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- TheDM
- \-==START==-/
- After waiting a while, and enduring many metaphorical stabs and physical pokes, you're called for your turn.
- callousCraftswoman
- Finally
- I move from my spot and make my way through whatever entrance into the coliseum is waiting for me
- TheDM
- You get brought out into a large empty space. About a fourth of it is yellow.
- callousCraftswoman
- I prepare my blade
- TheDM
- On the other side, a huge carapacian steps out from a door that's barely big enough for him to fit through.
- callousCraftswoman
- huh
- TheDM
- An announcer's voice booms over the rest of the audience.
- "Ladies and gentlemen, may I welcome you to the FINAL MATCH of the first round!"
- callousCraftswoman
- First round?
- It appears I've entered a tourney
- TheDM
- "As you may know, the victor of this match will get to move on to the next round, and get a chance at receiving this glorious prize!
- The announcer holds up something that resembles a disk case.
- callousCraftswoman
- hmmmmm
- not a very impressive prize
- TheDM
- "Much thanks to our generous sponsors for providing the prizes."
- Roll Perception
- callousCraftswoman
- !roll 1d20+1
- Tyche[Dice]
- (1d20+1) [8+1] : {9}
- TheDM
- You don't see anything special.
- callousCraftswoman
- I try looking a little closer
- there might be something more to that disk case
- TheDM
- Perception once again
- callousCraftswoman
- !roll 1d20+1
- Tyche[Dice]
- (1d20+1) [11+1] : {12}
- TheDM
- The disk case resembles a spirograph. However, as you start looking around, you catch a glipse of a girl in teal, who winks at you before vanishing.
- "Without any further ado..."
- "3!"
- "2!"
- "1!"
- "FIGHT!"
- You are 60 feet away from the carapacian.
- Roll for Initiative
- callousCraftswoman
- !roll 1d20+3
- Tyche[Dice]
- (1d20+3) [16+3] : {19}
- TheDM
- !roll 1d20
- Tyche[Dice]
- (1d20) [3] : {3}
- TheDM
- You go first.
- callousCraftswoman
- I run forward 30 feet and focus my efforts (major action) on dodging the brute's first attack
- In the meanwhile, I see if it's possible to intimidate it
- !roll 1d20+1
- Tyche[Dice]
- (1d20+1) [3+1] : {4}
- callousCraftswoman
- end turn
- TheDM
- !roll 2#1d20
- Tyche[Dice]
- (1d20) [20] : {20} (1d20) [4] : {4}
- TheDM
- He sees through your intimidation easily, turning it back at you.
- !roll 1d20
- Tyche[Dice]
- (1d20) [1] : {1}
- TheDM
- He intimidates you so badly he feels a little bit scared himself.
- -1 to attack rolls for a turn
- He lumbers up to you, before taking a wide swing.
- !roll 1d20+3
- Tyche[Dice]
- (1d20+3) [2+3] : {5}
- !roll 1d20+3
- Tyche[Dice]
- (1d20+3) [14+3] : {17}
- TheDM
- But he misses, and it goes wide.
- End Turn
- callousCraftswoman
- I capitalize on this opportunity and strike at the brute
- !roll 1d20+5
- Tyche[Dice]
- (1d20+5) [13+5] : {18}
- TheDM
- Hit
- callousCraftswoman
- !roll 1d6+3
- Tyche[Dice]
- (1d6+3) [2+3] : {5}
- TheDM
- You slice a thin line through it's chest. Red blood seeps out from it, but the carapacian doesnt seem to care that much.
- Minor or move?
- callousCraftswoman
- I attempt to intimidate it once more
- !roll 1d20+1
- Tyche[Dice]
- (1d20+1) [18+1] : {19}
- callousCraftswoman
- end turn
- TheDM
- !roll 2#1d20
- Tyche[Dice]
- (1d20) [8] : {8} (1d20) [16] : {16}
- TheDM
- He is very intimidated.
- -1 to attack rolls for a turn
- TheDM
- He does the punch thing again.
- !roll 1d20+3
- Tyche[Dice]
- (1d20+3) [11+3] : {14}
- callousCraftswoman
- barely missed
- TheDM
- The punch goes directly over your head, if by a small margin.
- He tries intimidating you by cracking his knuckles menacingly.
- !roll 1d20
- Tyche[Dice]
- (1d20) [10] : {10}
- callousCraftswoman
- !roll 1d20+1
- Tyche[Dice]
- (1d20+1) [17+1] : {18}
- TheDM
- You see right through his guise of being tough.
- Your turn.
- callousCraftswoman
- I make my next stroke across the arm he tried punching with
- !roll 1d20+5
- Tyche[Dice]
- (1d20+5) [14+5] : {19}
- callousCraftswoman
- !roll 1d6+3
- Tyche[Dice]
- (1d6+3) [6+3] : {9}
- TheDM
- You deal a fuck ton of damage to him, actually chopping his arm off. He's really injured now.
- callousCraftswoman
- I attempt to maintain intimidation
- !roll 1d20+1
- Tyche[Dice]
- (1d20+1) [9+1] : {10}
- TheDM
- !roll 2#1d20
- Tyche[Dice]
- (1d20) [5] : {5} (1d20) [4] : {4}
- TheDM
- And
- INTIMIDATION IS RETAINED
- -1 to attack for a turn
- callousCraftswoman
- end turn
- TheDM
- He attempts pinning you to the wall with his remaining hand. I'll give him a -2 to Athletics since he's missing an arm
- !roll 1d20+4
- Tyche[Dice]
- (1d20+4) [16+4] : {20}
- callousCraftswoman
- !roll 1d20+4
- Tyche[Dice]
- (1d20+4) [15+4] : {19}
- TheDM
- He manages to pin you to the wall with his one arm. He feels super accomplished.
- He snarls, attempting to intimidate.
- !roll 1d20
- Tyche[Dice]
- (1d20) [10] : {10}
- callousCraftswoman
- !roll 1d20+1
- Tyche[Dice]
- (1d20+1) [1+1] : {2}
- TheDM
- You are so intimidated, instead of a -1, you get a -2
- End Turn
- callousCraftswoman
- I attempt to get out of my position between the brute and the wall
- !roll 1d20
- Tyche[Dice]
- (1d20) [19] : {19}
- TheDM
- !roll 1d20+4
- Tyche[Dice]
- (1d20+4) [8+4] : {12}
- TheDM
- You successfully twist yourself loose.
- Minor or move?
- callousCraftswoman
- I run 30 feet back towards the center of the arena and attempt to maintain what little intimidation I probably have left on him
- !roll 1d20+1
- Tyche[Dice]
- (1d20+1) [4+1] : {5}
- TheDM
- !roll 2#1d20
- Tyche[Dice]
- (1d20) [20] : {20} (1d20) [7] : {7}
- TheDM
- He turns your intimidate back at you.
- !roll 1d20
- Tyche[Dice]
- (1d20) [11] : {11}
- callousCraftswoman
- !roll 1d20+1
- Tyche[Dice]
- (1d20+1) [18+1] : {19}
- TheDM
- You aren't intimidated.
- callousCraftswoman
- end turn
- TheDM
- He runs 30 feet towards you, pulling back his fist before letting out a powerful jab...
- !roll 1d20+4
- Tyche[Dice]
- (1d20+4) [4+4] : {8}
- TheDM
- and misses.
- RIP.
- He attempts to do the intimidation thing again.
- !roll 1d20
- Tyche[Dice]
- (1d20) [10] : {10}
- callousCraftswoman
- !roll 1d20+1
- Tyche[Dice]
- (1d20+1) [8+1] : {9}
- TheDM
- He barely intimidates you, applying a -1 to hit nonetheless.
- End Turn
- callousCraftswoman
- I make my next stroke on the brute's right leg
- !roll 1d20+4
- Tyche[Dice]
- (1d20+4) [18+4] : {22}
- callousCraftswoman
- !roll 1d6+3
- Tyche[Dice]
- (1d6+3) [1+3] : {4}
- TheDM
- You deal another blow, which more blood seeps out of.
- Yay, blood.
- Minor or move?
- callousCraftswoman
- I attempt to rouse the crowd to demoralize the brute
- TheDM
- Roll Inspire
- callousCraftswoman
- !roll 1d20+1
- Tyche[Dice]
- (1d20+1) [12+1] : {13}
- TheDM
- !roll 10#d20
- Tyche[Dice]
- (1d20) [14] : {14} (1d20) [5] : {5} (1d20) [12] : {12} (1d20) [15] : {15} (1d20) [10] : {10} (1d20) [18] : {18} (1d20) [18] : {18} (1d20) [13] : {13} (1d20) [17] : {17} (1d20) [2] : {2}
- TheDM
- You manage to win over about half the audience.
- !roll 5#d20
- Tyche[Dice]
- (1d20) [13] : {13} (1d20) [7] : {7} (1d20) [10] : {10} (1d20) [17] : {17} (1d20) [11] : {11}
- TheDM
- !roll 2#d20
- Tyche[Dice]
- (1d20) [8] : {8} (1d20) [17] : {17}
- TheDM
- The carapacian laughs at the crowd's puny attempt at intimidating.
- Move?
- callousCraftswoman
- end turn
- TheDM
- The carapacian goes in for
- you guessed it
- another punch
- SUCH CREATIVE
- !roll 1d20+4
- Tyche[Dice]
- (1d20+4) [6+4] : {10}
- TheDM
- and
- well
- he misses again
- He doesn't even try to intimidate this time.
- End turn
- callousCraftswoman
- I make another stroke, this time aiming for the brute's left eye
- !roll 1d20+5
- Tyche[Dice]
- (1d20+5) [5+5] : {10}
- TheDM
- is that a called shot or just for flavor
- nonetheless, you miss
- Minor or move?
- callousCraftswoman
- I attempt to rouse the crowd once more
- !roll 1d20+1
- Tyche[Dice]
- (1d20+1) [14+1] : {15}
- TheDM
- !roll 10#d20
- Tyche[Dice]
- (1d20) [18] : {18} (1d20) [18] : {18} (1d20) [15] : {15} (1d20) [17] : {17} (1d20) [18] : {18} (1d20) [9] : {9} (1d20) [17] : {17} (1d20) [4] : {4} (1d20) [3] : {3} (1d20) [9] : {9}
- TheDM
- You convince about 4 this time.
- !roll 4#d20
- Tyche[Dice]
- (1d20) [2] : {2} (1d20) [4] : {4} (1d20) [18] : {18} (1d20) [8] : {8}
- TheDM
- !roll 2#d20
- Tyche[Dice]
- (1d20) [14] : {14} (1d20) [3] : {3}
- TheDM
- The ogre is slightly intimidated and takes -1 mod
- callousCraftswoman
- end turn
- TheDM
- He kind of lamely goes in for a punch.
- !roll 1d20+3
- Tyche[Dice]
- (1d20+3) [20+3] : {23}
- TheDM
- !roll 2d6+3
- Tyche[Dice]
- (2d6+3) [9+3] : {12}
- TheDM
- He hits resoundingly hard, causing you to fly 10 feet back.
- The crowd is now swinging in his favor.
- He attempts to intimidate, to top it off.
- !roll 1d20
- Tyche[Dice]
- (1d20) [7] : {7}
- callousCraftswoman
- !roll 1d20+1
- Tyche[Dice]
- (1d20+1) [16+1] : {17}
- TheDM
- but you don't really see where he was going with his taunts.
- End turn
- callousCraftswoman
- I back up 5 feet and run forward 20 feet for a lunge
- !roll 1d20+5
- Tyche[Dice]
- (1d20+5) [19+5] : {24}
- callousCraftswoman
- !roll 1d6+3
- Tyche[Dice]
- (1d6+3) [3+3] : {6}
- TheDM
- You lunge forwards, striking straight through the heart.
- He wobbles a bit, before falling on his back.
- "And it seems we have a victor!"
- STRIFE WON
- Gain 25 EXP
- callousCraftswoman
- as I stand victorious
- I begin to carve the brute's corpse into a magnificent portrait
- A canvas this big shan't go to waste
- TheDM
- Roll Sleight of Hand or Performance
- callousCraftswoman
- !roll 1d20+3
- Tyche[Dice]
- (1d20+3) [1+3] : {4}
- TheDM
- Your "masterpiece" ends up looking like a ruined pile of guts. Apparently carapacian corpses are different from troll corpses.
- callousCraftswoman
- apparently so
- TheDM
- You get rushed out of the stadium and into a medical room.
- !roll 1d20+6
- Tyche[Dice]
- (1d20+6) [18+6] : {24}
- TheDM
- Regain 12 HP.
- TheDM
- !roll 1d20+6
- Tyche[Dice]
- (1d20+6) [3+6] : {9}
- TheDM
- Regain 9 HP
- You're hurried back to the waiting room, where you're treated with a little bit more respect.
- Nobody wants to get on the bad side of the girl with the sword.
- callousCraftswoman
- As they should
- TheDM
- There's about seven other people here who've made it here; two brutes, a shifty looking one with a knife, two with guns, one with an axe, and another one with a staff.
- callousCraftswoman
- how many are as big as my previous opponent?
- TheDM
- Only the brutes. The others are around the size of you.
- callousCraftswoman
- okay, then
- TheDM
- An announcer comes in and tells everyone that round two is team fights.
- Pairs of two.
- callousCraftswoman
- huh
- interesting
- TheDM
- Who will you pair up with?
- callousCraftswoman
- It would be wise to team up with one of the gun-wielding fighters or the staff-wielder. Ranged assistance or increased range are a good complement to my style
- I would rather not fight two opponents at once, though, while my teammate fires away from a distance
- I go up to the staff wielder and offer my hand
- TheDM
- He accepts it.
- callousCraftswoman
- "You seem like a good fighter. I pray we may succeed"
- TheDM
- You two are out first.
- "And you."
- He does a salute (you can't tell if it's mocking) before walking out into the arena.
- callousCraftswoman
- I follow him closely with my blade at the ready
- this next fight will be --very-- interesting
- TheDM
- You two are against the knife wielder and the axeman.
- callousCraftswoman
- I quickly attempt to examine the knife wielder in case he has a dirty trick up his sleeve
- TheDM
- "Welcome to round two, ladies and gendlemen!'"
- Roll Insight/Perception
- callousCraftswoman
- !roll 1d20+1
- Tyche[Dice]
- (1d20+1) [7+1] : {8}
- TheDM
- You see nothing.
- "As previously explained, this is a doubles round!"
- "Anyway, without further ado."
- "3!"
- "2!"
- The knife wielder sprints up to half-line, throwing a knife at you as he goes.
- !roll 1d20+2
- Tyche[Dice]
- (1d20+2) [14+2] : {16}
- callousCraftswoman
- hit
- TheDM
- !roll 1d6+2
- Tyche[Dice]
- (1d6+2) [6+2] : {8}
- TheDM
- "Hey, that's illegal as shit!" your teammate says
- the announcer seems not to care
- "FIGHT!"
- Roll Initiative
- callousCraftswoman
- !roll 1d20+3
- Tyche[Dice]
- (1d20+3) [16+3] : {19}
- TheDM
- !roll 3#1d20+2
- Tyche[Dice]
- (1d20+2) [15+2] : {17} (1d20+2) [3+2] : {5} (1d20+2) [2+2] : {4}
- TheDM
- Turn order
- You > Staff > Knife > Axe
- It's your turn.
- callousCraftswoman
- I run forward and slice at the knife-wielder's wrist tendons. A disabled cheater will hopefully be a much smaller issue
- !roll 1d20+5
- Tyche[Dice]
- (1d20+5) [20+5] : {25}
- callousCraftswoman
- POWERSTRIKE
- !roll 1d6+6
- TheDM
- crit, and also hit
- Tyche[Dice]
- (1d6+6) [6+6] : {12}
- TheDM
- Your sword hits him, and cleaves cleanly through his skull.
- "And that's a quick first fatality!"
- callousCraftswoman
- end turn
- TheDM
- Your ally runs up to stand by you, and tries to Intimidate the remaining axeman by gesturing at the dead corpse.
- !roll 1d20
- Tyche[Dice]
- (1d20) [16] : {16}
- TheDM
- !roll 1d20
- Tyche[Dice]
- (1d20) [14] : {14}
- TheDM
- And the axeman takes a -1 to attack.
- The axeman goes in for the first strike, aiming for the staff dude.
- !roll 1d20+1
- Tyche[Dice]
- (1d20+1) [5+1] : {6}
- TheDM
- But manages to embed his axe in the ground, before pulling it free, wasting his turn.
- Your turn.
- callousCraftswoman
- I step forward to make my first stroke on the axe-wielder's waist
- !roll 1d20+5
- Tyche[Dice]
- (1d20+5) [3+5] : {8}
- TheDM
- Miss
- callousCraftswoman
- I attempt to rouse the crowd once more. Hopefully after my display they'll be more open to my words of inspiration
- !roll 2#1d20+1
- Tyche[Dice]
- (1d20+1) [6+1] : {7} (1d20+1) [13+1] : {14}
- TheDM
- !roll 10#d20
- Tyche[Dice]
- (1d20) [17] : {17} (1d20) [7] : {7} (1d20) [4] : {4} (1d20) [5] : {5} (1d20) [10] : {10} (1d20) [11] : {11} (1d20) [7] : {7} (1d20) [18] : {18} (1d20) [17] : {17} (1d20) [7] : {7}
- TheDM
- You convince seven whole people to help.
- !roll 7#d20
- Tyche[Dice]
- (1d20) [8] : {8} (1d20) [2] : {2} (1d20) [16] : {16} (1d20) [7] : {7} (1d20) [10] : {10} (1d20) [1] : {1} (1d20) [5] : {5}
- TheDM
- !roll 1d20
- Tyche[Dice]
- (1d20) [20] : {20}
- TheDM
- AND
- HE TURNS THE INTIMIDATION BACK ON THE CROWD
- they will no longer help you
- RIP
- callousCraftswoman
- damn
- end turn
- TheDM
- The staff dude takes a swing at axe murderer.
- !roll 1d20+2
- Tyche[Dice]
- (1d20+2) [2+2] : {4}
- TheDM
- and misses
- terribly
- TheDM
- Axe murderer cackles maniacally (or that just might be your imagination) and then tries hacking at staff dude
- !roll 1d20+2
- Tyche[Dice]
- (1d20+2) [16+2] : {18}
- TheDM
- !roll 1d8+2
- Tyche[Dice]
- (1d8+2) [5+2] : {7}
- TheDM
- Your ally takes an axe to the face, but is still standing.
- Your turn.
- callousCraftswoman
- I run around to behind my opponent. My first stroke shall hopefully be the knee-joint tendons
- !roll 1d20+5
- Tyche[Dice]
- (1d20+5) [12+5] : {17}
- callousCraftswoman
- POWERSTRIKE
- !roll 1d6+6
- Tyche[Dice]
- (1d6+6) [5+6] : {11}
- TheDM
- You slice his knee-joint tendons but because logic he's still standing
- You can tell that he's barely hanging on though.
- Minor or move?
- callousCraftswoman
- end turn
- TheDM
- Staff dude takes yet another slice-strike at Axe Murderer
- !roll 1d20+2
- Tyche[Dice]
- (1d20+2) [17+2] : {19}
- TheDM
- And hits.
- !roll 1d4+2
- Tyche[Dice]
- (1d4+2) [1+2] : {3}
- TheDM
- (because a roll is very necessary here obvs)
- With that, Axe Murderer falls over, dead.
- TWO MORE BODIES
- TWO MORE PORTRAITS
- Strife Won!
- Take 20 EXP
- TheDM
- You get taken to the medical room once again.
- !roll 1d20+6
- Tyche[Dice]
- (1d20+6) [11+6] : {17}
- TheDM
- Heal 8 HP
- You get taken back to the waiting room.
- One of the brutes and one of the gun dudes are there too.
- The next fight is a four-way. No allies.
- Ready?
- callousCraftswoman
- of course
- TheDM
- You four enter in four separate corners of the arena. You are all 60 feet from eachother, and 30 feet from the center. There are corpses of five others on the ground, two of them being brutes big enough to hide behind.
- The brutes are situated in the center.
- "And this is the FINAL ROUND, people!"
- "Are you excited? Because I am!"
- "AND NOW!"
- "3!"
- "2!"
- "1!"
- "FIGHT!"
- Roll initiative.
- callousCraftswoman
- !roll 1d20+3
- Tyche[Dice]
- (1d20+3) [4+3] : {7}
- TheDM
- !roll 2#1d20+2
- Tyche[Dice]
- (1d20+2) [4+2] : {6} (1d20+2) [19+2] : {21}
- TheDM
- !roll 1d20
- Tyche[Dice]
- (1d20) [13] : {13}
- TheDM
- Order
- Gun > Brute > You > Staff
- You are in the opposite corner from the brute
- About 3/4 of the arena is yellow now, and you can vaguely see some white shimmering spots emerge from the ground.
- callousCraftswoman
- Huh
- impending peaceful apocalypse, maybe?
- best not to dwell on it
- TheDM
- The gun wielder retreats into his corner, before taking aim at the brute and firing.
- !roll 2#1d20+2
- Tyche[Dice]
- (1d20+2) [6+2] : {8} (1d20+2) [11+2] : {13}
- TheDM
- But he misses.
- The brute simply lumbers to the center, as if daring you to go fight him.
- Your turn.
- callousCraftswoman
- I oblige the brute's invitation for combat and run forward 20 feet before lunging at him
- !roll 1d20+5
- Tyche[Dice]
- (1d20+5) [4+5] : {9}
- TheDM
- miss
- callousCraftswoman
- end turn
- TheDM
- The staff wielder also complies, running to the center before trying to Trip you two.
- !roll 1d20+2
- Tyche[Dice]
- (1d20+2) [15+2] : {17}
- TheDM
- You are both knocked prone.
- The gun dude again takes aim, before firing at the brute since he's the bigger target.
- !roll 2#1d20+2
- Tyche[Dice]
- (1d20+2) [20+2] : {22} (1d20+2) [17+2] : {19}
- TheDM
- and hits
- not a crit
- but hits
- !roll 1d6+2
- Tyche[Dice]
- (1d6+2) [1+2] : {3}
- TheDM
- The brute takes the shot, and doesn't seem too affected by it.
- The brute then stands up, and punches you, who is still on the ground.
- !roll 2#1d20+4
- Tyche[Dice]
- (1d20+4) [10+4] : {14} (1d20+4) [4+4] : {8}
- TheDM
- and manages to miss somehow anyway.
- End Turn.
- callousCraftswoman
- I get up and attack the brute normally.
- !roll 1d20+5
- Tyche[Dice]
- (1d20+5) [19+5] : {24}
- callousCraftswoman
- POWERSTRIKE
- !roll 1d6+6
- Tyche[Dice]
- (1d6+6) [1+6] : {7}
- TheDM
- it deals a bit of damage to the brute, who seems slightly injured now.
- callousCraftswoman
- end turn
- TheDM
- Staff dude decides you two need to go back to being prone, and tries Trip again.
- !roll 1d20+2
- Tyche[Dice]
- (1d20+2) [14+2] : {16}
- TheDM
- And you two fall back down.
- He then uses his minor action to Inspire the brute
- !roll 1d20
- Tyche[Dice]
- (1d20) [12] : {12}
- TheDM
- the brute gets +1 damage next turn.
- The gunman decides to shoot at the brute again, because he doubts he could hit you while prone.
- !roll 2#1d20+2
- Tyche[Dice]
- (1d20+2) [19+2] : {21} (1d20+2) [7+2] : {9}
- TheDM
- But he misses.
- The brute stands up, and then goes for another punch to your gut.
- !roll 2#1d20+4
- Tyche[Dice]
- (1d20+4) [4+4] : {8} (1d20+4) [7+4] : {11}
- TheDM
- AND MISSES AGAIN
- good job brute
- ur good at this
- He then uses his minor action to Inspire the staff guy
- !roll 1d20
- Tyche[Dice]
- (1d20) [3] : {3}
- TheDM
- but staff guy gets no advantage.
- Your turn.
- callousCraftswoman
- I get back up and attack the brute normally once more
- !roll 1d20+5
- Tyche[Dice]
- (1d20+5) [15+5] : {20}
- callousCraftswoman
- POWERSTRIKE
- !roll 1d6+6
- Tyche[Dice]
- (1d6+6) [4+6] : {10}
- TheDM
- hit
- You hit him one last time, sending his corpse falling to the ground with the other three.
- callousCraftswoman
- end turn
- TheDM
- The staff dude kind of panics, and goes for a regular attack.
- !roll 1d20+2
- Tyche[Dice]
- (1d20+2) [16+2] : {18}
- callousCraftswoman
- hit
- TheDM
- !roll 1d4+2
- Tyche[Dice]
- (1d4+2) [3+2] : {5}
- TheDM
- Take five damage.
- A few of the white glowy things turn green for a second, before exploding. The foundations of the coliseum are being damaged.
- callousCraftswoman
- shit!
- I guess the peaceful apocalypse just got kicked out the door
- TheDM
- The gunman runs out of directly beneath the crumbling coliseum walls, and takes a quick shot at you.
- !roll 1d20+2
- Tyche[Dice]
- (1d20+2) [19+2] : {21}
- callousCraftswoman
- hit
- TheDM
- !roll 1d6+2
- Tyche[Dice]
- (1d6+2) [5+2] : {7}
- TheDM
- Take seven damage as the bullet penetrates your shoulder.
- Your turn.
- callousCraftswoman
- I attack staff dude with the intent to non-lethally eliminate him, and in all my future attacks against him as well
- !roll 1d20+5
- Tyche[Dice]
- (1d20+5) [17+5] : {22}
- callousCraftswoman
- POWERSTRIKE
- TheDM
- hit
- callousCraftswoman
- !roll 1d6+6
- Tyche[Dice]
- (1d6+6) [2+6] : {8}
- TheDM
- You don't quite knock him out, but you can tell he's feeling a bit woozy.
- callousCraftswoman
- end turn
- TheDM
- He attacks you, despite not being able to focus.
- !roll 1d20+2
- Tyche[Dice]
- (1d20+2) [20+2] : {22}
- TheDM
- CRIT
- !roll 2d6+2
- Tyche[Dice]
- (2d6+2) [7+2] : {9}
- TheDM
- take 9 damage
- Gun dude at this point is running away while the coliseum wall blows up behind him.
- He's in the center now.
- Every time a glowy thing explodes, it seems that the yellow area around it turns back to purple.
- The crowd is panicking, except for the announcer, who is staying perfectly calm for whatever reason.
- A section of the wall collapses.
- Your turn.
- callousCraftswoman
- I attempt to non-lethally finish off staff dude with another attack
- !roll 1d20+5
- Tyche[Dice]
- (1d20+5) [3+5] : {8}
- TheDM
- miss
- callousCraftswoman
- I attempt to persuade him instead to begin fleeing for his life since the crumbling coliseum is more dangerous than me
- TheDM
- Roll Persuasion/Diplomacy
- callousCraftswoman
- !roll 1d20+1
- Tyche[Dice]
- (1d20+1) [5+1] : {6}
- TheDM
- !roll 1d20
- Tyche[Dice]
- (1d20) [8] : {8}
- TheDM
- He's skeptical.
- callousCraftswoman
- end turn
- TheDM
- Instead of attacking, however, he just tries to trip.
- !roll 1d20+2
- Tyche[Dice]
- (1d20+2) [3+2] : {5}
- TheDM
- but misses
- gun dude's just running around in circles panicking.
- A few more sections of the wall crumble, killing a few carapacians in the process.
- callousCraftswoman
- how much rubble and collapsing sections of coliseum threaten to harm me or anyone else in the center?
- TheDM
- It's open roofed, but there's a glowing thing directly in the middle.
- callousCraftswoman
- I do my best to stay away from it while I attempt, again, to finish off staff man
- !roll 1d20+5
- Tyche[Dice]
- (1d20+5) [15+5] : {20}
- TheDM
- You knock him unconsious.
- There's only one section of coliseum left, and it's the part the announcer is standing on.
- The announcer is strangely undisturbed about the impending doom that will probably kill him.
- "And we're down to our last two contestants!"
- "This is getting exciting!"
- callousCraftswoman
- I run forward to try and catch the gunman by surprise in his panicked state
- !roll 2#1d20+5
- Tyche[Dice]
- (1d20+5) [5+5] : {10} (1d20+5) [10+5] : {15}
- TheDM
- hit
- callousCraftswoman
- POWERSTRIKE
- !roll 1d6+6
- Tyche[Dice]
- (1d6+6) [1+6] : {7}
- callousCraftswoman
- end turn
- TheDM
- You hit him, hard.
- He asks you to stop fighting, pointing at the various explosions happening.
- !roll 1d20 for diplomacy
- Tyche[Dice]
- (1d20) [14] : {14}
- callousCraftswoman
- !roll 1d20+1
- Tyche[Dice]
- (1d20+1) [14+1] : {15}
- callousCraftswoman
- "Look at the announcer"
- TheDM
- He does so.
- "Why the fuck are they so calm?"
- "They're about to be blown sky-high!"
- callousCraftswoman
- "something is clearly wrong and finishing this fight appears to be one of the few ways to mitigate the chaos"
- TheDM
- "Fair."
- He then shoots at you.
- !roll 1d20+2
- Tyche[Dice]
- (1d20+2) [6+2] : {8}
- TheDM
- and misses
- callousCraftswoman
- I attempt to non-lethally finish the fight
- !roll 1d20+5
- Tyche[Dice]
- (1d20+5) [13+5] : {18}
- TheDM
- hit
- callousCraftswoman
- NONLETHAL POWERSTRIKE
- !roll 1d6+6
- Tyche[Dice]
- (1d6+6) [2+6] : {8}
- TheDM
- You knock him out.
- "And we have a winner!"
- The announcer tosses down the disk case.
- Roll Athletics to catch.
- callousCraftswoman
- !roll 1d20
- Tyche[Dice]
- (1d20) [16] : {16}
- TheDM
- You catch it successfully.
- However, the glowing thing behind you starts turning green, and explodes.
- !roll 1d20
- Tyche[Dice]
- (1d20) [14] : {14}
- TheDM
- 14 vs Reflex
- callousCraftswoman
- hit
- TheDM
- !roll 1d2
- Tyche[Dice]
- (1d2) [1] : {1}
- TheDM
- Take a whole hitpoint of damage.
- As you get launched away, you see another being being launched away from where the thing used to be.
- It has the head of a dog, and a green suit on.
- "Well, fuck."
- callousCraftswoman
- I stop myself mid-air
- "Who the hell are you and what's happening?"
- this whole ordeal has crossed the line and I can no longer afford to dismiss it so apathetically
- TheDM
- "Well, I'm Ometeotl. Nice to meet you and shit. I'm what you would call a First Fucking Guardian."
- callousCraftswoman
- "First Guardian? What, pray tell, could that possibly be?"
- TheDM
- "I'm TRYING to travel through these Scratchsteps, but Skaia is so fucking persistent, it's so INFURIATING."
- callousCraftswoman
- "Scratchsteps?"
- "Skaia?"
- "Speak some sense or explain yourself further!"
- TheDM
- "I'm supposed to protect your lame planet and shit, but I usually don't feel like doing it. You guys are just a bunch of annoying pieces of shit."
- "Skaia is a giant planet that for some reason hates my guts."
- "You should probably steer clear of it."
- callousCraftswoman
- "Thank you for the information. However, you still haven't explained what the scratchsteps you mentioned are."
- TheDM
- "You haven't noticed the white things blowing up every so often? Open your eyes, you fucking idiot."
- callousCraftswoman
- "Oh, those are called scratchsteps? Pardon me."
- TheDM
- "Why WOULDN'T you know that."
- callousCraftswoman
- "I just woke up on this strange dream world! I spent my time dueling in a tourney to acquire some strange disk case, so logically I wouldn't know the complex inner workings of this strange world!"
- TheDM
- Ometeotl does a long exaggerated eyeroll.
- callousCraftswoman
- "No matter. What are these scratchsteps doing to this world and why are you traveling between them?"
- TheDM
- "Well, the space-time continuum is fucked up in a massive way, so these things come. I'm trying to get to an alternate universe so i can reuinite with my other half and become powerful as fuck."
- "I mean."
- "Not that I'm not overpowered as shit right now."
- callousCraftswoman
- "And why is there an alternate universe containing an alternate version of you?"
- TheDM
- "Because."
- "Fucking logic is the best."
- callousCraftswoman
- "It's not as if I could disagree with that statement. The logic of the events surrounding me is puzzling to say the least."
- TheDM
- "Heh. Anyway, I have something to give you ungrateful fucks."
- callousCraftswoman
- "Really?"
- TheDM
- "Yes."
- He pulls out a disk case from hammerspace, but doubletakes when he sees you already have it.
- "Where the fuck did you get that?"
- callousCraftswoman
- "As a reward from the tourney's announcer for winning the final match"
- "I must thank you for at least trying to give me a copy of the disk"
- TheDM
- "But... I'm the only one who has this! I made sure of it!"
- "FUCK"
- TheDM
- At that, he vanishes in a poof of green smoke.
- callousCraftswoman
- huh
- I may as well return to my replica respiteblock and rest up. This has been a rather stressful and tiring endeavor
- so I fly up high and fast toward my replica respiteblock
- TheDM
- You leave the ruins of the coliseum behind, heading towards your respiteblock. You reach there uneventfully.
- callousCraftswoman
- Good. I place my sword by my recuperacoon and slide right in
- TheDM
- You drift off into an uneventful sleep.
- \-=END=-/
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