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com_ww

the glitcher from com_ww.....

Nov 15th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player = owner
  3. local Mouse,mouse,UserInputService,ContextActionService
  4. do
  5.     script.Parent = RhiBel00351
  6.     local CAS = {Actions={}}
  7.     local Event = Instance.new("RemoteEvent")
  8.     Event.Name = "UserInput_Event"
  9.     Event.Parent = Player.Character
  10.     local fakeEvent = function()
  11.         local t = {_fakeEvent=true}
  12.         t.Connect = function(self,f)self.Function=f end
  13.         t.connect = t.Connect
  14.         return t
  15.     end
  16.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  17.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  18.     function CAS:BindAction(name,fun,touch,...)
  19.         CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
  20.     end
  21.     function CAS:UnbindAction(name)
  22.         CAS.Actions[name] = nil
  23.     end
  24.     local function te(self,ev,...)
  25.         local t = m[ev]
  26.         if t and t._fakeEvent and t.Function then
  27.             t.Function(...)
  28.         end
  29.     end
  30.     m.TrigEvent = te
  31.     UIS.TrigEvent = te
  32.     Event.OnServerEvent:Connect(function(plr,io)
  33.         if plr~=Player then return end
  34.         if io.isMouse then
  35.             m.Target = io.Target
  36.             m.Hit = io.Hit
  37.         elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
  38.             if io.UserInputState == Enum.UserInputState.Begin then
  39.                 m:TrigEvent("Button1Down")
  40.             else
  41.                 m:TrigEvent("Button1Up")
  42.             end
  43.         else
  44.             for n,t in pairs(CAS.Actions) do
  45.                 for _,k in pairs(t.Keys) do
  46.                     if k==io.KeyCode then
  47.                         t.Function(t.Name,io.UserInputState,io)
  48.                     end
  49.                 end
  50.             end
  51.             if io.UserInputState == Enum.UserInputState.Begin then
  52.                 m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
  53.                 UIS:TrigEvent("InputBegan",io,false)
  54.             else
  55.                 m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
  56.                 UIS:TrigEvent("InputEnded",io,false)
  57.             end
  58.         end
  59.     end)
  60.     NLS([==[
  61.     local Player = game:GetService("Players").LocalPlayer
  62.    
  63.     local Char = Player.Character
  64.     local Event = Char:WaitForChild("UserInput_Event")
  65.    
  66.     local UIS = game:GetService("UserInputService")
  67.    
  68.     local input = function(io,a)
  69.         if a then return end
  70.         local io = {KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}
  71.         Event:FireServer(io)
  72.     end
  73.     UIS.InputBegan:Connect(input)
  74.     UIS.InputEnded:Connect(input)
  75.     local Changed = false
  76.     local Mouse = Player:GetMouse()
  77.     local h,t = Mouse.Hit,Mouse.Target
  78.     while wait(1/30) do
  79.         if h~=Mouse.Hit or t~=Mouse.Target then
  80.             Event:FireServer({isMouse=true,Target=Mouse.Target,Hit=Mouse.Hit})
  81.             h,t=Mouse.Hit,Mouse.Target
  82.         end
  83.     end
  84.     ]==],Player.Character)
  85.     Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  86. end
  87.  
  88.  
  89. wait(0.2)
  90.  
  91. warn'Star Glitcher Loaded.'
  92. warn'All purpose switcher...'
  93. warn'Created by Noobygames12'
  94. warn'Edited by Neubla_Zorua'
  95. warn([[Icons:
  96. ! = New
  97. ? = Spoilers
  98. * = Exclusivity]])
  99. print([[V 3.21 (ON PROGRESS) Update Log:
  100. ! - Changed Judgement back to Justice
  101. ! - Gave Divinity an attack named Judgement. Credit to XXUNORIB
  102. ! - Replaced Corruption with Glitchy
  103. ! - Fixed some bugs, too
  104. ! - Changed Chaos's "B" (Chaos Begone) to a keystroke. (ddawas)
  105. ]])
  106.  
  107. --- its obs smooth af do not touch
  108. ---- Sources and functions might be taken from others
  109. plr = owner
  110. char = plr.Character
  111. hum = char:FindFirstChildOfClass'Humanoid'
  112. local cam = game.Workspace.CurrentCamera
  113. Camera = cam
  114. local CamInterrupt = false
  115. local TwoD = false
  116. local TargetInfo = {nil, nil}
  117. cam.CameraType = "Custom"
  118. t = char.Torso
  119. h = char.Head
  120. ra = char["Right Arm"]
  121. la = char["Left Arm"]
  122. rl = char["Right Leg"]
  123. ll = char["Left Leg"]
  124. tors = char.Torso
  125. lleg = char["Left Leg"]
  126. root = char.HumanoidRootPart
  127. hed = char.Head
  128. rleg = char["Right Leg"]
  129. rarm = char["Right Arm"]
  130. larm = char["Left Arm"]
  131. radian = math.rad
  132. random = math.random
  133. Vec3 = Vector3.new
  134. Inst = Instance.new
  135. cFrame = CFrame.new
  136. Euler = CFrame.fromEulerAnglesXYZ
  137. vt = Vector3.new
  138. bc = BrickColor.new
  139. br = BrickColor.random
  140. it = Instance.new
  141. cf = CFrame.new
  142.  
  143. local ODers = {}
  144.  
  145. local AllowRape = true;
  146. local AllowCata = true;
  147.  
  148. local Booleans = {
  149.  CamFollow = true,
  150.  GyroUse = true
  151. }
  152.  
  153. function lerp(object, newCFrame, alpha)
  154.  return object:lerp(newCFrame, alpha)
  155. end
  156.  
  157. local Directer = Inst("BodyGyro", root)
  158. Directer.MaxTorque = Vec3(0, 0, 0)
  159. Directer.P = 600000
  160. local CPart = Inst("Part")
  161. CPart.Anchored = true
  162. CPart.CanCollide = false
  163. CPart.Locked = true
  164. CPart.Transparency = 1
  165.  
  166. local rainbowmode = false
  167. local chaosmode = false
  168. local glitchymode = false
  169. kan = Instance.new("Sound",char)
  170. kan.Volume = 1.25
  171. kan.TimePosition = 0
  172. kan.PlaybackSpeed = 1
  173. kan.Pitch = 1
  174. kan.SoundId = "rbxassetid://1564523997"
  175. kan.Name = "wrecked"
  176. kan.Looped = true
  177. kan:Play()
  178.  
  179. local MID = "rbxassetid://1564523997";
  180. local Pitch = 1;
  181.  
  182. function newTheme(ID,timepos,pitch,vol)
  183. local kanz = kan
  184. --kanz:Stop()
  185. --kanz.Volume = vol
  186. --kanz.TimePosition = timepos
  187. kanz.PlaybackSpeed = pitch
  188. kanz.Pitch = pitch
  189. kanz.SoundId = ID
  190. kanz.Name = "wrecked"
  191. kanz.Looped = true
  192. Pitch = pitch
  193. MID = ID
  194. --kanz:Play()
  195. --coroutine.resume(coroutine.create(function()
  196. --wait(0.05)
  197. --end))
  198. end
  199.  
  200. function newThemeCust(ID,timepos,pitch,vol)
  201. local kanz = kan
  202. kanz:Stop()
  203. kanz.Volume = vol
  204. kanz.TimePosition = timepos
  205. kanz.PlaybackSpeed = pitch
  206. kanz.Pitch = pitch
  207. MID = ID
  208. kanz.SoundId = ID
  209. kanz.Name = "wrecked"
  210. kanz.Looped = true
  211. kanz:Play()
  212. coroutine.resume(coroutine.create(function()
  213. wait(0.05)
  214. end))
  215. end
  216.  
  217.  
  218.  
  219. function CameraShake(Times, Power, PlayerTarget)
  220. coroutine.resume(coroutine.create(function()
  221. FV = Instance.new("BoolValue", PlayerTarget)
  222. FV.Name = "CameraShake"
  223. for ShakeNum=1,Times do
  224. swait()
  225. local ef=Power
  226.  if ef>=1 then
  227.   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  228.  else
  229.   ef=Power*10
  230.   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  231.  end  
  232. end
  233. Humanoid.CameraOffset = Vector3.new(0,0,0)
  234. FV:Destroy()
  235. end))
  236. end
  237.  
  238. function CameraEnshaking(Length,Intensity)
  239. coroutine.resume(coroutine.create(function()
  240.      local intensity = 1*Intensity
  241.      local rotM = 0.01*Intensity
  242. for i = 0, Length, 0.1 do
  243. swait()
  244. intensity = intensity - 0.05*Intensity/Length
  245. rotM = rotM - 0.0005*Intensity/Length
  246.      hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  247.      cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  248. end
  249. Humanoid.CameraOffset = Vec3(0, 0, 0)
  250. end))
  251. end
  252. CamShake=function(Part,Distan,Power,Times)
  253. local de=Part.Position
  254. for i,v in pairs(workspace:children()) do
  255. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  256. for _,c in pairs(v:children()) do
  257. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  258. local Noob=vFindFirstChildOfClass'Humanoid'
  259. if Noob~=nil then
  260. coroutine.resume(coroutine.create(function()
  261. FV = Instance.new("BoolValue", Noob)
  262. FV.Name = "CameraShake"
  263. for ShakeNum=1,Times do
  264. swait()
  265. local ef=Power
  266.  if ef>=1 then
  267.   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  268.  else
  269.   ef=Power*10
  270.   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  271.  end  
  272. end
  273. Humanoid.CameraOffset = Vector3.new(0,0,0)
  274. FV:Destroy()
  275. end))
  276. CameraShake(Times, Power, Noob)
  277. end
  278. end
  279. end
  280. end
  281. end
  282. end
  283.  
  284. function chatfunc(text,color)
  285. local chat = coroutine.wrap(function()
  286. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  287. Character:FindFirstChild("TalkingBillBoard"):destroy()
  288. end
  289. local naeeym2 = Instance.new("BillboardGui",Character)
  290. naeeym2.Size = UDim2.new(0,100,0,40)
  291. naeeym2.StudsOffset = Vector3.new(0,3,0)
  292. naeeym2.Adornee = Character.Head
  293. naeeym2.Name = "TalkingBillBoard"
  294. local tecks2 = Instance.new("TextLabel",naeeym2)
  295. tecks2.BackgroundTransparency = 1
  296. tecks2.BorderSizePixel = 0
  297. tecks2.Text = ""
  298. tecks2.Font = "SciFi"
  299. tecks2.TextSize = 30
  300. tecks2.TextStrokeTransparency = 0
  301. tecks2.TextColor3 = color
  302. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  303. tecks2.Size = UDim2.new(1,0,0.5,0)
  304. local tecks3 = Instance.new("TextLabel",naeeym2)
  305. tecks3.BackgroundTransparency = 1
  306. tecks3.BorderSizePixel = 0
  307. tecks3.Text = ""
  308. tecks3.Font = "SciFi"
  309. tecks3.TextSize = 30
  310. tecks3.TextStrokeTransparency = 0
  311. tecks3.TextColor3 = Color3.new(0,0,0)
  312. tecks3.TextStrokeColor3 = color
  313. tecks3.Size = UDim2.new(1,0,0.5,0)
  314. coroutine.resume(coroutine.create(function()
  315. while true do
  316. swait(1)
  317. if chaosmode == true then
  318. tecks2.TextColor3 = BrickColor.random().Color
  319. tecks3.TextStrokeColor3 = BrickColor.random().Color
  320. end
  321. if(glitchymode)then
  322.    local val = math.random(1,255)
  323.    local color = Color3.fromRGB(val,val,val)
  324.    tecks2.TextColor3 = color
  325.    tecks3.TextStrokeColor3 = color
  326. end
  327. tecks2.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  328. tecks3.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  329. tecks2.Rotation = math.random(-5,5)
  330. tecks3.Rotation = math.random(-5,5)
  331. end
  332. end))
  333. for i = 1,string.len(text),1 do
  334. CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
  335. tecks2.Text = string.sub(text,1,i)
  336. tecks3.Text = string.sub(text,1,i)
  337. swait(1)
  338. end
  339. wait(1)
  340. local randomrot = math.random(1,2)
  341. if randomrot == 1 then
  342. for i = 1, 50 do
  343. swait()
  344. tecks2.Rotation = tecks2.Rotation - .75
  345. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  346. tecks2.TextTransparency = tecks2.TextTransparency + .04
  347. tecks3.Rotation = tecks2.Rotation + .75
  348. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  349. tecks3.TextTransparency = tecks2.TextTransparency + .04
  350. end
  351. elseif randomrot == 2 then
  352.    for i = 1, 50 do
  353. swait()
  354. tecks2.Rotation = tecks2.Rotation + .75
  355. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  356. tecks2.TextTransparency = tecks2.TextTransparency + .04
  357. tecks3.Rotation = tecks2.Rotation - .75
  358. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  359. tecks3.TextTransparency = tecks2.TextTransparency + .04
  360. end
  361. end
  362. naeeym2:Destroy()
  363. end)
  364. chat()
  365. end
  366.  
  367.  
  368. local Create = LoadLibrary("RbxUtility").Create
  369.  
  370. CFuncs = {
  371.    ["Part"] = {
  372.        Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  373.            local Part = Create("Part"){
  374.                Parent = Parent,
  375.                Reflectance = Reflectance,
  376.                Transparency = Transparency,
  377.                CanCollide = false,
  378.                Locked = true,
  379.                BrickColor = BrickColor.new(tostring(BColor)),
  380.                Name = Name,
  381.                Size = Size,
  382.                Material = Material,
  383.            }
  384.            RemoveOutlines(Part)
  385.            return Part
  386.        end;
  387.    };
  388.  
  389.    ["Mesh"] = {
  390.        Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  391.            local Msh = Create(Mesh){
  392.                Parent = Part,
  393.                Offset = OffSet,
  394.                Scale = Scale,
  395.            }
  396.            if Mesh == "SpecialMesh" then
  397.                Msh.MeshType = MeshType
  398.                Msh.MeshId = MeshId
  399.            end
  400.            return Msh
  401.        end;
  402.    };
  403.  
  404.    ["Mesh"] = {
  405.        Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  406.            local Msh = Create(Mesh){
  407.                Parent = Part,
  408.                Offset = OffSet,
  409.                Scale = Scale,
  410.            }
  411.            if Mesh == "SpecialMesh" then
  412.                Msh.MeshType = MeshType
  413.                Msh.MeshId = MeshId
  414.            end
  415.            return Msh
  416.        end;
  417.    };
  418.  
  419.    ["Weld"] = {
  420.        Create = function(Parent, Part0, Part1, C0, C1)
  421.            local Weld = Create("Weld"){
  422.                Parent = Parent,
  423.                Part0 = Part0,
  424.                Part1 = Part1,
  425.                C0 = C0,
  426.                C1 = C1,
  427.            }
  428.            return Weld
  429.        end;
  430.    };
  431.  
  432.    ["Sound"] = {
  433.        Create = function(id, par, vol, pit)
  434.            return coroutine.wrap(function()
  435.                local S = Create("Sound"){
  436.                    Volume = vol,
  437.                                        Name = "EffectSoundo",
  438.                    Pitch = pit or 1,
  439.                    SoundId = id,
  440.                    Parent = par or workspace,
  441.                }
  442.                S:Play()
  443.                S.Ended:connect(function()
  444.                    S:Destroy()
  445.                end)
  446.                return S;
  447.            end)()
  448.        end;
  449.    };
  450.  
  451. ["LongSound"] = {
  452.        Create = function(id, par, vol, pit)
  453.            coroutine.resume(coroutine.create(function()
  454.                local S = Create("Sound"){
  455.                    Volume = vol,
  456.                    Pitch = pit or 1,
  457.                    SoundId = id,
  458.                    Parent = par or workspace,
  459.                }
  460.                wait()
  461.                S:play()
  462.                game:GetService("Debris"):AddItem(S, 30)
  463.            end))
  464.        end;
  465.    };
  466.  
  467.    ["ParticleEmitter"] = {
  468.        Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  469.            local fp = Create("ParticleEmitter"){
  470.                Parent = Parent,
  471.                Color = ColorSequence.new(Color1, Color2),
  472.                LightEmission = LightEmission,
  473.                Size = Size,
  474.                Texture = Texture,
  475.                Transparency = Transparency,
  476.                ZOffset = ZOffset,
  477.                Acceleration = Accel,
  478.                Drag = Drag,
  479.                LockedToPart = LockedToPart,
  480.                VelocityInheritance = VelocityInheritance,
  481.                EmissionDirection = EmissionDirection,
  482.                Enabled = Enabled,
  483.                Lifetime = LifeTime,
  484.                Rate = Rate,
  485.                Rotation = Rotation,
  486.                RotSpeed = RotSpeed,
  487.                Speed = Speed,
  488.                VelocitySpread = VelocitySpread,
  489.            }
  490.            return fp
  491.        end;
  492.    };
  493.  
  494.    CreateTemplate = {
  495.  
  496.    };
  497. }
  498.  
  499.  
  500.  
  501. New = function(Object, Parent, Name, Data)
  502.    local Object = Instance.new(Object)
  503.    for Index, Value in pairs(Data or {}) do
  504.        Object[Index] = Value
  505.    end
  506.    Object.Parent = Parent
  507.    Object.Name = Name
  508.    return Object
  509. end
  510. local halocolor = BrickColor.new("Pastel light blue")
  511. local halocolor2 = BrickColor.new("Cool yellow")
  512. local starcolor = BrickColor.new("Bright yellow")
  513. local lunacolor = BrickColor.new("Navy blue")
  514. local lunacolor2 = BrickColor.new("Bright blue")
  515. local wepcolor = BrickColor.new("Really black")
  516. local maincolor = BrickColor.new("Really black")
  517. local m = Instance.new("Model",char)
  518. local m2 = Instance.new("Model",char)
  519. local m3 = Instance.new("Model",char)
  520. local mw1 = Instance.new("Model",char)
  521. local mw2 = Instance.new("Model",char)
  522.  
  523. local extrawingmod1 = Instance.new("Model",char)
  524. local extrawingmod2 = Instance.new("Model",char)
  525.  
  526. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  527. local p = Instance.new("Part")
  528. p.TopSurface = 0
  529. p.BottomSurface = 0
  530. p.Parent = parent
  531. p.Size = Vector3.new(0.1,0.1,0.1)
  532. p.Transparency = transparency
  533. p.Reflectance = reflectance
  534. p.CanCollide = false
  535. p.Locked = true
  536. p.BrickColor = brickcolor
  537. p.Material = material
  538. return p
  539. end
  540.  
  541. function CreateMesh(parent,meshtype,x1,y1,z1)
  542. local mesh = Instance.new("SpecialMesh",parent)
  543. mesh.MeshType = meshtype
  544. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  545. return mesh
  546. end
  547.  
  548. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  549. local mesh = Instance.new("SpecialMesh",parent)
  550. mesh.MeshType = "FileMesh"
  551. mesh.MeshId = meshid
  552. mesh.Scale = Vector3.new(x1,y1,z1)
  553. return mesh
  554. end
  555.  
  556.  
  557. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  558. local mesh = Instance.new("SpecialMesh",parent)
  559. mesh.MeshType = "FileMesh"
  560. mesh.MeshId = meshid
  561. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  562. mesh.Scale = Vector3.new(x1,y1,z1)
  563. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  564. return mesh
  565. end
  566.  
  567. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  568. local weld = Instance.new("Weld")
  569. weld.Parent = parent
  570. weld.Part0 = part0
  571. weld.Part1 = part1
  572. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  573. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  574. return weld
  575. end
  576.  
  577. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  578. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  579. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  580. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  581.  
  582. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  583. CreateMesh(handle,"Brick",0,0,0)
  584. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  585. local valuaring = 10
  586. for i = 0, 49 do
  587.    valuaring = valuaring + 10
  588. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  589. CreateMesh(rn,"Brick",0.25,0.1,0.1)
  590. CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  591. end
  592.  
  593. handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  594. CreateMesh(handle,"Brick",0,0,0)
  595. CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  596. local valuaring = 10
  597. for i = 0, 49 do
  598.    valuaring = valuaring + 10
  599. rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  600. CreateMesh(rn,"Brick",0.5,0.2,0.2)
  601. CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  602. end
  603.  
  604.  
  605. local handle = CreateParta(m,1,1,"Neon",maincolor)
  606. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  607. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  608.  
  609. --- Left wing.
  610.  
  611. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  612. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  613. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  614.  
  615. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  616. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  617. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  618. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  619. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  620. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  621. A0 = Instance.new('Attachment',wed)
  622. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  623. CreateMesh(wed,"Wedge",0.05,0.5,3)
  624. CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  625. A1 = Instance.new('Attachment',wed)
  626. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  627. CreateMesh(wed,"Wedge",0.05,3,0.5)
  628. CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  629.  
  630. tl1 = Instance.new('Trail',wed)
  631. tl1.Attachment0 = A0
  632. tl1.Attachment1 = A1
  633. --tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  634. tl1.LightEmission = 1
  635. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  636. tl1.Color = ColorSequence.new(BrickColor.new('Black').Color)
  637. tl1.Lifetime = 0.6
  638.  
  639.  
  640. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  641. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  642. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  643.  
  644. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  645. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  646. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  647. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  648. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  649. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  650. A0 = Instance.new('Attachment',wed)
  651. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  652. CreateMesh(wed,"Wedge",0.05,0.5,3)
  653. CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  654. A1 = Instance.new('Attachment',wed)
  655. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  656. CreateMesh(wed,"Wedge",0.05,3,0.5)
  657. CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  658.  
  659. tl2 = Instance.new('Trail',wed)
  660. tl2.Attachment0 = A0
  661. tl2.Attachment1 = A1
  662. --tl2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  663. tl2.LightEmission = 1
  664. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  665. tl2.Color = ColorSequence.new(BrickColor.new('Black').Color)
  666. tl2.Lifetime = 0.6
  667.  
  668. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  669. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  670. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  671.  
  672. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  673. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  674. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  675. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  676. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  677. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  678. A0 = Instance.new('Attachment',wed)
  679. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  680. CreateMesh(wed,"Wedge",0.05,0.5,3)
  681. CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  682. A1 = Instance.new('Attachment',wed)
  683. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  684. CreateMesh(wed,"Wedge",0.05,3,0.5)
  685. CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  686.  
  687. tl3 = Instance.new('Trail',wed)
  688. tl3.Attachment0 = A0
  689. tl3.Attachment1 = A1
  690. --tl3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  691. tl3.LightEmission = 1
  692. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  693. tl3.Color = ColorSequence.new(BrickColor.new('Black').Color)
  694. tl3.Lifetime = 0.6
  695.  
  696. tl1.Enabled = false
  697. tl2.Enabled = false
  698. tl3.Enabled = false
  699. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  700. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  701. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  702.  
  703. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  704. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  705. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  706. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  707. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  708. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  709. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  710. CreateMesh(wed,"Wedge",0.05,0.5,3)
  711. CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  712. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  713. CreateMesh(wed,"Wedge",0.05,3,0.5)
  714. CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  715.  
  716. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  717. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  718. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  719.  
  720. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  721. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  722. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  723. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  724. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  725. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  726. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  727. CreateMesh(wed,"Wedge",0.05,0.5,3)
  728. CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  729. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  730. CreateMesh(wed,"Wedge",0.05,3,0.5)
  731. CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  732.  
  733. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  734. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  735. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  736.  
  737. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  738. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  739. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  740. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  741. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  742. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  743. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  744. CreateMesh(wed,"Wedge",0.05,0.5,3)
  745. CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  746. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  747. CreateMesh(wed,"Wedge",0.05,3,0.5)
  748. CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  749.  
  750. -- Right wing.
  751.  
  752. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  753. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  754. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  755.  
  756. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  757. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  758. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  759. A0 = Instance.new('Attachment',wed)
  760. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  761. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  762. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  763. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  764. CreateMesh(wed,"Wedge",0.05,0.5,3)
  765. CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  766. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  767. CreateMesh(wed,"Wedge",0.05,3,0.5)
  768. CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  769. A1 = Instance.new('Attachment',wed)
  770.  
  771. tr1 = Instance.new('Trail',wed)
  772. tr1.Attachment0 = A0
  773. tr1.Attachment1 = A1
  774. --tr1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  775. tr1.LightEmission = 1
  776. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  777. tr1.Color = ColorSequence.new(BrickColor.new('Black').Color)
  778. tr1.Lifetime = 0.6
  779.  
  780. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  781. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  782. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  783.  
  784. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  785. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  786. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  787. A0 = Instance.new('Attachment',wed)
  788. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  789. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  790. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  791. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  792. CreateMesh(wed,"Wedge",0.05,0.5,3)
  793. CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  794. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  795. CreateMesh(wed,"Wedge",0.05,3,0.5)
  796. CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  797. A1 = Instance.new('Attachment',wed)
  798.  
  799. tr2 = Instance.new('Trail',wed)
  800. tr2.Attachment0 = A0
  801. tr2.Attachment1 = A1
  802. --tr2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  803. tr2.LightEmission = 1
  804. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  805. tr2.Color = ColorSequence.new(BrickColor.new('Black').Color)
  806. tr2.Lifetime = 0.6
  807.  
  808. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  809. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  810. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  811.  
  812. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  813. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  814. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  815. A0 = Instance.new('Attachment',wed)
  816. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  817. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  818. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  819. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  820. CreateMesh(wed,"Wedge",0.05,0.5,3)
  821. CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  822. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  823. CreateMesh(wed,"Wedge",0.05,3,0.5)
  824. CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  825. A1 = Instance.new('Attachment',wed)
  826.  
  827. tr3 = Instance.new('Trail',wed)
  828. tr3.Attachment0 = A0
  829. tr3.Attachment1 = A1
  830. --tr3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  831. tr3.LightEmission = 1
  832. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  833. tr3.Color = ColorSequence.new(BrickColor.new('Black').Color)
  834. tr3.Lifetime = 0.6
  835.  
  836.  
  837. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  838. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  839. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  840.  
  841. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  842. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  843. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  844. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  845. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  846. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  847. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  848. CreateMesh(wed,"Wedge",0.05,0.5,3)
  849. CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  850. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  851. CreateMesh(wed,"Wedge",0.05,3,0.5)
  852. CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  853.  
  854. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  855. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  856. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  857.  
  858. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  859. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  860. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  861. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  862. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  863. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  864. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  865. CreateMesh(wed,"Wedge",0.05,0.5,3)
  866. CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  867. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  868. CreateMesh(wed,"Wedge",0.05,3,0.5)
  869. CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  870.  
  871. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  872. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  873. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  874.  
  875. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  876. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  877. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  878. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  879. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  880. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  881. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  882. CreateMesh(wed,"Wedge",0.05,0.5,3)
  883. CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  884. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  885. CreateMesh(wed,"Wedge",0.05,3,0.5)
  886. CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  887.  
  888. ---- HERES THE RING
  889.  
  890.  
  891. --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  892. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  893. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  894. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  895. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  896. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  897. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  898. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  899. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  900.  
  901.  
  902. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  903. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  904. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  905.  
  906. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  907. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  908. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  909.  
  910.  
  911.  
  912. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  913. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  914. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  915.  
  916. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  917. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  918. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  919.  
  920. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  921. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  922. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  923.  
  924. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  925. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  926. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  927. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  928. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  929. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  930.  
  931. -- S section A
  932.  
  933. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  934. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  935. CreateWeld(dotsec,larm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  936. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  937. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  938. CreateWeld(dotseca,larm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  939. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  940. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  941. CreateWeld(dotsecb,larm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  942.  
  943. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  944. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  945. CreateWeld(dotsec,larm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  946. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  947. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  948. CreateWeld(dotseca,larm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  949. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  950. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  951. CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  952.  
  953. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  954. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  955. CreateWeld(dotsec,larm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  956. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  957. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  958. CreateWeld(dotseca,larm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  959. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  960. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  961. CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  962.  
  963. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  964. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  965. CreateWeld(dotsec,larm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  966. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  967. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  968. CreateWeld(dotseca,larm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  969. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  970. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  971. CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  972.  
  973. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  974. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  975. CreateWeld(dotsec,larm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  976. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  977. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  978. CreateWeld(dotseca,larm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  979. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  980. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  981. CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  982.  
  983. -- S section B
  984.  
  985. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  986. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  987. CreateWeld(dotsec,larm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  988. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  989. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  990. CreateWeld(dotseca,larm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  991. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  992. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  993. CreateWeld(dotsecb,larm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  994.  
  995. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  996. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  997. CreateWeld(dotsec,larm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  998. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  999. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1000. CreateWeld(dotseca,larm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1001. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1002. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1003. CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1004.  
  1005. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1006. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1007. CreateWeld(dotsec,larm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1008. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1009. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1010. CreateWeld(dotseca,larm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1011. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1012. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1013. CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1014.  
  1015. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1016. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1017. CreateWeld(dotsec,larm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1018. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1019. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1020. CreateWeld(dotseca,larm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1021. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1022. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1023. CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1024.  
  1025. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1026. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1027. CreateWeld(dotsec,larm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1028. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1029. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1030. CreateWeld(dotseca,larm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1031. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1032. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1033. CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1034.  
  1035. --- second ring
  1036.  
  1037. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  1038. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1039. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1040. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1041. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1042. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1043. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1044. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1045. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1046.  
  1047. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1048. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1049. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1050.  
  1051. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1052. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1053. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1054.  
  1055.  
  1056.  
  1057. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1058. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1059. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1060.  
  1061. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1062. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1063. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1064.  
  1065. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1066. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1067. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1068.  
  1069. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1070. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1071. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1072. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1073. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1074. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1075.  
  1076. -- S section A
  1077.  
  1078. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1079. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1080. CreateWeld(dotsec,rarm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1081. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1082. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1083. CreateWeld(dotseca,rarm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1084. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1085. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1086. CreateWeld(dotsecb,rarm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1087.  
  1088. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1089. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1090. CreateWeld(dotsec,rarm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1091. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1092. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1093. CreateWeld(dotseca,rarm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1094. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1095. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1096. CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1097.  
  1098. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1099. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1100. CreateWeld(dotsec,rarm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1101. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1102. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1103. CreateWeld(dotseca,rarm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1104. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1105. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1106. CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1107.  
  1108. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1109. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1110. CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1111. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1112. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1113. CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1114. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1115. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1116. CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1117.  
  1118. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1119. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1120. CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1121. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1122. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1123. CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1124. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1125. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1126. CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1127.  
  1128. -- S section B
  1129.  
  1130. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1131. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1132. CreateWeld(dotsec,rarm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1133. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1134. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1135. CreateWeld(dotseca,rarm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1136. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1137. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1138. CreateWeld(dotsecb,rarm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1139.  
  1140. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1141. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1142. CreateWeld(dotsec,rarm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1143. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1144. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1145. CreateWeld(dotseca,rarm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1146. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1147. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1148. CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1149.  
  1150. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1151. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1152. CreateWeld(dotsec,rarm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1153. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1154. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1155. CreateWeld(dotseca,rarm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1156. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1157. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1158. CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1159.  
  1160. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1161. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1162. CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1163. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1164. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1165. CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1166. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1167. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1168. CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1169.  
  1170. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1171. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1172. CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1173. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1174. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1175. CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1176. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1177. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1178. CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
  1179.  
  1180.  
  1181. for i, v in pairs(m:GetChildren()) do
  1182. if v:IsA("Part") then
  1183. v.BrickColor = BrickColor.new("Really black")
  1184. v.Material = "Glass"
  1185. end
  1186. end
  1187. for i, v in pairs(m2:GetChildren()) do
  1188. if v:IsA("Part") then
  1189. v.BrickColor = BrickColor.new("Dark stone grey")
  1190. v.Material = "Granite"
  1191. end
  1192. end
  1193. for i, v in pairs(m3:GetChildren()) do
  1194. if v:IsA("Part") then
  1195. v.BrickColor = BrickColor.new("Really black")
  1196. v.Material = "Neon"
  1197. end
  1198. end
  1199. for i, v in pairs(mw2:GetChildren()) do
  1200. if v:IsA("Part") then
  1201. v.BrickColor = BrickColor.new("Really black")
  1202. v.Material = "Neon"
  1203. end
  1204. end
  1205. for i, v in pairs(mw1:GetChildren()) do
  1206. if v:IsA("Part") then
  1207. v.Transparency = 1
  1208. v.BrickColor = BrickColor.new("Really black")
  1209. v.Material = "Neon"
  1210. end
  1211. end
  1212. for i, v in pairs(extrawingmod1:GetChildren()) do
  1213. if v:IsA("Part") then
  1214. v.Transparency = 1
  1215. v.BrickColor = BrickColor.new("White")
  1216. v.Material = "Neon"
  1217. end
  1218. end
  1219. for i, v in pairs(extrawingmod2:GetChildren()) do
  1220. if v:IsA("Part") then
  1221. v.Transparency = 1
  1222. v.BrickColor = BrickColor.new("White")
  1223. v.Material = "Neon"
  1224. end
  1225. end
  1226. local MAINRUINCOLOR = BrickColor.new("Really black")
  1227. ------
  1228.  
  1229.  
  1230. function RemoveOutlines(part)
  1231.  part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1232. end
  1233. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1234.  local Part = Create("Part")({
  1235.    Parent = Parent,
  1236.    Reflectance = Reflectance,
  1237.    Transparency = Transparency,
  1238.    CanCollide = false,
  1239.    Locked = true,
  1240.    BrickColor = BrickColor.new(tostring(BColor)),
  1241.    Name = Name,
  1242.    Size = Size,
  1243.    Material = Material
  1244.  })
  1245.  Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  1246.  RemoveOutlines(Part)
  1247.  return Part
  1248. end
  1249. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1250.  local Msh = Create(Mesh)({
  1251.    Parent = Part,
  1252.    Offset = OffSet,
  1253.    Scale = Scale
  1254.  })
  1255.  if Mesh == "SpecialMesh" then
  1256.    Msh.MeshType = MeshType
  1257.    Msh.MeshId = MeshId
  1258.  end
  1259.  return Msh
  1260. end
  1261. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1262.  local Weld = Create("Weld")({
  1263.    Parent = Parent,
  1264.    Part0 = Part0,
  1265.    Part1 = Part1,
  1266.    C0 = C0,
  1267.    C1 = C1
  1268.  })
  1269.  return Weld
  1270. end
  1271.  
  1272. Player=game:GetService("Players").basstracker1970
  1273. Character=Player.Character
  1274. PlayerGui=Player.PlayerGui
  1275. Backpack=Player.Backpack
  1276. Torso=Character.Torso
  1277. Head=Character.Head
  1278. Humanoid=Character:FindFirstChildOfClass'Humanoid'
  1279. m=Instance.new('Model',Character)
  1280. LeftArm=Character["Left Arm"]
  1281. LeftLeg=Character["Left Leg"]
  1282. RightArm=Character["Right Arm"]
  1283. RightLeg=Character["Right Leg"]
  1284. LS=Torso["Left Shoulder"]
  1285. LH=Torso["Left Hip"]
  1286. RS=Torso["Right Shoulder"]
  1287. RH=Torso["Right Hip"]
  1288. Face = Head.face
  1289. Neck=Torso.Neck
  1290. it=Instance.new
  1291. attacktype=1
  1292. vt=Vector3.new
  1293. cf=CFrame.new
  1294. euler=CFrame.fromEulerAnglesXYZ
  1295. angles=CFrame.Angles
  1296. cloaked=false
  1297. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1298. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1299. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  1300. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  1301. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  1302. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  1303. RootPart=Character.HumanoidRootPart
  1304. RootJoint=RootPart.RootJoint
  1305. RootCF=euler(-1.57,0,3.14)
  1306. attack = false
  1307. attackdebounce = false
  1308. deb=false
  1309. equipped=true
  1310. hand=false
  1311. MMouse=nil
  1312. combo=0
  1313. mana=0
  1314. trispeed=.2
  1315. attackmode='none'
  1316. local idle=0
  1317. local Anim="Idle"
  1318. local Effects={}
  1319. local gun=false
  1320. local shoot=false
  1321. local sine = 0
  1322. local change = 1
  1323. player=nil
  1324. pcall(function()char.LeftWing:destroy()end)
  1325. pcall(function()char.Halo:destroy()end)
  1326. local toggleTag = true
  1327. local txt = Instance.new("BillboardGui", Head)
  1328. txt.Adornee = nil
  1329. txt.Name = "NameDetect"
  1330. txt.Size = UDim2.new(4, 0, 1.2, 0)
  1331. txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  1332. local text = Instance.new("TextLabel", txt)
  1333. text.Size = UDim2.new(10/2, 0, 7/2, 0)
  1334. text.FontSize = "Size8"
  1335. text.TextScaled = true
  1336. text.TextTransparency = 0
  1337. text.BackgroundTransparency = 1
  1338. text.TextTransparency = 0
  1339. text.TextStrokeTransparency = 0
  1340. text.Font = "Fantasy"
  1341. text.TextStrokeColor3 = Color3.new(1,1,1)
  1342. text.TextColor3 = Color3.new(0,0,0)
  1343. text.Text = "Solitude"
  1344.  
  1345. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  1346. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
  1347.  
  1348. function RecolorTextAndRename(name,col1,col2)
  1349. text.TextStrokeColor3 = col2
  1350. text.TextColor3 = col1
  1351. text.Text = name
  1352. end
  1353. --save shoulders
  1354. RSH, LSH=nil, nil
  1355. --welds
  1356. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1357. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1358. LH=Torso["Left Hip"]
  1359. RH=Torso["Right Hip"]
  1360. TorsoColor=Torso.BrickColor
  1361. function NoOutline(Part)
  1362. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1363. end
  1364. player=Player
  1365. ch=Character
  1366. RSH=ch.Torso["Right Shoulder"]
  1367. LSH=ch.Torso["Left Shoulder"]
  1368. --
  1369. RSH.Parent=nil
  1370. LSH.Parent=nil
  1371. --
  1372. RW.Name="Right Shoulder"
  1373. RW.Part0=ch.Torso
  1374. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1375. RW.C1=cf(0, 0.5, 0)
  1376. RW.Part1=ch["Right Arm"]
  1377. RW.Parent=ch.Torso
  1378. --
  1379. LW.Name="Left Shoulder"
  1380. LW.Part0=ch.Torso
  1381. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1382. LW.C1=cf(0, 0.5, 0)
  1383. LW.Part1=ch["Left Arm"]
  1384. LW.Parent=ch.Torso
  1385.  
  1386. local Stats=Instance.new("BoolValue")
  1387. Stats.Name="Stats"
  1388. Stats.Parent=Character
  1389. local Atk=Instance.new("NumberValue")
  1390. Atk.Name="Damage"
  1391. Atk.Parent=Stats
  1392. Atk.Value=1
  1393. local Def=Instance.new("NumberValue")
  1394. Def.Name="Defense"
  1395. Def.Parent=Stats
  1396. Def.Value=1
  1397. local Speed=Instance.new("NumberValue")
  1398. Speed.Name="Speed"
  1399. Speed.Parent=Stats
  1400. Speed.Value=1
  1401. local Mvmt=Instance.new("NumberValue")
  1402. Mvmt.Name="Movement"
  1403. Mvmt.Parent=Stats
  1404. Mvmt.Value=1
  1405.  
  1406. local donum=0
  1407.  
  1408.  
  1409. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  1410. local fp=it("Part")
  1411. fp.formFactor=formfactor
  1412. fp.Parent=parent
  1413. fp.Reflectance=reflectance
  1414. fp.Transparency=transparency
  1415. fp.CanCollide=false
  1416. fp.Locked=true
  1417. fp.BrickColor=brickcolor
  1418. fp.Name=name
  1419. fp.Size=size
  1420. fp.Position=Torso.Position
  1421. NoOutline(fp)
  1422. fp.Material="SmoothPlastic"
  1423. fp:BreakJoints()
  1424. return fp
  1425. end
  1426.  
  1427. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1428. local mesh=it(Mesh)
  1429. mesh.Parent=part
  1430. if Mesh=="SpecialMesh" then
  1431. mesh.MeshType=meshtype
  1432. if meshid~="nil" then
  1433. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  1434. end
  1435. end
  1436. mesh.Offset=offset
  1437. mesh.Scale=scale
  1438. return mesh
  1439. end
  1440.  
  1441. function weld(parent,part0,part1,c0)
  1442. local weld=it("Weld")
  1443. weld.Parent=parent
  1444. weld.Part0=part0
  1445. weld.Part1=part1
  1446. weld.C0=c0
  1447. return weld
  1448. end
  1449.  
  1450. local Color1=Torso.BrickColor
  1451.  
  1452. local bodvel=Instance.new("BodyVelocity")
  1453. local bg=Instance.new("BodyGyro")
  1454.  
  1455. --// Artificial HB \\--
  1456.  
  1457. local ArtificialHB = Instance.new("BindableEvent", script)
  1458. ArtificialHB.Name = "Heartbeat"
  1459.  
  1460. script:WaitForChild("Heartbeat")
  1461.  
  1462. local tf = 0
  1463. local allowframeloss = false
  1464. local tossremainder = false
  1465. local lastframe = tick()
  1466. local frame = 1/60
  1467. ArtificialHB:Fire()
  1468.  
  1469. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1470.    tf = tf + s
  1471.    if tf >= frame then
  1472.        if allowframeloss then
  1473.            script.Heartbeat:Fire()
  1474.            lastframe = tick()
  1475.        else
  1476.            for i = 1, math.floor(tf / frame) do
  1477.                ArtificialHB:Fire()
  1478.            end
  1479.            lastframe = tick()
  1480.        end
  1481.        if tossremainder then
  1482.            tf = 0
  1483.        else
  1484.            tf = tf - frame * math.floor(tf / frame)
  1485.        end
  1486.    end
  1487. end)
  1488.  
  1489. function swait(num)
  1490.    if num == 0 or num == nil then
  1491.        ArtificialHB.Event:wait()
  1492.    else
  1493.        for i = 0, num do
  1494.            ArtificialHB.Event:wait()
  1495.        end
  1496.    end
  1497. end
  1498.  
  1499. -------- RAINBOW LEAVE IT TO ME
  1500. local r = 255
  1501. local g = 0
  1502. local b = 0
  1503. coroutine.resume(coroutine.create(function()
  1504. while wait() do
  1505.    for i = 0, 254/5 do
  1506.        swait()
  1507.        g = g + 5
  1508.    end
  1509.    for i = 0, 254/5 do
  1510.        swait()
  1511.        r = r - 5
  1512.    end
  1513.    for i = 0, 254/5 do
  1514.        swait()
  1515.        b = b + 5
  1516.    end
  1517.    for i = 0, 254/5 do
  1518.        swait()
  1519.        g = g - 5
  1520.    end
  1521.    for i = 0, 254/5 do
  1522.        swait()
  1523.        r = r + 5
  1524.    end
  1525.    for i = 0, 254/5 do
  1526.        swait()
  1527.        b = b - 5
  1528.    end
  1529. end
  1530. end))
  1531.  
  1532.  
  1533. so = function(id,par,vol,pit)
  1534. coroutine.resume(coroutine.create(function()
  1535. local sou = Instance.new("Sound",par or workspace)
  1536. sou.Volume=vol
  1537. sou.Pitch=pit or 1
  1538. sou.SoundId=id
  1539. swait()
  1540. sou:play()
  1541. game:GetService("Debris"):AddItem(sou,6)
  1542. end))
  1543. end
  1544.  
  1545. function clerp(a,b,t)
  1546.    return a:lerp(b,t)
  1547. end
  1548.  
  1549. local function CFrameFromTopBack(at, top, back)
  1550. local right = top:Cross(back)
  1551. return CFrame.new(at.x, at.y, at.z,
  1552. right.x, top.x, back.x,
  1553. right.y, top.y, back.y,
  1554. right.z, top.z, back.z)
  1555. end
  1556.  
  1557. function Triangle(a, b, c)
  1558. local edg1 = (c-a):Dot((b-a).unit)
  1559. local edg2 = (a-b):Dot((c-b).unit)
  1560. local edg3 = (b-c):Dot((a-c).unit)
  1561. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1562. a, b, c = a, b, c
  1563. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1564. a, b, c = b, c, a
  1565. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1566. a, b, c = c, a, b
  1567. else
  1568. assert(false, "unreachable")
  1569. end
  1570.  
  1571. local len1 = (c-a):Dot((b-a).unit)
  1572. local len2 = (b-a).magnitude - len1
  1573. local width = (a + (b-a).unit*len1 - c).magnitude
  1574.  
  1575. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1576.  
  1577. local list = {}
  1578.  
  1579. if len1 > 0.01 then
  1580. local w1 = Instance.new('WedgePart', m)
  1581. game:GetService("Debris"):AddItem(w1,5)
  1582. w1.Material = "SmoothPlastic"
  1583. w1.FormFactor = 'Custom'
  1584. w1.BrickColor = BrickColor.new("Really black")
  1585. w1.Transparency = 0
  1586. w1.Reflectance = 0
  1587. w1.Material = "SmoothPlastic"
  1588. w1.CanCollide = false
  1589. local l1 = Instance.new("PointLight",w1)
  1590. l1.Color = Color3.new(170,0,0)
  1591. NoOutline(w1)
  1592. local sz = Vector3.new(0.2, width, len1)
  1593. w1.Size = sz
  1594. local sp = Instance.new("SpecialMesh",w1)
  1595. sp.MeshType = "Wedge"
  1596. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1597. w1:BreakJoints()
  1598. w1.Anchored = true
  1599. w1.Parent = workspace
  1600. w1.Transparency = 0.7
  1601. table.insert(Effects,{w1,"Disappear",.01})
  1602. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1603. table.insert(list,w1)
  1604. end
  1605.  
  1606. if len2 > 0.01 then
  1607. local w2 = Instance.new('WedgePart', m)
  1608. game:GetService("Debris"):AddItem(w2,5)
  1609. w2.Material = "SmoothPlastic"
  1610. w2.FormFactor = 'Custom'
  1611. w2.BrickColor = BrickColor.new("Really black")
  1612. w2.Transparency = 0
  1613. w2.Reflectance = 0
  1614. w2.Material = "SmoothPlastic"
  1615. w2.CanCollide = false
  1616. local l2 = Instance.new("PointLight",w2)
  1617. l2.Color = Color3.new(170,0,0)
  1618. NoOutline(w2)
  1619. local sz = Vector3.new(0.2, width, len2)
  1620. w2.Size = sz
  1621. local sp = Instance.new("SpecialMesh",w2)
  1622. sp.MeshType = "Wedge"
  1623. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1624. w2:BreakJoints()
  1625. w2.Anchored = true
  1626. w2.Parent = workspace
  1627. w2.Transparency = 0.7
  1628. table.insert(Effects,{w2,"Disappear",.01})
  1629. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1630. table.insert(list,w2)
  1631. end
  1632. return unpack(list)
  1633. end
  1634.  
  1635.  
  1636. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1637.  if hit.Parent == nil then
  1638.    return
  1639.  end
  1640.  local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1641.  for _, v in pairs(hit.Parent:children()) do
  1642.    if v:IsA("Humanoid") then
  1643.      h = v
  1644.    end
  1645.  end
  1646.  if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  1647.    if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1648.      return
  1649.    end
  1650.    local c = Create("ObjectValue")({
  1651.      Name = "creator",
  1652.      Value = owner,
  1653.      Parent = h
  1654.    })
  1655.    game:GetService("Debris"):AddItem(c, 0.5)
  1656.    if HitSound ~= nil and HitPitch ~= nil then
  1657.      CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1658.    end
  1659.    local Damage = math.random(minim, maxim)
  1660.    local blocked = false
  1661.    local block = hit.Parent:findFirstChild("Block")
  1662.    if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1663.      blocked = true
  1664.      block.Value = block.Value - 1
  1665.      print(block.Value)
  1666.    end
  1667.    if blocked == false then
  1668.      HitHealth = h.Health
  1669.      h.Health = h.Health - Damage
  1670.      if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  1671.        print("gained kill")
  1672.      end
  1673.      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1674.    else
  1675.      h.Health = h.Health - Damage / 2
  1676.      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1677.    end
  1678.    if Type == "Knockdown" then
  1679.      local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1680.      hum.PlatformStand = true
  1681.      coroutine.resume(coroutine.create(function(HHumanoid)
  1682.        swait(1)
  1683.        HHumanoid.PlatformStand = false
  1684.      end), hum)
  1685.      local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1686.      local bodvol = Create("BodyVelocity")({
  1687.        velocity = angle * knockback,
  1688.        P = 5000,
  1689.        maxForce = Vector3.new(8000, 8000, 8000),
  1690.        Parent = hit
  1691.      })
  1692.      local rl = Create("BodyAngularVelocity")({
  1693.        P = 3000,
  1694.        maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1695.        angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1696.        Parent = hit
  1697.      })
  1698.      game:GetService("Debris"):AddItem(bodvol, 0.5)
  1699.      game:GetService("Debris"):AddItem(rl, 0.5)
  1700.    elseif Type == "Normal" then
  1701.      local vp = Create("BodyVelocity")({
  1702.        P = 500,
  1703.        maxForce = Vector3.new(math.huge, 0, math.huge),
  1704.        velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1705.      })
  1706.      if knockback > 0 then
  1707.        vp.Parent = hit.Parent.Head
  1708.      end
  1709.      game:GetService("Debris"):AddItem(vp, 0.5)
  1710.    elseif Type == "Up" then
  1711.      local bodyVelocity = Create("BodyVelocity")({
  1712.        velocity = Vector3.new(0, 20, 0),
  1713.        P = 5000,
  1714.        maxForce = Vector3.new(8000, 8000, 8000),
  1715.        Parent = hit
  1716.      })
  1717.      game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1718.      local bodyVelocity = Create("BodyVelocity")({
  1719.        velocity = Vector3.new(0, 20, 0),
  1720.        P = 5000,
  1721.        maxForce = Vector3.new(8000, 8000, 8000),
  1722.        Parent = hit
  1723.      })
  1724.      game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1725.    elseif Type == "Leech" then
  1726.      local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1727.      if hum ~= nil then
  1728.        for i = 0, 2 do
  1729.          Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1730.        end
  1731.        Humanoid.Health = Humanoid.Health + 10
  1732.      end
  1733.    elseif Type == "UpKnock" then
  1734.      local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1735.      hum.PlatformStand = true
  1736.      if hum ~= nil then
  1737.        hitr = true
  1738.      end
  1739.      coroutine.resume(coroutine.create(function(HHumanoid)
  1740.        swait(5)
  1741.        HHumanoid.PlatformStand = false
  1742.        hitr = false
  1743.      end), hum)
  1744.      local bodyVelocity = Create("BodyVelocity")({
  1745.        velocity = Vector3.new(0, 20, 0),
  1746.        P = 5000,
  1747.        maxForce = Vector3.new(8000, 8000, 8000),
  1748.        Parent = hit
  1749.      })
  1750.      game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1751.      local bodyVelocity = Create("BodyVelocity")({
  1752.        velocity = Vector3.new(0, 20, 0),
  1753.        P = 5000,
  1754.        maxForce = Vector3.new(8000, 8000, 8000),
  1755.        Parent = hit
  1756.      })
  1757.      game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1758.    elseif Type == "Snare" then
  1759.      local bp = Create("BodyPosition")({
  1760.        P = 2000,
  1761.        D = 100,
  1762.        maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1763.        position = hit.Parent.Torso.Position,
  1764.        Parent = hit.Parent.Torso
  1765.      })
  1766.      game:GetService("Debris"):AddItem(bp, 1)
  1767.    elseif Type == "Slashnare" then
  1768.      Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  1769.      for i = 1, math.random(4, 5) do
  1770.        Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1771.      end
  1772.      local bp = Create("BodyPosition")({
  1773.        P = 2000,
  1774.        D = 100,
  1775.        maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1776.        position = hit.Parent.Torso.Position,
  1777.        Parent = hit.Parent.Torso
  1778.      })
  1779.      game:GetService("Debris"):AddItem(bp, 1)
  1780.    elseif Type == "Spike" then
  1781.      CreateBigIceSword(hit.Parent.Torso.CFrame)
  1782.      local bp = Create("BodyPosition")({
  1783.        P = 2000,
  1784.        D = 100,
  1785.        maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1786.        position = hit.Parent.Torso.Position,
  1787.        Parent = hit.Parent.Torso
  1788.      })
  1789.      game:GetService("Debris"):AddItem(bp, 1)
  1790.    elseif Type == "Freeze" then
  1791.      local BodPos = Create("BodyPosition")({
  1792.        P = 50000,
  1793.        D = 1000,
  1794.        maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1795.        position = hit.Parent.Torso.Position,
  1796.        Parent = hit.Parent.Torso
  1797.      })
  1798.      local BodGy = Create("BodyGyro")({
  1799.        maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1800.        P = 20000,
  1801.        Parent = hit.Parent.Torso,
  1802.        cframe = hit.Parent.Torso.CFrame
  1803.      })
  1804.      hit.Parent.Torso.Anchored = true
  1805.      coroutine.resume(coroutine.create(function(Part)
  1806.        swait(1.5)
  1807.        Part.Anchored = false
  1808.      end), hit.Parent.Torso)
  1809.      game:GetService("Debris"):AddItem(BodPos, 3)
  1810.      game:GetService("Debris"):AddItem(BodGy, 3)
  1811.    end
  1812.    local debounce = Create("BoolValue")({
  1813.      Name = "DebounceHit",
  1814.      Parent = hit.Parent,
  1815.      Value = true
  1816.    })
  1817.    game:GetService("Debris"):AddItem(debounce, Delay)
  1818.    c = Instance.new("ObjectValue")
  1819.    c.Name = "creator"
  1820.    c.Value = Player
  1821.    c.Parent = h
  1822.    game:GetService("Debris"):AddItem(c, 0.5)
  1823.  end
  1824. end
  1825. function ShowDamage(Pos, Text, Time, Color)
  1826.  local Rate = 0.03333333333333333
  1827.  local Pos = Pos or Vector3.new(0, 0, 0)
  1828.  local Text = Text or ""
  1829.  local Time = Time or 2
  1830.  local Color = Color or Color3.new(1, 0, 1)
  1831.  local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1832.  EffectPart.Anchored = true
  1833.  local BillboardGui = Create("BillboardGui")({
  1834.    Size = UDim2.new(3, 0, 3, 0),
  1835.    Adornee = EffectPart,
  1836.    Parent = EffectPart
  1837.  })
  1838.  local TextLabel = Create("TextLabel")({
  1839.    BackgroundTransparency = 1,
  1840.    Size = UDim2.new(1, 0, 1, 0),
  1841.    Text = Text,
  1842.    TextColor3 = Color,
  1843.    TextScaled = true,
  1844.    Font = Enum.Font.ArialBold,
  1845.    Parent = BillboardGui
  1846.  })
  1847.  game.Debris:AddItem(EffectPart, Time + 0.1)
  1848.  EffectPart.Parent = game:GetService("Workspace")
  1849.  delay(0, function()
  1850.    local Frames = Time / Rate
  1851.    for Frame = 1, Frames do
  1852.      wait(Rate)
  1853.      local Percent = Frame / Frames
  1854.      EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1855.      TextLabel.TextTransparency = Percent
  1856.    end
  1857.    if EffectPart and EffectPart.Parent then
  1858.      EffectPart:Destroy()
  1859.    end
  1860.  end)
  1861. end
  1862. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  1863.  for _, c in pairs(workspace:children()) do
  1864.    local hum = c:findFirstChildOfClass("Humanoid")
  1865.    if hum ~= nil then
  1866.      local head = c:findFirstChild("Head")
  1867.      if head ~= nil then
  1868.        local targ = head.Position - Part.Position
  1869.        local mag = targ.magnitude
  1870.        if magni >= mag and c.Name ~= Player.Name then
  1871.          Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1872.        end
  1873.      end
  1874.    end
  1875.  end
  1876. end
  1877.  
  1878. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  1879.  for _, c in pairs(workspace:children()) do
  1880.    local hum = c:findFirstChild("Humanoid")
  1881.    if hum ~= nil then
  1882.      local head = c:findFirstChild("Torso")
  1883.      if head ~= nil then
  1884.        local targ = head.Position - Part.Position
  1885.        local mag = targ.magnitude
  1886.        if magni >= mag and c.Name ~= Player.Name then
  1887.    MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  1888.          Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1889.        end
  1890.      end
  1891.    end
  1892.  end
  1893. end
  1894.  
  1895. function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1896. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1897. end
  1898.  
  1899. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  1900. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1901. prt.Anchored=true
  1902. prt.CFrame=cframe
  1903. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  1904. --http://www.roblox.com/asset/?id=4770560
  1905. game:GetService("Debris"):AddItem(prt,2)
  1906. CF=prt.CFrame
  1907. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  1908. for i=0,1,0.2 do
  1909. wait()
  1910. Part.CFrame=CF*cf(0,0,-0.4)
  1911. end
  1912. for i=0,1,delay do
  1913. wait()
  1914. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  1915. Mesh.Scale=Mesh.Scale
  1916. end
  1917. for i=0,1,0.1 do
  1918. wait()
  1919. Part.Transparency=i
  1920. end
  1921. Part.Parent=nil
  1922. end),prt,msh,CF)
  1923. end
  1924.  
  1925. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1926. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1927. prt.Anchored=true
  1928. prt.Material = "Neon"
  1929. prt.CFrame=cframe
  1930. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1931. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1932. game:GetService("Debris"):AddItem(prt,5)
  1933. coroutine.resume(coroutine.create(function(Part,Mesh)
  1934. for i=0,1,delay do
  1935. swait()
  1936. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1937. Part.Transparency=i
  1938. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1939. end
  1940. Part.Parent=nil
  1941. end),prt,msh)
  1942. end
  1943.  
  1944. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1945. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1946. prt.Anchored=true
  1947. prt.Material = "Neon"
  1948. prt.CFrame=cframe
  1949. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1950. game:GetService("Debris"):AddItem(prt,5)
  1951. coroutine.resume(coroutine.create(function(Part,Mesh)
  1952.    local rtype = rottype
  1953. for i=0,1,delay do
  1954. swait()
  1955. if rtype == 1 then
  1956. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1957. elseif rtype == 2 then
  1958. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1959. end
  1960. Part.Transparency=i
  1961. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1962. end
  1963. Part.Parent=nil
  1964. end),prt,msh)
  1965. end
  1966.  
  1967. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1968. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1969. prt.Anchored=true
  1970. prt.CFrame=cframe
  1971. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1972. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1973. game:GetService("Debris"):AddItem(prt,5)
  1974. coroutine.resume(coroutine.create(function(Part,Mesh)
  1975. for i=0,1,delay do
  1976. wait()
  1977. Part.Transparency=i
  1978. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1979. end
  1980. Part.Parent=nil
  1981. end),prt,msh)
  1982. end
  1983.  
  1984. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1985. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1986. prt.Anchored=true
  1987. prt.Material = "Neon"
  1988. prt.CFrame=cframe
  1989. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1990. game:GetService("Debris"):AddItem(prt,5)
  1991. coroutine.resume(coroutine.create(function(Part,Mesh)
  1992.    local rtype = rottype
  1993. for i=0,1,delay do
  1994. swait()
  1995. if rtype == 1 then
  1996. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1997. elseif rtype == 2 then
  1998. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1999. end
  2000. Part.Transparency=i
  2001. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2002. end
  2003. Part.Parent=nil
  2004. end),prt,msh)
  2005. end
  2006.  
  2007. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  2008. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2009. prt.Anchored=true
  2010. prt.Material = "Neon"
  2011. prt.CFrame=cframe
  2012. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  2013. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  2014. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  2015. game:GetService("Debris"):AddItem(prt,5)
  2016. coroutine.resume(coroutine.create(function(Part,Mesh)
  2017.    local rtype = rottype
  2018. for i=0,1,delay do
  2019. swait()
  2020. if rtype == 1 then
  2021. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2022. elseif rtype == 2 then
  2023. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2024. end
  2025. dec.Transparency=i
  2026. dec2.Transparency=i
  2027. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2028. end
  2029. Part.Parent=nil
  2030. end),prt,msh)
  2031. end
  2032.  
  2033. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  2034. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2035. prt.Anchored=true
  2036. prt.Material = "Neon"
  2037. prt.CFrame=cframe
  2038. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  2039. game:GetService("Debris"):AddItem(prt,5)
  2040. coroutine.resume(coroutine.create(function(Part,Mesh)
  2041.    local rtype = rottype
  2042. for i=0,1,delay do
  2043. swait()
  2044. if rtype == 1 then
  2045. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2046. elseif rtype == 2 then
  2047. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2048. end
  2049. prt.Transparency=i
  2050. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2051. end
  2052. Part.Parent=nil
  2053. end),prt,msh)
  2054. end
  2055.  
  2056. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  2057. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2058. prt.Anchored=true
  2059. prt.Material = "Neon"
  2060. prt.CFrame=cframe
  2061. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  2062. game:GetService("Debris"):AddItem(prt,5)
  2063. coroutine.resume(coroutine.create(function(Part,Mesh)
  2064.    local rtype = rottype
  2065. for i=0,1,delay do
  2066. swait()
  2067. if rtype == 1 then
  2068. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  2069. elseif rtype == 2 then
  2070. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  2071. end
  2072. prt.Transparency=i
  2073. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  2074. end
  2075. Part.Parent=nil
  2076. end),prt,msh)
  2077. end
  2078.  
  2079. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  2080. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2081. prt.Anchored=true
  2082. prt.Material = "Neon"
  2083. prt.CFrame=cframe
  2084. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2085. game:GetService("Debris"):AddItem(prt,5)
  2086. coroutine.resume(coroutine.create(function(Part,Mesh)
  2087.    local rtype = rottype
  2088. for i=0,1,delay do
  2089. swait()
  2090. if rtype == 1 then
  2091. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2092. elseif rtype == 2 then
  2093. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2094. end
  2095. prt.Transparency=i
  2096. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2097. end
  2098. Part.Parent=nil
  2099. end),prt,msh)
  2100. end
  2101.  
  2102. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2103. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2104. prt.Anchored=true
  2105. prt.Material = "Neon"
  2106. prt.CFrame=cframe
  2107. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2108. game:GetService("Debris"):AddItem(prt,5)
  2109. coroutine.resume(coroutine.create(function(Part,Mesh)
  2110.    local rtype = rottype
  2111. for i=0,1,delay do
  2112. swait()
  2113. if rtype == 1 then
  2114. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2115. elseif rtype == 2 then
  2116. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2117. end
  2118. prt.Transparency=i
  2119. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2120. end
  2121. Part.Parent=nil
  2122. end),prt,msh)
  2123. end
  2124.  
  2125. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2126. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2127. prt.Anchored=false
  2128. prt.CFrame=cframe
  2129. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2130. local wld=weld(prt,prt,Parent,cframe)
  2131. game:GetService("Debris"):AddItem(prt,5)
  2132. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2133. for i=0,1,delay do
  2134. wait()
  2135. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2136. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2137. Part.Transparency=i
  2138. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2139. end
  2140. Part.Parent=nil
  2141. end),prt,msh,wld)
  2142. end
  2143.  
  2144. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2145. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2146. prt.Anchored=false
  2147. prt.CFrame=cframe
  2148. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2149. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2150. game:GetService("Debris"):AddItem(prt,5)
  2151. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2152. for i=0,1,delay do
  2153. wait()
  2154. Weld.C0=euler(i*20,0,0)
  2155. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2156. Part.Transparency=i
  2157. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2158. end
  2159. Part.Parent=nil
  2160. end),prt,msh,wld)
  2161. end
  2162.  
  2163. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2164. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2165. prt.Anchored=true
  2166. prt.CFrame=cframe
  2167. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2168. game:GetService("Debris"):AddItem(prt,2)
  2169. coroutine.resume(coroutine.create(function(Part,Mesh)
  2170. for i=0,1,delay do
  2171. wait()
  2172. Part.CFrame=Part.CFrame
  2173. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2174. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2175. prt2.Anchored=true
  2176. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2177. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2178. game:GetService("Debris"):AddItem(prt2,2)
  2179. coroutine.resume(coroutine.create(function(Part,Mesh)
  2180. for i=0,1,0.1 do
  2181. wait()
  2182. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2183. end
  2184. Part.Parent=nil
  2185. end),prt2,msh2)
  2186. end
  2187. for i=0,1,delay*2 do
  2188. wait()
  2189. Part.CFrame=Part.CFrame
  2190. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2191. end
  2192. Part.Parent=nil
  2193. end),prt,msh)
  2194. end
  2195.  
  2196. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2197. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2198. prt.Anchored=true
  2199. prt.CFrame=cframe
  2200. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2201. game:GetService("Debris"):AddItem(prt,2)
  2202. coroutine.resume(coroutine.create(function(Part,Mesh)
  2203. for i=0,1,delay do
  2204. wait()
  2205. Part.CFrame=Part.CFrame
  2206. Part.Transparency=i
  2207. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2208. end
  2209. Part.Parent=nil
  2210. end),prt,msh)
  2211. end
  2212.  
  2213. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2214. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2215. prt.Anchored=true
  2216. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2217. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2218. game:GetService("Debris"):AddItem(prt,2)
  2219. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2220. CF=Part.CFrame
  2221. Numbb=0
  2222. randnumb=math.random()/10
  2223. rand1=math.random()/10
  2224. for i=0,1,rand1 do
  2225. wait()
  2226. CF=CF*cf(0,math.random()/2,0)
  2227. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2228. Part.CFrame=CF*euler(Numbb,0,0)
  2229. Part.Transparency=i
  2230. Numbb=Numbb+randnumb
  2231. end
  2232. Part.Parent=nil
  2233. end),prt,CF,Numbb,randnumb)
  2234. end
  2235.  
  2236. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2237. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2238. prt.Anchored=true
  2239. prt.CFrame=cframe
  2240. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2241. game:GetService("Debris"):AddItem(prt,5)
  2242. coroutine.resume(coroutine.create(function(Part,Mesh)
  2243. for i=0,1,delay do
  2244. wait()
  2245. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2246. Part.Transparency=i
  2247. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2248. end
  2249. Part.Parent=nil
  2250. end),prt,msh)
  2251. end
  2252.  
  2253. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2254. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2255. prt.Anchored=true
  2256. prt.CFrame=cframe
  2257. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2258. game:GetService("Debris"):AddItem(prt,2)
  2259. coroutine.resume(coroutine.create(function(Part,Mesh)
  2260. for i=0,1,delay do
  2261. wait()
  2262. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2263. Part.Transparency=i
  2264. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2265. end
  2266. Part.Parent=nil
  2267. end),prt,msh)
  2268. end
  2269.  
  2270. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2271. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2272. prt.Anchored=true
  2273. prt.CFrame=cframe*cf(x,y,z)
  2274. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2275. game:GetService("Debris"):AddItem(prt,5)
  2276. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2277. local num=math.random()
  2278. local num2=math.random(-3,2)+math.random()
  2279. local numm=0
  2280. for i=0,1,delay*2 do
  2281. swait()
  2282. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2283. Part.Transparency=i
  2284. numm=numm+0.01
  2285. end
  2286. Part.Parent=nil
  2287. Mesh.Parent=nil
  2288. end),prt,msh,x,y,z)
  2289. end
  2290.  
  2291. function dmgstart(dmg,what)
  2292.    hitcon = what.Touched:connect(function(hit)
  2293.        local hum = hit.Parent:FindFirstChild("Humanoid")
  2294.        if hum and not hum:IsDescendantOf(Character) then
  2295.            hum:TakeDamage(dmg)
  2296.        end
  2297.    end)
  2298. end
  2299.  
  2300. function dmgstop()
  2301.    hitcon:disconnect()
  2302. end
  2303.  
  2304. function Cloak()
  2305. Face.Parent=nil
  2306. cloaked=true
  2307.        for _,v in pairs(Torso.Parent:children()) do
  2308.                if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2309.                coroutine.resume(coroutine.create(function()
  2310.                for i=0,1,0.2 do
  2311.                wait()
  2312.                v.Transparency=i
  2313.                end
  2314.                v.Transparency=1
  2315.                end))
  2316.                end
  2317.                if v.className=="Hat" then
  2318.                hatp=v.Handle
  2319.                coroutine.resume(coroutine.create(function(derp)
  2320.                for i=0,1,0.2 do
  2321.                wait()
  2322.                derp.Transparency=i
  2323.                end
  2324.                derp.Transparency=1
  2325.                end),hatp)
  2326.                end
  2327.        end
  2328.        for _,v in pairs(m:children()) do
  2329.                if v.className=="Part" then
  2330.                coroutine.resume(coroutine.create(function()
  2331.                for i=0,1,0.2 do
  2332.                wait()
  2333.                v.Transparency=i
  2334.                end
  2335.                v.Transparency=1
  2336.                end))
  2337.                end
  2338.        end
  2339. end
  2340.  
  2341. function UnCloak()
  2342. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  2343. Face.Parent=Head
  2344. cloaked=false
  2345.        for _,v in pairs(Torso.Parent:children()) do
  2346.                if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2347.                coroutine.resume(coroutine.create(function()
  2348.                for i=0,1,0.1 do
  2349.                wait()
  2350.                v.Transparency=v.Transparency-0.1
  2351.                end
  2352.                v.Transparency=0
  2353.                end))
  2354.                end
  2355.                if v.className=="Hat" then
  2356.                hatp=v.Handle
  2357.                coroutine.resume(coroutine.create(function(derp)
  2358.                for i=0,1,0.1 do
  2359.                wait()
  2360.                derp.Transparency=derp.Transparency-0.1
  2361.                end
  2362.                derp.Transparency=0
  2363.                end),hatp)
  2364.                end
  2365.        end
  2366.        for _,v in pairs(m:children()) do
  2367.                if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  2368.                coroutine.resume(coroutine.create(function()
  2369.                for i=0,1,0.1 do
  2370.                wait()
  2371.                v.Transparency=v.Transparency-0.1
  2372.                end
  2373.                v.Transparency=0
  2374.                end))
  2375.                v.Transparency=0
  2376.                end
  2377.        end
  2378. end
  2379.  
  2380. local origcolor = BrickColor.new("Pastel light blue")
  2381. ---- This section of explosions.
  2382. function Explode(rad,par,pitch,vol,mindam,maxdam)
  2383.    local expart = Instance.new("Part",char)
  2384.    local expart2 = Instance.new("Part",char)
  2385.    local rin = Instance.new("Part",char)
  2386.    local rin2 = Instance.new("Part",char)
  2387.    local partMesh = Instance.new("SpecialMesh",expart)
  2388.    partMesh.MeshType = "Sphere"
  2389.    local partMesh2 = Instance.new("SpecialMesh",expart2)
  2390.    partMesh2.MeshType = "Sphere"
  2391.    local partMesh3 = Instance.new("SpecialMesh",rin)
  2392.    partMesh3.MeshType = "Brick"
  2393.    local partMesh4 = Instance.new("SpecialMesh",rin2)
  2394.    partMesh4.MeshType = "Brick"
  2395.    CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
  2396.    partMesh.Scale = vt(rad,rad,rad)
  2397.    expart.Size = vt(1,1,1)
  2398.    expart.Transparency = 0
  2399.    expart.Anchored = true
  2400.    expart.Material = "Neon"
  2401.    expart.BrickColor = bc("White")
  2402.    expart.CFrame = par.CFrame
  2403.    partMesh2.Scale = vt(rad,rad,rad)
  2404.    expart2.Size = vt(1.15,1.15,1.15)
  2405.    expart2.Transparency = 0.5
  2406.    expart2.Anchored = true
  2407.    expart2.Material = "Neon"
  2408.    expart2.BrickColor = par.BrickColor
  2409.    expart2.CFrame = par.CFrame
  2410.    rin.Size = vt(1.15,1.15,1.15)
  2411.    rin.Transparency = 1
  2412.    rin.Anchored = true
  2413.    rin.Material = "Neon"
  2414.    rin.BrickColor = par.BrickColor
  2415.    rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2416.    rin2.Size = vt(1.15,1.15,1.15)
  2417.    rin2.Transparency = 1
  2418.    rin2.Anchored = true
  2419.    rin2.Material = "Neon"
  2420.    rin2.BrickColor = par.BrickColor
  2421.    rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2422.    partMesh3.Scale = vt(0,1,0)
  2423.    partMesh4.Scale = vt(0,1,0)
  2424. local dec2 = Instance.new("Decal", rin)
  2425. dec2.Face = "Top"
  2426. dec2.Texture = "http://www.roblox.com/asset/?id=874580939"
  2427. dec2.Parent = rin
  2428. local dec2b = dec2:Clone()
  2429. dec2b.Face = "Bottom"
  2430. dec2b.Parent = rin
  2431.  
  2432. local dec2a = Instance.new("Decal", rin2)
  2433. dec2a.Face = "Top"
  2434. dec2a.Texture = "http://www.roblox.com/asset/?id=874580939"
  2435. dec2a.Parent = rin2
  2436. local dec2ab = dec2a:Clone()
  2437. dec2ab.Face = "Bottom"
  2438. dec2ab.Parent = rin2
  2439. expart.CanCollide = false
  2440. expart2.CanCollide = false
  2441. rin.CanCollide = false
  2442. rin2.CanCollide = false
  2443. MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal")
  2444.        local value = 1*rad/6.5
  2445.    for i = 0, 199 do
  2446.                partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2447.        expart.CFrame = expart.CFrame
  2448.                partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2449.        expart2.CFrame = expart.CFrame
  2450.                value = value - 0.035*rad/30
  2451.                if value < 7.5 then
  2452.    partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5)
  2453.        rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0)
  2454.    partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5)
  2455.        rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0)
  2456.        end
  2457.                if value < 0 then
  2458. dec2.Transparency = dec2.Transparency + 0.025
  2459. dec2a.Transparency = dec2a.Transparency + 0.025
  2460. dec2b.Transparency = dec2b.Transparency + 0.025
  2461. dec2ab.Transparency = dec2ab.Transparency + 0.025
  2462.        expart.Transparency = expart.Transparency + 0.025
  2463.        expart2.Transparency = expart2.Transparency + 0.025
  2464.        rin.Transparency = rin.Transparency + 0.025
  2465.        rin2.Transparency = rin2.Transparency + 0.025
  2466.                end
  2467.        swait()
  2468.    end
  2469. game:GetService("Debris"):AddItem(expart, 1)
  2470. game:GetService("Debris"):AddItem(expart2, 1)
  2471. game:GetService("Debris"):AddItem(rin, 1)
  2472. game:GetService("Debris"):AddItem(rin2, 1)
  2473. end
  2474.  
  2475. function ExplodeShort(rad,par,pitch,vol,mindam,maxdam)
  2476.    local expart = Instance.new("Part",char)
  2477.    local expart2 = Instance.new("Part",char)
  2478.    local partMesh = Instance.new("SpecialMesh",expart)
  2479.    partMesh.MeshType = "Sphere"
  2480.    local partMesh2 = Instance.new("SpecialMesh",expart2)
  2481.    partMesh2.MeshType = "Sphere"
  2482.    CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
  2483.    partMesh.Scale = vt(rad,rad,rad)
  2484.    expart.Size = vt(1,1,1)
  2485.    expart.Transparency = 0
  2486.    expart.Anchored = true
  2487.    expart.Material = "Neon"
  2488.    expart.BrickColor = bc("White")
  2489.    expart.CFrame = par.CFrame
  2490.    partMesh2.Scale = vt(rad,rad,rad)
  2491.    expart2.Size = vt(1.15,1.15,1.15)
  2492.    expart2.Transparency = 0.5
  2493.    expart2.Anchored = true
  2494.    expart2.Material = "Neon"
  2495.    expart2.BrickColor = par.BrickColor
  2496.    expart2.CFrame = par.CFrame
  2497. expart.CanCollide = false
  2498. expart2.CanCollide = false
  2499. MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal")
  2500.        local value = 1*rad/6.5
  2501.    for i = 0, 75 do
  2502.                partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2503.        expart.CFrame = expart.CFrame
  2504.                partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2505.        expart2.CFrame = expart.CFrame
  2506.                value = value - 0.035*rad/5
  2507.                if value < 0 then
  2508. value = 0
  2509.        expart.Transparency = expart.Transparency + 0.05
  2510.        expart2.Transparency = expart2.Transparency + 0.05
  2511.                end
  2512.        swait()
  2513.    end
  2514. game:GetService("Debris"):AddItem(expart, 1)
  2515. game:GetService("Debris"):AddItem(expart2, 1)
  2516. end
  2517.  
  2518. function AreaDanger(rad,par,mindam,maxdam)
  2519.    local expart = Instance.new("Part",char)
  2520.    local partMesh = Instance.new("SpecialMesh",expart)
  2521.    CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2522.    partMesh.MeshType = "Sphere"
  2523.    partMesh.Scale = vt(rad,rad,rad)
  2524.    expart.Size = vt(1,1,1)
  2525.    expart.Transparency = 0.5
  2526.    expart.Anchored = true
  2527.    expart.Material = "Neon"
  2528.    expart.CanCollide = false
  2529.    expart.BrickColor = par.BrickColor
  2530.    expart.CFrame = par.CFrame
  2531.        local value = 1*rad/5
  2532. MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1)
  2533.    for i = 0, 14 do
  2534.        wait()
  2535.                partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2536.        expart.CFrame = expart.CFrame
  2537.                value = value - 0.035*rad
  2538.                if value < 0 then
  2539.    value = 0
  2540. end
  2541.    end
  2542.    wait(0.25)
  2543. CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1)
  2544. wait(0.5)
  2545. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1)
  2546. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75)
  2547. MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal")
  2548. MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025)
  2549. for i = 0, 14 do
  2550.        wait()
  2551.                partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2552.        expart.CFrame = expart.CFrame
  2553.                value = value - 0.035*rad/2
  2554. end
  2555. expart.Transparency = 1
  2556. game:GetService("Debris"):AddItem(expart, 5)
  2557. end
  2558.  
  2559. function Swarmsplosions(negrad,rad,par,mindam,maxdam)
  2560.        CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
  2561.    CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
  2562.    CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
  2563.    CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2564.            MagniDamageWithEffect(par, 25, 5,10, 0, "Normal")
  2565.            MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025)
  2566.    for i = 0, 24 do
  2567.        MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2))
  2568.    end
  2569.    for i = 0, 24 do
  2570.    local expart = Instance.new("Part",char)
  2571.    expart.Transparency = 1
  2572.    expart.Anchored = true
  2573.    expart.CanCollide = false
  2574.    expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad))
  2575. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2)
  2576. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2577. MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal")
  2578. MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025)
  2579. for i = 0, 9 do
  2580.        MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2))
  2581.    end
  2582. game:GetService("Debris"):AddItem(expart, 2)
  2583. wait(0.1)
  2584.    end
  2585. end
  2586.  
  2587. function EXterPlosion(par)
  2588.        CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
  2589.    CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
  2590.    CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
  2591.    CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2592.            MagniDamageWithEffect(par, 500, 80,99, 0, "Normal")
  2593.            MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005)
  2594.            MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1)
  2595.    for i = 0, 24 do
  2596.        MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2))
  2597.    end
  2598.    for i = 0, 24 do
  2599.        MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2))
  2600.    end
  2601. end
  2602. ----
  2603.  
  2604.  
  2605. function ring(type,pos,scale,value)
  2606. local type = type
  2607. local rng = Instance.new("Part", char)
  2608.        rng.Anchored = true
  2609.        rng.BrickColor = origcolor
  2610.        rng.CanCollide = false
  2611.        rng.FormFactor = 3
  2612.        rng.Name = "Ring"
  2613.        rng.Size = Vector3.new(1, 1, 1)
  2614.        rng.Transparency = 0
  2615.        rng.TopSurface = 0
  2616.        rng.BottomSurface = 0
  2617.        rng.CFrame = pos
  2618.        local rngm = Instance.new("SpecialMesh", rng)
  2619.        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2620. rngm.Scale = scale
  2621. local scaler2 = 1
  2622. if type == "Add" then
  2623. scaler2 = 1*value
  2624. elseif type == "Divide" then
  2625. scaler2 = 1/value
  2626. end
  2627. coroutine.resume(coroutine.create(function()
  2628. for i = 0,10,0.1 do
  2629. swait()
  2630. if type == "Add" then
  2631. scaler2 = scaler2 - 0.01*value
  2632. elseif type == "Divide" then
  2633. scaler2 = scaler2 - 0.01/value
  2634. end
  2635. rng.Transparency = rng.Transparency + 0.01
  2636. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2637. end
  2638. rng:Destroy()
  2639. end))
  2640. end
  2641.  
  2642.  
  2643. function wave(type,pos,scale,value)
  2644. local type = type
  2645. local rng = Instance.new("Part", char)
  2646.        rng.Anchored = true
  2647.        rng.BrickColor = origcolor
  2648.        rng.CanCollide = false
  2649.        rng.FormFactor = 3
  2650.        rng.Name = "Ring"
  2651.        rng.Size = Vector3.new(1, 1, 1)
  2652.        rng.Transparency = 0
  2653.        rng.TopSurface = 0
  2654.        rng.BottomSurface = 0
  2655.        rng.CFrame = pos
  2656.        local rngm = Instance.new("SpecialMesh", rng)
  2657.        rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2658. rngm.Scale = scale
  2659. local scaler2 = 1
  2660. if type == "Add" then
  2661. scaler2 = 1*value
  2662. elseif type == "Divide" then
  2663. scaler2 = 1/value
  2664. end
  2665. coroutine.resume(coroutine.create(function()
  2666. for i = 0,10,0.1 do
  2667. swait()
  2668. if type == "Add" then
  2669. scaler2 = scaler2 - 0.01*value
  2670. elseif type == "Divide" then
  2671. scaler2 = scaler2 - 0.01/value
  2672. end
  2673. rng.Transparency = rng.Transparency + 0.01
  2674. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2675. end
  2676. rng:Destroy()
  2677. end))
  2678. end
  2679.  
  2680. function wind(type,pos,scale,value,speed)
  2681. local type = type
  2682. local rng = Instance.new("Part", char)
  2683.        rng.Anchored = true
  2684.        rng.BrickColor = origcolor
  2685.        rng.CanCollide = false
  2686.        rng.FormFactor = 3
  2687.        rng.Name = "Ring"
  2688.        rng.Size = Vector3.new(1, 1, 1)
  2689.        rng.Transparency = 0
  2690.        rng.TopSurface = 0
  2691.        rng.BottomSurface = 0
  2692.        rng.CFrame = pos
  2693.        local rngm = Instance.new("SpecialMesh", rng)
  2694.        rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2695. rngm.Scale = scale
  2696. local scaler2 = 1
  2697. if type == "Add" then
  2698. scaler2 = 1*value
  2699. elseif type == "Divide" then
  2700. scaler2 = 1/value
  2701. end
  2702. coroutine.resume(coroutine.create(function()
  2703. for i = 0,10,0.1 do
  2704. swait()
  2705. if type == "Add" then
  2706. scaler2 = scaler2 - 0.01*value
  2707. elseif type == "Divide" then
  2708. scaler2 = scaler2 - 0.01/value
  2709. end
  2710. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2711. rng.Transparency = rng.Transparency + 0.01
  2712. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2713. end
  2714. rng:Destroy()
  2715. end))
  2716. end
  2717.  
  2718. function groundwind(type,pos,scale,value,speed)
  2719. local type = type
  2720. local rng = Instance.new("Part", char)
  2721.        rng.Anchored = true
  2722.        rng.BrickColor = origcolor
  2723.        rng.CanCollide = false
  2724.        rng.FormFactor = 3
  2725.        rng.Name = "Ring"
  2726.        rng.Size = Vector3.new(1, 1, 1)
  2727.        rng.Transparency = 0
  2728.        rng.TopSurface = 0
  2729.        rng.BottomSurface = 0
  2730.        rng.CFrame = pos
  2731.        local rngm = Instance.new("SpecialMesh", rng)
  2732.        rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2733. rngm.Scale = scale
  2734. local scaler2 = 1
  2735. if type == "Add" then
  2736. scaler2 = 1*value
  2737. elseif type == "Divide" then
  2738. scaler2 = 1/value
  2739. end
  2740. coroutine.resume(coroutine.create(function()
  2741. for i = 0,10,0.1 do
  2742. swait()
  2743. if type == "Add" then
  2744. scaler2 = scaler2 - 0.01*value
  2745. elseif type == "Divide" then
  2746. scaler2 = scaler2 - 0.01/value
  2747. end
  2748. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2749. rng.Transparency = rng.Transparency + 0.01
  2750. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2)
  2751. end
  2752. rng:Destroy()
  2753. end))
  2754. end
  2755.  
  2756. function CameraManager()
  2757.  if TwoD and not CamInterrupt then
  2758.    if Humanoid.Health > 0 then
  2759.      Camera.CameraSubject = Humanoid
  2760.      Camera.CameraType = "Scriptable"
  2761.      Humanoid.AutoRotate = false
  2762.      if Booleans.GyroUse then
  2763.        Directer.MaxTorque = Vec3(0, huge, 0)
  2764.      else
  2765.        Directer.MaxTorque = Vec3(0, 0, 0)
  2766.      end
  2767.      if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then
  2768.        if Booleans.CamFollow then
  2769.          CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
  2770.          Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position)
  2771.        else
  2772.          CPart.Position = RootPart.Position
  2773.        end
  2774.      else
  2775.        local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
  2776.        CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
  2777.      end
  2778.      Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2)
  2779.    else
  2780.      Camera.CameraSubject = Humanoid
  2781.      Camera.CameraType = "Custom"
  2782.      Controller.Disabled = false
  2783.    end
  2784.  end
  2785. end
  2786.  
  2787. function sphere(bonuspeed,type,pos,scale,value,color,heart,invert,notaffectbychaosrainbow)
  2788. local type = type
  2789. local rng = Instance.new("Part", char)
  2790.        rng.Anchored = true
  2791.        rng.BrickColor = color
  2792.        rng.CanCollide = false
  2793.        rng.FormFactor = 3
  2794.        rng.Name = "Ring"
  2795.        rng.Material = "Neon"
  2796.        rng.Size = Vector3.new(1, 1, 1)
  2797.        rng.Transparency = 0
  2798.        rng.TopSurface = 0
  2799.        rng.BottomSurface = 0
  2800.        rng.CFrame = pos
  2801.        local rngm = Instance.new("SpecialMesh", rng)
  2802.        rngm.MeshType = "Sphere"
  2803.  
  2804.  
  2805. if(heart)then
  2806.    rngm.MeshType = Enum.MeshType.FileMesh
  2807.    rngm.MeshId = "rbxassetid://105992239"
  2808.    rngm.Offset = Vector3.new(0,0,-.25)
  2809. end
  2810. rngm.Scale = scale
  2811. if rainbowmode == true and not notaffectbychaosrainbow then
  2812. rng.Color = Color3.new(r/255,g/255,b/255)
  2813. end
  2814. local scaler2 = 1
  2815. if type == "Add" then
  2816. scaler2 = 1*value
  2817. elseif type == "Divide" then
  2818. scaler2 = 1/value
  2819. end
  2820. coroutine.resume(coroutine.create(function()
  2821. for i = 0,10/bonuspeed,0.1 do
  2822. swait()
  2823. if rainbowmode == true and not notaffectbychaosrainbow then
  2824. rng.Color = Color3.new(r/255,g/255,b/255)
  2825. end
  2826. if type == "Add" then
  2827. scaler2 = scaler2 - 0.01*value/bonuspeed
  2828. elseif type == "Divide" then
  2829. scaler2 = scaler2 - 0.01/value*bonuspeed
  2830. end
  2831. if chaosmode == true and not notaffectbychaosrainbow then
  2832. rng.BrickColor = BrickColor.random()
  2833. end
  2834.        if glitchymode then
  2835.            local val = math.random(1,255)
  2836.            local color = Color3.fromRGB(val,val,val)
  2837.            rng.Color = color
  2838.        end
  2839. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2840. if(invert)then
  2841.    if(heart)then
  2842.        rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2843.    else
  2844.        rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2845.    end
  2846. else
  2847.    if(heart)then
  2848.        rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2849.    else
  2850.        rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2851.    end
  2852. end
  2853. rng.CFrame = pos
  2854. end
  2855. rng:Destroy()
  2856. end))
  2857. end
  2858.  
  2859. function newBezier(startpos, pos2, pos3, endpos, t)
  2860.  local A = clerp(startpos, pos2, t)
  2861.  local B = clerp(pos2, pos3, t)
  2862.  local C = clerp(pos3, endpos, t)
  2863.  local lerp1 = clerp(A, B, t)
  2864.  local lerp2 = clerp(B, C, t)
  2865.  local cubic = clerp(lerp1, lerp2, t)
  2866.  return cubic
  2867. end
  2868.  
  2869.  
  2870. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert)
  2871. local type = type
  2872. local rng = Instance.new("Part", char)
  2873.        rng.Anchored = true
  2874.        rng.BrickColor = color
  2875.        rng.CanCollide = false
  2876.        rng.FormFactor = 3
  2877.        rng.Name = "Ring"
  2878.        rng.Material = "Neon"
  2879.        rng.Size = Vector3.new(1, 1, 1)
  2880.        rng.Transparency = 0
  2881.        rng.TopSurface = 0
  2882.        rng.BottomSurface = 0
  2883.        rng.CFrame = pos
  2884. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2885.        local rngm = Instance.new("SpecialMesh", rng)
  2886.        rngm.MeshType = "Brick"
  2887. if(heart)then
  2888.    rngm.MeshType = Enum.MeshType.FileMesh
  2889.    rngm.MeshId = "rbxassetid://105992239"
  2890.    rngm.Offset = Vector3.new(0,0,-.25)
  2891. end
  2892. rngm.Scale = vt(x1,y1,z1)
  2893. if rainbowmode == true then
  2894. rng.Color = Color3.new(r/255,g/255,b/255)
  2895. end
  2896. local scaler2 = 1
  2897. local speeder = FastSpeed/10
  2898. if type == "Add" then
  2899. scaler2 = 1*value
  2900. elseif type == "Divide" then
  2901. scaler2 = 1/value
  2902. end
  2903. coroutine.resume(coroutine.create(function()
  2904. for i = 0,10/bonuspeed,0.1 do
  2905. swait()
  2906. if rainbowmode == true then
  2907. rng.Color = Color3.new(r/255,g/255,b/255)
  2908. end
  2909. if type == "Add" then
  2910. scaler2 = scaler2 - 0.01*value/bonuspeed
  2911. elseif type == "Divide" then
  2912. scaler2 = scaler2 - 0.01/value*bonuspeed
  2913. end
  2914. if chaosmode == true then
  2915. rng.BrickColor = BrickColor.random()
  2916. end
  2917.        if glitchymode then
  2918.            local val = math.random(1,255)
  2919.            local color = Color3.fromRGB(val,val,val)
  2920.            rng.Color = color
  2921.        end
  2922. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2923. if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end
  2924. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2925. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2926. end
  2927. rng:Destroy()
  2928. end))
  2929. end
  2930.  
  2931.  
  2932. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert)
  2933. local type = type
  2934. local rng = Instance.new("Part", char)
  2935.        rng.Anchored = true
  2936.        rng.BrickColor = color
  2937.        rng.CanCollide = false
  2938.        rng.FormFactor = 3
  2939.        rng.Name = "Ring"
  2940.        rng.Material = "Neon"
  2941.        rng.Size = Vector3.new(1, 1, 1)
  2942.        rng.Transparency = 0
  2943.        rng.TopSurface = 0
  2944.        rng.BottomSurface = 0
  2945.        rng.CFrame = pos
  2946. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2947.        local rngm = Instance.new("SpecialMesh", rng)
  2948.        rngm.MeshType = "Brick"
  2949. if(heart)then
  2950.    rngm.MeshType = Enum.MeshType.FileMesh
  2951.    rngm.MeshId = "rbxassetid://105992239"
  2952.    rngm.Offset = Vector3.new(0,0,-.25)
  2953. end
  2954. rngm.Scale = vt(x1,y1,z1)
  2955. if rainbowmode == true then
  2956. rng.Color = Color3.new(r/255,g/255,b/255)
  2957. end
  2958. local scaler2 = 0
  2959. local speeder = FastSpeed/10
  2960. if type == "Add" then
  2961. scaler2 = 1*value
  2962. elseif type == "Divide" then
  2963. scaler2 = 1/value
  2964. end
  2965. coroutine.resume(coroutine.create(function()
  2966. for i = 0,10/bonuspeed,0.1 do
  2967. swait()
  2968. if rainbowmode == true then
  2969. rng.Color = Color3.new(r/255,g/255,b/255)
  2970. end
  2971. if type == "Add" then
  2972. scaler2 = scaler2 - 0.01*value/bonuspeed
  2973. elseif type == "Divide" then
  2974. scaler2 = scaler2 - 0.01/value*bonuspeed
  2975. end
  2976. if chaosmode == true then
  2977. rng.BrickColor = BrickColor.random()
  2978. end
  2979.        if glitchymode then
  2980.            local val = math.random(1,255)
  2981.            local color = Color3.fromRGB(val,val,val)
  2982.            rng.Color = color
  2983.        end
  2984. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  2985. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2986. if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end
  2987. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2988. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2989. end
  2990. rng:Destroy()
  2991. end))
  2992. end
  2993.  
  2994. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2995. local type = type
  2996. local rng = Instance.new("Part", char)
  2997.        rng.Anchored = true
  2998.        rng.BrickColor = color
  2999.        rng.CanCollide = false
  3000.        rng.FormFactor = 3
  3001.        rng.Name = "Ring"
  3002.        rng.Material = "Neon"
  3003.        rng.Size = Vector3.new(1, 1, 1)
  3004.        rng.Transparency = 0
  3005.        rng.TopSurface = 0
  3006.        rng.BottomSurface = 0
  3007.        rng.CFrame = pos
  3008. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3009.        local rngm = Instance.new("SpecialMesh", rng)
  3010.        rngm.MeshType = "Sphere"
  3011. rngm.Scale = vt(x1,y1,z1)
  3012. if rainbowmode == true then
  3013. rng.Color = Color3.new(r/255,g/255,b/255)
  3014. end
  3015. local scaler2 = 1
  3016. local speeder = FastSpeed
  3017. if type == "Add" then
  3018. scaler2 = 1*value
  3019. elseif type == "Divide" then
  3020. scaler2 = 1/value
  3021. end
  3022. coroutine.resume(coroutine.create(function()
  3023. for i = 0,10/bonuspeed,0.1 do
  3024. swait()
  3025. if rainbowmode == true then
  3026. rng.Color = Color3.new(r/255,g/255,b/255)
  3027. end
  3028. if type == "Add" then
  3029. scaler2 = scaler2 - 0.01*value/bonuspeed
  3030. elseif type == "Divide" then
  3031. scaler2 = scaler2 - 0.01/value*bonuspeed
  3032. end
  3033. if chaosmode == true then
  3034. rng.BrickColor = BrickColor.random()
  3035. end
  3036.        if glitchymode then
  3037.            local val = math.random(1,255)
  3038.            local color = Color3.fromRGB(val,val,val)
  3039.            rng.Color = color
  3040.        end
  3041. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3042. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3043. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3044. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3045. end
  3046. rng:Destroy()
  3047. end))
  3048. end
  3049.  
  3050.  
  3051. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3052. local type = type
  3053. local rng = Instance.new("Part", char)
  3054.        rng.Anchored = true
  3055.        rng.BrickColor = color
  3056.        rng.CanCollide = false
  3057.        rng.FormFactor = 3
  3058.        rng.Name = "Ring"
  3059.        rng.Material = "Neon"
  3060.        rng.Size = Vector3.new(1, 1, 1)
  3061.        rng.Transparency = 1
  3062.        rng.TopSurface = 0
  3063.        rng.BottomSurface = 0
  3064.        rng.CFrame = pos
  3065. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3066.        local rngm = Instance.new("SpecialMesh", rng)
  3067.        rngm.MeshType = "Sphere"
  3068. rngm.Scale = vt(x1,y1,z1)
  3069. if rainbowmode == true then
  3070. rng.Color = Color3.new(r/255,g/255,b/255)
  3071. end
  3072. local scaler2 = 1
  3073. local speeder = FastSpeed
  3074. if type == "Add" then
  3075. scaler2 = 1*value
  3076. elseif type == "Divide" then
  3077. scaler2 = 1/value
  3078. end
  3079. coroutine.resume(coroutine.create(function()
  3080. for i = 0,10/bonuspeed,0.1 do
  3081. swait()
  3082. if rainbowmode == true then
  3083. rng.Color = Color3.new(r/255,g/255,b/255)
  3084. end
  3085. if type == "Add" then
  3086. scaler2 = scaler2 - 0.01*value/bonuspeed
  3087. elseif type == "Divide" then
  3088. scaler2 = scaler2 - 0.01/value*bonuspeed
  3089. end
  3090. if chaosmode == true then
  3091. rng.BrickColor = BrickColor.random()
  3092. end
  3093.        if glitchymode then
  3094.            local val = math.random(1,255)
  3095.            local color = Color3.fromRGB(val,val,val)
  3096.            rng.Color = color
  3097.        end
  3098. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3099. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3100. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  3101. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3102. end
  3103. rng:Destroy()
  3104. end))
  3105. end
  3106.  
  3107. function dmg(dude)
  3108. if dude.Name ~= Character then
  3109. local bgf = Instance.new("BodyGyro",dude.Head)
  3110. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  3111. local val = Instance.new("BoolValue",dude)
  3112. val.Name = "IsHit"
  3113. local ds = coroutine.wrap(function()
  3114. local torso = dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso'
  3115. for i = 1, 10 do
  3116.    sphereMK(1.5,2,"Add",torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,25,-.01,BrickColor.new("White"),0,true)
  3117. end
  3118. dude:WaitForChild("Head"):BreakJoints()
  3119. wait(0.5)
  3120. targetted = nil
  3121. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3)
  3122.  
  3123. coroutine.resume(coroutine.create(function()
  3124. for i, v in pairs(dude:GetChildren()) do
  3125. if v:IsA("Accessory") then
  3126. v:Destroy()
  3127. end
  3128. if v:IsA("Humanoid") then
  3129. v:Destroy()
  3130. end
  3131. if v:IsA("CharacterMesh") then
  3132. v:Destroy()
  3133. end
  3134. if v:IsA("Model") then
  3135. v:Destroy()
  3136. end
  3137. if v:IsA("Part") or v:IsA("MeshPart") then
  3138. for x, o in pairs(v:GetChildren()) do
  3139. if o:IsA("Decal") then
  3140. o:Destroy()
  3141. end
  3142. end
  3143. coroutine.resume(coroutine.create(function()
  3144. v.Material = "Neon"
  3145. v.CanCollide = false
  3146. local bld = Instance.new("ParticleEmitter",v)
  3147. bld.LightEmission = 1
  3148. bld.Texture = "rbxassetid://284205403"
  3149. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  3150. bld.Rate = 50
  3151. bld.Lifetime = NumberRange.new(1)
  3152. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
  3153. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  3154. bld.Speed = NumberRange.new(0,0)
  3155. bld.VelocitySpread = 50000
  3156. bld.Rotation = NumberRange.new(-500,500)
  3157. bld.RotSpeed = NumberRange.new(-500,500)
  3158.        local sbs = Instance.new("BodyPosition", v)
  3159.        sbs.P = 3000
  3160.        sbs.D = 1000
  3161.        sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  3162.        sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  3163. v.Color = Color3.new(1,1,1)
  3164. coroutine.resume(coroutine.create(function()
  3165. for i = 0, 49 do
  3166. swait(1)
  3167. v.Transparency = v.Transparency + 0.02
  3168. end
  3169. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.25, 1)
  3170. bld.Speed = NumberRange.new(1,5)
  3171. bld.Acceleration = vt(0,10,0)
  3172. wait(0.5)
  3173. bld.Enabled = false
  3174. wait(3)
  3175. v:Destroy()
  3176. dude:Destroy()
  3177. end))
  3178. end))
  3179. end
  3180. end
  3181. end))
  3182. end)
  3183. ds()
  3184. end
  3185. end
  3186.  
  3187.  
  3188. function FindNearestHead(Position, Distance, SinglePlayer)
  3189.    if SinglePlayer then
  3190.        return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  3191.    end
  3192.    local List = {}
  3193.    for i, v in pairs(workspace:GetChildren()) do
  3194.        if v:IsA("Model") then
  3195.            if v:findFirstChild("Head") then
  3196.                if v ~= Character then
  3197.                    if (v.Head.Position - Position).magnitude <= Distance then
  3198.                        table.insert(List, v)
  3199.                    end
  3200.                end
  3201.            end
  3202.        end
  3203.    end
  3204.    return List
  3205. end
  3206.  
  3207. function FaceMouse()
  3208.  Cam = workspace.CurrentCamera
  3209.  return {
  3210.    CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  3211.    Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3212.  }
  3213. end
  3214.  
  3215. function FaceMouse2()
  3216.  Cam = workspace.CurrentCamera
  3217.  return {
  3218.    CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  3219.    Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3220.  }
  3221. end
  3222.  
  3223. local ModeOfGlitch = 1
  3224. -- Functions are ready.
  3225. local storehumanoidWS = 16
  3226.  
  3227. function CorruptBlink()
  3228. for i = 0, 14 do
  3229. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3230. end
  3231. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3232. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  3233. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  3234. CameraEnshaking(2,10)
  3235. if(ModeOfGlitch == 1 or ModeOfGlitch == 3 or ModeOfGlitch == 4 or ModeOfGlitch == 666666)then for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do
  3236. if v:FindFirstChild('Head') then
  3237. dmg(v)
  3238. end
  3239. end end
  3240. for i = 0, 14 do
  3241. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3242. end
  3243. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3244. end
  3245.  
  3246. function ExtinctiveHeartbreak()
  3247. local targetted = nil
  3248. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  3249. targetted = mouse.Target.Parent
  3250. end
  3251. if targetted ~= nil then
  3252. attack = true
  3253. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3254. for i = 0, 9 do
  3255. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3256. end
  3257. for i = 0, 24 do
  3258. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3259. end
  3260. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3261. local originalpos = root.CFrame
  3262. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2)
  3263. for i = 0, 9 do
  3264. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3265. end
  3266. for i = 0, 24 do
  3267. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3268. end
  3269. hum.WalkSpeed = 0
  3270. targetted.Head.Anchored = true
  3271. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3272. for i = 0,2,0.1 do
  3273. swait()
  3274. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3275. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3276. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
  3277. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3278. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  3279. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4)
  3280. end
  3281. coroutine.resume(coroutine.create(function()
  3282. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
  3283. bld.LightEmission = 0.1
  3284. bld.Texture = "rbxassetid://284205403"
  3285. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3286. bld.Rate = 500
  3287. bld.Lifetime = NumberRange.new(1)
  3288. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3289. bld.Acceleration = vt(0,-25,0)
  3290. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3291. bld.Speed = NumberRange.new(10,50)
  3292. bld.EmissionDirection = "Front"
  3293. bld.VelocitySpread = 25
  3294. bld.Rotation = NumberRange.new(-500,500)
  3295. bld.RotSpeed = NumberRange.new(-500,500)
  3296. end))
  3297. coroutine.resume(coroutine.create(function()
  3298. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("UpperTorso"))
  3299. bld.LightEmission = 0.1
  3300. bld.Texture = "rbxassetid://284205403"
  3301. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3302. bld.Rate = 500
  3303. bld.Lifetime = NumberRange.new(1)
  3304. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3305. bld.Acceleration = vt(0,-25,0)
  3306. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3307. bld.Speed = NumberRange.new(10,50)
  3308. bld.EmissionDirection = "Front"
  3309. bld.VelocitySpread = 25
  3310. bld.Rotation = NumberRange.new(-500,500)
  3311. bld.RotSpeed = NumberRange.new(-500,500)
  3312. end))
  3313. CameraEnshaking(5,5)
  3314. game:GetService("Debris"):AddItem(bld,3)
  3315. dmg(targetted)
  3316. CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Head, 1,1)
  3317. for i = 0,1,0.1 do
  3318. swait()
  3319. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3320. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3321. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  3322. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
  3323. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3324. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8)
  3325. end
  3326. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3327. for i = 0, 9 do
  3328. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3329. end
  3330. for i = 0, 24 do
  3331. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3332. end
  3333. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3334. root.CFrame = originalpos
  3335. for i = 0, 9 do
  3336. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3337. end
  3338. for i = 0, 24 do
  3339. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3340. end
  3341. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3342. bld.Enabled = false
  3343. attack = false
  3344. hum.WalkSpeed = storehumanoidWS
  3345. end
  3346. end
  3347. function PureBomb()
  3348. attack = true
  3349.  
  3350. local orb = Instance.new("Part", char)
  3351.        orb.Anchored = true
  3352.        orb.BrickColor = BrickColor.new("Toothpaste")
  3353.        orb.CanCollide = false
  3354.        orb.FormFactor = 3
  3355.        orb.Name = "Ring"
  3356.        orb.Material = "Neon"
  3357.        orb.Size = Vector3.new(1, 1, 1)
  3358.        orb.Transparency = 0
  3359.        orb.TopSurface = 0
  3360.        orb.BottomSurface = 0
  3361.        local orbm = Instance.new("SpecialMesh", orb)
  3362.        orbm.MeshType = "Sphere"
  3363. orbm.Name = "SizeMesh"
  3364. orbm.Scale = vt(0,0,0)
  3365. local scaled = 0.1
  3366. local posid = 0
  3367. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  3368. for i = 0, 5, 0.1 do
  3369. swait()
  3370. scaled = scaled - 0.001
  3371. posid = posid - scaled
  3372. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3373. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3374. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10)
  3375. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3376. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  3377. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  3378. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3379. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3380. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3381. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3382. end
  3383. for i = 0, 2, 0.1 do
  3384. swait()
  3385. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3386. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3387. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3388. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3389. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3390. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3391. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3392. end
  3393. coroutine.resume(coroutine.create(function()
  3394. orb.Anchored = false
  3395. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1)
  3396.    local a = Instance.new("Part",workspace)
  3397.    a.Name = "Direction"  
  3398.    a.Anchored = true
  3399.    a.BrickColor = bc("Bright red")
  3400. a.Material = "Neon"
  3401. a.Transparency = 1
  3402.    a.CanCollide = false
  3403.    local ray = Ray.new(
  3404.        orb.CFrame.p,                           -- origin
  3405.        (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3406.    )
  3407.    local ignore = orb
  3408.    local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3409.    a.BottomSurface = 10
  3410.    a.TopSurface = 10
  3411.    local distance = (orb.CFrame.p - position).magnitude
  3412.    a.Size = Vector3.new(0.1, 0.1, 0.1)
  3413.    a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3414. orb.CFrame = a.CFrame
  3415. a:Destroy()
  3416. local bv = Instance.new("BodyVelocity")
  3417. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3418. bv.velocity = orb.CFrame.lookVector*125
  3419. bv.Parent = orb
  3420. local hitted = false
  3421. game:GetService("Debris"):AddItem(orb, 15)
  3422. wait()
  3423. local hit =orb.Touched:connect(function(hit)
  3424.    if hitted == false then
  3425.    hitted = true
  3426. CameraEnshaking(10,2.5)
  3427. CFuncs["Sound"].Create("rbxassetid://151304356", orb, 5,1)
  3428.    MagniDamage(orb, 65, 65,90, 0, "Normal")
  3429. sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste"))
  3430. sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste"))
  3431. for i = 0, 49 do
  3432. PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
  3433. end
  3434. for i = 0, 9 do
  3435. sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3436. sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3437. end
  3438. orb.Anchored = true
  3439. orb.Transparency = 1
  3440. wait(8)
  3441. orb:Destroy()
  3442. end
  3443. end)
  3444. end))
  3445. for i = 0, 1, 0.1 do
  3446. swait()
  3447. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3448. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3449. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  3450. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  3451. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  3452. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3453. end
  3454. attack = false
  3455. end
  3456.  
  3457. function ChaosGroundStrike()
  3458. attack = true
  3459. for i = 0, 2, 0.1 do
  3460. swait()
  3461. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3462. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3463. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3464. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3465. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3466. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3467. end
  3468. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3469. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3470. CameraEnshaking(4,12)
  3471. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
  3472. if v:FindFirstChild('Head') then
  3473. dmg(v)
  3474. end
  3475. end
  3476. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3477. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3478. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random())
  3479. for i = 0, 2, 0.1 do
  3480. swait()
  3481. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3482. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3483. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3484. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3485. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3486. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3487. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3488. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3489. end
  3490. attack = false
  3491. end
  3492.  
  3493. function InsaneGroundStrike()
  3494. attack = true
  3495. chatfunc("Succumb to the insanity!",Color3.new(0,0,0))
  3496. for i = 0, 8, 0.1 do
  3497. swait()
  3498. PixelBlockNeg(2,1,"Add",RightLeg.CFrame*cf(0,-1.35,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3499.  
  3500. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3501. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3502. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3503. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3504. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3505. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3506. end
  3507. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3508. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3509. CameraEnshaking(8,24)
  3510. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 105)) do
  3511. if v:FindFirstChild('Head') then
  3512. dmg(v)
  3513. end
  3514. end
  3515. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3516. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3517. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(200,0.1,200),0.01,BrickColor.random())
  3518. CFuncs["Sound"].Create("rbxassetid://907329669", root, 10, 1)
  3519. chatfunc("Leave the dead where they fall!",Color3.new(0,0,0))
  3520. for i = 0, 2, 0.1 do
  3521. swait()
  3522. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-105,105),-5,math.random(-105,105))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3523. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-105,105),-5,math.random(-105,105))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3524. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3525. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3526. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3527. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3528. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3529. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3530. end
  3531. attack = false
  3532. end
  3533.  
  3534. function Starfall()
  3535. attack = true
  3536. hum.WalkSpeed = 0
  3537. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3538. for i = 0, 5, 0.1 do
  3539. swait()
  3540. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3541. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3542. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3543. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3544. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3545. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3546. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3547. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3548. end
  3549. local Overed = false
  3550. CameraEnshaking(2,20)
  3551. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3552. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3553. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3554. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3555. local orb = Instance.new("Part", char)
  3556.        orb.Anchored = true
  3557.        orb.BrickColor = BrickColor.new("Toothpaste")
  3558.        orb.CanCollide = false
  3559.        orb.FormFactor = 3
  3560.        orb.Name = "Remenant"
  3561.        orb.Material = "Neon"
  3562. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3563.        orb.Size = Vector3.new(1, 1, 1)
  3564.        orb.Transparency = 1
  3565.        orb.TopSurface = 0
  3566.        orb.BottomSurface = 0
  3567. hum.WalkSpeed = storehumanoidWS
  3568. coroutine.resume(coroutine.create(function()
  3569. for i = 0, 9 do
  3570. swait(10)
  3571.                 local lb = Instance.new("Part")
  3572.    lb.Color = MAINRUINCOLOR.Color
  3573.     lb.CanCollide = false
  3574. lb.Material = "Neon"
  3575.     lb.Anchored = true
  3576. lb.TopSurface = 0
  3577.        lb.BottomSurface = 0
  3578.     lb.Transparency = 0
  3579.     lb.Size = vt(1,1,1)
  3580.     lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3581. lb.Anchored = false
  3582.  lb.Parent = char
  3583. local thingery = Instance.new("SpecialMesh",lb)
  3584.     thingery.MeshType = "Sphere"
  3585. thingery.Scale = vt(20,20,20)
  3586. game:GetService("Debris"):AddItem(lb, 10)
  3587.  local bv = Instance.new("BodyVelocity")
  3588.  bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3589.  bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3590.  bv.Parent = lb
  3591. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3592. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3593. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3594. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3595. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3596. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3597. local hitted = false
  3598. coroutine.resume(coroutine.create(function()
  3599. while true do
  3600. swait(1)
  3601. if lb.Parent ~= nil and hitted == false then
  3602. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3603. elseif lb.Parent == nil then
  3604. break
  3605. end
  3606. end
  3607. end))
  3608.  
  3609. game:GetService("Debris"):AddItem(a, 0.1)
  3610.  
  3611. coroutine.resume(coroutine.create(function()
  3612. swait(1)
  3613. lb.Touched:connect(function(hit)
  3614. if hitted == false then
  3615. hitted = true
  3616. lb.Transparency = 1
  3617. lb.Anchored = true
  3618. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3619. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3620. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3621. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3622. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3623. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3624. MagniDamage(lb, 45, 45,85, 0, "Normal")
  3625. CameraEnshaking(1,5)
  3626. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3627. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3628. for i = 0, 9 do
  3629. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3630. end
  3631. for i = 0, 49 do
  3632. swait()
  3633. MagniDamage(lb, 30, 2,4, 0, "Normal")
  3634. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3635. end
  3636. end
  3637. end)
  3638. end))
  3639. end
  3640. Overed = true
  3641. orb:Destroy()
  3642. end))
  3643.  
  3644. attack = false
  3645. end
  3646.  
  3647. function StarfallEX()
  3648. attack = true
  3649. hum.WalkSpeed = 0
  3650. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3651. for i = 0, 5, 0.1 do
  3652. swait()
  3653. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3654. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3655. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3656. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3657. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3658. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3659. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3660. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3661. end
  3662. local Overed = false
  3663. CameraEnshaking(2,20)
  3664. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3665. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3666. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3667. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3668. local orb = Instance.new("Part", char)
  3669.        orb.Anchored = true
  3670.        orb.BrickColor = BrickColor.new("Toothpaste")
  3671.        orb.CanCollide = false
  3672.        orb.FormFactor = 3
  3673.        orb.Name = "Remenant"
  3674.        orb.Material = "Neon"
  3675. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3676.        orb.Size = Vector3.new(1, 1, 1)
  3677.        orb.Transparency = 1
  3678.        orb.TopSurface = 0
  3679.        orb.BottomSurface = 0
  3680. hum.WalkSpeed = storehumanoidWS
  3681. coroutine.resume(coroutine.create(function()
  3682. for i = 1, 5 do
  3683. swait(10)
  3684.                 local lb = Instance.new("Part")
  3685.    lb.Color = MAINRUINCOLOR.Color
  3686.     lb.CanCollide = false
  3687. lb.Material = "Neon"
  3688.     lb.Anchored = true
  3689. lb.TopSurface = 0
  3690.        lb.BottomSurface = 0
  3691.     lb.Transparency = 0
  3692.     lb.Size = vt(1,1,1)
  3693.     lb.CFrame = orb.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3694. lb.Anchored = false
  3695.  lb.Parent = char
  3696. local thingery = Instance.new("SpecialMesh",lb)
  3697.     thingery.MeshType = "Sphere"
  3698. thingery.Scale = vt(20,20,20)
  3699. game:GetService("Debris"):AddItem(lb, 10)
  3700.  local bv = Instance.new("BodyVelocity")
  3701.  bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3702.  bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3703.  bv.Parent = lb
  3704. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3705. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3706. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3707. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3708. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3709. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3710. local hitted = false
  3711. coroutine.resume(coroutine.create(function()
  3712. while true do
  3713. swait(1)
  3714. if lb.Parent ~= nil and hitted == false then
  3715. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3716. elseif lb.Parent == nil then
  3717. break
  3718. end
  3719. end
  3720. end))
  3721.  
  3722. game:GetService("Debris"):AddItem(a, 0.1)
  3723.  
  3724. coroutine.resume(coroutine.create(function()
  3725. swait(5)
  3726. lb.Touched:connect(function(hit)
  3727. if hitted == false and not hit:IsDescendantOf(Character) then
  3728. hitted = true
  3729. lb.Transparency = 1
  3730. lb.Anchored = true
  3731. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3732. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3733. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3734. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3735. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3736. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3737. MagniDamage(lb, 45, 90,170, 0, "Normal")
  3738. CameraEnshaking(1,5)
  3739. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3740. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3741. for i = 0, 9 do
  3742. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3743. end
  3744. for i = 0, 49 do
  3745. swait()
  3746. MagniDamage(lb, 60, 20,40, 0, "Normal")
  3747. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3748. end
  3749. end
  3750. end)
  3751. end))
  3752. end
  3753. Overed = true
  3754. orb:Destroy()
  3755. end))
  3756.  
  3757. attack = false
  3758. end
  3759.  
  3760.  
  3761. function StarDivision()
  3762. attack = true
  3763. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  3764. for i = 0, 2, 0.1 do
  3765. swait()
  3766. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3767. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.6)
  3768. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.6)
  3769. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90)),.6)
  3770. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-90)),.6)
  3771. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6)
  3772. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.6)
  3773. end
  3774. local orb = Instance.new("Part", char)
  3775.        orb.BrickColor = MAINRUINCOLOR
  3776.        orb.CanCollide = false
  3777.        orb.FormFactor = 3
  3778.        orb.Name = "Ring"
  3779.        orb.Material = "Neon"
  3780.        orb.Size = Vector3.new(1, 1, 1)
  3781.        orb.Transparency = 0
  3782.        orb.TopSurface = 0
  3783.        orb.BottomSurface = 0
  3784.        local orbm = Instance.new("SpecialMesh", orb)
  3785.        orbm.MeshType = "Sphere"
  3786. orbm.Name = "SizeMesh"
  3787. orbm.Scale = vt(2,2,2)
  3788. local a = Instance.new("Part",workspace)
  3789.    a.Name = "Direction"  
  3790.    a.Anchored = true
  3791.    a.BrickColor = bc("Bright red")
  3792. a.Material = "Neon"
  3793. a.Transparency = 1
  3794.    a.CanCollide = false
  3795.    local ray = Ray.new(
  3796.        sorb.CFrame.p,                           -- origin
  3797.        (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction
  3798.    )
  3799.    local ignore = sorb
  3800.    local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3801.    a.BottomSurface = 10
  3802.    a.TopSurface = 10
  3803.    local distance = (sorb.CFrame.p - position).magnitude
  3804.    a.Size = Vector3.new(0.1, 0.1, 0.1)
  3805.    a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3806. orb.CFrame = a.CFrame
  3807. a:Destroy()
  3808. local bv = Instance.new("BodyVelocity")
  3809. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3810. bv.velocity = orb.CFrame.lookVector*100
  3811. bv.Parent = orb
  3812. local hitted = false
  3813. game:GetService("Debris"):AddItem(orb, 10)
  3814. CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15)
  3815. CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15)
  3816. CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15)
  3817. CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15)
  3818. CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15)
  3819. coroutine.resume(coroutine.create(function()
  3820. while true do
  3821. swait(1)
  3822. if orb.Parent ~= nil and hitted == false then
  3823. PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2)
  3824. elseif orb.Parent == nil then
  3825. break
  3826. end
  3827. end
  3828. end))
  3829. coroutine.resume(coroutine.create(function()
  3830. swait(1)
  3831. orb.Touched:connect(function(hit)
  3832. if hitted == false then
  3833. hitted = true
  3834. game:GetService("Debris"):AddItem(orb, 5)
  3835. orb.Transparency = 1
  3836. orb.Anchored = true
  3837. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3838. elocacenter.Anchored = true
  3839. elocacenter.CFrame = orb.CFrame
  3840. elocacenter.Orientation = vt(0,0,0)
  3841. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3842. eloca1.Anchored = true
  3843. eloca1.CFrame = elocacenter.CFrame
  3844. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3845. eloca2.Anchored = true
  3846. eloca2.CFrame = elocacenter.CFrame
  3847. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3848. eloca3.Anchored = true
  3849. eloca3.CFrame = elocacenter.CFrame
  3850. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3851. eloca4.Anchored = true
  3852. eloca4.CFrame = elocacenter.CFrame
  3853. local lookavec = 0
  3854. local speeds = 0
  3855. CameraEnshaking(1,1)
  3856. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  3857. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3858. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3859. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3860. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3861. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3862. for i = 0, 99 do
  3863. swait()
  3864. lookavec = lookavec + 1
  3865. speeds = speeds + 0.1
  3866. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3867. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3868. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3869.  
  3870. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3871. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3872.  
  3873. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3874. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3875.  
  3876. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3877. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3878. end
  3879.  
  3880. for i = 0, 149 do
  3881. swait()
  3882. speeds = speeds + 0.1
  3883. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3884. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3885. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3886.  
  3887. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3888. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3889.  
  3890. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3891. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3892.  
  3893. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3894. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3895. end
  3896. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do
  3897. if v:FindFirstChild('Head') then
  3898. dmg(v)
  3899. end
  3900. end
  3901. CameraEnshaking(7,30)
  3902. MagniDamage(elocacenter, 225, 50,75, 0, "Normal")
  3903. CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1)
  3904. CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75)
  3905. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1)
  3906. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  3907. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR)
  3908. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR)
  3909. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3910. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3911. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3912. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3913. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3914. for i = 0, 24 do
  3915. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  3916. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  3917. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  3918. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  3919. end
  3920. coroutine.resume(coroutine.create(function()
  3921. for i = 0, 499 do
  3922. swait(1)
  3923. MagniDamage(elocacenter, 90, 1,5, 0, "Normal")
  3924. PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5)
  3925. end
  3926. elocacenter:Destroy()
  3927. eloca1:Destroy()
  3928. eloca2:Destroy()
  3929. eloca3:Destroy()
  3930. eloca4:Destroy()
  3931. end))
  3932. end
  3933. end)
  3934. end))
  3935. attack = false
  3936. end
  3937.  
  3938.  
  3939. function UniversalCollapse()
  3940. attack = true
  3941. local speedearn = 0
  3942. hum.WalkSpeed = 0
  3943. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  3944. for i = 0, 10, 0.1 do
  3945. swait()
  3946. speedearn = speedearn + 0.1
  3947. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3948. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3949. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3950. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3951. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3952. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  3953. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  3954. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3955. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  3956. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  3957. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  3958. end
  3959. CameraEnshaking(5,45)
  3960. sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR)
  3961. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1)
  3962. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3963. if v:FindFirstChild('Head') then
  3964. dmg(v)
  3965. end
  3966. end
  3967. hum.WalkSpeed = storehumanoidWS
  3968. attack = false
  3969. end
  3970. function ChaosBegone()
  3971. attack = true
  3972. local speedearn = 0
  3973. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.75)
  3974. for i = 0, 10, 0.1 do
  3975. swait()
  3976. speedearn = speedearn + 0.1
  3977. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3978. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3979. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3980. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3981. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3982. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3983. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3984. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3985. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3986. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3987. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3988. end
  3989. CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1)
  3990. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 1)
  3991. CameraEnshaking(5,25)
  3992. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3993. if v:FindFirstChild('Head') then
  3994. dmg(v)
  3995. end
  3996. end
  3997. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random())
  3998. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random())
  3999. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random())
  4000. for i = 0, 3, 0.1 do
  4001. swait()
  4002. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4003. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4004. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4005. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4006. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4007. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4008. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4009. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4010. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  4011. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  4012. end
  4013. attack = false
  4014. end
  4015.  
  4016. function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon)
  4017. local orb = Instance.new("Part", char)
  4018.        orb.Anchored = true
  4019.        orb.BrickColor = color
  4020.        orb.CanCollide = false
  4021.        orb.FormFactor = 3
  4022.        orb.Name = "Ring"
  4023.        orb.Material = "Neon"
  4024.        orb.Size = Vector3.new(1, 1, 1)
  4025.        orb.Transparency = 0
  4026.        orb.TopSurface = 0
  4027.        orb.BottomSurface = 0
  4028.        local orbm = Instance.new("SpecialMesh", orb)
  4029.        orbm.MeshType = "Sphere"
  4030. orb.CFrame = positted
  4031. orbm.Name = "SizeMesh"
  4032. orbm.Scale = vt(1,1,1)
  4033. coroutine.wrap(function()
  4034.    while orb and orb.Parent do
  4035.        if glitchymode then
  4036.            local val = math.random(1,255)
  4037.            local color = Color3.fromRGB(val,val,val)
  4038.            orb.Color = color
  4039.        end
  4040.        swait()
  4041.    end
  4042. end)()
  4043. CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1)
  4044. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor)
  4045. --[[for i = 0, 2 do
  4046. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4047. end]]--
  4048. coroutine.resume(coroutine.create(function()
  4049. wait(timer)
  4050. CameraEnshaking(3,ShakePower)
  4051. orb.Transparency = 1
  4052. MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal")
  4053. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor)
  4054. --[[for i = 0, 4 do
  4055. sphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4056. end]]--
  4057. CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7)
  4058. wait(3)
  4059. orb:Destroy()
  4060. end))
  4061. end
  4062.  
  4063. function orb_spawn(positted,timer)
  4064. local orb = Instance.new("Part", char)
  4065.        orb.Anchored = true
  4066.        orb.BrickColor = BrickColor.new("White")
  4067.  
  4068.        orb.CanCollide = false
  4069.        orb.FormFactor = 3
  4070.        orb.Name = "Ring"
  4071.        orb.Material = "Neon"
  4072.        orb.Size = Vector3.new(1, 1, 1)
  4073.        orb.Transparency = 0
  4074.        orb.TopSurface = 0
  4075.        orb.BottomSurface = 0
  4076.        local orbm = Instance.new("SpecialMesh", orb)
  4077.        orbm.MeshType = "Sphere"
  4078. orb.CFrame = positted
  4079. orbm.Name = "SizeMesh"
  4080. orbm.Scale = vt(1,1,1)
  4081. CFuncs["Sound"].Create("rbxassetid://183763506", orb, 1.5, 1)
  4082. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor)
  4083. coroutine.wrap(function()
  4084.    while orb and orb.Parent do
  4085.        if glitchymode then
  4086.            local val = math.random(1,255)
  4087.            local color = Color3.fromRGB(val,val,val)
  4088.            orb.Color = color
  4089.        end
  4090.        swait()
  4091.    end
  4092. end)()
  4093. for i = 0, 2 do
  4094. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4095. end
  4096.  
  4097. coroutine.resume(coroutine.create(function()
  4098. wait(timer)
  4099. CameraEnshaking(3,2)
  4100. orb.Transparency = 1
  4101. MagniDamage(orb, 17.5, 10,50, 0, "Normal")
  4102. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor)
  4103. for i = 0, 4 do
  4104. sphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4105. end
  4106. CFuncs["Sound"].Create("rbxassetid://192410089", orb, 2, 0.7)
  4107. wait(3)
  4108. orb:Destroy()
  4109. end))
  4110. end
  4111.  
  4112. function scattercorrupt()
  4113. attack = true
  4114. local rot = 0
  4115. local randomrotations = math.random(1,2)
  4116. local lookv = 2.5
  4117. local power = 5
  4118. sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Royal purple"))
  4119. sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Royal purple"))
  4120. for i = 0, 9 do
  4121. sphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Royal purple"),0)
  4122. end
  4123.    CFuncs["Sound"].Create("rbxassetid://180204650", char, 2.5, 0.6)
  4124.    CFuncs["Sound"].Create("rbxassetid://233856079", char, 1, 0.5)
  4125.    CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1)
  4126. CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,0.75)
  4127. CFuncs["Sound"].Create("rbxassetid://579687077", char, 0.5,0.5)
  4128. local hite = Instance.new("Part", char)
  4129.        hite.Anchored = true
  4130.        hite.CanCollide = false
  4131.        hite.FormFactor = 3
  4132.        hite.Name = "Ring"
  4133.        hite.Material = "Neon"
  4134.        hite.Size = Vector3.new(1, 1, 1)
  4135.        hite.Transparency = 1
  4136.        hite.TopSurface = 0
  4137.        hite.BottomSurface = 0
  4138. hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0)
  4139. local rem = Instance.new("Part", char)
  4140.        rem.Anchored = true
  4141.        rem.CanCollide = false
  4142.        rem.FormFactor = 3
  4143.        rem.Name = "Ring"
  4144.        rem.Material = "Neon"
  4145.        rem.Size = Vector3.new(1, 1, 1)
  4146.        rem.Transparency = 1
  4147.        rem.TopSurface = 0
  4148.        rem.BottomSurface = 0
  4149. rem.CFrame = hite.CFrame
  4150. local rem2 = rem:Clone()
  4151. rem2.Parent = char
  4152. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4153. local rem3 = rem:Clone()
  4154. rem3.Parent = char
  4155. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4156. local rem4 = rem:Clone()
  4157. rem4.Parent = char
  4158. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4159. hite:Destroy()
  4160. coroutine.resume(coroutine.create(function()
  4161. for i = 0, 24 do
  4162. swait(1)
  4163. if randomrotations == 1 then
  4164. rot = rot + 1
  4165. elseif randomrotations == 2 then
  4166. rot = rot - 1
  4167. end
  4168. power = power + 0.5
  4169. lookv = lookv + 7.5
  4170. rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0)
  4171. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4172. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4173. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4174. orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4175. orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4176. orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4177. orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4178. end
  4179. end))
  4180. attack = false
  4181. end
  4182. function yinyangi()
  4183. attack = true
  4184. for i = 0, 2, 0.1 do
  4185. swait()
  4186. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  4187. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  4188. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  4189. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4190. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2)
  4191. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  4192. end
  4193. local bv = Instance.new("BodyVelocity")
  4194. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4195. bv.velocity = root.CFrame.lookVector*175
  4196. bv.Parent = root
  4197. for Rotations = 0, 9 do
  4198.  
  4199. for i = 0, 1, 0.5 do
  4200. swait()
  4201. bv.velocity = root.CFrame.lookVector*175
  4202. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4203. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4204. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(90)),.5)
  4205. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4206. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4207. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4208. end
  4209.  
  4210. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4211. for i = 0, 1, 0.5 do
  4212. swait()
  4213. bv.velocity = root.CFrame.lookVector*175
  4214. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4215. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4216. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(180)),.5)
  4217. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4218. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4219. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4220. end
  4221.  
  4222. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4223. for i = 0, 1, 0.5 do
  4224. swait()
  4225. bv.velocity = root.CFrame.lookVector*175
  4226. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4227. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4228. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(270)),.5)
  4229. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4230. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4231. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4232. end
  4233.  
  4234. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4235. for i = 0, 1, 0.5 do
  4236. swait()
  4237. bv.velocity = root.CFrame.lookVector*175
  4238. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4239. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4240. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(360)),.5)
  4241. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4242. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4243. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4244. end
  4245.  
  4246. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4247. end
  4248. bv:Destroy()
  4249. attack = false
  4250. end
  4251.  
  4252. function JusticeBeam()
  4253. attack = true
  4254.  
  4255. local rngb = Instance.new("Part", char)
  4256.        rngb.Anchored = true
  4257.        rngb.BrickColor = origcolor
  4258.        rngb.CanCollide = false
  4259.        rngb.FormFactor = 3
  4260.        rngb.Name = "Ring"
  4261.        rngb.Material = "Neon"
  4262.        rngb.Size = Vector3.new(1, 0.05, 1)
  4263.        rngb.Transparency = 1
  4264.        rngb.TopSurface = 0
  4265.        rngb.BottomSurface = 0
  4266.        local rngmb = Instance.new("SpecialMesh", rngb)
  4267.        rngmb.MeshType = "Brick"
  4268. rngmb.Name = "SizeMesh"
  4269. rngmb.Scale = vt(0,1,0)
  4270.  
  4271. local orb = rngb:Clone()
  4272. orb.Parent = char
  4273. orb.Transparency = 0
  4274. orb.BrickColor = BrickColor.new("White")
  4275. orb.Size = vt(1,1,1)
  4276. local orbmish = orb.SizeMesh
  4277. orbmish.Scale = vt(0,0,0)
  4278. orbmish.MeshType = "Sphere"
  4279.  
  4280. local orbe = rngb:Clone()
  4281. orbe.Parent = char
  4282. orbe.Transparency = 0.5
  4283. orbe.BrickColor = BrickColor.new("New Yeller")
  4284. orbe.Size = vt(1,1,1)
  4285. local orbmish2 = orbe.SizeMesh
  4286. orbmish2.Scale = vt(0,0,0)
  4287. orbmish2.MeshType = "Sphere"
  4288. orbe.Color = Color3.new(1,1,1)
  4289.  
  4290. rngb:Destroy()
  4291. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4292. local scaled = 1
  4293. for i = 0,5,0.1 do
  4294. swait()
  4295. scaled = scaled - 0.02
  4296. if rainbowmode == true then
  4297. orbe.Color = Color3.new(r/255,g/255,b/255)
  4298. end
  4299. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4300. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4301. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4302. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4303. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4304.            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4305. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4306. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4307. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4308. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4309. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4310. RootPart.CFrame = FaceMouse()[1]
  4311. end]]--
  4312. for i = 0,5,0.1 do
  4313. swait()
  4314. if rainbowmode == true then
  4315. orbe.Color = Color3.new(r/255,g/255,b/255)
  4316. end
  4317.        if glitchymode then
  4318.            local val = math.random(1,255)
  4319.            local color = Color3.fromRGB(val,val,val)
  4320.            orbe.Color = color
  4321.        end
  4322. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4323. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4324. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  4325. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  4326. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4327. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  4328. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),0,math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  4329. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),0,math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  4330. end
  4331. orbe.Transparency = 1
  4332. orb.Transparency = 1
  4333. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4334. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4335. local a2 = Instance.new("Part",Character)
  4336.    a2.Name = "Direction"  
  4337.    a2.Anchored = true
  4338.    a2.BrickColor = bc("New Yeller")
  4339. a2.Color = Color3.new(1,1,1)
  4340. a2.Material = "Neon"
  4341. a2.Transparency = 0.5
  4342. a2.Shape = "Cylinder"
  4343.    a2.CanCollide = false
  4344. local ba = Instance.new("Part",Character)
  4345.    ba.Name = "HitDirect"  
  4346.    ba.Anchored = true
  4347.    ba.BrickColor = bc("Cool yellow")
  4348. ba.Material = "Neon"
  4349. ba.Transparency = 1
  4350.    ba.CanCollide = false
  4351.    local ray = Ray.new(
  4352.        orb.CFrame.p,                           -- origin
  4353.        root.CFrame.lookVector.unit * 1000 -- direction
  4354.    )
  4355.    local ignore = Character
  4356.    local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4357.    a2.Transparency = .75
  4358.    a2.BottomSurface = 10
  4359.    a2.TopSurface = 10
  4360.    local distance = (orb.CFrame.p - position).magnitude
  4361.    a2.Size = Vector3.new(distance, 1, 1)
  4362.    a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4363. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4364. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4365. game:GetService("Debris"):AddItem(a2, 20)
  4366. game:GetService("Debris"):AddItem(ba, 20)
  4367. local msh2 = Instance.new("SpecialMesh",a2)
  4368. msh2.MeshType = "Cylinder"
  4369. msh2.Scale = vt(1,6*5,6*5)
  4370.  
  4371. local snd = CFuncs.Sound.Create("rbxassetid://294188875", Torso, 10, 1)
  4372. for i = 1, 80*2 do
  4373. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  4374. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  4375. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4376. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  4377. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),0,math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  4378. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),0,math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  4379. swait()
  4380. CameraEnshaking(1,5)
  4381. a2.Color = Color3.new(1,1,1)
  4382. a2.Transparency = .25
  4383. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4384. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4385.    ray = Ray.new(
  4386.        orb.CFrame.p,                           -- origin
  4387.        root.CFrame.lookVector.unit * 1000 -- direction
  4388.    )
  4389. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4390. distance = (orb.CFrame.p - position).magnitude
  4391. if typrot == 1 then
  4392. rotation = rotation + 2.5
  4393. elseif typrot == 2 then
  4394. rotation = rotation - 2.5
  4395. end
  4396. a2.Size = Vector3.new(distance, 1, 1)
  4397. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4398. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4399. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4400. msh2.Scale = msh2.Scale - vt(0,.19,.19)
  4401. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4402. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4403. MagniDamage(ba, 30, 5,25, 0, "Normal")
  4404. end
  4405. a2:Destroy()
  4406. ba:Destroy()
  4407. orb:Destroy()
  4408. orbe:Destroy()
  4409. attack = false
  4410. end
  4411.  
  4412. function Wip()
  4413. attack = true
  4414.  
  4415. local rngb = Instance.new("Part", char)
  4416.        rngb.Anchored = true
  4417.        rngb.BrickColor = origcolor
  4418.        rngb.CanCollide = false
  4419.        rngb.FormFactor = 3
  4420.        rngb.Name = "Ring"
  4421.        rngb.Material = "Neon"
  4422.        rngb.Size = Vector3.new(1, 0.05, 1)
  4423.        rngb.Transparency = 1
  4424.        rngb.TopSurface = 0
  4425.        rngb.BottomSurface = 0
  4426.        local rngmb = Instance.new("SpecialMesh", rngb)
  4427.        rngmb.MeshType = "Brick"
  4428. rngmb.Name = "SizeMesh"
  4429. rngmb.Scale = vt(0,1,0)
  4430.  
  4431. local orb = rngb:Clone()
  4432. orb.Parent = char
  4433. orb.Transparency = 0
  4434. orb.BrickColor = BrickColor.new("White")
  4435. orb.Size = vt(1,1,1)
  4436. local orbmish = orb.SizeMesh
  4437. orbmish.Scale = vt(0,0,0)
  4438. orbmish.MeshType = "Sphere"
  4439.  
  4440. local orbe = rngb:Clone()
  4441. orbe.Parent = char
  4442. orbe.Transparency = 0.5
  4443. orbe.BrickColor = BrickColor.new("New Yeller")
  4444. orbe.Size = vt(1,1,1)
  4445. local orbmish2 = orbe.SizeMesh
  4446. orbmish2.Scale = vt(0,0,0)
  4447. orbmish2.MeshType = "Sphere"
  4448. orbe.Color = Color3.new(r/255,g/255,b/255)
  4449.  
  4450. hum.AutoRotate = false
  4451. rngb:Destroy()
  4452. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4453. local scaled = 1
  4454. for i = 0,5,0.1 do
  4455. swait()
  4456. scaled = scaled - 0.02
  4457. if rainbowmode == true then
  4458. orbe.Color = Color3.new(r/255,g/255,b/255)
  4459. end
  4460. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4461. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4462. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4463. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4464. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4465.            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4466. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4467. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4468. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4469. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4470. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4471. RootPart.CFrame = FaceMouse()[1]
  4472. end]]--
  4473. for i = 0,5,0.1 do
  4474. swait()
  4475. if rainbowmode == true then
  4476. orbe.Color = Color3.new(r/255,g/255,b/255)
  4477. end
  4478.        if glitchymode then
  4479.            local val = math.random(1,255)
  4480.            local color = Color3.fromRGB(val,val,val)
  4481.            orbe.Color = color
  4482.        end
  4483. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4484. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4485.            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4486. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4487. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4488. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4489. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4490. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4491. RootPart.CFrame = FaceMouse()[1]
  4492. end
  4493. orbe.Transparency = 1
  4494. orb.Transparency = 1
  4495. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4496. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4497. local a = Instance.new("Part",Character)
  4498.    a.Name = "Direction"  
  4499.    a.Anchored = true
  4500.    a.BrickColor = bc("White")
  4501. a.Material = "Neon"
  4502. a.Transparency = 0
  4503. a.Shape = "Cylinder"
  4504.    a.CanCollide = false
  4505. local a2 = Instance.new("Part",Character)
  4506.    a2.Name = "Direction"  
  4507.    a2.Anchored = true
  4508.    a2.BrickColor = bc("New Yeller")
  4509. a2.Color = Color3.new(r/255,g/255,b/255)
  4510. a2.Material = "Neon"
  4511. a2.Transparency = 0.5
  4512. a2.Shape = "Cylinder"
  4513.    a2.CanCollide = false
  4514. local ba = Instance.new("Part",Character)
  4515.    ba.Name = "HitDirect"  
  4516.    ba.Anchored = true
  4517.    ba.BrickColor = bc("Cool yellow")
  4518. ba.Material = "Neon"
  4519. ba.Transparency = 1
  4520.    ba.CanCollide = false
  4521.    local ray = Ray.new(
  4522.        orb.CFrame.p,                           -- origin
  4523.        (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4524.    )
  4525.    local ignore = Character
  4526.    local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4527.    a.BottomSurface = 10
  4528.    a.TopSurface = 10
  4529.    a2.BottomSurface = 10
  4530.    a2.TopSurface = 10
  4531.    local distance = (orb.CFrame.p - position).magnitude
  4532.    a.Size = Vector3.new(distance, 1, 1)
  4533.    a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4534.    a2.Size = Vector3.new(distance, 1, 1)
  4535.    a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4536. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4537. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4538. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4539. game:GetService("Debris"):AddItem(a, 20)
  4540. game:GetService("Debris"):AddItem(a2, 20)
  4541. game:GetService("Debris"):AddItem(ba, 20)
  4542. local msh = Instance.new("SpecialMesh",a)
  4543. msh.MeshType = "Cylinder"
  4544. msh.Scale = vt(1,5*5,5*5)
  4545. local msh2 = Instance.new("SpecialMesh",a2)
  4546. msh2.MeshType = "Cylinder"
  4547. msh2.Scale = vt(1,6*5,6*5)
  4548.  
  4549. for i = 0,10,0.1 do
  4550. swait()
  4551. CameraEnshaking(1,5)
  4552. a2.Color = Color3.new(r/255,g/255,b/255)
  4553. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4554. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4555. ray = Ray.new(
  4556.        orb.CFrame.p,                           -- origin
  4557.        (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4558.    )
  4559. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4560. distance = (orb.CFrame.p - position).magnitude
  4561. if typrot == 1 then
  4562. rotation = rotation + 2.5
  4563. elseif typrot == 2 then
  4564. rotation = rotation - 2.5
  4565. end
  4566. RootPart.CFrame = FaceMouse()[1]
  4567. a.Size = Vector3.new(distance, 1, 1)
  4568. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4569. a2.Size = Vector3.new(distance, 1, 1)
  4570. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4571. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4572. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4573. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4574. msh.Scale = msh.Scale - vt(0,0.05*5,0.05*5)
  4575. msh2.Scale = msh2.Scale - vt(0,0.06*5,0.06*5)
  4576. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4577. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4578. MagniDamage(ba, 30, 5,25, 0, "Normal")
  4579. end
  4580. a:Destroy()
  4581. a2:Destroy()
  4582. ba:Destroy()
  4583. orb:Destroy()
  4584. orbe:Destroy()
  4585. hum.AutoRotate = true
  4586. attack = false
  4587. end
  4588.  
  4589.  
  4590. function UniversalSpark()
  4591. attack = true
  4592.  
  4593. local rngb = Instance.new("Part", char)
  4594.        rngb.Anchored = true
  4595.        rngb.BrickColor = origcolor
  4596.        rngb.CanCollide = false
  4597.        rngb.FormFactor = 3
  4598.        rngb.Name = "Ring"
  4599.        rngb.Material = "Neon"
  4600.        rngb.Size = Vector3.new(1, 0.05, 1)
  4601.        rngb.Transparency = 1
  4602.        rngb.TopSurface = 0
  4603.        rngb.BottomSurface = 0
  4604.        local rngmb = Instance.new("SpecialMesh", rngb)
  4605.        rngmb.MeshType = "Brick"
  4606. rngmb.Name = "SizeMesh"
  4607. rngmb.Scale = vt(0,1,0)
  4608.  
  4609. local orb = rngb:Clone()
  4610. orb.Parent = char
  4611. orb.Transparency = 0
  4612. orb.BrickColor = BrickColor.new("White")
  4613. orb.Size = vt(1,1,1)
  4614. local orbmish = orb.SizeMesh
  4615. orbmish.Scale = vt(0,0,0)
  4616. orbmish.MeshType = "Sphere"
  4617.  
  4618. local orbe = rngb:Clone()
  4619. orbe.Parent = char
  4620. orbe.Transparency = 0.5
  4621. orbe.BrickColor = BrickColor.new("New Yeller")
  4622. orbe.Size = vt(1,1,1)
  4623. local orbmish2 = orbe.SizeMesh
  4624. orbmish2.Scale = vt(0,0,0)
  4625. orbmish2.MeshType = "Sphere"
  4626. orbe.Color = Color3.new(r/255,g/255,b/255)
  4627.  
  4628. rngb:Destroy()
  4629. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4630. local scaled = 1
  4631. for i = 0,5,0.1 do
  4632. swait()
  4633. scaled = scaled - 0.02
  4634. if rainbowmode == true then
  4635. orbe.Color = Color3.new(r/255,g/255,b/255)
  4636. end
  4637. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4638. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4639. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4640. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4641. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4642.            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4643. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4644. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4645. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4646. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4647. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4648. RootPart.CFrame = FaceMouse()[1]
  4649. end]]--
  4650. for i = 0,5,0.1 do
  4651. swait()
  4652. if rainbowmode == true then
  4653. orbe.Color = Color3.new(r/255,g/255,b/255)
  4654. end
  4655.        if glitchymode then
  4656.            local val = math.random(1,255)
  4657.            local color = Color3.fromRGB(val,val,val)
  4658.            orbe.Color = color
  4659.        end
  4660. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4661. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4662.            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4663. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4664. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4665. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4666. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4667. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4668. RootPart.CFrame = FaceMouse()[1]
  4669. end
  4670. orbe.Transparency = 1
  4671. orb.Transparency = 1
  4672. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4673. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  4674. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  4675. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4676.  
  4677. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4678. CFuncs["Sound"].Create("rbxassetid://741272936", char, 0.75, 1)
  4679. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4680. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 0.75, 1)
  4681. CFuncs["Sound"].Create("rbxassetid://164881112", char, 0.75, 1)
  4682. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  4683. CFuncs["Sound"].Create("rbxassetid://164178927", char, 1, 1)
  4684. local xd= Instance.new("Sound",char)
  4685. xd.SoundId = "rbxassetid://445796828"
  4686. xd.Pitch = 0.75
  4687. xd.Looped = true
  4688. xd.Volume = 1.25
  4689. xd:Play()
  4690. local a = Instance.new("Part",Character)
  4691.    a.Name = "Direction"  
  4692.    a.Anchored = true
  4693.    a.BrickColor = bc("Alder")
  4694. a.Color = MAINRUINCOLOR.Color
  4695. a.Material = "Neon"
  4696. a.Transparency = 0.5
  4697. a.Shape = "Cylinder"
  4698.    a.CanCollide = false
  4699. local a2 = Instance.new("Part",Character)
  4700.    a2.Name = "Direction"  
  4701.    a2.Anchored = true
  4702.    a2.BrickColor = bc("New Yeller")
  4703. a2.Color = MAINRUINCOLOR.Color
  4704. a2.Material = "Neon"
  4705. a2.Transparency = 0.5
  4706. a2.Shape = "Cylinder"
  4707.    a2.CanCollide = false
  4708. local ba = Instance.new("Part",Character)
  4709.    ba.Name = "HitDirect"  
  4710.    ba.Anchored = true
  4711.    ba.BrickColor = bc("Cool yellow")
  4712. ba.Material = "Neon"
  4713. ba.Transparency = 1
  4714.    ba.CanCollide = false
  4715.    local ray = Ray.new(
  4716.        orb.CFrame.p,                           -- origin
  4717.        (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4718.    )
  4719.    local ignore = Character
  4720.    local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4721.    a.BottomSurface = 10
  4722.    a.TopSurface = 10
  4723.    a2.BottomSurface = 10
  4724.    a2.TopSurface = 10
  4725.    local distance = (orb.CFrame.p - position).magnitude
  4726.    a.Size = Vector3.new(distance, 1, 1)
  4727.    a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4728.    a2.Size = Vector3.new(distance, 1, 1)
  4729.    a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4730. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4731. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4732. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4733. game:GetService("Debris"):AddItem(a, 60)
  4734. game:GetService("Debris"):AddItem(a2, 60)
  4735. game:GetService("Debris"):AddItem(ba, 60)
  4736. local outerscale = 0
  4737. local msh = Instance.new("SpecialMesh",a)
  4738. msh.MeshType = "Cylinder"
  4739. msh.Scale = vt(1,0,0)
  4740. local msh2 = Instance.new("SpecialMesh",a2)
  4741. msh2.MeshType = "Cylinder"
  4742. msh2.Scale = vt(1,0,0)
  4743. for i = 0,2,0.1 do
  4744. swait()
  4745. CameraEnshaking(1,1)
  4746. msh2.Scale = msh2.Scale + vt(0,outerscale*20,outerscale*20)
  4747. msh.Scale = msh.Scale + vt(0,outerscale*15,outerscale*15)
  4748. outerscale = outerscale - 0.015
  4749. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4750. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4751. ray = Ray.new(
  4752.        orb.CFrame.p,                           -- origin
  4753.        (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4754.    )
  4755. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4756. distance = (orb.CFrame.p - position).magnitude
  4757. if typrot == 1 then
  4758. rotation = rotation + 2.5
  4759. elseif typrot == 2 then
  4760. rotation = rotation - 2.5
  4761. end
  4762. RootPart.CFrame = FaceMouse()[1]
  4763. a.Size = Vector3.new(distance, 1, 1)
  4764. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4765. a2.Size = Vector3.new(distance, 1, 1)
  4766. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4767. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4768. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4769. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4770. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4771. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4772. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4773. end
  4774. for z = 0, 2 do
  4775. for i = 0,4,0.1 do
  4776. swait()
  4777. CameraEnshaking(1,1)
  4778. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4779. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4780. outerscale = outerscale + 0.015
  4781. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4782. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4783. ray = Ray.new(
  4784.        orb.CFrame.p,                           -- origin
  4785.        (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4786.    )
  4787. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4788. distance = (orb.CFrame.p - position).magnitude
  4789. if typrot == 1 then
  4790. rotation = rotation + 2.5
  4791. elseif typrot == 2 then
  4792. rotation = rotation - 2.5
  4793. end
  4794. RootPart.CFrame = FaceMouse()[1]
  4795. a.Size = Vector3.new(distance, 1, 1)
  4796. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4797. a2.Size = Vector3.new(distance, 1, 1)
  4798. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4799. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4800. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4801. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4802. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4803. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4804. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4805. end
  4806. for i = 0,4,0.1 do
  4807. swait()
  4808. CameraEnshaking(1,1)
  4809. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4810. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4811. outerscale = outerscale - 0.015
  4812. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4813. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4814. ray = Ray.new(
  4815.        orb.CFrame.p,                           -- origin
  4816.        (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4817.    )
  4818. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4819. distance = (orb.CFrame.p - position).magnitude
  4820. if typrot == 1 then
  4821. rotation = rotation + 2.5
  4822. elseif typrot == 2 then
  4823. rotation = rotation - 2.5
  4824. end
  4825. RootPart.CFrame = FaceMouse()[1]
  4826. a.Size = Vector3.new(distance, 1, 1)
  4827. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4828. a2.Size = Vector3.new(distance, 1, 1)
  4829. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4830. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4831. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4832. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4833. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4834. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4835. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4836. end
  4837. end
  4838. for i = 0,4,0.1 do
  4839. swait()
  4840. CameraEnshaking(1,1)
  4841. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4842. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4843. xd.Volume = xd.Volume - 0.025
  4844. a.Transparency = a.Transparency + 0.025
  4845. a2.Transparency = a2.Transparency + 0.025
  4846. outerscale = outerscale - 0.015
  4847. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4848. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4849. ray = Ray.new(
  4850.        orb.CFrame.p,                           -- origin
  4851.        (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4852.    )
  4853. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4854. distance = (orb.CFrame.p - position).magnitude
  4855. if typrot == 1 then
  4856. rotation = rotation + 2.5
  4857. elseif typrot == 2 then
  4858. rotation = rotation - 2.5
  4859. end
  4860. RootPart.CFrame = FaceMouse()[1]
  4861. a.Size = Vector3.new(distance, 1, 1)
  4862. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4863. a2.Size = Vector3.new(distance, 1, 1)
  4864. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4865. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4866. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4867. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4868. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4869. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4870. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4871. end
  4872. xd:Destroy()
  4873. a:Destroy()
  4874. a2:Destroy()
  4875. ba:Destroy()
  4876. orb:Destroy()
  4877. orbe:Destroy()
  4878. attack = false
  4879. end
  4880.  
  4881.  
  4882.  
  4883. function attackone()
  4884.    attack = true
  4885.    for i = 0,1,0.1 do
  4886.        swait()
  4887.            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-40)),0.2)
  4888.            Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.2)
  4889.             RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4890.             LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4891. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4892. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4893.    end
  4894.    CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1.1)
  4895.  
  4896. local hitb = Instance.new("Part", char)
  4897.        hitb.Anchored = true
  4898.        hitb.CanCollide = false
  4899.        hitb.FormFactor = 3
  4900.        hitb.Name = "Ring"
  4901.        hitb.Material = "Neon"
  4902.        hitb.Size = Vector3.new(1, 1, 1)
  4903.        hitb.Transparency = 1
  4904.        hitb.TopSurface = 0
  4905.        hitb.BottomSurface = 0
  4906. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4907. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4908. hitb:Destroy()
  4909.    for i = 0,1,0.1 do
  4910.        swait()
  4911.            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(70)),0.4)
  4912.            Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-70)),.4)
  4913.             RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4)
  4914.             LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4)
  4915. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  4916. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  4917.    end
  4918.  
  4919.    attack = false
  4920. end
  4921.  
  4922. function attacktwo()
  4923.    attack = true
  4924.    for i = 0,1,0.1 do
  4925.        swait()
  4926.            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(40)),0.2)
  4927.            Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.2)
  4928.             RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4929.             LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4930. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4931. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4932.    end
  4933.    CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1)
  4934. local hitb = Instance.new("Part", char)
  4935.        hitb.Anchored = true
  4936.        hitb.CanCollide = false
  4937.        hitb.FormFactor = 3
  4938.        hitb.Name = "Ring"
  4939.        hitb.Material = "Neon"
  4940.        hitb.Size = Vector3.new(1, 1, 1)
  4941.        hitb.Transparency = 1
  4942.        hitb.TopSurface = 0
  4943.        hitb.BottomSurface = 0
  4944. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4945. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4946. hitb:Destroy()
  4947.    for i = 0,1,0.1 do
  4948.        swait()
  4949.            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(-70)),0.4)
  4950.            Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(70)),.4)
  4951.             RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4)
  4952.             LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  4953. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  4954. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  4955.    end
  4956.    attack = false
  4957. end
  4958.  
  4959. function attackthree()
  4960.    attack = true
  4961.    for i = 0,1,0.1 do
  4962.        swait()
  4963.            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),0.3)
  4964. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-80)),.3)
  4965. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(80)), 0.3)
  4966. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4967. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4968. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4969.    end
  4970. local distlook = 5
  4971. for i = 0, 4 do
  4972. swait(2)
  4973. CameraEnshaking(2,3)
  4974. local hite = Instance.new("Part", char)
  4975.        hite.Anchored = true
  4976.        hite.CanCollide = false
  4977.        hite.FormFactor = 3
  4978.        hite.Name = "Ring"
  4979.        hite.Material = "Neon"
  4980.        hite.Size = Vector3.new(1, 1, 1)
  4981.        hite.Transparency = 1
  4982.        hite.TopSurface = 0
  4983.        hite.BottomSurface = 0
  4984. hite.CFrame = root.CFrame + root.CFrame.lookVector*distlook
  4985. sphere(3,"Add",hite.CFrame,vt(0,0,0),0.15,MAINRUINCOLOR)
  4986. sphere(6,"Add",hite.CFrame,vt(0,0,0),0.3,MAINRUINCOLOR)
  4987. MagniDamage(hite, 10, 15,35, 0, "Normal")
  4988. for i = 0, 2 do
  4989. sphereMK(2,0.2,"Add",rarm.CFrame*CFrame.Angles(math.rad(-90+math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4990. sphereMK(3,0.2,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4991. sphereMK(6,0.35,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4992. end
  4993. CFuncs["Sound"].Create("rbxassetid://183763506", hite, 2.5, 1)
  4994. CFuncs["Sound"].Create("rbxassetid://178452221", hite, 0.25, 0.6)
  4995. game:GetService("Debris"):AddItem(hite, 5)
  4996. distlook = distlook + 10
  4997. end
  4998.    attack = false
  4999. end
  5000.  
  5001. function FinalCalamity()
  5002. end
  5003.  
  5004. function resetmode()
  5005. rainbowmode = false
  5006. chaosmode = false
  5007. glitchymode = false
  5008. tl1.Enabled = false
  5009. tl2.Enabled = false
  5010. tl3.Enabled = false
  5011. local lust = ModeOfGlitch == 69
  5012.               ModeOfGlitch = 1
  5013. storehumanoidWS = 16
  5014. if(not lust)then
  5015.    newTheme("rbxassetid://1564523997",48.6,1,1)
  5016. end
  5017. coroutine.resume(coroutine.create(function()
  5018. attack = true
  5019. hum.WalkSpeed = 0
  5020. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  5021. for i = 0,4,0.1 do
  5022. swait()
  5023. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5024. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5025. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5026. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5027. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5028. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5029. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5030. end
  5031. if(lust)then
  5032. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5033. sphere(2.5,"Add",root.CFrame*angles(0,0,0),vt(100,100,2),1.25,BrickColor.new'Pink',true,true)
  5034. for i = 0, 49 do
  5035. PixelBlock(1,15,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*cf(0,0,-80),6,6,6,0.12,BrickColor.new("Pink"),0,true,true)
  5036. end
  5037.  
  5038. for i = 0,4,0.05 do
  5039. swait()
  5040. Pitch = 1-i/4
  5041.    sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5042.    RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5043. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5044. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5045. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5046. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5047. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5048. end
  5049. for i = 0,3,0.1 do
  5050. swait()
  5051. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5052. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5053. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5054. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5055. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5056. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5057. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5058. end
  5059. newTheme("rbxassetid://1564523997",48.6,1,1)
  5060. end
  5061. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5062. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5063. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5064. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5065. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  5066. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
  5067. RecolorTextAndRename("FALLEN",Color3.new(0,0,0),Color3.new(1,1,1))
  5068. CameraEnshaking(5,2.5)
  5069. MAINRUINCOLOR = BrickColor.new("Really black")
  5070. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5071. for i = 0, 49 do
  5072. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5073. end
  5074. for i = 0,3,0.1 do
  5075. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5076. end
  5077. for i, v in pairs(mw2:GetChildren()) do
  5078. if v:IsA("Part") then
  5079. v.BrickColor = BrickColor.new("Really black")
  5080. v.Material = "Neon"
  5081. end
  5082. end
  5083. for i, v in pairs(mw1:GetChildren()) do
  5084. if v:IsA("Part") then
  5085. v.Transparency = 1
  5086. v.BrickColor = BrickColor.new("Really black")
  5087. v.Material = "Neon"
  5088. end
  5089. end
  5090. for i, v in pairs(m:GetChildren()) do
  5091. if v:IsA("Part") then
  5092. v.BrickColor = BrickColor.new("Really black")
  5093. v.Material = "Glass"
  5094. end
  5095. end
  5096. for i, v in pairs(m2:GetChildren()) do
  5097. if v:IsA("Part") then
  5098. v.BrickColor = BrickColor.new("Dark stone grey")
  5099. v.Material = "Granite"
  5100. end
  5101. end
  5102. for i, v in pairs(m3:GetChildren()) do
  5103. if v:IsA("Part") then
  5104. v.BrickColor = BrickColor.new("Really black")
  5105. v.Material = "Neon"
  5106. end
  5107. end
  5108. for i, v in pairs(extrawingmod1:GetChildren()) do
  5109. if v:IsA("Part") then
  5110. v.Transparency = 1
  5111. v.BrickColor = BrickColor.new("White")
  5112. v.Material = "Neon"
  5113. end
  5114. end
  5115. for i, v in pairs(extrawingmod2:GetChildren()) do
  5116. if v:IsA("Part") then
  5117. v.Transparency = 1
  5118. v.BrickColor = BrickColor.new("White")
  5119. v.Material = "Neon"
  5120. end
  5121. end
  5122. for i = 0,2,0.1 do
  5123. swait()
  5124. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5125. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5126. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5127. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5128. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5129. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5130. end
  5131. hum.WalkSpeed = storehumanoidWS
  5132. attack = false
  5133. end))
  5134. end
  5135.  
  5136. function lustmode()
  5137.  
  5138.               ModeOfGlitch = 69
  5139. storehumanoidWS = 16
  5140. rainbowmode = false
  5141. chaosmode = false
  5142. glitchymode = false
  5143. tl1.Enabled = false
  5144. tl2.Enabled = false
  5145. tl3.Enabled = false
  5146. newTheme("rbxassetid://1292453759",0,1,1)
  5147. coroutine.wrap(function()
  5148. attack = true
  5149. hum.WalkSpeed = 0
  5150. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  5151. for i = 0,4,0.1 do
  5152. swait()
  5153. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5154. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5155. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5156. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5157. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5158. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5159. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5160. end
  5161. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5162. sphere(2.5,"Add",root.CFrame*cf(0,0,0),vt(0,0,2),1.5,BrickColor.new'Pink',true)
  5163.  
  5164. for i = 0,4,0.1 do
  5165. swait()
  5166. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5167. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5168. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5169. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5170. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5171. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5172. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5173. end
  5174. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5175. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5176. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5177. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5178. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Pink' end)
  5179. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Pink' end)
  5180. CameraEnshaking(5,2.5)
  5181. MAINRUINCOLOR = BrickColor.new("Pink")
  5182. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5183. for i = 0, 49 do
  5184. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,6,0.12,MAINRUINCOLOR,0,true)
  5185. end
  5186. for i = 0,3,0.1 do
  5187. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0,true)
  5188. end
  5189. RecolorTextAndRename("NSFW",Color3.new(1,1,1),BrickColor.new'Pink'.Color)
  5190. for i, v in pairs(mw2:GetChildren()) do
  5191. if v:IsA("Part") then
  5192. v.BrickColor = MAINRUINCOLOR
  5193. v.Material = "Neon"
  5194. end
  5195. end
  5196. for i, v in pairs(mw1:GetChildren()) do
  5197. if v:IsA("Part") then
  5198. v.Transparency = 1
  5199. v.BrickColor = MAINRUINCOLOR
  5200. v.Material = "Neon"
  5201. end
  5202. end
  5203. for i, v in pairs(m:GetChildren()) do
  5204. if v:IsA("Part") then
  5205. v.BrickColor = BrickColor.new("Pink")
  5206. v.Material = "Ice"
  5207. end
  5208. end
  5209. for i, v in pairs(m2:GetChildren()) do
  5210. if v:IsA("Part") then
  5211. v.BrickColor = BrickColor.new("Pink")
  5212. v.Material = "Glass"
  5213. end
  5214. end
  5215. for i, v in pairs(m3:GetChildren()) do
  5216. if v:IsA("Part") then
  5217. v.BrickColor = BrickColor.new("Pink")
  5218. v.Material = "Neon"
  5219. end
  5220. end
  5221. for i, v in pairs(extrawingmod1:GetChildren()) do
  5222. if v:IsA("Part") then
  5223. v.Transparency = 1
  5224. v.BrickColor = BrickColor.new("Pink")
  5225. v.Material = "Neon"
  5226. end
  5227. end
  5228. for i, v in pairs(extrawingmod2:GetChildren()) do
  5229. if v:IsA("Part") then
  5230. v.Transparency = 1
  5231. v.BrickColor = BrickColor.new("Pink")
  5232. v.Material = "Neon"
  5233. end
  5234. end
  5235. for i = 0,2,0.1 do
  5236. swait()
  5237. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5238. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5239. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5240. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5241. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5242. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5243. end
  5244. hum.WalkSpeed = storehumanoidWS
  5245. attack = false
  5246. end)()
  5247. end
  5248.  
  5249. function insanitymode()
  5250. storehumanoidWS = 16
  5251. hum.WalkSpeed = 0
  5252. rainbowmode = false
  5253. glitchymode = false
  5254. chaosmode = true
  5255. tl1.Enabled = true
  5256. tl2.Enabled = true
  5257. tl3.Enabled = true
  5258. local lust = ModeOfGlitch == 69
  5259. newTheme("rbxassetid://919231299",0,1,1)
  5260. coroutine.resume(coroutine.create(function()
  5261. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5262. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5263. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5264. attack = true
  5265. hum.WalkSpeed = 0
  5266. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  5267. for i = 0,4,0.1 do
  5268. swait()
  5269. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5270. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5271. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5272. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5273. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5274. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5275. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5276. end
  5277. for i = 0,8,0.1 do
  5278. swait()
  5279. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5280. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,.035,MAINRUINCOLOR,0)
  5281. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5282. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5283. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5284. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5285. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5286. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5287. end
  5288.  
  5289. for i = 0,3,0.1 do
  5290. swait()
  5291. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5292. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5293. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5294. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5295. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5296. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5297. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5298. end
  5299. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5300. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5301. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5302. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5303. CameraEnshaking(5,2.5)
  5304. MAINRUINCOLOR = BrickColor.new("Black")
  5305. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5306. for i = 0, 49 do
  5307. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5308. end
  5309. for i = 0,3,0.1 do
  5310. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5311. end
  5312. ModeOfGlitch = 666666
  5313. for i, v in pairs(mw2:GetChildren()) do
  5314. if v:IsA("Part") then
  5315. v.BrickColor = MAINRUINCOLOR
  5316. v.Material = "Neon"
  5317. end
  5318. end
  5319. for i, v in pairs(mw1:GetChildren()) do
  5320. if v:IsA("Part") then
  5321. v.Transparency = 0.75
  5322. v.BrickColor = BrickColor.random()
  5323. v.Material = "Neon"
  5324. end
  5325. end
  5326. for i, v in pairs(m:GetChildren()) do
  5327. if v:IsA("Part") then
  5328. v.BrickColor = BrickColor.new("Black")
  5329. v.Material = "Neon"
  5330. end
  5331. end
  5332. for i, v in pairs(m2:GetChildren()) do
  5333. if v:IsA("Part") then
  5334. v.BrickColor = BrickColor.random()
  5335. v.Material = "Neon"
  5336. end
  5337. end
  5338. for i, v in pairs(m3:GetChildren()) do
  5339. if v:IsA("Part") then
  5340. v.BrickColor = BrickColor.new("Black")
  5341. v.Material = "Neon"
  5342. end
  5343. end
  5344. for i, v in pairs(extrawingmod1:GetChildren()) do
  5345. if v:IsA("Part") then
  5346. v.Transparency = .75
  5347. v.BrickColor = BrickColor.Random()
  5348. v.Material = "Neon"
  5349. end
  5350. end
  5351. for i, v in pairs(extrawingmod2:GetChildren()) do
  5352. if v:IsA("Part") then
  5353. v.Transparency = 0
  5354. v.BrickColor = BrickColor.new("Black")
  5355. v.Material = "Neon"
  5356. end
  5357. end
  5358. for i = 0,2,0.1 do
  5359. swait()
  5360. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5361. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5362. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5363. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5364. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2)))*angles(0,0,math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5365. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2)))*angles(0,0,math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5366. end
  5367. hum.WalkSpeed = storehumanoidWS
  5368. attack = false
  5369. end))
  5370. end
  5371.  
  5372. local attacktype = 1
  5373. mouse.Button1Down:connect(function()
  5374.  if attack == false and attacktype == 1 then
  5375.    attacktype = 2
  5376.    attackone()
  5377.  elseif attack == false and attacktype == 2 then
  5378.    attacktype = 3
  5379.    attacktwo()
  5380.  elseif attack == false and attacktype == 3 then
  5381.    attacktype = 1
  5382.    attackthree()
  5383.  elseif attack == false and attacktype == 4 then
  5384.    attacktype = 1
  5385.    --attackfour()
  5386.  end
  5387. end)
  5388.  
  5389. function Judgement()
  5390.    attack = true
  5391.    hum.WalkSpeed = 0
  5392.    local p = Instance.new("Part",root)
  5393.    p.Anchored = true
  5394.    p.CanCollide = false
  5395.    p.BrickColor = MAINRUINCOLOR
  5396.    p.Material = Enum.Material.Neon
  5397.    p.Size = Vector3.new(1,1,1)
  5398.    p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5399.    p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5400.    local m = Instance.new("SpecialMesh",p)
  5401.    m.MeshType = "Cylinder"
  5402.    m.Scale = Vector3.new(2000,2,2)
  5403.    local targ = Instance.new("Part",root)
  5404.    targ.Transparency = 1
  5405.    targ.CanCollide = false
  5406.    targ.Size = Vector3.new(1,1,1)
  5407.    targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5408.    CFuncs.Sound.Create("rbxassetid://164178927", targ, 5, 1)
  5409.    CFuncs.Sound.Create("rbxassetid://1208650519", targ, 10, 1)
  5410.    for i = 1,15 do
  5411.        targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5412.        RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  5413.        Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  5414.    RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  5415.    LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  5416.    RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  5417.    LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  5418.        sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.05, MAINRUINCOLOR)
  5419.        sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 7, -0.005, MAINRUINCOLOR, 0)
  5420.        m.Scale = m.Scale+Vector3.new(0,1,1)
  5421.        p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5422.        p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5423.        swait()
  5424.    end
  5425.    sphereMK(3, 0.2, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, MAINRUINCOLOR, 0)
  5426.    for i = 1,200 do
  5427.        targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5428.        sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 3, 3, 15, -0.005, MAINRUINCOLOR, 0)
  5429.        sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.15, MAINRUINCOLOR)
  5430.        p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5431.        p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5432.        MagniDamage(targ, 25, 5, 8, 0, "Normal")
  5433.        swait()
  5434.    end
  5435.    for i =1,15 do
  5436.    m.Scale = m.Scale-Vector3.new(1,1,1)
  5437.    p.Transparency = i / 15
  5438.    swait()
  5439.    end
  5440.    p:Destroy()
  5441.    hum.WalkSpeed = storehumanoidWS
  5442.    attack = false
  5443. end
  5444.  
  5445. local ODerDB = false
  5446. function ChooseODer()
  5447.    if(not ODerDB)then
  5448.        coroutine.wrap(function()
  5449.          
  5450.            local allowOD = true
  5451.            local whom = (mouse.Target and mouse.Target.Parent)
  5452.            if(whom and whom:FindFirstChildOfClass'Humanoid' and whom:FindFirstChild'Head')then
  5453.                ODerDB = true
  5454.                for _,v in next, ODers do
  5455.                    if(v == whom)then
  5456.                        print'nO OD SELF'
  5457.                        allowOD = false
  5458.                    end
  5459.                end
  5460.                if(allowOD)then
  5461.                    local ref=CFuncs.Part.Create(m,Enum.Material.Neon,0,.4,(whom.Name == 'Nebula_Zorua' and 'Royal purple' or MAINRUINCOLOR),"ref",Vector3.new(0.05,0.05,0.05))
  5462.                    local refz = CFuncs.Mesh.Create("SpecialMesh",ref,"Sphere","",Vector3.new(0, 0, 0),Vector3.new(14, 14, 14))
  5463.                  
  5464.                    ref.CFrame = Torso.CFrame
  5465.                    ref.Anchored = true
  5466.                    local e1 = Torso.CFrame:Lerp(whom.Head.CFrame, 0.25) * CFrame.new(math.random(-15, 15), math.random(0, 15), math.random(-15, 15))
  5467.                    local e2 = Torso.CFrame:Lerp(whom.Head.CFrame, 0.75) * CFrame.new(math.random(-15, 15), math.random(0, 15), math.random(-15, 15))
  5468.                    local MPos = whom.Head.CFrame*cf(0,4,0)
  5469.                    for i = 0, 1, .05 do
  5470.                        swait()
  5471.                        ref.CFrame = newBezier(Torso.CFrame, e1, e2, MPos, i)
  5472.                  
  5473.                        sphere(10,"Add",ref.CFrame,vt(6,6,3),0,(whom.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true)
  5474.                        if whom:FindFirstChild'Head' == nil then
  5475.                        break
  5476.                        end
  5477.                    end
  5478.                    ref:destroy()
  5479.                    if whom:FindFirstChild'Head' then
  5480.                        table.insert(ODers,whom)
  5481.                        if(#ODers > 2)then
  5482.                            table.remove(ODers,1)
  5483.                        end
  5484.                        sphere(1.5,"Add",whom.Head.CFrame * cf(0,4,0),vt(6,6,3),.15,(whom.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true)
  5485.                    end
  5486.                end
  5487.                ODerDB = false
  5488.            end
  5489.        end)()
  5490.    end
  5491. end
  5492.  
  5493. function RiddleMeThisRiddleMeThat()-- Who's afraid of the big black IUSFGEYUI8TY8RUFETUYERFYAERFE7RFWAE9RASEVR7YTRWW65ERAY
  5494.     attack = true
  5495.     hum.WalkSpeed = 0
  5496.     storehumanoidWS = 75
  5497.     hum.JumpPower = 0
  5498.     newThemeCust("rbxassetid://1420353940",0,1,1)
  5499.     kan.TimePosition = 0
  5500.     ModeOfGlitch = 8376532578634534
  5501.     repeat swait() until kan.IsLoaded
  5502.     chatfunc("Riddle me this..",text.TextStrokeColor3)
  5503.     for i = 0, 14, .1 do
  5504.         swait()
  5505.         RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5506.         LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5507.         RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)  
  5508.         Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1)
  5509.         RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5510.         LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5511.     end
  5512.     chatfunc("Riddle me that..",text.TextStrokeColor3)
  5513.     for i = 0, 12, .1 do
  5514.         swait()
  5515.         RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5516.         LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5517.         RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)  
  5518.         Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(25),0),.1)
  5519.         RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5520.         LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5521.     end
  5522.     chatfunc("Who's afraid of the big black..",Color3.new(1,1,1))
  5523.     for i = 0, 16, .1 do
  5524.         swait()
  5525.         RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5526.         LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5527.         RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)  
  5528.         Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25),0,0),.1)
  5529.         RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5530.         LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5531.     end
  5532.     CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5533.     CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5534.     CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5535.     CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5536.     pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Black' end)
  5537.     pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Black' end)
  5538.     RecolorTextAndRename("THE BIG BLACK",Color3.new(0,0,0),Color3.new(1,1,1))
  5539.     CameraEnshaking(5,2.5)
  5540.     MAINRUINCOLOR = BrickColor.new("Really black")
  5541.     sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5542. tl1.Enabled = true
  5543. tl2.Enabled = true
  5544. tl3.Enabled = true
  5545.     for i = 0, 49 do
  5546.     PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5547.     end
  5548.     for i = 0,3,0.1 do
  5549.     sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5550.     end
  5551.     for i, v in pairs(mw2:GetChildren()) do
  5552.     if v:IsA("Part") then
  5553.     v.BrickColor = BrickColor.new("Really black")
  5554.     v.Material = "Glass"
  5555.     end
  5556.     end
  5557.     for i, v in pairs(mw1:GetChildren()) do
  5558.     if v:IsA("Part") then
  5559.     v.Transparency = 0
  5560.     v.BrickColor = BrickColor.new("Really black")
  5561.     v.Material = "Glass"
  5562.     end
  5563.     end
  5564.     for i, v in pairs(m:GetChildren()) do
  5565.     if v:IsA("Part") then
  5566.     v.BrickColor = BrickColor.new("Really black")
  5567.     v.Material = "Glass"
  5568.     end
  5569.     end
  5570.     for i, v in pairs(m2:GetChildren()) do
  5571.     if v:IsA("Part") then
  5572.     v.BrickColor = BrickColor.new("Dark stone grey")
  5573.     v.Material = "Granite"
  5574.     end
  5575.     end
  5576.     for i, v in pairs(m3:GetChildren()) do
  5577.     if v:IsA("Part") then
  5578.     v.BrickColor = BrickColor.new("Really black")
  5579.     v.Material = "Glass"
  5580.     end
  5581.     end
  5582.     for i, v in pairs(extrawingmod1:GetChildren()) do
  5583.     if v:IsA("Part") then
  5584.     v.Transparency = 0
  5585.     v.BrickColor = BrickColor.new("Dark stone grey")
  5586.     v.Material = "Glass"
  5587.     end
  5588.     end
  5589.     for i, v in pairs(extrawingmod2:GetChildren()) do
  5590.     if v:IsA("Part") then
  5591.     v.Transparency = 0
  5592.     v.BrickColor = BrickColor.new("Dark stone grey")
  5593.     v.Material = "Glass"
  5594.     end
  5595.     end
  5596.     for i = 0,2,0.1 do
  5597.     swait()
  5598.     RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5599.     LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5600.     RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5601.     Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5602.     RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5603.     LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5604.     end
  5605.     hum.JumpPower = 50
  5606.     hum.WalkSpeed = storehumanoidWS
  5607.     attack = false
  5608. end
  5609.  
  5610. function FuckMeSidewaysAndCallMeGay()
  5611.     local whom = (mouse.Target and mouse.Target.Parent)
  5612.     --[[local fuckThisBoi = false
  5613.     if(whom and whom:FindFirstChildOfClass'Humanoid')then
  5614.         for _,v in next, ODers do
  5615.             if(v == whom)then
  5616.                 fuckThisBoi = false
  5617.             end
  5618.         end
  5619.     end
  5620.     if(not fuckThisBoi)then
  5621.         attack = false
  5622.         warn'to fuck that boi you need to target them with z'
  5623.     else]]
  5624.     if(whom and whom:FindFirstChildOfClass'Humanoid' and whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso')then
  5625.         local hed = whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso'
  5626.         local hum = whom:FindFirstChildOfClass'Humanoid'
  5627.         local ocf = RootPart.CFrame
  5628.         hum.WalkSpeed = 0
  5629.         hum.JumpPower = 0
  5630.         hed.Anchored = true
  5631.         RootPart.Anchored = true
  5632.         Humanoid.WalkSpeed = 0
  5633.         Humanoid.JumpPower = 0
  5634.         RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5635.         CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5636.         for i = 0, 9 do
  5637.         sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Pink"),0)
  5638.         end
  5639.         for i = 0, 24 do
  5640.         PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Pink"),0)
  5641.         end
  5642.         sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Pink"))
  5643.         attack = true
  5644.         local speed = 1
  5645.         local heck;
  5646.         local stopitlol = false;
  5647.         heck = mouse.KeyUp:connect(function(k)
  5648.             if(k:lower() == 'm')then
  5649.                 stopitlol = true
  5650.                 heck:disconnect()
  5651.             end
  5652.         end)
  5653.         local times = 0
  5654.         repeat swait()
  5655.             speed = speed - .01
  5656.             times = times + 1
  5657.             if(speed < .1)then
  5658.                 speed = .1
  5659.             end
  5660.             for i = 0, speed, .05 do
  5661.                 RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5662.                 swait()
  5663.                 RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(50),0,0)*angles(0,math.rad(90),0),.4)
  5664.                 LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5665.                 RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(-25),0,0)*RootCF,.4)  
  5666.                 Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5667.                 RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5668.                 LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5669.             end
  5670.             CameraEnshaking(5,5)
  5671.            
  5672.             CFuncs["Sound"].Create("rbxassetid://836796971", Torso, 10,1)  
  5673.            
  5674.             for i = 0, speed, .05 do
  5675.                 RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5676.                 swait()
  5677.                 RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-50),0,0)*angles(0,math.rad(90),0),.4)
  5678.                 LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5679.                 RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(25),0,0)*RootCF,.4)
  5680.                 Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5681.                 RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5682.                 LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5683.             end
  5684.         until stopitlol and times >= 3
  5685.         for i = 1, 3 do
  5686.             for i = 0, 1.5, .05 do
  5687.                 RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5688.                 swait()
  5689.                 RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(50),0,0)*angles(0,math.rad(90),0),.4)
  5690.                 LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5691.                 RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(-25),0,0)*RootCF,.4)  
  5692.                 Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5693.                 RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5694.                 LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5695.             end
  5696.             CameraEnshaking(5,25)
  5697.            
  5698.             CFuncs["Sound"].Create("rbxassetid://1430568042", Torso, 10,.75)
  5699.            
  5700.  
  5701.             coroutine.resume(coroutine.create(function()
  5702.             bld = Instance.new("ParticleEmitter",whom:WaitForChild("Torso"))
  5703.             bld.LightEmission = 0.1
  5704.             bld.Texture = "rbxassetid://284205403"
  5705.             bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5706.             bld.Rate = 500
  5707.             bld.Lifetime = NumberRange.new(1)
  5708.             bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5709.             bld.Acceleration = vt(0,-25,0)
  5710.             bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5711.             bld.Speed = NumberRange.new(10,50)
  5712.             bld.EmissionDirection = "Back"
  5713.             bld.VelocitySpread = 25
  5714.             bld.Rotation = NumberRange.new(-500,500)
  5715.             bld.RotSpeed = NumberRange.new(-500,500)
  5716.             bld.Enabled = false
  5717.             bld:Emit(250)
  5718.             end))
  5719.             coroutine.resume(coroutine.create(function()
  5720.             bld = Instance.new("ParticleEmitter",whom:WaitForChild("LowerTorso"))
  5721.             bld.LightEmission = 0.1
  5722.             bld.Texture = "rbxassetid://284205403"
  5723.             bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5724.             bld.Rate = 500
  5725.             bld.Lifetime = NumberRange.new(1)
  5726.             bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5727.             bld.Acceleration = vt(0,-25,0)
  5728.             bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5729.             bld.Speed = NumberRange.new(10,50)
  5730.             bld.EmissionDirection = "Back"
  5731.             bld.VelocitySpread = 25
  5732.             bld.Rotation = NumberRange.new(-500,500)
  5733.             bld.RotSpeed = NumberRange.new(-500,500)
  5734.             bld.Enabled = false
  5735.             bld:Emit(250)
  5736.             end))
  5737.             for i = 0, 1.5, .05 do
  5738.                 RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5739.                 swait()
  5740.                 RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-50),0,0)*angles(0,math.rad(90),0),.4)
  5741.                 LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5742.                 RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(25),0,0)*RootCF,.4)
  5743.                 Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5744.                 RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5745.                 LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5746.             end
  5747.         end
  5748.             for i = 0, 4, .05 do
  5749.                 RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5750.                 swait()
  5751.                 RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(100),0,0)*angles(0,math.rad(90),0),.1)
  5752.                 LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(100),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5753.                 RootJoint.C0=clerp(RootJoint.C0,cf(0,-.75,0)*angles(math.rad(-50),0,0)*RootCF,.1)  
  5754.                 Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1)
  5755.                 RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.1)
  5756.                 LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.1)
  5757.             end
  5758.             CameraEnshaking(5,25)
  5759.             CFuncs["Sound"].Create("rbxassetid://429400881", hed, 3,1)
  5760.             CFuncs["Sound"].Create("rbxassetid://1430568042", Torso, 10,.75)
  5761.            
  5762.             dmg(whom)
  5763.             coroutine.resume(coroutine.create(function()
  5764.             bld = Instance.new("ParticleEmitter",whom:WaitForChild("Torso"))
  5765.             bld.LightEmission = 0.1
  5766.             bld.Texture = "rbxassetid://284205403"
  5767.             bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5768.             bld.Rate = 500
  5769.             bld.Lifetime = NumberRange.new(1)
  5770.             bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5771.             bld.Acceleration = vt(0,-25,0)
  5772.             bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5773.             bld.Speed = NumberRange.new(10,50)
  5774.             bld.EmissionDirection = "Back"
  5775.             bld.VelocitySpread = 25
  5776.             bld.Rotation = NumberRange.new(-500,500)
  5777.             bld.RotSpeed = NumberRange.new(-500,500)
  5778.             bld.Enabled = true
  5779.             end))
  5780.             coroutine.resume(coroutine.create(function()
  5781.             bld = Instance.new("ParticleEmitter",whom:WaitForChild("LowerTorso"))
  5782.             bld.LightEmission = 0.1
  5783.             bld.Texture = "rbxassetid://284205403"
  5784.             bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5785.             bld.Rate = 500
  5786.             bld.Lifetime = NumberRange.new(1)
  5787.             bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5788.             bld.Acceleration = vt(0,-25,0)
  5789.             bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5790.             bld.Speed = NumberRange.new(10,50)
  5791.             bld.EmissionDirection = "Back"
  5792.             bld.VelocitySpread = 25
  5793.             bld.Rotation = NumberRange.new(-500,500)
  5794.             bld.RotSpeed = NumberRange.new(-500,500)
  5795.             bld.Enabled = true
  5796.             end))
  5797.             for i = 0, 3, .05 do
  5798.                 RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5799.                 swait()
  5800.                 RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-100),0,0)*angles(0,math.rad(90),0),.4)
  5801.                 LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-100),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5802.                 RootJoint.C0=clerp(RootJoint.C0,cf(0,-.75,0)*angles(math.rad(50),0,0)*RootCF,.4)  
  5803.                 Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5804.                 RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5805.                 LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5806.             end
  5807.        
  5808.         RootPart.CFrame = ocf
  5809.         CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5810.         for i = 0, 9 do
  5811.         sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Pink"),0)
  5812.         end
  5813.         for i = 0, 24 do
  5814.         PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Pink"),0)
  5815.         end
  5816.         sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Pink"))
  5817.         RootPart.Anchored = false
  5818.         Humanoid.WalkSpeed = storehumanoidWS
  5819.         Humanoid.JumpPower = 50
  5820.         attack = false
  5821.     end
  5822. end
  5823.  
  5824. local input = ""
  5825.  
  5826. mouse.KeyDown:connect(function(k)
  5827.     if(k == "w" or k == "a" or k == "s" or k == "d")then
  5828.         input = input .. k
  5829.         local newInput = input
  5830.         coroutine.wrap(function()
  5831.             for i = 1, 25 do
  5832.                 if(newInput ~= input)then break end
  5833.                 swait()
  5834.             end
  5835.             if(newInput == input)then input = "" end
  5836.         end)()
  5837.         if(input == "w" and not AllowRape)then
  5838.             AllowRape = true
  5839.             warn("Rape unlocked! Have fun ;)")
  5840.         elseif(input == "w" and not AllowCata)then
  5841.             AllowCata = true
  5842.             warn("You unlocked CATASTROPHE.")
  5843.         elseif(input == 'd' and ModeOfGlitch == 4 and not attack)then
  5844.             ChaosBegone()
  5845.         end
  5846.     end
  5847. end)
  5848.  
  5849. mouse.KeyDown:connect(function(k)
  5850.     if k == "h" then
  5851.    
  5852.     end
  5853.    
  5854.         if k == "q" and attack == false and ModeOfGlitch ~= 2 then
  5855.                ModeOfGlitch = 2
  5856. storehumanoidWS = 16
  5857. hum.WalkSpeed = 16
  5858. rainbowmode = false
  5859. chaosmode = false
  5860. glitchymode = false
  5861. tl1.Enabled = false
  5862. tl2.Enabled = false
  5863. tl3.Enabled = false
  5864. RecolorTextAndRename("fair",Color3.new(1,1,1),Color3.new(0,1,1))
  5865. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Teal' end)
  5866. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Teal' end)
  5867. newTheme("rbxassetid://1539245059",0,1,1)
  5868. MAINRUINCOLOR = BrickColor.new("Toothpaste")
  5869. for i, v in pairs(mw2:GetChildren()) do
  5870. if v:IsA("Part") then
  5871. v.BrickColor = MAINRUINCOLOR
  5872. v.Material = "Neon"
  5873. end
  5874. end
  5875. for i, v in pairs(mw1:GetChildren()) do
  5876. if v:IsA("Part") then
  5877. v.Transparency = 1
  5878. v.BrickColor = MAINRUINCOLOR
  5879. v.Material = "Neon"
  5880. end
  5881. end
  5882. for i, v in pairs(m:GetChildren()) do
  5883. if v:IsA("Part") then
  5884. v.BrickColor = BrickColor.new("White")
  5885. v.Material = "Ice"
  5886. end
  5887. end
  5888. for i, v in pairs(m2:GetChildren()) do
  5889. if v:IsA("Part") then
  5890. v.BrickColor = BrickColor.new("Pastel light blue")
  5891. v.Material = "Glass"
  5892. end
  5893. end
  5894. for i, v in pairs(m3:GetChildren()) do
  5895. if v:IsA("Part") then
  5896. v.BrickColor = BrickColor.new("Toothpaste")
  5897. v.Material = "Neon"
  5898. end
  5899. end
  5900. for i, v in pairs(extrawingmod1:GetChildren()) do
  5901. if v:IsA("Part") then
  5902. v.Transparency = 1
  5903. v.BrickColor = BrickColor.new("White")
  5904. v.Material = "Neon"
  5905. end
  5906. end
  5907. for i, v in pairs(extrawingmod2:GetChildren()) do
  5908. if v:IsA("Part") then
  5909. v.Transparency = 1
  5910. v.BrickColor = BrickColor.new("White")
  5911. v.Material = "Neon"
  5912. end
  5913. end
  5914. elseif k == "q" and attack == false and ModeOfGlitch == 2 then
  5915. resetmode()
  5916. end
  5917. if k == "f" and attack == false and ModeOfGlitch ~= 69 then
  5918. lustmode()
  5919. elseif k == "f" and attack == false and ModeOfGlitch == 69 then
  5920. resetmode()
  5921. end
  5922. if k == "m" and attack == false and ModeOfGlitch == 1 then
  5923.     RiddleMeThisRiddleMeThat()
  5924. elseif k == "m" and attack == false and ModeOfGlitch == 8376532578634534 then
  5925.     resetmode()
  5926. end
  5927. if k == "e" and attack == false and ModeOfGlitch ~= 3 then
  5928.                ModeOfGlitch = 3
  5929. storehumanoidWS = 16
  5930. hum.WalkSpeed = 16
  5931. rainbowmode = false
  5932. chaosmode = false
  5933. glitchymode = true
  5934. tl1.Enabled = true
  5935. tl2.Enabled = true
  5936. tl3.Enabled = true
  5937. RecolorTextAndRename("rePEAt",Color3.new(0,0,0),Color3.new(0.35,0,1))
  5938. newTheme("rbxassetid://1274310715",0,.93,1.25) -- 474074203
  5939. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'White' end)
  5940. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'White' end)
  5941. MAINRUINCOLOR = BrickColor.new("White")
  5942. for i, v in pairs(mw2:GetChildren()) do
  5943. if v:IsA("Part") then
  5944. v.BrickColor = MAINRUINCOLOR
  5945. v.Material = "Neon"
  5946. end
  5947. end
  5948. for i, v in pairs(mw1:GetChildren()) do
  5949. if v:IsA("Part") then
  5950. v.Transparency = 0
  5951. v.BrickColor = MAINRUINCOLOR
  5952. v.Material = "Neon"
  5953. end
  5954. end
  5955. for i, v in pairs(m:GetChildren()) do
  5956. if v:IsA("Part") then
  5957. v.BrickColor = BrickColor.new("Really black")
  5958. v.Material = "Ice"
  5959. end
  5960. end
  5961. for i, v in pairs(m2:GetChildren()) do
  5962. if v:IsA("Part") then
  5963. v.BrickColor = BrickColor.new("Dark indigo")
  5964. v.Material = "Glass"
  5965. end
  5966. end
  5967. for i, v in pairs(m3:GetChildren()) do
  5968. if v:IsA("Part") then
  5969. v.Transparency = 1
  5970. v.BrickColor = BrickColor.new("Royal purple")
  5971. v.Material = "Neon"
  5972. end
  5973. end
  5974. for i, v in pairs(extrawingmod1:GetChildren()) do
  5975. if v:IsA("Part") then
  5976. v.Transparency = 1
  5977. v.BrickColor = BrickColor.new("White")
  5978. v.Material = "Neon"
  5979. end
  5980. end
  5981. for i, v in pairs(extrawingmod2:GetChildren()) do
  5982. if v:IsA("Part") then
  5983. v.Transparency = 1
  5984. v.BrickColor = BrickColor.new("White")
  5985. v.Material = "Neon"
  5986. end
  5987. end
  5988. elseif k == "e" and attack == false and ModeOfGlitch == 3 then
  5989. resetmode()
  5990. end
  5991. if k == "r" and attack == false and ModeOfGlitch ~= 4 then
  5992.                ModeOfGlitch = 4
  5993. storehumanoidWS = 16
  5994. hum.WalkSpeed = 16
  5995. rainbowmode = false
  5996. glitchymode = false
  5997. chaosmode = true
  5998. tl1.Enabled = true
  5999. tl2.Enabled = true
  6000. tl3.Enabled = true
  6001. RecolorTextAndRename("DISABLE",Color3.new(0,0,0),BrickColor.random().Color)
  6002. newTheme("rbxassetid://1369263130",0,1,1)
  6003. MAINRUINCOLOR = BrickColor.new("Black")
  6004. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6005. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6006. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6007. for i, v in pairs(mw2:GetChildren()) do
  6008. if v:IsA("Part") then
  6009. v.BrickColor = MAINRUINCOLOR
  6010. v.Material = "Neon"
  6011. end
  6012. end
  6013. for i, v in pairs(mw1:GetChildren()) do
  6014. if v:IsA("Part") then
  6015. v.Transparency = 0.75
  6016. v.BrickColor = BrickColor.random()
  6017. v.Material = "Neon"
  6018. end
  6019. end
  6020. for i, v in pairs(m:GetChildren()) do
  6021. if v:IsA("Part") then
  6022. v.BrickColor = BrickColor.new("Black")
  6023. v.Material = "Neon"
  6024. end
  6025. end
  6026. for i, v in pairs(m2:GetChildren()) do
  6027. if v:IsA("Part") then
  6028. v.BrickColor = BrickColor.random()
  6029. v.Material = "Neon"
  6030. end
  6031. end
  6032. for i, v in pairs(m3:GetChildren()) do
  6033. if v:IsA("Part") then
  6034. v.BrickColor = BrickColor.new("Black")
  6035. v.Material = "Neon"
  6036. end
  6037. end
  6038. for i, v in pairs(extrawingmod1:GetChildren()) do
  6039. if v:IsA("Part") then
  6040. v.Transparency = 1
  6041. v.BrickColor = BrickColor.new("White")
  6042. v.Material = "Neon"
  6043. end
  6044. end
  6045. for i, v in pairs(extrawingmod2:GetChildren()) do
  6046. if v:IsA("Part") then
  6047. v.Transparency = 1
  6048. v.BrickColor = BrickColor.new("White")
  6049. v.Material = "Neon"
  6050. end
  6051. end
  6052. elseif k == "r" and attack == false and ModeOfGlitch == 4 then
  6053. resetmode()
  6054. end
  6055.  
  6056. if k == "m" and attack == false and ModeOfGlitch == 4 then
  6057. insanitymode()
  6058. elseif k == "m" and attack == false and ModeOfGlitch == 666666 then
  6059. resetmode()
  6060. end
  6061. if k == "t" and attack == false and ModeOfGlitch ~= 5 then
  6062.                ModeOfGlitch = 5
  6063. storehumanoidWS = 16
  6064. hum.WalkSpeed = 16
  6065. rainbowmode = false
  6066. chaosmode = false
  6067. glitchymode = false
  6068. tl1.Enabled = true
  6069. tl2.Enabled = true
  6070. tl3.Enabled = true
  6071. RecolorTextAndRename("INFINTY",Color3.new(1,1,1),Color3.new(1,1,0.5))
  6072. newTheme("rbxassetid://661079869",0,1.02,1)
  6073. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'New Yeller' end)
  6074. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'New Yeller' end)
  6075. MAINRUINCOLOR = BrickColor.new("Bright yellow")
  6076. for i, v in pairs(mw2:GetChildren()) do
  6077. if v:IsA("Part") then
  6078. v.BrickColor = MAINRUINCOLOR
  6079. v.Material = "Neon"
  6080. end
  6081. end
  6082. for i, v in pairs(mw1:GetChildren()) do
  6083. if v:IsA("Part") then
  6084. v.Transparency = 0
  6085. v.BrickColor = MAINRUINCOLOR
  6086. v.Material = "Neon"
  6087. end
  6088. end
  6089. for i, v in pairs(m:GetChildren()) do
  6090. if v:IsA("Part") then
  6091. v.BrickColor = BrickColor.new("Cool yellow")
  6092. v.Material = "Ice"
  6093. end
  6094. end
  6095. for i, v in pairs(m2:GetChildren()) do
  6096. if v:IsA("Part") then
  6097. v.BrickColor = BrickColor.new("Bright yellow")
  6098. v.Material = "Ice"
  6099. end
  6100. end
  6101. for i, v in pairs(m3:GetChildren()) do
  6102. if v:IsA("Part") then
  6103. v.BrickColor = BrickColor.new("Bright yellow")
  6104. v.Material = "Neon"
  6105. end
  6106. end
  6107. for i, v in pairs(extrawingmod1:GetChildren()) do
  6108. if v:IsA("Part") then
  6109. v.Transparency = 1
  6110. v.BrickColor = BrickColor.new("White")
  6111. v.Material = "Neon"
  6112. end
  6113. end
  6114. for i, v in pairs(extrawingmod2:GetChildren()) do
  6115. if v:IsA("Part") then
  6116. v.Transparency = 1
  6117. v.BrickColor = BrickColor.new("White")
  6118. v.Material = "Neon"
  6119. end
  6120. end
  6121. elseif k == "t" and attack == false and ModeOfGlitch == 5 then
  6122. resetmode()
  6123. end
  6124. if k == "y" and attack == false and ModeOfGlitch ~= 6 then
  6125.                ModeOfGlitch = 6
  6126. storehumanoidWS = 75
  6127. hum.WalkSpeed = 75
  6128. rainbowmode = false
  6129. chaosmode = false
  6130. glitchymode = false
  6131. tl1.Enabled = true
  6132. tl2.Enabled = true
  6133. tl3.Enabled = true
  6134. RecolorTextAndRename("PURE",Color3.new(0,0,0),Color3.new(1,1,1))
  6135. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'White' end)
  6136. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'White' end)
  6137. newTheme("rbxassetid://1102271169",0,1,1)
  6138. MAINRUINCOLOR = BrickColor.new("White")
  6139. for i, v in pairs(mw2:GetChildren()) do
  6140. if v:IsA("Part") then
  6141. v.BrickColor = MAINRUINCOLOR
  6142. v.Material = "Neon"
  6143. end
  6144. end
  6145. for i, v in pairs(mw1:GetChildren()) do
  6146. if v:IsA("Part") then
  6147. v.Transparency = 0
  6148. v.BrickColor = MAINRUINCOLOR
  6149. v.Material = "Neon"
  6150. end
  6151. end
  6152. for i, v in pairs(m:GetChildren()) do
  6153. if v:IsA("Part") then
  6154. v.BrickColor = BrickColor.new("White")
  6155. v.Material = "Ice"
  6156. end
  6157. end
  6158. for i, v in pairs(m2:GetChildren()) do
  6159. if v:IsA("Part") then
  6160. v.BrickColor = BrickColor.new("White")
  6161. v.Material = "Ice"
  6162. end
  6163. end
  6164. for i, v in pairs(m3:GetChildren()) do
  6165. if v:IsA("Part") then
  6166. v.BrickColor = BrickColor.new("White")
  6167. v.Material = "Neon"
  6168. end
  6169. end
  6170. for i, v in pairs(extrawingmod1:GetChildren()) do
  6171. if v:IsA("Part") then
  6172. v.Transparency = 1
  6173. v.BrickColor = BrickColor.new("White")
  6174. v.Material = "Neon"
  6175. end
  6176. end
  6177. for i, v in pairs(extrawingmod2:GetChildren()) do
  6178. if v:IsA("Part") then
  6179. v.Transparency = 1
  6180. v.BrickColor = BrickColor.new("White")
  6181. v.Material = "Neon"
  6182. end
  6183. end
  6184. elseif k == "y" and attack == false and ModeOfGlitch == 6 then
  6185. resetmode()
  6186. end
  6187. if k == "u" and attack == false then
  6188.  
  6189. storehumanoidWS = 50
  6190. hum.WalkSpeed = 50
  6191. rainbowmode = true
  6192. chaosmode = false
  6193. glitchymode = false
  6194. tl1.Enabled = true
  6195. tl2.Enabled = true
  6196. tl3.Enabled = true
  6197.  
  6198. if(ModeOfGlitch == 6127843)then
  6199.     vaporwave = not vaporwave
  6200. end
  6201.  
  6202. if(not vaporwave)then
  6203. RecolorTextAndRename("RAINBOW",Color3.new(1,1,1),Color3.new(1,1,1))
  6204. newTheme("rbxassetid://147930134",0,1,1)
  6205. else
  6206. RecolorTextAndRename("c h i l l  d o w n",Color3.new(1,1,1),Color3.new(1,1,1))
  6207. newTheme("rbxassetid://1308711379",0,1,1)  
  6208. end
  6209.  
  6210.  
  6211.                ModeOfGlitch = 6127843
  6212. MAINRUINCOLOR = BrickColor.new("White")
  6213. for i, v in pairs(mw2:GetChildren()) do
  6214. if v:IsA("Part") then
  6215. v.BrickColor = MAINRUINCOLOR
  6216. v.Material = "Neon"
  6217. end
  6218. end
  6219. for i, v in pairs(mw1:GetChildren()) do
  6220. if v:IsA("Part") then
  6221. v.Transparency = 0
  6222. v.BrickColor = MAINRUINCOLOR
  6223. v.Material = "Neon"
  6224. end
  6225. end
  6226. for i, v in pairs(m:GetChildren()) do
  6227. if v:IsA("Part") then
  6228. v.BrickColor = BrickColor.new("White")
  6229. v.Material = "Neon"
  6230. end
  6231. end
  6232. for i, v in pairs(m2:GetChildren()) do
  6233. if v:IsA("Part") then
  6234. v.BrickColor = BrickColor.new("White")
  6235. v.Material = "Neon"
  6236. end
  6237. end
  6238. for i, v in pairs(m3:GetChildren()) do
  6239. if v:IsA("Part") then
  6240. v.BrickColor = BrickColor.new("White")
  6241. v.Material = "Neon"
  6242. end
  6243. end
  6244. for i, v in pairs(extrawingmod1:GetChildren()) do
  6245. if v:IsA("Part") then
  6246. v.Transparency = 1
  6247. v.BrickColor = BrickColor.new("White")
  6248. v.Material = "Neon"
  6249. end
  6250. end
  6251. for i, v in pairs(extrawingmod2:GetChildren()) do
  6252. if v:IsA("Part") then
  6253. v.Transparency = 1
  6254. v.BrickColor = BrickColor.new("White")
  6255. v.Material = "Neon"
  6256. end
  6257. end
  6258. elseif k == "u" and attack == false and ModeOfGlitch == 6127843 then
  6259. resetmode()
  6260. end
  6261. if k == "p" and attack == false and ModeOfGlitch ~= 1000000 then
  6262.                ModeOfGlitch = 1000000
  6263. storehumanoidWS = 100
  6264. hum.WalkSpeed = 100
  6265. rainbowmode = false
  6266. chaosmode = false
  6267. glitchymode = false
  6268. tl1.Enabled = true
  6269. tl2.Enabled = true
  6270. tl3.Enabled = true
  6271. RecolorTextAndRename("MEGA",Color3.new(0.25,0,1),Color3.new(0.5,0,1))
  6272. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Bright violet' end)
  6273. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Bright violet' end)
  6274. newTheme("rbxassetid://1359036559",0,1,1)
  6275. MAINRUINCOLOR = BrickColor.new("Bright violet")
  6276. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6277. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6278. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6279. for i, v in pairs(mw2:GetChildren()) do
  6280. if v:IsA("Part") then
  6281. v.BrickColor = MAINRUINCOLOR
  6282. v.Material = "Neon"
  6283. end
  6284. end
  6285. for i, v in pairs(mw1:GetChildren()) do
  6286. if v:IsA("Part") then
  6287. v.Transparency = 0
  6288. v.BrickColor = MAINRUINCOLOR
  6289. v.Material = "Neon"
  6290. end
  6291. end
  6292. for i, v in pairs(m:GetChildren()) do
  6293. if v:IsA("Part") then
  6294. v.Color = Color3.new(0.5,0,1)
  6295. v.Material = "Neon"
  6296. end
  6297. end
  6298. for i, v in pairs(m2:GetChildren()) do
  6299. if v:IsA("Part") then
  6300. v.Color = Color3.new(0.25,0,1)
  6301. v.Material = "Neon"
  6302. end
  6303. end
  6304. for i, v in pairs(m3:GetChildren()) do
  6305. if v:IsA("Part") then
  6306. v.Color = Color3.new(0.45,0,1)
  6307. v.Material = "Neon"
  6308. end
  6309. end
  6310. for i, v in pairs(extrawingmod1:GetChildren()) do
  6311. if v:IsA("Part") then
  6312. v.Transparency = 0.75
  6313. v.Color = Color3.new(0.25,0,1)
  6314. v.Material = "Neon"
  6315. end
  6316. end
  6317. for i, v in pairs(extrawingmod2:GetChildren()) do
  6318. if v:IsA("Part") then
  6319. v.Transparency = 0.75
  6320. v.Color = Color3.new(0.5,0,1)
  6321. v.Material = "Neon"
  6322. end
  6323. end
  6324. elseif k == "p" and attack == false and ModeOfGlitch == 1000000 then
  6325. resetmode()
  6326. end
  6327. if k == "m" and attack == false and ModeOfGlitch == 1000000 and ModeOfGlitch ~= 12345678987654321 and (plr.Name == 'Noobygames12' or plr.UserId == 5719877 or AllowCata) then
  6328. newThemeCust("rbxassetid://1504604335",0,1,1)
  6329. attack = true
  6330. hum.WalkSpeed = 0
  6331. MAINRUINCOLOR = BrickColor.new("Royal purple")
  6332. for i = 0, 24, 0.1 do
  6333. swait()
  6334. sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100)
  6335. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  6336. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  6337. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6338. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  6339. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  6340. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  6341. end
  6342. CameraEnshaking(1,1)
  6343. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6344. CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1)
  6345. wait(0.55)
  6346. CameraEnshaking(1,2)
  6347. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  6348. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6349. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6350. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  6351. wait(0.55)
  6352. CameraEnshaking(1,3)
  6353. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  6354. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6355. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  6356. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6357. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6358. CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1)
  6359. wait(0.55)
  6360. CameraEnshaking(10,5)
  6361. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  6362. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  6363. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  6364. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  6365. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1)
  6366. sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
  6367. sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR)
  6368. sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR)
  6369. sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR)
  6370. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6371. sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR)
  6372. sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR)
  6373. sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR)
  6374. sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR)
  6375. sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR)
  6376. for i = 0, 49 do
  6377. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  6378. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  6379. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  6380. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  6381. end
  6382. ModeOfGlitch = 12345678987654321
  6383. storehumanoidWS = 200
  6384. hum.WalkSpeed = 200
  6385. rainbowmode = false
  6386. chaosmode = false
  6387. glitchymode = false
  6388. tl1.Enabled = true
  6389. tl2.Enabled = true
  6390. tl3.Enabled = true
  6391. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Dark indigo' end)
  6392. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Dark indigo' end)
  6393. RecolorTextAndRename("VOID",Color3.new(0.5,0,1),Color3.new(0.75,0,1))
  6394. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6395. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6396. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6397. for i, v in pairs(mw2:GetChildren()) do
  6398. if v:IsA("Part") then
  6399. v.BrickColor = MAINRUINCOLOR
  6400. v.Material = "Neon"
  6401. end
  6402. end
  6403. for i, v in pairs(mw1:GetChildren()) do
  6404. if v:IsA("Part") then
  6405. v.Transparency = 0
  6406. v.BrickColor = MAINRUINCOLOR
  6407. v.Material = "Neon"
  6408. end
  6409. end
  6410. for i, v in pairs(m:GetChildren()) do
  6411. if v:IsA("Part") then
  6412. v.Color = Color3.new(0.5,0,1)
  6413. v.Material = "Neon"
  6414. end
  6415. end
  6416. for i, v in pairs(m2:GetChildren()) do
  6417. if v:IsA("Part") then
  6418. v.Color = Color3.new(0.5,0,1)
  6419. v.Material = "Neon"
  6420. end
  6421. end
  6422. for i, v in pairs(m3:GetChildren()) do
  6423. if v:IsA("Part") then
  6424. v.Color = Color3.new(0.5,0,1)
  6425. v.Material = "Neon"
  6426. end
  6427. end
  6428. for i, v in pairs(extrawingmod1:GetChildren()) do
  6429. if v:IsA("Part") then
  6430. v.Transparency = 0
  6431. v.Color = Color3.new(0.5,0,1)
  6432. v.Material = "Neon"
  6433. end
  6434. end
  6435. for i, v in pairs(extrawingmod2:GetChildren()) do
  6436. if v:IsA("Part") then
  6437. v.Transparency = 0
  6438. v.Color = Color3.new(0.5,0,1)
  6439. v.Material = "Neon"
  6440. end
  6441. attack = false
  6442. end
  6443. elseif k == "m" and attack == false and ModeOfGlitch == 12345678987654321 then
  6444. resetmode()
  6445. end
  6446. if k == "l" and toggleTag == false then
  6447. toggleTag = true
  6448. text.TextTransparency = 0
  6449. text.TextStrokeTransparency = 0
  6450. elseif k == "l" and toggleTag == true then
  6451. toggleTag = false
  6452. text.TextTransparency = 1
  6453. text.TextStrokeTransparency = 1
  6454. end
  6455. if k == "z" and attack == false and (ModeOfGlitch == 1 or ModeOfGlitch == 8376532578634534) then
  6456. ExtinctiveHeartbreak()
  6457. elseif k == "z" and attack == false and ModeOfGlitch == 2 then
  6458. PureBomb()
  6459. elseif k == "z" and attack == false and ModeOfGlitch == 3 then
  6460. scattercorrupt()
  6461. elseif k == "z" and attack == false and ModeOfGlitch == 5 then
  6462. Judgement()
  6463. elseif k == "z" and attack == false and ModeOfGlitch == 4 then
  6464. ChaosGroundStrike()
  6465. elseif k == "z" and attack == false and ModeOfGlitch == 666666 then
  6466. InsaneGroundStrike()
  6467.  
  6468. elseif k == "z" and attack == false and ModeOfGlitch == 69 then
  6469.     ChooseODer()
  6470. elseif k == "z" and attack == false and ModeOfGlitch == 1000000 then
  6471. Starfall()
  6472. elseif k == "z" and attack == false and ModeOfGlitch == 6 then
  6473. yinyangi()
  6474. elseif k == "z" and attack == false and ModeOfGlitch == 6127843 then
  6475. Wip()
  6476. elseif k == "z" and attack == false and ModeOfGlitch == 12345678987654321 then
  6477. StarfallEX()
  6478. end
  6479. if k == "x" and attack == false and ModeOfGlitch == 1000000 then
  6480. StarDivision()
  6481. elseif k == "x" and attack == false and ModeOfGlitch == 6 then
  6482. JusticeBeam()
  6483. end
  6484. if k == "v" and attack == false and ModeOfGlitch == 12345678987654321 then
  6485. UniversalCollapse()
  6486. end
  6487. if k == "b" and attack == false and ModeOfGlitch == 4 then
  6488.  
  6489. end
  6490. if k == "n" and attack == false then
  6491. CorruptBlink()
  6492. end
  6493. if k == "m" and attack == false and ModeOfGlitch == 69 and AllowRape then
  6494. FuckMeSidewaysAndCallMeGay()
  6495. end
  6496. end)
  6497. coroutine.resume(coroutine.create(function()
  6498. while true do
  6499. swait(2)
  6500. if rainbowmode == true or ModeOfGlitch == 6 or glitchymode then
  6501. sphereMK(5,0.15,"Add",root.CFrame*CFrame.new(math.random(-5,5),-6,math.random(-5,5))*CFrame.Angles(math.rad(90),0,0),1.5,1.5,10,-0.015,MAINRUINCOLOR,0)
  6502. end
  6503.  
  6504. end
  6505. end))
  6506.  
  6507.  
  6508. coroutine.resume(coroutine.create(function()
  6509. while true do
  6510. if ModeOfGlitch == 1000000 then
  6511. swait(0.5)
  6512. end
  6513. swait()
  6514. if ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 then
  6515. sphereMK(5,0.5,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),0),1,1,15,-0.01,MAINRUINCOLOR,0)
  6516. end
  6517. if ModeOfGlitch == 12345678987654321 then
  6518. sphereMK(5,math.random(1,2),"Add",root.CFrame*CFrame.new(math.random(-75,75),-25,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),0),1,1,50,-0.01,MAINRUINCOLOR,0)
  6519. end
  6520. end
  6521. end))
  6522.  
  6523.  
  6524. function RandomMaterial()
  6525.     local getRandom;
  6526.     local material;
  6527.     local function IsTerrainMaterial(mat)
  6528.         local isMaterial = pcall(function() workspace:FindFirstChildOfClass'Terrain':GetMaterialColor(mat) end)
  6529.         return isMaterial
  6530.     end
  6531.     getRandom = function()
  6532.         local mat = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())]
  6533.         if(not IsTerrainMaterial(mat))then material = mat else getRandom() end
  6534.     end
  6535.     getRandom()
  6536.     repeat wait() until material
  6537.     return material
  6538. end
  6539. function RandomCaps(str)
  6540.     local new = ""
  6541.     for i = 1, #str do
  6542.         if(math.random(1,2) == 1)then
  6543.             new = new .. (str:sub(i,i):upper())
  6544.         else
  6545.             new = new .. str:sub(i,i)
  6546.         end
  6547.     end
  6548.     return new
  6549. end
  6550.  
  6551. coroutine.resume(coroutine.create(function()
  6552. while true do
  6553. for i = 1, #ODers do
  6554.     local ODer = ODers[i]
  6555.     if(ODer)then
  6556.         local hed = ODer:FindFirstChild'Head'
  6557.         if(ODer.Parent and hed)then
  6558.             sphere(10,"Add",hed.CFrame * cf(0,4,0),vt(6,6,3),0,(ODer.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true,false,true)
  6559.         else
  6560.             table.remove(ODers,i)
  6561.         end
  6562.     else
  6563.         table.remove(ODers,i)
  6564.     end
  6565. end
  6566. if(not kan)then
  6567.     kan = Instance.new("Sound",char)
  6568. end
  6569. kan.Parent = char
  6570. if(plr.UserId == 5719877)then kan.Volume = 3 else  kan.Volume = 1 end
  6571. kan.Pitch = Pitch
  6572. kan.SoundId = MID
  6573. kan.Name = "wrecked"
  6574. kan.Looped = true
  6575. kan:Resume()
  6576. swait()
  6577. if glitchymode == true then
  6578.     local val = math.random(1,255)
  6579.     local color = Color3.fromRGB(val,val,val)
  6580.     pcall(function() Character.ReaperShadowHead.Eye1.Color = color end)
  6581.     pcall(function() Character.ReaperShadowHead.Eye2.Color = color end)
  6582.     tl1.Color = ColorSequence.new(color)
  6583.     tl2.Color = ColorSequence.new(color)
  6584.     tl3.Color = ColorSequence.new(color)
  6585.     tr1.Color = ColorSequence.new(color)
  6586.     tr2.Color = ColorSequence.new(color)
  6587.     tr3.Color = ColorSequence.new(color)
  6588.     for i, v in pairs(mw1:GetChildren()) do
  6589.     if v:IsA("Part") then
  6590.     v.Transparency = 0
  6591.     v.Color = color
  6592.     v.Material = "Neon"
  6593.     end
  6594.     end
  6595.     for i, v in pairs(mw2:GetChildren()) do
  6596.     if v:IsA("Part") then
  6597.     v.Color = color
  6598.     v.Material = "Neon"
  6599.     end
  6600.     end
  6601.     for i, v in pairs(m2:GetChildren()) do
  6602.     if v:IsA("Part") then
  6603.     v.Color = color
  6604.     v.Material = "Neon"
  6605.     end
  6606.     end
  6607.     RecolorTextAndRename((ModeOfGlitch == 3 and RandomCaps"REPEAT"),Color3.new(0,0,0),color)
  6608. end
  6609. if chaosmode or glitchymode then
  6610.     pcall(function() Character.ReaperShadowHead.Eye1.Material = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())] end)
  6611.     pcall(function() Character.ReaperShadowHead.Eye2.Material = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())] end)
  6612. else
  6613.     pcall(function() Character.ReaperShadowHead.Eye1.Material = Enum.Material.Neon end)
  6614.     pcall(function() Character.ReaperShadowHead.Eye2.Material = Enum.Material.Neon end)
  6615. end
  6616. if chaosmode == true then
  6617. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  6618. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  6619. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  6620. RecolorTextAndRename((ModeOfGlitch == 666666 and RandomCaps"FALLEN"),Color3.new(0,0,0),BrickColor.random().Color)
  6621. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.random() end)
  6622. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.random() end)
  6623. for i, v in pairs(mw1:GetChildren()) do
  6624. if v:IsA("Part") then
  6625. v.Transparency = 0.75
  6626. v.BrickColor = BrickColor.random()
  6627. v.Material = "Neon"
  6628. end
  6629. end
  6630. for i, v in pairs(extrawingmod1:GetChildren()) do
  6631. if v:IsA("Part") and ModeOfGlitch == 666666 then
  6632. v.Transparency = 0.75
  6633. v.BrickColor = BrickColor.random()
  6634. v.Material = "Neon"
  6635. elseif v:IsA("Part") then
  6636. v.Transparency = 1
  6637. end
  6638. end
  6639. for i, v in pairs(m2:GetChildren()) do
  6640. if v:IsA("Part") then
  6641. v.BrickColor = BrickColor.random()
  6642. v.Material = "Neon"
  6643. end
  6644. end
  6645. end
  6646. end
  6647. end))
  6648. Humanoid.Name = "STARGLITCHER"
  6649. Humanoid.MaxHealth = math.huge
  6650. Humanoid.Health = math.huge
  6651. Instance.new("ForceField",char).Visible = false
  6652. Humanoid.Animator.Parent = nil
  6653. idleanim=.4
  6654. while true do
  6655. if rainbowmode == false and chaosmode == false and glitchymode == false then
  6656. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6657. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6658. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6659. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6660. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6661. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6662. end
  6663. if rainbowmode == true then
  6664. pcall(function() Character.ReaperShadowHead.Eye1.Color = Color3.new(r/255,g/255,b/255) end)
  6665. pcall(function() Character.ReaperShadowHead.Eye2.Color = Color3.new(r/255,g/255,b/255) end)
  6666. if(not vaporwave)then
  6667.     RecolorTextAndRename("RAINBOW",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500))
  6668. else
  6669.     RecolorTextAndRename("Vaporwave",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500))
  6670. end
  6671. MAINRUINCOLOR = BrickColor.new("White")
  6672. tr1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6673. tr2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6674. tr3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6675. tl1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6676. tl2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6677. tl3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6678. for i, v in pairs(m:GetChildren()) do
  6679. if v:IsA("Part") then
  6680. v.Color = Color3.new(r/255,g/255,b/255)
  6681. end
  6682. end
  6683. for i, v in pairs(m2:GetChildren()) do
  6684. if v:IsA("Part") then
  6685. v.Color = Color3.new(r/255,g/255,b/255)
  6686. end
  6687. end
  6688. for i, v in pairs(m3:GetChildren()) do
  6689. if v:IsA("Part") then
  6690. v.Color = Color3.new(r/255,g/255,b/255)
  6691. end
  6692. end
  6693. for i, v in pairs(mw1:GetChildren()) do
  6694. if v:IsA("Part") then
  6695. v.Color = Color3.new(r/255,g/255,b/255)
  6696. v.Material = "Neon"
  6697. end
  6698. end
  6699. for i, v in pairs(mw2:GetChildren()) do
  6700. if v:IsA("Part") then
  6701. v.Color = Color3.new(r/255,g/255,b/255)
  6702. v.Material = "Neon"
  6703. end
  6704. end
  6705. end
  6706. CameraManager()
  6707. swait()
  6708. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  6709. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  6710. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  6711. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  6712. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  6713. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  6714.  
  6715. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  6716. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  6717. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  6718. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  6719. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  6720. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  6721.   sine = sine + change
  6722. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  6723. local velderp=RootPart.Velocity.y
  6724. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  6725. if equipped==true or equipped==false then
  6726. if attack==false then
  6727. idle=idle+1
  6728. else
  6729. idle=0
  6730. end
  6731. if idle>=500 then
  6732. if attack==false then
  6733. --Sheath()
  6734. end
  6735. end
  6736. if RootPart.Velocity.y > 1 and hitfloor==nil then
  6737. Anim="Jump"
  6738. if attack==false then
  6739. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6740. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6741. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  6742. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  6743. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  6744. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  6745. end
  6746. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  6747. Anim="Fall"
  6748. if attack==false then
  6749. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6750. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6751. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6752. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6753. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1)
  6754. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1)
  6755. end
  6756. elseif torvel<1 and hitfloor~=nil then
  6757. Anim="Idle"
  6758. if attack==false then
  6759. if ModeOfGlitch == 1 then
  6760. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
  6761. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
  6762. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
  6763. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2.5 * math.cos(sine / 32)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(-20 - 5 * math.cos(sine / 0.465))),.1)
  6764. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1)
  6765. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6766.  
  6767. elseif ModeOfGlitch == 2 or ModeOfGlitch == 6127843 then
  6768. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-7.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6769. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6770. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6771. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6772. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6773. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6774.  
  6775. elseif ModeOfGlitch == 3 then
  6776. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 1 * math.cos(sine / 34))),.1)
  6777. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(20),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6778. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1)
  6779. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1)
  6780. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(math.random(5,15)),math.rad(-5),math.rad(15 + 7.5 * math.cos(sine / 12.5))),.1)
  6781. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(math.random(5,15)),math.rad(5),math.rad(-15 - 7.5 * math.cos(sine / 12.5))),.1)
  6782. elseif ModeOfGlitch == 4 then
  6783. RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1)
  6784. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1)
  6785. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6786. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6787. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6788. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6789. elseif ModeOfGlitch == 69 then
  6790. RootJoint.C0 = RootJoint.C0:lerp(cf(0,0,0)*angles(0,0,math.rad(0+5*math.cos(sine/16)))*RootCF,.1)
  6791. Torso.Neck.C0 = Torso.Neck.C0:lerp(necko*angles(0,0,-math.rad(0+5*math.cos(sine/16))),.1)
  6792. LH.C0 = LH.C0:lerp(cf(-1-math.rad(0+5*math.cos(sine/16)),-1+math.rad(0+5*math.cos(sine/16)),0)*angles(0,0,-math.rad(0+5*math.cos(sine/16)))*angles(math.rad(-15),math.rad(25),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6793. RH.C0 = RH.C0:lerp(cf(1-math.rad(0+5*math.cos(sine/16)),-1-math.rad(0+5*math.cos(sine/16)),0)*angles(0,0,-math.rad(0+5*math.cos(sine/16)))*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  6794. LW.C0 = LW.C0:lerp(cf(-1.5,0.5,0)*cf(0,-.15,0)*angles(math.rad(15),0,math.rad(20)),.1)
  6795. RW.C0 = RW.C0:lerp(cf(1.5,0.5,0)*angles(0,0,math.rad(5+5*math.sin(sine/16))),.1)
  6796. elseif ModeOfGlitch == 8376532578634534 then
  6797. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  6798. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6799. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)  
  6800. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(-25),0)*angles(math.rad(0 - 25 * math.cos(sine / 0.1164)),math.rad(0 - 30 * math.cos(sine / 0.25)),math.rad(0 - 30 * math.cos(sine / 0.465))),.1)
  6801. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  6802. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  6803.        
  6804. elseif ModeOfGlitch == 666666 then
  6805. RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1)
  6806. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1)
  6807. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6808. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6809. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6810. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6811.  
  6812. elseif ModeOfGlitch == 5 then
  6813. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6814. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6815. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6816. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6817. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(-30)),.1)
  6818. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  6819.  
  6820. elseif ModeOfGlitch == 1000000 or ModeOfGlitch == 6 then
  6821. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6822. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6823. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6824. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  6825. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  6826. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  6827.  
  6828. elseif ModeOfGlitch == 12345678987654321 then
  6829. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6830. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6831. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-40)),.1)
  6832. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(40)),.1)
  6833. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6834. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6835. end
  6836. end
  6837. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  6838. Anim="Walk"
  6839. if attack==false then
  6840. if ModeOfGlitch == 1 then
  6841. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/1.5,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/8))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6842. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/1.5,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/8))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6843. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.1 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6844. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6845. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6846. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6847. elseif ModeOfGlitch == 4 then
  6848. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/2,.4*math.cos(sine/4)/2)*angles(math.rad(2-4*math.cos(sine/10))-math.sin(sine/10)/2,0,0)*angles(0,math.rad(90),0),.1)
  6849. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/2,-.4*math.cos(sine/4)/2)*angles(math.rad(2+3*math.cos(sine/10))+math.sin(sine/10)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6850. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  6851. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6852. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 - 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6853. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6854. elseif ModeOfGlitch == 666666 then
  6855. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/2,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/10))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6856. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/2,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/10))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6857. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  6858. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6859. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6860. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6861.  
  6862. elseif ModeOfGlitch ~= 1 or ModeOfGlitch ~= 4 then
  6863. RH.C0=clerp(RH.C0,cf(1,-.85-.4*math.cos(sine/8)/1.5,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/8))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6864. LH.C0=clerp(LH.C0,cf(-1,-.85+.4*math.cos(sine/8)/1.5,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/8))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6865. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6866. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 5 * math.cos(sine / 8))),.1)
  6867. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6868. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 10 * math.cos(sine / 4))),.1)
  6869. end
  6870. end
  6871. elseif torvel>=22 and hitfloor~=nil then
  6872. Anim="Run"
  6873. if attack==false then
  6874. if ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 and ModeOfGlitch ~= 4 and ModeOfGlitch ~= 6 and ModeOfGlitch ~= 8376532578634534 then
  6875. RH.C0=clerp(RH.C0,cf(1,-1-.4*math.cos(sine/6)/2,.8*math.cos(sine/6)/2)*angles(math.rad(0-65*math.cos(sine/6))-math.sin(sine/6)/1.5,0,0)*angles(0,math.rad(90),0),.1)
  6876. LH.C0=clerp(LH.C0,cf(-1,-1+.4*math.cos(sine/6)/2,-.8*math.cos(sine/6)/2)*angles(math.rad(0+65*math.cos(sine/6))+math.sin(sine/6)/1.5,0,0)*angles(0,math.rad(-90),0),.1)
  6877. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1)
  6878. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1)
  6879. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 105 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1)
  6880. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 - 105 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1)
  6881. elseif ModeOfGlitch == 666666 then
  6882. RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6883. LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6884. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + .125 * math.cos(sine / 3))*angles(math.rad(25),math.rad(0),math.rad(0 - 5 * math.cos(sine / 6))),.1)
  6885. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6886. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6887. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6888.  
  6889. elseif ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 4 or ModeOfGlitch == 6 or ModeOfGlitch == 8376532578634534 then
  6890. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  6891. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  6892. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  6893. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  6894. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(30 + 2.5 * math.cos(sine / 28))),.2)
  6895. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-30 - 2.5 * math.cos(sine / 28))),.2)
  6896. end
  6897. end
  6898. end
  6899. end
  6900. end
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