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- print ("this is a stupid random lazy script")
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- local chil = workspace:GetChildren()
- for i,v in pairs(chil) do
- if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then
- v:Destroy()
- end
- end
- Camera0 = Instance.new("Camera")
- Part1 = Instance.new("Part")
- Model2 = Instance.new("Model")
- Model3 = Instance.new("Model")
- Part4 = Instance.new("Part")
- Decal5 = Instance.new("Decal")
- Script6 = Instance.new("Script")
- SpecialMesh7 = Instance.new("SpecialMesh")
- Script8 = Instance.new("Script")
- Part9 = Instance.new("Part")
- Script10 = Instance.new("Script")
- SpecialMesh11 = Instance.new("SpecialMesh")
- Sound12 = Instance.new("Sound")
- Sound13 = Instance.new("Sound")
- Script14 = Instance.new("Script")
- LocalScript15 = Instance.new("LocalScript")
- Script16 = Instance.new("Script")
- Script17 = Instance.new("Script")
- Script18 = Instance.new("Script")
- Script19 = Instance.new("Script")
- Part20 = Instance.new("Part")
- SurfaceGui21 = Instance.new("SurfaceGui")
- TextLabel22 = Instance.new("TextLabel")
- Sound23 = Instance.new("Sound")
- Part24 = Instance.new("Part")
- Script25 = Instance.new("Script")
- SpecialMesh26 = Instance.new("SpecialMesh")
- Sound27 = Instance.new("Sound")
- Sound28 = Instance.new("Sound")
- Script29 = Instance.new("Script")
- LocalScript30 = Instance.new("LocalScript")
- Script31 = Instance.new("Script")
- Script32 = Instance.new("Script")
- Script33 = Instance.new("Script")
- Script34 = Instance.new("Script")
- Part35 = Instance.new("Part")
- Script36 = Instance.new("Script")
- SpecialMesh37 = Instance.new("SpecialMesh")
- Sound38 = Instance.new("Sound")
- Sound39 = Instance.new("Sound")
- Script40 = Instance.new("Script")
- LocalScript41 = Instance.new("LocalScript")
- Script42 = Instance.new("Script")
- Script43 = Instance.new("Script")
- Script44 = Instance.new("Script")
- Script45 = Instance.new("Script")
- Part46 = Instance.new("Part")
- SpecialMesh47 = Instance.new("SpecialMesh")
- SpawnLocation48 = Instance.new("SpawnLocation")
- Decal49 = Instance.new("Decal")
- SpawnLocation50 = Instance.new("SpawnLocation")
- Decal51 = Instance.new("Decal")
- SpawnLocation52 = Instance.new("SpawnLocation")
- Decal53 = Instance.new("Decal")
- Part54 = Instance.new("Part")
- Script55 = Instance.new("Script")
- BodyGyro56 = Instance.new("BodyGyro")
- NumberValue57 = Instance.new("NumberValue")
- BodyPosition58 = Instance.new("BodyPosition")
- Script59 = Instance.new("Script")
- Part60 = Instance.new("Part")
- Script61 = Instance.new("Script")
- BodyGyro62 = Instance.new("BodyGyro")
- NumberValue63 = Instance.new("NumberValue")
- BodyPosition64 = Instance.new("BodyPosition")
- Script65 = Instance.new("Script")
- Camera0.Parent = mas
- Camera0.CFrame = CFrame.new(-60.2342682, 69.5527344, 30.5667191, 0.929619908, 0.0995188802, -0.35482806, -0, 0.962846279, 0.270050168, 0.368519962, -0.251044005, 0.895080984)
- Camera0.CoordinateFrame = CFrame.new(-60.2342682, 69.5527344, 30.5667191, 0.929619908, 0.0995188802, -0.35482806, -0, 0.962846279, 0.270050168, 0.368519962, -0.251044005, 0.895080984)
- Camera0.Focus = CFrame.new(-59.5246124, 69.0126343, 28.7765579, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera0.focus = CFrame.new(-59.5246124, 69.0126343, 28.7765579, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Name = "Baseplate"
- Part1.Parent = mas
- Part1.CFrame = CFrame.new(0, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Position = Vector3.new(0, -10, 0)
- Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part1.Transparency = 345
- Part1.Size = Vector3.new(512, 20, 512)
- Part1.Anchored = true
- Part1.BrickColor = BrickColor.new("Really black")
- Part1.Locked = true
- Part1.brickColor = BrickColor.new("Really black")
- Part1.FormFactor = Enum.FormFactor.Symmetric
- Part1.formFactor = Enum.FormFactor.Symmetric
- Model2.Name = "VTabs"
- Model2.Parent = mas
- Model3.Name = "Giygas"
- Model3.Parent = mas
- Part4.Name = "Giygas"
- Part4.Parent = Model3
- Part4.CFrame = CFrame.new(-6.00871181, 55.8000412, -59.1770821, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part4.Position = Vector3.new(-6.00871181, 55.8000412, -59.1770821)
- Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part4.Transparency = 1
- Part4.Size = Vector3.new(49.6910095, 37.7400055, 0.629000127)
- Part4.Anchored = true
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.BrickColor = BrickColor.new("Really black")
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.brickColor = BrickColor.new("Really black")
- Part4.FormFactor = Enum.FormFactor.Custom
- Part4.formFactor = Enum.FormFactor.Custom
- Decal5.Parent = Part4
- Decal5.Texture = "http://www.roblox.com/asset/?id=29625151"
- Decal5.Face = Enum.NormalId.Back
- Script6.Name = "Main"
- Script6.Parent = Part4
- table.insert(cors,sandbox(Script6,function()
- --Scripted by tinarg
- a = 0
- b = 0
- c = 0
- while wait() do
- a = a+0.05
- b = b+0.1
- c = c+0.085
- script.Parent.Mesh.Scale = Vector3.new(10+math.sin(a),10+math.sin(b),10+math.sin(c))
- end
- end))
- SpecialMesh7.Parent = Part4
- SpecialMesh7.MeshType = Enum.MeshType.Brick
- Script8.Name = "Main"
- Script8.Parent = Model3
- table.insert(cors,sandbox(Script8,function()
- --Scripted by tinarg
- game.Lighting.Brightness = 0
- game.Workspace.ElevatorOpenTime.Value = 21
- game.ServerStorage.Sky_Black:Clone().Parent = game.Lighting
- game.Lighting.Sky_Black.Name = "Sky"
- script.Music:Play()
- wait(5)
- script.Parent.Text.SurfaceGui.Enabled = true
- wait(0.5)
- script.Parent.Attack.Transparency = 0.4
- script.Parent.Attack.Move.Disabled = false
- end))
- Part9.Name = "Attack"
- Part9.Parent = Model3
- Part9.CFrame = CFrame.new(-6.41755915, 52.812458, -49.61623, 0.982688785, -0.185262993, 2.0551206e-06, 0.0926298648, 0.491345286, 0.866024911, -0.160443455, -0.851032555, 0.500000417)
- Part9.Orientation = Vector3.new(-60, 0, 10.6800003)
- Part9.Position = Vector3.new(-6.41755915, 52.812458, -49.61623)
- Part9.Rotation = Vector3.new(-60, 0, 10.6800003)
- Part9.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part9.Size = Vector3.new(25.1600037, 1.25800025, 25.1600037)
- Part9.Anchored = true
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.BrickColor = BrickColor.new("Medium red")
- Part9.CanCollide = false
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.brickColor = BrickColor.new("Medium red")
- Part9.FormFactor = Enum.FormFactor.Custom
- Part9.formFactor = Enum.FormFactor.Custom
- Script10.Name = "Move"
- Script10.Parent = Part9
- table.insert(cors,sandbox(Script10,function()
- --Scripted by tinarg
- script.Parent.Explode.Disabled = false
- script.Parent.Static:Play()
- while wait() do
- script.Parent.CFrame = script.Parent.CFrame+Vector3.new(0,0,1)
- end
- end))
- Script10.Disabled = true
- SpecialMesh11.Parent = Part9
- SpecialMesh11.MeshId = "http://www.roblox.com/Asset/?id=9753707"
- SpecialMesh11.Scale = Vector3.new(15.7249994, 15.7249994, 15.7249994)
- SpecialMesh11.MeshType = Enum.MeshType.FileMesh
- Sound12.Name = "Static"
- Sound12.Parent = Part9
- Sound12.SoundId = "rbxassetid://172906410"
- Sound13.Name = "Explosion"
- Sound13.Parent = Part9
- Sound13.Pitch = 0.75
- Sound13.PlayOnRemove = true
- Sound13.PlaybackSpeed = 0.75
- Sound13.SoundId = "rbxasset://Sounds/collide.wav"
- Script14.Name = "Explode"
- Script14.Parent = Part9
- table.insert(cors,sandbox(Script14,function()
- wait(1.7)
- Explosion = Instance.new("Explosion")
- Explosion.Position = script.Parent.Position
- Explosion.DestroyJointRadiusPercent = 0
- Explosion.Parent = game.Workspace
- script.Parent.Static:Stop()
- C = game.Players:GetChildren()
- for i = 1, #C do
- script.Parent.Physics:Clone().Parent = C[i].Character
- C[i].Character.Humanoid.Health = 1
- C[i].Character.Head.face.Texture = "rbxassetid://90516020"
- C[i].Character.Torso.Velocity = Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
- end
- wait()
- script.Parent.Parent.Text:remove()
- script.Parent:remove()
- end))
- Script14.Disabled = true
- LocalScript15.Name = "Physics"
- LocalScript15.Parent = Part9
- table.insert(cors,sandbox(LocalScript15,function()
- --Scripted by tinarg
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Physics)
- wait()
- script:remove()
- end))
- Script16.Parent = Part9
- table.insert(cors,sandbox(Script16,function()
- --- This will cause a brick to go in motion unanchored or not! ---
- while true do
- wait()
- for i= 1, 888888888888 do
- script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0,-0.9,0)
- wait()
- end
- for i= 1, 50 do
- script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0,0.3,0)
- wait()
- end
- end
- end))
- Script17.Parent = Part9
- table.insert(cors,sandbox(Script17,function()
- --- This will cause a brick to go in motion unanchored or not! ---
- while true do
- wait()
- for i= 1, 888888888888 do
- script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0,-0.9,0)
- wait()
- end
- for i= 1, 50 do
- script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0,0.3,0)
- wait()
- end
- end
- end))
- Script18.Parent = Part9
- table.insert(cors,sandbox(Script18,function()
- --- This will cause a brick to go in motion unanchored or not! ---
- wait (5)
- while true do
- wait()
- for i= 1, 888888888888 do
- script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0,-0.9,0)
- wait()
- end
- for i= 1, 50 do
- script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0,0.3,0)
- wait()
- end
- end
- end))
- Script19.Name = "KillScript"
- Script19.Parent = Part9
- table.insert(cors,sandbox(Script19,function()
- script.Parent.Touched:connect(function(hit)
- if hit and hit.Parent and hit.Parent:FindFirstChild("Humanoid") then
- hit.Parent.Humanoid.Health = 0
- end
- end)
- end))
- Part20.Name = "Text"
- Part20.Parent = Model3
- Part20.CFrame = CFrame.new(-6.00871468, 61.6512299, 71.9065475, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part20.Position = Vector3.new(-6.00871468, 61.6512299, 71.9065475)
- Part20.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part20.Transparency = 1
- Part20.Size = Vector3.new(20.1280041, 7.54800129, 0.629000127)
- Part20.Anchored = true
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.BrickColor = BrickColor.new("Bright blue")
- Part20.CanCollide = false
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.brickColor = BrickColor.new("Bright blue")
- Part20.FormFactor = Enum.FormFactor.Custom
- Part20.formFactor = Enum.FormFactor.Custom
- SurfaceGui21.Parent = Part20
- SurfaceGui21.Enabled = false
- SurfaceGui21.Face = Enum.NormalId.Back
- SurfaceGui21.CanvasSize = Vector2.new(200, 100)
- TextLabel22.Parent = SurfaceGui21
- TextLabel22.Size = UDim2.new(1, 0, 1, 0)
- TextLabel22.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel22.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel22.BackgroundTransparency = 1
- TextLabel22.BorderSizePixel = 0
- TextLabel22.Font = Enum.Font.ArialBold
- TextLabel22.FontSize = Enum.FontSize.Size48
- TextLabel22.Text = "You cannot grasp the true form of giygas' attack!"
- TextLabel22.TextColor = BrickColor.new("Institutional white")
- TextLabel22.TextColor3 = Color3.new(1, 1, 1)
- TextLabel22.TextScaled = true
- TextLabel22.TextSize = 48
- TextLabel22.TextWrap = true
- TextLabel22.TextWrapped = true
- Sound23.Name = "Music"
- Sound23.Parent = Model3
- Sound23.Looped = true
- Sound23.Playing = true
- Sound23.SoundId = "rbxassetid://141378848"
- Sound23.Volume = 10
- Part24.Name = "Attack"
- Part24.Parent = Model3
- Part24.CFrame = CFrame.new(-82.5975571, 189.912476, -49.61623, 0.982688785, -0.185262993, 2.0551206e-06, 0.0926298648, 0.491345286, 0.866024911, -0.160443455, -0.851032555, 0.500000417)
- Part24.Orientation = Vector3.new(-60, 0, 10.6800003)
- Part24.Position = Vector3.new(-82.5975571, 189.912476, -49.61623)
- Part24.Rotation = Vector3.new(-60, 0, 10.6800003)
- Part24.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part24.Size = Vector3.new(25.1600037, 1.25800025, 25.1600037)
- Part24.Anchored = true
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.BrickColor = BrickColor.new("Medium red")
- Part24.CanCollide = false
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.brickColor = BrickColor.new("Medium red")
- Part24.FormFactor = Enum.FormFactor.Custom
- Part24.formFactor = Enum.FormFactor.Custom
- Script25.Name = "Move"
- Script25.Parent = Part24
- table.insert(cors,sandbox(Script25,function()
- --Scripted by tinarg
- script.Parent.Explode.Disabled = false
- script.Parent.Static:Play()
- while wait() do
- script.Parent.CFrame = script.Parent.CFrame+Vector3.new(0,0,1)
- end
- end))
- Script25.Disabled = true
- SpecialMesh26.Parent = Part24
- SpecialMesh26.MeshId = "http://www.roblox.com/Asset/?id=9753707"
- SpecialMesh26.Scale = Vector3.new(15.7249994, 15.7249994, 15.7249994)
- SpecialMesh26.MeshType = Enum.MeshType.FileMesh
- Sound27.Name = "Static"
- Sound27.Parent = Part24
- Sound27.SoundId = "rbxassetid://172906410"
- Sound28.Name = "Explosion"
- Sound28.Parent = Part24
- Sound28.Pitch = 0.75
- Sound28.PlayOnRemove = true
- Sound28.PlaybackSpeed = 0.75
- Sound28.SoundId = "rbxasset://Sounds/collide.wav"
- Script29.Name = "Explode"
- Script29.Parent = Part24
- table.insert(cors,sandbox(Script29,function()
- wait(1.7)
- Explosion = Instance.new("Explosion")
- Explosion.Position = script.Parent.Position
- Explosion.DestroyJointRadiusPercent = 0
- Explosion.Parent = game.Workspace
- script.Parent.Static:Stop()
- C = game.Players:GetChildren()
- for i = 1, #C do
- script.Parent.Physics:Clone().Parent = C[i].Character
- C[i].Character.Humanoid.Health = 1
- C[i].Character.Head.face.Texture = "rbxassetid://90516020"
- C[i].Character.Torso.Velocity = Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
- end
- wait()
- script.Parent.Parent.Text:remove()
- script.Parent:remove()
- end))
- Script29.Disabled = true
- LocalScript30.Name = "Physics"
- LocalScript30.Parent = Part24
- table.insert(cors,sandbox(LocalScript30,function()
- --Scripted by tinarg
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Physics)
- wait()
- script:remove()
- end))
- Script31.Parent = Part24
- table.insert(cors,sandbox(Script31,function()
- --- This will cause a brick to go in motion unanchored or not! ---
- while true do
- wait()
- for i= 1, 888888888888 do
- script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0,-0.9,0)
- wait()
- end
- for i= 1, 50 do
- script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0,0.3,0)
- wait()
- end
- end
- end))
- Script32.Parent = Part24
- table.insert(cors,sandbox(Script32,function()
- --- This will cause a brick to go in motion unanchored or not! ---
- while true do
- wait()
- for i= 1, 888888888888 do
- script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0,-0.9,0)
- wait()
- end
- for i= 1, 50 do
- script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0,0.3,0)
- wait()
- end
- end
- end))
- Script33.Parent = Part24
- table.insert(cors,sandbox(Script33,function()
- --- This will cause a brick to go in motion unanchored or not! ---
- wait (5)
- while true do
- wait()
- for i= 1, 888888888888 do
- script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0,-0.9,0)
- wait()
- end
- for i= 1, 50 do
- script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0,0.3,0)
- wait()
- end
- end
- end))
- Script34.Name = "KillScript"
- Script34.Parent = Part24
- table.insert(cors,sandbox(Script34,function()
- script.Parent.Touched:connect(function(hit)
- if hit and hit.Parent and hit.Parent:FindFirstChild("Humanoid") then
- hit.Parent.Humanoid.Health = 0
- end
- end)
- end))
- Part35.Name = "Attack"
- Part35.Parent = Model3
- Part35.CFrame = CFrame.new(23.1224403, 505.762543, -56.896225, 0.982688785, -0.185262993, 2.0551206e-06, 0.0926298648, 0.491345286, 0.866024911, -0.160443455, -0.851032555, 0.500000417)
- Part35.Orientation = Vector3.new(-60, 0, 10.6800003)
- Part35.Position = Vector3.new(23.1224403, 505.762543, -56.896225)
- Part35.Rotation = Vector3.new(-60, 0, 10.6800003)
- Part35.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part35.Size = Vector3.new(25.1600037, 1.25800025, 25.1600037)
- Part35.Anchored = true
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.BrickColor = BrickColor.new("Medium red")
- Part35.CanCollide = false
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.brickColor = BrickColor.new("Medium red")
- Part35.FormFactor = Enum.FormFactor.Custom
- Part35.formFactor = Enum.FormFactor.Custom
- Script36.Name = "Move"
- Script36.Parent = Part35
- table.insert(cors,sandbox(Script36,function()
- --Scripted by tinarg
- script.Parent.Explode.Disabled = false
- script.Parent.Static:Play()
- while wait() do
- script.Parent.CFrame = script.Parent.CFrame+Vector3.new(0,0,1)
- end
- end))
- Script36.Disabled = true
- SpecialMesh37.Parent = Part35
- SpecialMesh37.MeshId = "http://www.roblox.com/Asset/?id=9753707"
- SpecialMesh37.Scale = Vector3.new(15.7249994, 15.7249994, 15.7249994)
- SpecialMesh37.MeshType = Enum.MeshType.FileMesh
- Sound38.Name = "Static"
- Sound38.Parent = Part35
- Sound38.SoundId = "rbxassetid://172906410"
- Sound39.Name = "Explosion"
- Sound39.Parent = Part35
- Sound39.Pitch = 0.75
- Sound39.PlayOnRemove = true
- Sound39.PlaybackSpeed = 0.75
- Sound39.SoundId = "rbxasset://Sounds/collide.wav"
- Script40.Name = "Explode"
- Script40.Parent = Part35
- table.insert(cors,sandbox(Script40,function()
- wait(1.7)
- Explosion = Instance.new("Explosion")
- Explosion.Position = script.Parent.Position
- Explosion.DestroyJointRadiusPercent = 0
- Explosion.Parent = game.Workspace
- script.Parent.Static:Stop()
- C = game.Players:GetChildren()
- for i = 1, #C do
- script.Parent.Physics:Clone().Parent = C[i].Character
- C[i].Character.Humanoid.Health = 1
- C[i].Character.Head.face.Texture = "rbxassetid://90516020"
- C[i].Character.Torso.Velocity = Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
- end
- wait()
- script.Parent.Parent.Text:remove()
- script.Parent:remove()
- end))
- Script40.Disabled = true
- LocalScript41.Name = "Physics"
- LocalScript41.Parent = Part35
- table.insert(cors,sandbox(LocalScript41,function()
- --Scripted by tinarg
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Physics)
- wait()
- script:remove()
- end))
- Script42.Parent = Part35
- table.insert(cors,sandbox(Script42,function()
- --- This will cause a brick to go in motion unanchored or not! ---
- while true do
- wait()
- for i= 1, 888888888888 do
- script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0,-0.9,0)
- wait()
- end
- for i= 1, 50 do
- script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0,0.3,0)
- wait()
- end
- end
- end))
- Script43.Parent = Part35
- table.insert(cors,sandbox(Script43,function()
- --- This will cause a brick to go in motion unanchored or not! ---
- while true do
- wait()
- for i= 1, 888888888888 do
- script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0,-0.9,0)
- wait()
- end
- for i= 1, 50 do
- script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0,0.3,0)
- wait()
- end
- end
- end))
- Script44.Parent = Part35
- table.insert(cors,sandbox(Script44,function()
- --- This will cause a brick to go in motion unanchored or not! ---
- wait (5)
- while true do
- wait()
- for i= 1, 888888888888 do
- script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0,-0.9,0)
- wait()
- end
- for i= 1, 50 do
- script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0,0.3,0)
- wait()
- end
- end
- end))
- Script45.Name = "KillScript"
- Script45.Parent = Part35
- table.insert(cors,sandbox(Script45,function()
- script.Parent.Touched:connect(function(hit)
- if hit and hit.Parent and hit.Parent:FindFirstChild("Humanoid") then
- hit.Parent.Humanoid.Health = 0
- end
- end)
- end))
- Part46.Name = "Sky"
- Part46.Parent = mas
- Part46.CFrame = CFrame.new(29.8072777, 1.18683398, 17.2242126, 0.996193647, 3.18191233e-05, -0.0871658623, -2.91564302e-05, 1, 3.18191233e-05, 0.0871658623, -2.91564302e-05, 0.996193647)
- Part46.Orientation = Vector3.new(0, -5, 0)
- Part46.Position = Vector3.new(29.8072777, 1.18683398, 17.2242126)
- Part46.Rotation = Vector3.new(0, -5, 0)
- Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part46.Size = Vector3.new(26.9087601, 2.37279153, 2.34366703)
- Part46.Anchored = true
- Part46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.BrickColor = BrickColor.new("Really black")
- Part46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.Material = Enum.Material.SmoothPlastic
- Part46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.brickColor = BrickColor.new("Really black")
- Part46.FormFactor = Enum.FormFactor.Symmetric
- Part46.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh47.Parent = Part46
- SpecialMesh47.MeshId = "http://www.roblox.com/asset/?id=1185246"
- SpecialMesh47.Scale = Vector3.new(-468.119629, -478.829346, -472.952026)
- SpecialMesh47.MeshType = Enum.MeshType.FileMesh
- SpawnLocation48.Parent = mas
- SpawnLocation48.CFrame = CFrame.new(-3.06999993, 0.500003994, -28.5999985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation48.Position = Vector3.new(-3.06999993, 0.500003994, -28.5999985)
- SpawnLocation48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpawnLocation48.Size = Vector3.new(12, 1, 12)
- SpawnLocation48.Anchored = true
- SpawnLocation48.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation48.BrickColor = BrickColor.new("Really black")
- SpawnLocation48.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation48.brickColor = BrickColor.new("Really black")
- Decal49.Parent = SpawnLocation48
- Decal49.Texture = "rbxasset://textures/SpawnLocation.png"
- Decal49.Face = Enum.NormalId.Top
- SpawnLocation50.Parent = mas
- SpawnLocation50.CFrame = CFrame.new(-29.8599987, 0.500003994, -10.6399984, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation50.Position = Vector3.new(-29.8599987, 0.500003994, -10.6399984)
- SpawnLocation50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpawnLocation50.Size = Vector3.new(12, 1, 12)
- SpawnLocation50.Anchored = true
- SpawnLocation50.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation50.BrickColor = BrickColor.new("Really black")
- SpawnLocation50.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation50.brickColor = BrickColor.new("Really black")
- Decal51.Parent = SpawnLocation50
- Decal51.Texture = "rbxasset://textures/SpawnLocation.png"
- Decal51.Face = Enum.NormalId.Top
- SpawnLocation52.Parent = mas
- SpawnLocation52.CFrame = CFrame.new(9.32999992, 0.500003994, -8.60999966, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation52.Position = Vector3.new(9.32999992, 0.500003994, -8.60999966)
- SpawnLocation52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpawnLocation52.Size = Vector3.new(12, 1, 12)
- SpawnLocation52.Anchored = true
- SpawnLocation52.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation52.BrickColor = BrickColor.new("Really black")
- SpawnLocation52.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation52.brickColor = BrickColor.new("Really black")
- Decal53.Parent = SpawnLocation52
- Decal53.Texture = "rbxasset://textures/SpawnLocation.png"
- Decal53.Face = Enum.NormalId.Top
- Part54.Name = "Head"
- Part54.Parent = mas
- Part54.CFrame = CFrame.new(-23.6234894, 10.0000038, 161.348495, 0.564469218, 0.177222282, -0.806205094, 2.42143869e-06, 0.976680398, 0.214698315, 0.825454056, -0.121192545, 0.551305652)
- Part54.Orientation = Vector3.new(-12.3999996, -55.6300011, 0)
- Part54.Position = Vector3.new(-23.6234894, 10.0000038, 161.348495)
- Part54.Rotation = Vector3.new(-21.2800007, -53.7299995, -17.4300003)
- Part54.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part54.Transparency = 0.20000000298023
- Part54.Size = Vector3.new(20, 20, 20)
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.BrickColor = BrickColor.new("Black")
- Part54.Friction = 0
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.brickColor = BrickColor.new("Black")
- Part54.Shape = Enum.PartType.Ball
- Script55.Name = "AimScript"
- Script55.Parent = Part54
- table.insert(cors,sandbox(Script55,function()
- bin = script.Parent
- function move(target)
- local dir = (target.Position - bin.Position).unit
- local spawnPos = bin.Position
- local pos = spawnPos + (dir * 1)
- bin:findFirstChild("BodyGyro").cframe = CFrame.new(pos, pos + dir)
- bin:findFirstChild("BodyGyro").maxTorque = Vector3.new(9000,9000,9000)
- end
- function moveTo(target)
- bin.BodyPosition.position = target.Position
- bin.BodyPosition.maxForce = Vector3.new(10000,10000,10000) * bin.Speed.Value
- end
- function findNearestTorso(pos)
- local list = game.Workspace:GetChildren()
- local torso = nil
- local dist = 1000
- local temp = nil
- local human = nil
- local temp2 = nil
- for x = 1, #list do
- temp2 = list[x]
- if (temp2.className == "Model") and (temp2 ~= script.Parent) then
- temp = temp2:findFirstChild("Torso")
- human = temp2:findFirstChild("Humanoid")
- if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
- if (temp.Position - pos).magnitude < dist then
- torso = temp
- dist = (temp.Position - pos).magnitude
- end
- end
- end
- end
- return torso
- end
- function shoot(pos)
- dir = (pos - bin.CFrame.p).unit
- for i = 1, 50 do
- local ex = Instance.new("Explosion")
- ex.BlastRadius = 1
- ex.Position = bin.Position + (dir * 10 * i) + (dir * 7)
- ex.Parent = game.Workspace
- end
- end
- function shootAt(torso)
- local dir = (torso.Position - bin.Position).unit
- local spawnPos = bin.Position
- local pos = spawnPos + (dir * 1)
- shoot(pos)
- end
- while true do
- local torso = findNearestTorso(bin.Position)
- if torso~=nil then
- move(torso)
- moveTo(torso)
- end
- wait()
- end
- end))
- BodyGyro56.Parent = Part54
- BodyGyro56.CFrame = CFrame.new(147.477966, 10.1744928, -17.1865025, 0.56450212, 0.177225173, -0.80618149, -0, 0.976678729, 0.214706048, 0.825431645, -0.121202022, 0.551337242)
- BodyGyro56.MaxTorque = Vector3.new(9000, 9000, 9000)
- BodyGyro56.maxTorque = Vector3.new(9000, 9000, 9000)
- BodyGyro56.cframe = CFrame.new(147.477966, 10.1744928, -17.1865025, 0.56450212, 0.177225173, -0.80618149, -0, 0.976678729, 0.214706048, 0.825431645, -0.121202022, 0.551337242)
- NumberValue57.Name = "Speed"
- NumberValue57.Parent = Part54
- NumberValue57.Value = 50
- BodyPosition58.Parent = Part54
- BodyPosition58.Position = Vector3.new(173.290024, 3.30006742, -34.8391342)
- BodyPosition58.P = 1
- BodyPosition58.D = 2
- BodyPosition58.MaxForce = Vector3.new(500000, 500000, 500000)
- BodyPosition58.maxForce = Vector3.new(500000, 500000, 500000)
- BodyPosition58.position = Vector3.new(173.290024, 3.30006742, -34.8391342)
- Script59.Parent = Part54
- table.insert(cors,sandbox(Script59,function()
- --By Wirodeu, for socom1880
- function onTouch(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil then --Check if whatever touched the lava is a player
- hit.Parent:BreakJoints() --Remove snaps of player so he falls apart and dies! :)
- end
- end
- script.Parent.Touched:connect(onTouch)
- end))
- Part60.Name = "Head"
- Part60.Parent = mas
- Part60.CFrame = CFrame.new(126.866516, 10.0000038, 25.5984993, 0.564469218, 0.177222282, -0.806205094, 2.42143869e-06, 0.976680398, 0.214698315, 0.825454056, -0.121192545, 0.551305652)
- Part60.Orientation = Vector3.new(-12.3999996, -55.6300011, 0)
- Part60.Position = Vector3.new(126.866516, 10.0000038, 25.5984993)
- Part60.Rotation = Vector3.new(-21.2800007, -53.7299995, -17.4300003)
- Part60.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part60.Transparency = 0.20000000298023
- Part60.Size = Vector3.new(20, 20, 20)
- Part60.BottomSurface = Enum.SurfaceType.Smooth
- Part60.BrickColor = BrickColor.new("Black")
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part60.brickColor = BrickColor.new("Black")
- Part60.Shape = Enum.PartType.Ball
- Script61.Name = "AimScript"
- Script61.Parent = Part60
- table.insert(cors,sandbox(Script61,function()
- bin = script.Parent
- function move(target)
- local dir = (target.Position - bin.Position).unit
- local spawnPos = bin.Position
- local pos = spawnPos + (dir * 1)
- bin:findFirstChild("BodyGyro").cframe = CFrame.new(pos, pos + dir)
- bin:findFirstChild("BodyGyro").maxTorque = Vector3.new(9000,9000,9000)
- end
- function moveTo(target)
- bin.BodyPosition.position = target.Position
- bin.BodyPosition.maxForce = Vector3.new(10000,10000,10000) * bin.Speed.Value
- end
- function findNearestTorso(pos)
- local list = game.Workspace:GetChildren()
- local torso = nil
- local dist = 1000
- local temp = nil
- local human = nil
- local temp2 = nil
- for x = 1, #list do
- temp2 = list[x]
- if (temp2.className == "Model") and (temp2 ~= script.Parent) then
- temp = temp2:findFirstChild("Torso")
- human = temp2:findFirstChild("Humanoid")
- if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
- if (temp.Position - pos).magnitude < dist then
- torso = temp
- dist = (temp.Position - pos).magnitude
- end
- end
- end
- end
- return torso
- end
- function shoot(pos)
- dir = (pos - bin.CFrame.p).unit
- for i = 1, 50 do
- local ex = Instance.new("Explosion")
- ex.BlastRadius = 1
- ex.Position = bin.Position + (dir * 10 * i) + (dir * 7)
- ex.Parent = game.Workspace
- end
- end
- function shootAt(torso)
- local dir = (torso.Position - bin.Position).unit
- local spawnPos = bin.Position
- local pos = spawnPos + (dir * 1)
- shoot(pos)
- end
- while true do
- local torso = findNearestTorso(bin.Position)
- if torso~=nil then
- move(torso)
- moveTo(torso)
- end
- wait()
- end
- end))
- BodyGyro62.Parent = Part60
- BodyGyro62.CFrame = CFrame.new(147.477966, 10.1744928, -17.1865025, 0.56450212, 0.177225173, -0.80618149, -0, 0.976678729, 0.214706048, 0.825431645, -0.121202022, 0.551337242)
- BodyGyro62.MaxTorque = Vector3.new(9000, 9000, 9000)
- BodyGyro62.maxTorque = Vector3.new(9000, 9000, 9000)
- BodyGyro62.cframe = CFrame.new(147.477966, 10.1744928, -17.1865025, 0.56450212, 0.177225173, -0.80618149, -0, 0.976678729, 0.214706048, 0.825431645, -0.121202022, 0.551337242)
- NumberValue63.Name = "Speed"
- NumberValue63.Parent = Part60
- NumberValue63.Value = 50
- BodyPosition64.Parent = Part60
- BodyPosition64.Position = Vector3.new(173.290024, 3.30006742, -34.8391342)
- BodyPosition64.P = 1
- BodyPosition64.D = 2
- BodyPosition64.MaxForce = Vector3.new(500000, 500000, 500000)
- BodyPosition64.maxForce = Vector3.new(500000, 500000, 500000)
- BodyPosition64.position = Vector3.new(173.290024, 3.30006742, -34.8391342)
- Script65.Parent = Part60
- table.insert(cors,sandbox(Script65,function()
- --By Wirodeu, for socom1880
- function onTouch(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil then --Check if whatever touched the lava is a player
- hit.Parent:BreakJoints() --Remove snaps of player so he falls apart and dies! :)
- end
- end
- script.Parent.Touched:connect(onTouch)
- end))
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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