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  1. cl_showfps 0
  2. fps_max 0
  3. sv_cheats 0
  4.  
  5.  
  6. //RATES
  7. cl_cmdrate 66
  8. cl_interp 0.0152
  9. cl_interp_ratio 1
  10. cl_lagcompensation 1
  11. cl_pred_optimize 2
  12. cl_smooth 0
  13. cl_smoothtime 0.01
  14. cl_updaterate 66
  15. rate 60000
  16.  
  17.  
  18. // Disable sprays
  19. cl_playerspraydisable 1
  20. r_spray_lifetime 0
  21.  
  22.  
  23. // Disable shadows
  24. r_shadowmaxrendered 0
  25. r_shadowrendertotexture 0
  26. r_shadows 0
  27. nb_shadow_dist 0
  28.  
  29.  
  30. // Disable facial features
  31. r_eyes 1
  32. r_flex 0
  33. r_lod 2
  34. r_rootlod 0
  35. r_teeth 0
  36. r_eyemove 0
  37. r_eyeshift_x 0
  38. r_eyeshift_y 0
  39. r_eyeshift_z 0
  40. r_eyesize 0
  41. blink_duration 0
  42.  
  43.  
  44. // Disable ragdolls
  45. cl_ragdoll_fade_time 0
  46. cl_ragdoll_forcefade 1
  47. cl_ragdoll_physics_enable 0
  48. g_ragdoll_fadespeed 0
  49. g_ragdoll_lvfadespeed 0
  50. ragdoll_sleepaftertime 0
  51.  
  52.  
  53. // Disable gibs
  54. cl_phys_props_enable 0
  55. cl_phys_props_max 0
  56. props_break_max_pieces 0
  57. r_propsmaxdist 1
  58. violence_agibs 0
  59. violence_hgibs 0
  60.  
  61.  
  62. // Graphical
  63. prop_active_gib_limit 0
  64. props_break_max_pieces_perframe 0
  65. fov_desired 90
  66. cl_hud_playerclass_use_playermodel 0
  67. mat_phong 0
  68. cl_muzzleflash_dlight_1st 0
  69. cl_detaildist 0
  70. cl_detailfade 0
  71. cl_drawmonitors 0
  72. cl_ejectbrass 0
  73. cl_jiggle_bone_framerate_cutoff 0
  74. cl_new_impact_effects 0
  75. cl_show_splashes 0
  76. cl_rumblescale 0
  77. cl_showhelp 0
  78. cl_showpluginmessages 0
  79. cl_debugrumble 0
  80. func_break_max_pieces 0
  81. glow_outline_effect_enable 0
  82. lod_transitiondist 0
  83. mat_antialias 0
  84. mat_bumpmap 0
  85. mat_colcorrection_disableentities 1
  86. mat_colorcorrection 0
  87. mat_disable_bloom 1
  88. mat_disable_fancy_blending 1
  89. mat_disable_lightwarp 1
  90. mat_envmapsize 8
  91. mat_envmaptgasize 8
  92. mat_filterlightmaps 1
  93. mat_filtertextures 1
  94. mat_forceaniso 1
  95. mat_hdr_level 0
  96. mat_autoexposure_max 0
  97. mat_autoexposure_min 0
  98. mat_bloomscale 0
  99. mat_bloom_scalefactor_scalar 0
  100. mat_debug_postprocessing_effects 0
  101. mat_debugdepth 0
  102. mat_postprocessing_combine 0
  103. mat_non_hdr_bloom_scalefactor 0
  104. mat_bufferprimitives 1
  105. mat_compressedtextures 1
  106. mat_forcemanagedtextureintohardware 0
  107. mat_framebuffercopyoverlaysize 0
  108. mat_hdr_enabled 0
  109. mat_hdr_manual_tonemap_rate 0
  110. mat_mipmaptextures 0
  111. mat_showlightmappage -1
  112. mat_softwarelighting 0
  113. mat_software_aa_blur_one_pixel_lines 0
  114. mat_software_aa_edge_threshold 9
  115. mat_software_aa_quality 0
  116. mat_software_aa_strength 0
  117. mat_software_aa_strength_vgui 0
  118. mat_software_aa_tap_offset 0
  119. mat_software_aa_quality 0
  120. mat_texture_limit -1
  121. mat_use_compressed_hdr_textures 0
  122. mem_max_heapsize 2048
  123. mod_forcedata 1
  124. mod_forcetouchdata 1
  125. mat_max_worldmesh_vertices 512
  126. mat_monitorgamma 1.6
  127. mat_parallaxmap 0
  128. mat_picmip 2
  129. mat_reducefillrate 1
  130. mat_reduceparticles 1
  131. mat_specular 1
  132. mat_trilinear 1
  133. mat_viewportscale 1
  134. mat_viewportupscale 1
  135. mat_wateroverlaysize 1
  136. mp_decals 9
  137. r_3dsky 0
  138. r_ambientboost 0
  139. r_ambientfactor 0
  140. r_ambientmin 0
  141. r_cheapwaterend 1
  142. r_cheapwaterstart 1
  143. r_decals 9
  144. r_maxmodeldecal 9
  145. r_decalstaticprops 0
  146. r_decal_cullsize 15
  147. r_drawdetailprops 0
  148. r_drawmodeldecals 0
  149. r_drawflecks 0
  150. r_dynamic 0
  151. r_flashlightdepthtexture 0
  152. r_forcewaterleaf 1
  153. r_lightaverage 0
  154. r_maxnewsamples 0
  155. r_maxsampledist 1
  156. r_bloomtintb 0
  157. r_bloomtintexponent 0
  158. r_bloomtintg 0
  159. r_bloomtintr 0
  160. r_occlusion 1
  161. r_pixelfog 1
  162. r_propsmaxdist 0
  163. r_rimlight 0
  164. r_renderoverlayfragment 0
  165. r_staticprop_lod 4
  166. r_waterdrawreflection 0
  167. r_waterdrawrefraction 1
  168. r_waterforceexpensive 0
  169. r_waterforcereflectentities 0
  170. r_drawtracers_firstperson 0
  171. r_dopixelvisibility 0
  172. r_drawbatchdecals 0
  173. r_hunkalloclightmaps 0
  174. r_lightcache_zbuffercache 0
  175. r_PhysPropStaticLighting 0
  176. rope_averagelight 0
  177. rope_collide 0
  178. rope_rendersolid 0
  179. rope_shake 0
  180. rope_smooth 0
  181. rope_subdiv 0
  182. rope_wind_dist 0
  183. tf_particles_disable_weather 1
  184. tracer_extra 0
  185. violence_ablood 1
  186. violence_hblood 1
  187. mat_motion_blur_enabled 0
  188. mat_motion_blur_forward_enabled 0
  189. mat_motion_blur_strength 0
  190. r_worldlightmin 0.0000
  191. r_worldlights 0
  192. mp_usehwmmodels -1
  193. mp_usehwmvcds -1
  194. in_usekeyboardsampletime 0
  195. mat_clipz 1
  196. mat_forcehardwaresync 0
  197. mat_levelflush 1
  198. m_rawinput 1
  199. mat_vsync 0
  200. r_fastzreject -1
  201. ai_expression_optimization 1
  202. fast_fogvolume 1
  203. host_thread_mode 0
  204. mod_load_anims_async 1
  205. mod_load_mesh_async 1
  206. mod_load_vcollide_async 1
  207. con_enable 1
  208. con_filter_enable 1
  209. con_filter_text_out particle
  210. datacachesize 256
  211.  
  212.  
  213. // Sound
  214. volume 0.02
  215. dsp_enhance_stereo 0
  216. dsp_slow_cpu 1
  217. snd_async_fullyasync 1
  218. snd_pitchquality 0
  219. snd_spatialize_roundrobin 1
  220. snd_mixahead .05
  221. snd_musicvolume 0
  222.  
  223.  
  224. // Threading
  225. mat_queue_mode 2
  226. // cl_threaded_bone_setup 1 // command seems to have been removed around January 2017
  227. cl_threaded_client_leaf_system 0
  228. r_queued_decals 0
  229. r_queued_ropes 1
  230. r_queued_post_processing 0
  231. r_threaded_client_shadow_manager 1
  232. r_threaded_particles 1
  233. r_threaded_renderables 1
  234. cl_setupallbones 0
  235.  
  236.  
  237. // HUD
  238. hud_saytext_time 2
  239. voice_enable 1
  240. hud_deathnotice_time 5
  241. hud_achievement_glowtime 0
  242. hud_achievement_count 0
  243. hud_achievement_tracker 0
  244.  
  245.  
  246. // Test Shit
  247. cl_localnetworkbackdoor 1
  248. cl_cloud_settings 0
  249. cl_notifications_show_ingame 0
  250. sys_minidumpspewlines 500
  251.  
  252.  
  253. // Misc
  254. cl_ask_blacklist_opt_out "1"
  255. cl_ask_favorite_opt_out "1"
  256. sb_dontshow_maxplayer_warning "1"
  257. tf_explanations_backpackpanel "1"
  258. tf_explanations_charinfo_armory_panel "1"
  259. tf_explanations_charinfopanel "1"
  260. tf_explanations_craftingpanel "1"
  261. tf_explanations_discardpanel "1"
  262. tf_explanations_store "1"
  263. tf_training_has_prompted_for_forums "1"
  264. tf_training_has_prompted_for_loadout "1"
  265. tf_training_has_prompted_for_offline_practice "1"
  266. tf_training_has_prompted_for_options "1"
  267. tf_training_has_prompted_for_training "1"
  268. hud_fastswitch 1
  269. sv_forcepreload 1
  270. tf_scoreboard_ping_as_text 1
  271.  
  272.  
  273. / / / / P E R S O N A L S E T T I N G S / / / /
  274.  
  275.  
  276. //RANDOM PREFERENCE
  277. fov_desired 90
  278. viewmodel_fov 80
  279. hud_fastswitch 1
  280. mat_monitorgamma 1.6
  281. tf_scoreboard_ping_as_text 1
  282. viewmodel_fov_demo 85
  283. cl_downloadfilter "mapsonly"
  284. sv_allow_point_servercommand "always"
  285. tf_hud_target_id_disable_floating_health 1
  286. cl_use_tournament_specgui 1
  287. cl_autorezoom 0
  288. tf_hud_target_id_alpha 255
  289.  
  290.  
  291. //MOUSE SETTINGS
  292. sensitivity 2.0
  293. m_rawinput "1"
  294. m_filter "0"
  295. m_customaccel "0"
  296. m_mouseaccel1 "0"
  297. m_mouseaccel2 "0"
  298.  
  299.  
  300. //BINDS
  301. bind "mouse3" "say :D"
  302. bind f "Voicemenu 0 0"
  303. bind e "slot1;r_drawviewmodel 1;viewmodel_fov 90"
  304. bind q "slot2;r_drawviewmodel 1;viewmodel_fov 90"
  305. bind MWHEELDOWN "slot3;r_drawviewmodel 1;viewmodel_fov 90"
  306.  
  307.  
  308. // CLASS BINDS
  309. bind "UPARROW" "join_class scout"
  310. bind "DOWNARROW" "join_class sniper"
  311. bind "LEFTARROW" "join_class heavyweapons"
  312. bind "RIGHTARROW" "join_class engineer"
  313. bind "HOME" "join_class spy"
  314. bind "SPACE" "+jump"
  315.  
  316.  
  317. // SCOREBOARD
  318. alias +scores "+showscores;net_graphpos 1;net_graph 1"
  319. alias -scores "-showscores;net_graph 0"
  320. bind "shift" "+showscores; +remind"
  321. bind "SHIFT" "+scores"
  322.  
  323.  
  324. //HITSOUND
  325. tf_dingalingaling 1
  326. tf_dingaling_pitchmaxdmg 30
  327. tf_dingaling_pitchmindmg 140
  328. tf_dingaling_volume 1.0
  329.  
  330.  
  331. //DAMAGE NUMBERS
  332. hud_combattext "1"
  333. hud_combattext_healing "1"
  334. hud_combattext_batching "0"
  335. hud_combattext_batching_window "0"
  336.  
  337.  
  338. //volume binds
  339. bind "PGUP" "volume 0.02"
  340. bind "PGDN" "volume 0.005"
  341.  
  342.  
  343. // ----------------------------------------------------------------------------
  344. // Print to console
  345. // ----------------------------------------------------------------------------
  346. echo "---------------------------------------------------------"
  347. echo "NEEKO'S AUTOEXEC :DD"
  348. echo "---------------------------------------------------------"
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