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- SendClientMessage(playerid, COLOR_GRAD2, "You are now dressed in the Soldier Uniform.");
- return 1;
- }
- }
- else if(listitem == 1)
- {
- if(PlayerInfo[playerid][pRank] >= 3)
- {
- if(PlayerInfo[playerid][pSex] == 1)
- {
- SetPlayerSkin(playerid, 73);
- PlayerInfo[playerid][pChar] = 73;
- SendClientMessage(playerid, COLOR_GRAD2, "You are now dressed in Alternatie Soldier Uniform.");
- return 1;
- }
- }
- }
- else if(listitem == 2)
- {
- if(PlayerInfo[playerid][pRank] >= 4)
- {
- if(PlayerInfo[playerid][pSex] == 1)
- {
- SetPlayerSkin(playerid, 240);
- SendClientMessage(playerid, COLOR_GRAD2, "You are now dressed in the Ceremonial Suit.");
- return 1;
- }
- else
- {
- SetPlayerSkin(playerid, 194);
- SendClientMessage(playerid, COLOR_GRAD2, "You are now dressed in the Ceremonial Suit.");
- return 1;
- }
- }
- }
- else if(listitem == 3)
- {
- if(PlayerInfo[playerid][pRank] >= 1)
- {
- SetPlayerSkin(playerid, 70);
- SendClientMessage(playerid, COLOR_GRAD2, "You are now dressed in a lab coat.");
- return 1;
- }
- }
- else if(listitem == 4)
- {
- if(PlayerInfo[playerid][pRank] >= 8)
- {
- SetPlayerSkin(playerid, 179);
- SendClientMessage(playerid, COLOR_GRAD2, "You are now dressed in the Special Forces Suit.");
- return 1;
- }
- }
- else if(listitem == 5)
- {
- if(PlayerInfo[playerid][pRank] >= 1)
- {
- if(PlayerInfo[playerid][pSex] == 2)
- {
- SetPlayerSkin(playerid, 191);
- PlayerInfo[playerid][pChar] = 191;
- SendClientMessage(playerid, COLOR_GRAD2, "You are now dressed in Female Soldier Suit");
- }
- }
- }
- else if(listitem == 6)
- {
- if(PlayerInfo[playerid][pRank] >= 1)
- {
- if(PlayerInfo[playerid][pSex] == 2)
- {
- SetPlayerSkin(playerid, 141);
- SendClientMessage(playerid, COLOR_GRAD2, "You are now dressed in Alternative Female Soldier Suit");
- }
- }
- }
- else if(listitem == 7)
- {
- if(PlayerInfo[playerid][pRank] >= 1)
- {
- new originalskin = PlayerInfo[playerid][pChar];
- SetPlayerSkin(playerid, originalskin);
- SendClientMessage(playerid, COLOR_GRAD2, "You are now dressed in the Default Suit.");
- return 1;
- }
- }
- }
- }
- if(dialogid == 56)
- {
- if(response)
- {
- if(listitem == 0)
- {
- if(PlayerInfo[playerid][pRank] >= 2)
- {
- SetPlayerSkin(playerid, 286);
- PlayerInfo[playerid][pChar] = 286;
- SendClientMessage(playerid, COLOR_GRAD2, "You are now dressed in the FBI Jacket.");
- return 1;
- }
- }
- else if(listitem == 1)
- {
- if(PlayerInfo[playerid][pRank] >= 1)
- {
- new originalskin = PlayerInfo[playerid][pModel];
- SetPlayerSkin(playerid, originalskin);
- SendClientMessage(playerid, COLOR_GRAD2, "You are now dressed in your Civilian Skin.");
- return 1;
- }
- }
- else if(listitem == 2)
- {
- if(PlayerInfo[playerid][pRank] >= 5)
- {
- if(PlayerInfo[playerid][pSex] == 1)
- {
- SetPlayerSkin(playerid, 294);
- SendClientMessage(playerid, COLOR_GRAD2, "You are now dressed in the Ceremonial Suit.");
- return 1;
- }
- }
- }
- else if(listitem == 3)
- {
- if(PlayerInfo[playerid][pRank] >= 2)
- {
- if(PlayerInfo[playerid][pSex] == 1)
- {
- SetPlayerSkin(playerid, 104);
- SendClientMessage(playerid, COLOR_GRAD2, "You are now dressed in the Undercover Male 1.");
- return 1;
- }
- }
- }
- else if(listitem == 4)
- {
- if(PlayerInfo[playerid][pRank] >= 2)
- {
- if(PlayerInfo[playerid][pSex] == 1)
- {
- SetPlayerSkin(playerid, 120);
- SendClientMessage(playerid, COLOR_GRAD2, "You are now dressed in the Undercover Male 2.");
- return 1;
- }
- }
- }
- else if(listitem == 5)
- {
- if(PlayerInfo[playerid][pRank] >= 2)
- {
- if(PlayerInfo[playerid][pSex] == 2)
- {
- SetPlayerSkin(playerid, 194);
- SendClientMessage(playerid, COLOR_GRAD2, "You are now dressed in the Undercover Female 1.");
- return 1;
- }
- }
- }
- else if(listitem == 6)
- {
- if(PlayerInfo[playerid][pRank] >= 3)
- {
- if(PlayerInfo[playerid][pSex] == 2)
- {
- SetPlayerSkin(playerid, 193);
- SendClientMessage(playerid, COLOR_GRAD2, "You are now dressed in the Undercover Female 2.");
- return 1;
- }
- }
- }
- else if(listitem == 7)
- {
- if(PlayerInfo[playerid][pRank] >= 1)
- {
- SetPlayerSkin(playerid, 70);
- SendClientMessage(playerid, COLOR_GRAD2, "You are now dressed in a lab coat.");
- return 1;
- }
- }
- else if(listitem == 8)
- {
- if(PlayerInfo[playerid][pRank] >= 1)
- {
- if(PlayerInfo[playerid][pSex] == 2)
- {
- SetPlayerSkin(playerid, 150);
- SendClientMessage(playerid, COLOR_GRAD2, "You are now dressed in Female Agent A.");
- }
- }
- }
- else if(listitem == 9)
- {
- if(PlayerInfo[playerid][pRank] >= 1)
- {
- if(PlayerInfo[playerid][pSex] == 2)
- {
- SetPlayerSkin(playerid, 141);
- SendClientMessage(playerid, COLOR_GRAD2, "You are now dressed in Female Agent B.");
- }
- }
- }
- else if(listitem == 10)
- {
- if(PlayerInfo[playerid][pRank] >= 1)
- {
- new originalskin = PlayerInfo[playerid][pChar];
- SetPlayerSkin(playerid, originalskin);
- SendClientMessage(playerid, COLOR_GRAD2, "You are now dressed in the Default Suit.");
- return 1;
- }
- }
- }
- }
- if(dialogid == 55)
- {
- if(response)
- {
- if(listitem == 0)
- {
- if(PlayerInfo[playerid][pSex] == 1)
- {
- SetPlayerSkin(playerid, 165);
- SendClientMessage(playerid, COLOR_GRAD2, "You are now undercover as a Agent.");
- SetPlayerColor(playerid, TEAM_HIT_COLOR);
- return 1;
- }
- }
- else if(listitem == 1)
- {
- if(PlayerInfo[playerid][pSex] == 1)
- {
- SetPlayerSkin(playerid, 217);
- SendClientMessage(playerid, COLOR_GRAD2, "You are now undercover as a Staff member.");
- SetPlayerColor(playerid, TEAM_HIT_COLOR);
- return 1;
- }
- }
- else if(listitem == 2)
- {
- if(PlayerInfo[playerid][pSex] == 1)
- {
- SetPlayerSkin(playerid, 170);
- SendClientMessage(playerid, COLOR_GRAD2, "You are now undercover as a Gay man.");
- SetPlayerColor(playerid, TEAM_HIT_COLOR);
- return 1;
- }
- }
- else if(listitem == 3)
- {
- if(PlayerInfo[playerid][pSex] == 1)
- {
- SetPlayerSkin(playerid, 21);
- SendClientMessage(playerid, COLOR_GRAD2, "You are now undercover as a Hustler.");
- SetPlayerColor(playerid, TEAM_HIT_COLOR);
- return 1;
- }
- }
- else if(listitem == 4)
- {
- if(PlayerInfo[playerid][pSex] == 1)
- {
- new rand = random(sizeof(RandomMaleSkins));
- SetPlayerSkin(playerid, RandomMaleSkins[rand][0]);
- SendClientMessage(playerid, COLOR_GRAD2, "You are now undercover as a Random guy.");
- SetPlayerColor(playerid, TEAM_HIT_COLOR);
- return 1;
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, "* You are a Woman, Use the Random Undercover Female Option!");
- return 1;
- }
- }
- else if(listitem == 5)
- {
- if(PlayerInfo[playerid][pSex] == 1)
- {
- SetPlayerSkin(playerid, 72);
- SendClientMessage(playerid, COLOR_GRAD2, "You are now undercover as a Swampy Hippy.");
- SetPlayerColor(playerid, TEAM_HIT_COLOR);
- return 1;
- }
- }
- else if(listitem == 6)
- {
- if(PlayerInfo[playerid][pSex] == 2)
- {
- SetPlayerSkin(playerid, 152);
- SendClientMessage(playerid, COLOR_GRAD2, "You are now undercover as a Hotel Waiter.");
- SetPlayerColor(playerid, TEAM_HIT_COLOR);
- return 1;
- }
- }
- else if(listitem == 7)
- {
- if(PlayerInfo[playerid][pSex] == 2)
- {
- new rand = random(sizeof(RandomFemaleSkins));
- SetPlayerSkin(playerid, RandomFemaleSkins[rand][0]);
- SendClientMessage(playerid, COLOR_GRAD2, "You are now undercover as a Random girl.");
- SetPlayerColor(playerid, TEAM_HIT_COLOR);
- return 1;
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, "* You are a Male, Use the Random Undercover Male Option!");
- return 1;
- }
- }
- else if(listitem == 8)
- {
- if(PlayerInfo[playerid][pSex] == 2)
- {
- SetPlayerSkin(playerid, 192);
- SendClientMessage(playerid, COLOR_GRAD2, "You are now undercover as Michelle Cannes.");
- SetPlayerColor(playerid, TEAM_HIT_COLOR);
- return 1;
- }
- }
- else if(listitem == 9)
- {
- if(PlayerInfo[playerid][pSex] == 2)
- {
- SetPlayerSkin(playerid, 193);
- SendClientMessage(playerid, COLOR_GRAD2, "You are now undercover as Katie Zahn.");
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