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  1. New Playable Character: Zero
  2.  
  3. Overview
  4.  
  5. CLASS: Zero
  6. EQUIPMENT TYPE: Warrior
  7. ALPHA MAIN WEAPON: Long Sword
  8. BETA MAIN WEAPON: Heavy Sword
  9. ATTACK DISTANCE: Mid
  10. MOBILITY: High
  11. HP: Mid
  12. MP: None
  13. PRIMARY STAT: Strength (STR)
  14.  
  15.  
  16. Child of the Goddess
  17.  
  18. Zero is the child of Rhinne, the Transcendence of Time. Born from her tears in an attempt to free her powers from the Black Mage, but things would not go as planned as the Black Mage figured out her plan. The child was split in two, Alpha a male and Beta a female, and imprisoned in the Mirror World.
  19.  
  20. Only with their powers combined will Alpha and Beta be able to break free from Mirror World and ascend to be the next Transcendence of Time.
  21.  
  22.  
  23. Zero starts at Lv. 100.
  24. Zero has a special name tag.
  25. Zero will start with 48 inventory slots for Equip, Use, Setup, and Etc.
  26. Item drops in Maple World will be restricted to basic loot and quest items form normal monsters. The restrictions will be lifted after completing the story.
  27. Experience cannot be gained in Maple World until completing the story.
  28. Quests in Maple World will be unavailable until completing the story.
  29. A single cosmetic coupon can be used on just Alpha, Beta, or both.
  30. Zero’s Character Card will increase EXP obtained be 4% on 110, 6% on 130, 8% on 160, and 10% on 200.
  31. Alpha and Beta will have 2 separate HP and TP bars.
  32. The character on standby will quickly regain HP and TP.
  33.  
  34. Mirror World
  35.  
  36. The Mirror World is a construct of the Black Mage made with the goddess Rhinne’s power to imprison Zero and control the source of their power. It is only a shard of Maple World, copied but not reproduced. It is an unstable, incomplete shadow.
  37.  
  38. The Mirror World is broken up into hub towns that mirror certain locations from Maple World, such as Leafre and Henesys. Each location will have a set of premium dungeons to quest and train in. Dungeons can be started solo or in a group.
  39.  
  40. Zero will also be able to directly invite other Zero characters into one of the Mirror World dungeons by using the “Attempt Intrusion” feature. This can be activated after entering a Mirror World dungeon and selecting the red “Attempt Intrusion” button under the map. A list of Zeros in the hub map and Zeros in your friend list can be invited.
  41.  
  42.  
  43. Zero’s Temple
  44.  
  45. Alpha and Beta will not be alone in their struggle to break free from Mirror World. Devout priests of the Transcendence of Time will help guide and train them for the journey ahead.
  46.  
  47. Zero’s Temple will be home of a number of priests that will offer useful services such as a Beautician, Storage Keeper, and Quartermaster.
  48.  
  49. Dello will offer to train Zero in any profession. And for a fee and some fatigue, Dello will also give lessons to increase mastery over a selected profession. Dello’s lessons will only bring professions up to Lv. 10.
  50.  
  51. Next to Dello is a book shelf. Zero will be able to read from this book shelf 3 times a day to raise a random trait.
  52.  
  53. Cello, the quartermaster will sell a number of useful items, equipment, and crafting material. Besides the crafting material, Cello will only accept Time Coins for his wares, which can be obtained while running the dungeons in Mirror World.
  54.  
  55.  
  56. Time Coin (5) – Mastery Book 20
  57. Time Coin (5) – Mastery Book 30
  58. Time Coin (30) – Knight’s Badge Chest: Rewards a random stats, 7 day duration badge
  59. Time Coin (100) – Saint Wing Knight Hat: Lv 120 Zero Set
  60. Time Coin (150) – Saint Wing Knight Suit: Lv 120 Zero Set
  61. Time Coin (100) – Saint Wing Knight Gloves: Lv 120 Zero Set
  62. Time Coin (100) – Saint Wing Knight Shoes: Lv 120 Zero Set
  63. Time Coin (100) – Saint Wing Cape: Lv 120 Zero Set
  64. Time Coin (70) – Saint Wing Knight Belt: Lv 120 Zero Set
  65. Time Coin (70) – Saint Wing Knight Shoulder: Lv 120 Zero Set
  66. Time Coin (20) – Scroll for Two-Handed Weapon for ATT 60%
  67. Time Coin (30) – Scroll for Two-Handed Weapon for ATT 80%
  68. Time Coin (20) – Scroll for Armor for STR 60%
  69. Time Coin (30) – Scroll for Armor for STR 80%
  70. Time Coin (20) – Scroll for Accessory for STR 60%
  71. Time Coin (30) – Scroll for Accessory for STR 80%
  72. Time Coin (500) – Marx Von Leon Lucky Item Scroll: 50% chance to change Zero’s weapon to the Marx Von Leon set
  73. Time Coin (500) – Grand Agares Lucky Item Scroll: 50% chance to change Zero’s weapon to the Grand Agares set
  74. Time Coin (500) – Emperor Brave Lucky Item Scroll: 50% chance to change Zero’s weapon to the Emperor Brave set
  75. Time Coin (500) – Sovereign Brave Lucky Item Scroll: 50% chance to change Zero’s weapon to the Sovereign Brave set
  76. Time Coin (10) – Unidentified Love Letter: Gives a random amount of charm
  77. Time Coin (5) – Spring of Rebirth: Gives access to [Mirror World] Kritias dungeon
  78. Time Coin (500) – Gold Label Knight Hat Recipe: Recipe for the Lv. 140 Zero set
  79. Time Coin (700) – Gold Label Knight Suit Recipe: Recipe for the Lv. 140 Zero set
  80. Time Coin (500) – Gold Label Knight Shoes Recipe: Recipe for the Lv. 140 Zero set
  81. Time Coin (500) – Gold Label Knight Gloves Recipe: Recipe for the Lv. 140 Zero set
  82. Time Coin (500) – Gold Label Knight Cape Recipe: Recipe for the Lv. 140 Zero set
  83. Time Coin (400) – Gold Label Knight Belt Recipe: Recipe for the Lv. 140 Zero set
  84. Time Coin (400) – Gold Label Knight Shoulder Recipe: Recipe for the Lv. 140 Zero set
  85. Time Coin (10)Dimension Fragment: Used for making the Lv. 140 Zero set
  86. Time Coin (100) – Two Rice Cakes on Top of My Head
  87. Time Coin (200) – Broken Glasses
  88. Time Coin (300) – Brilliant Altaire Earrings
  89. Time Coin (400) – Symbol of Eternal Love
  90. Time Coin (500) – Fashionable Lord Pirate Hat
  91. Time Coin (300) – Kenta’s Goggles
  92.  
  93. Equipment
  94.  
  95. Zero will use a unique evolving weapon that grows with them. Alpha will wield the long sword Lazuli, while Beta the heavy sword Lapis. These weapons will upgrade every 10 levels up to level 170.
  96.  
  97. After completing chapter 1 of the main story, Lazuli and Lapis can only be enhanced through a special weapon UI accessible from the weapon button on the bottom left of the equipment inventory window.
  98.  
  99. Only 1 scroll or enhancement item is needed to upgrade both weapons. When the weapon evolves, you will have the option to carry over all enhancements or to reset the weapon.
  100.  
  101. By defeating enemies and completing dungeons in Mirror World, Zero will also accumulate WP (Weapon Point), which with a small meso fee can be used to reset and possible upgrade Lazuli and Lapis’ potential.
  102.  
  103. Because Zero is unable to unequip their weapons, Lucky Item Scrolls have been added to turn Lazuli and Lapis into a piece for another equipment set. These scrolls will not change the stats of the weapons but will instead count the weapons towards the set bonus of the scroll used. Visit Cello in Zero’s Temple to obtain a few of these Lucky Item Scrolls.
  104.  
  105. If you are unlucky enough to blow up your weapon, their stats will reset back to their unenhanced state.
  106.  
  107.  
  108. Alpha and Beta will share 1 set of equipment.
  109. Zero cannot equip gender specific equipment, but can equip all gender types of cash equipment
  110. A single piece of cash equipment can be worn by both Alpha and Beta, or each can wear a different piece.
  111.  
  112. Skills
  113.  
  114. Zero will utilize a combination combo system that will allow them to perform powerful and spectacular combos by just pressing one attack key. Each attack will belong in a preset combination and by repeatedly pressing the key for the first attack in the combination, the follow up attacks will be performed. For example by just using the skill Moon Strike, the first attack will be Moon Strike, followed by Piercing Thrust, and ending with Shadow Strike.
  115.  
  116. Along with the combination attacks, Zero will also be able to tag team the enemies. By using an attack of the character on standby, both characters attack together for the next 3 seconds. Each attack will have a corresponding assist skill that the other character will perform.
  117.  
  118.  
  119. Zero uses TF (Time Force) instead of MP.
  120. TF rapidly regenerates and can be used almost without limit.
  121. Zero has no Hyper skills, but instead have Transcendent skills that unlock at certain levels.
  122.  
  123. Shared Skills
  124.  
  125. Passive Skill
  126. Rhinne’s Blessing: Link Skill : At Master Level: Incoming damage reduced: 15%, Ignore DEF: 10%. Master Level: 5. Strengthen this skill by collecting Goddess Teardrops.
  127. Dual Combat : A battle style unique to Alpha and Beta. Master Level: 1
  128. [Tag]: Use a skill of the character on standby to switch attackers, Cooldown: 3 sec
  129. [Assist]: After using Tag to switch, the character on standby will continue to assist attacking, Duration: 3 sec
  130. Resolution Time : At Master Level: Damage: +30%, STR: +50, Max HP: +15%, Max Speed: +20. Master Level: 5. Strengthen this skill by collecting Goddess Teardrops.
  131.  
  132. Active Skill
  133. Temple Recall : TF Cost: 10, returns to Zero’s Temple, Cooldown: 30 sec. Master Level 1
  134. Divine Force : TF Cost: 20, Weapon/Magic ATT: +20, Weapon/Magic DEF: +500, Elemental Resistance: +10%, Abnormal Status Resistance: +10%. Master Level: 1. Buffs all nearby party members. Cannot be used with Divine Speed.
  135. Divine Speed : TF Cost: 20, Movement Speed: +20, Jump: +10, Avoidability: +300, Accuracy: +200, Attack Speed: +1. Master Level: 1. Buffs all nearby party members. Cannot be used with Divine Force.
  136. Burst Jump : TF Cost: 5, while jumping, use the jump key to jump a certain distance. Can be linked with Burst Step. Master Level 1
  137. Burst Step : TF Cost: 5, double-tab an arrow key to move in that direction. Can be used on ladder or rope. Can be linked with Burst Jump.
  138. Rhinne’s Protection : TF Cost: 10, All stats: +15%, Duration: 900 sec. Master Level 1. Buffs team members.
  139.  
  140. Alpha Skills
  141.  
  142. Attack Skill
  143. Moon Strike : Level Require: 100: At Master Level: TF Cost: 3, Damage: 180%, Number of Attacks: 4, Max Enemies Hit: 8. Master Level: 10. Assist Skill: Rising Slash
  144. Piercing Thrust : Level Require: 100: At Master Level: TF Cost: 5, Damage: 250%, Number of Attacks: 4, Max Enemies Hit: 8. Master Level: 10. Assist Skill: Air Raid/Air Riot
  145. Shadow Strike : Level Require: 100: At Master Level: TF Cost: 7, Damage: 310%, Number of Attacks: 5, Max Enemies Hit: 8. Master Level: 10. Assist Skill: Rising Slash
  146. [Blade ]: Damage: 310%, Number of Attacks: 1, Max Enemies Hit: 8.
  147. Flash Assault: Level Require: 110: At Master Level: TF Cost: 9, Damage: 360%, Number of Attacks: 4, Max Enemies Hit: 8, Cooldown: 5 sec. Master Level: 10. Assist Skill: Flash Cut
  148. Spin Cutter : Level Required: 115: At Master Level: TF Cost: 11, Damage: 420%, Number of Attacks: 4, Max Enemies Hit: 8. Master Level: 10. Assist Skill: Throwing Weapon/Advanced Throwing Weapon
  149. Advanced Spin Cutter : Level Required: 150: At Master Level: TF Cost: 11, Damage: 560%, Number of Attacks: 5, Max Enemies Hit: 8. Master Level: 20. Assist Skill: Throwing Weapon/Advanced Throwing Weapon. Replaces Spin Cutter. Requires Mastery Book
  150. [Blade]: Damage: 560%, Number of Attacks: 1, Max Enemies Hit: 8.
  151. Rolling Cross : Level Requires: 120: At Master Level: TF Cost: 13, Damage: 610%, Number of Attacks: 5, Max Enemies Hit: 8, Cooldown: 10 sec. Master Level: 20. Assist Skill: Spin Driver
  152. Grand Rolling Cross : Level Required: 160: At Master Level: TF Cost: 13, Damage: 760%, Number of Attacks: 6, Max Enemies Hit: 8. Master Level: 30. Assist Skill: Spin Driver. Replaces Rolling Cross. Requires Mastery Book
  153. [Blade]: Damage: 760%, Number of Attacks: 1, Max Enemies Hit: 8, Cooldown: 10 sec.
  154. Rolling Assault: Level Required: 130: At Master Level: TF Cost: 15, Damage: 650%, Number of Attacks: 5, Max Enemies Hit: 8. Master Level; 20. Assist Skill: Spin Driver
  155. Advanced Rolling Assault : Level Required: 170: At Master Level: TF Cost: 15, Damage: 800%, Number of Attacks: 6, Max Enemies Hit: 8. Master level: 30. Assist Skill: Spin Driver. Replaces Rolling Assault. Requires Mastery Book
  156. [Blade]: Damage: 800%, Number of Attacks: 1, Max Enemies Hit: 8.
  157. Wind Cutter : Level Required: 140: At Master Level: TF Cost: 17, Damage: 350%, Number of Attacks: 4, Max Enemies Hit: 8. Master Level: 10. Assist Skill: Giga Crash
  158. [Vortex]: Damage: 350% per 0.5 sec, Number of Attacks: 1, Max Enemies Hit: 8, Duration: 3 sec, Cooldown: 15 sec.
  159. Wind Striker : Level Required: 145: At Master Level: TF Cost: 19, Damage: 535%, Number of Attacks: 4, Max Enemies Hit: 8. Master Level: 10. Assist Skill: Falling Star
  160. Storm Break : Level Required: 150: At Master Level: TF Cost: 21, Damage: 510%, Number of Attacks: 4, Max Enemies Hit: 8. Master Level: 20. Assist Skill: Earth Break/Advanced Earth Break
  161. [Vortex]: Damage: 510%, Number of Attacks: 2, Max Enemies Hit: 8, Duration: 3 sec.
  162. Advanced Storm Break : Level Required: 180: At Master Level: TF Cost: 21, Damage: 720%, Number of Attacks: 5, Max Enemies Hit: 8, Instant KO Chance: 10%. Master Level: 30. Assist Skill: Earth Break/Advanced Earth Break. Replaces Storm Break. Requires Mastery Book
  163. [Vortex] Damage: 720% per 0.5 sec, Number of Attacks: 2, Duration of Vortex: 3 sec.
  164. [Shocking Field] Damage: 270% per 1 sec, Max Enemies Hit: 8, Duration 3 sec.
  165.  
  166. Passive Skill
  167. Long Sword Mastery: At Master Level: Long Sword Mastery: +70%, Attack Power: +50, Speed: +30, Jump: +20, Attack Speed: +3 step, Ignore DEF: +50%. Master Level: 10
  168. Time Generator : Level Required: 110: At Master Level: Alpha’s Time Force Recovery Rate: +30%, 25% chance of recovering 10 Time Force when attacking. Master Level: 20
  169. Reinforce Body : Level Required: 130: At Master Level: Alpha’s HP: +30%, Max Time Force: +30%, Critical Rate: +40%. Master Level: 20
  170. Divine Leer : Level Required: 160: At Master Level: Alpha’s Min/Max Critical Damage: +50%. When attacking, 15% chance of causing 200% damage for 15 sec, every 1 sec and replenishes 10% of max HP. Master Level: 20
  171.  
  172. Beta Skills
  173.  
  174. Attack Skill
  175. Rising Slash : Level Required: 100: At Master Level: TF Cost: 3, Damage: 630%, Number of Attacks: 2, Max Enemies Hit: 6. Master Level: 10. Assist Skill: Moon Strike
  176. Air Raid : Level Required: 100: At Master Level: TF Cost: 5, Damage: 680%, Number of Attacks: 2, Max Enemies Hit: 6. Master Level: 10. Assist Skill: Piercing Thrust
  177. Air Riot : Level Required: 150: At Master Level: TF Cost: 5, Damage: 980%, Number of Attacks: 3, Max Enemies Hit: 6. Master Level: 20. Assist Skill: Piercing Thrust. Replaces Air Raid. Requires Mastery Book
  178. [Shock Wave] Damage: 980%, Number of Attacks: 3, Max Enemies Hit: 6, Chance to Stun: 100%, Duration: 3 sec.
  179. Flash Cut : Level Required: 105: At Master Level: TF Cost: 7, Damage: 720%, Number of Attacks: 2, Max Enemies Hit: 6, Cooldown: 5 sec. Master Level: 10. Assist Skill: Flash Assault:
  180. Throwing Weapon : Level Required: 110: At Master Level: TF Cost: 9, Damage: 450%, Number of Attacks: 2, Max Enemies Hit: 6. Master Level: 10. Assist Skill: Spin Cutter/Advanced Spin Cutter
  181. Advanced Throwing Weapon : Level Required: 155: At Master Level: TF Cost: 9, Damage: 650% every 0.3 sec, Number of Attacks: 2, Max Enemies Hit: 6, Duration: 4 sec. Master Level: 20. Replaces Throwing Weapon. Requires Mastery Book
  182. Spin Driver : Level Required: 115: At Master Level: TF Cost: 11, Damage: 840%, Number of Attacks: 2, Max Enemies Hit: 6. Cooldown: 10 sec. Master Level: 20. Assist Skill: Rolling Cross/Grand Rolling Cross
  183. Wheel Wind : Level Required: 125: At Master Level: TF Cost: 13 per 1 sec, Damage: 260% per 0.1 sec, Number of Attacks: 1, Max Enemies Hit: 6, Duration: 5 sec. Master Level: 20. Assist Skill: Rolling Assault: Advanced Rolling Assault
  184. Advanced Wheel Wind : Level Required: 165: At Master Level: TF Cost: 13 per 1 sec, Damage: 440, Number of Attacks: 1, Max Enemies Hit: 6, Duration: 7 sec. Master Level: 30. Assist Skill: Rolling Assault/Advanced Rolling Assault. Replaces Wheel Wind. Requires Mastery Book
  185. Giga Crash : Level Required: 135: At Master Level: TF Cost: 15, Damage: 810%, Number of Attacks: 2, Max Enemies hit: 6, Cooldown: 15 sec, Master Level: 10. Assist Skill: Wind Cutter
  186. Falling Star : Level Required: 140: At Master Level: TF Cost: 17, Damage: 720%, Number of Attacks: 2, Max Enemies Hit: 6. Master Level: 10. Assist Skill: Wind Striker
  187. [Shock Wave] Damage: 720%, Number of Attacks: 1, Max Enemies Hit: 6.
  188. Earth Break : Level Required: 145: At Master Level: TF Cost: 19, Damage: 810%, Number of Attacks: 3, Max Enemies Hit: 6. Master Level: 20. Assist Skill: Storm Break/Advanced Storm Break
  189. [Shock Wave] Damage: 810%, Number of Attacks: 3, Max Enemies Hit: 6.
  190. Advanced Earth Break : Level Required: 170: At Master Level: TF Cost: 19, Damage: 1020%, Number of Attacks: 4, Max Enemies Hit: 6, Instant KO Chance: 20%. Master Level: 20. Assist Skill: Storm Break/Advanced Storm Break. Replaces Earth Break. Requires Mastery Book
  191. [Shock Wave] Damage: 1020%, Number of Attacks: 3, Max Enemies Hit: 6.
  192. [Shock Field] Damage: 400% per 1 sec, Max Enemies Hit: 6, Duration: 5 sec.
  193.  
  194. Passive Skill
  195. Heavy Sword Mastery : At Master Level: Heavy Sword Mastery: +70%, Boss ATT: +50%, Attack Power: +100, Attack Speed: +2 step. Master Level: 10. The fewer monsters hit, the more damage it will do (15% per monster)
  196. Solid Body : Level Required: 110: At Master Level: Weapon/Magic DEF: +2000, Abnormal Status Resistance: +50%, All Elemental Resistance: +50%, Stance Rate: +100%. Master Level: 20
  197. Armor Split : Level Required: 130: At Master Level: When Beta attacks there is a 20% chance of dropping the target’s defense rate by 10% for 20 sec. Can be stacked up to 5 times. Master Level: 20
  198. Immune Barrier : Level Required: 165: At Master Level: Respond to enemy attacks with a 25% chance of creating a barrier that blocks up to 50% of Max HP for 15 sec. Master level: 20
  199. Critical Bind : Level Required: 185: At Master Level: Beta’s Attack Bind Chance: 10%, Duration 5 sec, Targets have 30% additional Critical Rate when Alpha Attacks. The Bind effect will expire after inflicting damage proportional to the remaining effect duration. Targets of this skill’s effect will be immune to Critical Bind for 15 sec. Master Level: 20
  200.  
  201. Transcendent Skills
  202.  
  203. Attack Skill
  204. Shadow Rain : Level Required: 170: TF Cost: 50, Damage: 1800%, Number of Attacks: 7, Max Enemies Hit: 15, Cooldown: 300 sec. Master Level: 1
  205.  
  206. Passive Skill
  207. Doubletime : Level Required: 100: Reduces Zero’s attack skill cooldown by 4 seconds. Master Level: 1
  208. [Detect] When Alpha attacks, Critical Rate increases by 3% for 20 seconds. Can stack up to 10 times.
  209. [Strength] When beta attacks, damage increases by 1% for 20 seconds. Can stack up to 10 times Effect for [Detect] and [Strength] remains even when tagged.
  210.  
  211. Active Skill
  212. Time Distortion : Level Required: 110: TF Cost: 30, Duration: 30 sec, Cooldown: 120 sec. Master Level: 1
  213. [Enemies within the area]: Every 4 sec, buff cancels, damage taken increases by 25%, and stuns
  214. [Party members within the area]: Every 4 sec, Nullify Magic and removes Abnormal Status
  215. Time Holding : Level Required: 120: TF Cost: 10, Invincible for 15 sec, reset cooldown for all Zero’s skills, Cooldown: 180 sec. Master Level: 1
  216. Rewind : Level Required: 140: TF Cost: 10, when you get knocked out, you will use up the buff instead, restoring all HP. Cooldown: 600 sec. Master Level: 1
  217. Focused Time : Level Required: 200: TF Cost: 10, Weapon/Magic ATT: +4%, Duration: 40 min, Cooldown: 2 hours. Master Level: 1. Buff all nearby players
  218.  
  219. New Area
  220.  
  221. New Region: Commerci
  222.  
  223. Welcome to Dawnveil’s bustling trade hub, the republic of Commerci (LV.140+).
  224.  
  225. Commerci features a new quest line as well as a dynamic day/night cycle. The night will last 10 minutes and the day will last for 30 minutes.
  226. When you complete the Crimsoncastle and Tynerum quest lines, you will be able to enter Commerci by accepting the quest ‘When the Empress Calls’ from Neinheart in Ereve.
  227. Once you complete the quest, you will receive the Commerci chapter in your Episode Book. Commerci quests appear in the Episode Book instead of the Quest List.
  228. The Episode book also features Acts which you can fulfill by completing certain objectives during your adventures in Commerci.
  229. Commerci also features a series of Sub quests that can be completed with friends in Party Play zones.
  230. The following are some of the rewards can be obtained from the Commerci quest line:
  231. Commerci Cape: Req. Lv.150 STR/DEX/INT/LUK +9, Weapon/Magic DEF +120, 5 upgrade slots (unhammered). Trade disabled when equipped.
  232. Commerci Gloves: Req. Lv.150 STR/DEX/INT/LUK +10, Weapon/Magic DEF +65, 7 upgrade slots (unhammered). Trade disabled when equipped.
  233. Commerci Hat: Req. Lv.150 STR/DEX/INT/LUK +25, Weapon/Magic DEF +210, 7 upgrade slots (unhammered). Trade disabled when equipped.
  234.  
  235. Returning Area
  236.  
  237. Ariant Coliseum
  238.  
  239. Requirement: Lv. 50-80
  240.  
  241. Accept [Ariant Coliseum] A Match Requested! from Cesar in Spiegelmanns Guest House, the Lightbulb Notifier, or Cesar in Ariant
  242. You can enter the Coliseum 10 times a day
  243. You cannot enter the waiting list in certain areas that do not allow teleportation between maps
  244. How To Play
  245. The objective is to capture monsters alive
  246. Attack monsters in the Coliseum to decrease their HP, then use the skill in the action bar - F1 key to capture them and collect Spirit Stones
  247. Whoever collects the highest number of Spirit Stones wins
  248. You can use bombs to steal Spirit Stones from other players
  249. Use the skill in the action bar - F2 key to place a bomb
  250. Each player starts with 10 bombs and more can be found from monsters
  251. Monsters in the Coliseum drop three types of buffs:
  252. Fist - temporarily increases Weapon and Magic ATT
  253. Skull - temporarily randomizes opponents directional keys
  254. Barrier - temporarily protects your Spirit Stones from dropping after being hit with a bomb
  255. Receive EXP and Coliseum points depending on your score
  256. If you die or log out from the game, you will respawn in the exit map and be disqualified from EXP and Coliseum point rewards
  257. If you happen to remain in the Coliseum by yourself, you will receive EXP and Coliseum points based on your playtime
  258. Coliseum points can be exchanged for the Champion Ring through Cesar
  259. Reward:
  260. Champion Ring: Lv.60, All stats +5, Weapon ATT +1, Magic ATT +1, Weapon DEF +20, Magic DEF +20, Cannot be traded
  261.  
  262. New Systems
  263.  
  264. Trade Voyage
  265.  
  266. San Commerci is looking for a few good sailors seeking adventure through the high seas. You will trade goods with different regions to earn precious Commerci Denaro, an exclusive currency of San Commerci. Battle pirates, sirens, and fearsome creatures of the sea to defend your cargo and gain riches and loot!
  267.  
  268. You will be able to start your new venture once you have access to San Commerci. Cassandra will offer you a quest to visit the San Commerci Trading Post to meet Maestra Fiametta.
  269. Maestra will help set you up with your very own boat and some Commerci Denaro to get you started.
  270. Trade Voyage can only be performed solo. Whenever you wish to undertake a Trade Voyage, just speak with Maestra Fiametta.
  271.  
  272. Destinations
  273. You will initially only have access to one trade destination, but more will open up as you keep trading. Each new destination will have increased challenges and rewards.
  274. After selecting your destination, you will need to decide on what goods to load up your ship with to trade. The goods you can bring will have different value in different markets, have limited supply, and will cost you Denaros to load on your ship. Your ship has a limited amount of cargo space so deciding on what goods to take to maximize profits is key.
  275. You will have a limited amount of energy each day to perform trades. The more difficult the trade, the more energy will be consumed. Energy and trade goods will be reset everyday on midnight Pacific time.
  276. The Denaros cost to unlock each new destination is a one-time fee each.
  277. Dolce: Initial trading destination. Time: 3 min, Energy used: 10, KO count: 1.
  278. Luna: Unlocked after 10 trade voyage to Dolce. Time: 5 min, Energy used: 12, KO count: 1.
  279. Rosa: Unlocked after 15 trade voyage to Luna and 20 Denaros. Time: 7 min, Energy used: 15, KO count: 1.
  280. Herb Town: Unlocked after 20 trade voyage to Rosa and 50 Denaros. Time: 15 min, Energy used: 25, KO count: 3.
  281. Rien Harbor: Unlocked after 25 trade voyage to Herb Town and 80 Denaros. Time: 20 min, Energy used: 30, KO count: 5.
  282. Lith Harbor: Unlocked after 15 trade voyage to Rien Harbor and 120 Denaros. Time: 30 min, Energy used: 40, KO count: 10.
  283.  
  284. Departing
  285. After departing, you must defend your ship from waves of enemy attack.
  286. Each wave will have a timer indicating how long the wave will last. If you do not defeat all the enemies within the time limit your ship will continue and move on to the next wave.
  287. Surviving until the end will be considered a successful voyage, but clearing out waves quickly to shorten the voyage time will earn you Bonus Denaros.
  288. If you get KO’ed over the limit or retreat, you will fail the trade voyage. If you do fail, Maestra Fiametta will kindly reimburse you the Denaros spent on the goods, although energy spent and the goods will be lost.
  289.  
  290. Vessel
  291. As you become a seasoned trader, you will also be able to level up your ship and even purchase new ones.
  292. You can view your trade ship info by clicking the “VESSEL” button in the bottom left of the equipment inventory window.
  293. As your ship levels up, it will gain a higher max energy, cargo space, skills, and higher attack power.
  294. Cargo Skiff: Starter ship. Max Space: 2, +2 on Lv. 3. Max Energy: 100. Attack Power: 100.
  295. Skill: Fire Cannon - At Master Level: Max Enemies Hit: 11, Cooldown: 25 sec. Master Level: 10.
  296. Sailboat: Lv. 10 Cargo Skiff and 200 Denaros. Max Space: 4, Max Energy: 100, Attack Power: 150.
  297. Skill: Fire Cannon - At Master Level: Max Enemies Hit: 11, Cooldown: 25 sec. Master Level: 10.
  298. Skill: Emboldening Horn Flute: At Master Level: Character’s ATT: +100, Duration: 30 sec, Cooldown: 60 sec. Master Level: 10.
  299. Dreadnought: Lv. 10 Sailboat and 500 Denaros. Max Space: 6, Max Energy: 120, Attack Power: 200.
  300. Skill: Fire Cannon: At Master Level: Max Enemies Hit: 11, Cooldown: 25 sec. Master Level: 10.
  301. Skill: Emboldening Horn Flute: At Master Level: Character’s ATT: +100, Duration: 30 sec, Cooldown: 60 sec. Master Level: 10.
  302. Skill: Magic Arrow Shower: At Master Level: Max Enemies Hit: 15, Cooldown: 45 sec. Master Level: 10.
  303.  
  304. Commerci Denaro Coin Shop
  305. Javert in the San Commerci Trading Post will offer Sweetwater accessories, ship enhancements, and scrolls for Sweetwater equipment for Commerci Denaro.
  306.  
  307. Equip
  308. 250 Denaro: Sweetwater Tattoo: Face Accessory, REQ LVL 160, STR/DEX/INT/LUK +5, MaxHP/MP +120, Weapon/Magic DEF +38. 5 upgrade slots (unhammered). Comes with Epic-tier hidden potential. Trade disabled when equipped.
  309. 250 Denaro: Sweetwater Glasses: Eye Accessory, REQ LVL 160, STR/DEX/INT/LUK +10, MaxHP/MP +240, Weapon/Magic DEF +120. 5 upgrade slots (unhammered). Comes with Epic-tier hidden potential. Trade disabled when equipped.
  310. 400 Denaro: Sweetwater Pendant: Pendant, REQ LVL 160, STR/DEX/INT/LUK +34, MaxMP +342, Weapon/Magic DEF +330. 3 upgrade slots (unhammered). Comes with Epic-tier hidden potential. Trade disabled when equipped.
  311. 350 Denaro: Sweetwater Earrings: Earring, REQ LVL 160, STR/DEX/INT/LUK +10, MaxHP/MP +240, Weapon/Magic DEF +240. 5 upgrade slots (unhammered). Comes with Epic-tier hidden potential. Trade disabled when equipped.
  312.  
  313. Set-up
  314. 30 Denaro: Furious Black Powder (5): Equip it on your ship to increase your basic ATT by 20%.
  315. 30 Denaro: Enchanted Oil (5): Equip it on your ship to reduce ship skill cooldown by 10 seconds.
  316. 30 Denaro: Flash Fuel (5): Equip it on your ship to increase the number of attacks by 3 for a ship skill.
  317.  
  318. Scroll
  319. 60 Denaro: Scroll for Sweetwater Armor: STR/DEX/INT/LUK +7, MaxHP/MP +100, Success Chance: 70%. If it fails, there’s a 30% chance of the item being completely destroyed.
  320. 75 Denaro: Scroll for Sweetwater Two-Handed Weapon: Weapon/Magic ATT +7, Success Chance: 70%. If it fails, there’s a 30% chance of the weapon being completely destroyed.
  321. 75 Denaro: Scroll for Sweetwater One-Handed Weapon: Weapon/Magic ATT +7, Success Chance: 70%. If it fails, there’s a 30% chance of the weapon being completely destroyed.
  322.  
  323. Trade Voyage Boss Encounters
  324. During your travels through the open sea, you will undoubtedly run across fierce sea monsters such as Grosso Polpo and Livyatan.
  325. Defeating them will reward you with rare crafting materials, rare trade goods that can be traded for large amount of Commerci Denaros, and a chance to obtain a piece from the new Lv. 160 Sweetwater set.
  326. All Sweetwater armor and accessory pieces can be equipped by all jobs. Only the Hat, Overall, Shoes, Gloves, Cape, and Weapon count towards the Sweetwater set bonus.
  327.  
  328. Sweetwater Armor
  329. Sweetwater Hat: Hat, REQ LVL 160, STR/DEX/INT/LUK +36, MaxHP/MP +100, Weapon/Magic DEF +288. 7 upgrade slots (unhammered). Trade disabled when equipped.
  330. Sweetwater Suit: Overall, REQ LVL 160, STR/DEX/INT/LUK +36, MaxHP/MP +900, Weapon/Magic DEF +396. 10 upgrade slots (unhammered). Trade disabled when equipped.
  331. Sweetwater Shoes: Shoes, REQ LVL 160, STR/DEX/INT/LUK +12, MaxHP/MP +300, Weapon/Magic DEF +158. 7 upgrade slots (unhammered). Trade disabled when equipped.
  332. Sweetwater Gloves: Glove, REQ LVL 160, STR/DEX/INT/LUK +13, Weapon/Magic ATT +22, Weapon/Magic DEF +84, Accuracy +100. 7 upgrade slots (unhammered). Trade disabled when equipped.
  333. Sweetwater Cape: Cape, REQ LVL 160, STR/DEX/INT/LUK +13, MaxHP/MP +330, Weapon/Magic DEF +154. 5 upgrade slots (unhammered). Trade disabled when equipped.
  334.  
  335. Sweetwater Weapons
  336. Sweetwater Shining Rod: Shining Rod, Attack Speed: Normal, REQ LVL 160, INT/LUK +45, Weapon ATT +126, Magic ATT +208, Accuracy +150, Boss ATT +30%, Ignore DEF +10%. 7 upgrade slots (unhammered). Trade disabled when equipped.
  337. Sweetwater Soul Shooter: Soul Shooter, Attack Speed: Normal, REQ LVL 160, STR/DEX +45, Weapon ATT +137, Accuracy +150, Boss ATT +30%, Ignore DEF +10%. 7 upgrade slots (unhammered). Trade disabled when equipped.
  338. Sweetwater Demon Sword: Desperado, Attack Speed: Normal, REQ LVL 160, MaxHP +1250, Weapon ATT +180, Magic ATT +208, Accuracy +150, Boss ATT +30%, Ignore DEF +10%. 7 upgrade slots (unhammered). Trade disabled when equipped.
  339. Sweetwater Chain Sword: Whip Blade, Attack Speed: Fast, REQ LVL 160, DEX/LUK +45, Weapon ATT +137, Accuracy +150, Boss ATT +30%, Ignore DEF +10%. 7 upgrade slots (unhammered). Trade disabled when equipped.
  340. Sweetwater Sword: One-Handed Sword, Attack Speed: Fast, REQ LVL 160, STR/DEX +45, Weapon ATT +178, Accuracy +150, Boss ATT +30%, Ignore DEF +10%. 7 upgrade slots (unhammered). Trade disabled when equipped.
  341. Sweetwater Axe: One-Handed Axe, Attack Speed: Normal, REQ LVL 160, STR/DEX +45, Weapon ATT +178, Accuracy +150, Boss ATT +30%, Ignore DEF +10%. 7 upgrade slots (unhammered). Trade disabled when equipped.
  342. Sweetwater Mace: One-Handed Mace, Attack Speed: Normal, REQ LVL 160, STR/DEX +45, Weapon ATT +178, Accuracy +150, Boss ATT +30%, Ignore DEF +10%. 7 upgrade slots (unhammered). Trade disabled when equipped.
  343. Sweetwater Knife: Dagger, Attack Speed: Faster, REQ LVL 160, DEX/LUK +45, Weapon ATT +172, Accuracy +150, Boss ATT +30%, Ignore DEF +10%. 7 upgrade slots (unhammered). Trade disabled when equipped.
  344. Sweetwater Katara: Katara, Attack Speed: Faster, REQ LVL 160, MaxHP +500, Weapon ATT +86, Accuracy +150, Boss ATT +30%, Ignore DEF +10%. 7 upgrade slots (unhammered). Trade disabled when equipped.
  345. Sweetwater Cane: Cane, Attack Speed: Fast, REQ LVL 160, DEX/LUK +45, Weapon ATT +178, Accuracy +150, Boss ATT +30%, Ignore DEF +10%. 7 upgrade slots (unhammered). Trade disabled when equipped.
  346. Sweetwater Wand: Wand, Attack Speed: Normal, REQ LVL 160, INT/LUK +45, Weapon ATT +126, Magic ATT +208, Accuracy +150, Boss ATT +30%, Ignore DEF +10%. 7 upgrade slots (unhammered). Trade disabled when equipped.
  347. Sweetwater Staff: Staff, Attack Speed: Slow, REQ LVL 160, INT/LUK +45, Weapon ATT +132, Magic ATT +2, Accuracy +150, Boss ATT +30%, Ignore DEF +10%. 7 upgrade slots (unhammered). Trade disabled when equipped.
  348. Sweetwater Two-Handed Sword: Two-Handed Sword, Attack Speed: Normal, REQ LVL 160, STR/DEX +45, Weapon ATT +180, Accuracy +150, Boss ATT +30%, Ignore DEF +10%. 7 upgrade slots (unhammered). Trade disabled when equipped.
  349. Sweetwater Two-Handed Axe: Two-Handed Axe, Attack Speed: Normal, REQ LVL 160, STR/DEX +45, Weapon ATT +182, Accuracy +150, Boss ATT +30%, Ignore DEF +10%. 7 upgrade slots (unhammered). Trade disabled when equipped.
  350. Sweetwater Maul: Two-Handed Mace, Attack Speed: Normal, REQ LVL 160, STR/DEX +45, Weapon ATT +182, Accuracy +150, Boss ATT +30%, Ignore DEF +10%. 7 upgrade slots (unhammered). Trade disabled when equipped.
  351. Sweetwater Spear: Spear, Attack Speed: Normal, REQ LVL 160, STR/DEX +45, Weapon ATT +182, Accuracy +150, Boss ATT +30%, Ignore DEF +10%. 7 upgrade slots (unhammered). Trade disabled when equipped.
  352. Sweetwater Polearm: Pole Arm, Attack Speed: Normal, REQ LVL 160, STR/DEX +45, Weapon ATT +182, Accuracy +150, Boss ATT +30%, Ignore DEF +10%. 7 upgrade slots (unhammered). Trade disabled when equipped.
  353. Sweetwater Bow: Bow, Attack Speed: Normal, REQ LVL 160, DEX/LUK +45, Weapon ATT +160, Accuracy +150, Speed +12, Knock-Back Rate 77%, Boss ATT +30%, Ignore DEF +10%. 7 upgrade slots (unhammered). Trade disabled when equipped.
  354. Sweetwater Crossbow: Crossbow, Attack Speed: Normal, REQ LVL 168, DEX/LUK +45, Weapon ATT +160, Accuracy +150, Speed +12, Knock-Back Rate 77%, Boss ATT +30%, Ignore DEF +10%. 7 upgrade slots (unhammered). Trade disabled when equipped.
  355. Sweetwater Steer: Claw, Attack Speed: Fast, REQ LVL 160, DEX/LUK +45, Weapon ATT +94, Accuracy +150, Boss ATT +30%, Ignore DEF +10%. 7 upgrade slots (unhammered). Trade disabled when equipped.
  356. Sweetwater Grip: Knuckle, Attack Speed: Fast, REQ LVL 160, STR/DEX +45, Weapon ATT +137, Accuracy +150, Boss ATT +30%, Ignore DEF +10%. 7 upgrade slots (unhammered). Trade disabled when equipped.
  357. Sweetwater Shooter: Gun, Attack Speed: Fast, REQ LVL 160, STR/DEX +45, Weapon ATT +137, Accuracy +150, Boss ATT +30%, Ignore DEF +10%. 7 upgrade slots (unhammered). Trade disabled when equipped.
  358. Sweetwater Twin Angels: Dual Bowguns, Attack Speed: Normal, REQ LVL 160, DEX/LUK +45, Weapon ATT +164, Accuracy +150, Boss ATT +30%, Ignore DEF +10%. 7 upgrade slots (unhammered). Trade disabled when equipped.
  359. Sweetwater Hand Cannon: Hand Cannon, Attack Speed: Slow, REQ LVL 160, STR/DEX +45, Weapon ATT +182, Weapon DEF +134Accuracy +150, Boss ATT +30%, Ignore DEF +10%. 7 upgrade slots (unhammered). Trade disabled when equipped.
  360. Sweetwater Wind: Fan, Attack Speed: Slow, REQ LVL 160, INT/LUK +45, Weapon ATT +132, Magic ATT +210, Accuracy +150, Boss ATT +30%, Ignore DEF +10%. 7 upgrade slots (unhammered). Trade disabled when equipped.
  361. Sweetwater Katana: Katana, Attack Speed: Fast, REQ LVL 160, STR/DEX +45, Weapon ATT +180, Accuracy +150, Boss ATT +30%, Ignore DEF +10%. 7 upgrade slots (unhammered). Trade disabled when equipped.
  362.  
  363. Sweetwater Set Bonus
  364. 2 Set Effect: All Stats +25, Weapon/Magic ATT +20
  365. 3 Set Effect: All Stats +75, Weapon/Magic ATT +35
  366. 4 Set Effect: All Stats +95, Weapon/Magic ATT +48
  367. 5 Set Effect: Weapon/Magic DEF +100, Accuracy +330, Avoidability +130
  368. 6 Set Effect: MaxHP/MP +20%, Weapon/Magic DEF +200, Damage to Bosses +30%
  369.  
  370.  
  371. Item Upgrade
  372.  
  373. The Transposition system has been added to allow you to transfer over most equipment enhancements you have worked hard to obtain.
  374.  
  375. Transposition will allow you to transfer over enhancements from any Lv. 140-150 equipment to a corresponding Lv. 160 Sweetwater piece.
  376. Transposition can be performed once reaching San Commerci in Dawnveil. Talk with Pietreno in San Commerci to attempt a Transposition.
  377. Alternatively you can perform a Transposition from an Upgrade Anvil, which is obtainable by defeating bosses through the Trade Voyage.
  378. Transposition through Pietreno: Very low success rate. 10 Commerci Danaro per attempt. Limited to 10 attempts a day.
  379. Transposition through Upgrade Anvil: Decent success rate. Upgrade Anvil will be consumed whether or not it was successful.
  380.  
  381. Transposition Requirements
  382. A Transposition will require a Lv. 140 to lv. 150 equipment, which will be called to material item, and a Lv. 160 Sweetwater equipment of the same type, which will be the result item.
  383.  
  384. Material Item requirement:
  385. All available upgrade slots must be used. Hammer slots not required if not already applied.
  386. Equipment must be of rare quality or higher.
  387. Must be identified.
  388. Must be Lv. 140 to Lv. 150.
  389. Result Item requirement:
  390. Piece of the Sweetwater set.
  391. Must match the equipment type as the material item.
  392. Cannot have been in a successful Transposition previously.
  393.  
  394. Transposition Results
  395. Most enhancements will carry over and will even allow the Sweetwater equipment to upgrade beyond what they can achieve normally.
  396.  
  397. Potential rank will carry over. If your Fafnir weapon was Legendary, A successful Transposition will turn your Sweetwater weapon Legendary.
  398. Number of potential and bonus potential lines will carry over.
  399. Potentials and bonus potentials will reset.
  400. Nebulite will carry over.
  401. Protection scroll will carry over.
  402. All scroll enhancements will carry over. Using Transposition will allow you to apply enhancements past the limit of the Sweetwater pieces if the material item has a higher number of available upgrade slots.
  403. Star enhancements will carry over but will be lowered 1 star. All stats gained from the full star enhancements from the material item will carry over.
  404. Result item will have all enhancements replaced with enhancements on material item.
  405. Material item will be lost on a successful Transposition.
  406. Result item will become untradeable upon a successful Transposition.
  407. Top and Bottom equipment pieces such as the Fafnir pieces cannot be used with Transposition. Only Overalls can be used.
  408.  
  409. Returning Warrior Tutorial
  410.  
  411. Requirement: Lv. 13 and above
  412. Character cannot be connected to the game in the past 90 days
  413. The Maple Administrator will have a pop up when the player logs in
  414. Players can choose to start the tutorial then, or they can wait to start it later
  415. If the player wants to start the tutorial later, they must click on the Maple Admin icon on the left side of the screen
  416. Player will go through a few brief tutorial quests that explain many of the new features found in the game
  417. During the tutorial the player will have access to a weapon up to level 70
  418. When player completes the tutorial, they will be given 3 items:
  419. Bunny Mount Coupon (30 Days)
  420. Returning Warrior Teleport Rock (30 days): Allows the player to teleport to most of the main towns in the game . Can be used once every 20 minutes.
  421. Power Elixir (50)
  422. The items can only be acquired by one character per account.
  423. Items cannot be traded
  424.  
  425. Additional Updates
  426.  
  427. Shop Updates
  428.  
  429. Shops with limited quantity inventory will now show how many items are left for sale.
  430. Evan Mastery Books previously available from the Cash Shop are now for sale for 100,000 mesos each from Henesys General Story and Leafre.
  431.  
  432. Gollux Coin Shop
  433.  
  434. Gollux Coin Shop has been updated to have a number of items restock daily and their price adjusted. Occult Scrolls for Weapon/Magic ATT will be on sale for a limited time for a lower price!
  435.  
  436. 5x Gollux Penny - Basic Item Crystal: 10x a day
  437. 7x Gollux Penny - Intermediate Item Crystal: 10x a day
  438. 10x Gollux Penny - Advanced Item Crystal: 10x a day
  439. 30x Gollux Penny - Gollux Sapphire Piercing Potion: 1x a day
  440. 30x Gollux Penny - Gollux Ruby Dominance Potion: 1x a day
  441. 60x Gollux Penny - Occult Scroll for Armor for ATT 90%: 1x a day
  442. 60x Gollux Penny - Occult Scroll for Armor for M. ATT 90%: 1x a day
  443. 30x Gollux Penny - Occult Scroll for Armor for STR 90%: 1x a day
  444. 30x Gollux Penny - Occult Scroll for Armor for INT 90%: 1x a day
  445. 30x Gollux Penny - Occult Scroll for Armor for DEX 90%: 1x a day
  446. 30x Gollux Penny - Occult Scroll for Armor for LUK 90%: 1x a day
  447. 60x Gollux Penny - Occult Scroll for Accessory for ATT 90%: 1x a day
  448. 60x Gollux Penny - Occult Scroll for Accessory for M. ATT 90%: 1x a day
  449. 30x Gollux Penny - Occult Scroll for Accessory for STR 90%: 1x a day
  450. 30x Gollux Penny - Occult Scroll for Accessory for INT 90%: 1x a day
  451. 30x Gollux Penny - Occult Scroll for Accessory for DEX 90%: 1x a day
  452. 30x Gollux Penny - Occult Scroll for Accessory for LUK 90%: 1x a day
  453. 3x Gollux Coin - Superior Item Crystal: 5x a day
  454. 60x Gollux Penny - Basic Gollux Scroll: 1x a day
  455. 30x Gollux Coin - Advanced Gollux Scroll: 1x a day
  456.  
  457. New Year’s Events
  458.  
  459. New Year’s Coin Shop
  460.  
  461. January 1 - January 29
  462. A shop where you can use coins obtained through New Years events to buy items in celebration of New Years Day
  463. These coins can be exchanged for items through the Great Merchant Moon Bunny in the Event Hall:
  464. Traditional Champion Earrings
  465. Traditional Game Winning Earrings Box
  466. Black Feather Glasses
  467. Black Feather Glass Box
  468. Maple Leaf
  469. Chaos Scroll 60%
  470. Incredible Chaos Scroll 60%
  471. Innocence Scroll 60%
  472. Advanced Equip Enhancement Scroll
  473. Golden Hammer 50%
  474. Superior Potential Slot Carver
  475. Mastery Book Synergizer
  476. Clean Slate Scroll 10%
  477. Advanced Potential Scroll
  478. White Gold Medium Arrows
  479. White Gold Short Bolts
  480. White Gold Throwing Stars
  481. White Gold Bullet
  482. New Years Kite Coin
  483. New Years Yut Coin
  484. 12 Slot Herb Bag
  485. 12 Slot Mineral Bag
  486. Pink Coin Purse
  487. 4 Chair Bag
  488. 4 Title Holder
  489. Ballooncycle Mount 30-day Coupon
  490. Snowflake Throne Mount 30-Day Coupon
  491. Sparkly Rainbow Mount 30-Day Coupon
  492. Moon Mount 30-Day Coupon
  493. Black Bean Chair
  494. Fortune Chair
  495. 4x3 Bit-Case
  496. 3x4 Bit-Case
  497. 2x2 Bit-Case
  498. 2014 Mega Luck Bit-Box
  499. 2014 Mega Luck Special Bit-Box
  500.  
  501. Yut Wars
  502.  
  503. January 1 - January 29
  504. Requirement: Lv. 13 and above
  505. Event is able to be started by clicking on the multi-colored bag shown with the other event notifiers.
  506. Note: Yut Wars cannot be started in all maps.
  507. Compete against other player in tradition games of Yut
  508. The game of Yut is a competition between two players, the first one to get there 4 pieces around the board wins
  509. The player can participate 10 times a day
  510. Rewards:
  511. New Years Yut Coins
  512. Game of Yut Reward Box: Random rewards, including:
  513. New Years Yut Coins
  514. 3 Star Enhancement Scroll 10%
  515. New Year Buff
  516.  
  517. The Kiterunner
  518.  
  519. January 1 - January 29
  520. Requirement: Lv. 13 and above
  521. Event is able to be started by clicking on the multi-colored bag shown with the other event notifiers.
  522. Note: The Kiterunner cannot be started in all maps.
  523. Compete against up to 5 other players
  524. Fly through the sky and collect food dropped from the Thief Crow
  525. Go through several stages with different rules each stage
  526. At the end fight the Thief Crow that stole all the food
  527. The Thief Crow has a chance at dropping New Years Kite Coin
  528. All players will get a Giant Luck Sack at the end, but the better you do, the more sacks you get
  529. Player can participate 10 times a day
  530. Once the player completes a Kiterunner event, they must wait 15 minutes to try again
  531. Rewards:
  532. New Years Kite Coins
  533. Giant Luck Sack : Have a chance to give:
  534. New Years Kite Coins
  535.  
  536. Cassandras New Shoes
  537.  
  538. January 1 - January 29
  539. Requirement: Lv. 13 and above
  540. Event is able to be started by clicking on the multi-colored bag shown with the other event notifiers.
  541. Hold on to Cassandras New Shoes for 30 minutes
  542. After the time is up, turn in the shoes to Cassandra
  543. The player is given a buff that will increase your ATT/M.ATT
  544. Depending on your level, you will be given more powerful buffs that last longer
  545. The event can be started again directly after finishing it the previous time.
  546.  
  547. Get the Glowing Ghost
  548.  
  549. January 1 - January 29
  550. Requirement: Lv. 13 and above
  551. Event is able to be started by clicking on the multi-colored bag shown with the other event notifiers.
  552. Hunt down the Glowing Ghost that randomly appears in various maps around Maple World
  553. Summon the Glowing Ghost by double clicking on Ghostly Glow Bells that are dropped randomly from defeated monsters
  554. Defeat the Glowing Ghost until he drops Cassandras Tiny Shoes
  555. Turn in her shoes to get A Glowing Ghosts Bundle
  556. Reward:
  557. A Glowing Ghosts Bundle : Random rewards, including:
  558. 2014 Mega Luck Bit-Box
  559. First Rank Scrolls
  560. Double Fortune Mount 1-Day Coupon
  561.  
  562. Glowing Ghostbusters
  563.  
  564. January 1 - January 29
  565. Requirement: Lv. 13 and above
  566. Event is able to be started by clicking on the multi-colored bag shown with the other event notifiers.
  567. Collect the item Fine Sifter from monsters in your level rank
  568. Turn in 30 of them to Cassandra
  569. The first 9 times the player will get experince
  570. The 10th time the player turns in 30 sifters in a day, the player will get a 2014 Mega Luck Bit-Box
  571.  
  572. Other New Events
  573.  
  574. Dawnveil Episode Event
  575.  
  576. December 18 – December 31
  577.  
  578. Frontier Collector
  579. Requirement: Lv. 10 or above. Lv.99 or below.
  580. Accept the quest from Maple Administrator
  581. Help Cassandra 10 times and earn the title Frontier Collector!
  582.  
  583. Continental Rarities
  584. Requirement: In-progress “Frontier Collector”
  585. Accept the quest from the event notifier or directly from Cassandra
  586. Collect rare items of the new continent from monsters within your level range and give them to Cassandra
  587. Complete the quest 10 times
  588. Quest can be completed once a day
  589. The rewards depend on how many times the quest is completed
  590. Rewards include:
  591. RED Coin
  592. Power Elixir
  593.  
  594. Dawnveil Explorer
  595. Requirement: Lv. 100 or above. Lv.139 and below.
  596. Accept the quest from the event notifier or directly from Maple Administrator
  597. Help Wiz the Librarian 10 times and earn the title of Dawnveil Explorer!
  598.  
  599. [Dawnveil Explorer] Land of Gold
  600. Requirement: In-progress “Dawnveil Explorer"
  601. Accept the quest from the quest notifier or directly from Wiz the Librarian
  602. Eliminate monsters within your level range and collect Dawnveil Ancient Book items for Wiz the Librarian
  603. Quest can be completed 10 times a day
  604. The rewards depend on how many times the quest is completed on the same day. The rewards reset daily, so you will need to complete the quest 10 times in one day in order to obtain ALL the rewards listed.
  605. Rewards include:
  606. EXP
  607. RED Coin
  608. 2x EXP Coupon - 30 minutes. Can only be used in the Commerci region. You will get 2x EXP in all locations, but you must be in Commerci to use the coupon.
  609. Trade Coin Coupon - Can only be used in the Commerci region
  610.  
  611. Honorary Commercian
  612. Requirement: Lv. 140 or above
  613. Accept the quest through the event notifier or directly from the Maple Administrator
  614. Complete each of the Commerci life quests 10 times in order to earn the title of Honorary Commercian!
  615.  
  616. [Commerci Life] Commerci Seals
  617. Requirement: In-progress “Honorary Commercian”
  618. Accept the quest from the event notifier or directly from Maple Administrator
  619. Collect seals from the monsters around Commerci as you explore the area!
  620. Quest can be completed once a day.
  621. Reward:
  622. EXP
  623.  
  624. [Commerci Life] Robbers of the Road
  625. Requirement: In-progress “Honorary Commercian”
  626. Accept the quest from the event notifier or directly from Mayor Berry
  627. Eliminate Gray Tomcat critters for Mayor Berry!
  628. Quest can be completed once a day
  629. Reward:
  630. RED Coin (1)
  631.  
  632. [Commerci Life] Bounty Hunt
  633. Requirement: In-progress “Honorary Commercian”
  634. Accept the quest from the event notifier or directly from Cassandra
  635. Defeat Riverson, Commerci’s number one criminal, in the Party Play zone
  636. Quest can be completed once a day
  637. Reward:
  638. RED Coin (2)
  639.  
  640. [Commerci Life] The Art of the Trade
  641. Requirement: In-progress “Honorary Commercian". Commerci Trade tutorial quests completed.
  642. Accept the quest from the event notifier or directly from Maestra Fiametta
  643. Experience the thrill of trading by completing this quest!
  644. Quest can be completed once a day
  645. Reward:
  646. Trade Coin (1)
  647.  
  648. Zero’s Journey
  649.  
  650. December 18 - January 18
  651. Requirement: Zero
  652. Obtain a gift box for each chapter cleared by Zero (Chapter 1-8)
  653. Accept the reward through the event notifier on the left of the game window.
  654. Rewards:
  655. Chapter 1: RED Coins (5)
  656. Chapter 2: RED Coins (10)
  657. Chapter 3: RED Coins (15)
  658. Chapter 4: RED Coins (22)
  659. Chapter 5: RED Coins (38)
  660. Chapter 6: RED Coins (70)
  661. Chapter 7: RED Coins (120)
  662. Chapter 8: RED Coins (220)
  663. Chapter 8: Zero Gratias Ring: REQ LVL 130, STR/DEX/INT/LUK +3, Max HP/MP +300, Weapon/Magic ATT +3, Critical Rate +15%, Minimum Critical Damage +5%. One-of-a-kind item. Movement is possible only within the account.
  664.  
  665. Maple Bingo
  666.  
  667. December 18 - January 29
  668. Requirement: Lv 13 and above
  669. Maple Bingo is a three player bingo game
  670. Accept [Maple Bingo]Bingo Bonanza from the Bingo Notifier on the left side of the screen to join the waiting list
  671. You can play it up to 10 times a day per account
  672. Click any of the numbers on your bingo board to select them
  673. If any of your opponents have the same number on their board, that number will also be marked for them
  674. The game ends if anyone completes 5 rows within the time limit
  675. If nobody completes 5 rows before time runs out, whoever has the most points will win
  676. Rewards are given out based on the final rankings
  677. You wont receive anything if you leave during the game or if you dont participate
  678. Rewards:
  679. 1st Place: RED Coins (5)
  680. 2nd Place: RED Coins (2)
  681. 3rd Place: RED Coin (1)
  682.  
  683. Winter Event
  684.  
  685. December 18 - January 31
  686. Requirement: Lv 13 and above
  687. Accept the quest Winter Event in the event notifier on the left side of the game window.
  688. Stay in game for 30 min. Then click the alarm clock icon on the left side of the game window.
  689. Click the Receive Gifts button to receive one of three buffs. Be warned! Leaving without receiving your gift or even before the 30 min is over will restart your timer.
  690. Rewards:
  691. Receive one of three buffs:
  692. Invigorating Buff Lv. 1: Weapon/Magic ATT: +5, Duration: 30 min
  693. Invigorating Buff Lv. 2: Weapon/Magic ATT: +10, Duration: 30 min
  694. Invigorating Buff Lv. 3: Weapon/Magic ATT: +15, Duration: 30 min
  695.  
  696. Hot Days
  697.  
  698. Requirement: One character per account, level 30 or above.
  699.  
  700. Accept each days special box through the gift box icon on the left side of your game window, then double click the box in your inventory to open it.
  701. Limit one package per account.
  702. Youll need to relog to see the gift box icon if youre already logged in at midnight, or if you level up to meet the level restriction.
  703.  
  704. December 21
  705.  
  706. Reward (For Everyone):
  707. RED T-Shirt Coupon (30 day)
  708. RED Paint Bucket Coupon (30 day)
  709. RED Coins (10)
  710. One of the following:
  711. RED Two-Handed Weapon ATT Scroll 90%
  712. RED One-Handed Weapon ATT Scroll 90%
  713. RED One-Handed Magic ATT Scroll 90%
  714.  
  715. Reward (For Zero Only):
  716. Revolution Lucky Item Scroll (10 day)
  717. Evolution Storm Growth Potion (10 day)
  718. Zero Mystery Capsule (7 day)
  719.  
  720. December 22
  721.  
  722. Reward:
  723. Chaos Scroll 100% (9 day)
  724. RED Pet Equipment Exclusive Scroll 60% (7 day)
  725. Rhinnes Protection Coupon (30 day)
  726. Mu Mu the Merchant Coupon (30 day)
  727. Inventory 8 Slot Coupon (7 day)
  728. Commanders Chair
  729. RED Coins (30)
  730.  
  731. December 25
  732.  
  733. Reward:
  734. Rudolphs Red Nose (7 Day): Untradeable, Required Level: 10, Category: Face Accessory, STR/DEX/INT/LUK: +2, Weapon Attack: +2, Magic Attack: +2, Upgrades Available: 5
  735. Christmas Cheer (7 Day): One of a Kind, Untradeable, Required Level: 10, Category: Medal, STR/DEX/INT/LUK: +5, MaxHP: +200, MaxMP: +200, Weapon Attack: +5, Magic Attack: +5, Weapon DEF: +200, Magic DEF: +200, Accuracy: +100, Avoidability: +100, Speed: +10, Jump: +10
  736. Mystical Butterflies Permanent Coupon (7 Day)
  737. Golden Nose Bandage 100% (7 Day)
  738.  
  739. December 28
  740.  
  741. Reward:
  742. Revolution Pendant: Untradeable, Required Level: 80, Category: Pendant, STR/DEX/INT/LUK: +5, Weapon DEF: +90, Magic DEF: +90, Upgrades Available: 4
  743. Clean Slate Scroll 20% (7 day)
  744. RED Armor Enhancement Scroll 50% (7 day)
  745. Evolution Pendant Scroll 30% (7 day)
  746. Profession Coupon (7 day)
  747. Red Sand Mount Coupon
  748. RED Coins (20)
  749.  
  750. December 29
  751.  
  752. Reward:
  753. Revolution Belt: Untradeable, Required Level: 80, Category: Belt, STR/DEX/INT/LUK: +3, Weapon DEF: +50, Magic DEF: +50, Upgrades Available: 4
  754. One of the following:
  755. RED Two-Handed Weapon ATT Scroll 80%
  756. RED One-Handed Weapon ATT Scroll 80%
  757. RED One-Handed Weapon Magic ATT Scroll 80%
  758. Gold Awakening Stamp (7 day)
  759. Evolution Belt Scroll 30% (7 day)
  760. Trait Boost Potion (7 day)
  761. RED Coins (20)
  762.  
  763. Most Purchases Event
  764.  
  765. December 18 - January 31
  766.  
  767. This event is a Thank you! for participating in the Black Friday Big Spender Event! You will receive a special reward based on NX spent during the event.
  768.  
  769. Rewards:
  770. For players who spent 30,000 NX - 49,999 NX:
  771. 3,000 Maple Points
  772. For players who spent 50,000 NX - 69,999 NX:
  773. 3,000 Maple Points
  774. Permanent Persian Cat Pet
  775. For players who spent 70,000 NX - 109,999 NX:
  776. 3,000 Maple Points
  777. Permanent Persian Cat Pet
  778. Tyrant Armor Box (receive one lv. 150 Tyrant equip at random)
  779. For players who spent 110,000 NX or more:
  780. 3,000 Maple Points
  781. Permanent Persian Cat Pet
  782. Tyrant Armor Box (receive one lv. 150 Tyrant equip at random)
  783. Fafnir Weapon Box (receive one lv. 150 Fafnir weapon at random)
  784.  
  785. Winter Attendance Season 2
  786.  
  787. December 18 - December 31
  788.  
  789. Requirement: Lv.13 or above
  790.  
  791. Players have to check in every day if they want to get the big item at the end
  792. The first 6 odd days, the player will get an item. On the 14th day they player will get an item.
  793. Rewards:
  794. Day 1 - Power Elixir (10)
  795. Day 3 - RED Coin (1)
  796. Day 5 - RED Coins (5)
  797. Day 7 - Bonus Potential Scroll 60%
  798. Day 9 - RED Coins (10)
  799. Day 11 - 2 Star Enhancement Scroll
  800. Day 14 - RED Coins (70)
  801.  
  802. Winter Attendance Season 3
  803.  
  804. January 1 - January 14
  805.  
  806. Requirement: Lv.13 or above
  807.  
  808. Accept the event Mission! Collect Cold Summer Bean Sherbert! from Cassandra or the Lightbulb Notifier
  809. Collect 30 Cold Winter Bean Sherberts
  810. Rewards:
  811. Day 1 - Power Elixir (10)
  812. Day 3 - RED Coin (3)
  813. Day 5 - RED Coins (5)
  814. Day 7 - RED Coins (10)
  815. Day 9 - RED Coins (20)
  816. Day 11 - Golden Hammer 50%
  817. Day 13 - Chaos Scroll of Goodness 50%
  818. Day 14 - RED Coins (30)
  819.  
  820. RED Revolution Achievement Season 2
  821.  
  822. December 18 - December 31
  823.  
  824. Requirement: Lv.13 or above
  825.  
  826. Players have to complete 4 RED season 2 achievements.
  827.  
  828.  
  829. Mirror Master
  830. Complete chapter 4 in the Mirror World with a new Zero Character
  831. Reward:
  832. Receive a Mirror Master title
  833.  
  834. The Dog Next Door
  835. Get 1st place 5 or more times in Maple Bingo.
  836. Reward:
  837. Receive a Bingo Was His Name-o title
  838.  
  839. One Day at a Time
  840. Participate for 5 or more days in the Winter RED Attendance Check event.
  841. Reward:
  842. Receive a Evolution Attendance King title
  843.  
  844. Put Some Ice on It
  845. Use 20 Mysterious ice E items.
  846. Reward:
  847. Receive a Frozen Over title
  848.  
  849. Diving into Red
  850. If the player completed all 4 achievements in the time period, they will get a Medal.
  851. Reward:
  852. Diving into RED Medal: REQ LEV = 10, STR/DEX/INT/LUK = +7, MaxHP/MaxMP = +175 Weapon/Magic attack = +5
  853.  
  854. RED Revolution Achievement Season 3
  855.  
  856. January 1 - January 14
  857.  
  858. Requirement: Lv.13 or above
  859.  
  860.  
  861. Open the Trophy on the left side of the game window.
  862. Select the Season 3 tab to see what achievements need completing!
  863. When the challenge is complete click the gift icon on the right side of each Achievement.
  864. Each reward can only be obtained by one Character per account.
  865. Achievements:
  866.  
  867. Put Some Ice on It
  868. Use 20 Mysterious Ice D items.
  869. Reward:
  870. Cool as Ice: Accuracy +10, Expires 20 days after receiving the item.
  871. RED Coin (5)
  872.  
  873. One Day at a Time
  874. Participate at least 5 times in the RED Winter Attendance check event.
  875. Reward:
  876. Attendant: All Stats: +2, Expires 20 days after receiving the item.
  877.  
  878. Red Victor
  879. Complete 2 Season 3 RED Achievements.
  880. Reward:
  881. Red Winter Winner: Lv. 10, All Stats: +7. Max HP/MP: +175, Weapon/Magic ATT: +7
  882.  
  883. Random Beauty Coupon Event
  884.  
  885. December 25 - January 1
  886. Special Beauty Coupons drop from monsters within your level range
  887. Use them to randomly alter your hair, face, and skin
  888. This change is permanent
  889.  
  890. Mysterious Ice Box Season 2 E
  891.  
  892. December 18 – December 31
  893.  
  894. A random box dropped from monsters within your level range.
  895. The box must be used by 11:59 PM on January 7.
  896. Contains one of the following random rewards:
  897. RED Coin
  898. Random Potion Item
  899. Random Trait Use Item
  900. Unidentified Love Letter
  901. Swimming Goggles: HP/MP +100, ATT/MATT + 1
  902. Swimming Goggles: HP/MP +200, ATT/MATT + 1
  903. Swimming Goggles: HP/MP +300, ATT/MATT + 2
  904. Pinky Tube: Random stats. Pinky Tube cannot be equipped for Wands and Chain Swords.
  905.  
  906. Mysterious Ice Box Season 3 D
  907.  
  908. January 1 – January 14
  909.  
  910. A random box dropped from monsters within your level range.
  911. The box must be used by 11:59 PM on January 31.
  912. Contains one of the following random rewards:
  913. RED Coin
  914. Random Potion Item
  915. Random Trait Use Item
  916. Unidentified Love Letter
  917. Evolution Ice Crystal: AllStat +1, ATT/MATT +1
  918. Evolution Ice Crystal: AllStat +2, ATT/MATT +2
  919. Evolution Ice Crystal: AllStat +3, ATT/MATT +3
  920. Pinky Tube: Random stats. Pinky Tube cannot be equipped for Wands and Chain Swords.
  921.  
  922. Red Leaf High
  923.  
  924. January 1 - January 14
  925.  
  926. Requirement: Lv.10 or above
  927.  
  928. School is in session at Red Leaf High, from January 1 to January 14, and the staff need your help! As you gain Friendship Points, you’ll earn the ability to purchase totems -- equipable stat items that boost a variety of stats. Sharpen those pencils! The classroom just got dangerous.
  929.  
  930. How to Play
  931. Requirement: Your character must be Lv.10 or above. The dungeon is solo only.
  932. NPC Boss Kumi will be in most towns. Talk to her to go to her homeroom class.
  933. You can venture deeper into the school for free once per day. Subsequent entries each day will require the use of a Red Leaf High Entry Key, available for 400 NX in the Cash Shop. Each key will be consumed after one use.
  934. The goal is to get as far into the school as you can before time runs out!
  935. After completing each rooms challenge, you will be awarded Friendship points.
  936. You’ll be able to choose which of the Four Pillars of Heaven you want to apply earned Friendship Points toward.
  937. As your Friendship Points accumulate, youll unlock the ability to purchase totems from Four Pillars of Heaven Shop in the homeroom.
  938. Red Leaf High Entry Keys
  939. You can enter Red Leaf High for free once a day. More entries require a special key only available from the Cash Shop:
  940.  
  941. Red Leaf High Entry Key: 400 NX
  942. Totems:
  943. The totems of Joe Joe, Hermoninny, Little Dragon, and Ika each provide different kinds of stats.
  944. Each totem is a unique equipped item, so you won’t be able to have two of the same totem equipped at the same time. For example, you can have a Mighty Joe Joe Totem equipped at the same time as a Golden Joe Joe Totem, but you can’t have two Mighty Joe Joe Totems equipped at the same time.
  945. All of the totems are untradeable.
  946. A totem UI has been added to the equipment inventory for you to view which totems you have equipped. Up to 3 can be equipped at once.
  947. Joe Joe: DEX
  948. Hermoninny: INT
  949. Little Dragon: STR
  950. Ika: LUK
  951. There is also a special type of Boss Kumi totem for each category.
  952. Req. Level  Friendship Points Needed    Stats   Mesos Needed
  953. 0   500 [stat] +4   100,000
  954. 30  1,000   [stat] +8, Weapon/Magic ATT +1  10,000,000
  955. 70  2,000   [stat] +12, Weapon/Magic ATT +3 100,000,000
  956. 120 4,000   [stat] +20, Weapon/Magic ATT +6 400,000,000
  957. 0   4,000   [stat] +14, Weapon/Magic ATT +4 500,000,000
  958.  
  959. Ongoing Events
  960.  
  961. Happyville
  962.  
  963. December 4 – January 5
  964. Happyville is back once again!
  965.  
  966. Speak with Rooney in the Event Hall in order to access Happyville.
  967. The Event Hall can be accessed through the Dimensional Mirror.
  968. Talk to Rupi in Happyville to return to the place you came from.
  969. Once you enter Happyville you will be able to help Torr finds his antlers, knit socks with Mrs. Claus, and decorate Christmas trees for some awesome screenshots and so much more!
  970.  
  971.  
  972. Quests:
  973. In Preparation for the Party
  974. Requirement: None
  975. Talk to Cliff in Happyville to begin this quest.
  976. Collect Rascal Snowpieces from monsters and return them to Cliff.
  977. Reward:
  978. Cliffs Special Potion (3) - Transforms a player into a completely different state for one hour when consumed. Once transformed, you can enter the fireplace of the house behind Cliff to visit Santas Shop!
  979. Note: Once you get to Santas Shop, you can use Rascal Snowpieces to purchase some fun items, so be sure to save them up!
  980.  
  981. Torrs Antlers
  982. Requirement: Lv 13 or above.
  983. Speak with Torr in Happyville to begin this quest.
  984. Find Torr’s Antlers in the Cash Shop. It will take some detective work to locate the Antlers. The cost of the Antlers is 1 meso.
  985. Reward:
  986. A random reward.
  987.  
  988. Festival of Lights
  989. Requirement: Lv 23 or above.
  990. Speak with Simon in Happyville to enter Shalom Temple and begin this quest.
  991. Help Hannah and Simon prepare for the Festival of Lights by completing various quests for them.
  992.  
  993. Festival of Lights - Building the Altar
  994. Collect 25 Altar Pieces from Dark Axe Stumps and Axe Stumps and bring them to Hannah.
  995. Reward:
  996. Gelt Chocolate (2) - 100 HP/MP, +120 DEF/M.DEF, +30 ACC/AVD, +10 Speed/Jump. Duration: 10 minutes.
  997.  
  998. Festival of Lights - Blessing the Festival
  999. Collect 9 Sabbath Candles from Horny Mushrooms and bring them to Hannah.
  1000. Reward:
  1001. Hanukkah Present
  1002.  
  1003. Festival of Lights - Blessing the Festival Reward
  1004. Talk to Hannah after completing Blessing the Festival and receiving the Hanukkah Present.
  1005. Reward: Receive one of the following:
  1006. Cold Winter Energy buff - Increases Weapon and Magic ATT by 20 for 30 minutes
  1007. Enjoyable Winter buff - Increases EXP gained from hunting for 30 minutes
  1008. Lucky Winter buff - Increases item drops for 30 minutes
  1009. Golden Hammer 50% - Has a chance to add an upgrade slot to your item if you have any hammer slots available. A hammer slot will be used up even if this item fails. Untradeable.
  1010. Gelt Chocolate - 100 HP/MP, +120 DEF/M.DEF, +30 ACC/AVD, +10 Speed/Jump. Duration: 10 minutes.
  1011.  
  1012. Missing Santa
  1013. Requirement: Lv 25 or above.
  1014. Talk to Paperboy (located in most towns) to begin the quest [News Special Report].
  1015. Help Rooney in Happyville find out whats happened to Santa!
  1016. Reward:
  1017. EXP and mesos.
  1018.  
  1019. Disappeared Santa Encyclopedia
  1020. Requirement: Completed News Special Report
  1021. Talk to Rooney.
  1022. Collect Santa Encyclopedia Vol. 1 - 6 from monster drops or from Happyville quests.
  1023. Reward:
  1024. EXP, mesos, Fame.
  1025.  
  1026. Santa Grandmother Finding
  1027. Requirement: Completed News Special Report
  1028. Have Santa Encyclopedia Vol. 2 in your inventory.
  1029. Talk to Mrs. Claus in Happyville.
  1030. Reward:
  1031. EXP.
  1032.  
  1033. Common Sense of Santa
  1034. Requirement: Completed Santa Grandmother Finding
  1035. Have Santa Encyclopedia Vol. 1 in your inventory.
  1036. Complete 3 quizzes.
  1037. Reward:
  1038. EXP.
  1039.  
  1040. Socks Creation Recipes
  1041. Requirement: Completed Common Sense of Santa
  1042. Talk to Mrs. Claus in Happyville.
  1043. Collect Santas Encyclopedia Vol. 3.
  1044. Reward:
  1045. EXP.
  1046.  
  1047. Socks Actual Creation Action
  1048. Requirement: Completed Socks Creation Recipes
  1049. Receive and double-click the sock frame.
  1050. Apply 30 qualified knitting balls from Noonoo then drop them in the sock frame to create socks.
  1051. Reward:
  1052. EXP.
  1053.  
  1054. Socks Hanging
  1055. Requirement: Completed Socks Actual Creation Action
  1056. Talk to the Christmas Tree with Santas Encyclopedia 4 in your inventory.
  1057. Go through certain Happyville quests and collect recommendation letters:
  1058. Cliffs Rudolph - Cliffs Request.
  1059. Cliffs Rudolph - Torrs Whereabouts.
  1060. Helping to Clean Chimney - Santa Cats request.
  1061. Helping to Clean Chimney - Delivery of Rina cleaning device.
  1062. To Sleep Icarus - Warm Milk Delivery.
  1063. To Sleep Icarus - Delivery the word Thank.
  1064. Bichos Snowman.
  1065. Reward:
  1066. EXP
  1067. A random reward depending on the number of recommendation letters collected and 6 Santas Encyclopedias in your possession.
  1068.  
  1069. Cliffs Rudolph - Cliffs Request
  1070. Requirement: Socks Hanging in progress.
  1071. Talk to Cliff.
  1072. Hit the camera with normal attack and obtain dropped picture.
  1073.  
  1074. Cliffs Rudolph - Torrs Whereabouts
  1075. Requirement: Completed Cliffs Request
  1076. Talk to Cliff.
  1077. Talk to Torr and let him know Cliff is looking for him.
  1078. Reward:
  1079. EXP, recommendation letter, Fame.
  1080.  
  1081. Helping to Clean Chimney - Santa Cats Request
  1082. Requirement: Socks Hanging in progress.
  1083. Talk to Maple Claws
  1084. When you accept that you will bring a Chimney Broom and a Flashlight from Rina in Henesys, the quest will move on to Delivery of Rina cleaning device.
  1085.  
  1086. Helping to Clean Chimney - Delivery of Rina Cleaning Device
  1087. Requirement: Completed Maple Claws Request
  1088. Talk to Rina in Henesys.
  1089. Obtain a Chimney Broom and a Flashlight from Rina and deliver them to Maple Claws.
  1090. Reward:
  1091. Recommendation letter.
  1092.  
  1093. To Sleep Icarus - Warm Milk Delivery
  1094. Requirement: Completed To Sleep Icarus
  1095. Talk to Roodolph in Happyville.
  1096. How to end: Buy milk from the general store in Kerning City and deliver it to Icarus.
  1097.  
  1098. To Sleep Icarus - Delivery the Word Thank
  1099. Requirement: Completed Warm Milk Delivery
  1100. Talk to Icarus and deliver the warm milk.
  1101. After delivering milk to Icarus, talk to Roodolph.
  1102. Reward:
  1103. Recommendation letter, Fame, EXP.
  1104.  
  1105. Bichos Snowman
  1106. Requirement: Completed Socks Hanging
  1107. Talk to Bicho.
  1108. Among multiple players within the same channel, increase the Fame of a particular player chosen by Bicho, and then go back and talk to Bicho.
  1109. This quest is repeatable.
  1110. Reward:
  1111. Recommendation letter, Fame, EXP.
  1112.  
  1113. Get Your Bread On
  1114.  
  1115. December 11 - December 24
  1116. Log in and Click on the Event Notifier
  1117. Each day hold onto a A Not Fully Cooked Gingerbread Man for 30 minutes.
  1118. After 30 minutes, the Gingerbread Man becomes fully cooked.
  1119. Turn in the Well Cooked Gingerbread Man.
  1120. You can only hold onto one Gingerbread Man a day, so make sure to start the event before 11:30 AM!
  1121. This event only works on one character per account.
  1122. Rewards:
  1123. 1 Gingerbread Man: Gingerbread Man Label Ring (30 days)
  1124. 5 Gingerbread Men: Gingerhead Pet (30 days)
  1125. 7 Gingerbread Men: Gingerbread Bow Tie pet equip (30 Days), Bread Crumbs (pet food) and Pet Name Tag (30 Days)
  1126. 10 Gingerbread Men: Scroll for Pet Equipment ATT +4 - +5 and M. ATT +4 - +5
  1127.  
  1128. Christmas Everywhere
  1129.  
  1130. December 13 - December 31
  1131. Requirement: Level 13 or above
  1132. Once daily per character.
  1133. Click the Christmas Wreath UI/notifier on the left side of the screen, and accept [Christmas] Christmas Everywhere.
  1134. Rewards:
  1135. Players will receive a random two-piece Christmas outfit. These outfits are available for 1 day at a time and are untradeable.
  1136.  
  1137. The Grand Christmas Tree
  1138.  
  1139. December 13 - December 31
  1140. Requirement: Level 13 or above
  1141. Once daily per character.
  1142. Click the Christmas Wreath UI/notifier on the left side of the screen, and accept [Christmas] The Grand Christmas Tree.
  1143. Collect Christmas Ornaments from monsters within your level range. Use these ornaments to decorate Christmas Trees located in most major towns.
  1144. Receive one random reward after adding 400 Christmas Ornaments to the tree!
  1145. Rewards:
  1146. Golden Hammer 50%
  1147. Advanced Equipment Enhancement Scroll
  1148. Scroll for Armor for ATT 15%
  1149. Special Potential Scroll
  1150.  
  1151. Magic Christmas Stocking
  1152.  
  1153. December 13 - December 31
  1154. Requirement: All Characters
  1155. Place the Magic Christmas Stocking in the Item pot.
  1156. Place 10 ETC items into the Stocking to put it to sleep.
  1157. After 30 minutes, the Stocking will transform into Gift Filled Christmas Socks.
  1158. Double click the Gift Filled Christmas Socks to receive a random reward.
  1159. Rewards:
  1160. RED Coin
  1161. Rudolphs Red Nose
  1162. Red Nose Bandage 60%
  1163. Strong Nose Bandage 30%
  1164. Magical Nose Bandage 30%
  1165. Gingerbread Man Cookie
  1166. Gingerbread Woman Cookie
  1167. Power Elixir
  1168.  
  1169. Merry Maple Christmas
  1170.  
  1171. December 13 - December 31
  1172. Requirement: Level 13 or above
  1173. Click the Christmas Wreath UI/Notifier on the left side of the screen, and accept [Christmas] Merry Maple Christmas.
  1174. Fight monsters in your level range for a chance to receive Santas Shining Box.
  1175. Occasionally while hunting monsters, Delinquent Rudolphs will appear. Defeat them to receive Rudolphs Shiny Box.
  1176. Rewards:
  1177. Santas Shiny Box, containing:
  1178. Rudolphs Red Nose: Untradeable, Usable for 20 days, Required Level: 10, Category: Face Accessory, STR: +2, DEX: +2, INT: +2, LUK: +2, ATT: +2, M. ATT: +2, Upgrades: 5
  1179. RED Coin
  1180. Christmas Phantom Chair: Untradeable
  1181. Magic Christmas Stocking
  1182. Scroll for One-Handed Weapon for ATT 60%
  1183. Scroll for One-Handed Weapon for M. ATT 60%
  1184. Scroll for Two-Handed Weapon for ATT 60%
  1185. Red Nose STR Bandage 60%
  1186. Red Nose DEX Bandage 60%
  1187. Red Nose INT Bandage 60%
  1188. Red Nose LUK Bandage 60%
  1189. Gingerbread Man Cookie
  1190. Gingerbread Woman Cookie
  1191. Power Elixir
  1192. Rudolphs Shiny Box, containing:
  1193. Rudolphs Red Nose: Untradeable, Usable for 20 days, Required Level: 10, Category: Face Accessory, STR: +2, DEX: +2, INT: +2, LUK: +2, ATT: +2, M. ATT: +2, Upgrades: 5
  1194. RED Coin
  1195. Penguin Chair: Untradeable
  1196. Strong Nose Bandage 30%
  1197. Magical Nose Bandage 30%
  1198. Rudolphs Red Nose Bandage 60%
  1199. Golden Nose Bandage 100%
  1200. Red Nose STR Bandage 60%
  1201. Red Nose DEX Bandage 60%
  1202. Red Nose INT Bandage 60%
  1203. Red Nose LUK Bandage 60%
  1204. Gingerbread Man Cookie
  1205. Gingerbread Woman Cookie
  1206.  
  1207. Limited Time Job and Character Release
  1208.  
  1209. Starting November 14
  1210.  
  1211. All classes open! Creation of the following characters is open for a limited time:
  1212. Explorer
  1213. Cygnus Knight
  1214. Resistance
  1215. Dual Blade
  1216. Cannoneer
  1217. Jett
  1218. Mihile
  1219. Aran
  1220. Evan
  1221. Luminous
  1222. Mercedes
  1223. Phantom
  1224. Demon
  1225. Xenon
  1226. Kaiser
  1227. Angelic Buster
  1228. Hayato
  1229. Kanna
  1230.  
  1231. 100% Chance of Winning Every Day Quiz Event
  1232.  
  1233. December 4 - December 31
  1234.  
  1235. Accept the quest through the Quest Notifier or talk to Cassandra.
  1236. Receive rewards for answering MapleStory trivia questions.
  1237. Reward:
  1238. 100 Maple Point Coupon (Once a day per account)
  1239. Random rewards:
  1240. Power Elixir (10)
  1241. Secret Recipe
  1242. Melting Cheese (10)
  1243. Special Potential Scroll
  1244. Scroll for Armor for Magic ATT 15%
  1245. Scroll for Armor for ATT 15%
  1246. Chaos Scroll 60%
  1247. Equip Enhancement Scroll
  1248. Advanced Equip Enhancement Scroll
  1249. Reindeer Milk (10)
  1250. Sunrise Dew (10)
  1251.  
  1252. December Fun Event
  1253.  
  1254. December 4 - December 31
  1255.  
  1256. A 7-day attendance check event.
  1257. Click the Attendance Log on the left side of the screen to participate.
  1258. Rewards include:
  1259. Meso Magnet (30 Days)
  1260. Hair Coupon REG (30 Days)
  1261. Random Pet (Permanent)
  1262. Auto Item Pouch (30 days)
  1263. Face Coupon REG (30 days)
  1264. Wing Boots
  1265. Premium Avatar Random Box (30 days)
  1266. Hyper Teleport Rock (7 days)
  1267. 2x Drop Coupon
  1268. 2x EXP Coupon
  1269. Auto-fill All Cure Potion (30 days)
  1270. Random Mount (Permanent)
  1271. Monster Familiar Coupons (3)
  1272. HP Auto-fill (30 days)
  1273. MP Auto-fill (30 days)
  1274.  
  1275. Everybody In Event
  1276.  
  1277. December 4 - January 15
  1278.  
  1279. When you log in during the event, you can get the following from Matilda:
  1280.  
  1281. Temporary weapon for your current job and level
  1282. Floaty Balloon Mount
  1283. Everybody in Teleport Rock
  1284. 2x EXP Coupon 1 Hour
  1285. 2x Drop Coupon
  1286.  
  1287. These items will vanish when you log out.
  1288. If you lose the weapon, mount, or rock; you can get a replacement from Matilda in the Event Hall.
  1289. The 2x EXP/Drop Coupons are only available once a day.
  1290.  
  1291. All 4 One Event
  1292.  
  1293. Event Dates: December 4 - January 31
  1294. Invitation Dates: December 4 - December 31
  1295.  
  1296. Any player with a character over level 100 before December 4 can participate in the All 4 One Event as a Crew Boss.
  1297. The Crew Boss can invite up to 3 characters created between December 4 - December 31 to their Crew, then help them reach level 100 to earn:
  1298. RED Coin (50)
  1299. If the Crew Member reaches their target on time, theyll earn:
  1300. RED Coin (25)
  1301. Hair Style Coupon REG
  1302. Rookie Hair Style Coupon
  1303. Hair Color Coupon REG
  1304. If everyone reaches their target level by January 31 the Crew Boss will get 10,000 Maple Points and all 4 members of the Crew will get:
  1305. Kin Ring: Equipping this ring lets you earn 10% bonus EXP. When youre in a party, you and all your party members will get an extra 5% bonus EXP. If multiple people wear a Kin Ring, the party will get the bonus multiple times. Each person can only wear one Kin Ring at a time. (You can get up to a 20% Kin Ring Bonus. The wearers 10% bonus EXP is in addition to the party Kin Ring EXP bonus.)
  1306. All 4 One Medal: REQ LEV 10, WEAPON ATTACK: +10, MAGIC ATTACK: +10
  1307. Were All 4 One Mount
  1308. You will not be able to be a Crew Boss if you become a Crew Member or vice versa.
  1309. If the Crew Boss invites a Mapler that has never participated in the All 4 One Event, that Crew Member will get:
  1310. 1.5 EXP Coupon (3)
  1311.  
  1312. RED Pets
  1313.  
  1314. December 4 - December 25
  1315.  
  1316. Talk to Cassandra to get 1 random RED pet (90 Days).
  1317. You also receive Little RED Admin.
  1318.  
  1319. RED Ticket
  1320.  
  1321. December 4 - January 15
  1322.  
  1323. Players can exchange the RED Tickets from the previous update for RED Coins through Cassandra.
  1324. RED Tickets have been changed to only be moved within an account - they are not able to be traded with other players.
  1325. 10 Tickets = 100 RED Coins
  1326. 7-9 Tickets = 80 RED Coins
  1327. 4-6 Tickets = 50 RED Coins
  1328. 3 Tickets = 30 RED Coins
  1329.  
  1330. RED Coin Shop
  1331.  
  1332. December 4 – January 31
  1333.  
  1334. Vendors Gale and Spark are in the Event Hall to exchange their wares for RED Coins.
  1335. Gale sells:
  1336. Lucky Day Scroll
  1337. Master Craftsmans Cube
  1338. Meisters Cube
  1339. Protection Scroll
  1340. Evolution One/Two-handed Weapon ATT Scroll
  1341. Evolution One/Two-handed Magic ATT Scroll
  1342. …and more!
  1343.  
  1344.  
  1345. Spark sells:
  1346. Evolution Sunglasses: REQ LEV 80, STR +5, DEX +5, INT +5, LUK +5, MaxHP +125, MaxMP +125, WEAPON ATTACK +1, MAGIC ATTACK +1, WEAPON DEF +60 MAGIC DEF +60, 3 AVAILABLE UPGRADES, POTENTIAL
  1347. Evolution Piercing: REQ LEV 80, STR +5, DEX +5, INT +5, LUK +5, MaxHP +125, MaxMP +125, WEAPON ATTACK +1, MAGIC ATTACK +1, WEAPON DEF +80, MAGIC DEF +80, ACCURACY +30, AVOIDABILITY +30, 5 AVAILABLE UPGRADES, POTENTIAL, 30 DAYS
  1348. Evolution Badge: REQ LEV 80, STR +10, DEX +10, INT +10, LUK +10, MaxHP +200, MaxMP +200, WEAPON ATTACK +3, MAGIC ATTACK +3, ACCURACY +30, AVOIDABILITY +30, 30 DAYS
  1349. Meister Shoulder: REQ LEV 140, STR +13, DEX +13, INT +13, LUK +13, WEAPON ATTACK +9, MAGIC ATTACK +9, WEAPON DEF +150, MAGIC DEF +150, 1 AVAILABLE UPGRADE, POTENTIAL
  1350. …and more!
  1351.  
  1352. Winter Event
  1353.  
  1354. December 4 – December 31
  1355.  
  1356. Requirement: Lv.13 or above
  1357.  
  1358. A free buff is given every 30 minutes while you are in game.
  1359. Log into the game and click the Time Event icon on the left of the game screen.
  1360. Stay in game for 30 minutes and open the Time Event UI to accept the gift:
  1361. Invigorant Buff Lv.3: ATT/MATT +15
  1362. Invigorant Buff Lv.2: ATT/MATT +10
  1363. Invigorant Buff Lv.1: ATT/MATT +5
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