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miyasoku

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Jan 5th, 2020
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  1. AK-47:
  2. Item_Information:
  3. Item_Name: "&eAK-47&f"
  4. Item_Type: 290
  5. Inventory_Control: Group_Main
  6. Item_Lore: "&7&lMain Weapons|&8&l装弾数:30|&e火力の強いアサルトライフル"
  7. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  8. Shooting:
  9. Right_Click_To_Shoot: true
  10. Cancel_Left_Click_Block_Damage: true
  11. Cancel_Right_Click_Interactions: true
  12. Recoil_Amount: 1
  13. Projectile_Amount: 1
  14. Projectile_Type: snowball
  15. Projectile_Speed: 40
  16. Projectile_Damage: 3
  17. Bullet_Spread: 2
  18. Sounds_Shoot: ENTITY_FIREWORK_LARGE_BLAST-2-1-0,ENTITY_BLAZE_HURT-1-2-0,BLOCK_STONE_HIT-1-1-0,ENTITY_IRON_GOLEM_HURT-1-2-1
  19. Sneak:
  20. Enable: true
  21. No_Recoil: true
  22. Bullet_Spread: 1
  23. Fully_Automatic:
  24. Enable: true
  25. Fire_Rate: 6
  26. Reload:
  27. Enable: true
  28. Reload_Amount: 30
  29. Reload_Duration: 40
  30. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  31. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  32. Firearm_Action:
  33. Type: slide
  34. Close_Duration: 10
  35. Close_Shoot_Delay: 12
  36. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  37. Scope:
  38. Enable: true
  39. Zoom_Amount: 5
  40. Zoom_Bullet_Spread: 0
  41. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  42. Particles:
  43. Enable: true
  44. Particle_Hit: block_break-152
  45. Particle_Terrain: true
  46. Custom_Death_Message:
  47. Normal: "&7[&c<shooter>&7]---[&eAK-47&7]--->&7[&9<victim>&7]"
  48. Abilities:
  49. Reset_Hit_Cooldown: true
  50. Hit_Events:
  51. Enable: true
  52. Sounds_Shooter: SHOOT_ARROW-1-2-0
  53.  
  54.  
  55. M4A1:
  56. Item_Information:
  57. Item_Name: "&8M4A1&f"
  58. Item_Type: 291
  59. Inventory_Control: Group_Main
  60. Item_Lore: "&7&lMain Weapons|&8&l装弾数:30|&eバランスが良いアサルトライフル"
  61. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  62. Shooting:
  63. Right_Click_To_Shoot: true
  64. Cancel_Left_Click_Block_Damage: true
  65. Cancel_Right_Click_Interactions: true
  66. Recoil_Amount: 1
  67. Projectile_Amount: 1
  68. Projectile_Type: snowball
  69. Projectile_Speed: 50
  70. Projectile_Damage: 2
  71. Bullet_Spread: 3
  72. Sounds_Shoot: ENTITY_FIREWORK_LARGE_BLAST-2-1-0,ENTITY_BLAZE_HURT-1-2-0,BLOCK_STONE_HIT-1-1-0,ENTITY_IRON_GOLEM_HURT-1-2-1,ZOMBIE_WOOD-1-2-0
  73. Sneak:
  74. Enable: true
  75. No_Recoil: true
  76. Bullet_Spread: 1
  77. Fully_Automatic:
  78. Enable: true
  79. Fire_Rate: 6
  80. Reload:
  81. Enable: true
  82. Reload_Amount: 30
  83. Reload_Duration: 40
  84. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  85. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  86. Firearm_Action:
  87. Type: slide
  88. Close_Duration: 10
  89. Close_Shoot_Delay: 12
  90. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  91. Scope:
  92. Enable: true
  93. Zoom_Amount: 5
  94. Zoom_Bullet_Spread: 0
  95. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  96. Particles:
  97. Enable: true
  98. Particle_Hit: block_break-152
  99. Particle_Terrain: true
  100. Custom_Death_Message:
  101. Normal: "&7[&c<shooter>&7]---[&8M4A1&7]--->&7[&9<victim>&7]"
  102. Abilities:
  103. Reset_Hit_Cooldown: true
  104. Hit_Events:
  105. Enable: true
  106. Sounds_Shooter: SHOOT_ARROW-1-2-0
  107.  
  108. M16A3:
  109. Item_Information:
  110. Item_Name: "&eM16A3&f"
  111. Item_Type: 294
  112. Inventory_Control: Group_Main
  113. Item_Lore: "&7&lMain Weapons|&8&l装弾数:30|&e軍事用のアサルトライフル"
  114. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  115. Shooting:
  116. Right_Click_To_Shoot: true
  117. Cancel_Left_Click_Block_Damage: true
  118. Cancel_Right_Click_Interactions: true
  119. Recoil_Amount: 1
  120. Projectile_Amount: 1
  121. Projectile_Type: snowball
  122. Projectile_Speed: 40
  123. Projectile_Damage: 3
  124. Bullet_Spread: 2
  125. Sounds_Shoot: ENTITY_FIREWORK_LARGE_BLAST-2-1-0,ENTITY_BLAZE_HURT-1-2-0,BLOCK_STONE_HIT-1-1-0,ENTITY_IRON_GOLEM_HURT-1-2-1,ZOMBIE_WOOD-1-2-0
  126. Sneak:
  127. Enable: true
  128. No_Recoil: true
  129. Bullet_Spread: 1
  130. Fully_Automatic:
  131. Enable: true
  132. Fire_Rate: 6
  133. Reload:
  134. Enable: true
  135. Reload_Amount: 30
  136. Reload_Duration: 40
  137. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  138. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  139. Firearm_Action:
  140. Type: slide
  141. Close_Duration: 10
  142. Close_Shoot_Delay: 12
  143. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  144. Scope:
  145. Enable: true
  146. Zoom_Amount: 5
  147. Zoom_Bullet_Spread: 0
  148. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  149. Particles:
  150. Enable: true
  151. Particle_Hit: block_break-152
  152. Particle_Terrain: true
  153. Custom_Death_Message:
  154. Normal: "&7[&c<shooter>&7]---[&eM16A3&7]--->&7[&9<victim>&7]"
  155. Abilities:
  156. Reset_Hit_Cooldown: true
  157. Hit_Events:
  158. Enable: true
  159. Sounds_Shooter: SHOOT_ARROW-1-2-0
  160.  
  161.  
  162. F2000:
  163. Item_Information:
  164. Item_Name: "&eF2000&f"
  165. Item_Type: 293
  166. Inventory_Control: Group_Main
  167. Item_Lore: "&7&lMain Weapons|&8&l装弾数:30|&9ものすごく強いと思う"
  168. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  169. Shooting:
  170. Right_Click_To_Shoot: true
  171. Cancel_Left_Click_Block_Damage: true
  172. Cancel_Right_Click_Interactions: true
  173. Delay_Between_Shots: 3
  174. Recoil_Amount: 0.5
  175. Projectile_Amount: 1
  176. Projectile_Type: snowball
  177. Projectile_Speed: 55
  178. Projectile_Damage: 4
  179. Bullet_Spread: 1
  180. Sounds_Shoot: ENTITY_FIREWORK_LARGE_BLAST-2-1-0,ENTITY_BLAZE_HURT-1-2-0,BLOCK_STONE_HIT-1-1-0,ENTITY_IRON_GOLEM_HURT-1-2-1
  181. Sneak:
  182. Enable: true
  183. No_Recoil: true
  184. Bullet_Spread: 2
  185. Burstfire:
  186. Enable: true
  187. Shots_Per_Burst: 2
  188. Delay_Between_Shots_In_Burst: 3
  189. Reload:
  190. Enable: true
  191. Reload_Amount: 30
  192. Reload_Bullets_Individually: false
  193. Reload_Duration: 45
  194. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  195. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  196. Firearm_Action:
  197. Type: slide
  198. Close_Duration: 11
  199. Close_Shoot_Delay: 13
  200. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  201. Scope:
  202. Enable: true
  203. Zoom_Amount: 5
  204. Zoom_Bullet_Spread: 0.3
  205. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  206. Particles:
  207. Enable: true
  208. Particle_Hit: block_break-152
  209. Particle_Terrain: true
  210. Custom_Death_Message:
  211. Normal: "&7[&c<shooter>&7]---[&eF2000&7]--->&7[&9<victim>&7]"
  212. Abilities:
  213. Reset_Hit_Cooldown: true
  214. Hit_Events:
  215. Enable: true
  216. Sounds_Shooter: SHOOT_ARROW-1-2-0
  217. Extras:
  218. One_Time_Use: false
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