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Felicity 'Fel' Iris Myst help

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Sep 19th, 2019
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  1. Name:Felicity 'Fel' Iris Myst
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  3. Race: Select from https://goo.gl/a8mCcM (For custom races, consult GM)
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  5. Appearance: She had greyish silver hair that is not an indication of age, but an effect of a special condition. The said hair flows down to her shoulders, the loose strands often blown away in the wind. She hates tying down her hair, and brushing it as well, so her hair always is wild and tousled. She has striking heterochromatic eyes that is filled with a dreamy light, in fact, her delicate and soft face is always in a dreamy look. That fools a lot of people about her innocence. Her left eye is amethyst colored with light blue flecks, while her right eye is light green with a tinge of yellowish brown circling the pupil. She has a small nose and thin lips, not always called beautiful but always seen as cute. Her skin has the slight shade of light yellow.
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  7. Age: 19
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  9. Gender: Female
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  11. Equipment/Weaponry:
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  13. Armour/Clothing: It is a camouflage suit, with a natural dark shade to it. It allows her to move flexibly with the protection of the tough leather. It connects with her gauntlets and clawed boots. A feathered cloak lines her shoulders, almost forming wing-like structure, but in truth, it is useless for flying or gliding. What it is used for, is a shield. It is actually lined with a titanium, with delicate carbon nanotubes forming a mesh. Her mask is a black one, covering the top of her face, the noseguard extending over her nose to her mouth, forming a beak.
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  15. Other equipment:
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  17. Desired branch:
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  19. Professions (Pick two to begin, and one every other time you level up): https://goo.gl/9kLwj6
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  21. Ability Scores: You begin with 5 points per attribute, with an additional 5 points to be distributed, for a total of 45 points. Every time you level up, you will be given an extra point to spend. Every point beyond 5 grants a +1 bonus. Every point below 5 penalizes you by -1. Certain rolls may also penalize you for being below 5. You may take points away from one role to be spent elsewhere, although you should keep in mind that reaching stat zero can result in fatal consequences. Also do keep in mind that individual attributes cannot go lower than 0 or higher than 10, so any bonuses or penalties beyond those are simply ignored. Do not apply ability bonuses obtained from classes/races, as I will do them after you submit your character sheet!
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  23. Sensitivity (Arcane capabilities): 5
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  25. Perception (Awareness and detection): 5
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  27. Intelligence (Knowledge and Problem-solving): 5
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  29. Dexterity (Agility and Athleticism): 5
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  31. Willpower (Mental Strength): 5
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  33. Vitality (Physical strength): 5
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  35. Charisma (Social skills): 5
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  37. Luck (Fate/Chance): 5
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  39. Powers:
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  41. 1. Clairvoyant senses - uses varying from predicting someone's next move in combat to sensing danger etc.
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