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- SSBM64 Hybrid Ver. 1.17 Patch Notes:
- Global Changes:
- - Fixed an issue where wall teching and ceiling teching was possible. Oops.
- - Changed font for intro screen.
- Character Changes:
- - Luigi:
- - N-air:
- - BKB: 20/15 -> 15/10
- - Angle: 90 -> 361
- - Marth:
- - Jab
- - Timings reverted to vMelee
- - Bowser:
- - Up-B (Grounded First Hit)
- - Damage: 21 -> 13
- - BKB: 81 -> 30
- - KBG: 72 -> 90
- - WDSK: 0 -> 90
- - Invincibility frames: 5 -> 7
- - Down Smash:
- - Angle: 361 -> 120
- - Fox:
- - Dash Attack:
- - Angle: 72 -> 361
- - Up-Tilt:
- - Range decreased
- - B-air:
- - Hitbox size reduced
- - Falco:
- - Dash Attack:
- - Angle: 72 -> 361
- - D-air:
- - Hitbox Size reduced
- - Up-Tilt:
- - Hitbox Size Reduced
- - B-air:
- - Hitbox Size Reduced
- - F-Smash:
- - Hitbox Duration Decreased by 3 frames.
- - Side-B (Ground)
- - Endlag slightly increased.
- - DK:
- - Attributes:
- - Air Mobility: 0.02/0.02 -> 0.05/0.04
- - Terminal Velocity: 2.3 -> 2
- - Up Tilt:
- - Startup reduced: Hitboxes appear in frame 3
- - Hitbox locations adjusted. Now has much more reach.
- - Hitbox is now active for 10 frames.
- - F-Tilt:
- - Hitbox locations adjusted. Now has much more reach.
- - Up Smash:
- - Hitbox sizes increased by 100 units each.
- - F-Smash:
- - Some hitboxes' sizes were increased.
- - Pikachu:
- - N-air:
- - Endlag significantly increased. Now works properly.
- - Cpt. Falcon:
- - Side B (Air)
- - Can no longer Wall tech off it.
- - Can now latch onto the ledge.
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