Eiromplays

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Sep 24th, 2019
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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4.  
  5. [System.Serializable]
  6. public class ProfileData
  7. {
  8. public int profileID;
  9. public int profileImage;
  10. public string profileName;
  11. public string companyName;
  12.  
  13. public ProfileData(string profilename, string companyname, int profileid, int profileimage)
  14. {
  15. profileName = profilename;
  16. companyName = companyname;
  17. profileID = profileid;
  18. profileImage = profileimage;
  19. }
  20.  
  21. public ProfileData()
  22. {
  23. profileID = -1;
  24. profileImage = -1;
  25. profileName = "";
  26. companyName = "";
  27. }
  28. }
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