Advertisement
Guest User

Untitled

a guest
Feb 18th, 2019
64
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.36 KB | None | 0 0
  1. Unhandled Exception: System.ArgumentException: FrontFace "0" is not valid!
  2. at Ryujinx.Graphics.Gal.OpenGL.OGLEnumConverter.GetFrontFace(GalFrontFace FrontFace) in C:\ryujinx\Ryujinx\Ryujinx.Graphics\Gal\OpenGL\OGLEnumConverter.cs:line 16
  3. at Ryujinx.Graphics.Gal.OpenGL.OGLPipeline.Bind(GalPipelineState New) in C:\ryujinx\Ryujinx\Ryujinx.Graphics\Gal\OpenGL\OGLPipeline.cs:line 162
  4. at Ryujinx.Graphics.Graphics3d.NvGpuEngine3d.DispatchRender(NvGpuVmm Vmm, GalPipelineState State) in C:\ryujinx\Ryujinx\Ryujinx.Graphics\Graphics3d\NvGpuEngine3d.cs:line 929
  5. at Ryujinx.Graphics.Graphics3d.NvGpuEngine3d.VertexEndGl(NvGpuVmm Vmm, GpuMethodCall MethCall) in C:\ryujinx\Ryujinx\Ryujinx.Graphics\Graphics3d\NvGpuEngine3d.cs:line 127
  6. at Ryujinx.Graphics.Graphics3d.NvGpuEngine3d.CallMethod(NvGpuVmm Vmm, GpuMethodCall MethCall) in C:\ryujinx\Ryujinx\Ryujinx.Graphics\Graphics3d\NvGpuEngine3d.cs:line 90
  7. at Ryujinx.Graphics.Graphics3d.MacroInterpreter.Send(NvGpuVmm Vmm, Int32 Value) in C:\ryujinx\Ryujinx\Ryujinx.Graphics\Graphics3d\MacroInterpreter.cs:line 413
  8. at Ryujinx.Graphics.Graphics3d.MacroInterpreter.Step(NvGpuVmm Vmm, Int32[] Mme) in C:\ryujinx\Ryujinx\Ryujinx.Graphics\Graphics3d\MacroInterpreter.cs:line 193
  9. at Ryujinx.Graphics.Graphics3d.MacroInterpreter.Execute(NvGpuVmm Vmm, Int32[] Mme, Int32 Position, Int32 Param) in C:\ryujinx\Ryujinx\Ryujinx.Graphics\Graphics3d\MacroInterpreter.cs:line 88
  10. at Ryujinx.Graphics.Graphics3d.NvGpuFifo.Call3dMethod(NvGpuVmm Vmm, GpuMethodCall MethCall) in C:\ryujinx\Ryujinx\Ryujinx.Graphics\Graphics3d\NvGpuFifo.cs:line 161
  11. at Ryujinx.Graphics.Graphics3d.NvGpuFifo.CallMethod(NvGpuVmm Vmm, GpuMethodCall MethCall) in C:\ryujinx\Ryujinx\Ryujinx.Graphics\Graphics3d\NvGpuFifo.cs:line 91
  12. at Ryujinx.Graphics.DmaPusher.CallMethod(Int32 Argument) in C:\ryujinx\Ryujinx\Ryujinx.Graphics\DmaPusher.cs:line 188
  13. at Ryujinx.Graphics.DmaPusher.Step() in C:\ryujinx\Ryujinx\Ryujinx.Graphics\DmaPusher.cs:line 93
  14. at Ryujinx.GlScreen.RenderLoop() in C:\ryujinx\Ryujinx\Ryujinx\Ui\GLScreen.cs:line 68
  15. at System.Threading.Thread.ThreadMain_ThreadStart()
  16. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
  17. --- End of stack trace from previous location where exception was thrown ---
  18. at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement