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- <materials version="3" group="weapon_group">
- <material name="ak_base" render_template="generic:CUBE_ENVIRONMENT_MAPPING:DEPTH_SCALING:DIFFUSE_TEXTURE:NORMALMAP:NORMALMAP_UV1" version="2">
- <diffuse_texture file="units/payday2/weapons/wpn_fps_ass_akm_pts/wpn_fps_ass_ak_body_lowerreceiver_df"/>
- <bump_normal_texture file="units/payday2/weapons/wpn_fps_ass_akm_pts/wpn_fps_ass_ak_body_lowerreceiver_nm"/>
- <reflection_texture type="cubemap" file="environments/cubemaps/cubemap_gold"/>
- <variable value="0.75000005960464 0 13.699999809265" type="vector3" name="environment_settings"/>
- </material>
- </materials>
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