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Apr 24th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152.  
  153. -- Made by Zuu_Roku w/ Help from Cass!
  154. -- Venge is ok happy? But nebby is better /e dab
  155.  
  156. print("Made by Zuu_Roku, Thanks Cass for Cloud CLerp.")
  157.  
  158. print("Rain Cloud Visualizer (Update 1.2 I guess) Commands:")
  159.  
  160. print("!play (ID) [Changes song]")
  161.  
  162. print("!pitch (#) [normal pitch is '10'][THIS IS FIXED AAAAAAAAAAAAAAAAAA, Sound.Pitch was Depreciated and never knew, hence why it never worked]")
  163.  
  164. print("!snow / !rain [Changes Weather]")
  165.  
  166. print("!rate (#) [Changes amount of particles]")
  167.  
  168. print("Click for a Lightning bolt!")
  169.  
  170.  
  171.  
  172. local Player = owner
  173.  
  174. local Character = Player.Character
  175.  
  176.  
  177. local H = Character["Head"]
  178.  
  179. local multiplier = 4
  180.  
  181. local ltdb = false
  182.  
  183. local Cloud = Instance.new('Part',Character)
  184.  
  185. Cloud.Size = Vector3.new(1,1,1)
  186.  
  187. Cloud.Anchored = true
  188.  
  189. Cloud.CanCollide = false
  190.  
  191. Cloud.Transparency = 0
  192.  
  193.  
  194.  
  195. local CloudMesh = Instance.new('SpecialMesh',Cloud)
  196.  
  197. CloudMesh.Scale = Vector3.new(5,1,5)
  198.  
  199. CloudMesh.MeshId = "http://www.roblox.com/asset/?id=1095708"
  200.  
  201. CloudMesh.Offset = Vector3.new(0,1,0)
  202.  
  203.  
  204. local loudness = 0
  205.  
  206.  
  207.  
  208. local S = Instance.new('Sound',Cloud)
  209.  
  210. S.SoundId = "rbxassetid://279207008"
  211.  
  212. S.Looped = true
  213.  
  214. S.Volume = 8
  215.  
  216. S.PlaybackSpeed = 1
  217.  
  218. S.MaxDistance = 100
  219.  
  220. S:Play()
  221.  
  222.  
  223. local Volume = 5
  224.  
  225.  
  226.  
  227. local Rain = Instance.new('ParticleEmitter',Cloud)
  228.  
  229. Rain.Color = ColorSequence.new(Color3.new(1,1,1),Color3.fromRGB(175,255,255))
  230.  
  231. Rain.Size = NumberSequence.new(.5)
  232.  
  233. Rain.Texture = "http://www.roblox.com/asset/?id=241876428"
  234.  
  235. Rain.Transparency = NumberSequence.new(0,.6)
  236.  
  237. Rain.Acceleration = Vector3.new(0,-150,0)
  238.  
  239. Rain.Lifetime = NumberRange.new(5,10)
  240.  
  241. Rain.Rate = 100
  242.  
  243.  
  244.  
  245. local Shade = Instance.new('PointLight',Cloud)
  246.  
  247. Shade.Range = 10
  248.  
  249. Shade.Color = Color3.fromRGB(50,50,50)
  250.  
  251. Shade.Enabled = true
  252.  
  253. Shade.Shadows = true
  254.  
  255.  
  256.  
  257. local rad = math.rad
  258.  
  259. local sin = math.sin
  260.  
  261. local tan = math.tan
  262.  
  263. local cos = math.cos
  264.  
  265. Player.Chatted:connect(function(m)
  266.  
  267. if m:match("!play%s%d+") then
  268.  
  269. S:Stop()
  270.  
  271. S.SoundId = "rbxassetid://"..m:match("!play%s(%d+)")
  272.  
  273. S:Play()
  274.  
  275. elseif m:match("!volume%s%d+") then
  276.  
  277. S.Volume = m:match("!volume%s(%d+)")
  278.  
  279. Volume = m:match("!volume%s(%d+)")
  280.  
  281. elseif m:match("!pitch%s%d+") then
  282.  
  283. S.PlaybackSpeed = m:match("!pitch%s(%d+)")/10
  284.  
  285. elseif m:match("!snow") then
  286.  
  287. Rain.Texture = "http://www.roblox.com/asset/?id=605668174"
  288.  
  289. Rain.Acceleration = Vector3.new(0,-10,0)
  290.  
  291. Rain.Lifetime = NumberRange.new(15,20)
  292.  
  293. Rain.Size = NumberSequence.new(.2)
  294.  
  295. elseif m:match("!rain") then
  296.  
  297. Rain.Texture = "http://www.roblox.com/asset/?id=241876428"
  298.  
  299. Rain.Acceleration = Vector3.new(0,-150,0)
  300.  
  301. Rain.Lifetime = NumberRange.new(5,10)
  302.  
  303. Rain.Size = NumberSequence.new(.5)
  304.  
  305. elseif m:match("!rate%s%d+") then
  306.  
  307. multiplier = m:match("!rate%s(%d+)")
  308.  
  309. elseif m:match("!rr") then
  310.  
  311. print(Rain.Rate)
  312.  
  313. elseif m:match("!pbs") then
  314.  
  315. print(S.PlaybackSpeed)
  316.  
  317. elseif m:match("!rot") then
  318.  
  319. print(Cloud.Rotation)
  320.  
  321. end
  322. end)
  323.  
  324.  
  325.  
  326. function Weld(x,y)
  327.  
  328. local w = Instance.new("Weld")
  329.  
  330. w.Part0 = x
  331.  
  332. w.Part1 = y
  333.  
  334. w.Name = tostring(y.Name).."_Weld"
  335.  
  336. w.Parent = x
  337.  
  338. return w
  339.  
  340. end
  341.  
  342.  
  343.  
  344. function Clerp(start,destination,increment)
  345.  
  346. local function slerp(a,b,c)return (1-c)*a+(c*b)end
  347.  
  348. local c1 = {start.X,start.Y,start.Z,start:toEulerAnglesXYZ()}
  349.  
  350. local c2 = {destination.X,destination.Y,destination.Z,destination:toEulerAnglesXYZ()}
  351.  
  352. for i,v in pairs(c1)do c1[i] = slerp(v,c2[i],increment)end
  353.  
  354. return CFrame.new(c1[1],c1[2],c1[3])*CFrame.Angles(c1[4],c1[5],c1[6])
  355.  
  356. end
  357.  
  358.  
  359.  
  360. DrawLightning = function(Start,End,Times,Offset,Color,Thickness)
  361.  
  362. if Start.y>End.y then
  363.  
  364. local magz = (Start - End).magnitude
  365.  
  366. local curpos = Start
  367.  
  368. local trz = {-Offset,Offset}
  369.  
  370. for i=1,Times do
  371.  
  372. local li = Instance.new("Part",workspace)
  373.  
  374. li.TopSurface =10
  375.  
  376. li.BottomSurface = 10
  377.  
  378. li.Anchored = true
  379.  
  380. li.Transparency = 0
  381.  
  382. li.BrickColor = Color
  383.  
  384. li.formFactor = "Custom"
  385.  
  386. li.CanCollide = false
  387.  
  388. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  389.  
  390. local lt=Instance.new("SpotLight",li)
  391.  
  392. lt.Range=16
  393.  
  394. lt.Brightness=5
  395.  
  396. lt.Shadows=true
  397.  
  398. lt.Angle=45
  399.  
  400. lt.Face="Top"
  401.  
  402. lt.Color=li.BrickColor.Color
  403.  
  404. local ofz = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  405.  
  406. local trolpos = CFrame.new(curpos,End)*CFrame.new(0,0,magz/Times).p+ofz
  407.  
  408. if Times == i then
  409.  
  410. local magz2 = (curpos - End).magnitude
  411.  
  412. li.Size = Vector3.new(Thickness,Thickness,magz2)
  413.  
  414. li.CFrame = CFrame.new(curpos,End)*CFrame.new(0,0,-magz2/2)
  415.  
  416. else
  417.  
  418. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  419.  
  420. end
  421.  
  422. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p Spawn(function() for i=1,5 do wait() li.Transparency = li.Transparency+.2 end li:Destroy() end)
  423.  
  424. end
  425.  
  426. for i,x in pairs(workspace:GetChildren()) do if x:IsA'Model' and x:findFirstChild('Head') and x~=Character and x.Name~="Zuu_Roku" then
  427.  
  428. for a,v in pairs(x:GetChildren()) do if v:IsA'Humanoid' then if (x.Head.CFrame.p-End).magnitude<10 then x:BreakJoints() end end end end end
  429.  
  430. end
  431.  
  432. end
  433.  
  434.  
  435.  
  436.  
  437.  
  438. local Spinny = 0
  439.  
  440. local NoU = 0
  441.  
  442. while true do
  443.  
  444. Rain.Rate = (S.PlaybackLoudness + 1) * multiplier/5
  445.  
  446. game:GetService('RunService').RenderStepped:wait()
  447.  
  448. local HP = H.CFrame.p
  449.  
  450. local sizer = S.PlaybackLoudness/55 + 5
  451.  
  452. Cloud.Size = Vector3.new(sizer,1,sizer)
  453.  
  454. Shade.Range = sizer
  455.  
  456. CloudMesh.Scale = Vector3.new(sizer,5,sizer)
  457.  
  458. Cloud.CFrame = Clerp(Cloud.CFrame, CFrame.new(HP + Vector3.new(0,4,0))*CFrame.Angles(0,rad(90),0), .1)
  459.  
  460. Cloud.BrickColor = BrickColor.new(Color3.fromRGB(255 - S.PlaybackLoudness/2, 255-S.PlaybackLoudness/2, 255-S.PlaybackLoudness/2))
  461. end
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