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- 6.0 ability/items info 23/7/19
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- Abilities
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- Imperial Agent
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- -Exfiltrate now always has a cooldown of 10 seconds and has 2 charges. This ability regains 1 charge every 10 seconds
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- Smuggler
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- -Scamper now always has a cooldown of 10 seconds and has 2 charges. This ability regains 1 charge every 10 seconds
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- Amp Set Bonuses
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- Bounty Hunter
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- -Kolto Counter
- When your Kolto Counter's (typo? possibly kolto overload?) Health Monitor is triggered for the first time, it deals damage back to the enemy who damaged you.
- -Ally Shield
- Whenever you take damage with Energy Shield, a weaker shield is applied to nearby allies for 0 seconds.
- -Stealth Protection
- Stealth Scan also applies Stealth Protection to you, scanning a small area around you.
- -Thermal Override
- Thermal Sensor Override gains 2 charges.
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- Mercenary
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- -Surging Power
- Power Surge gets an additional charge.
- -Critical Charge
- Doing damage or healing an ally has a 5% chance to build a Supercharge can only hapen once per 3 seconds.
- -Power Step
- Power Shot and Tracer Missile reduce the Heat of the Power Shot or Tracer Missile by 2. Stacks up to 3 times.
- -Technical Medic
- Chaff Flare heals all allies around you. Onboard AED becomes an instant-cast.
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