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toomanyluigis

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Jul 23rd, 2019
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  1. 6.0 ability/items info 23/7/19
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  5. Abilities
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  8. Imperial Agent
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  10. -Exfiltrate now always has a cooldown of 10 seconds and has 2 charges. This ability regains 1 charge every 10 seconds
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  14. Smuggler
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  16. -Scamper now always has a cooldown of 10 seconds and has 2 charges. This ability regains 1 charge every 10 seconds
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  20. Amp Set Bonuses
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  23. Bounty Hunter
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  25. -Kolto Counter
  26. When your Kolto Counter's (typo? possibly kolto overload?) Health Monitor is triggered for the first time, it deals damage back to the enemy who damaged you.
  27.  
  28. -Ally Shield
  29. Whenever you take damage with Energy Shield, a weaker shield is applied to nearby allies for 0 seconds.
  30.  
  31. -Stealth Protection
  32. Stealth Scan also applies Stealth Protection to you, scanning a small area around you.
  33.  
  34. -Thermal Override
  35. Thermal Sensor Override gains 2 charges.
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  38. Mercenary
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  40. -Surging Power
  41. Power Surge gets an additional charge.
  42.  
  43. -Critical Charge
  44. Doing damage or healing an ally has a 5% chance to build a Supercharge can only hapen once per 3 seconds.
  45.  
  46. -Power Step
  47. Power Shot and Tracer Missile reduce the Heat of the Power Shot or Tracer Missile by 2. Stacks up to 3 times.
  48.  
  49. -Technical Medic
  50. Chaff Flare heals all allies around you. Onboard AED becomes an instant-cast.
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