Simanalix343

Come on!

May 16th, 2020
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  1. Let's make a game!
  2. name:Country Clicker
  3. by:thedarkwaterbun and Simanalix
  4. desc:Your goal is to fill this infinite flatland with a glorious empire of many countries. Get started by clicking Explore (the big flag button).
  5. /*date should be YYYY/MM/DD for clarity among countries*/
  6. created:2020/05/05
  7. updated:2020/05/05
  8. version:0.2
  9. /*
  10. Let's talk about the gimmick of this game.
  11. Story Logic:
  12. We start with a never ending flat world, with plenty of land to form new countries.
  13. We are an astounding grand president, who can make new countries with ease.
  14. We click to explore new land, and make new countries. We can set up
  15. Unions to make new countries. As our union grows it gets more powerful, but it also becomes increasingly difficult to get to new land, and control land we already have. For this reason, (in the beginning) Unions constantly produce the same amounts of countries.
  16. Continental, and World Unions can be set up, which are bigger and more efficient than normal Unions.
  17. Unions grow in price, or how many countries are needed to run them, because each Unions gets in the way of the last, and it is harder for us to maintain that many Unions.
  18. ----
  19. The story logic above is how we determine names and descriptions of things.
  20. ----
  21. Descriptions are to be formatted like this, to make them nice and fancy: <q>Fun description</q></><b>Effect:<b></>Effect Description
  22. Where Fun description and Effect description can be replaced by whatever the description of the thing is.
  23. This is a nice template:
  24. <q>.</q></><b>Effect:</b></>.
  25. */
  26. Settings
  27. stylesheet:https://pastebin.com/aJjQUHiH
  28. background:https://scx2.b-cdn.net/gfx/news/hires/2019/4-space.jpg
  29. cost refund:0.5%
  30. cost increase:120%
  31. /*---------------------------------------------------*/
  32. Layout
  33. *g1
  34. contains:Resources
  35. *g2
  36. contains:tag:inmainbox
  37. *g3
  38. contains:Achievements
  39. *g4
  40. contains:Buildings
  41. *g5
  42. contains:tag:inbulkandsellbox
  43. *g6
  44. contains:Upgrades
  45. *g7
  46. contains:Log
  47. /*---------------------------------------------------*/
  48. Resources
  49. *TEMPLATE
  50. always hidden
  51. *hasstarted
  52. *TEMPLATE
  53. show earned
  54. *Country|Countries
  55. name:Country|Countries
  56. desc:These are your countries. Make more of these to expand your world!
  57. icon:
  58. *PoliPoint|PoliPoints
  59. name:PoliPoint|PoliPoints
  60. desc:These are PoliPoints. They increase production (+1% per point to all buildings), and are lost when upgrades are bought!
  61. icon:
  62. req:have Politics
  63. *money
  64. name:Money
  65. desc:Coins, bills, this is general currency. It holds inherent economic and resource value. This stuff can be bad though!
  66. icon:
  67. req:have Politics
  68. Buttons
  69. *Explore
  70. name:Explore
  71. desc:<q>You are a <b>grand</b> president. Go out, and explore.</q></><b>Effect:</b></>Clicking this gives you 1 country.
  72. on click:yield 1 Country
  73. icon:
  74. class:bigButton hasFlares
  75. tags:inmainbox
  76. *Sell
  77. name:Sell
  78. desc:Click this to activate selling buildings instead of buying them (not a feature yet).
  79. /*
  80. on click:lose Sellmode-1 Sellmode
  81. */
  82. tags:inbulkandsellbox
  83. Buildings
  84. /*
  85. *thing
  86. name:
  87. desc:<q>.</q></><b>Effect:</b></>.
  88. icon:
  89. on tick:
  90. yield n Countries
  91. yield n0 money
  92. end
  93. cost:n Countries
  94. req:n n
  95. */
  96. *TEMPLATE
  97. on click:anim glow
  98. *Politician|Politicians
  99. name:Politician|Politicians
  100. desc:<q>These are your extra politicians</q></><b>Effect:</b></>Keep countries stable, and offer 1 PoliPoint per second, each costing 100 money.
  101. on tick:yield 1 PoliPoints
  102. icon:
  103. cost:10000 money
  104. req:have Politics
  105.  
  106. *StateUnion|StateUnions
  107. name:State Union|State Unions
  108. desc:<q>Isn't ‘United States’?</q></><b>Effect:</b></>Produces 1 Country every second (automatically), or 1 CountryPS.
  109. on tick:
  110. yield 1*(1+0.01*PoliPoints) Country
  111. yield 10 money
  112. end
  113. icon:
  114. cost:60 Countries
  115. req:10 Countries
  116. *NationUnion|NationUnions
  117. name:Nation Union|Nation Unions
  118. desc:<q>Bring together some nations into a bigger union.</q></><b>Effect:</b></>8 CountriesPS
  119. icon:
  120. on tick:
  121. yield 8*(1+0.01*PoliPoints) Countries
  122. yield 80 money
  123. end
  124. cost:640 Countries
  125. req:10 StateUnions
  126. *ContinentUnion|ContinentUnions
  127. name:Continent Union|Continent Unions
  128. desc:<q>Bring together a whole continent</q></><b>Effect:</b></>64 CountriesPS
  129. on tick:
  130. yield 64*(1+0.01*PoliPoints) Countries
  131. yield 640 money
  132. end
  133. icon:
  134. cost:6400 Countries
  135. req:10 NationUnions
  136. *WorldUnion|WorldUnions
  137. name:World Union|World Unions
  138. desc:<q>A huge empire made of many worlds.</q></><b>Effect:</b></>510 CountiresPS
  139. on tick:
  140. yield 510*(1+0.01*PoliPoints) Countries
  141. yield 5100 money
  142. end
  143. icon:
  144. cost:61200 Countries
  145. req:10 ContinentUnions
  146. *EmpireUnion|EmpireUnions
  147. name:Empire Union|Empire Unions
  148. desc:<q>Huge Empires, each of many worlds, put together!!</q></><b>Effect:</b></>4000 CountriesPS
  149. on tick:
  150. yield 4000*(1+0.01*PoliPoints) Countries
  151. yield 40000 money
  152. end
  153. icon:
  154. cost:560000 Countries
  155. req:10 WorldUnions
  156. Upgrades
  157. *TEMPLATE
  158. on click:anim glow
  159. /*
  160. *thing
  161. name:
  162. desc:<q>.</q></><b>Effect:</b></>.
  163. on earn:
  164. lose n PoliPoints
  165. //
  166. //
  167. end
  168. icon:
  169. cost:n n
  170. req:n n
  171. */
  172. *U0
  173. name:Personal Army
  174. desc:<q>Bring an army around with you when you explore!</q></><b>Effect:</b></>Get twice as many Countries per click (CountriesPC x2)
  175. on earn:lose 200 PoliPoints
  176. passive:multiply Country yield of Explore by 2
  177. icon:
  178. cost:250 Countries
  179. req:10 StateUnions
  180. *U1
  181. name:Constitutions
  182. desc:<q>With constitutions, your state unions can keep their states in chek</q></><b>Effect:</b></>double CountryPS from State Unions
  183. on earn:lose 200 PoliPoints
  184. passive:multiply Country yield of Explore by 2
  185. icon:
  186. cost:600 Countries
  187. req:5 StateUnions
  188. *Politics
  189. name:Politics
  190. desc:<q>Politics is inevitable, but be careful with it!</q></><b>Effect:</b></>Unlock a new building: <b>Politicians</b>
  191. icon:
  192. cost:2000 Countries
  193. req:10000 Countries:earned
  194. *Log
  195. start with
  196. always hidden
  197. name:Log
  198. on start:
  199. log <g>Welcome to Country Clicker. You are a <b>Grand</b> President, and your goal is to expand your empire, making new countries in this endless flatland.</q></> Click the Explore button (the globe) to get started!
  200. end
  201. on load:
  202. if (hasstarted>0) clear log
  203. log <i>This is the log. Info on every update can be found here.</i><//><b>Version 0.3</b></><.>Made the alpha game.<.>Added 2 upgrades<.>Added 3 Resources<.>Added 6 Unions<.>Added the Explore button, and a button that currently does nothing.
  204. yield 1 hasstarted
  205. end
  206. Achievements
  207. /*
  208. *A
  209. name:
  210. desc:<q>.</q></><b>Requirement:</b></>.
  211. icon:
  212. req:n n
  213. */
  214. *A0
  215. name:Whole World
  216. desc:<q>A world:</>A large collection of places and societies. </q></><b>Requirement:</b></>Have 1000 Countries
  217. icon:
  218. req:1000 Countries
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