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  1. fredrik@ubuntu:~/mnt07/mnt08-release$ glxinfo
  2. name of display: :0.0
  3. display: :0 screen: 0
  4. direct rendering: Yes
  5. server glx vendor string: SGI
  6. server glx version string: 1.4
  7. server glx extensions:
  8. GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
  9. GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method,
  10. GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
  11. GLX_SGIX_pbuffer, GLX_MESA_copy_sub_buffer, GLX_INTEL_swap_event
  12. client glx vendor string: Mesa Project and SGI
  13. client glx version string: 1.4
  14. client glx extensions:
  15. GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
  16. GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
  17. GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
  18. GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
  19. GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
  20. GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap,
  21. GLX_INTEL_swap_event
  22. GLX version: 1.4
  23. GLX extensions:
  24. GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
  25. GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method,
  26. GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
  27. GLX_INTEL_swap_event
  28. OpenGL vendor string: Mesa Project
  29. OpenGL renderer string: Software Rasterizer
  30. OpenGL version string: 2.1 Mesa 7.10.2
  31. OpenGL shading language version string: 1.20
  32. OpenGL extensions:
  33. GL_ARB_copy_buffer, GL_ARB_depth_clamp, GL_ARB_depth_texture,
  34. GL_ARB_draw_buffers, GL_ARB_draw_elements_base_vertex,
  35. GL_ARB_explicit_attrib_location, GL_ARB_fragment_coord_conventions,
  36. GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
  37. GL_ARB_fragment_shader, GL_ARB_framebuffer_object,
  38. GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
  39. GL_ARB_map_buffer_range, GL_ARB_multisample, GL_ARB_multitexture,
  40. GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object,
  41. GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_provoking_vertex,
  42. GL_ARB_shader_objects, GL_ARB_shading_language_100, GL_ARB_shadow_ambient,
  43. GL_ARB_shadow, GL_ARB_sync, GL_ARB_texture_border_clamp,
  44. GL_ARB_texture_compression, GL_ARB_texture_cube_map,
  45. GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
  46. GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
  47. GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two,
  48. GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_swizzle,
  49. GL_ARB_transpose_matrix, GL_ARB_vertex_array_bgra,
  50. GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object,
  51. GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos,
  52. GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
  53. GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
  54. GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
  55. GL_EXT_compiled_vertex_array, GL_EXT_copy_texture,
  56. GL_EXT_depth_bounds_test, GL_EXT_draw_buffers2,
  57. GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit,
  58. GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_object,
  59. GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays,
  60. GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels,
  61. GL_EXT_paletted_texture, GL_EXT_pixel_buffer_object,
  62. GL_EXT_point_parameters, GL_EXT_polygon_offset, GL_EXT_provoking_vertex,
  63. GL_EXT_rescale_normal, GL_EXT_secondary_color,
  64. GL_EXT_separate_shader_objects, GL_EXT_separate_specular_color,
  65. GL_EXT_shadow_funcs, GL_EXT_shared_texture_palette,
  66. GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_subtexture,
  67. GL_EXT_texture3D, GL_EXT_texture_array, GL_EXT_texture_cube_map,
  68. GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
  69. GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
  70. GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
  71. GL_EXT_texture_object, GL_EXT_texture, GL_EXT_texture_rectangle,
  72. GL_EXT_texture_sRGB, GL_EXT_texture_swizzle, GL_EXT_vertex_array_bgra,
  73. GL_EXT_vertex_array, GL_OES_read_format, GL_3DFX_texture_compression_FXT1,
  74. GL_APPLE_object_purgeable, GL_APPLE_packed_pixels,
  75. GL_APPLE_vertex_array_object, GL_ATI_blend_equation_separate,
  76. GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader, GL_ATI_separate_stencil,
  77. GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once,
  78. GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
  79. GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
  80. GL_MESA_pack_invert, GL_MESA_resize_buffers, GL_MESA_texture_array,
  81. GL_MESA_window_pos, GL_MESA_ycbcr_texture, GL_NV_blend_square,
  82. GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_fragment_program,
  83. GL_NV_fragment_program_option, GL_NV_light_max_exponent,
  84. GL_NV_packed_depth_stencil, GL_NV_point_sprite, GL_NV_texgen_reflection,
  85. GL_NV_texture_env_combine4, GL_NV_texture_rectangle,
  86. GL_NV_vertex_program1_1, GL_NV_vertex_program, GL_SGIS_generate_mipmap,
  87. GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
  88. GL_SGIS_texture_lod, GL_SGI_texture_color_table, GL_SUN_multi_draw_arrays
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