Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Building for mode (0)
- Cleaning up from previous executions
- Location in memory of structure: 070E2F50
- File version: -1
- Incorrect version. File is too old for this compiler. Continuing anyway, because this number is always wrong.COPYING SOME F*CKING RESOURCES:
- Copying sprite names [0]
- Copying sound names [0]
- Copying background names [0]
- Copying path names [0]
- Copying script names [0]
- Copying font names [1]
- Copying timeline names [kidding, these are totally not implemented :P] [0]
- Copying object names [0]
- Copying room names [0]
- SYNTAX CHECKING AND PRIMARY PARSING:
- 0 Scripts:
- "Linking" scripts
- `Linking' 0 scripts in 0 passes...
- Completing script "Link"
- Done.
- 0 Objects:
- Creating room creation code scope and parsing
- "Linking" scripts into the objects...
- "Link" complete.
- Tabulating maximum argument passes to each script
- Finished
- Writing modes and settings
- Writing object switch
- Writing resource names and maxima
- Writing events
- Checking for default code in ev[8, 0.
- Checking for default code in ev[3, 0.
- Linking globals
- Running Secondary Parse Passes
- Writing object data
- Writing local accessors
- Writing font data
- Writing room data
- Running make from `\MinGW\msys\1.0\bin\make.exe'
- Full command line: \MinGW\msys\1.0\bin\make.exe Game GMODE=Run GRAPHICS=OpenGL AUDIO=OpenAL COLLISION=BBox WIDGETS=None PLATFORM=Win32 COMPILEPATH=Windows/Windows EXTENSIONS=" Universal_System/Extensions/Alarms Universal_System/Extensions/Timelines Universal_System/Extensions/Paths Universal_System/Extensions/MotionPlanning Universal_System/Extensions/DateTime Universal_System/Extensions/DataStructures"OUTPUTNAME="C:/Users/Curtis/AppData/Local/Temp/egm774489694462208362.tmp" eTCpath="/MinGW/bin:/bin:"
- /usr/bin/make -C ENIGMAsystem/SHELL
- make[1]: Entering directory `/c/Users/Curtis/Desktop/Enigma/ENIGMAsystem/SHELL'
- g++ -Wall -s -O3 -IPlatforms/Win32/Info -IGraphics_Systems/OpenGL/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/BBox/Info -IWidget_Systems/None/Info -IUniversal_System/Info -MMD -MP -c -o .eobjs/Windows/Windows/Run/SHELLmain.o SHELLmain.cpp
- g++ -static-libstdc++ -static-libgcc -o C:/Users/Curtis/AppData/Local/Temp/egm774489694462208362.tmp .eobjs/Windows/Windows/Run/SHELLmain.o .eobjs/Windows/Windows/Run/libEGMstd.o .eobjs/Windows/Windows/Run/Platforms/Win32/WINDOWScallback.o .eobjs/Windows/Windows/Run/Platforms/Win32/WINDOWSfonts.o .eobjs/Windows/Windows/Run/Platforms/Win32/WINDOWSmain.o .eobjs/Windows/Windows/Run/Platforms/Win32/WINDOWSshow_error.o .eobjs/Windows/Windows/Run/Platforms/Win32/WINDOWSstd.o .eobjs/Windows/Windows/Run/Platforms/Win32/WINDOWSwindow.o .eobjs/Windows/Windows/Run/Platforms/Win32/externals.o .eobjs/Windows/Windows/Run/Platforms/Win32/file_manip.o .eobjs/Windows/Windows/Run/Graphics_Systems/OpenGL/GSbackground.o .eobjs/Windows/Windows/Run/Graphics_Systems/OpenGL/GSblend.o .eobjs/Windows/Windows/Run/Graphics_Systems/OpenGL/GScolors.o .eobjs/Windows/Windows/Run/Graphics_Systems/OpenGL/GScurves.o .eobjs/Windows/Windows/Run/Graphics_Systems/OpenGL/GSd3d.o .eobjs/Windows/Windows/Run/Graphics_Systems/OpenGL/GSenable.o .eobjs/Windows/Windows/Run/Graphics_Systems/OpenGL/GSfont.o .eobjs/Windows/Windows/Run/Graphics_Systems/OpenGL/GSmiscextra.o .eobjs/Windows/Windows/Run/Graphics_Systems/OpenGL/GSprmtvs.o .eobjs/Windows/Windows/Run/Graphics_Systems/OpenGL/GSscreen.o .eobjs/Windows/Windows/Run/Graphics_Systems/OpenGL/GSsprite.o .eobjs/Windows/Windows/Run/Graphics_Systems/OpenGL/GSstdraw.o .eobjs/Windows/Windows/Run/Graphics_Systems/OpenGL/GSsurface.o .eobjs/Windows/Windows/Run/Graphics_Systems/OpenGL/GStextures.o .eobjs/Windows/Windows/Run/Graphics_Systems/OpenGL/OPENGLStd.o .eobjs/Windows/Windows/Run/Audio_Systems/OpenAL/as_basic.o .eobjs/Windows/Windows/Run/Audio_Systems/OpenAL/wrap_oal.o .eobjs/Windows/Windows/Run/Audio_Systems/OpenAL/alure/alure.o .eobjs/Windows/Windows/Run/Audio_Systems/OpenAL/alure/buffer.o .eobjs/Windows/Windows/Run/Audio_Systems/OpenAL/alure/istream.o .eobjs/Windows/Windows/Run/Audio_Systems/OpenAL/alure/stream.o .eobjs/Windows/Windows/Run/Audio_Systems/OpenAL/alure/streamdec.o .eobjs/Windows/Windows/Run/Audio_Systems/OpenAL/alure/streamplay.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/core/atexit.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/core/duhlen.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/core/duhtag.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/core/dumbfile.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/core/loadduh.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/core/makeduh.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/core/rawsig.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/core/readduh.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/core/register.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/core/rendduh.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/core/rendsig.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/core/unload.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/helpers/clickrem.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/helpers/memfile.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/helpers/resample.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/helpers/sampbuf.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/helpers/silence.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/helpers/stdfile.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/it/itload.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/it/itload2.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/it/itmisc.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/it/itorder.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/it/itread.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/it/itread2.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/it/itrender.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/it/itunload.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/it/loadmod.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/it/loadmod2.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/it/loads3m.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/it/loads3m2.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/it/loadxm.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/it/loadxm2.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/it/readmod.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/it/readmod2.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/it/reads3m.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/it/reads3m2.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/it/readxm.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/it/readxm2.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/dumb/src/it/xmeffect.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/ogg/bitwise.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/ogg/framing.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/vorbis/lib/analysis.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/vorbis/lib/bitrate.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/vorbis/lib/block.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/vorbis/lib/codebook.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/vorbis/lib/envelope.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/vorbis/lib/floor0.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/vorbis/lib/floor1.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/vorbis/lib/info.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/vorbis/lib/lookup.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/vorbis/lib/lpc.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/vorbis/lib/lsp.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/vorbis/lib/mapping0.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/vorbis/lib/mdct.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/vorbis/lib/psy.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/vorbis/lib/registry.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/vorbis/lib/res0.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/vorbis/lib/sharedbook.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/vorbis/lib/smallft.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/vorbis/lib/synthesis.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/vorbis/lib/vorbisfile.o .eobjs/Windows/Windows/Run/Audio_Systems/Codecs/vorbis/lib/window.o .eobjs/Windows/Windows/Run/Collision_Systems/BBox/coll_funcs.o .eobjs/Windows/Windows/Run/Collision_Systems/BBox/coll_impl.o .eobjs/Windows/Windows/Run/Collision_Systems/BBox/coll_util.o .eobjs/Windows/Windows/Run/Collision_Systems/BBox/placeholderlinks.o .eobjs/Windows/Windows/Run/Widget_Systems/None/nowidget_impl.o .eobjs/Windows/Windows/Run/Universal_System/CallbackArrays.o .eobjs/Windows/Windows/Run/Universal_System/ENIGMA_GLOBALS.o .eobjs/Windows/Windows/Run/Universal_System/IMGloading.o .eobjs/Windows/Windows/Run/Universal_System/WITHconstruct.o .eobjs/Windows/Windows/Run/Universal_System/actions.o .eobjs/Windows/Windows/Run/Universal_System/backgroundinit.o .eobjs/Windows/Windows/Run/Universal_System/backgroundstruct.o .eobjs/Windows/Windows/Run/Universal_System/collisions_object.o .eobjs/Windows/Windows/Run/Universal_System/darray.o .eobjs/Windows/Windows/Run/Universal_System/depth_draw.o .eobjs/Windows/Windows/Run/Universal_System/dynamic_args.o .eobjs/Windows/Windows/Run/Universal_System/estring.o .eobjs/Windows/Windows/Run/Universal_System/event_system.o .eobjs/Windows/Windows/Run/Universal_System/events.o .eobjs/Windows/Windows/Run/Universal_System/fileio.o .eobjs/Windows/Windows/Run/Universal_System/fontinit.o .eobjs/Windows/Windows/Run/Universal_System/fontstruct.o .eobjs/Windows/Windows/Run/Universal_System/globalupdate.o .eobjs/Windows/Windows/Run/Universal_System/graphics_object.o .eobjs/Windows/Windows/Run/Universal_System/highscore_functions.o .eobjs/Windows/Windows/Run/Universal_System/instance.o .eobjs/Windows/Windows/Run/Universal_System/instance_system.o .eobjs/Windows/Windows/Run/Universal_System/loading.o .eobjs/Windows/Windows/Run/Universal_System/mathnc.o .eobjs/Windows/Windows/Run/Universal_System/motion_planning.o .eobjs/Windows/Windows/Run/Universal_System/motion_planning_struct.o .eobjs/Windows/Windows/Run/Universal_System/move_functions.o .eobjs/Windows/Windows/Run/Universal_System/mp_movement.o .eobjs/Windows/Windows/Run/Universal_System/multifunction_variant.o .eobjs/Windows/Windows/Run/Universal_System/object.o .eobjs/Windows/Windows/Run/Universal_System/path_functions.o .eobjs/Windows/Windows/Run/Universal_System/pathinit.o .eobjs/Windows/Windows/Run/Universal_System/pathstruct.o .eobjs/Windows/Windows/Run/Universal_System/planar_object.o .eobjs/Windows/Windows/Run/Universal_System/rectpack.o .eobjs/Windows/Windows/Run/Universal_System/reflexive_types.o .eobjs/Windows/Windows/Run/Universal_System/resource_data.o .eobjs/Windows/Windows/Run/Universal_System/roomsystem.o .eobjs/Windows/Windows/Run/Universal_System/simplecollisions.o .eobjs/Windows/Windows/Run/Universal_System/soundinit.o .eobjs/Windows/Windows/Run/Universal_System/spriteinit.o .eobjs/Windows/Windows/Run/Universal_System/spritestruct.o .eobjs/Windows/Windows/Run/Universal_System/terminal_io.o .eobjs/Windows/Windows/Run/Universal_System/transform_object.o .eobjs/Windows/Windows/Run/Universal_System/var4.o .eobjs/Windows/Windows/Run/Universal_System/var4_lua.o .eobjs/Windows/Windows/Run/Universal_System/zlib.o .eobjs/Windows/Windows/Run/Universal_System/Extensions/Alarms/alarmcode.o .eobjs/Windows/Windows/Run/Universal_System/Extensions/Timelines/timelines.o .eobjs/Windows/Windows/Run/Universal_System/Extensions/Paths/paths.o .eobjs/Windows/Windows/Run/Universal_System/Extensions/MotionPlanning/mp.o .eobjs/Windows/Windows/Run/Universal_System/Extensions/DateTime/date_time.o .eobjs/Windows/Windows/Run/Universal_System/Extensions/DataStructures/data_structures.o Platforms/Win32/ffi/libFFI.a -lcomdlg32 -lgdi32 -lopengl32 -lglu32 ../additional/al/lib/Win32/OpenAL32.lib ../additional/al/rc/oal32.res ../additional/zlib/libzlib.a
- .eobjs/Windows/Windows/Run/Widget_Systems/None/nowidget_impl.o:nowidget_impl.cpp:(.text+0x4): multiple definition of `show_error(std::string, bool)'
- .eobjs/Windows/Windows/Run/Platforms/Win32/WINDOWSshow_error.o:WINDOWSshow_error.cpp:(.text+0x0): first defined here
- collect2: ld returned 1 exit status
- make[1]: *** [C:/Users/Curtis/AppData/Local/Temp/egm774489694462208362.tmp] Error 1
- make[1]: Leaving directory `/c/Users/Curtis/Desktop/Enigma/ENIGMAsystem/SHELL'
- make: *** [Game] Error 2
Add Comment
Please, Sign In to add comment