ZedpwN

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Aug 11th, 2020
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  1. //Player TextDraws: stavite u credis :D
  2.  
  3.  
  4. new PlayerText:Register_PTD[MAX_PLAYERS][70];
  5.  
  6. Register_PTD[playerid][0] = CreatePlayerTextDraw(playerid, -25.014635, -11.833337, "LD_SPAC:white");
  7. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][0], 0.000000, 0.000000);
  8. PlayerTextDrawTextSize(playerid, Register_PTD[playerid][0], 726.000000, 467.000000);
  9. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][0], 1);
  10. PlayerTextDrawColor(playerid, Register_PTD[playerid][0], 255);
  11. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][0], 0);
  12. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][0], 0);
  13. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][0], 255);
  14. PlayerTextDrawFont(playerid, Register_PTD[playerid][0], 4);
  15. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][0], 0);
  16. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][0], 0);
  17.  
  18. Register_PTD[playerid][1] = CreatePlayerTextDraw(playerid, -10.322094, 2.166656, "------------------------------------------------------------");
  19. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][1], 0.772943, 0.415832);
  20. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][1], 1);
  21. PlayerTextDrawColor(playerid, Register_PTD[playerid][1], -325647105);
  22. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][1], 0);
  23. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][1], 0);
  24. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][1], 255);
  25. PlayerTextDrawFont(playerid, Register_PTD[playerid][1], 1);
  26. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][1], 1);
  27. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][1], 0);
  28.  
  29. Register_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 113.199119, 59.333324, "LD_SPAC:white");
  30. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][2], 0.000000, 0.000000);
  31. PlayerTextDrawTextSize(playerid, Register_PTD[playerid][2], 132.000000, 15.000000);
  32. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][2], 1);
  33. PlayerTextDrawColor(playerid, Register_PTD[playerid][2], -325647105);
  34. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][2], 0);
  35. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][2], 0);
  36. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][2], 255);
  37. PlayerTextDrawFont(playerid, Register_PTD[playerid][2], 4);
  38. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][2], 0);
  39. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][2], 0);
  40.  
  41. Register_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 147.101013, 61.083316, "Dobrodosli!");
  42. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][3], 0.237423, 1.034165);
  43. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][3], 1);
  44. PlayerTextDrawColor(playerid, Register_PTD[playerid][3], -1);
  45. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][3], 0);
  46. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][3], 0);
  47. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][3], 255);
  48. PlayerTextDrawFont(playerid, Register_PTD[playerid][3], 2);
  49. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][3], 1);
  50. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][3], 0);
  51.  
  52. Register_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 161.625167, 101.916641, ".");
  53. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][4], 0.855401, 2.533333);
  54. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][4], 1);
  55. PlayerTextDrawColor(playerid, Register_PTD[playerid][4], -325647105);
  56. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][4], 0);
  57. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][4], 0);
  58. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][4], 255);
  59. PlayerTextDrawFont(playerid, Register_PTD[playerid][4], 1);
  60. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][4], 1);
  61. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][4], 0);
  62.  
  63. Register_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 165.841857, 100.749969, ".");
  64. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][5], 0.855401, 2.533333);
  65. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][5], 1);
  66. PlayerTextDrawColor(playerid, Register_PTD[playerid][5], -325647105);
  67. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][5], 0);
  68. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][5], 0);
  69. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][5], 255);
  70. PlayerTextDrawFont(playerid, Register_PTD[playerid][5], 1);
  71. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][5], 1);
  72. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][5], 0);
  73.  
  74. Register_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 163.330902, 118.833358, "LD_SPAC:white");
  75. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][6], 0.000000, 0.000000);
  76. PlayerTextDrawTextSize(playerid, Register_PTD[playerid][6], 8.000000, 10.000000);
  77. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][6], 1);
  78. PlayerTextDrawColor(playerid, Register_PTD[playerid][6], -325647105);
  79. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][6], 0);
  80. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][6], 0);
  81. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][6], 255);
  82. PlayerTextDrawFont(playerid, Register_PTD[playerid][6], 4);
  83. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][6], 0);
  84. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][6], 0);
  85.  
  86. Register_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 163.799423, 114.750022, "LD_SPAC:white");
  87. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][7], 0.000000, 0.000000);
  88. PlayerTextDrawTextSize(playerid, Register_PTD[playerid][7], 8.000000, 10.000000);
  89. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][7], 1);
  90. PlayerTextDrawColor(playerid, Register_PTD[playerid][7], -325647105);
  91. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][7], 0);
  92. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][7], 0);
  93. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][7], 255);
  94. PlayerTextDrawFont(playerid, Register_PTD[playerid][7], 4);
  95. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][7], 0);
  96. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][7], 0);
  97.  
  98. Register_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 165.204986, 115.333351, "LD_SPAC:white");
  99. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][8], 0.000000, 0.000000);
  100. PlayerTextDrawTextSize(playerid, Register_PTD[playerid][8], 8.000000, 10.000000);
  101. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][8], 1);
  102. PlayerTextDrawColor(playerid, Register_PTD[playerid][8], -325647105);
  103. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][8], 0);
  104. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][8], 0);
  105. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][8], 255);
  106. PlayerTextDrawFont(playerid, Register_PTD[playerid][8], 4);
  107. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][8], 0);
  108. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][8], 0);
  109.  
  110. Register_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 168.016113, 115.916687, "LD_SPAC:white");
  111. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][9], 0.000000, 0.000000);
  112. PlayerTextDrawTextSize(playerid, Register_PTD[playerid][9], 8.000000, 10.000000);
  113. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][9], 1);
  114. PlayerTextDrawColor(playerid, Register_PTD[playerid][9], -325647105);
  115. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][9], 0);
  116. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][9], 0);
  117. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][9], 255);
  118. PlayerTextDrawFont(playerid, Register_PTD[playerid][9], 4);
  119. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][9], 0);
  120. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][9], 0);
  121.  
  122. Register_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 163.030761, 105.416687, "-");
  123. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][10], 0.400000, 1.600000);
  124. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][10], 1);
  125. PlayerTextDrawColor(playerid, Register_PTD[playerid][10], -325647105);
  126. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][10], 0);
  127. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][10], 0);
  128. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][10], 255);
  129. PlayerTextDrawFont(playerid, Register_PTD[playerid][10], 1);
  130. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][10], 1);
  131. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][10], 0);
  132. PlayerTextDrawSetSelectable(playerid, Register_PTD[playerid][10], true);
  133.  
  134. Register_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 163.030761, 105.416687, "-");
  135. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][11], 0.400000, 1.600000);
  136. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][11], 1);
  137. PlayerTextDrawColor(playerid, Register_PTD[playerid][11], -325647105);
  138. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][11], 0);
  139. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][11], 0);
  140. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][11], 255);
  141. PlayerTextDrawFont(playerid, Register_PTD[playerid][11], 1);
  142. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][11], 1);
  143. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][11], 0);
  144. PlayerTextDrawSetSelectable(playerid, Register_PTD[playerid][11], true);
  145.  
  146. Register_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 158.645706, 115.333305, "ld_pool:ball");
  147. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][12], 0.000000, 0.000000);
  148. PlayerTextDrawTextSize(playerid, Register_PTD[playerid][12], 38.000000, 40.000000);
  149. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][12], 1);
  150. PlayerTextDrawColor(playerid, Register_PTD[playerid][12], -325647105);
  151. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][12], 0);
  152. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][12], 0);
  153. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][12], 255);
  154. PlayerTextDrawFont(playerid, Register_PTD[playerid][12], 4);
  155. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][12], 0);
  156. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][12], 0);
  157.  
  158. Register_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 161.625152, 111.249992, "/");
  159. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][13], 0.198535, 1.541664);
  160. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][13], 1);
  161. PlayerTextDrawColor(playerid, Register_PTD[playerid][13], -325647105);
  162. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][13], 0);
  163. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][13], 0);
  164. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][13], 255);
  165. PlayerTextDrawFont(playerid, Register_PTD[playerid][13], 3);
  166. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][13], 1);
  167. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][13], 0);
  168.  
  169. Register_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 168.184463, 100.749969, ".");
  170. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][14], 0.855401, 2.533333);
  171. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][14], 1);
  172. PlayerTextDrawColor(playerid, Register_PTD[playerid][14], -325647105);
  173. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][14], 0);
  174. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][14], 0);
  175. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][14], 255);
  176. PlayerTextDrawFont(playerid, Register_PTD[playerid][14], 1);
  177. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][14], 1);
  178. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][14], 0);
  179.  
  180. Register_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 160.688125, 105.416648, ".");
  181. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][15], 0.855401, 2.533333);
  182. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][15], 1);
  183. PlayerTextDrawColor(playerid, Register_PTD[playerid][15], -325647105);
  184. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][15], 0);
  185. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][15], 0);
  186. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][15], 255);
  187. PlayerTextDrawFont(playerid, Register_PTD[playerid][15], 1);
  188. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][15], 1);
  189. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][15], 0);
  190.  
  191. Register_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 162.562210, 103.083312, ".");
  192. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][16], 0.855401, 2.533333);
  193. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][16], 1);
  194. PlayerTextDrawColor(playerid, Register_PTD[playerid][16], -325647105);
  195. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][16], 0);
  196. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][16], 0);
  197. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][16], 255);
  198. PlayerTextDrawFont(playerid, Register_PTD[playerid][16], 1);
  199. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][16], 1);
  200. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][16], 0);
  201.  
  202. Register_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 160.219604, 108.333343, ".");
  203. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][17], 0.855401, 2.533333);
  204. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][17], 1);
  205. PlayerTextDrawColor(playerid, Register_PTD[playerid][17], -325647105);
  206. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][17], 0);
  207. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][17], 0);
  208. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][17], 255);
  209. PlayerTextDrawFont(playerid, Register_PTD[playerid][17], 1);
  210. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][17], 1);
  211. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][17], 0);
  212.  
  213. Register_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 160.051254, 117.083305, "ld_pool:ball");
  214. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][18], 0.000000, 0.000000);
  215. PlayerTextDrawTextSize(playerid, Register_PTD[playerid][18], 35.000000, 36.000000);
  216. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][18], 1);
  217. PlayerTextDrawColor(playerid, Register_PTD[playerid][18], 255);
  218. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][18], 0);
  219. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][18], 0);
  220. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][18], 255);
  221. PlayerTextDrawFont(playerid, Register_PTD[playerid][18], 4);
  222. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][18], 0);
  223. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][18], 0);
  224.  
  225. Register_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 157.408493, 65.166633, ".");
  226. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][19], 2.510219, 9.428334);
  227. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][19], 1);
  228. PlayerTextDrawColor(playerid, Register_PTD[playerid][19], 255);
  229. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][19], 0);
  230. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][19], 0);
  231. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][19], 255);
  232. PlayerTextDrawFont(playerid, Register_PTD[playerid][19], 1);
  233. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][19], 1);
  234. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][19], 0);
  235.  
  236. Register_PTD[playerid][20] = CreatePlayerTextDraw(playerid, 160.219619, 62.249965, ".");
  237. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][20], 2.510219, 9.428334);
  238. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][20], 1);
  239. PlayerTextDrawColor(playerid, Register_PTD[playerid][20], 255);
  240. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][20], 0);
  241. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][20], 0);
  242. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][20], 255);
  243. PlayerTextDrawFont(playerid, Register_PTD[playerid][20], 1);
  244. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][20], 1);
  245. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][20], 0);
  246.  
  247. Register_PTD[playerid][21] = CreatePlayerTextDraw(playerid, 162.093704, 75.083312, ".");
  248. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][21], 2.510219, 9.428334);
  249. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][21], 1);
  250. PlayerTextDrawColor(playerid, Register_PTD[playerid][21], 255);
  251. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][21], 0);
  252. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][21], 0);
  253. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][21], 255);
  254. PlayerTextDrawFont(playerid, Register_PTD[playerid][21], 1);
  255. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][21], 1);
  256. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][21], 0);
  257.  
  258. Register_PTD[playerid][22] = CreatePlayerTextDraw(playerid, 183.008804, 139.833374, "ld_pool:ball");
  259. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][22], 0.000000, 0.000000);
  260. PlayerTextDrawTextSize(playerid, Register_PTD[playerid][22], 5.000000, 5.000000);
  261. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][22], 1);
  262. PlayerTextDrawColor(playerid, Register_PTD[playerid][22], -325647105);
  263. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][22], 0);
  264. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][22], 0);
  265. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][22], 255);
  266. PlayerTextDrawFont(playerid, Register_PTD[playerid][22], 4);
  267. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][22], 0);
  268. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][22], 0);
  269.  
  270. Register_PTD[playerid][23] = CreatePlayerTextDraw(playerid, 135.387985, 172.500030, "B_A_L_K_A_N_B_E_A_T");
  271. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][23], 0.267408, 0.958333);
  272. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][23], 1);
  273. PlayerTextDrawColor(playerid, Register_PTD[playerid][23], -325647105);
  274. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][23], 0);
  275. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][23], 0);
  276. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][23], 255);
  277. PlayerTextDrawFont(playerid, Register_PTD[playerid][23], 1);
  278. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][23], 1);
  279. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][23], 0);
  280.  
  281. Register_PTD[playerid][24] = CreatePlayerTextDraw(playerid, 148.506576, 182.416687, "R_O_L_E_P_L_A_Y");
  282. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][24], 0.236017, 0.672500);
  283. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][24], 1);
  284. PlayerTextDrawColor(playerid, Register_PTD[playerid][24], -1);
  285. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][24], 0);
  286. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][24], 0);
  287. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][24], 255);
  288. PlayerTextDrawFont(playerid, Register_PTD[playerid][24], 1);
  289. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][24], 1);
  290. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][24], 0);
  291.  
  292. Register_PTD[playerid][25] = CreatePlayerTextDraw(playerid, 117.884368, 234.916595, "LD_SPAC:white");
  293. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][25], 0.000000, 0.000000);
  294. PlayerTextDrawTextSize(playerid, Register_PTD[playerid][25], 128.000000, 1.000000);
  295. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][25], 1);
  296. PlayerTextDrawColor(playerid, Register_PTD[playerid][25], -325647105);
  297. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][25], 0);
  298. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][25], 0);
  299. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][25], 255);
  300. PlayerTextDrawFont(playerid, Register_PTD[playerid][25], 4);
  301. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][25], 0);
  302. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][25], 0);
  303.  
  304. Register_PTD[playerid][26] = CreatePlayerTextDraw(playerid, 131.639801, 242.500015, "dobrodosli_na_balkan_beat_RPG_server!");
  305. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][26], 0.111859, 0.707499);
  306. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][26], 1);
  307. PlayerTextDrawColor(playerid, Register_PTD[playerid][26], -1);
  308. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][26], 0);
  309. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][26], 0);
  310. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][26], 255);
  311. PlayerTextDrawFont(playerid, Register_PTD[playerid][26], 2);
  312. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][26], 1);
  313. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][26], 0);
  314.  
  315. Register_PTD[playerid][27] = CreatePlayerTextDraw(playerid, 136.793533, 252.416687, "Registrujte_se_na_nas_server_i_uzivajte!");
  316. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][27], 0.092180, 0.614166);
  317. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][27], 1);
  318. PlayerTextDrawColor(playerid, Register_PTD[playerid][27], -1);
  319. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][27], 0);
  320. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][27], 0);
  321. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][27], 255);
  322. PlayerTextDrawFont(playerid, Register_PTD[playerid][27], 2);
  323. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][27], 1);
  324. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][27], 0);
  325.  
  326. Register_PTD[playerid][28] = CreatePlayerTextDraw(playerid, 292.174407, 356.250030, "LD_SPAC:white");
  327. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][28], 0.000000, 0.000000);
  328. PlayerTextDrawTextSize(playerid, Register_PTD[playerid][28], 3.000000, 43.000000);
  329. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][28], 1);
  330. PlayerTextDrawColor(playerid, Register_PTD[playerid][28], -325647105);
  331. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][28], 0);
  332. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][28], 0);
  333. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][28], 255);
  334. PlayerTextDrawFont(playerid, Register_PTD[playerid][28], 4);
  335. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][28], 0);
  336. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][28], 0);
  337.  
  338. Register_PTD[playerid][29] = CreatePlayerTextDraw(playerid, 292.174560, 356.250000, "LD_SPAC:white");
  339. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][29], 0.000000, 0.000000);
  340. PlayerTextDrawTextSize(playerid, Register_PTD[playerid][29], -17.000000, 4.000000);
  341. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][29], 1);
  342. PlayerTextDrawColor(playerid, Register_PTD[playerid][29], -325647105);
  343. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][29], 0);
  344. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][29], 0);
  345. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][29], 255);
  346. PlayerTextDrawFont(playerid, Register_PTD[playerid][29], 4);
  347. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][29], 0);
  348. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][29], 0);
  349.  
  350. Register_PTD[playerid][30] = CreatePlayerTextDraw(playerid, 292.643096, 395.333343, "LD_SPAC:white");
  351. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][30], 0.000000, 0.000000);
  352. PlayerTextDrawTextSize(playerid, Register_PTD[playerid][30], -17.000000, 4.000000);
  353. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][30], 1);
  354. PlayerTextDrawColor(playerid, Register_PTD[playerid][30], -325647105);
  355. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][30], 0);
  356. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][30], 0);
  357. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][30], 255);
  358. PlayerTextDrawFont(playerid, Register_PTD[playerid][30], 4);
  359. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][30], 0);
  360. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][30], 0);
  361.  
  362. Register_PTD[playerid][31] = CreatePlayerTextDraw(playerid, 273.601654, 371.999847, "/");
  363. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][31], 0.675490, 2.970834);
  364. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][31], 1);
  365. PlayerTextDrawColor(playerid, Register_PTD[playerid][31], -325647105);
  366. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][31], 0);
  367. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][31], 0);
  368. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][31], 255);
  369. PlayerTextDrawFont(playerid, Register_PTD[playerid][31], 1);
  370. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][31], 1);
  371. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][31], 0);
  372.  
  373. Register_PTD[playerid][32] = CreatePlayerTextDraw(playerid, 295.153503, 334.083129, "B");
  374. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][32], 0.863367, 8.465830);
  375. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][32], 1);
  376. PlayerTextDrawColor(playerid, Register_PTD[playerid][32], -325647105);
  377. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][32], 0);
  378. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][32], 0);
  379. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][32], 255);
  380. PlayerTextDrawFont(playerid, Register_PTD[playerid][32], 2);
  381. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][32], 1);
  382. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][32], 0);
  383.  
  384. Register_PTD[playerid][33] = CreatePlayerTextDraw(playerid, 256.265838, 402.333221, "B_A_L_K_A_N_B_E_A_T");
  385. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][33], 0.194318, 0.865000);
  386. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][33], 1);
  387. PlayerTextDrawColor(playerid, Register_PTD[playerid][33], -325647105);
  388. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][33], 0);
  389. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][33], 0);
  390. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][33], 255);
  391. PlayerTextDrawFont(playerid, Register_PTD[playerid][33], 2);
  392. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][33], 1);
  393. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][33], 0);
  394.  
  395. Register_PTD[playerid][34] = CreatePlayerTextDraw(playerid, 353.082153, 27.833353, "LD_SPAC:white");
  396. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][34], 0.000000, 0.000000);
  397. PlayerTextDrawTextSize(playerid, Register_PTD[playerid][34], 135.000000, 17.000000);
  398. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][34], 1);
  399. PlayerTextDrawColor(playerid, Register_PTD[playerid][34], -325647105);
  400. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][34], 0);
  401. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][34], 0);
  402. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][34], 255);
  403. PlayerTextDrawFont(playerid, Register_PTD[playerid][34], 4);
  404. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][34], 0);
  405. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][34], 0);
  406.  
  407. Register_PTD[playerid][35] = CreatePlayerTextDraw(playerid, 376.207977, 32.499996, "R_E_G_I_S_T_R_A_C_I_J_A!");
  408. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][35], 0.224773, 0.660833);
  409. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][35], 1);
  410. PlayerTextDrawColor(playerid, Register_PTD[playerid][35], -1);
  411. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][35], 0);
  412. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][35], 0);
  413. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][35], 255);
  414. PlayerTextDrawFont(playerid, Register_PTD[playerid][35], 1);
  415. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][35], 1);
  416. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][35], 0);
  417.  
  418. Register_PTD[playerid][36] = CreatePlayerTextDraw(playerid, 353.082092, 70.999969, "LD_SPAC:white");
  419. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][36], 0.000000, 0.000000);
  420. PlayerTextDrawTextSize(playerid, Register_PTD[playerid][36], 135.000000, 1.000000);
  421. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][36], 1);
  422. PlayerTextDrawColor(playerid, Register_PTD[playerid][36], -325647105);
  423. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][36], 0);
  424. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][36], 0);
  425. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][36], 255);
  426. PlayerTextDrawFont(playerid, Register_PTD[playerid][36], 4);
  427. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][36], 0);
  428. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][36], 0);
  429.  
  430. Register_PTD[playerid][37] = CreatePlayerTextDraw(playerid, 354.019195, 91.416633, "LD_SPAC:white");
  431. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][37], 0.000000, 0.000000);
  432. PlayerTextDrawTextSize(playerid, Register_PTD[playerid][37], 135.000000, 1.000000);
  433. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][37], 1);
  434. PlayerTextDrawColor(playerid, Register_PTD[playerid][37], -325647105);
  435. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][37], 0);
  436. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][37], 0);
  437. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][37], 255);
  438. PlayerTextDrawFont(playerid, Register_PTD[playerid][37], 4);
  439. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][37], 0);
  440. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][37], 0);
  441.  
  442. Register_PTD[playerid][38] = CreatePlayerTextDraw(playerid, 354.187438, 62.249980, "e-mail");
  443. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][38], 0.223835, 0.835833);
  444. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][38], 1);
  445. PlayerTextDrawColor(playerid, Register_PTD[playerid][38], -1);
  446. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][38], 0);
  447. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][38], 0);
  448. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][38], 255);
  449. PlayerTextDrawFont(playerid, Register_PTD[playerid][38], 2);
  450. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][38], 1);
  451. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][38], 0);
  452. PlayerTextDrawSetSelectable(playerid, Register_PTD[playerid][38], true);
  453.  
  454. Register_PTD[playerid][39] = CreatePlayerTextDraw(playerid, 353.550689, 110.666641, "LD_SPAC:white");
  455. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][39], 0.000000, 0.000000);
  456. PlayerTextDrawTextSize(playerid, Register_PTD[playerid][39], 135.000000, 1.000000);
  457. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][39], 1);
  458. PlayerTextDrawColor(playerid, Register_PTD[playerid][39], -325647105);
  459. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][39], 0);
  460. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][39], 0);
  461. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][39], 255);
  462. PlayerTextDrawFont(playerid, Register_PTD[playerid][39], 4);
  463. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][39], 0);
  464. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][39], 0);
  465.  
  466. Register_PTD[playerid][40] = CreatePlayerTextDraw(playerid, 353.550659, 132.250000, "LD_SPAC:white");
  467. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][40], 0.000000, 0.000000);
  468. PlayerTextDrawTextSize(playerid, Register_PTD[playerid][40], 135.000000, 1.000000);
  469. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][40], 1);
  470. PlayerTextDrawColor(playerid, Register_PTD[playerid][40], -325647105);
  471. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][40], 0);
  472. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][40], 0);
  473. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][40], 255);
  474. PlayerTextDrawFont(playerid, Register_PTD[playerid][40], 4);
  475. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][40], 0);
  476. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][40], 0);
  477.  
  478. Register_PTD[playerid][41] = CreatePlayerTextDraw(playerid, 353.718963, 82.666656, "drzava");
  479. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][41], 0.223835, 0.835833);
  480. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][41], 1);
  481. PlayerTextDrawColor(playerid, Register_PTD[playerid][41], -1);
  482. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][41], 0);
  483. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][41], 0);
  484. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][41], 255);
  485. PlayerTextDrawFont(playerid, Register_PTD[playerid][41], 2);
  486. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][41], 1);
  487. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][41], 0);
  488. PlayerTextDrawSetSelectable(playerid, Register_PTD[playerid][41], true);
  489.  
  490. Register_PTD[playerid][42] = CreatePlayerTextDraw(playerid, 353.718933, 102.500007, "lozinka");
  491. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][42], 0.223835, 0.835833);
  492. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][42], 1);
  493. PlayerTextDrawColor(playerid, Register_PTD[playerid][42], -1);
  494. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][42], 0);
  495. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][42], 0);
  496. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][42], 255);
  497. PlayerTextDrawFont(playerid, Register_PTD[playerid][42], 2);
  498. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][42], 1);
  499. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][42], 0);
  500. PlayerTextDrawSetSelectable(playerid, Register_PTD[playerid][42], true);
  501.  
  502. Register_PTD[playerid][43] = CreatePlayerTextDraw(playerid, 353.250427, 122.916679, "godine");
  503. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][43], 0.223835, 0.835833);
  504. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][43], 1);
  505. PlayerTextDrawColor(playerid, Register_PTD[playerid][43], -1);
  506. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][43], 0);
  507. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][43], 0);
  508. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][43], 255);
  509. PlayerTextDrawFont(playerid, Register_PTD[playerid][43], 2);
  510. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][43], 1);
  511. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][43], 0);
  512. PlayerTextDrawSetSelectable(playerid, Register_PTD[playerid][43], true);
  513.  
  514. Register_PTD[playerid][44] = CreatePlayerTextDraw(playerid, 353.082153, 153.250015, "LD_SPAC:white");
  515. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][44], 0.000000, 0.000000);
  516. PlayerTextDrawTextSize(playerid, Register_PTD[playerid][44], 135.000000, 1.000000);
  517. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][44], 1);
  518. PlayerTextDrawColor(playerid, Register_PTD[playerid][44], -325647105);
  519. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][44], 0);
  520. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][44], 0);
  521. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][44], 255);
  522. PlayerTextDrawFont(playerid, Register_PTD[playerid][44], 4);
  523. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][44], 0);
  524. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][44], 0);
  525.  
  526. Register_PTD[playerid][45] = CreatePlayerTextDraw(playerid, 354.187438, 144.499954, "spol");
  527. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][45], 0.223835, 0.835833);
  528. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][45], 1);
  529. PlayerTextDrawColor(playerid, Register_PTD[playerid][45], -1);
  530. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][45], 0);
  531. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][45], 0);
  532. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][45], 255);
  533. PlayerTextDrawFont(playerid, Register_PTD[playerid][45], 2);
  534. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][45], 1);
  535. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][45], 0);
  536. PlayerTextDrawSetSelectable(playerid, Register_PTD[playerid][45], true);
  537.  
  538. Register_PTD[playerid][46] = CreatePlayerTextDraw(playerid, 227.686538, 437.916717, "All_rights_reserved_2020_balkan_beat_server!");
  539. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][46], 0.126383, 0.911665);
  540. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][46], 1);
  541. PlayerTextDrawColor(playerid, Register_PTD[playerid][46], -1);
  542. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][46], 0);
  543. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][46], 0);
  544. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][46], 255);
  545. PlayerTextDrawFont(playerid, Register_PTD[playerid][46], 2);
  546. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][46], 1);
  547. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][46], 0);
  548.  
  549. Register_PTD[playerid][47] = CreatePlayerTextDraw(playerid, 520.980834, 182.416732, "posle_klika_na"registruj se",_stvoricete_se_i_tu_vas_ceka_iskusna_bbeat_administracija!");
  550. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][47], 0.092649, 0.824165);
  551. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][47], 3);
  552. PlayerTextDrawColor(playerid, Register_PTD[playerid][47], -1);
  553. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][47], 0);
  554. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][47], 0);
  555. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][47], 255);
  556. PlayerTextDrawFont(playerid, Register_PTD[playerid][47], 2);
  557. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][47], 1);
  558. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][47], 0);
  559.  
  560. Register_PTD[playerid][48] = CreatePlayerTextDraw(playerid, 487.716003, 158.500045, ""Registruj se!"");
  561. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][48], 0.139502, 0.707499);
  562. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][48], 3);
  563. PlayerTextDrawColor(playerid, Register_PTD[playerid][48], -1);
  564. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][48], 0);
  565. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][48], 0);
  566. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][48], 255);
  567. PlayerTextDrawFont(playerid, Register_PTD[playerid][48], 2);
  568. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][48], 1);
  569. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][48], 0);
  570. PlayerTextDrawSetSelectable(playerid, Register_PTD[playerid][48], true);
  571.  
  572. Register_PTD[playerid][49] = CreatePlayerTextDraw(playerid, 482.093627, 193.500091, "ugodnu_igru_na_nasem_serveru_zeli_vam_bbeat_staff_team!");
  573. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][49], 0.089837, 0.824165);
  574. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][49], 3);
  575. PlayerTextDrawColor(playerid, Register_PTD[playerid][49], -1);
  576. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][49], 0);
  577. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][49], 0);
  578. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][49], 255);
  579. PlayerTextDrawFont(playerid, Register_PTD[playerid][49], 2);
  580. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][49], 1);
  581. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][49], 0);
  582.  
  583. Register_PTD[playerid][50] = CreatePlayerTextDraw(playerid, 480.520446, 254.750015, "LD_SPAC:white");
  584. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][50], 0.000000, 0.000000);
  585. PlayerTextDrawTextSize(playerid, Register_PTD[playerid][50], 123.000000, 18.000000);
  586. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][50], 1);
  587. PlayerTextDrawColor(playerid, Register_PTD[playerid][50], -325647105);
  588. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][50], 0);
  589. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][50], 0);
  590. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][50], 255);
  591. PlayerTextDrawFont(playerid, Register_PTD[playerid][50], 4);
  592. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][50], 0);
  593. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][50], 0);
  594.  
  595. Register_PTD[playerid][51] = CreatePlayerTextDraw(playerid, 480.520080, 290.333404, "LD_SPAC:white");
  596. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][51], 0.000000, 0.000000);
  597. PlayerTextDrawTextSize(playerid, Register_PTD[playerid][51], 123.000000, 18.000000);
  598. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][51], 1);
  599. PlayerTextDrawColor(playerid, Register_PTD[playerid][51], -325647105);
  600. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][51], 0);
  601. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][51], 0);
  602. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][51], 255);
  603. PlayerTextDrawFont(playerid, Register_PTD[playerid][51], 4);
  604. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][51], 0);
  605. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][51], 0);
  606.  
  607. Register_PTD[playerid][52] = CreatePlayerTextDraw(playerid, 480.988647, 324.166809, "LD_SPAC:white");
  608. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][52], 0.000000, 0.000000);
  609. PlayerTextDrawTextSize(playerid, Register_PTD[playerid][52], 123.000000, 18.000000);
  610. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][52], 1);
  611. PlayerTextDrawColor(playerid, Register_PTD[playerid][52], -325647105);
  612. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][52], 0);
  613. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][52], 0);
  614. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][52], 255);
  615. PlayerTextDrawFont(playerid, Register_PTD[playerid][52], 4);
  616. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][52], 0);
  617. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][52], 0);
  618.  
  619. Register_PTD[playerid][53] = CreatePlayerTextDraw(playerid, 481.456939, 252.416671, "ld_pool:ball");
  620. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][53], 0.000000, 0.000000);
  621. PlayerTextDrawTextSize(playerid, Register_PTD[playerid][53], 18.000000, 23.000000);
  622. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][53], 1);
  623. PlayerTextDrawColor(playerid, Register_PTD[playerid][53], 405750015);
  624. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][53], 0);
  625. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][53], 0);
  626. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][53], 255);
  627. PlayerTextDrawFont(playerid, Register_PTD[playerid][53], 4);
  628. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][53], 0);
  629. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][53], 0);
  630.  
  631. Register_PTD[playerid][54] = CreatePlayerTextDraw(playerid, 481.925476, 286.833343, "ld_pool:ball");
  632. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][54], 0.000000, 0.000000);
  633. PlayerTextDrawTextSize(playerid, Register_PTD[playerid][54], 18.000000, 23.000000);
  634. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][54], 1);
  635. PlayerTextDrawColor(playerid, Register_PTD[playerid][54], 405750015);
  636. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][54], 0);
  637. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][54], 0);
  638. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][54], 255);
  639. PlayerTextDrawFont(playerid, Register_PTD[playerid][54], 4);
  640. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][54], 0);
  641. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][54], 0);
  642.  
  643. Register_PTD[playerid][55] = CreatePlayerTextDraw(playerid, 482.393920, 321.250030, "ld_pool:ball");
  644. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][55], 0.000000, 0.000000);
  645. PlayerTextDrawTextSize(playerid, Register_PTD[playerid][55], 18.000000, 23.000000);
  646. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][55], 1);
  647. PlayerTextDrawColor(playerid, Register_PTD[playerid][55], 405750015);
  648. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][55], 0);
  649. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][55], 0);
  650. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][55], 255);
  651. PlayerTextDrawFont(playerid, Register_PTD[playerid][55], 4);
  652. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][55], 0);
  653. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][55], 0);
  654.  
  655. Register_PTD[playerid][56] = CreatePlayerTextDraw(playerid, 487.247406, 255.333328, "f");
  656. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][56], 0.400000, 1.600000);
  657. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][56], 1);
  658. PlayerTextDrawColor(playerid, Register_PTD[playerid][56], -1);
  659. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][56], 0);
  660. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][56], 0);
  661. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][56], 255);
  662. PlayerTextDrawFont(playerid, Register_PTD[playerid][56], 1);
  663. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][56], 1);
  664. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][56], 0);
  665.  
  666. Register_PTD[playerid][57] = CreatePlayerTextDraw(playerid, 491.295989, 333.499938, "LD_SPAC:white");
  667. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][57], 0.000000, 0.000000);
  668. PlayerTextDrawTextSize(playerid, Register_PTD[playerid][57], 1.000000, 4.000000);
  669. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][57], 1);
  670. PlayerTextDrawColor(playerid, Register_PTD[playerid][57], -1);
  671. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][57], 0);
  672. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][57], 0);
  673. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][57], 255);
  674. PlayerTextDrawFont(playerid, Register_PTD[playerid][57], 4);
  675. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][57], 0);
  676. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][57], 0);
  677.  
  678. Register_PTD[playerid][58] = CreatePlayerTextDraw(playerid, 489.890411, 336.999969, "LD_SPAC:white");
  679. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][58], 0.000000, 0.000000);
  680. PlayerTextDrawTextSize(playerid, Register_PTD[playerid][58], 3.000000, 1.000000);
  681. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][58], 1);
  682. PlayerTextDrawColor(playerid, Register_PTD[playerid][58], -1);
  683. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][58], 0);
  684. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][58], 0);
  685. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][58], 255);
  686. PlayerTextDrawFont(playerid, Register_PTD[playerid][58], 4);
  687. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][58], 0);
  688. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][58], 0);
  689.  
  690. Register_PTD[playerid][59] = CreatePlayerTextDraw(playerid, 488.016296, 334.666534, "LD_SPAC:white");
  691. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][59], 0.000000, 0.000000);
  692. PlayerTextDrawTextSize(playerid, Register_PTD[playerid][59], 8.000000, -1.000000);
  693. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][59], 1);
  694. PlayerTextDrawColor(playerid, Register_PTD[playerid][59], -1);
  695. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][59], 0);
  696. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][59], 0);
  697. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][59], 255);
  698. PlayerTextDrawFont(playerid, Register_PTD[playerid][59], 4);
  699. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][59], 0);
  700. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][59], 0);
  701.  
  702. Register_PTD[playerid][60] = CreatePlayerTextDraw(playerid, 488.016296, 330.583190, "LD_SPAC:white");
  703. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][60], 0.000000, 0.000000);
  704. PlayerTextDrawTextSize(playerid, Register_PTD[playerid][60], 8.000000, -1.000000);
  705. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][60], 1);
  706. PlayerTextDrawColor(playerid, Register_PTD[playerid][60], -1);
  707. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][60], 0);
  708. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][60], 0);
  709. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][60], 255);
  710. PlayerTextDrawFont(playerid, Register_PTD[playerid][60], 4);
  711. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][60], 0);
  712. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][60], 0);
  713.  
  714. Register_PTD[playerid][61] = CreatePlayerTextDraw(playerid, 488.016296, 329.416503, "LD_SPAC:white");
  715. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][61], 0.000000, 0.000000);
  716. PlayerTextDrawTextSize(playerid, Register_PTD[playerid][61], 1.000000, 5.000000);
  717. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][61], 1);
  718. PlayerTextDrawColor(playerid, Register_PTD[playerid][61], -1);
  719. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][61], 0);
  720. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][61], 0);
  721. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][61], 255);
  722. PlayerTextDrawFont(playerid, Register_PTD[playerid][61], 4);
  723. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][61], 0);
  724. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][61], 0);
  725.  
  726. Register_PTD[playerid][62] = CreatePlayerTextDraw(playerid, 495.044128, 329.416564, "LD_SPAC:white");
  727. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][62], 0.000000, 0.000000);
  728. PlayerTextDrawTextSize(playerid, Register_PTD[playerid][62], 1.000000, 5.000000);
  729. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][62], 1);
  730. PlayerTextDrawColor(playerid, Register_PTD[playerid][62], -1);
  731. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][62], 0);
  732. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][62], 0);
  733. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][62], 255);
  734. PlayerTextDrawFont(playerid, Register_PTD[playerid][62], 4);
  735. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][62], 0);
  736. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][62], 0);
  737.  
  738. Register_PTD[playerid][63] = CreatePlayerTextDraw(playerid, 489.121765, 287.999938, ".");
  739. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][63], 0.400000, 1.600000);
  740. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][63], 1);
  741. PlayerTextDrawColor(playerid, Register_PTD[playerid][63], -1);
  742. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][63], 0);
  743. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][63], 2);
  744. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][63], 255);
  745. PlayerTextDrawFont(playerid, Register_PTD[playerid][63], 1);
  746. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][63], 1);
  747. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][63], 0);
  748.  
  749. Register_PTD[playerid][64] = CreatePlayerTextDraw(playerid, 501.771820, 259.999938, "www.fb.com/groups/balkanbeat.roleplay");
  750. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][64], 0.102488, 0.835833);
  751. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][64], 1);
  752. PlayerTextDrawColor(playerid, Register_PTD[playerid][64], -1);
  753. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][64], 0);
  754. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][64], 0);
  755. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][64], 255);
  756. PlayerTextDrawFont(playerid, Register_PTD[playerid][64], 2);
  757. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][64], 1);
  758. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][64], 0);
  759.  
  760. Register_PTD[playerid][65] = CreatePlayerTextDraw(playerid, 518.170166, 293.833312, "at;balkan_beat.rp");
  761. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][65], 0.134348, 1.016666);
  762. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][65], 1);
  763. PlayerTextDrawColor(playerid, Register_PTD[playerid][65], -1);
  764. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][65], 0);
  765. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][65], 0);
  766. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][65], 255);
  767. PlayerTextDrawFont(playerid, Register_PTD[playerid][65], 2);
  768. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][65], 1);
  769. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][65], 0);
  770.  
  771. Register_PTD[playerid][66] = CreatePlayerTextDraw(playerid, 514.890319, 328.250000, "https://discord.gg/tSURhX");
  772. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][66], 0.102488, 0.835833);
  773. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][66], 1);
  774. PlayerTextDrawColor(playerid, Register_PTD[playerid][66], -1);
  775. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][66], 0);
  776. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][66], 0);
  777. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][66], 255);
  778. PlayerTextDrawFont(playerid, Register_PTD[playerid][66], 2);
  779. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][66], 1);
  780. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][66], 0);
  781.  
  782. Register_PTD[playerid][67] = CreatePlayerTextDraw(playerid, 273.601562, 350.999816, "\");
  783. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][67], 0.675490, 2.970834);
  784. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][67], 1);
  785. PlayerTextDrawColor(playerid, Register_PTD[playerid][67], -325647105);
  786. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][67], 0);
  787. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][67], 0);
  788. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][67], 255);
  789. PlayerTextDrawFont(playerid, Register_PTD[playerid][67], 1);
  790. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][67], 1);
  791. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][67], 0);
  792.  
  793. Register_PTD[playerid][68] = CreatePlayerTextDraw(playerid, 163.030761, 112.416664, "\");
  794. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][68], 0.783250, 0.340000);
  795. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][68], 1);
  796. PlayerTextDrawColor(playerid, Register_PTD[playerid][68], -325647105);
  797. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][68], 0);
  798. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][68], 0);
  799. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][68], 255);
  800. PlayerTextDrawFont(playerid, Register_PTD[playerid][68], 1);
  801. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][68], 1);
  802. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][68], 0);
  803.  
  804. Register_PTD[playerid][69] = CreatePlayerTextDraw(playerid, 117.584091, 437.916778, "Skripter: Ceki - Vlasnik: Neo - Mapper: Neo");
  805. PlayerTextDrawLetterSize(playerid, Register_PTD[playerid][69], 0.126383, 0.911665);
  806. PlayerTextDrawAlignment(playerid, Register_PTD[playerid][69], 3);
  807. PlayerTextDrawColor(playerid, Register_PTD[playerid][69], -1);
  808. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][69], 0);
  809. PlayerTextDrawSetOutline(playerid, Register_PTD[playerid][69], 0);
  810. PlayerTextDrawBackgroundColor(playerid, Register_PTD[playerid][69], 255);
  811. PlayerTextDrawFont(playerid, Register_PTD[playerid][69], 2);
  812. PlayerTextDrawSetProportional(playerid, Register_PTD[playerid][69], 1);
  813. PlayerTextDrawSetShadow(playerid, Register_PTD[playerid][69], 0);
  814.  
  815.  
  816.  
  817.  
  818. //Total textdraws exported: 70 (0 global textdraws / 70 player textdraws) ~ 11/8/2020 ~ 18:9:20
  819. TDEditor V1.17 BY ADRI1
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