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survei pnp

Jun 7th, 2014
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  1. 1. Why Play PnP
  2. a. Interesting and Free
  3. b. unik, dice
  4. c. http://pastebin.com/n8qPKAFV
  5. d. because it feels more like...role-playing game, and more so, we play it together with our friend, as another 'character'...and somehow the gameplay is more flexible than any video game.
  6.  
  7.  
  8. 2. What kind of player: Thespian / Tactician
  9. a. Thespian
  10. b. Tactician
  11. c. Thespian
  12. d. half
  13.  
  14. 3. What is your best experience in pnp?
  15. a. mencoba menjadi gm
  16. b. Roll 1 or 20
  17. c. http://pastebin.com/n8qPKAFV
  18. d. http://pastebin.com/p4cvcnW0
  19.  
  20. 4. Why GM?
  21. a. partially cos i'm interested.. partially cos i dont want to be a whimp.... and the goal is-- create a memorable game
  22. b. sometimes I think,"looks like this scenario/character/combination of both would be interesting. Someone has to do it"
  23. c. to make a story, see if it's interesting or not, and see if the PCs interaction will be the same like what's in my mind or not, and if not, curious how they will react and turn my story into in the end.
  24. d. To tell my story, and to see how the PCs interact with the story I told
  25.  
  26.  
  27. 5. Game Preference
  28. a. still searching fo that
  29.  
  30. b. ada interaksi sama dunia game tapi ngga kebanyakan ampe bikin bosen, banyak battle, ada tamat/tujuan buat karakternya, dan gamenya gak terlalu lama sampai ngeganggu real-life
  31.  
  32. c.
  33. Ideal game / session: where I can play and act and roleplay truly as my PC (with the personality and suchs) and which the other do the same as well (roleplay as their character) and all of us are consistent of our own character and no player knowledge leaking whatsoever. And also prefer a more story session with battle only as an icing.
  34. Oh and we can get something from the session, not only just watching the GM's story which doesn't has any connection whatsoever with our PCs
  35. Ideal campaign, campaign with a clear setting, background, and raison d'etre for my PC. For now, NM is still my preferable. Sorry.
  36.  
  37. d.
  38. Ideal game/session: When every PCs act as their character, and do something consistently as their respective characters, and somehow each of them got something from the game (preferably story-wise)
  39. Ideal campaign: I think as long as the setting, background, etc are clear, It'll do...
  40. ...and...I prefer a campaign without any arms race
  41.  
  42. ---
  43.  
  44. 6. Weak Points of Open Campaign (rotating GMs)
  45. a. butuh banyak komunikasi.. i guess
  46.  
  47. b.
  48. -setting bisa gak nyambung karena multiple GM
  49. -tujuan campaign & character bisa ga jelas karena beda-beda GM
  50. -Bisa terjadi penyalahgunaan otoritas GM karena player bisa jadi GM, dan sebaliknya GM bisa jadi player
  51.  
  52. c. http://pastebin.com/n8qPKAFV
  53.  
  54. d. http://pastebin.com/p4cvcnW0
  55.  
  56. ---
  57.  
  58. 7. Good Points of Open Campaign
  59. a. im not sure
  60.  
  61. b.
  62. -tiap ganti GM, feelnya bakal beda
  63. -tiap orang jadi punya kesempatan main dan ngeGM
  64.  
  65. c. since open campaign usually has a lot of player in it, we (as player and as GM) can meet a lot of people and see more way of thinking. Which makes me learn new knowledge about people's way of thinking. Imho.
  66.  
  67. d. http://pastebin.com/p4cvcnW0
  68.  
  69. ---
  70.  
  71. http://puu.sh/9kjDM/b95fc7d0af.txt
  72. http://pastebin.com/L6dyrP7C
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