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Oct 23rd, 2020
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  1. 2020-10-23 10-57-41| Main Thread ID: 1
  2. 2020-10-23 10-57-41| Client started: "C:\Program Files (x86)\Steam\steamapps\common\Avorion\bin\Avorion.exe" "--serverpath=bin/AvorionServer.exe"
  3. 2020-10-23 10-57-41| Enabled Traces:
  4. 2020-10-23 10-57-41| Client 1.2 r25376 f0291579df93, running on Windows 10.
  5. 2020-10-23 10-57-41| Version Hash: 4866293622763170706
  6. 2020-10-23 10-57-41| CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz 12 Cores
  7. 2020-10-23 10-57-41| RAM: 32GB
  8. 2020-10-23 10-57-41| Init Steamworks...Installed Steam exception handler
  9. 2020-10-23 10-57-41| Init Steamworks...Steam Branch:
  10. 2020-10-23 10-57-41| ok
  11. 2020-10-23 10-57-41| Init Steamworks ok
  12. 2020-10-23 10-57-41| Init ModManager... ok
  13. 2020-10-23 10-57-41| Init SDL2... ok
  14. 2020-10-23 10-57-41| SDL version (compiled): 2.0.3
  15. 2020-10-23 10-57-41| SDL version (linked): 2.0.10
  16. 2020-10-23 10-57-41| Getting display mode... ok
  17. 2020-10-23 10-57-41| Current display mode: 2560 x 1440
  18. 2020-10-23 10-57-41| Creating settings... loading...We detected a crash during game startup.
  19. 2020-10-23 10-57-41| Please make sure that you are using the latest drivers for your graphics card. This problem can also be caused by mods.
  20. 2020-10-23 10-57-41| In an attempt to fix this problem, the graphics settings have been reduced to an absolute minimum and your mods have been disabled.
  21. 2020-10-23 10-57-42| setting language...Steam language code: en (0)
  22. 2020-10-23 10-57-42| Warning: Language '' not found. Falling back to English.
  23. 2020-10-23 10-57-42| Selected Language: 'en'.
  24. 2020-10-23 10-57-42| ok
  25. 2020-10-23 10-57-42| Creating client window...Creating window ...
  26. 2020-10-23 10-57-42| Detected 2 displays
  27. 2020-10-23 10-57-42| Display 0: x: 0, y: 0, w: 2560, h: 1440
  28. 2020-10-23 10-57-42| Display 1: x: 2560, y: 0, w: 2560, h: 1440
  29. 2020-10-23 10-57-42| Using display 1
  30. 2020-10-23 10-57-42| Trying to create OpenGL 4.0 core window ...
  31. 2020-10-23 10-57-42| Creating window, x: 2560, y: 0, w: 1280, h: 720... ok
  32. 2020-10-23 10-57-42| Creating GL context... ok
  33. 2020-10-23 10-57-42| Initializing GLEW... ok
  34. 2020-10-23 10-57-42| Setting display mode 1280 x 720 @0Hz (Windowed)... ok
  35. 2020-10-23 10-57-42| GetDrawableSize: 1280 720
  36. 2020-10-23 10-57-42| GetWindowSize: 1280 720
  37. 2020-10-23 10-57-42| Creating client window ok
  38. 2020-10-23 10-57-42| Init rendering... starting rendering... initialize...OpenGL Context Information:
  39. 2020-10-23 10-57-42| Version: 4.0
  40. 2020-10-23 10-57-42| VersionString: 4.0.0 NVIDIA 456.71
  41. 2020-10-23 10-57-42| Vendor: NVIDIA Corporation
  42. 2020-10-23 10-57-42| Renderer: GeForce GTX 1080 Ti/PCIe/SSE2
  43. 2020-10-23 10-57-42| GLSL Version: 4.00 NVIDIA via Cg compiler
  44. 2020-10-23 10-57-42| GL_MAX_CUBE_MAP_TEXTURE_SIZE: 32768
  45. 2020-10-23 10-57-42| GL_MAX_ELEMENTS_INDICES: 1048576
  46. 2020-10-23 10-57-42| GL_MAX_ELEMENTS_VERTICES: 1048576
  47. 2020-10-23 10-57-42| GL_MAX_RENDERBUFFER_SIZE: 32768
  48. 2020-10-23 10-57-42| GL_MAX_TEXTURE_SIZE: 32768
  49. 2020-10-23 10-57-42| GL_MAX_VERTEX_ATTRIBS: 16
  50. 2020-10-23 10-57-42| GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: 32
  51. 2020-10-23 10-57-42| Init Debug Message Callback... ok
  52. 2020-10-23 10-57-42| Set VSync... ok
  53. 2020-10-23 10-57-42| Secure BackBuffer... ok
  54. 2020-10-23 10-57-42| Init Canvas...Create canvas of size 640 x 360... ok
  55. 2020-10-23 10-57-42| Init Canvas ok
  56. 2020-10-23 10-57-42| Init UI Texture... ok
  57. 2020-10-23 10-57-42| Init Refraction Texture... ok
  58. 2020-10-23 10-57-42| Init Post Processing... ok
  59. 2020-10-23 10-57-42| Init Debug Renderers... ok
  60. 2020-10-23 10-57-42| DepthTexturesSupported: yes
  61. 2020-10-23 10-57-42| IntVertexAttributesSupported: yes
  62. 2020-10-23 10-57-42| DeferredSupported: yes
  63. 2020-10-23 10-57-42| LowSpecGPUDetected: no
  64. 2020-10-23 10-57-42| Available video memory: 6.68457 GB
  65. 2020-10-23 10-57-42| Rendering initialized
  66. 2020-10-23 10-57-42| Init rendering ok
  67. 2020-10-23 10-57-42| Check problematic drivers... ok
  68. 2020-10-23 10-57-42| Init shader level... ok
  69. 2020-10-23 10-57-42| Init loading screen... ok
  70. 2020-10-23 10-57-43| Draw first loading screen... draw... ok
  71. 2020-10-23 10-57-43| Init SFX...error creating AL context
  72. 2020-10-23 10-57-43| ok
  73. 2020-10-23 10-57-43| Init Input... ok
  74. 2020-10-23 10-57-43| Init GameInput... ok
  75. 2020-10-23 10-57-43| Init Game WorkerPool...Starting thread [Game WorkerPool Thread 0]...
  76. 2020-10-23 10-57-43| Started thread [Game WorkerPool Thread 0] with id 2
  77. 2020-10-23 10-57-43| Starting thread [Game WorkerPool Thread 1]...
  78. 2020-10-23 10-57-43| Started thread [Game WorkerPool Thread 1] with id 3
  79. 2020-10-23 10-57-43| Starting thread [Game WorkerPool Thread 2]...
  80. 2020-10-23 10-57-43| Started thread [Game WorkerPool Thread 2] with id 4
  81. 2020-10-23 10-57-43| Starting thread [Game WorkerPool Thread 3]...
  82. 2020-10-23 10-57-43| Started thread [Game WorkerPool Thread 3] with id 5
  83. 2020-10-23 10-57-43| Starting thread [Game WorkerPool Thread 4]...
  84. 2020-10-23 10-57-43| Started thread [Game WorkerPool Thread 4] with id 6
  85. 2020-10-23 10-57-43| Starting thread [Game WorkerPool Thread 5]...
  86. 2020-10-23 10-57-43| Started thread [Game WorkerPool Thread 5] with id 7
  87. 2020-10-23 10-57-43| Starting thread [Game WorkerPool Thread 6]...
  88. 2020-10-23 10-57-43| Started thread [Game WorkerPool Thread 6] with id 8
  89. 2020-10-23 10-57-43| Starting thread [Game WorkerPool Thread 7]...
  90. 2020-10-23 10-57-43| Started thread [Game WorkerPool Thread 7] with id 9
  91. 2020-10-23 10-57-43| Starting thread [Game WorkerPool Thread 8]...
  92. 2020-10-23 10-57-43| Started thread [Game WorkerPool Thread 8] with id 10
  93. 2020-10-23 10-57-43| Starting thread [Game WorkerPool Thread 9]...
  94. 2020-10-23 10-57-43| Started thread [Game WorkerPool Thread 9] with id 11
  95. 2020-10-23 10-57-43| Starting thread [Game WorkerPool Thread 10]...
  96. 2020-10-23 10-57-43| Started thread [Game WorkerPool Thread 10] with id 12
  97. 2020-10-23 10-57-43| Starting thread [Game WorkerPool Thread 11]...
  98. 2020-10-23 10-57-43| Started thread [Game WorkerPool Thread 11] with id 13
  99. 2020-10-23 10-57-43| ok
  100. 2020-10-23 10-57-43| Init UI WorkerPool...Starting thread [UI WorkerPool Thread 0]...
  101. 2020-10-23 10-57-43| Started thread [UI WorkerPool Thread 0] with id 14
  102. 2020-10-23 10-57-43| Starting thread [UI WorkerPool Thread 1]...
  103. 2020-10-23 10-57-43| Started thread [UI WorkerPool Thread 1] with id 15
  104. 2020-10-23 10-57-43| Starting thread [UI WorkerPool Thread 2]...
  105. 2020-10-23 10-57-43| Started thread [UI WorkerPool Thread 2] with id 16
  106. 2020-10-23 10-57-43| Starting thread [UI WorkerPool Thread 3]...
  107. 2020-10-23 10-57-43| Started thread [UI WorkerPool Thread 3] with id 17
  108. 2020-10-23 10-57-43| ok
  109. 2020-10-23 10-57-43| Init Splash... ok
  110. 2020-10-23 10-57-43| Init Music... ok
  111. 2020-10-23 10-57-43| Apply loaded settings... ok
  112. 2020-10-23 10-57-43| Adjust settings to GPU... ok
  113. 2020-10-23 10-57-43| Starting thread [Analytics WorkerPool Thread 0]...
  114. 2020-10-23 10-57-43| Started thread [Analytics WorkerPool Thread 0] with id 18
  115. 2020-10-23 10-57-43| Starting thread [Analytics WorkerPool Thread 1]...
  116. 2020-10-23 10-57-43| Started thread [Analytics WorkerPool Thread 1] with id 19
  117. 2020-10-23 10-57-43| Client initialized
  118. 2020-10-23 10-57-43| Starting thread [HangDetector]...
  119. 2020-10-23 10-57-43| Started thread [HangDetector] with id 20
  120. 2020-10-23 10-57-43| Starting thread [Lua WorkerPool Thread 0]...
  121. 2020-10-23 10-57-43| Started thread [Lua WorkerPool Thread 0] with id 21
  122. 2020-10-23 10-57-43| Starting thread [Lua WorkerPool Thread 1]...
  123. 2020-10-23 10-57-43| Started thread [Lua WorkerPool Thread 1] with id 22
  124. 2020-10-23 10-57-43| Starting thread [Lua WorkerPool Thread 2]...
  125. 2020-10-23 10-57-43| Started thread [Lua WorkerPool Thread 2] with id 23
  126. 2020-10-23 10-57-43| Starting thread [Lua WorkerPool Thread 3]...
  127. 2020-10-23 10-57-43| Started thread [Lua WorkerPool Thread 3] with id 24
  128. 2020-10-23 10-57-43| Received stats and achievements from Steam
  129. 2020-10-23 10-57-43| STAT_PIRATES_DESTROYED: 0i
  130. 2020-10-23 10-57-43| STAT_XSOTAN_DESTROYED: 0i
  131. 2020-10-23 10-57-43| STAT_CIVIL_SHIPS_DESTROYED: 0i
  132. 2020-10-23 10-57-43| STAT_SHIPS_DESTROYED: 0i
  133. 2020-10-23 10-57-43| STAT_STATIONS_DESTROYED: 0i
  134. 2020-10-23 10-57-43| STAT_RESOURCES_MINED: 0i
  135. 2020-10-23 10-57-43| STAT_GOODS_TRADED: 0i
  136. 2020-10-23 10-57-43| STAT_GOODS_SOLD: 0i
  137. 2020-10-23 10-57-43| STAT_GOODS_BOUGHT: 0i
  138. 2020-10-23 10-57-43| STAT_GATES_USED: 0i
  139. 2020-10-23 10-57-43| STAT_WORMHOLES_USED: 0i
  140. 2020-10-23 10-57-43| STAT_JUMPS_USED: 0i
  141. 2020-10-23 10-57-43| STAT_SECTORS_DISCOVERED: 0i
  142. 2020-10-23 10-57-43| STAT_SECTORS_TRAVELED: 0f
  143. 2020-10-23 10-57-43| STAT_METERS_FLOWN: 0i
  144. 2020-10-23 10-57-43| Entered exception handler
  145. 2020-10-23 10-57-43| Thread 1 Error: EXCEPTION_ACCESS_VIOLATION
  146. 2020-10-23 10-57-43| Runtime: 2 seconds
  147. 2020-10-23 10-57-43| Seed: 0
  148. 2020-10-23 10-57-43| Difficulty: Veteran
  149. 2020-10-23 10-57-43| Total memory in use (whole system): 12.84GB
  150. 2020-10-23 10-57-43| Workpacket [24]:
  151. 2020-10-23 10-57-43| Script Memory: 4.96MB
  152. 2020-10-23 10-57-43| Workpacket [22]:
  153. 2020-10-23 10-57-43| Thread Name [21]: Lua WorkerPool Thread 0
  154. 2020-10-23 10-57-43| CurrentFunction [14]:
  155. 2020-10-23 10-57-43| Workpacket [19]:
  156. 2020-10-23 10-57-43| Workpacket [18]: 17SendAnalyticsWork
  157. 2020-10-23 10-57-43| Workpacket [17]:
  158. 2020-10-23 10-57-43| Thread Name [17]: UI WorkerPool Thread 3
  159. 2020-10-23 10-57-43| Workpacket [16]:
  160. 2020-10-23 10-57-43| Thread Name [16]: UI WorkerPool Thread 2
  161. 2020-10-23 10-57-43| Workpacket [15]:
  162. 2020-10-23 10-57-43| Thread Name [15]: UI WorkerPool Thread 1
  163. 2020-10-23 10-57-43| Workpacket [14]:
  164. 2020-10-23 10-57-43| Workpacket [3]:
  165. 2020-10-23 10-57-43| CurrentFunction [1]:
  166. 2020-10-23 10-57-43| Thread Name [2]: Game WorkerPool Thread 0
  167. 2020-10-23 10-57-43| GLSL Version: 4.00 NVIDIA via Cg compiler
  168. 2020-10-23 10-57-43| Thread Name [19]: Analytics WorkerPool Thread 1
  169. 2020-10-23 10-57-43| Language: en
  170. 2020-10-23 10-57-43| GL Version std::string: 4.0.0 NVIDIA 456.71
  171. 2020-10-23 10-57-43| Workpacket [12]:
  172. 2020-10-23 10-57-43| GPU Vendor: NVIDIA Corporation
  173. 2020-10-23 10-57-43| GameVersionHash: f0291579df93
  174. 2020-10-23 10-57-43| Thread Name [8]: Game WorkerPool Thread 6
  175. 2020-10-23 10-57-43| GPU Renderer: GeForce GTX 1080 Ti/PCIe/SSE2
  176. 2020-10-23 10-57-43| CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz 12 Cores
  177. 2020-10-23 10-57-43| Thread Name [24]: Lua WorkerPool Thread 3
  178. 2020-10-23 10-57-43| Workpacket [2]:
  179. 2020-10-23 10-57-43| GL Version: 4.0
  180. 2020-10-23 10-57-43| Workpacket [8]:
  181. 2020-10-23 10-57-43| RAM: 32
  182. 2020-10-23 10-57-43| Thread Name [10]: Game WorkerPool Thread 8
  183. 2020-10-23 10-57-43| Thread Name [4]: Game WorkerPool Thread 2
  184. 2020-10-23 10-57-43| Workpacket [13]:
  185. 2020-10-23 10-57-43| Workpacket [4]:
  186. 2020-10-23 10-57-43| Thread Name [13]: Game WorkerPool Thread 11
  187. 2020-10-23 10-57-43| Thread Name [22]: Lua WorkerPool Thread 1
  188. 2020-10-23 10-57-43| Thread Name [18]: Analytics WorkerPool Thread 0
  189. 2020-10-23 10-57-43| CurrentScript [1]:
  190. 2020-10-23 10-57-43| Workpacket [5]:
  191. 2020-10-23 10-57-43| CurrentScript [14]:
  192. 2020-10-23 10-57-43| Thread Name [14]: UI WorkerPool Thread 0
  193. 2020-10-23 10-57-43| GameVersion: 1.2 r25376 f0291579df93
  194. 2020-10-23 10-57-43| Thread Name [11]: Game WorkerPool Thread 9
  195. 2020-10-23 10-57-43| Thread Name [3]: Game WorkerPool Thread 1
  196. 2020-10-23 10-57-43| Workpacket [6]:
  197. 2020-10-23 10-57-43| Thread Name [12]: Game WorkerPool Thread 10
  198. 2020-10-23 10-57-43| Thread Name [6]: Game WorkerPool Thread 4
  199. 2020-10-23 10-57-43| Workpacket [23]:
  200. 2020-10-23 10-57-43| Workpacket [21]:
  201. 2020-10-23 10-57-43| Thread Name [5]: Game WorkerPool Thread 3
  202. 2020-10-23 10-57-43| Workpacket [7]:
  203. 2020-10-23 10-57-43| Thread Name [20]: HangDetector
  204. 2020-10-23 10-57-43| Thread Name [7]: Game WorkerPool Thread 5
  205. 2020-10-23 10-57-43| Thread Name [23]: Lua WorkerPool Thread 2
  206. 2020-10-23 10-57-43| Workpacket [9]:
  207. 2020-10-23 10-57-43| Thread Name [9]: Game WorkerPool Thread 7
  208. 2020-10-23 10-57-43| Total memory in use by process: 134.41MB
  209. 2020-10-23 10-57-43| Workpacket [10]:
  210. 2020-10-23 10-57-43| Workpacket [11]:
  211. 2020-10-23 10-57-43| === STACKTRACE =====================================
  212. 2020-10-23 10-57-43| #1: ?? [0x40bd11]
  213. 2020-10-23 10-57-43| #2: ?? [0x40c9ca]
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