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- GameView Start
- Possible achievement: Base_CumulativeDamage, progress: 100
- Possible achievement: Base_CumulativeHeal, progress: 3470
- Possible achievement: Base_DefeatAllEnvironments, progress: 100
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_WinGame
- GameController puts Explosive Launcher into play.
- GameController puts Reactive Plating into play.
- GameController puts Custom Hand-Cannon into play.
- GameController puts Automated Turret into play.
- Ambuscade shuffles their the villain deck.
- Went to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Snatch and Grab.
- Ambuscade initiates 3 Melee damage to Legacy.
- Ambuscade deals Legacy 3 Melee damage.
- Legacy is now at 29 HP.
- Ambuscade initiates 4 Energy damage to Legacy.
- Ambuscade deals Legacy 4 Energy damage.
- Legacy is now at 25 HP.
- GameController moved Snatch and Grab to the villain trash.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 4 Projectile damage to Freedom Six Tachyon.
- Ambuscade deals Freedom Six Tachyon 4 Projectile damage.
- Freedom Six Tachyon is now at 24 HP.
- Ambuscade initiates 3 Fire damage to Legacy.
- Ambuscade deals Legacy 3 Fire damage.
- Legacy is now at 22 HP.
- Ambuscade initiates 3 Fire damage to Freedom Six Tachyon.
- Ambuscade deals Freedom Six Tachyon 3 Fire damage.
- Freedom Six Tachyon is now at 21 HP.
- Ambuscade initiates 3 Fire damage to Xtreme Prime Wardens Captain Cosmic.
- Ambuscade deals Xtreme Prime Wardens Captain Cosmic 3 Fire damage.
- Xtreme Prime Wardens Captain Cosmic is now at 23 HP.
- Ambuscade initiates 3 Fire damage to The Argent Adept.
- Ambuscade deals The Argent Adept 3 Fire damage.
- The Argent Adept is now at 21 HP.
- Ambuscade initiates 3 Fire damage to Chrono-Ranger.
- Ambuscade deals Chrono-Ranger 3 Fire damage.
- Chrono-Ranger is now at 25 HP.
- Ambuscade initiates 2 Projectile damage to Xtreme Prime Wardens Captain Cosmic.
- Ambuscade deals Xtreme Prime Wardens Captain Cosmic 2 Projectile damage.
- Xtreme Prime Wardens Captain Cosmic is now at 21 HP.
- Automated Turret initiates 2 Projectile damage to Chrono-Ranger.
- Automated Turret deals Chrono-Ranger 2 Projectile damage.
- Chrono-Ranger is now at 23 HP.
- Went from Ambuscade's End phase to Legacy's Start phase.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Back-Fist Strike.
- Legacy initiates 4 Melee damage to Explosive Launcher.
- Legacy deals Explosive Launcher 4 Melee damage.
- Explosive Launcher is now at 2 HP.
- GameController moved Back-Fist Strike to Legacy's trash.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on Legacy.
- Applying ongoing effect: Increase damage dealt by hero targets by 1.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws "Thokk!".
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Tachyon's Start phase.
- Went from Tachyon's Start phase to PlayCard phase.
- GameController plays Pushing The Limits.
- Pushing The Limits increased the action count of PlayCard by 1.
- GameController plays Hypersonic Assault.
- Freedom Six Tachyon initiates 1 Sonic damage to Reactive Plating.
- Legacy's Galvanize increases the damage dealt by Freedom Six Tachyon by 1.
- Reactive Plating reduces the damage dealt to Reactive Plating by Freedom Six Tachyon by 1.
- Freedom Six Tachyon deals Reactive Plating 1 Sonic damage.
- Reactive Plating is now at 9 HP.
- Applying ongoing effect: Reactive Plating cannot deal damage.
- Freedom Six Tachyon initiates 1 Sonic damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by Freedom Six Tachyon by 1.
- Reactive Plating reduces the damage dealt to Ambuscade by Freedom Six Tachyon by 1.
- Freedom Six Tachyon deals Ambuscade 1 Sonic damage.
- Ambuscade is now at 49 HP.
- Applying ongoing effect: Ambuscade cannot deal damage.
- Reactive Plating reacts!
- Reactive Plating initiates 2 Energy damage to Freedom Six Tachyon.
- Action of Reactive Plating was cancelled by Hypersonic Assault.
- Freedom Six Tachyon initiates 1 Sonic damage to Automated Turret.
- Legacy's Galvanize increases the damage dealt by Freedom Six Tachyon by 1.
- Freedom Six Tachyon deals Automated Turret 2 Sonic damage.
- Automated Turret is now at 6 HP.
- Applying ongoing effect: Automated Turret cannot deal damage.
- Freedom Six Tachyon initiates 1 Sonic damage to Custom Hand-Cannon.
- Legacy's Galvanize increases the damage dealt by Freedom Six Tachyon by 1.
- Freedom Six Tachyon deals Custom Hand-Cannon 2 Sonic damage.
- Custom Hand-Cannon is now at 3 HP.
- Applying ongoing effect: Custom Hand-Cannon cannot deal damage.
- Freedom Six Tachyon initiates 1 Sonic damage to Explosive Launcher.
- Legacy's Galvanize increases the damage dealt by Freedom Six Tachyon by 1.
- Freedom Six Tachyon deals Explosive Launcher 2 Sonic damage.
- Explosive Launcher is now at 0 HP.
- Applying ongoing effect: Explosive Launcher cannot deal damage.
- Freedom Six Tachyon's Team Leader destroys Explosive Launcher!
- GameController moved Explosive Launcher to the villain trash.
- GameController moved Hypersonic Assault to Tachyon's trash.
- Went from Tachyon's PlayCard phase to UsePower phase.
- Tachyon uses the power on Freedom Six Tachyon.
- Legacy draws Heroic Interception.
- Tachyon draws Accelerated Assault.
- Captain Cosmic draws Wounding Buffer.
- The Argent Adept draws Musaragni's Harp.
- Chrono-Ranger draws Eye on the Prize.
- Pushing The Limits increased the action count of DrawCard by 1.
- Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
- Tachyon draws Supersonic Response.
- Tachyon draws Fleet of Foot.
- Went from Tachyon's DrawCard phase to End phase.
- Went from Tachyon's End phase to Captain Cosmic's Start phase.
- Went from Captain Cosmic's Start phase to PlayCard phase.
- GameController plays Autonomous Blade.
- GameController moved Autonomous Blade from Captain Cosmic's hand next to Xtreme Prime Wardens Captain Cosmic.
- Went from Captain Cosmic's PlayCard phase to UsePower phase.
- Captain Cosmic uses the power on Xtreme Prime Wardens Captain Cosmic.
- Xtreme Prime Wardens Captain Cosmic initiates 1 Energy damage to Custom Hand-Cannon.
- Legacy's Galvanize increases the damage dealt by Xtreme Prime Wardens Captain Cosmic by 1.
- Xtreme Prime Wardens Captain Cosmic deals Custom Hand-Cannon 2 Energy damage.
- Custom Hand-Cannon is now at 1 HP.
- Autonomous Blade initiates 2 Energy damage to Automated Turret.
- Legacy's Galvanize increases the damage dealt by Autonomous Blade by 1.
- Autonomous Blade deals Automated Turret 3 Energy damage.
- Automated Turret is now at 3 HP.
- Autonomous Blade initiates 1 Energy damage to Custom Hand-Cannon.
- Legacy's Galvanize increases the damage dealt by Autonomous Blade by 1.
- Autonomous Blade deals Custom Hand-Cannon 2 Energy damage.
- Custom Hand-Cannon is now at -1 HP.
- Autonomous Blade destroys Custom Hand-Cannon!
- GameController moved Custom Hand-Cannon to the villain trash.
- Went from Captain Cosmic's UsePower phase to DrawCard phase.
- Captain Cosmic draws Cosmic Weapon.
- Went from Captain Cosmic's DrawCard phase to End phase.
- Went from Captain Cosmic's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Arcane Cadence.
- Revealed card: Polyphoric Flare
- Revealed card: Vernal Sonata
- Revealed card: Arcane Cadence
- Revealed card: Syncopated Onslaught
- Revealed card: Alacritous Subdominant
- Arcane Cadence moved Vernal Sonata from The Argent Adept's revealed cards to The Argent Adept's hand.
- Arcane Cadence moved Syncopated Onslaught from The Argent Adept's revealed cards to The Argent Adept's deck.
- Arcane Cadence moved Arcane Cadence from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
- Arcane Cadence moved Polyphoric Flare from The Argent Adept's revealed cards to The Argent Adept's trash.
- Arcane Cadence plays Alacritous Subdominant.
- GameController moved Arcane Cadence to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on The Argent Adept.
- The Argent Adept activates the text on Alacritous Subdominant.
- Alacritous Subdominant plays Cosmic Weapon.
- GameController moved Cosmic Weapon from Captain Cosmic's hand next to Legacy.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Syncopated Onslaught.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Chrono-Ranger's Start phase.
- Went from Chrono-Ranger's Start phase to PlayCard phase.
- Went from Chrono-Ranger's PlayCard phase to UsePower phase.
- Chrono-Ranger did not play a card or use a power this turn. Increasing draw count by 1.
- Went from Chrono-Ranger's UsePower phase to DrawCard phase. (Count: 2)
- Chrono-Ranger draws "The Whole Gang".
- Chrono-Ranger draws Temporal Grenade.
- Went from Chrono-Ranger's DrawCard phase to End phase.
- Went from Chrono-Ranger's End phase to Wagner Mars Base's Start phase.
- Went from Wagner Mars Base's Start phase to PlayCard phase.
- GameController plays Meteor Storm.
- Went from Wagner Mars Base's PlayCard phase to End phase.
- Went from Wagner Mars Base's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Snatch and Grab.
- GameController moved Snatch and Grab to the villain trash.
- Went from Ambuscade's PlayCard phase to End phase.
- Went from Ambuscade's End phase to Legacy's Start phase.
- Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
- Meteor Storm destroys itself!
- GameController moved Meteor Storm to the environment trash.
- Went from Legacy's Start phase to Tachyon's Start phase.
- Notice: an ongoing effect just expired: Reactive Plating cannot deal damage.
- Notice: an ongoing effect just expired: Ambuscade cannot deal damage.
- Notice: an ongoing effect just expired: Automated Turret cannot deal damage.
- Freedom Six Tachyon initiates 2 Sonic damage to Freedom Six Tachyon.
- Freedom Six Tachyon deals Freedom Six Tachyon 2 Sonic damage.
- Freedom Six Tachyon is now at 19 HP.
- Pushing The Limits increased the action count of PlayCard by 1.
- Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
- GameController plays Fleet of Foot.
- Legacy draws Lead from the Front.
- Tachyon draws Nimble Strike.
- Captain Cosmic draws Energy Bracer.
- The Argent Adept draws Scherzo of Frost and Flame.
- Chrono-Ranger draws Hunter and Hunted.
- Fleet of Foot plays Nimble Strike.
- Freedom Six Tachyon initiates 1 Melee damage to Automated Turret.
- Freedom Six Tachyon deals Automated Turret 1 Melee damage.
- Automated Turret is now at 2 HP.
- Tachyon draws Fleet of Foot.
- GameController moved Nimble Strike to Tachyon's trash.
- GameController moved Fleet of Foot to Tachyon's trash.
- GameController plays Fleet of Foot.
- Legacy draws Inspiring Presence.
- Tachyon draws Quick Insight.
- Captain Cosmic draws Cosmic Crest.
- The Argent Adept draws Vernal Sonata.
- Chrono-Ranger draws Eye on the Prize.
- Fleet of Foot plays Quick Insight.
- Tachyon draws Hypersonic Assault.
- Tachyon draws Blinding Speed.
- Tachyon draws Quick Insight.
- Tachyon discards Accelerated Assault.
- Quick Insight moved Accelerated Assault from Tachyon's hand to Tachyon's trash.
- Tachyon discards Supersonic Response.
- Quick Insight moved Supersonic Response from Tachyon's hand to Tachyon's trash.
- GameController moved Quick Insight to Tachyon's trash.
- GameController moved Fleet of Foot to Tachyon's trash.
- Went from Tachyon's PlayCard phase to UsePower phase.
- Tachyon uses the power on Freedom Six Tachyon.
- Legacy draws Fortitude.
- Tachyon draws HUD Goggles.
- Captain Cosmic draws Cosmic Weapon.
- The Argent Adept draws Silver Shadow.
- Chrono-Ranger draws "Just Doin' My Job".
- Pushing The Limits increased the action count of DrawCard by 1.
- Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
- Tachyon draws Lightspeed Barrage.
- Tachyon draws Research Grant.
- Went from Tachyon's DrawCard phase to End phase.
- Went from Tachyon's End phase to Captain Cosmic's Start phase.
- Went from Captain Cosmic's Start phase to PlayCard phase.
- GameController plays Energy Bracer.
- GameController moved Energy Bracer from Captain Cosmic's hand next to Legacy.
- Went from Captain Cosmic's PlayCard phase to UsePower phase.
- Captain Cosmic uses the power on Xtreme Prime Wardens Captain Cosmic.
- Xtreme Prime Wardens Captain Cosmic initiates 1 Energy damage to Automated Turret.
- Xtreme Prime Wardens Captain Cosmic deals Automated Turret 1 Energy damage.
- Automated Turret is now at 1 HP.
- Autonomous Blade initiates 2 Energy damage to Reactive Plating.
- Reactive Plating reduces the damage dealt to Reactive Plating by Autonomous Blade by 1.
- Autonomous Blade deals Reactive Plating 1 Energy damage.
- Reactive Plating is now at 8 HP.
- Autonomous Blade initiates 1 Energy damage to Automated Turret.
- Autonomous Blade deals Automated Turret 1 Energy damage.
- Automated Turret is now at 0 HP.
- Autonomous Blade destroys Automated Turret!
- GameController moved Automated Turret to the villain trash.
- Went from Captain Cosmic's UsePower phase to DrawCard phase.
- Captain Cosmic draws Wounding Buffer.
- Went from Captain Cosmic's DrawCard phase to End phase.
- Went from Captain Cosmic's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Arcane Cadence.
- Revealed card: Polyphoric Flare
- Revealed card: Telamon's Lyra
- Revealed card: Sarabande of Destruction
- Revealed card: Inventive Preparation
- Revealed card: Inspiring Supertonic
- Arcane Cadence moved Telamon's Lyra from The Argent Adept's revealed cards to The Argent Adept's hand.
- Arcane Cadence moved Sarabande of Destruction from The Argent Adept's revealed cards to The Argent Adept's deck.
- Arcane Cadence moved Inspiring Supertonic from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
- Arcane Cadence moved Polyphoric Flare from The Argent Adept's revealed cards to The Argent Adept's trash.
- Arcane Cadence plays Inventive Preparation.
- GameController moved Arcane Cadence to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on The Argent Adept.
- The Argent Adept activates the text on Alacritous Subdominant.
- Alacritous Subdominant plays Lead from the Front.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Sarabande of Destruction.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Chrono-Ranger's Start phase.
- Went from Chrono-Ranger's Start phase to PlayCard phase.
- Went from Chrono-Ranger's PlayCard phase to UsePower phase.
- Chrono-Ranger did not play a card or use a power this turn. Increasing draw count by 1.
- Went from Chrono-Ranger's UsePower phase to DrawCard phase. (Count: 2)
- Chrono-Ranger draws Sudden Contract.
- Chrono-Ranger draws Ranger's Mark.
- Went from Chrono-Ranger's DrawCard phase to End phase.
- Went from Chrono-Ranger's End phase to Wagner Mars Base's Start phase.
- Went from Wagner Mars Base's Start phase to PlayCard phase.
- GameController plays Maintenance Level.
- Went from Wagner Mars Base's PlayCard phase to End phase.
- Maintenance Level plays the top card of the environment deck.
- Maintenance Level plays Villainous Weaponry.
- Went from Wagner Mars Base's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Custom Hand-Cannon.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 4 Projectile damage to Chrono-Ranger.
- Villainous Weaponry increases the damage dealt by Ambuscade by 1.
- Ambuscade deals Chrono-Ranger 5 Projectile damage.
- Chrono-Ranger is now at 18 HP.
- Ambuscade initiates 2 Projectile damage to Xtreme Prime Wardens Captain Cosmic.
- Villainous Weaponry increases the damage dealt by Ambuscade by 1.
- Ambuscade deals Xtreme Prime Wardens Captain Cosmic 3 Projectile damage.
- Xtreme Prime Wardens Captain Cosmic is now at 18 HP.
- Went from Ambuscade's End phase to Legacy's Start phase.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Inspiring Presence.
- Inspiring Presence caused Legacy to regain 1 HP. HP is now 23.
- Inspiring Presence caused Freedom Six Tachyon to regain 1 HP. HP is now 20.
- Inspiring Presence tried to increase Autonomous Blade's HP, but they are already at their maximum HP.
- Inspiring Presence tried to increase Cosmic Weapon's HP, but they are already at their maximum HP.
- Inspiring Presence tried to increase Energy Bracer's HP, but they are already at their maximum HP.
- Inspiring Presence caused Xtreme Prime Wardens Captain Cosmic to regain 1 HP. HP is now 19.
- Inspiring Presence caused The Argent Adept to regain 1 HP. HP is now 22.
- Inspiring Presence caused Chrono-Ranger to regain 1 HP. HP is now 19.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on Legacy.
- Applying ongoing effect: Increase damage dealt by hero targets by 1.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Take Down.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Tachyon's Start phase.
- Freedom Six Tachyon initiates 2 Sonic damage to Freedom Six Tachyon.
- Legacy's Galvanize increases the damage dealt by Freedom Six Tachyon by 1.
- Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
- Freedom Six Tachyon deals Freedom Six Tachyon 4 Sonic damage.
- Freedom Six Tachyon is now at 16 HP.
- Pushing The Limits increased the action count of PlayCard by 1.
- Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
- GameController plays HUD Goggles.
- HUD Goggles increased the action count of PlayCard by 1.
- GameController plays Blinding Speed.
- Blinding Speed destroys Maintenance Level!
- GameController moved Maintenance Level to the environment trash.
- GameController moved Blinding Speed to Tachyon's trash.
- GameController plays Hypersonic Assault.
- Freedom Six Tachyon initiates 1 Sonic damage to Reactive Plating.
- Legacy's Galvanize increases the damage dealt by Freedom Six Tachyon by 1.
- Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
- Reactive Plating reduces the damage dealt to Reactive Plating by Freedom Six Tachyon by 1.
- Freedom Six Tachyon deals Reactive Plating 2 Sonic damage.
- Reactive Plating is now at 6 HP.
- Applying ongoing effect: Reactive Plating cannot deal damage.
- Freedom Six Tachyon initiates 1 Sonic damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by Freedom Six Tachyon by 1.
- Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
- Reactive Plating reduces the damage dealt to Ambuscade by Freedom Six Tachyon by 1.
- Freedom Six Tachyon deals Ambuscade 2 Sonic damage.
- Ambuscade is now at 47 HP.
- Applying ongoing effect: Ambuscade cannot deal damage.
- Reactive Plating reacts!
- Reactive Plating initiates 2 Energy damage to Freedom Six Tachyon.
- Action of Reactive Plating was cancelled by Hypersonic Assault.
- Freedom Six Tachyon initiates 1 Sonic damage to Custom Hand-Cannon.
- Legacy's Galvanize increases the damage dealt by Freedom Six Tachyon by 1.
- Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
- Freedom Six Tachyon deals Custom Hand-Cannon 3 Sonic damage.
- Custom Hand-Cannon is now at 2 HP.
- Applying ongoing effect: Custom Hand-Cannon cannot deal damage.
- Freedom Six Tachyon initiates 1 Sonic damage to Villainous Weaponry.
- Legacy's Galvanize increases the damage dealt by Freedom Six Tachyon by 1.
- Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
- Freedom Six Tachyon deals Villainous Weaponry 3 Sonic damage.
- Villainous Weaponry is now at 2 HP.
- Applying ongoing effect: Villainous Weaponry cannot deal damage.
- GameController moved Hypersonic Assault to Tachyon's trash.
- Went from Tachyon's PlayCard phase to UsePower phase.
- Tachyon uses the power on Freedom Six Tachyon.
- Legacy draws Superhuman Durability.
- Tachyon draws HUD Goggles.
- Captain Cosmic draws Augmented Ally.
- The Argent Adept draws Eydisar's Horn.
- Chrono-Ranger draws Eye on the Prize.
- Pushing The Limits increased the action count of DrawCard by 1.
- Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
- Tachyon draws Supersonic Response.
- Tachyon draws Lightning Reflexes.
- Went from Tachyon's DrawCard phase to End phase.
- Went from Tachyon's End phase to Captain Cosmic's Start phase.
- Went from Captain Cosmic's Start phase to PlayCard phase.
- GameController plays Wounding Buffer.
- GameController moved Wounding Buffer from Captain Cosmic's hand next to Xtreme Prime Wardens Captain Cosmic.
- Went from Captain Cosmic's PlayCard phase to UsePower phase.
- Captain Cosmic uses the power on Xtreme Prime Wardens Captain Cosmic.
- Xtreme Prime Wardens Captain Cosmic initiates 1 Energy damage to Reactive Plating.
- Legacy's Galvanize increases the damage dealt by Xtreme Prime Wardens Captain Cosmic by 1.
- Inspiring Presence increases the damage dealt by Xtreme Prime Wardens Captain Cosmic by 1.
- Reactive Plating reduces the damage dealt to Reactive Plating by Xtreme Prime Wardens Captain Cosmic by 1.
- Xtreme Prime Wardens Captain Cosmic deals Reactive Plating 2 Energy damage.
- Reactive Plating is now at 4 HP.
- Autonomous Blade initiates 2 Energy damage to Custom Hand-Cannon.
- Legacy's Galvanize increases the damage dealt by Autonomous Blade by 1.
- Inspiring Presence increases the damage dealt by Autonomous Blade by 1.
- Autonomous Blade deals Custom Hand-Cannon 4 Energy damage.
- Custom Hand-Cannon is now at -2 HP.
- Autonomous Blade destroys Custom Hand-Cannon!
- GameController moved Custom Hand-Cannon to the villain trash.
- Autonomous Blade initiates 1 Energy damage to Reactive Plating.
- Legacy's Galvanize increases the damage dealt by Autonomous Blade by 1.
- Inspiring Presence increases the damage dealt by Autonomous Blade by 1.
- Reactive Plating reduces the damage dealt to Reactive Plating by Autonomous Blade by 1.
- Autonomous Blade deals Reactive Plating 2 Energy damage.
- Reactive Plating is now at 2 HP.
- Cosmic Weapon initiates 1 Energy damage to Reactive Plating.
- Legacy's Galvanize increases the damage dealt by Cosmic Weapon by 1.
- Inspiring Presence increases the damage dealt by Cosmic Weapon by 1.
- Reactive Plating reduces the damage dealt to Reactive Plating by Cosmic Weapon by 1.
- Cosmic Weapon deals Reactive Plating 2 Energy damage.
- Reactive Plating is now at 0 HP.
- Cosmic Weapon destroys Reactive Plating!
- GameController moved Reactive Plating to the villain trash.
- Went from Captain Cosmic's UsePower phase to DrawCard phase.
- Captain Cosmic draws Potent Disruption.
- Went from Captain Cosmic's DrawCard phase to End phase.
- Went from Captain Cosmic's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Telamon's Lyra.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Telamon's Lyra.
- The Argent Adept activates the text on Alacritous Subdominant.
- Alacritous Subdominant plays Fortitude.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Augmented Ally.
- GameController moved Augmented Ally from Captain Cosmic's hand next to Legacy.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Syncopated Onslaught.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Chrono-Ranger's Start phase.
- Went from Chrono-Ranger's Start phase to PlayCard phase.
- Went from Chrono-Ranger's PlayCard phase to UsePower phase.
- Chrono-Ranger did not play a card or use a power this turn. Increasing draw count by 1.
- Went from Chrono-Ranger's UsePower phase to DrawCard phase. (Count: 2)
- Chrono-Ranger draws "Just Doin' My Job".
- Chrono-Ranger draws Displaced Armory.
- Went from Chrono-Ranger's DrawCard phase to End phase.
- Went from Chrono-Ranger's End phase to Wagner Mars Base's Start phase.
- Went from Wagner Mars Base's Start phase to PlayCard phase.
- GameController plays Oxygen Leak.
- Went from Wagner Mars Base's PlayCard phase to End phase.
- 1 player may discard 1 card to destroy Oxygen Leak.
- Tachyon discards Supersonic Response.
- Oxygen Leak moved Supersonic Response from Tachyon's hand to Tachyon's trash.
- Oxygen Leak destroys itself!
- GameController moved Oxygen Leak to the environment trash.
- Went from Wagner Mars Base's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Run and Gun.
- Run and Gun moves 7 cards to the top of Ambuscade's Deck.
- Ambuscade shuffles their the villain deck.
- Run and Gun plays Unavoidable Explosive.
- Unavoidable Explosive was moved to the bottom of the villain deck.
- Ambuscade shuffles their the villain deck.
- GameController moved Run and Gun to the villain trash.
- Went from Ambuscade's PlayCard phase to End phase.
- Went from Ambuscade's End phase to Legacy's Start phase.
- Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
- Legacy discards Superhuman Durability.
- Augmented Ally moved Superhuman Durability from Legacy's hand to Legacy's trash.
- Legacy uses the power on Legacy.
- Applying ongoing effect: Increase damage dealt by hero targets by 1.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays "Thokk!".
- Legacy initiates 3 Melee damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by Legacy by 1.
- Inspiring Presence increases the damage dealt by Legacy by 1.
- Legacy deals Ambuscade 5 Melee damage.
- Ambuscade is now at 42 HP.
- Legacy draws Next Evolution.
- GameController moved "Thokk!" to Legacy's trash.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on Legacy (contributed by Cosmic Weapon).
- Legacy initiates 3 Energy damage to Villainous Weaponry.
- Legacy's Galvanize increases the damage dealt by Legacy by 1.
- Inspiring Presence increases the damage dealt by Legacy by 1.
- Legacy deals Villainous Weaponry 5 Energy damage.
- Villainous Weaponry is now at -3 HP.
- Legacy's Galvanize destroys Villainous Weaponry!
- GameController moved Villainous Weaponry to the environment trash.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws The Legacy Ring.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Tachyon's Start phase.
- Notice: an ongoing effect just expired: Ambuscade cannot deal damage.
- Pushing The Limits destroys itself!
- GameController moved Pushing The Limits to Tachyon's trash.
- HUD Goggles increased the action count of PlayCard by 1.
- Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
- GameController plays Quick Insight.
- Tachyon draws Blinding Speed.
- Tachyon draws HUD Goggles.
- Tachyon draws Sucker Punch.
- Tachyon discards Sucker Punch.
- Quick Insight moved Sucker Punch from Tachyon's hand to Tachyon's trash.
- Tachyon discards HUD Goggles.
- Quick Insight moved HUD Goggles from Tachyon's hand to Tachyon's trash.
- GameController moved Quick Insight to Tachyon's trash.
- GameController plays Hypersonic Assault.
- Freedom Six Tachyon initiates 1 Sonic damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by Freedom Six Tachyon by 1.
- Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
- Freedom Six Tachyon deals Ambuscade 3 Sonic damage.
- Ambuscade is now at 39 HP.
- Applying ongoing effect: Ambuscade cannot deal damage.
- GameController moved Hypersonic Assault to Tachyon's trash.
- Went from Tachyon's PlayCard phase to UsePower phase.
- Tachyon uses the power on Freedom Six Tachyon.
- Legacy draws Fortitude.
- Tachyon draws Sucker Punch.
- Captain Cosmic draws Autonomous Blade.
- The Argent Adept draws Vernal Sonata.
- Chrono-Ranger draws Terrible Tech-Strike.
- Went from Tachyon's UsePower phase to DrawCard phase.
- Tachyon draws Accelerated Assault.
- Went from Tachyon's DrawCard phase to End phase.
- Went from Tachyon's End phase to Captain Cosmic's Start phase.
- Went from Captain Cosmic's Start phase to PlayCard phase.
- GameController plays Autonomous Blade.
- GameController moved Autonomous Blade from Captain Cosmic's hand next to Xtreme Prime Wardens Captain Cosmic.
- Went from Captain Cosmic's PlayCard phase to UsePower phase.
- Captain Cosmic uses the power on Xtreme Prime Wardens Captain Cosmic.
- Xtreme Prime Wardens Captain Cosmic initiates 1 Energy damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by Xtreme Prime Wardens Captain Cosmic by 1.
- Inspiring Presence increases the damage dealt by Xtreme Prime Wardens Captain Cosmic by 1.
- Xtreme Prime Wardens Captain Cosmic deals Ambuscade 3 Energy damage.
- Ambuscade is now at 36 HP.
- Autonomous Blade initiates 2 Energy damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by Autonomous Blade by 1.
- Inspiring Presence increases the damage dealt by Autonomous Blade by 1.
- Autonomous Blade deals Ambuscade 4 Energy damage.
- Ambuscade is now at 32 HP.
- Autonomous Blade initiates 2 Energy damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by Autonomous Blade by 1.
- Inspiring Presence increases the damage dealt by Autonomous Blade by 1.
- Autonomous Blade deals Ambuscade 4 Energy damage.
- Ambuscade is now at 28 HP.
- Augmented Ally initiates 1 Energy damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by Augmented Ally by 1.
- Inspiring Presence increases the damage dealt by Augmented Ally by 1.
- Augmented Ally deals Ambuscade 3 Energy damage.
- Ambuscade is now at 25 HP.
- Autonomous Blade initiates 1 Energy damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by Autonomous Blade by 1.
- Inspiring Presence increases the damage dealt by Autonomous Blade by 1.
- Autonomous Blade deals Ambuscade 3 Energy damage.
- Ambuscade is now at 22 HP.
- Autonomous Blade initiates 1 Energy damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by Autonomous Blade by 1.
- Inspiring Presence increases the damage dealt by Autonomous Blade by 1.
- Autonomous Blade deals Ambuscade 3 Energy damage.
- Ambuscade is now at 19 HP.
- Cosmic Weapon initiates 1 Energy damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by Cosmic Weapon by 1.
- Inspiring Presence increases the damage dealt by Cosmic Weapon by 1.
- Cosmic Weapon deals Ambuscade 3 Energy damage.
- Ambuscade is now at 16 HP.
- Energy Bracer initiates 1 Energy damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by Energy Bracer by 1.
- Inspiring Presence increases the damage dealt by Energy Bracer by 1.
- Energy Bracer deals Ambuscade 3 Energy damage.
- Ambuscade is now at 13 HP.
- Wounding Buffer initiates 1 Energy damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by Wounding Buffer by 1.
- Inspiring Presence increases the damage dealt by Wounding Buffer by 1.
- Wounding Buffer deals Ambuscade 3 Energy damage.
- Ambuscade is now at 10 HP.
- Went from Captain Cosmic's UsePower phase to DrawCard phase.
- Captain Cosmic draws Construct Cataclysm.
- Went from Captain Cosmic's DrawCard phase to End phase.
- Went from Captain Cosmic's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Silver Shadow.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Construct Cataclysm.
- Construct Cataclysm destroys Augmented Ally!
- GameController moved Augmented Ally to Captain Cosmic's trash.
- Construct Cataclysm destroys Autonomous Blade!
- GameController moved Autonomous Blade to Captain Cosmic's trash.
- Construct Cataclysm destroys Autonomous Blade!
- GameController moved Autonomous Blade to Captain Cosmic's trash.
- Construct Cataclysm destroys Cosmic Weapon!
- GameController moved Cosmic Weapon to Captain Cosmic's trash.
- Construct Cataclysm destroys Energy Bracer!
- GameController moved Energy Bracer to Captain Cosmic's trash.
- Construct Cataclysm destroys Wounding Buffer!
- GameController moved Wounding Buffer to Captain Cosmic's trash.
- Xtreme Prime Wardens Captain Cosmic initiates 6 Energy damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by Xtreme Prime Wardens Captain Cosmic by 1.
- Inspiring Presence increases the damage dealt by Xtreme Prime Wardens Captain Cosmic by 1.
- Xtreme Prime Wardens Captain Cosmic deals Ambuscade 8 Energy damage.
- Ambuscade is now at 2 HP.
- GameController moved Construct Cataclysm to Captain Cosmic's trash.
- Silver Shadow plays Scherzo of Frost and Flame.
- GameController moved Silver Shadow to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on The Argent Adept.
- The Argent Adept activates the text on Scherzo of Frost and Flame.
- The Argent Adept initiates 1 Cold damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by The Argent Adept by 1.
- Inspiring Presence increases the damage dealt by The Argent Adept by 1.
- The Argent Adept deals Ambuscade 3 Cold damage.
- Ambuscade is now at -1 HP.
- Legacy, Freedom Six Tachyon, Xtreme Prime Wardens Captain Cosmic, The Argent Adept and Chrono-Ranger all defeated Ambuscade! Congratulations!
- You just unlocked the promo card: Chrono-Ranger: Best of Times!
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