Advertisement
NettleSoup

Untitled

Apr 8th, 2013
106
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 9.46 KB | None | 0 0
  1. Loading shader Simple
  2. Vertex shader was successfully compiled to run on hardware.
  3.  
  4. Fragment shader was successfully compiled to run on hardware.
  5.  
  6. Fragment shader was successfully compiled to run on hardware.
  7.  
  8. Vertex shader was successfully compiled to run on hardware.
  9.  
  10. Loading shader Text
  11. Vertex shader was successfully compiled to run on hardware.
  12.  
  13. Fragment shader was successfully compiled to run on hardware.
  14.  
  15. Fragment shader was successfully compiled to run on hardware.
  16.  
  17. Vertex shader was successfully compiled to run on hardware.
  18.  
  19. Loading shader GBuffer_Floor
  20. Vertex shader was successfully compiled to run on hardware.
  21.  
  22. Fragment shader was successfully compiled to run on hardware.
  23.  
  24. Fragment shader was successfully compiled to run on hardware.
  25.  
  26. Vertex shader was successfully compiled to run on hardware.
  27.  
  28. Loading shader GBuffer_FloorBlended
  29. Vertex shader was successfully compiled to run on hardware.
  30.  
  31. Fragment shader was successfully compiled to run on hardware.
  32.  
  33. Fragment shader was successfully compiled to run on hardware.
  34.  
  35. Vertex shader was successfully compiled to run on hardware.
  36.  
  37. Loading shader GBufferNM
  38. Vertex shader was successfully compiled to run on hardware.
  39.  
  40. Fragment shader was successfully compiled to run on hardware.
  41.  
  42. Fragment shader was successfully compiled to run on hardware.
  43.  
  44. Vertex shader was successfully compiled to run on hardware.
  45.  
  46. Loading shader GBufferNM_ALPHA
  47. Vertex shader was successfully compiled to run on hardware.
  48.  
  49. Fragment shader was successfully compiled to run on hardware.
  50.  
  51. Fragment shader was successfully compiled to run on hardware.
  52.  
  53. Vertex shader was successfully compiled to run on hardware.
  54.  
  55. Loading shader GBufferInstanced
  56. Vertex shader was successfully compiled to run on hardware.
  57.  
  58. Fragment shader was successfully compiled to run on hardware.
  59.  
  60. Fragment shader was successfully compiled to run on hardware.
  61.  
  62. Vertex shader was successfully compiled to run on hardware.
  63.  
  64. Loading shader GBuffer
  65. Vertex shader was successfully compiled to run on hardware.
  66.  
  67. Fragment shader was successfully compiled to run on hardware.
  68.  
  69. Fragment shader was successfully compiled to run on hardware.
  70.  
  71. Vertex shader was successfully compiled to run on hardware.
  72.  
  73. Loading shader GBufferAnimateUVs
  74. Vertex shader was successfully compiled to run on hardware.
  75.  
  76. Fragment shader was successfully compiled to run on hardware.
  77.  
  78. Fragment shader was successfully compiled to run on hardware.
  79.  
  80. Vertex shader was successfully compiled to run on hardware.
  81.  
  82. Loading shader ScanlinesGui
  83. Vertex shader was successfully compiled to run on hardware.
  84.  
  85. Fragment shader was successfully compiled to run on hardware.
  86.  
  87. Fragment shader was successfully compiled to run on hardware.
  88.  
  89. Vertex shader was successfully compiled to run on hardware.
  90.  
  91. Loading shader ShadowMap
  92. Vertex shader was successfully compiled to run on hardware.
  93.  
  94. Fragment shader was successfully compiled to run on hardware.
  95.  
  96. Fragment shader was successfully compiled to run on hardware.
  97.  
  98. Vertex shader was successfully compiled to run on hardware.
  99.  
  100. Loading shader ShadowMapInstanced
  101. Vertex shader was successfully compiled to run on hardware.
  102.  
  103. Fragment shader was successfully compiled to run on hardware.
  104.  
  105. Fragment shader was successfully compiled to run on hardware.
  106.  
  107. Vertex shader was successfully compiled to run on hardware.
  108.  
  109. Loading shader ShadowMapAlphaSway
  110. Vertex shader was successfully compiled to run on hardware.
  111.  
  112. Fragment shader was successfully compiled to run on hardware.
  113.  
  114. Fragment shader was successfully compiled to run on hardware.
  115.  
  116. Vertex shader was successfully compiled to run on hardware.
  117.  
  118. Loading shader GBufferAlphaSway
  119. Vertex shader was successfully compiled to run on hardware.
  120.  
  121. Fragment shader was successfully compiled to run on hardware.
  122.  
  123. Fragment shader was successfully compiled to run on hardware.
  124.  
  125. Vertex shader was successfully compiled to run on hardware.
  126.  
  127. Loading shader GBufferAlpha
  128. Vertex shader was successfully compiled to run on hardware.
  129.  
  130. Fragment shader was successfully compiled to run on hardware.
  131.  
  132. Fragment shader was successfully compiled to run on hardware.
  133.  
  134. Vertex shader was successfully compiled to run on hardware.
  135.  
  136. Loading shader VirtualEntity
  137. Vertex shader was successfully compiled to run on hardware.
  138.  
  139. Fragment shader was successfully compiled to run on hardware.
  140.  
  141. Fragment shader was successfully compiled to run on hardware.
  142.  
  143. Vertex shader was successfully compiled to run on hardware.
  144.  
  145. Loading shader VirtualEntityFail
  146. Vertex shader was successfully compiled to run on hardware.
  147.  
  148. Fragment shader was successfully compiled to run on hardware.
  149.  
  150. Fragment shader was successfully compiled to run on hardware.
  151.  
  152. Vertex shader was successfully compiled to run on hardware.
  153.  
  154. Loading shader DiggingMarker
  155. Vertex shader was successfully compiled to run on hardware.
  156.  
  157. Fragment shader was successfully compiled to run on hardware.
  158.  
  159. Fragment shader was successfully compiled to run on hardware.
  160.  
  161. Vertex shader was successfully compiled to run on hardware.
  162.  
  163. Loading shader RoomMarker
  164. Vertex shader was successfully compiled to run on hardware.
  165.  
  166. Fragment shader was successfully compiled to run on hardware.
  167.  
  168. Fragment shader was successfully compiled to run on hardware.
  169.  
  170. Vertex shader was successfully compiled to run on hardware.
  171.  
  172. Loading shader Lava
  173. Vertex shader was successfully compiled to run on hardware.
  174.  
  175. Fragment shader was successfully compiled to run on hardware.
  176.  
  177. Fragment shader was successfully compiled to run on hardware.
  178.  
  179. Vertex shader was successfully compiled to run on hardware.
  180.  
  181. Loading shader Lightpass
  182. Vertex shader was successfully compiled to run on hardware.
  183.  
  184. Fragment shader was successfully compiled to run on hardware.
  185.  
  186. Fragment shader was successfully compiled to run on hardware.
  187.  
  188. Vertex shader was successfully compiled to run on hardware.
  189.  
  190. Loading shader PreBloom
  191. Vertex shader was successfully compiled to run on hardware.
  192.  
  193. Fragment shader was successfully compiled to run on hardware.
  194.  
  195. Fragment shader was successfully compiled to run on hardware.
  196.  
  197. Vertex shader was successfully compiled to run on hardware.
  198.  
  199. Loading shader HorzBlur
  200. Vertex shader was successfully compiled to run on hardware.
  201.  
  202. Fragment shader was successfully compiled to run on hardware.
  203.  
  204. Fragment shader was successfully compiled to run on hardware.
  205.  
  206. Vertex shader was successfully compiled to run on hardware.
  207.  
  208. Loading shader VertBlur
  209. Vertex shader was successfully compiled to run on hardware.
  210.  
  211. Fragment shader was successfully compiled to run on hardware.
  212.  
  213. Fragment shader was successfully compiled to run on hardware.
  214.  
  215. Vertex shader was successfully compiled to run on hardware.
  216.  
  217. Loading shader FinalComp
  218. Vertex shader was successfully compiled to run on hardware.
  219.  
  220. Fragment shader was successfully compiled to run on hardware.
  221.  
  222. Fragment shader was successfully compiled to run on hardware.
  223.  
  224. Vertex shader was successfully compiled to run on hardware.
  225.  
  226. Loading shader 3dGui
  227. Vertex shader was successfully compiled to run on hardware.
  228.  
  229. Fragment shader was successfully compiled to run on hardware.
  230.  
  231. Fragment shader was successfully compiled to run on hardware.
  232.  
  233. Vertex shader was successfully compiled to run on hardware.
  234.  
  235. Loading shader Clouds
  236. Vertex shader was successfully compiled to run on hardware.
  237.  
  238. Fragment shader was successfully compiled to run on hardware.
  239.  
  240. Fragment shader was successfully compiled to run on hardware.
  241.  
  242. Vertex shader was successfully compiled to run on hardware.
  243.  
  244. Loading shader Atmosphere
  245. Vertex shader was successfully compiled to run on hardware.
  246.  
  247. Fragment shader was successfully compiled to run on hardware.
  248.  
  249. Fragment shader was successfully compiled to run on hardware.
  250.  
  251. Vertex shader was successfully compiled to run on hardware.
  252.  
  253. Loading shader AlphaParticle
  254. Vertex shader was successfully compiled to run on hardware.
  255.  
  256. Fragment shader was successfully compiled to run on hardware.
  257.  
  258. Fragment shader was successfully compiled to run on hardware.
  259.  
  260. Vertex shader was successfully compiled to run on hardware.
  261.  
  262. Loading shader LavaParticle
  263. Vertex shader was successfully compiled to run on hardware.
  264.  
  265. Fragment shader was successfully compiled to run on hardware.
  266.  
  267. Fragment shader was successfully compiled to run on hardware.
  268.  
  269. Vertex shader was successfully compiled to run on hardware.
  270.  
  271. Resources//Materials.xml
  272. Resources//Engine/PipelineMaterials.xml
  273. No such uniform named depthBuffer in shader FinalComp
  274. No such uniform named impVis in shader FinalComp
  275. Resources//Engine/Fonts/FontMaterials.xml
  276. Resources//Entities/EntityMaterials.xml
  277. No such uniform named specular in shader GBuffer_Floor
  278. No such uniform named random in shader ShadowMapAlphaSway
  279. No such uniform named random in shader ShadowMapAlphaSway
  280. No such uniform named Time in shader ScanlinesGui
  281. No such uniform named normal in shader GBufferAnimateUVs
  282. No such uniform named specular in shader GBufferAnimateUVs
  283. Resources//Gui/GuiMaterials.xml
  284. Resources//Particles/ParticleMaterials.xml
  285. Resources//Assets.xml
  286. Loading model failed:SpaceSuit
  287. Loading model:Resources/Entities/Imp/Imp.modelSeq
  288. Loading model:Resources/Entities/Chicken/Chicken.modelSeq
  289. No such uniform named lightAttenuationBuffer in shader Lightpass
  290. Setting FMOD media path
  291. Loading FMOD fev
  292. Loading Sound Event
  293. Initialising Engine
  294. Resources//Engine//Fonts//Gui.fnt
  295. Resources//Engine//Fonts//Gui.fnt
  296. Resources//Engine//Fonts//Gui.fnt
  297. Resources//Engine//Fonts//Gui.fnt
  298. Initialising Game
  299. Game Ready!
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement