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- on script load:
- delete {killstreakCount::*}
- delete {killstreakTime::*}
- on death of player:
- attacker is a player
- add 1 to {killstreakCount::%attacker%}
- set {killstreakTime::%attacker%} to now
- set {_now} to now
- if {killstreakCount::%attacker%} is 2:
- message "&e&lDOUBLE KILL! (2)" to attacker
- if {killstreakCount::%attacker%} is 3:
- message "&e&lTRIPLE KILL! (3)" to attacker
- if {killstreakCount::%attacker%} is 4:
- message "&e&lMULTI KILL! (4)" to attacker
- if {killstreakCount::%attacker%} is 5:
- message "&e&lULTRA KILL! (5)" to attacker
- if {killstreakCount::%attacker%} is 6:
- message "&e&lMONSTER KILL! (6)" to attacker
- if {killstreakCount::%attacker%} is 7:
- message "&e&lRAMPAGE KILL! (7)" to attacker
- if {killstreakCount::%attacker%} is 8:
- message "&e&lUNSTOPPABLE KILL! (8)" to attacker
- if {killstreakCount::%attacker%} is 9:
- message "&e&lNOXI KILL! (9)" to attacker
- if {killstreakCount::%attacker%} is 10:
- message "&e&lGODLIKE KILL! (10)" to attacker
- if {killstreakCount::%attacker%} is 11:
- message "&e&lELAXTA KILL! (11)" to attacker
- if {killstreakCount::%attacker%} is 12:
- message "&e&lTOZT KILL! (12)" to attacker
- if {killstreakCount::%attacker%} is 13:
- message "&e&lTREXTEN KILL! (13)" to attacker
- if {killstreakCount::%attacker%} is 14:
- message "&e&lFOXTE KILL! (14)" to attacker
- if {killstreakCount::%attacker%} is 15:
- message "&e&lSEXTI KILL! (15)" to attacker
- if {killstreakCount::%attacker%} is 16:
- message "&e&lOLTA KILL! (16)" to attacker
- if {killstreakCount::%attacker%} is 17:
- message "&e&lNEXU KILL! (17)" to attacker
- if {killstreakCount::%attacker%} is 18:
- message "&e&lWICKED KILL! (18)" to attacker
- if {killstreakCount::%attacker%} is 19:
- message "&e&lTRIPLE KILL! (19)" to attacker
- if {killstreakCount::%attacker%} is 20:
- message "&e&lICOSA KILL! (20)" to attacker
- send "&8&l[ &e&lIcosa Kill &8&l] &e%attacker% &fhar lige fået &e&lIcosa &fkill!" to all players
- add 1 to {icosa::%attacker%}
- if {killstreakCount::%attacker%} is 21:
- message "&e&lMALTO KILL! (21)" to attacker
- if {killstreakCount::%attacker%} is 22:
- message "&e&lRAPIX KILL! (22)" to attacker
- if {killstreakCount::%attacker%} is 23:
- message "&e&lFILOZ KILL! (23)" to attacker
- if {killstreakCount::%attacker%} is 24:
- message "&e&lPROMOX KILL! (24)" to attacker
- if {killstreakCount::%attacker%} is 25:
- execute console command "eco give %player% 250"
- message "&e&lPILIX KILL! (25)" to attacker
- if {killstreakCount::%attacker%} is 26:
- message "&e&lELECTRA KILL! (26)" to attacker
- if {killstreakCount::%attacker%} is 27:
- message "&e&lDECO KILL! (27)" to attacker
- if {killstreakCount::%attacker%} is 28:
- message "&e&lYEPIZ KILL! (28)" to attacker
- if {killstreakCount::%attacker%} is 29:
- message "&e&lZEPTA KILL! (29)" to attacker
- if {killstreakCount::%attacker%} is 30:
- message "&e&lCITRO KILL! (30)" to attacker
- send "&8&l[ &e&lCitron Kill &8&l] &e%attacker% &fhar lige fået &e&lCitro &fkill!" to all players
- add 1 to {citro::%attacker%}
- wait 11 seconds
- {killstreakTime::%attacker%} is {_now}
- delete {killstreakCount::%attacker%}
- delete {killstreakTime::%attacker%}
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