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Xanonony

Water Color FE2

Feb 7th, 2023 (edited)
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  1. local Workspace = game:GetService('Workspace')
  2. local TweenService = game:GetService('TweenService')
  3.  
  4. local function getWaters()
  5.     local map = Workspace.Multiplayer:WaitForChild('Map', 9e9)
  6.     for _, v in next, map:GetDescendants() do
  7.         if v:IsA('Part') and v.Name:find('_Water') then
  8.             if v.WaterState.Value == 'water' then
  9.                 v.Color = getgenv().Settings.water
  10.             elseif v.WaterState.Value == 'acid' then
  11.                 v.Color = getgenv().Settings.acid
  12.             elseif v.WaterState.Value == 'lava' then
  13.                 v.Color = getgenv().Settings.lava
  14.             end
  15.         end
  16.     end
  17. end
  18.  
  19. while getgenv().Activated == true do
  20.     getWaters(map)
  21.     wait(getgenv().Seconds)
  22. end
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