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- pcall(function()local a=loadstring(game:HttpGet("https://pastebin.com/raw/epesG9fi",true))()local b=a:CreateWindow('U w U | v5.2')local c=b:Button("Copy Discord Inv",function()setclipboard("https://discord.gg/3ecXydH")end)b:Section('Weapons')local d=b:Button("Item ESP",function()while wait(0.2)do for e,f in pairs(game.Workspace.GroundWeapons:GetChildren())do pcall(function()if f.PrimaryPart:FindFirstChild("BillboardGui")==nil then local g=Instance.new("BillboardGui")local h=Instance.new("Frame",g)local i=Instance.new("TextLabel",h)g.Parent=f.PrimaryPart;g.Adornee=f.PrimaryPart;g.ExtentsOffset=Vector3.new(0,1,0)g.AlwaysOnTop=true;i.Text=f.Name;i.TextScaled=false;i.TextSize=10;i.ZIndex=1;g.Size=UDim2.new(0,5,0,5)g.StudsOffset=Vector3.new(0,3,0)h.BackgroundTransparency=1;i.TextStrokeTransparency=0;h.ZIndex=1;i.Size=UDim2.new(0,5,0,5)i.BackgroundTransparency=1;i.Visible=true;h.Size=UDim2.new(2,0,2,0)if f.Rarity.Value==1 then i.TextColor3=Color3.fromRGB(90,90,90)elseif f.Rarity.Value==2 then i.TextColor3=Color3.fromRGB(0,255,0)elseif f.Rarity.Value==3 then i.TextColor3=Color3.fromRGB(0,0,255)elseif f.Rarity.Value==4 then i.TextColor3=Color3.fromRGB(200,62,255)elseif f.Rarity.Value==5 then i.TextColor3=Color3.fromRGB(255,200,0)end end end)end end end)local d=b:Button("Rapid Fire",function()while wait()do pcall(function()local j=getsenv(game:GetService("Players").LocalPlayer.PlayerGui.MainGui.MainLocal).Shoot;for e,f in pairs(debug.getupvalues(j))do if type(f)=='table'then if rawget(f,'FirstShotAccuracy')then f.Debounce=0 end end end end)end end)local d=b:Button("No Recoil",function()while wait()do pcall(function()getsenv(game:GetService("Players").LocalPlayer.PlayerGui.MainGui.MainLocal).CameraRecoil=function()end end)end end)local k=b:Button("No Spread",function()require(game:GetService("ReplicatedStorage").GlobalStuff).ConeOfFire=function(...)return({...})[3]end end)local k=b:Button("Silent Aim",function()local l;local m=Drawing.new("Circle")cam=workspace.CurrentCamera;m.Position=Vector2.new(cam.ViewportSize.X/2,cam.ViewportSize.Y/2)m.Radius=100;m.Color=Color3.new(1,1,1)m.Thickness=2.5;m.Filled=false;m.Transparency=1;m.NumSides=15;m.Visible=true;function UpdatefovSize(n)m.Radius=n*23;l=n end;UpdatefovSize(4.5)local o=game:GetService("Players").LocalPlayer;local p=o:GetMouse()local q=false;local r=game:GetService('UserInputService')local s=game:GetService('RunService')local t=game:GetService('Players')local u=game:GetService('StarterGui')local v=t.LocalPlayer;local w=s:IsStudio()local x=game.CoreGui;local y=v:GetMouse()local z=y.Icon;local A=workspace.CurrentCamera;targetpart="Head"local function getClosestPlayer()lowest=math.huge;pcall(function()for B,C in next,t:GetPlayers()do if C.Name~=v.Name and C.Character~=nil and C.Character:FindFirstChild(targetpart)then local D=A:WorldToScreenPoint(C.Character[targetpart].Position)local E=(Vector2.new(y.X,y.Y)-Vector2.new(D.X,D.Y)).magnitude;if D.Z>0 and E<=A.ViewportSize.X/(90/l)and E<lowest then lowest=E;closestPlayer=C end end end end)return closestPlayer end;game:GetService("UserInputService").InputBegan:Connect(function(F,G)if not G and F.KeyCode==Enum.KeyCode.H then q=not q end end)local H=getrawmetatable(game)local I=H.__index;local J=H.__namecall;if setreadonly then setreadonly(H,false)else make_writeable(H,true)end;local K=getnamecallmethod or get_namecall_method;local L=newcclosure or function(M)return M end;H.__index=L(function(N,O)if N==p and tostring(O)=="Hit"then if getClosestPlayer()~=nil and getClosestPlayer().Character and getClosestPlayer().Character:FindFirstChild("Head")then return getClosestPlayer().Character.LowerTorso.CFrame end end;return I(N,O)end)end)local k=b:Button("Wallbang",function()local o=game:GetService("Players").LocalPlayer;local p=o:GetMouse()local q=false;local r=game:GetService('UserInputService')local s=game:GetService('RunService')local t=game:GetService('Players')local u=game:GetService('StarterGui')local v=t.LocalPlayer;local w=s:IsStudio()local x=game.CoreGui;local y=v:GetMouse()local z=y.Icon;local A=workspace.CurrentCamera;targetpart="Head"local H=getrawmetatable(game)local I=H.__index;local J=H.__namecall;if setreadonly then setreadonly(H,false)else make_writeable(H,true)end;local K=getnamecallmethod or get_namecall_method;local L=newcclosure or function(M)return M end;H.__namecall=L(function(...)local P=K()local Q={...}if tostring(P)=="FindPartOnRayWithIgnoreList"and getClosestPlayer()and getClosestPlayer().Character then return J(Q[1],Q[2],{game:GetService("Workspace").IgnoreThese,game:GetService("Players").LocalPlayer.Character,game:GetService("Workspace").BuildStuff,game:GetService("Workspace").Map})end;return J(...)end)if setreadonly then setreadonly(H,true)else make_writeable(H,false)end;local R;R=hookfunction(workspace.FindPartOnRayWithIgnoreList,function(...)local Q={...}Q[3]={game:GetService("Workspace").IgnoreThese,game:GetService("Players").LocalPlayer.Character,game:GetService("Workspace").BuildStuff,game:GetService("Workspace").Map}return R(unpack(Q))end)end)b:Section('Player')local S=b:Button("Spinbot",function()local C=game:GetService('Players').LocalPlayer;C.CharacterAdded:Connect(function(T)while wait()do pcall(function()T.HumanoidRootPart.Rotation=Vector3.new(0,math.random(-150,150),0)T.LowerTorso.Rotation=T.HumanoidRootPart.Rotation;T.UpperTorso.Rotation=T.HumanoidRootPart.Rotation;T.Head.Rotation=T.HumanoidRootPart.Rotation end)end end)end)local U=b:Button("ESP [Beta]",function()while wait()do for e,f in pairs(game.Players:GetChildren())do pcall(function()if f.Character:FindFirstChild("BillboardGui")==nil then local g=Instance.new("BillboardGui")local h=Instance.new("Frame",g)local i=Instance.new("TextLabel",h)g.Parent=f.Character.Humanoid;g.Adornee=f.Character.Head;g.ExtentsOffset=Vector3.new(0,1,0)g.AlwaysOnTop=true;i.Text=f.Name;i.TextScaled=false;i.TextSize=8;i.ZIndex=1;g.Size=UDim2.new(0,5,0,5)g.StudsOffset=Vector3.new(0,3,0)h.BackgroundTransparency=1;i.TextStrokeTransparency=0;h.ZIndex=1;i.Size=UDim2.new(0,5,0,5)i.BackgroundTransparency=1;i.Visible=true;i.TextColor3=Color3.new(1,1,1)h.Size=UDim2.new(2,0,2,0)end end)end end end)end)
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