- 60.function RefreshWelds()
- 61.Neck.C0 = NeckC0
- 62.Neck.C1 = NeckC1
- 63.RightShoulder.C0 = RightShoulderC0
- 64.RightShoulder.C1 = RightShoulderC1
- 65.LeftShoulder.C0 = LeftShoulderC0
- 66.LeftShoulder.C1 = LeftShoulderC1
- 67.RightHip.C0 = RightHipC0
- 68.RightHip.C1 = RightHipC1
- 69.LeftHip.C0 = LeftHipC0
- 70.LeftHip.C1 = LeftHipC1
- 71.end
- 72.function Welds1()
- 73.TiltX = 0
- 74.TiltY = 0
- 75.TiltZ = 1.57
- 76.RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ)
- 77.LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(TiltX, TiltY, -TiltZ)
- 78.TiltX = 0.6
- 79.TiltY = 0
- 80.TiltZ = 0
- 81.MoveX = 0
- 82.MoveY = 0
- 83.MoveZ = -0.3
- 84.RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
- 85.LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
- 86.TiltX = -0.05
- 87.TiltY = 0
- 88.TiltZ = 0
- 89.MoveX = 0
- 90.MoveY = 0.1
- 91.MoveZ = 0
- 92.RightHip.C0 = RightHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
- 93.LeftHip.C0 = LeftHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
- 94.end
- 95.function Welds2()
- 96.TiltX = 100
- 97.TiltY = 20
- 98.TiltZ = -20
- 99.RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ)
- 100.LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ)
- 101.TiltX = 0.6
- 102.TiltY = 0
- 103.TiltZ = 0
- 104.MoveX = 0
- 105.MoveY = 0
- 106.MoveZ = -0.3
- 107.RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
- 108.LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
- 109.TiltX = 0
- 110.TiltY = 0
- 111.TiltZ = 0
- 112.MoveX = 0
- 113.MoveY = 0
- 114.MoveZ = 0
- 115.RightHip.C0 = RightHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
- 116.LeftHip.C0 = LeftHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
- 117.end
- 118.function onButton1Down(mouse)
- 119.if disabled == true then
- 120.return
- 121.end
- 122.Torso.Anchored = true
- 123.Human.PlatformStand = true
- 124.Human.WalkSpeed = 0
- 125.disabled = true
- 126.narb = Instance.new("ForceField",char)
- 127.noob = narb:clone()
- 128.noobz = narb:clone()
- 129.nubz = narb:clone()
- 130.coroutine.resume(coroutine.create(function()
- 131.for x = 1,150 do
- 132.Torso.CFrame = Torso.CFrame * CFrame.fromEulerAnglesXYZ(0,math.random(-100,100),0)
- 133.wait()
- 134.end
- 135.end))
- 136.chargeup()
- 137.local wow = Instance.new("Part",workspace)
- 138.wow.Anchored = true
- 139.wow.CanCollide = false
- 140.wow.Reflectance = 0.32
- 141.wow.formFactor = "Custom"
- 142.wow.Size = Vector3.new(0.2,0.2,0.2)
- 143.wow.TopSurface = "Smooth"
- 144.wow.Transparency = 0
- 145.wow.BottomSurface = "Smooth"
- 146.wow.CFrame = Torso.CFrame
- 147.wow.BrickColor = BrickColor.new("Really black")
- 148.local Mesh2 = Instance.new("SpecialMesh",wow)
- 149.Mesh2.MeshType = "FileMesh"
- 150.Mesh2.Scale = Vector3.new(4.5,0.5,4.5)
- 151.Mesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
- 152.Mesh2.TextureId = ""
- 153.for i = 1,30 do
- 154.wow.CFrame = Torso.CFrame * CFrame.new(0,-7.5,0)
- 155.wait()
- 156.wow.CFrame = wow.CFrame * CFrame.fromEulerAnglesXYZ(0,-6,0)
- 157.wow.Transparency = wow.Transparency + 0.1
- 158.end
- 159.local p = Instance.new("Part",char)
- 160.p.Anchored = true
- 161.p.CanCollide = false
- 162.p.Transparency = 0
- 163.p.Reflectance = 0.3
- 164.p.formFactor = "Symmetric"
- 165.p.Size = Vector3.new(12, 12, 12)
- 166.p.TopSurface = "Smooth"
- 167.p.BottomSurface = "Smooth"
- 168.p.Name = "Sharingan"
- 169.p.Shape = "Ball"
- 170.p.CFrame = Torso.CFrame
- 171.p.BrickColor = BrickColor.new("Lime green")
- 172.local lol = Instance.new("Explosion",workspace)
- 173.lol.Position = Torso.Position
- 174.lol.BlastRadius = 450
- 175.lol.BlastPressure = 0
- 176.for i = 1,10 do
- 177.wait()
- 178.p.Size = p.Size + Vector3.new(3,3,3)
- 179.p.CFrame = Torso.CFrame
- 180.p.Transparency = p.Transparency + 0.1
- 181.end
- 182.game.Lighting.TimeOfDay = 6
- 183.p:remove()
- 184.wow:remove()
- 185.Welds2()
- 186.wait(0.5)
- 187.Welds1()
- 188.wait(0.5)
- 189.RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0.1, 0, 2)
- 190.LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0.1, 0, -2)
- 191.wait(1)
- 192.for i = 1,20 do
- 193.game.Lighting.Ambient = Color3.new(math.random(),math.random(),math.random())
- 194.wait()
- 195.end
- 196.game.Lighting.Ambient = Color3.new(1,1,1)
- 197.local model = Instance.new("Model",char)
- 198.local fer = Instance.new("Fire",Torso)
- 199.fer.Size = 30
- 200.fer.Heat = 18
- 201.fer.Color = BrickColor.new("Really red").Color
- 202.fer.SecondaryColor = BrickColor.new("Really black").Color
- 203.local smk = Instance.new("Smoke",Torso)
- 204.smk.Opacity = 1
- 205.smk.RiseVelocity = 25
- 206.smk.Size = 12
- 207.smk.Color = BrickColor.new("Really red").Color
- 208.local O = Instance.new("Part",model)
- 209.O.Anchored = true
- 210.O.CanCollide = false
- 211.O.Transparency = 0
- 212.O.Reflectance = 0.3
- 213.O.formFactor = "Symmetric"
- 214.O.Size = Vector3.new(0, 0, 0)
- 215.O.TopSurface = "Smooth"
- 216.O.BottomSurface = "Smooth"
- 217.O.Name = "Sharingan"
- 218.O.Shape = "Ball"
- 219.O.CFrame = Torso.CFrame*CFrame.fromEulerAnglesXYZ(1.5, 0, 0)
- 220.O.BrickColor = BrickColor.new("Really red")
- 221.local Mesh = Instance.new("SpecialMesh")
- 222.Mesh.Parent = O
- 223.Mesh.MeshType = "FileMesh"
- 224.Mesh.Scale = Vector3.new(1.3, 1.3, 1.3)
- 225.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
- 226.Mesh.TextureId = ""
- 227.local O2 = Instance.new("Part",model)
- 228.O2.Anchored = true
- 229.O2.CanCollide = false
- 230.O2.Transparency = 0
- 231.O2.Reflectance = 0.3
- 232.O2.formFactor = "Symmetric"
- 233.O2.Size = Vector3.new(0, 0, 0)
- 234.O2.TopSurface = "Smooth"
- 235.O2.BottomSurface = "Smooth"
- 236.O2.Name = "Sharingan"
- 237.O2.Shape = "Ball"
- 238.O2.CFrame = Torso.CFrame
- 239.O2.BrickColor = BrickColor.new("Really red")
- 240.local Mesh3 = Instance.new("SpecialMesh")
- 241.Mesh3.Parent = O2
- 242.Mesh3.MeshType = "FileMesh"
- 243.Mesh3.Scale = Vector3.new(1, 1, 1)
- 244.Mesh3.MeshId = "http://www.roblox.com/asset/?id=3270017"
- 245.Mesh3.TextureId = ""
- 246.local O3 = Instance.new("Part",model)
- 247.O3.Anchored = true
- 248.O3.CanCollide = false
- 249.O3.Transparency = 0
- 250.O3.Reflectance = 0.3
- 251.O3.formFactor = "Symmetric"
- 252.O3.Size = Vector3.new(0, 0, 0)
- 253.O3.TopSurface = "Smooth"
- 254.O3.BottomSurface = "Smooth"
- 255.O3.Name = "Sharingan"
- 256.O3.Shape = "Ball"
- 257.O3.CFrame = Torso.CFrame*CFrame.fromEulerAnglesXYZ(1.5, 0, 0)
- 258.O3.BrickColor = BrickColor.new("Really red")
- 259.local Mesh4 = Instance.new("SpecialMesh")
- 260.Mesh4.Parent = O3
- 261.Mesh4.MeshType = "FileMesh"
- 262.Mesh4.Scale = Vector3.new(1.3, 1.3, 1.3)
- 263.Mesh4.MeshId = "http://www.roblox.com/asset/?id=3270017"
- 264.Mesh4.TextureId = ""
- 265.local O4 = Instance.new("Part",model)
- 266.O4.Anchored = true
- 267.O4.CanCollide = false
- 268.O4.Transparency = 0
- 269.O4.Reflectance = 0.3
- 270.O4.formFactor = "Symmetric"
- 271.O4.Size = Vector3.new(0, 0, 0)
- 272.O4.TopSurface = "Smooth"
- 273.O4.BottomSurface = "Smooth"
- 274.O4.Name = "Sharingan"
- 275.O4.Shape = "Ball"
- 276.O4.CFrame = Torso.CFrame
- 277.O4.BrickColor = BrickColor.new("Really red")
- 278.local Mesh5 = Instance.new("SpecialMesh")
- 279.Mesh5.Parent = O4
- 280.Mesh5.MeshType = "FileMesh"
- 281.Mesh5.Scale = Vector3.new(1, 1, 1)
- 282.Mesh5.MeshId = "http://www.roblox.com/asset/?id=3270017"
- 283.Mesh5.TextureId = ""
- 284.local pro = Instance.new("Part",char)
- 285.pro.Anchored = true
- 286.pro.CanCollide = true
- 287.pro.Transparency = 0.2
- 288.pro.Reflectance = 0.3
- 289.pro.formFactor = "Symmetric"
- 290.pro.Size = Vector3.new(1, 1, 1)
- 291.pro.TopSurface = "Smooth"
- 292.pro.BottomSurface = "Smooth"
- 293.pro.Name = "Sharingan"
- 294.pro.Shape = "Ball"
- 295.pro.BrickColor = BrickColor.new("White")
- 296.pro.CFrame = Torso.CFrame
- 297.pro.Touched:connect(onTouched)
- 298.local lol = Instance.new("Explosion",workspace)
- 299.lol.Position = Torso.Position
- 300.lol.BlastRadius = 65
- 301.lol.BlastPressure = 900000
- 302.lol.Hit:connect(explhit)
- 303.local Effect = Instance.new("Part",pro)
- 304.Effect.Anchored = true
- 305.Effect.CanCollide = false
- 306.Effect.Size = Vector3.new(1, 1, 1)
- 307.Effect.formFactor = "Symmetric"
- 308.Effect.Transparency = 0.6
- 309.Effect.BrickColor = BrickColor.new("Toothpaste")
- 310.Effect.CFrame = Torso.CFrame
- 311.Effect.Reflectance = 0.6
- 312.Effect.TopSurface = "Smooth"
- 313.Effect.BottomSurface = "Smooth"
- 314.local EffectMesh = Instance.new("CylinderMesh",Effect)
- 315.EffectMesh.Scale = Vector3.new(3, 90000, 3)
- 316.local effect = Effect:Clone()
- 317.local effectmesh = EffectMesh:Clone()
- 318.effect.Parent = pro
- 319.effectmesh.Parent = effect
- 320.for i = 1,75 do
- 321.effect.Reflectance = math.random()
- 322.Effect.Reflectance = math.random()
- 323.effectmesh.Scale = effectmesh.Scale + Vector3.new(1,0,1)
- 324.EffectMesh.Scale = EffectMesh.Scale + Vector3.new(2,0,2)
- 325.Mesh.Scale = Mesh.Scale + Vector3.new(3, 3, 3)
- 326.Mesh3.Scale = Mesh.Scale
- 327.Mesh4.Scale = Mesh.Scale
- 328.Mesh5.Scale = Mesh.Scale
- 329.O.CFrame = O.CFrame * CFrame.fromEulerAnglesXYZ(6,0,0)
- 330.O2.CFrame = O2.CFrame * CFrame.fromEulerAnglesXYZ(0,6,0)
- 331.O3.CFrame = O3.CFrame * CFrame.fromEulerAnglesXYZ(0,6,6)
- 332.O4.CFrame = O4.CFrame * CFrame.fromEulerAnglesXYZ(6,0,6)
- 333.pro.Size = pro.Size + Vector3.new(3,3,3)
- 334.pro.CFrame = Torso.CFrame
- 335.O.BrickColor = BrickColor.new("Lime green")
- 336.O2.BrickColor = BrickColor.new("Lime green")
- 337.O3.BrickColor = BrickColor.new("Lime green")
- 338.O4.BrickColor = BrickColor.new("Lime green")
- 339.pro.BrickColor = BrickColor.new("Really black")
- 340.wait()
- 341.end
- 342.coroutine.resume(core)
- 343.for i = 1,10 do
- 344.Effect.Reflectance = 0 + 0.1
- 345.effect.Reflectance = 0 + 0.1
- 346.EffectMesh.Scale = EffectMesh.Scale - Vector3.new(12,30,12)
- 347.effectmesh.Scale = effectmesh.Scale - Vector3.new(11,29,11)
- 348.O.Transparency = O.Transparency + 0.1
- 349.O2.Transparency = O2.Transparency + 0.1
- 350.O3.Transparency = O3.Transparency + 0.1
- 351.O4.Transparency = O4.Transparency + 0.1
- 352.pro.Transparency = p.Transparency + 0.01
- 353.wait()
- 354.end
- 355.Effect:remove()
- 356.pro:remove()
- 357.fer:remove()
- 358.smk:remove()
- 359.noob:remove()
- 360.noobz:remove()
- 361.nubz:remove()
- 362.narb:remove()
- 363.RefreshWelds()
- 364.game.Lighting.TimeOfDay = 14
- 365.game.Lighting.Brightness = 0
- 366.model:remove()
- 367.Human.PlatformStand = false
- 368.Torso.Anchored = false
- 369.Human.WalkSpeed = 16
- 370.wait(10)
- 371.disabled = false
- 372.end
- 373.function lul(mouse)
- 374.mouse.Icon = "http://www.roblox.com/asset/?id=41672909"
- 375.mouse.Button1Down:connect(onButton1Down)
- 376.end
- 377.function explhit(drumstep)
- 378.for d,s in pairs (drumstep:children()) do
- 379.if s.className == "Humanoid" then
- 380.s:takeDamage(80)
- 381.end
- 382.end
- 383.end
- 384.function chargeup()
- 385.Welds1()
- 386.wait(0.4)
- 387.ChargeWelds()
- 388.wait(0.3)
- 389.StartCharge()
- 390.wait()
- 391.MidCharge()
- 392.wait(0.5)
- 393.EndCharge()
- 394.wait(0.4)
- 395.end
- 396.function EndCharge()
- 397.local p = Instance.new("Part",char)
- 398.p.Anchored = true
- 399.p.CanCollide = false
- 400.p.Transparency = 0
- 401.p.Reflectance = 0.3
- 402.p.formFactor = "Symmetric"
- 403.p.Size = Vector3.new(12, 12, 12)
- 404.p.TopSurface = "Smooth"
- 405.p.BottomSurface = "Smooth"
- 406.p.Name = "Sharingan"
- 407.p.Shape = "Ball"
- 408.p.CFrame = Torso.CFrame
- 409.p.BrickColor = BrickColor.new("Really black")
- 410.for i = 1,10 do
- 411.p.Size = p.Size - Vector3.new(3,3,3)
- 412.p.CFrame = Torso.CFrame
- 413.wait()
- 414.end
- 415.p:remove()
- 416.end
- 417.function MidCharge()
- 418.local wow = Instance.new("Part",workspace)
- 419.wow.Anchored = true
- 420.wow.CanCollide = false
- 421.wow.Reflectance = 0.32
- 422.wow.formFactor = "Custom"
- 423.wow.Size = Vector3.new(12,12,12)
- 424.wow.TopSurface = "Smooth"
- 425.wow.Transparency = 0.5
- 426.wow.BottomSurface = "Smooth"
- 427.wow.CFrame = Torso.CFrame * CFrame.new(0,0,0)
- 428.wow.BrickColor = BrickColor.new("Really black")
- 429.local wow2 = Instance.new("Part",workspace)
- 430.wow2.Anchored = true
- 431.wow2.CanCollide = false
- 432.wow2.Reflectance = 0.32
- 433.wow2.formFactor = "Custom"
- 434.wow2.Size = Vector3.new(12,12,12)
- 435.wow2.TopSurface = "Smooth"
- 436.wow2.Transparency = 0.5
- 437.wow2.BottomSurface = "Smooth"
- 438.wow2.CFrame = Torso.CFrame * CFrame.new(0,0,0)
- 439.wow2.BrickColor = BrickColor.new("Lime green")
- 440.local wow11 = Instance.new("Part",workspace)
- 441.wow11.Anchored = true
- 442.wow11.CanCollide = false
- 443.wow11.Reflectance = 0.32
- 444.wow11.formFactor = "Custom"
- 445.wow11.Size = Vector3.new(12,12,12)
- 446.wow11.TopSurface = "Smooth"
- 447.wow11.Transparency = 0.5
- 448.wow11.BottomSurface = "Smooth"
- 449.wow11.CFrame = Torso.CFrame * CFrame.new(0,0,0)
- 450.wow11.BrickColor = BrickColor.new("Lavender")
- 451.local wow4 = Instance.new("Part",workspace)
- 452.wow4.Anchored = true
- 453.wow4.CanCollide = false
- 454.wow4.Reflectance = 0.32
- 455.wow4.formFactor = "Custom"
- 456.wow4.Size = Vector3.new(12,12,12)
- 457.wow4.TopSurface = "Smooth"
- 458.wow4.Transparency = 0.5
- 459.wow4.BottomSurface = "Smooth"
- 460.wow4.CFrame = Torso.CFrame * CFrame.new(0,0,0)
- 461.wow4.BrickColor = BrickColor.new("Toothpaste")
- 462.local Taco = Instance.new("SelectionBox",wow)
- 463.Taco.Visible = true
- 464.Taco.Color = BrickColor.new("Lime green")
- 465.Taco.Adornee = Taco.Parent
- 466.local Tacoz = Taco:clone()
- 467.Tacoz.Parent = wow2
- 468.Tacoz.Color = BrickColor.new("Really black")
- 469.Tacoz.Adornee = Tacoz.Parent
- 470.local Taco5 = Tacoz:clone()
- 471.Taco5.Parent = wow4
- 472.Taco5.Adornee = Taco5.Parent
- 473.Taco5.Color = BrickColor.new("Lavender")
- 474.local Tacosh = Tacoz:clone()
- 475.Tacosh.Parent = wow11
- 476.Tacosh.Adornee = Tacosh.Parent
- 477.Tacosh.Color = BrickColor.new("Toothpaste")
- 478.for i = 1,20 do
- 479.wait()
- 480.wow11.CFrame = wow11.CFrame * CFrame.fromEulerAnglesXYZ(6,6,6)
- 481.wow4.CFrame = wow4.CFrame * CFrame.fromEulerAnglesXYZ(-6,-6,-6)
- 482.wow2.CFrame = wow2.CFrame * CFrame.fromEulerAnglesXYZ(-3,2,6)
- 483.wow.CFrame = wow.CFrame * CFrame.fromEulerAnglesXYZ(5,1,-6)
- 484.end
- 485.wow:remove()
- 486.wow2:remove()
- 487.wow4:remove()
- 488.wow11:remove()
- 489.end
- 490.function StartCharge()
- 491.local p = Instance.new("Part",char)
- 492.p.Anchored = true
- 493.p.CanCollide = false
- 494.p.Transparency = 0.6
- 495.p.Reflectance = 0.3
- 496.p.formFactor = "Symmetric"
- 497.p.Size = Vector3.new(3,3,3)
- 498.p.TopSurface = "Smooth"
- 499.p.BottomSurface = "Smooth"
- 500.p.Name = "Sharingan"
- 501.p.Shape = "Ball"
- 502.p.CFrame = Torso.CFrame
- 503.p.BrickColor = BrickColor.new("Really black")
- 504.local O = Instance.new("Part",model)
- 505.O.Anchored = true
- 506.O.CanCollide = false
- 507.O.Transparency = 0
- 508.O.Reflectance = 0.3
- 509.O.formFactor = "Symmetric"
- 510.O.Size = Vector3.new(0, 0, 0)
- 511.O.TopSurface = "Smooth"
- 512.O.BottomSurface = "Smooth"
- 513.O.Name = "Sharingan"
- 514.O.Shape = "Ball"
- 515.O.CFrame = Torso.CFrame
- 516.O.BrickColor = BrickColor.new("Lime green")
- 517.local Mesh = Instance.new("SpecialMesh")
- 518.Mesh.Parent = O
- 519.Mesh.MeshType = "FileMesh"
- 520.Mesh.Scale = Vector3.new(1.3, 1.3, 1.3)
- 521.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
- 522.Mesh.TextureId = ""
- 523.for i = 1,10 do
- 524.p.Size = p.Size + Vector3.new(3,3,3)
- 525.p.CFrame = Torso.CFrame
- 526.p.Transparency = p.Transparency + 0.1
- 527.O.Transparency = O.Transparency + 0.1
- 528.Mesh.Scale = Mesh.Scale + Vector3.new(4, 4, 4)
- 529.wait()
- 530.end
- 531.p:remove()
- 532.O:remove()
- 533.end
- 534.function onTouched(Taco)
- 535.if Taco.Parent.Name ~= pwn.Name and Taco.Parent.Parent.Name ~= pwn.Name then
- 536.if Taco.Parent.className == "Model" or Taco.Parent.Parent.className == "Model" then
- 537.for k,f in pairs(Taco.Parent:children()) do
- 538.if f.className == "Part" then
- 539.f.Anchored = false
- 540.coroutine.resume(coroutine.create(function()
- 541.f.Velocity = (Head.Position - f.Position).unit * -150
- 542.wait(0.4)
- 543.f.Veclovity = Vector3.new(0,0,0)
- 544.end))
- 545.elseif f.className == "ForceField" then
- 546.f:remove()
- 547.elseif f.className == "Hat" then
- 548.f:remove()
- 549.end
- 550.end
- 551.end
- 552.end
- 553.end
- 554.function shock()
- 555.local wowz = Instance.new("Part",workspace)
- 556.wowz.Anchored = true
- 557.wowz.CanCollide = false
- 558.wowz.Reflectance = 0.32
- 559.wowz.formFactor = "Custom"
- 560.wowz.Size = Vector3.new(0.2,0.2,0.2)
- 561.wowz.TopSurface = "Smooth"
- 562.wowz.Transparency = 0
- 563.wowz.BottomSurface = "Smooth"
- 564.wowz.CFrame = Torso.CFrame * CFrame.new(0,0,0)
- 565.wowz.BrickColor = BrickColor.new("Really black")
- 566.local Mesh2 = Instance.new("SpecialMesh",wow)
- 567.Mesh2.MeshType = "FileMesh"
- 568.Mesh2.Scale = Vector3.new(6,0.5,6)
- 569.Mesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
- 570.Mesh2.TextureId = ""
- 571.for i = 1,30 do
- 572.wowz.CFrame = Torso.CFrame * CFrame.new(0,-2.5,0)
- 573.wait()
- 574.wowz.CFrame = wow.CFrame * CFrame.fromEulerAnglesXYZ(0,6,0)
- 575.wowz.BrickColor = BrickColor.Random()
- 576.end
- 577.wowz:remove()
- 578.end
- 579.function spinmesh()
- 580.local wowz = Instance.new("Part",char)
- 581.wowz.Anchored = true
- 582.wowz.CanCollide = false
- 583.wowz.Reflectance = 0.32
- 584.wowz.Shape = "Ball"
- 585.wowz.Transparency = 0
- 586.wowz.formFactor = "Custom"
- 587.wowz.Size = Vector3.new(9,9,9)
- 588.wowz.TopSurface = "Smooth"
- 589.wowz.BottomSurface = "Smooth"
- 590.wowz.CFrame = Torso.CFrame
- 591.wowz.BrickColor = BrickColor.new("Really black")
- 592.wait(3)
- 593.wowz:remove()
- 594.end
- 595.meshInsertion = coroutine.create(spinmesh)
- 596.core = coroutine.create(shock)
- 597.Tewl.Name = Nim
- 598.Tewl.Selected:connect(lul)
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