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Nebula's Star Glitcher Edited By me and Nebula_Zorua

Mar 10th, 2020
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  1. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  2. print("FE Compatibility: by WaverlyCole & Mokiros")
  3.  
  4. print("-- Created by Nebula_Zorua Edited By ytjazmir --")
  5. print("-- NebulaGlitcher Demo --")
  6. print("-- The official second Glitcher's Demo --")
  7. print("-- Discord: Nebula the Zorua#3638 Discord: ytjazmir the ArtStation#5532")
  8. print("-- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA")
  9.  
  10. wait(0.2)
  11.  
  12. --Values (EDITED)
  13.  
  14. local plrs = game:GetService("Players")
  15. local plr = plrs.LocalPlayer
  16. local char = plr.Character
  17. local tor = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")
  18.  
  19. local ANIM = "Idle"
  20. local ATTACK = false
  21. local EQUIPPED = false
  22. local HOLD = false
  23. local COMBO = 1
  24. local Rooted = false
  25. local SINE = 0
  26. local KEYHOLD = false
  27. local WALKINGANIM = false
  28. local WALK = 0
  29. local VALUE1 = false
  30. local VALUE2 = false
  31.  
  32. local ATTACK = false
  33.  
  34. function MouseDown(Mouse)
  35. if ATTACK == false then
  36. end
  37. end
  38.  
  39. function MouseUp(Mouse)
  40. HOLD = false
  41. end
  42.  
  43. local function weldBetween(a, b)
  44. local weldd = Instance.new("ManualWeld")
  45. weldd.Part0 = a
  46. weldd.Part1 = b
  47. weldd.C0 = CFrame.new()
  48. weldd.C1 = b.CFrame:inverse() * a.CFrame
  49. weldd.Parent = a
  50. return weldd
  51. end
  52.  
  53. function createaccessory(attachmentpart,mesh,texture,scale,offset,color)
  54. local acs = Instance.new("Part")
  55. acs.CanCollide = false
  56. acs.Anchored = false
  57. acs.Size = Vector3.new(0,0,0)
  58. acs.CFrame = attachmentpart.CFrame
  59. acs.Parent = Character
  60. acs.BrickColor = color
  61. local meshs = Instance.new("SpecialMesh")
  62. meshs.MeshId = mesh
  63. meshs.TextureId = texture
  64. meshs.Parent = acs
  65. meshs.Scale = scale
  66. meshs.Offset = offset
  67. weldBetween(attachmentpart,acs)
  68. end
  69.  
  70. function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE)
  71. if TYPE == "Gem" then
  72. local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  73. acs.Anchored = false
  74. acs.CanCollide = false
  75. acs.CFrame = PART.CFrame
  76. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
  77. weldBetween(PART,acs)
  78. elseif TYPE == "Skull" then
  79. local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  80. acs.Anchored = false
  81. acs.CanCollide = false
  82. acs.CFrame = PART.CFrame
  83. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
  84. weldBetween(PART,acs)
  85. elseif TYPE == "Eye" then
  86. local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0))
  87. acs.Anchored = false
  88. acs.CanCollide = false
  89. acs.CFrame = PART.CFrame
  90. local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
  91. weldBetween(PART,acs)
  92. end
  93. end
  94.  
  95.  
  96. function MakeForm(PART,TYPE)
  97. if TYPE == "Cyl" then
  98. local MSH = IT("CylinderMesh",PART)
  99. elseif TYPE == "Ball" then
  100. local MSH = IT("SpecialMesh",PART)
  101. MSH.MeshType = "Sphere"
  102. elseif TYPE == "Wedge" then
  103. local MSH = IT("SpecialMesh",PART)
  104. MSH.MeshType = "Wedge"
  105. elseif TYPE == "Head" then
  106. local MSH = IT("SpecialMesh",PART)
  107. MSH.Scale = VT(1.25,1.25,1.25)
  108. end
  109. end
  110.  
  111.  
  112. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  113. local NEWWELD = IT(TYPE)
  114. NEWWELD.Part0 = PART0
  115. NEWWELD.Part1 = PART1
  116. NEWWELD.C0 = C0
  117. NEWWELD.C1 = C1
  118. NEWWELD.Parent = PARENT
  119. return NEWWELD
  120. end
  121.  
  122. Player = game:GetService("Players").LocalPlayer
  123. PlayerGui = Player.PlayerGui
  124. Cam = workspace.CurrentCamera
  125. Backpack = Player.Backpack
  126. Character = Player.Character
  127. Humanoid = Character.Humanoid
  128. Mouse = Player:GetMouse()
  129. RootPart = Character["HumanoidRootPart"]
  130. Torso = Character["Torso"]
  131. Head = Character["Head"]
  132. RightArm = Character["Right Arm"]
  133. LeftArm = Character["Left Arm"]
  134. RightLeg = Character["Right Leg"]
  135. LeftLeg = Character["Left Leg"]
  136. RootJoint = RootPart["RootJoint"]
  137. Neck = Torso["Neck"]
  138. RightShoulder = Torso["Right Shoulder"]
  139. LeftShoulder = Torso["Left Shoulder"]
  140. RightHip = Torso["Right Hip"]
  141. LeftHip = Torso["Left Hip"]
  142.  
  143.  
  144. Class_Name = "Void Face"
  145.  
  146. Player_Size = 1 --Size of the player.
  147. Animation_Speed = 3
  148. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  149.  
  150. local Speed = 16
  151. local Effects2 = {}
  152.  
  153. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  154. local NEWPART = IT("Part")
  155. NEWPART.formFactor = FORMFACTOR
  156. NEWPART.Reflectance = REFLECTANCE
  157. NEWPART.Transparency = TRANSPARENCY
  158. NEWPART.CanCollide = false
  159. NEWPART.Locked = true
  160. NEWPART.Anchored = true
  161. if ANCHOR == false then
  162. NEWPART.Anchored = false
  163. end
  164. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  165. NEWPART.Name = NAME
  166. NEWPART.Size = SIZE
  167. NEWPART.Position = Torso.Position
  168. NEWPART.Material = MATERIAL
  169. NEWPART:BreakJoints()
  170. NEWPART.Parent = PARENT
  171. return NEWPART
  172. end
  173.  
  174. --End of Values
  175.  
  176. --// Shortcut Variables \\--
  177. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  178. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  179. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  180. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  181. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  182. local R3 = {N=Region3.new}
  183. local De = S.Debris
  184. local WS = workspace
  185. local Lght = S.Lighting
  186. local RepS = S.ReplicatedStorage
  187. local IN = Instance.new
  188. local Plrs = S.Players
  189. local UIS = S.UserInputService
  190. local CAS = S.ContextActionService
  191. --// Initializing \\--
  192. local Plr = Plrs.LocalPlayer
  193. local Char = Plr.Character
  194. local Hum = Char:FindFirstChildOfClass'Humanoid'
  195. local RArm = Char["Right Arm"]
  196. local LArm = Char["Left Arm"]
  197. local RLeg = Char["Right Leg"]
  198. local LLeg = Char["Left Leg"]
  199. local Root = Char:FindFirstChild'HumanoidRootPart'
  200. local Torso = Char.Torso
  201. local Head = Char.Head
  202. local NeutralAnims = true
  203. local Attack = false
  204. local Debounces = {Debounces={}}
  205. local Mouse = Plr:GetMouse()
  206. local Hit = {}
  207. local Sine = 0
  208. local Change = 1
  209. local PlrGui = Plr:FindFirstChildOfClass'PlayerGui'
  210. local Hue = 0;
  211. local Combo = 1
  212. local BloodPuddles = {}
  213.  
  214. local DontAttackPlayers = false
  215.  
  216. local BurnInterval = .7
  217.  
  218. local Radioactive = {}
  219.  
  220. local Hits = 0;
  221. local HitTime = time()
  222.  
  223. local MaxHits = 60;
  224.  
  225. local Effects = IN("Folder",Char)
  226. Effects.Name = "Effects"
  227.  
  228. --Invencible Script by 1x1x1x1IAMbck or Shackluster!:
  229.  
  230. function AoEDamage(position,radius,min,max,maxstrength,beserk,critrate,critmultiplier,CanBeDodgedByJumping,DoesWarp,Instakill,HasChain)
  231.  
  232. local dmg = math.random(min,max)
  233. for i,v in ipairs(workspace:GetChildren()) do
  234. if v:FindFirstChild("HitBy"..Player.Name) == nil then
  235. local body = v:GetChildren()
  236. for part = 1, #body do
  237. if(v:FindFirstChild("HitBy"..Player.Name) == nil and (body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  238. if(body[part].Position - position).Magnitude < radius then
  239. if v.ClassName == "Model" then
  240. if v:FindFirstChildOfClass("Humanoid") then
  241. local HUMAN = v:FindFirstChildOfClass("Humanoid")
  242. if HUMAN.Health ~= 0 then
  243. if HasChain == true then
  244. local defence = Instance.new("BoolValue",v)
  245. defence.Name = ("HitBy"..Player.Name)
  246. game:GetService("Debris"):AddItem(defence, 1)
  247. coroutine.resume(coroutine.create(function()
  248. local TORSO = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  249. if TORSO then
  250. local PART = IT("Part",Effects)
  251. PART.Anchored = true
  252. PART.CanCollide = false
  253. PART.Transparency = 1
  254. PART.CFrame = CF(position)
  255. Debris:AddItem(PART,15)
  256. local A = IT("Attachment",PART)
  257. --TORSO.Anchored = true
  258. local Front = CreatePart(3, Effects, "Neon", 1, 1, "Really black", "Chain head", VT(1,1,1),false)
  259. Front.CFrame = CF(position)
  260. Front.CanCollide = true
  261. CreateSound(HITWEAPONSOUNDS[MRANDOM(1,#HITWEAPONSOUNDS)], Front, 10, 1)
  262. local B = IT("Attachment",Front)
  263. local ChainLink = IT("Beam",Effects)
  264. ChainLink.Texture = "rbxassetid://1262544869"
  265. ChainLink.TextureSpeed = 0
  266. ChainLink.FaceCamera = true
  267. ChainLink.Width0 = 3
  268. ChainLink.Attachment0 = A
  269. ChainLink.Attachment1 = B
  270. ChainLink.TextureMode = "Static"
  271. local bv = Instance.new("BodyVelocity")
  272. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  273. bv.velocity = CF(Front.Position,TORSO.Position).lookVector*500
  274. bv.Parent = Front
  275. bv.Name = "MOVE"
  276. coroutine.resume(coroutine.create(function()
  277. Swait(30)
  278. bv:remove()
  279. local POS = Front.Position
  280. Front.CanCollide = false
  281. local onefourth = POS:Lerp(position, 0.25) + Vector3.new(0,0,0)
  282. local threefourths = POS:Lerp(position, 0.75) + Vector3.new(0,0,0)
  283. for i = 0, 1, 0.07 do
  284. Swait()
  285. Front.CFrame = CFrame.new(newBezier(POS, onefourth, threefourths, position, i))
  286. end
  287. Front:remove()
  288. ChainLink:remove()
  289. end))
  290. local harm = Front.Touched:Connect(function(hit)
  291. impale(Front,hit)
  292. end)
  293. end
  294. end))
  295. elseif DoesWarp == true then
  296. local defence = Instance.new("BoolValue",v)
  297. defence.Name = ("HitBy"..Player.Name)
  298. game:GetService("Debris"):AddItem(defence, 0.001)
  299. local TORSO = v:FindFirstChild("HumanoidRootPart") or v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  300. Warp(TORSO,Instakill)
  301. else
  302. if CanBeDodgedByJumping == true then
  303. if body[part].Position.Y < position.Y+5 then
  304. if math.random(1,100) < critrate+1 then
  305. HUMAN.Health = HUMAN.Health - dmg*critmultiplier
  306. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
  307. else
  308. HUMAN.Health = HUMAN.Health - dmg
  309. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0))
  310. end
  311. local defence = Instance.new("BoolValue",v)
  312. defence.Name = ("HitBy"..Player.Name)
  313. game:GetService("Debris"):AddItem(defence, 0.01)
  314. end
  315. else
  316. if beserk == true then
  317. HUMAN.Health = 0
  318. end
  319. if math.random(1,100) < critrate+1 then
  320. HUMAN.Health = HUMAN.Health - dmg*critmultiplier
  321. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
  322. else
  323. HUMAN.Health = HUMAN.Health - dmg
  324. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0))
  325. end
  326. local defence = Instance.new("BoolValue",v)
  327. defence.Name = ("HitBy"..Player.Name)
  328. game:GetService("Debris"):AddItem(defence, 0.01)
  329. Humanoid.Died:connect(function()
  330. ATTACK = true
  331. end)
  332.  
  333. end
  334. end
  335. end
  336. end
  337. end
  338. --body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength
  339. end
  340. end
  341. end
  342. if v.ClassName == "Part" then
  343. if v.Anchored == false and (v.Position - position).Magnitude < radius then
  344. v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength
  345. end
  346. end
  347. end
  348. end
  349. end
  350.  
  351. function Warp(Victim,WarpToVoid)
  352. Victim.Anchored = true
  353. coroutine.resume(coroutine.create(function()
  354. local GUI,GUI2 = CreateGUICircle(Victim)
  355. CreateSound("1208650519", Victim, 10, 1)
  356. for i = 1, 100 do
  357. Swait()
  358. GUI.Size = GUI.Size + UDim2.new(0.2,0,0.2,0)
  359. GUI2.Rotation = GUI2.Rotation + 4
  360. end
  361. CastWarpOutlines(Victim.Parent)
  362. if WarpToVoid == false then
  363. Victim.CFrame = Victim.CFrame * CF(MRANDOM(-65,65),0,MRANDOM(-65,65))
  364. CreateSound("1177785010", Victim, 10, 1)
  365. local HUMANOID = Victim.Parent:FindFirstChildOfClass("Humanoid")
  366. if HUMANOID ~= nil then
  367. local dmg = MRANDOM(75,95)
  368. HUMANOID.Health = HUMANOID.Health - dmg
  369. StatLabel("Normal", Victim.CFrame * CF(0, 0 + (Victim.Size.z - 1), 0), "WARPED/"..dmg, C3(0.3, 0, 0.3))
  370. end
  371. for i = 1, 50 do
  372. Swait()
  373. GUI.Size = GUI.Size - UDim2.new(0.4,0,0.4,0)
  374. GUI2.Rotation = GUI2.Rotation - 8
  375. end
  376. Victim.Anchored = false
  377. GUI:remove()
  378. elseif WarpToVoid == true then
  379. CastWarpOutlines(Victim.Parent)
  380. q = Victim.Parent:GetChildren()
  381. for i = 1, #q do
  382. if q[i] ~= Victim then
  383. q[i]:remove()
  384. end
  385. end
  386. CreateSound("1177785010", Victim, 10, 1)
  387. Victim.Transparency = 1
  388. for i = 1, 50 do
  389. Swait()
  390. GUI.Size = GUI.Size - UDim2.new(0.4,0,0.4,0)
  391. GUI2.Rotation = GUI2.Rotation - 8
  392. end
  393. Victim.Parent:remove()
  394. end
  395. end))
  396. end
  397.  
  398. function killnearest(position,range,maxstrength)
  399. for i,v in ipairs(workspace:GetChildren()) do
  400. local body = v:GetChildren()
  401. for part = 1, #body do
  402. if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  403. if(body[part].Position - position).Magnitude < range then
  404. if v.ClassName == "Model" then
  405. v:BreakJoints()
  406. end
  407. --table.insert(Effects2,{body[part],"Disappear",0.02,2,2,2,2})
  408. body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength
  409. end
  410. end
  411. end
  412. if v.ClassName == "Part" then
  413. if v.Anchored == false and (v.Position - position).Magnitude < range then
  414. --table.insert(Effects2,{v,"Disappear",0.02,2,2,2,2})
  415. v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength
  416. end
  417. end
  418. end
  419. end
  420. --End of Ivencible script..
  421.  
  422.  
  423. --// Output Stuff \\--
  424.  
  425. function Output(type,...)
  426. print(table.concat{...,"\t"})
  427. end
  428.  
  429. warn("NEBULAGLITCHER DEMO (EDITED BY FENIX7667 (Imortal edit)")
  430. warn("CONTROLS:")
  431. warn("SOLITUDE - Z, T")
  432. warn("THE BIG BLACK - Z (NOT FINISHED)")
  433. warn("CLARITY - Z")
  434. warn("GLITCHY - Z")
  435. warn("STRESS - Z")
  436. warn("JUSTICE - Z")
  437.  
  438. warn("The real NebulaGlitcher has more modes, and a combo system. This is just a demo.")
  439.  
  440. --// Debounce System \\--
  441.  
  442. function Debounces:New(name,cooldown)
  443. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  444. setmetatable(aaaaa,{__index = Debounces})
  445. Debounces.Debounces[name] = aaaaa
  446. return aaaaa
  447. end
  448.  
  449. function Debounces:Use(overrideUsable)
  450. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  451. if(self.Usable or overrideUsable)then
  452. self.Usable = false
  453. self.CoolingDown = true
  454. local LastUse = time()
  455. self.LastUse = LastUse
  456. delay(self.Cooldown or 2,function()
  457. if(self.LastUse == LastUse)then
  458. self.CoolingDown = false
  459. self.Usable = true
  460. end
  461. end)
  462. end
  463. end
  464.  
  465. function Debounces:Get(name)
  466. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  467. for i,v in next, Debounces.Debounces do
  468. if(i == name)then
  469. return v;
  470. end
  471. end
  472. end
  473.  
  474. function Debounces:GetProgressPercentage()
  475. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  476. if(self.CoolingDown and not self.Usable)then
  477. return math.max(
  478. math.floor(
  479. (
  480. (time()-self.LastUse)/self.Cooldown or 2
  481. )*100
  482. )
  483. )
  484. else
  485. return 100
  486. end
  487. end
  488.  
  489. --// Instance Creation Functions \\--
  490.  
  491. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  492. local Sound = IN("Sound")
  493. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  494. Sound.Pitch = pitch or 1
  495. Sound.Volume = volume or 1
  496. Sound.Looped = looped or false
  497. if(autoPlay)then
  498. coroutine.wrap(function()
  499. repeat wait() until Sound.IsLoaded
  500. Sound.Playing = autoPlay or false
  501. end)()
  502. end
  503. if(not looped and effect)then
  504. Sound.Stopped:connect(function()
  505. Sound.Volume = 0
  506. Sound:destroy()
  507. end)
  508. elseif(effect)then
  509. warn("Sound can't be looped and a sound effect!")
  510. end
  511. Sound.Parent =parent or Torso
  512. return Sound
  513. end
  514. function Part(parent,color,material,size,cframe,anchored,cancollide)
  515. local part = IN("Part")
  516. part.Parent = parent or Char
  517. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  518. part.Material = material or Enum.Material.SmoothPlastic
  519. part.TopSurface,part.BottomSurface=10,10
  520. part.Size = size or V3.N(1,1,1)
  521. part.CFrame = cframe or CF.N(0,0,0)
  522. part.CanCollide = cancollide or false
  523. part.Anchored = anchored or false
  524. return part
  525. end
  526.  
  527. function Weld(part0,part1,c0,c1)
  528. local weld = IN("Weld")
  529. weld.Parent = part0
  530. weld.Part0 = part0
  531. weld.Part1 = part1
  532. weld.C0 = c0 or CF.N()
  533. weld.C1 = c1 or CF.N()
  534. return weld
  535. end
  536.  
  537. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  538. local part = IN("SpecialMesh")
  539. part.MeshId = meshid or ""
  540. part.TextureId = textid or ""
  541. part.Scale = scale or V3.N(1,1,1)
  542. part.Offset = offset or V3.N(0,0,0)
  543. part.MeshType = meshtype or Enum.MeshType.Sphere
  544. part.Parent = parent
  545. return part
  546. end
  547.  
  548. NewInstance = function(instance,parent,properties)
  549. local inst = Instance.new(instance)
  550. inst.Parent = parent
  551. if(properties)then
  552. for i,v in next, properties do
  553. pcall(function() inst[i] = v end)
  554. end
  555. end
  556. return inst;
  557. end
  558.  
  559. function Clone(instance,parent,properties)
  560. local inst = instance:Clone()
  561. inst.Parent = parent
  562. if(properties)then
  563. for i,v in next, properties do
  564. pcall(function() inst[i] = v end)
  565. end
  566. end
  567. return inst;
  568. end
  569.  
  570. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  571. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  572. local Sound = IN("Sound")
  573. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  574. Sound.Pitch = pitch or 1
  575. Sound.Volume = volume or 1
  576. Sound.Looped = looped or false
  577. if(autoPlay)then
  578. coroutine.wrap(function()
  579. repeat wait() until Sound.IsLoaded
  580. Sound.Playing = autoPlay or false
  581. end)()
  582. end
  583. if(not looped and effect)then
  584. Sound.Stopped:connect(function()
  585. Sound.Volume = 0
  586. soundPart:destroy()
  587. end)
  588. elseif(effect)then
  589. warn("Sound can't be looped and a sound effect!")
  590. end
  591. Sound.Parent = soundPart
  592. return Sound,soundPart
  593. end
  594.  
  595.  
  596. --// Extended ROBLOX tables \\--
  597. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  598. --// Require stuff \\--
  599. function CamShake(who,times,intense,origin)
  600. coroutine.wrap(function()
  601. if(script:FindFirstChild'CamShake')then
  602. local cam = script.CamShake:Clone()
  603. cam:WaitForChild'intensity'.Value = intense
  604. cam:WaitForChild'times'.Value = times
  605.  
  606. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  607. cam.Parent = who
  608. wait()
  609. cam.Disabled = false
  610. elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
  611. local intensity = intense
  612. local cam = workspace.CurrentCamera
  613. for i = 1, times do
  614. local camDistFromOrigin
  615. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  616. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  617. elseif(typeof(origin) == 'Vector3')then
  618. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  619. end
  620. if(camDistFromOrigin)then
  621. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  622. end
  623. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  624. swait()
  625. end
  626. end
  627. end)()
  628. end
  629.  
  630.  
  631. function CamShakeAll(times,intense,origin)
  632. for _,v in next, Plrs:players() do
  633. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  634. end
  635. end
  636.  
  637. function CamShakeAOE(origin,range,times,intense,blacklist)
  638. local hit = {}
  639. for _,v in next, getRegion(origin,range,blacklist or {}) do
  640. if(S.Players:GetPlayerFromCharacter(v.Parent) and v.Parent and not hit[v.Parent] and v.Parent:FindFirstChildOfClass'Humanoid')then
  641. CamShake(v.Parent,times,intense,origin)
  642. hit[v.Parent] = true
  643. end
  644. end
  645. end
  646.  
  647. function ServerScript(code)
  648. if(script:FindFirstChild'Loadstring')then
  649. local load = script.Loadstring:Clone()
  650. load:WaitForChild'Sauce'.Value = code
  651. load.Disabled = false
  652. load.Parent = workspace
  653. elseif(NS and typeof(NS) == 'function')then
  654. NS(code,workspace)
  655. else
  656. warn("no serverscripts lol")
  657. end
  658. end
  659.  
  660. function LocalOnPlayer(who,code)
  661. ServerScript([[
  662. wait()
  663. script.Parent=nil
  664. if(not _G.Http)then _G.Http = game:service'HttpService' end
  665.  
  666. local Http = _G.Http or game:service'HttpService'
  667.  
  668. local source = ]].."[["..code.."]]"..[[
  669. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  670. local asd = Http:PostAsync(link,source)
  671. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  672. local ID = Http:JSONDecode(asd).Result.Require_ID
  673. local vs = require(ID).VORTH_SCRIPT
  674. vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  675. ]])
  676. end
  677.  
  678. --// Customization \\--
  679.  
  680. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  681. local Remove_Hats = false
  682. local Remove_Clothing = false
  683. local PlayerSize = 1
  684. local DamageColor = BrickColor.new'Really black'
  685. local MusicID = 1564523997
  686. local Pitch = 1
  687. local VisSong = 511924043;
  688.  
  689. local God = false
  690. local Muted = false
  691.  
  692. local PrimaryParts = {}
  693. local SecondaryParts = {}
  694.  
  695. local WalkSpeed = 16
  696.  
  697. local Mode = 1;
  698.  
  699. --// Weapon and GUI creation, and Character Customization \\--
  700.  
  701. pcall(function()Char.LeftWing:destroy()end)
  702. pcall(function()Char.Halo:destroy()end)
  703. local toggleTag = true
  704. local txt = Instance.new("BillboardGui", PlrGui)
  705. txt.Adornee = Head
  706. txt.Name = "NameDetect"
  707. txt.Size = UDim2.new(4, 0, 1.2, 0)
  708. txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  709. local text = Instance.new("TextLabel", txt)
  710. text.Size = UDim2.new(10/2, 0, 7/2, 0)
  711. text.FontSize = "Size8"
  712. text.TextScaled = true
  713. text.TextTransparency = 0
  714. text.BackgroundTransparency = 1
  715. text.TextTransparency = 0
  716. text.TextStrokeTransparency = 0
  717. text.Font = "Fantasy"
  718. text.TextStrokeColor3 = Color3.new(1,1,1)
  719. text.TextColor3 = Color3.new(0,0,0)
  720. text.Text = "Solitude"
  721.  
  722. pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  723. pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
  724.  
  725. function RecolorTextAndRename(name,col1,col2)
  726. text.TextStrokeColor3 = col2
  727. text.TextColor3 = col1
  728. text.Text = name
  729. end
  730.  
  731. New = function(Object, Parent, Name, Data)
  732. local Object = Instance.new(Object)
  733. for Index, Value in pairs(Data or {}) do
  734. Object[Index] = Value
  735. end
  736. Object.Parent = Parent
  737. Object.Name = Name
  738. return Object
  739. end
  740.  
  741. local Feather = New("Model",nil,"Feather",{})
  742. local Main = New("Part",Feather,"Main",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 33.7899933, -0.127610922, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  743. local Meshie = New("SpecialMesh",Main,"Mesh",{MeshType = Enum.MeshType.Brick,})
  744. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 33.7899933, 0.144406915, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  745. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 12.3999977, 10.999999),MeshType = Enum.MeshType.Brick,})
  746. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0, -0.272017837, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  747. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 33.7899933, -0.405595958, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  748. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 12.3999977, 10.999999),MeshType = Enum.MeshType.Brick,})
  749. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0, 0.277985036, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  750. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 32.7949944, -0.405595958, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  751. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
  752. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.994998932, 0.277985036, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  753. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 32.7949944, 0.144407034, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  754. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
  755. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.994998932, -0.272017956, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  756. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 34.7849922, -0.405595958, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  757. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
  758. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C1 = CFrame.new(0, -0.994998932, 0.277985036, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  759. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 34.7849922, 0.144407034, -1, 0, 0, 0, 1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  760. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
  761. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.994998932, -0.272017956, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  762.  
  763. for _,v in next, Feather:children() do v.CanCollide = false v.BrickColor = BrickColor.new'Black' v.Material = Enum.Material.Neon v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) end
  764.  
  765. local Core = New("Model",Char,"Core",{})
  766.  
  767. local Core1 = New("Part",Core,"Core1",{BrickColor = BrickColor.new("Black"),CanCollide=false,Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.5, 0.5, 1.04999959),CFrame = CFrame.new(-11.8130245, 33.4548035, 27.3183327, -8.05594027e-08, 8.28877091e-08, 1.00000942, 0.707106829, 0.707106829, 9.31322575e-10, -0.707110167, 0.707110226, 2.70083547e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  768. local CW1 = New("Motor",Core1,"CW1",{Part0 = Core1,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -3.09086197e-08, 0.707106769, -0.707106769, 3.09086197e-08, 0.707106769, 0.707106769, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.0409317017, 0.453670502, -0.00761127472, -0.0156120239, -4.36557457e-11, 0.999880552, -0.0062853382, 0.999980271, -9.81385238e-05, -0.999863088, -0.0062860758, -0.015611751),})
  769.  
  770. local Core2 = New("Part",Core,"Core2",{BrickColor = BrickColor.new("Black"),CanCollide=false,Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.349999994, 0.349999994, 1.06999981),CFrame = CFrame.new(-11.8130217, 33.4548035, 27.3183327, -8.05594027e-08, 8.28877091e-08, 1.00000942, 0.707106829, 0.707106829, 9.31322575e-10, -0.707110167, 0.707110226, 2.70083547e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  771. local CW2 = New("Motor",Core2,"CW2",{Part0 = Core2,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -3.09086197e-08, 0.707106769, -0.707106769, 3.09086197e-08, 0.707106769, 0.707106769, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.0409317017, 0.453670502, -0.00761413574, -0.0156120239, -4.36557457e-11, 0.999880552, -0.0062853382, 0.999980271, -9.81385238e-05, -0.999863088, -0.0062860758, -0.015611751),})
  772.  
  773. local CoreH = NewInstance("Humanoid",Core,{MaxHealth=500,Health=500})
  774.  
  775. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  776. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  777.  
  778. local Music = Sound(Char,MusicID,1,3,true,false,true)
  779. Music.Name = 'Music'
  780.  
  781. if(PlayerSize ~= 1)then
  782. for _,v in next, Char:GetDescendants() do
  783. if(v:IsA'BasePart')then
  784. v.Size = v.Size * PlayerSize
  785. end
  786. end
  787. end
  788.  
  789. local Halo = NewInstance("Model",Char,{Name='Halo'})
  790.  
  791. local LWing = NewInstance("Model",Char,{Name='LeftWing'})
  792. local RWing = NewInstance("Model",Char,{Name='RightWing'})
  793.  
  794. local LWingEXT = NewInstance("Model",Char,{Name='LeftWingEXT'})
  795. local RWingEXT = NewInstance("Model",Char,{Name='RightWingEXT'})
  796.  
  797. local LWingWelds = {}
  798. local RWingWelds = {}
  799.  
  800. local LWingEWelds = {}
  801. local RWingEWelds = {}
  802.  
  803. local HaloHandle = NewInstance("Part",Halo,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  804. local LWingHandle = NewInstance("Part",Char,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  805. local RWingHandle = NewInstance("Part",Char,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  806.  
  807. for i = 1, 360,5 do
  808. local part = NewInstance("Part",Halo,{BrickColor=BrickColor.new"Black",Material=Enum.Material.Neon,Size=V3.N(0.25,0.1,0.1),Anchored=false,CanCollide=false,Locked=true})
  809. local weld = NewInstance("Weld",part,{Part0=HaloHandle,Part1=part,C0=CF.A(0,M.R(i),0)*CF.N(0,0,-1)})
  810. table.insert(PrimaryParts,part)
  811. end
  812.  
  813. for i = 1, 6 do
  814. local cr = Part(Char,BrickColor.new'Black',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),CF.N(),false,false)
  815. cr.Transparency = 1
  816. local fuck = Feather:Clone();
  817. local men = fuck.Main
  818. --local mesh = Mesh(cr,Enum.MeshType.FileMesh,'rbxassetid://9756362','',V3.N(.75,2,.2),V3.N())
  819. local weld1 = Weld(cr,men)
  820. local weld = Weld(men,LWingHandle)
  821. if(i > 3)then
  822. for _,v in next, fuck:children() do v.Parent = LWingEXT v.Transparency = 1 end
  823. else
  824. for _,v in next, fuck:children() do v.Parent = LWing end
  825. end
  826.  
  827. table.insert(LWingWelds,weld)
  828. table.insert(PrimaryParts,cr)
  829. end
  830.  
  831. for i = 1, 6 do
  832. local cr = Part(Char,BrickColor.new'Black',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),CF.N(),false,false)
  833. cr.Transparency = 1
  834. local fuck = Feather:Clone();
  835. local men = fuck.Main
  836. --local mesh = Mesh(cr,Enum.MeshType.FileMesh,'rbxassetid://9756362','',V3.N(.75,2,.2),V3.N())
  837. local weld1 = Weld(cr,men)
  838. local weld = Weld(men,RWingHandle)
  839.  
  840. if(i > 3)then
  841. for _,v in next, fuck:children() do v.Parent = RWingEXT if(v:IsA'BasePart')then v.Transparency = 1 end end
  842. else
  843. for _,v in next, fuck:children() do v.Parent = RWing if(v:IsA'BasePart')then v.Transparency = 1 end end
  844. end
  845. table.insert(RWingWelds,weld)
  846. table.insert(PrimaryParts,cr)
  847. end
  848.  
  849. for _,v in next, PrimaryParts do
  850. if(v:IsA'BasePart')then
  851. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  852. end
  853. end
  854.  
  855. Core1.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  856. Core2.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  857.  
  858.  
  859. --// Stop animations \\--
  860. for _,v in next, Hum:GetPlayingAnimationTracks() do
  861. v:Stop();
  862. end
  863.  
  864. pcall(game.Destroy,Char:FindFirstChild'Animate')
  865. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  866.  
  867. --// Joints \\--
  868.  
  869. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  870. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  871. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  872. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  873. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  874. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  875. local HW = NewInstance('Motor',Char,{Part0=Torso,Part1=HaloHandle,C0=CF.N(0,1.5,1.5)*CF.A(M.R(90),0,0)})
  876. local LWW = NewInstance('Motor',Char,{Part0=Torso,Part1=LWingHandle,C0=CF.N(0,0,1.5)})
  877. local RWW = NewInstance('Motor',Char,{Part0=Torso,Part1=RWingHandle,C0=CF.N(0,0,1.5)})
  878.  
  879. local LSC0 = LS.C0
  880. local RSC0 = RS.C0
  881. local NKC0 = NK.C0
  882. local LHC0 = LH.C0
  883. local RHC0 = RH.C0
  884. local RJC0 = RJ.C0
  885.  
  886. --// Artificial HB \\--
  887.  
  888. local ArtificialHB = IN("BindableEvent", script)
  889. ArtificialHB.Name = "Heartbeat"
  890.  
  891. script:WaitForChild("Heartbeat")
  892.  
  893. local tf = 0
  894. local allowframeloss = false
  895. local tossremainder = false
  896. local lastframe = tick()
  897. local frame = 1/Frame_Speed
  898. ArtificialHB:Fire()
  899.  
  900. game:GetService("RunService").Heartbeat:connect(function(s, p)
  901. tf = tf + s
  902. if tf >= frame then
  903. if allowframeloss then
  904. script.Heartbeat:Fire()
  905. lastframe = tick()
  906. else
  907. for i = 1, math.floor(tf / frame) do
  908. ArtificialHB:Fire()
  909. end
  910. lastframe = tick()
  911. end
  912. if tossremainder then
  913. tf = 0
  914. else
  915. tf = tf - frame * math.floor(tf / frame)
  916. end
  917. end
  918. end)
  919.  
  920. function swait(num)
  921. if num == 0 or num == nil then
  922. ArtificialHB.Event:wait()
  923. else
  924. for i = 0, num do
  925. ArtificialHB.Event:wait()
  926. end
  927. end
  928. end
  929.  
  930.  
  931. --// Effect Function(s) \\--
  932.  
  933. function NoobySphere(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,MeshId)
  934. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  935. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  936. if(Mode == 6 or Mode == 4 or Mode == 696969)then
  937. fxP.Color = Core2.Color
  938. end
  939. local Scale = 1
  940. local speeder = Speed
  941. if(Type == "Multiply")then
  942. Scale = 1*Inc
  943. elseif(Type == "Divide")then
  944. Scale = 1/Inc
  945. end
  946. coroutine.wrap(function()
  947. for i = 0,10/Lifetime,.1 do
  948. if(Mode == 6 or Mode == 4 or Mode == 696969)then
  949. fxP.Color = Core2.Color
  950. end
  951.  
  952. if(Type == "Multiply")then
  953. Scale = Scale - 0.01*Inc/Lifetime
  954. elseif(Type == "Divide")then
  955. Scale = Scale - 0.01/Inc*Lifetime
  956. end
  957. speeder = speeder - 0.01*Speed*Lifetime
  958. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  959. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  960. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, 0)
  961. if(fxP.Transparency >= 1)then break end
  962. swait()
  963. end
  964. fxP:destroy()
  965. end)()
  966. end
  967.  
  968. function NoobySphere2(Lifetime,Type,Pos,StartSize,Inc,Color,MeshId,NotAffect)
  969. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos,true,false)
  970. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  971. if(not NotAffect and (Mode == 6 or Mode == 4 or Mode == 696969))then
  972. fxP.Color = Core2.Color
  973. end
  974. local Scale = 1
  975. if(Type == "Multiply")then
  976. Scale = 1*Inc
  977. elseif(Type == "Divide")then
  978. Scale = 1/Inc
  979. end
  980. coroutine.wrap(function()
  981. for i = 0,10/Lifetime,.1 do
  982. if(not NotAffect and (Mode == 6 or Mode == 4 or Mode == 696969))then
  983. fxP.Color = Core2.Color
  984. end
  985.  
  986. if(Type == "Multiply")then
  987. Scale = Scale - 0.01*Inc/Lifetime
  988. elseif(Type == "Divide")then
  989. Scale = Scale - 0.01/Inc*Lifetime
  990. end
  991. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  992. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  993. swait()
  994. end
  995. fxP:destroy()
  996. end)()
  997. return fxP
  998. end
  999.  
  1000. function NoobyBlock(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,Fade,MeshId)
  1001. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  1002. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Brick),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  1003. if(Mode == 6 or Mode == 4 or Mode == 696969)then
  1004. fxP.Color = Core2.Color
  1005. end
  1006. local Scale = 1
  1007. local speeder = Speed
  1008. if(Type == "Multiply")then
  1009. Scale = 1*Inc
  1010. elseif(Type == "Divide")then
  1011. Scale = 1/Inc
  1012. end
  1013. coroutine.wrap(function()
  1014. for i = 0,10/Lifetime,.1 do
  1015. if(Mode == 6 or Mode == 4 or Mode == 696969)then
  1016. fxP.Color = Core2.Color
  1017. end
  1018. if(Type == "Multiply")then
  1019. Scale = Scale - 0.01*Inc/Lifetime
  1020. elseif(Type == "Divide")then
  1021. Scale = Scale - 0.01/Inc*Lifetime
  1022. end
  1023. if(Fade)then
  1024. fxP.Transparency = i/(10/Lifetime)
  1025. end
  1026. speeder = speeder - 0.01*Speed*Lifetime/10
  1027. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  1028. fxM.Scale = fxM.Scale - Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  1029. swait()
  1030. end
  1031. fxP:destroy()
  1032. end)()
  1033. end
  1034.  
  1035. function Bezier(startpos, pos2, pos3, endpos, t)
  1036. local A = startpos:lerp(pos2, t)
  1037. local B = pos2:lerp(pos3, t)
  1038. local C = pos3:lerp(endpos, t)
  1039. local lerp1 = A:lerp(B, t)
  1040. local lerp2 = B:lerp(C, t)
  1041. local cubic = lerp1:lerp(lerp2, t)
  1042. return cubic
  1043. end
  1044.  
  1045. function SphereFX(duration,color,scale,pos,endScale,increment)
  1046. return Effect{
  1047. Effect='ResizeAndFade',
  1048. Color=color,
  1049. Size=scale,
  1050. Mesh={MeshType=Enum.MeshType.Sphere},
  1051. CFrame=pos,
  1052. FXSettings={
  1053. EndSize=endScale,
  1054. EndIsIncrement=increment
  1055. }
  1056. }
  1057. end
  1058.  
  1059. function BlastFX(duration,color,scale,pos,endScale,increment)
  1060. return Effect{
  1061. Effect='ResizeAndFade',
  1062. Color=color,
  1063. Size=scale,
  1064. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  1065. CFrame=pos,
  1066. FXSettings={
  1067. EndSize=endScale,
  1068. EndIsIncrement=increment
  1069. }
  1070. }
  1071. end
  1072.  
  1073. function BlockFX(duration,color,scale,pos,endScale,increment)
  1074. return Effect{
  1075. Effect='ResizeAndFade',
  1076. Color=color,
  1077. Size=scale,
  1078. CFrame=pos,
  1079. FXSettings={
  1080. EndSize=endScale,
  1081. EndIsIncrement=increment
  1082. }
  1083. }
  1084. end
  1085.  
  1086. function ShootBullet(data)
  1087. --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
  1088. local Size = data.Size or V3.N(2,2,2)
  1089. local Color = data.Color or BrickColor.new'Crimson'
  1090. local StudsPerFrame = data.Speed or 10
  1091. local Shape = data.Shape or 'Ball'
  1092. local Frames = data.Frames or 160
  1093. local Pos = data.Origin or Torso.CFrame
  1094. local Direction = data.Direction or Mouse.Hit
  1095. local Material = data.Material or Enum.Material.Neon
  1096. local OnUpdate = data.Update or nil
  1097. local OnHit = data.HitFunction or function(hit,pos)
  1098. AOEDamage(pos,10,{MinimumDamage=25,MaximumDamage=60})
  1099. Effect{
  1100. Effect='ResizeAndFade',
  1101. Color=Color,
  1102. Size=V3.N(10,10,10),
  1103. Material=Enum.Material.Neon,
  1104. Mesh={MeshType=Enum.MeshType.Sphere},
  1105. CFrame=CF.N(pos),
  1106. FXSettings={
  1107. EndSize=V3.N(.05,.05,.05),
  1108. EndIsIncrement=true
  1109. }
  1110. }
  1111. for i = 1, 5 do
  1112. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  1113. Effect{
  1114. Effect='Fade',
  1115. Frames=65,
  1116. Size=V3.N(5,5,10),
  1117. CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
  1118. Mesh = {MeshType=Enum.MeshType.Sphere},
  1119. Material=Enum.Material.Neon,
  1120. Color=Color,
  1121. MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
  1122. }
  1123. end
  1124. end
  1125.  
  1126. local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
  1127. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  1128. if(Shape == 'Ball')then
  1129. BMesh.MeshType = Enum.MeshType.Sphere
  1130. elseif(Shape == 'Head')then
  1131. BMesh.MeshType = Enum.MeshType.Head
  1132. elseif(Shape == 'Cylinder')then
  1133. BMesh.MeshType = Enum.MeshType.Cylinder
  1134. end
  1135.  
  1136. coroutine.wrap(function()
  1137. for i = 1, Frames+1 do
  1138. if(OnUpdate and typeof(OnUpdate) == 'function')then
  1139. OnUpdate(Bullet,BMesh,i)
  1140. end
  1141. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
  1142. if(hit)then
  1143. OnHit(hit,pos,norm,dist)
  1144. break;
  1145. else
  1146. Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
  1147. end
  1148. swait()
  1149. end
  1150. Bullet:destroy()
  1151. end)()
  1152.  
  1153. end
  1154.  
  1155. function Puddle(hit,pos,norm,data)
  1156. local material = data.Material or Enum.Material.SmoothPlastic
  1157. local color = data.Color or BrickColor.new'Crimson'
  1158. local size = data.Size or 1
  1159.  
  1160. if(hit.Name ~= 'BloodPuddle')then
  1161. local Puddle = NewInstance('Part',workspace,{Material=material,BrickColor=color,Size=V3.N(size,.1,size),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  1162. local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  1163. BloodPuddles[Puddle] = 0
  1164. else
  1165. local cyl = hit:FindFirstChild'CylinderMesh'
  1166. if(cyl)then
  1167. BloodPuddles[hit] = 0
  1168. cyl.Scale = cyl.Scale + V3.N(size,0,size)
  1169. hit.Transparency = 0
  1170. end
  1171. end
  1172. end
  1173.  
  1174. function Droplet(data)
  1175. --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
  1176. local Size = data.Size or 1
  1177. local Color = data.Color or BrickColor.new'Crimson'
  1178. local StudsPerFrame = data.Speed or 1
  1179. local Shape = data.Shape or 'Ball'
  1180. local Frames = (data.Frames or 160)+1
  1181. local Pos = data.Origin or Root.CFrame
  1182. local Direction = data.Direction or Root.CFrame.lookVector*100000
  1183. local Material = data.Material or Enum.Material.SmoothPlastic
  1184. local Drop = data.Drop or .05
  1185. local Ignorelist = data.Ignorelist or nil
  1186.  
  1187. local Bullet = Part(Effects,Color,Material,V3.N(Size,Size,Size),Pos,true,false)
  1188. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  1189. if(Shape == 'Ball')then
  1190. BMesh.MeshType = Enum.MeshType.Sphere
  1191. elseif(Shape == 'Head')then
  1192. BMesh.MeshType = Enum.MeshType.Head
  1193. elseif(Shape == 'Cylinder')then
  1194. BMesh.MeshType = Enum.MeshType.Cylinder
  1195. end
  1196.  
  1197. coroutine.wrap(function()
  1198. for i = 1, Frames do
  1199. Pos = Pos * CF.N(0,-(Drop*i),0)
  1200. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i)).p,StudsPerFrame)
  1201. if(hit and (not hit.Parent or not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent:IsA'Accessory'))then
  1202. Puddle(hit,pos,norm,data)
  1203. break;
  1204. else
  1205. Bullet.CFrame = CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i))
  1206. end
  1207. swait()
  1208. end
  1209. Bullet:destroy()
  1210. end)()
  1211. end
  1212.  
  1213. function Zap(data)
  1214. local sCF,eCF = data.StartCFrame,data.EndCFrame
  1215. assert(sCF,"You need a start CFrame!")
  1216. assert(eCF,"You need an end CFrame!")
  1217. local parts = data.PartCount or 15
  1218. local zapRot = data.ZapRotation or {-5,5}
  1219. local startThick = data.StartSize or 3;
  1220. local endThick = data.EndSize or startThick/2;
  1221. local color = data.Color or BrickColor.new'Electric blue'
  1222. local delay = data.Delay or 35
  1223. local delayInc = data.DelayInc or 0
  1224. local lastLightning;
  1225. local MagZ = (sCF.p - eCF.p).magnitude
  1226. local thick = startThick
  1227. local inc = (startThick/parts)-(endThick/parts)
  1228.  
  1229. for i = 1, parts do
  1230. local pos = sCF.p
  1231. if(lastLightning)then
  1232. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  1233. end
  1234. delay = delay + delayInc
  1235. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  1236. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  1237. if(parts == i)then
  1238. local MagZ = (pos-eCF.p).magnitude
  1239. zapPart.Size = V3.N(endThick,endThick,MagZ)
  1240. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  1241. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  1242. else
  1243. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  1244. end
  1245.  
  1246. lastLightning = zapPart
  1247. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  1248.  
  1249. thick=thick-inc
  1250.  
  1251. end
  1252. end
  1253.  
  1254. function Zap2(data)
  1255. local Color = data.Color or BrickColor.new'Electric blue'
  1256. local StartPos = data.Start or Torso.Position
  1257. local EndPos = data.End or Mouse.Hit.p
  1258. local SegLength = data.SegL or 2
  1259. local Thicc = data.Thickness or 0.5
  1260. local Fades = data.Fade or 45
  1261. local Parent = data.Parent or Effects
  1262. local MaxD = data.MaxDist or 200
  1263. local Branch = data.Branches or false
  1264. local Material = data.Material or Enum.Material.Neon
  1265. local Raycasts = data.Raycasts or false
  1266. local Offset = data.Offset or {0,360}
  1267. local AddMesh = (data.Mesh == nil and true or data.Mesh)
  1268. if((StartPos-EndPos).magnitude > MaxD)then
  1269. EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  1270. end
  1271. local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  1272. if(Raycasts)then
  1273. hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)
  1274. end
  1275. local segments = dist/SegLength
  1276. local model = IN("Model",Parent)
  1277. model.Name = 'Lightning'
  1278. local Last;
  1279. for i = 1, segments do
  1280. local size = (segments-i)/25
  1281. local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  1282. if(AddMesh)then IN("CylinderMesh",prt) end
  1283. if(Last and math.floor(segments) == i)then
  1284. local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  1285. prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  1286. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)
  1287. elseif(not Last)then
  1288. prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1289. else
  1290. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1291. end
  1292. Last = prt
  1293. if(Branch)then
  1294. local choice = M.RNG(1,7+((segments-i)*2))
  1295. if(choice == 1)then
  1296. local LastB;
  1297. for i2 = 1,M.RNG(2,5) do
  1298. local size2 = ((segments-i)/35)/i2
  1299. local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  1300. if(AddMesh)then IN("CylinderMesh",prt) end
  1301. if(not LastB)then
  1302. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1303. else
  1304. prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1305. end
  1306. LastB = prt
  1307. end
  1308. end
  1309. end
  1310. end
  1311. if(Fades > 0)then
  1312. coroutine.wrap(function()
  1313. for i = 1, Fades do
  1314. for _,v in next, model:children() do
  1315. if(v:IsA'BasePart')then
  1316. v.Transparency = (i/Fades)
  1317. end
  1318. end
  1319. swait()
  1320. end
  1321. model:destroy()
  1322. end)()
  1323. else
  1324. S.Debris:AddItem(model,.01)
  1325. end
  1326. return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  1327. end
  1328.  
  1329. function Tween(obj,props,time,easing,direction,repeats,backwards)
  1330. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  1331. local tween = S.TweenService:Create(obj, info, props)
  1332.  
  1333. tween:Play()
  1334. end
  1335.  
  1336. function Effect(data)
  1337. local FX = data.Effect or 'ResizeAndFade'
  1338. local Parent = data.Parent or Effects
  1339. local Color = data.Color or C3.N(0,0,0)
  1340. local Size = data.Size or V3.N(1,1,1)
  1341. local MoveDir = data.MoveDirection or nil
  1342. local MeshData = data.Mesh or nil
  1343. local SndData = data.Sound or nil
  1344. local Frames = data.Frames or 45
  1345. local Manual = data.Manual or nil
  1346. local Material = data.Material or nil
  1347. local CFra = data.CFrame or Torso.CFrame
  1348. local Settings = data.FXSettings or {}
  1349. local Shape = data.Shape or Enum.PartType.Block
  1350. local Snd,Prt,Msh;
  1351. local RotInc = data.RotInc or {0,0,0}
  1352. if(typeof(RotInc) == 'number')then
  1353. RotInc = {RotInc,RotInc,RotInc}
  1354. end
  1355. coroutine.wrap(function()
  1356. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  1357. Prt = Manual
  1358. else
  1359. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  1360. Prt.Shape = Shape
  1361. end
  1362. if(typeof(MeshData) == 'table')then
  1363. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  1364. elseif(typeof(MeshData) == 'Instance')then
  1365. Msh = MeshData:Clone()
  1366. Msh.Parent = Prt
  1367. elseif(Shape == Enum.PartType.Block)then
  1368. Msh = Mesh(Prt,Enum.MeshType.Brick)
  1369. end
  1370. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  1371. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  1372. end
  1373. if(Snd)then
  1374. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  1375. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  1376. end
  1377. Size = (Msh and Msh.Scale or Size)
  1378. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  1379.  
  1380. local MoveSpeed = nil;
  1381. if(MoveDir)then
  1382. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  1383. end
  1384. if(FX ~= 'Arc')then
  1385. for Frame = 1, Frames do
  1386. if(FX == "Fade")then
  1387. Prt.Transparency = (Frame/Frames)
  1388. elseif(FX == "Resize")then
  1389. if(not Settings.EndSize)then
  1390. Settings.EndSize = V3.N(0,0,0)
  1391. end
  1392. if(Settings.EndIsIncrement)then
  1393. if(Msh)then
  1394. Msh.Scale = Msh.Scale + Settings.EndSize
  1395. else
  1396. Prt.Size = Prt.Size + Settings.EndSize
  1397. end
  1398. else
  1399. if(Msh)then
  1400. Msh.Scale = Msh.Scale - grow/Frames
  1401. else
  1402. Prt.Size = Prt.Size - grow/Frames
  1403. end
  1404. end
  1405. elseif(FX == "ResizeAndFade")then
  1406. if(not Settings.EndSize)then
  1407. Settings.EndSize = V3.N(0,0,0)
  1408. end
  1409. if(Settings.EndIsIncrement)then
  1410. if(Msh)then
  1411. Msh.Scale = Msh.Scale + Settings.EndSize
  1412. else
  1413. Prt.Size = Prt.Size + Settings.EndSize
  1414. end
  1415. else
  1416. if(Msh)then
  1417. Msh.Scale = Msh.Scale - grow/Frames
  1418. else
  1419. Prt.Size = Prt.Size - grow/Frames
  1420. end
  1421. end
  1422. Prt.Transparency = (Frame/Frames)
  1423. end
  1424. if(Settings.RandomizeCFrame)then
  1425. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  1426. else
  1427. Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
  1428. end
  1429. if(MoveDir and MoveSpeed)then
  1430. local Orientation = Prt.Orientation
  1431. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  1432. Prt.Orientation = Orientation
  1433. end
  1434. swait()
  1435. end
  1436. Prt:destroy()
  1437. else
  1438. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  1439. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  1440. if(start and endP)then
  1441. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1442. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1443. for Frame = 0, 1, (Settings.Speed or 0.01) do
  1444. if(Settings.Home)then
  1445. endP = Settings.Home.CFrame
  1446. end
  1447. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  1448. end
  1449. if(Settings.RemoveOnGoal)then
  1450. Prt:destroy()
  1451. end
  1452. else
  1453. Prt:destroy()
  1454. assert(start,"You need a start position!")
  1455. assert(endP,"You need a start position!")
  1456. end
  1457. end
  1458. end)()
  1459. return Prt,Msh,Snd
  1460. end
  1461.  
  1462.  
  1463. function SoulSteal(whom)
  1464. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  1465. print(torso)
  1466. if(torso and torso:IsA'BasePart')then
  1467. local Model = Instance.new("Model",Effects)
  1468. Model.Name = whom.Name.."'s Soul"
  1469. whom:BreakJoints()
  1470. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  1471. Soul.Name = 'Head'
  1472. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  1473. Effect{
  1474. Effect="Arc",
  1475. Manual = Soul,
  1476. FXSettings={
  1477. Start=torso.CFrame,
  1478. Home = Torso,
  1479. RemoveOnGoal = true,
  1480. }
  1481. }
  1482. local lastPoint = Soul.CFrame.p
  1483.  
  1484. for i = 0, 1, 0.01 do
  1485. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  1486. local mag = (lastPoint - Soul.Position).magnitude
  1487. Effect{
  1488. Effect = "Fade",
  1489. CFrame = point * CF.N(0, mag/2, 0),
  1490. Size = V3.N(.5,mag+.5,.5),
  1491. Color = Soul.BrickColor
  1492. }
  1493. lastPoint = Soul.CFrame.p
  1494. swait()
  1495. end
  1496. for i = 1, 5 do
  1497. Effect{
  1498. Effect="Fade",
  1499. Color = BrickColor.new'Really red',
  1500. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  1501. }
  1502. end
  1503. end
  1504. end
  1505.  
  1506. --// Other Functions \\ --
  1507.  
  1508. function CastRay(startPos,endPos,range,ignoreList)
  1509. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  1510. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  1511. return part,pos,norm,(pos and (startPos-pos).magnitude)
  1512. end
  1513.  
  1514. function getRegion(point,range,ignore)
  1515. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1516. end
  1517.  
  1518. function clerp(startCF,endCF,alpha)
  1519. return startCF:lerp(endCF, alpha)
  1520. end
  1521.  
  1522. function GetTorso(char)
  1523. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  1524. end
  1525.  
  1526.  
  1527. function ShowDamage(Pos, Text, Time, Color)
  1528. coroutine.wrap(function()
  1529. local Rate = (1 / Frame_Speed)
  1530. local Pos = (Pos or Vector3.new(0, 0, 0))
  1531. local Text = (Text or "")
  1532. local Time = (Time or 2)
  1533. local Color = (Color or Color3.new(1, 0, 1))
  1534. local EffectPart = NewInstance("Part",Effects,{
  1535. Material=Enum.Material.SmoothPlastic,
  1536. Reflectance = 0,
  1537. Transparency = 1,
  1538. BrickColor = BrickColor.new(Color),
  1539. Name = "Effect",
  1540. Size = Vector3.new(0,0,0),
  1541. Anchored = true,
  1542. CFrame = CF.N(Pos)
  1543. })
  1544. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1545. Size = UDim2.new(1.25, 0, 1.25, 0),
  1546. Adornee = EffectPart,
  1547. })
  1548. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1549. BackgroundTransparency = 1,
  1550. Size = UDim2.new(1, 0, 1, 0),
  1551. Text = Text,
  1552. Font = "Bodoni",
  1553. TextColor3 = Color,
  1554. TextStrokeColor3 = Color3.new(0,0,0),
  1555. TextStrokeTransparency=0,
  1556. TextScaled = true,
  1557. })
  1558. S.Debris:AddItem(EffectPart, (Time))
  1559. EffectPart.Parent = workspace
  1560. delay(0, function()
  1561. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  1562. local Frames = (Time / Rate)
  1563. for Frame = 1, Frames do
  1564. swait()
  1565. local Percent = (Frame / Frames)
  1566. TextLabel.TextTransparency = Percent
  1567. TextLabel.TextStrokeTransparency = Percent
  1568. end
  1569. if EffectPart and EffectPart.Parent then
  1570. EffectPart:Destroy()
  1571. end
  1572. end) end)()
  1573. end
  1574.  
  1575.  
  1576. function DealDamage(data)
  1577. local Who = data.Who;
  1578. local MinDam = data.MinimumDamage or 15;
  1579. local MaxDam = data.MaximumDamage or 30;
  1580. local MaxHP = data.MaxHP or 1e5;
  1581.  
  1582. local DB = data.Debounce or .2;
  1583.  
  1584. local CritData = data.Crit or {}
  1585. local CritChance = CritData.Chance or 0;
  1586. local CritMultiplier = CritData.Multiplier or 1;
  1587.  
  1588. local DamageEffects = data.DamageFX or {}
  1589. local DamageType = DamageEffects.Type or "Normal"
  1590. local DeathFunction = DamageEffects.DeathFunction
  1591.  
  1592. assert(Who,"Specify someone to damage!")
  1593.  
  1594. local Humanoid = Who:FindFirstChildOfClass'Humanoid'
  1595. local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
  1596.  
  1597. local canHit = true
  1598. if(Humanoid)then
  1599. for _, p in pairs(Hit) do
  1600. if p[1] == Humanoid then
  1601. if(time() - p[2] <= DB) then
  1602. canHit = false
  1603. else
  1604. Hit[_] = nil
  1605. end
  1606. end
  1607. end
  1608. if(canHit)then
  1609. table.insert(Hit,{Humanoid,time()})
  1610. local HitTorso = GetTorso(Who)
  1611. local player = S.Players:GetPlayerFromCharacter(Who)
  1612. if(not player or not DontAttackPlayers and player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
  1613. if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
  1614. print'Got kill'
  1615. Humanoid.Health = 0;
  1616. Who:BreakJoints();
  1617. if(DeathFunction)then DeathFunction(Who,Humanoid) end
  1618. else
  1619. local c = Instance.new("ObjectValue",Hum)
  1620. c.Name = "creator"
  1621. c.Value = Plr
  1622. S.Debris:AddItem(c,0.35)
  1623. if(Humanoid.Health > 0)then
  1624. if(Mode == 9 and not Radioactive[Who])then
  1625. Radioactive[Who] = {0,M.RNG(time()+4,time()+14)}
  1626. end
  1627. if(Who:FindFirstChild'Head')then
  1628. ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), math.floor(DoneDamage), 1.5, Core2.Color)
  1629. end
  1630. if(Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
  1631. Humanoid.Health = Humanoid.Health - DoneDamage
  1632. end
  1633.  
  1634. if(DamageType == 'Knockback' and HitTorso)then
  1635. local up = DamageEffects.KnockUp or 25
  1636. local back = DamageEffects.KnockBack or 25
  1637. local origin = DamageEffects.Origin or Root
  1638. local decay = DamageEffects.Decay or .5;
  1639.  
  1640. local bfos = Instance.new("BodyVelocity",HitTorso)
  1641. bfos.P = 20000
  1642. bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1643. bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
  1644. S.Debris:AddItem(bfos,decay)
  1645. end
  1646. end
  1647. end
  1648. end
  1649. end
  1650. end
  1651.  
  1652. function AOEDamage(where,range,options)
  1653. local hit = {}
  1654. for _,v in next, getRegion(where,range,{Char}) do
  1655. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
  1656. local callTable = {Who=v.Parent}
  1657. hit[v.Parent] = true
  1658. for _,v in next, options do callTable[_] = v end
  1659. DealDamage(callTable)
  1660. end
  1661. end
  1662. return hit
  1663. end
  1664.  
  1665. function AOEHeal(where,range,amount)
  1666. local healed = {}
  1667. for _,v in next, getRegion(where,range,{Char}) do
  1668. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1669. if(hum and not healed[hum])then
  1670. hum.Health = hum.Health + amount
  1671. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1672. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1673. end
  1674. end
  1675. end
  1676. end
  1677.  
  1678. --// Chat Function \\--
  1679.  
  1680. function Chat(text,color)
  1681. coroutine.wrap(function()
  1682. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  1683. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  1684. local offset = 0;
  1685. local xsize = 0;
  1686. for i = 1, #text do
  1687. offset = offset - 16
  1688. xsize = xsize + 32
  1689. delay(i/25, function()
  1690. local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,0,0,300),BackgroundTransparency=1,TextColor3=(typeof(color) == 'string' and color:lower() == 'rainbow' and C3.HSV(Hue/360,1,1)) or color or Core2.Color,BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  1691. offset = offset + 32
  1692. if(Txt.Parent)then Txt:TweenPosition(UDim2.new(0,offset,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Elastic,1) end
  1693. end)
  1694. end
  1695. BBG.Size = UDim2.new(0,xsize,0,40)
  1696. delay((#text/25)+3, function()
  1697. for _,v in next, BBG:children() do
  1698. v:TweenPosition(UDim2.new(0,0,0,0),Enum.EasingDirection.In,Enum.EasingStyle.Linear,1)
  1699. end
  1700. wait(1.15)
  1701. BBG:destroy()
  1702. end)
  1703. end)()
  1704. end
  1705.  
  1706.  
  1707. --// Everything else \\--
  1708.  
  1709. function ClickGlitch()
  1710. Attack = true
  1711. NeutralAnims = false
  1712. local oWS = WalkSpeed
  1713. WalkSpeed = 0
  1714. Hum.JumpPower = 0
  1715. Hum.AutoRotate = false
  1716. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  1717. for i = 0, 2, 0.1 do
  1718. swait()
  1719. local Alpha = .3
  1720. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  1721. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00417825999, 0.00628786907, -0.00260206894, 0.513858557, -0.00539401267, -0.857858002, 1.84496116e-06, 0.99998033, -0.00628653914, 0.85787499, 0.00322880922, 0.513848424),Alpha)
  1722. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490777, -0.990816116, 0.0216251202, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1723. RH.C0 = clerp(RH.C0,CFrame.new(0.49852562, -0.990978837, 0.0154569345, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1724. LS.C0 = clerp(LS.C0,CFrame.new(-1.30906916, 0.822547674, -0.226739705, -0.481323838, 0.719669759, -0.500402868, -0.832959116, -0.55330795, 0.00544379698, -0.272959113, 0.419435322, 0.865775645),Alpha)
  1725. RS.C0 = clerp(RS.C0,CFrame.new(1.35554826, 0.564801514, -0.116690002, 0.84398663, -0.312275827, 0.436085641, 0.311970115, 0.94716835, 0.074478887, -0.43630439, 0.0731864721, 0.896817923),Alpha)
  1726. NK.C0 = clerp(NK.C0,CFrame.new(-7.85058364e-06, 1.49894369, -0.0143952277, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1727. end
  1728. Sound(LArm,217767125,M.RNG(75,125)/100,10,false,true,true)
  1729. Effect{
  1730. Effect='Fade',
  1731. Size=V3.N(1,1,1),
  1732. CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360)),
  1733. Color=Core2.Color,
  1734. Material=Enum.Material.Neon,
  1735. FXSettings = {
  1736. RandomizeCFrame=true
  1737. }
  1738. }
  1739. coroutine.wrap(function()
  1740. local MousePos = Mouse.Hit
  1741. local effect = Part(Effects,Core2.Color,Enum.Material.Neon,V3.N(2.5,2.5,2.5),MousePos,true,false)
  1742. for i = 0, 6, .1 do
  1743. effect.Color = Core2.Color
  1744. MousePos = MousePos * CF.N(M.RNG(-15,15)/100,M.RNG(-15,15)/100,M.RNG(-15,15)/100)
  1745. effect.CFrame = MousePos*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360))
  1746. effect.Size = V3.N(2.5,2.5,2.5)+V3.N(M.RNG(-150,150)/100,M.RNG(-150,150)/100,M.RNG(-150,150)/100)
  1747. swait()
  1748. end
  1749. AOEDamage(MousePos.p,30,{MinimumDamage=30,MaximumDamage=75})
  1750. for i = 0, 3, .1 do
  1751. effect.Color = Core2.Color
  1752. effect.CFrame = MousePos*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360))
  1753. effect.Size = effect.Size + V3.N(1,1,1)
  1754. effect.Transparency = i/3
  1755. swait()
  1756. end
  1757. effect:destroy()
  1758.  
  1759. end)()
  1760. for i = 0, 1, 0.1 do
  1761. swait()
  1762. local Alpha = .3
  1763. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00417744182, 0.00628787512, -0.00260255905, 0.513858557, -0.00539401267, -0.857858002, 1.84496116e-06, 0.99998033, -0.00628653914, 0.85787499, 0.00322880922, 0.513848424),Alpha)
  1764. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490777, -0.990816116, 0.0216251202, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1765. RH.C0 = clerp(RH.C0,CFrame.new(0.49852562, -0.990978837, 0.0154569345, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1766. LS.C0 = clerp(LS.C0,CFrame.new(-1.12360537, 0.516349316, -0.117619619, -0.715893924, 0.486921966, -0.500402868, -0.56499064, -0.825079441, 0.00544379698, -0.410221368, 0.28662011, 0.865775645),Alpha)
  1767. RS.C0 = clerp(RS.C0,CFrame.new(1.35554826, 0.564801514, -0.116690002, 0.84398663, -0.312275827, 0.436085641, 0.311970115, 0.94716835, 0.074478887, -0.43630439, 0.0731864721, 0.896817923),Alpha)
  1768. NK.C0 = clerp(NK.C0,CFrame.new(-7.85058364e-06, 1.49894369, -0.0143952277, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1769. end
  1770. for i = 0, 1, 0.1 do
  1771. swait()
  1772. local Alpha = .3
  1773. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00417825999, 0.00628786907, -0.00260206894, 0.513858557, -0.00539401267, -0.857858002, 1.84496116e-06, 0.99998033, -0.00628653914, 0.85787499, 0.00322880922, 0.513848424),Alpha)
  1774. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490777, -0.990816116, 0.0216251202, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1775. RH.C0 = clerp(RH.C0,CFrame.new(0.49852562, -0.990978837, 0.0154569345, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1776. LS.C0 = clerp(LS.C0,CFrame.new(-1.30906916, 0.822547674, -0.226739705, -0.481323838, 0.719669759, -0.500402868, -0.832959116, -0.55330795, 0.00544379698, -0.272959113, 0.419435322, 0.865775645),Alpha)
  1777. RS.C0 = clerp(RS.C0,CFrame.new(1.35554826, 0.564801514, -0.116690002, 0.84398663, -0.312275827, 0.436085641, 0.311970115, 0.94716835, 0.074478887, -0.43630439, 0.0731864721, 0.896817923),Alpha)
  1778. NK.C0 = clerp(NK.C0,CFrame.new(-7.85058364e-06, 1.49894369, -0.0143952277, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1779. end
  1780. WalkSpeed = oWS
  1781. Hum.JumpPower = 50
  1782. Hum.AutoRotate = true
  1783. Attack = false
  1784. NeutralAnims = true
  1785. end
  1786.  
  1787. function PureBomb()
  1788. Attack = true
  1789. NeutralAnims = false
  1790. local orb = Part(Effects,BrickColor.new'Baby blue',Enum.Material.Neon,V3.N(1,1,1),RArm.CFrame*CF.N(0,-1,0),true,false)
  1791. local orbM = Mesh(orb,Enum.MeshType.Sphere,"","",V3.N(.1,.1,.1))
  1792. local Scale = 0.1
  1793. local Pos = 0
  1794. Hum.AutoRotate = false
  1795. Sound(orb,136007472,1,5,false,true,true)
  1796. for i = 0, 10, 0.1 do
  1797. Scale = Scale + .05
  1798. orb.CFrame = RArm.CFrame*CF.N(0,-0.5-(Scale/1.5),0)
  1799. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  1800. orbM.Scale = V3.N(Scale,Scale,Scale)
  1801. NoobySphere(4,-.1,'Multiply',orb.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(1,1,1),0,BrickColor.new'Baby blue',5)
  1802. swait()
  1803. local Alpha = .3
  1804. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1805. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990819931, 0.0216189958, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1806. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990974903, 0.0154631026, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1807. LS.C0 = clerp(LS.C0,CFrame.new(-1.42302692, 0.493415803, -0.00359773822, 0.940765917, 0.153064445, 0.30254063, -0.162465662, 0.986695945, 0.00599612948, -0.297597915, -0.0547934212, 0.953117669),Alpha)
  1808. RS.C0 = clerp(RS.C0,CFrame.new(1.49654758, 0.678199768, 0.0230993181, 0.85657078, -0.45250088, 0.248051316, -0.450519741, -0.89016372, -0.0681223199, 0.251631737, -0.0534004271, -0.966348767),Alpha)
  1809. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144004971, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1810. end
  1811. for i = 0, 2, 0.1 do
  1812. swait()
  1813. orb.CFrame = RArm.CFrame*CF.N(0,-0.5-(Scale/1.5),0)
  1814. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  1815. local Alpha = .3
  1816. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00196742709, 0.00628469, -0.000496770546, 0.917528987, -0.00250149658, -0.39766106, 8.55154781e-07, 0.999980211, -0.00628842553, 0.397668958, 0.00576947257, 0.917510867),Alpha)
  1817. LH.C0 = clerp(LH.C0,CFrame.new(-0.496482432, -0.990816116, 0.0216121897, 0.911208749, 0, 0.411944896, -0.00259129796, 0.999980211, 0.00573186669, -0.41193673, -0.006290399, 0.911190748),Alpha)
  1818. RH.C0 = clerp(RH.C0,CFrame.new(0.4985466, -0.990978718, 0.0154598281, 0.911208749, 0, 0.411944896, -0.00259129796, 0.999980211, 0.00573186669, -0.41193673, -0.006290399, 0.911190748),Alpha)
  1819. LS.C0 = clerp(LS.C0,CFrame.new(-1.49955761, 0.50005585, 0.0206508823, 0.931618989, 0, 0.363436669, -0.00228616199, 0.999980211, 0.0058602551, -0.363429457, -0.006290399, 0.931600571),Alpha)
  1820. RS.C0 = clerp(RS.C0,CFrame.new(1.42403603, 0.783231854, 0.129635245, 0.955871105, -0.233268648, 0.178595126, -0.293628395, -0.738623917, 0.60680896, -0.00963485241, -0.63247174, -0.774523556),Alpha)
  1821. NK.C0 = clerp(NK.C0,CFrame.new(3.81190921e-06, 1.49893928, -0.0144081786, 1, -1.86264515e-09, 0, 0, 0.99796468, 0.0637704432, 2.98023224e-08, -0.0637704507, 0.997964561),Alpha)
  1822. end
  1823. Sound(Root,260433768,1,5.25,false,true,true)
  1824. ShootBullet{Size=V3.N(Scale,Scale,Scale),Shape='Ball',Frames=320,Origin=orb.CFrame,Speed=5,Color=BrickColor.new'Baby blue',HitFunction = function(hit,pos)
  1825. local snd, part = SoundPart(151304356,1,5.25,false,true,true,CF.N(pos))
  1826. AOEDamage(pos,Scale*4,{MinimumDamage=25,MaximumDamage=60})
  1827. Effect{
  1828. Effect='ResizeAndFade',
  1829. Color=BrickColor.new'Baby blue',
  1830. Size=V3.N(Scale*2,Scale*2,Scale*2),
  1831. Material=Enum.Material.Neon,
  1832. Mesh={MeshType=Enum.MeshType.Sphere},
  1833. CFrame=CF.N(pos),
  1834. FXSettings={
  1835. EndSize=V3.N(.1,.1,.1),
  1836. EndIsIncrement=true
  1837. }
  1838. }
  1839. Effect{
  1840. Effect='ResizeAndFade',
  1841. Color=BrickColor.new'Pastel light blue',
  1842. Size=V3.N(Scale*1.5,Scale*1.5,Scale*1.5),
  1843. Material=Enum.Material.Neon,
  1844. Mesh={MeshType=Enum.MeshType.Sphere},
  1845. CFrame=CF.N(pos),
  1846. FXSettings={
  1847. EndSize=V3.N(.1,.1,.1),
  1848. EndIsIncrement=true
  1849. }
  1850. }
  1851. for i = 0, 49 do
  1852. NoobyBlock(1,M.RNG(1,10)/2,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(4,4,4),0.08,BrickColor.new('Pastel light blue'),0,true)
  1853. end
  1854. for i = 0, 9 do
  1855. NoobySphere(1,2.5,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(5,5,50),-0.05,BrickColor.new'Baby blue',0)
  1856. NoobySphere(2,5,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(5,5,50),-0.05,BrickColor.new'Pastel light blue',0)
  1857. end
  1858. end}
  1859. orb:destroy()
  1860. for i = 0, 1, 0.1 do
  1861. swait()
  1862. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  1863. local Alpha = .3
  1864. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00500682555, 0.00628831051, 0.00120097224, 0.92018038, 0.00246177102, 0.391486853, -8.42089548e-07, 0.99998033, -0.0062861559, -0.391494602, 0.00578406826, 0.920162261),Alpha)
  1865. LH.C0 = clerp(LH.C0,CFrame.new(-0.498779386, -1.00248599, -0.124541134, 0.959937453, -0.00228470936, 0.280205488, -0.0405473076, 0.988310218, 0.146966696, -0.277265698, -0.152440399, 0.94862318),Alpha)
  1866. RH.C0 = clerp(RH.C0,CFrame.new(0.539460897, -1.00021362, -0.107664183, 0.949007154, 0.0409194157, -0.312587768, 0.00198236411, 0.990746439, 0.135712415, 0.31524843, -0.129411712, 0.940144241),Alpha)
  1867. LS.C0 = clerp(LS.C0,CFrame.new(-1.41884661, 0.577570677, -0.000329867005, 0.959363103, 0.138315558, 0.245949864, -0.144226983, 0.989526033, 0.00609558355, -0.242530614, -0.041320473, 0.969263554),Alpha)
  1868. RS.C0 = clerp(RS.C0,CFrame.new(1.3995322, 0.560555339, 0.0217598975, 0.860549986, -0.340243995, 0.379061729, 0.396351576, -0.0201387759, -0.917877972, 0.319936305, 0.940121651, 0.117525801),Alpha)
  1869. NK.C0 = clerp(NK.C0,CFrame.new(-1.91013669e-06, 1.4989413, -0.0144026726, 1, -1.86264515e-09, 0, 2.32830644e-10, 0.997965097, 0.0637654439, -2.98023224e-08, -0.0637654439, 0.997965038),Alpha)
  1870. end
  1871.  
  1872. Hum.AutoRotate = true
  1873.  
  1874. Attack = false
  1875. NeutralAnims = true
  1876. end
  1877.  
  1878. function Aeroplane()
  1879. Attack = true
  1880. NeutralAnims = false
  1881. NoobySphere2(3,'Multiply',Root.CFrame,V3.N(2,2,2),.5,BrickColor.new'White')
  1882. local rad = 0
  1883. for i = 0, 3, 0.1 do
  1884. AOEDamage(Root.CFrame.p,4,{MinimumDamage=15,MaximumDamage=30})
  1885. swait()
  1886. Root.Velocity = Root.CFrame.lookVector*(350-(i*66))
  1887. local Alpha = .3
  1888. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00760343159, 1, -0.486851215, 0.99976027, -0.0157056805, -0.0152531685, 0.0156109696, 0.022916859, 0.99961555, -0.0153500848, -0.99961406, 0.0231565442),Alpha)
  1889. LH.C0 = clerp(LH.C0,CFrame.new(-0.494159192, -0.989393592, 0.0215745792, 0.998326361, 0.0556856021, 0.0156117883, -0.0557892919, 0.998422861, 0.00628646836, -0.0152371004, -0.00714691728, 0.999858439),Alpha)
  1890. RH.C0 = clerp(RH.C0,CFrame.new(0.467966676, -0.990411818, 0.015948534, 0.997011065, -0.0756644681, 0.0156140458, 0.0755743459, 0.99712044, 0.00628457591, -0.0160446018, -0.00508577004, 0.999858439),Alpha)
  1891. LS.C0 = clerp(LS.C0,CFrame.new(-1.48234439, 0.488731831, 0.0204298086, 1.08988024e-06, 0.999878109, 0.0156131675, -0.999979973, -9.79125834e-05, 0.00634019636, 0.00634095073, -0.0156128611, 0.999858081),Alpha)
  1892. RS.C0 = clerp(RS.C0,CFrame.new(1.44239902, 0.478527635, -0.0251723044, 0.000173310371, -0.999878168, 0.0156102739, 0.999979973, 0.00027231226, 0.00634019636, -0.00634367391, 0.0156088611, 0.999858141),Alpha)
  1893. NK.C0 = clerp(NK.C0,CFrame.new(5.21446054e-06, 1.48825693, 0.499068856, 1, -4.4076296e-07, 3.08027957e-05, 2.98316445e-05, 0.26330927, -0.964711607, -7.68547761e-06, 0.964711607, 0.26330927),Alpha)
  1894. end
  1895. for i = 0, 18, 0.1 do
  1896. AOEDamage(Root.CFrame.p,4,{MinimumDamage=15,MaximumDamage=30})
  1897. swait()
  1898. rad = rad + .1
  1899. local Alpha = .3
  1900. Root.Velocity = Root.CFrame.lookVector*150
  1901. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00760343159, 1, -0.486851215, 0.99976027, -0.0157056805, -0.0152531685, 0.0156109696, 0.022916859, 0.99961555, -0.0153500848, -0.99961406, 0.0231565442)*CF.A(0,M.R((rad*360)),0),Alpha)
  1902. LH.C0 = clerp(LH.C0,CFrame.new(-0.494159192, -0.989393592, 0.0215745792, 0.998326361, 0.0556856021, 0.0156117883, -0.0557892919, 0.998422861, 0.00628646836, -0.0152371004, -0.00714691728, 0.999858439),Alpha)
  1903. RH.C0 = clerp(RH.C0,CFrame.new(0.467966676, -0.990411818, 0.015948534, 0.997011065, -0.0756644681, 0.0156140458, 0.0755743459, 0.99712044, 0.00628457591, -0.0160446018, -0.00508577004, 0.999858439),Alpha)
  1904. LS.C0 = clerp(LS.C0,CFrame.new(-1.48234439, 0.488731831, 0.0204298086, 1.08988024e-06, 0.999878109, 0.0156131675, -0.999979973, -9.79125834e-05, 0.00634019636, 0.00634095073, -0.0156128611, 0.999858081),Alpha)
  1905. RS.C0 = clerp(RS.C0,CFrame.new(1.44239902, 0.478527635, -0.0251723044, 0.000173310371, -0.999878168, 0.0156102739, 0.999979973, 0.00027231226, 0.00634019636, -0.00634367391, 0.0156088611, 0.999858141),Alpha)
  1906. NK.C0 = clerp(NK.C0,CFrame.new(5.21446054e-06, 1.48825693, 0.499068856, 1, -4.4076296e-07, 3.08027957e-05, 2.98316445e-05, 0.26330927, -0.964711607, -7.68547761e-06, 0.964711607, 0.26330927),Alpha)
  1907. end
  1908. Attack = false
  1909. NeutralAnims = true
  1910. end
  1911.  
  1912. function Shrek()
  1913. Attack = true
  1914. NeutralAnims = false
  1915. local oWS = WalkSpeed
  1916. for i = 0, 2, 0.1 do
  1917. swait()
  1918. local Alpha = .3
  1919. RJ.C0 = RJ.C0:lerp(CFrame.new(-0.0045717326, 0.0650117323, -0.292746365, 0.999985039, -0.0054067187, -0.000930163078, 0.00540099945, 0.940456271, 0.339872152, -0.000962814316, -0.339872032, 0.940471232),Alpha)
  1920. LH.C0 = LH.C0:lerp(CFrame.new(-0.497873425, -1.08922517, -0.0665005744, 0.991378665, 0.00540100131, 0.130918339, 0.0394607596, 0.940456986, -0.337614775, -0.124946497, 0.339870125, 0.932135701),Alpha)
  1921. RH.C0 = RH.C0:lerp(CFrame.new(0.497141123, -1.09262908, -0.0732582211, 0.991080165, 0.00540100131, -0.133158669, -0.0502922162, 0.940456986, -0.336171925, 0.123414315, 0.339870125, 0.932339728),Alpha)
  1922. LS.C0 = LS.C0:lerp(CFrame.new(-1.01297855, 0.687084556, -0.109048009, 0.909904242, -0.414624929, -0.0126772588, -0.341911346, -0.732326984, -0.588892102, 0.234885365, 0.540169775, -0.808112383),Alpha)
  1923. RS.C0 = RS.C0:lerp(CFrame.new(1.10972738, 0.686874747, -0.142190307, 0.902195573, 0.431141198, -0.012677161, 0.341730058, -0.732411623, -0.588892102, -0.263180494, 0.526963592, -0.808112264),Alpha)
  1924. NK.C0 = NK.C0:lerp(CFrame.new(1.14651302e-05, 1.49894774, -0.0143921971, 1.00000012, 1.31642446e-06, -5.17815351e-07, -1.28056854e-06, 0.997964919, 0.0637671649, 5.99771738e-07, -0.0637671053, 0.997964978),Alpha)
  1925. end
  1926. WalkSpeed = 0
  1927. Sound(Head,368794903,1.2,10,false,true,true)
  1928. local wo = IN("Model",Effects)
  1929.  
  1930. for i = 1, 3 do
  1931. local wat = 12.5+(i*2)
  1932. local screamPart = Part(wo,BrickColor.new'Pearl',Enum.Material.Neon,V3.N(1,1,1),Head.CFrame,false,false)
  1933. screamPart.Transparency = .6+(i/10)
  1934. Mesh(screamPart,Enum.MeshType.Sphere,"","",V3.N(wat,wat,wat))
  1935. Weld(screamPart,Torso)
  1936. end
  1937.  
  1938. for i = 0, 8, 0.1 do
  1939. swait()
  1940. AOEDamage(Torso.CFrame.p,20,{
  1941. MinimumDamage=5,
  1942. MaximumDamage=10
  1943. })
  1944. local Alpha = .3
  1945. RJ.C0 = RJ.C0:lerp(CFrame.new(0.00617184862, -0.15, 0.395316333, 0.999986708, 0.00508808438, -0.000884585083, -0.00509300316, 0.943203092, -0.332178056, -0.000855805352, 0.332178146, 0.943216264)*CF.A(M.R(20),0,0),Alpha)
  1946. LH.C0 = LH.C0:lerp(CFrame.new(-0.497282684, -1.06256902, -0.0290378034, 0.999878228, -0.00509300316, 0.0147562362, -9.85493534e-05, 0.943203092, 0.332217097, -0.0156101063, -0.332178056, 0.943087518)*CF.A(M.R(-20),0,0),Alpha)
  1947. RH.C0 = RH.C0:lerp(CFrame.new(0.497732252, -1.05967009, -0.03568241, 0.999878228, -0.00509300316, 0.0147562362, -9.85493534e-05, 0.943203092, 0.332217097, -0.0156101063, -0.332178056, 0.943087518)*CF.A(M.R(-20),0,0),Alpha)
  1948. LS.C0 = LS.C0:lerp(CFrame.new(-1.42849481, 0.494048148, -0.00801739097, 0.98822248, 0.134164602, 0.0735954121, -0.152104512, 0.808569551, 0.568401217, 0.0167523213, -0.572901011, 0.819453418),Alpha)
  1949. RS.C0 = RS.C0:lerp(CFrame.new(1.41312766, 0.523678839, 0.0325531065, 0.980119586, -0.184282064, 0.0735261068, 0.110644385, 0.815263927, 0.568421364, -0.164693028, -0.548985541, 0.81944561),Alpha)
  1950. NK.C0 = NK.C0:lerp(CFrame.new(9.04871195e-06, 1.49893618, -0.0143969432, 1.00000012, 9.62987542e-07, -2.71946192e-07, -9.43895429e-07, 0.997964919, 0.0637682378, 3.31550837e-07, -0.063768208, 0.997964799),Alpha)
  1951. end
  1952. wo:breakJoints()
  1953. wo:destroy()
  1954. WalkSpeed = oWS
  1955. Attack = false
  1956. NeutralAnims = true
  1957. end
  1958.  
  1959. function NeckSnap(target)
  1960. if(target)then
  1961. local torso = GetTorso(target)
  1962. local hum = target:FindFirstChildOfClass'Humanoid'
  1963. local hed = target:FindFirstChild'Head'
  1964. if(torso and hum and hum.Health > 0 and hed)then
  1965. local oWS = WalkSpeed
  1966. local oPar = target.Parent
  1967. local originalpos = Root.CFrame
  1968. WalkSpeed = 0
  1969. Hum.JumpPower = 0
  1970. Attack = true
  1971. NeutralAnims = false
  1972. Root.Anchored = true
  1973. torso.Anchored = true
  1974. target.Parent = Char
  1975. Hum.AutoRotate = false
  1976. Root.CFrame = torso.CFrame*CF.N(-0.54454422, 0, 0.987496376)
  1977. for _,v in next, torso:children() do
  1978. if(v:IsA'JointInstance' and (v.Part0 == hed or v.Part1 == hed))then
  1979. v:destroy()
  1980. end
  1981. end
  1982. hed:breakJoints()
  1983. local weld = NewInstance('Motor',torso,{Part0=hed,Part1=torso,C0=CF.N(0,-1.5,0)})
  1984. for i = 0, 1, 0.1 do
  1985. swait()
  1986. local Alpha = .3
  1987. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1988. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990816116, 0.0216189735, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1989. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1990. LS.C0 = clerp(LS.C0,CFrame.new(-0.763917506, 0.783056259, -0.756683111, 0.675138593, -0.737685442, 0.00284584239, 0.140656561, 0.124941669, -0.982143223, 0.724157274, 0.663483143, 0.188113257),Alpha)
  1991. RS.C0 = clerp(RS.C0,CFrame.new(1.23871374, 1.09544897, -0.196351975, 0.766011953, 0.365654767, -0.528698623, -0.105766296, -0.739559352, -0.664729595, -0.634065628, 0.565109432, -0.527837396),Alpha)
  1992. NK.C0 = clerp(NK.C0,CFrame.new(1.00737725e-05, 1.4989512, -0.0144016817, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1993. end
  1994. Sound(hed,1093102664,1,5,false,true,true)
  1995. for i = 0, 1.3, 0.1 do
  1996. swait()
  1997. local Alpha = .3
  1998. weld.C0 = weld.C0:lerp(CF.N(0,-1.5,0)*CF.A(0,M.R(-90),0),Alpha)
  1999. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2000. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990818024, 0.0216189846, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2001. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990980625, 0.0154631399, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2002. LS.C0 = clerp(LS.C0,CFrame.new(-1.38228214, 0.484847993, -0.0603635609, 0.424681932, 0.905338109, 0.00285495515, -0.169125155, 0.0824314952, -0.982141495, -0.889405489, 0.41661495, 0.18812263),Alpha)
  2003. RS.C0 = clerp(RS.C0,CFrame.new(1.40680802, 0.48904568, -0.02736184, 0.441890627, -0.897064447, 0.00284484075, 0.169923306, 0.0805888921, -0.982156575, 0.8808285, 0.43448925, 0.188043654),Alpha)
  2004. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894726, -0.014402397, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2005. end
  2006. target.Parent = oPar
  2007. target:breakJoints()
  2008. WalkSpeed = oWS
  2009. Hum.JumpPower = 50
  2010. Hum.AutoRotate = true
  2011. Root.Anchored = false
  2012. torso.Anchored = false
  2013. Attack = false
  2014. NeutralAnims = true
  2015. end
  2016. end
  2017. end
  2018.  
  2019. function AttackOne()
  2020. Attack = true
  2021. NeutralAnims = false
  2022. for i = 0, .7, 0.1 do
  2023. swait()
  2024. local Alpha = .3
  2025. RJ.C0 = clerp(RJ.C0,CFrame.new(0.054845117, 0.00628340431, 0.0621978641, 0.574560821, -0.00514742406, -0.818445683, 1.76018864e-06, 0.99998033, -0.00628790678, 0.818461895, 0.00361134461, 0.574549437),Alpha)
  2026. LH.C0 = clerp(LH.C0,CFrame.new(-0.525948346, -0.994591057, 0.0135081597, 0.989666939, 0.0856333151, 0.115006924, -0.0869238526, 0.996195495, 0.00624422729, -0.114034653, -0.0161765479, 0.993345082),Alpha)
  2027. RH.C0 = clerp(RH.C0,CFrame.new(0.487148911, -0.967346072, -0.0260838568, 0.964277864, -0.0686885938, 0.255832553, -0.00166595122, 0.964203477, 0.265158683, -0.264888048, -0.256112814, 0.92964536),Alpha)
  2028. LS.C0 = clerp(LS.C0,CFrame.new(-1.38879275, 0.498546124, -0.255748421, 0.692717075, 0.721134841, 0.0103802728, 0.00202227081, 0.0124506345, -0.999920607, -0.721206725, 0.692682922, 0.00716643687),Alpha)
  2029. RS.C0 = clerp(RS.C0,CFrame.new(1.27866459, 0.504911065, -0.181807131, 0.763874948, -0.645362377, -0.00163397193, -0.0634241104, -0.0725510716, -0.995346248, 0.642240286, 0.760423601, -0.0963514596),Alpha)
  2030. NK.C0 = clerp(NK.C0,CFrame.new(-0.0864869878, 1.49901688, -0.00313834194, 0.57456094, -0.0470548049, 0.817108035, -0.00514778076, 0.998118699, 0.0610983856, -0.818445623, -0.0393110402, 0.573237658),Alpha)
  2031. end
  2032. Sound(RArm,200632136,1.1,5,false,true,true)
  2033. for i = 0, .9, 0.1 do
  2034. swait()
  2035. local Alpha = .3
  2036. AOEDamage(RArm.CFrame.p,2,{MinimumDamage=10,MaximumDamage=30})
  2037. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0895246193, 0.00628795894, -0.0240665041, 0.667355478, 0.00468144845, 0.744724631, -1.60177922e-06, 0.99998033, -0.00628458662, -0.744739354, 0.0041928608, 0.667342305),Alpha)
  2038. LH.C0 = clerp(LH.C0,CFrame.new(-0.525933743, -0.994594276, 0.0135074947, 0.995298743, 0.0856334865, -0.0452488065, -0.0847965032, 0.996195495, 0.0201073457, 0.0467984378, -0.0161758773, 0.998773336),Alpha)
  2039. RH.C0 = clerp(RH.C0,CFrame.new(0.490905643, -0.74434638, -0.358290195, 0.993401766, -0.0489627272, -0.103709608, 0.0897386894, 0.894942641, 0.437063992, 0.0714142919, -0.443486929, 0.893431306),Alpha)
  2040. LS.C0 = clerp(LS.C0,CFrame.new(-1.34781098, 0.451429009, 0.184345022, 0.920896769, 0.211902812, 0.327179492, -0.00245033321, 0.842468321, -0.538740575, -0.389798939, 0.495322734, 0.776345491),Alpha)
  2041. RS.C0 = clerp(RS.C0,CFrame.new(1.33741677, 0.579409122, -0.335710943, 0.71467489, -0.698394477, 0.0385371894, -0.0347292982, -0.0904589221, -0.995294571, 0.698594153, 0.709973574, -0.0889034569),Alpha)
  2042. NK.C0 = clerp(NK.C0,CFrame.new(0.0455316827, 1.49947691, 0.069996126, 0.667355359, 0.0428168029, -0.743507743, 0.00468109129, 0.99808526, 0.0616789386, 0.744724751, -0.0446421988, 0.665876985),Alpha)
  2043. end
  2044. Combo = 2
  2045. Attack = false
  2046. NeutralAnims = true
  2047. end
  2048.  
  2049. function AttackTwo()
  2050. Attack = true
  2051. NeutralAnims = false
  2052. for i = 0, 1, 0.1 do
  2053. swait()
  2054. local Alpha = .3
  2055. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00337019563, 0.00628272956, -0.00105122454, 0.788301051, 0.00386909139, 0.615277588, -1.32338778e-06, 0.99998033, -0.00628654705, -0.615289807, 0.00495487731, 0.788285434),Alpha)
  2056. LH.C0 = clerp(LH.C0,CFrame.new(-0.370244205, -1.06356883, -0.0345072895, 0.88316524, 0.227487147, 0.41020599, -0.259257317, 0.965541184, 0.0227174684, -0.390902787, -0.126412138, 0.911709964),Alpha)
  2057. RH.C0 = clerp(RH.C0,CFrame.new(0.39778316, -1.07560706, -0.0971514285, 0.900898933, -0.0766149312, -0.427213579, 0.151964575, 0.977673352, 0.145127282, 0.406556368, -0.195666283, 0.892427385),Alpha)
  2058. LS.C0 = clerp(LS.C0,CFrame.new(-1.47616029, 0.512279212, 0.0670655966, 0.904187679, -0.427135438, 0.00023345463, 0.00958644785, 0.0197467823, -0.999759197, 0.427027881, 0.903972089, 0.0219495054),Alpha)
  2059. RS.C0 = clerp(RS.C0,CFrame.new(1.33361411, 0.488021076, -0.300545812, 0.00661067665, -0.543416262, 0.839437485, 0.976997852, -0.175422177, -0.121254832, 0.213147745, 0.820930004, 0.529756606)*CF.A(0,M.R(-90),0),Alpha)
  2060. NK.C0 = clerp(NK.C0,CFrame.new(-0.000233855098, 1.49894583, -0.0145844966, 0.788300931, 0.0353745371, -0.614272296, 0.0038687347, 0.998041451, 0.062439695, 0.615277767, -0.0515977256, 0.786619961),Alpha)
  2061. end
  2062. Sound(LArm,200632136,.9,5,false,true,true)
  2063. for i = 0, 1, 0.1 do
  2064. swait()
  2065. local Alpha = .3
  2066. AOEDamage(LArm.CFrame.p,2,{MinimumDamage=10,MaximumDamage=30})
  2067. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0139055764, 0.00628619827, -0.0431878939, 0.736094832, -0.0042554969, -0.676865041, 1.4556681e-06, 0.99998033, -0.00628536195, 0.676878333, 0.00462563755, 0.736080408),Alpha)
  2068. LH.C0 = clerp(LH.C0,CFrame.new(-0.370245337, -1.06356549, -0.0345049649, 0.883166075, 0.227488101, 0.410203636, -0.25925675, 0.965541363, 0.0227144919, -0.390901268, -0.126408711, 0.911711276),Alpha)
  2069. RH.C0 = clerp(RH.C0,CFrame.new(0.397780299, -1.07560635, -0.0971318483, 0.900898337, -0.076615192, -0.427214652, 0.151964024, 0.977673769, 0.145124823, 0.406557709, -0.195663959, 0.892427325),Alpha)
  2070. LS.C0 = clerp(LS.C0,CFrame.new(-1.54785693, 0.502721965, -0.369121343, 0.640384734, 0.768054307, 9.36477445e-05, -0.0167029109, 0.0140483743, -0.999761999, -0.767872751, 0.640230715, 0.0218251087),Alpha)
  2071. RS.C0 = clerp(RS.C0,CFrame.new(1.41005266, 0.394677043, -0.101526827, 0.621816397, -0.730075538, 0.283432782, 0.783004642, 0.586830258, -0.206238553, -0.0157571733, 0.350171626, 0.93655318)*CF.A(0,M.R(-90),0),Alpha)
  2072. NK.C0 = clerp(NK.C0,CFrame.new(0.0361058414, 1.49909592, 0.00928576291, 0.736094952, -0.0389148258, 0.67575866, -0.00425585406, 0.998060346, 0.0621110015, -0.676864862, -0.0485955328, 0.7345016),Alpha)
  2073. end
  2074. Combo = 3
  2075. Attack = false
  2076. NeutralAnims = true
  2077. end
  2078.  
  2079. function AttackThree()
  2080. Attack = true
  2081. NeutralAnims = false
  2082. for i = 0, 1, 0.1 do
  2083. swait()
  2084. local Alpha = .3
  2085. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2086. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216190033, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2087. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2088. LS.C0 = clerp(LS.C0,CFrame.new(-1.12213016, 0.47289753, -0.302224725, 0.912795186, -0.408417523, -7.55176477e-10, 0.00256825075, 0.00573992962, -0.999980211, 0.408409536, 0.912777245, 0.00628829934),Alpha)
  2089. RS.C0 = clerp(RS.C0,CFrame.new(1.11283636, 0.472678095, -0.337120384, 0.899599433, 0.436715961, -7.55176477e-10, -0.00274620112, 0.00565694971, -0.999980211, -0.436707377, 0.89958173, 0.00628829934),Alpha)
  2090. NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894738, -0.0144004971, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2091. end
  2092. --for a = 1, 3 do
  2093. local a = 2
  2094. coroutine.wrap(function()
  2095. for i = 5,45,10 do
  2096. local hite = Instance.new("Part",Char)
  2097. hite.Anchored = true
  2098. hite.CanCollide = false
  2099. hite.Material = "Neon"
  2100. hite.Size = V3.N(1, 1, 1)
  2101. hite.Transparency = 1
  2102. hite.CFrame = (Root.CFrame + Root.CFrame.lookVector)*CF.A(0,M.R(90+(a*45)),0)*CF.N(0,0,i)
  2103. CamShakeAOE(hite.CFrame.p,10,30,250)
  2104. NoobySphere2(3,'Multiply',hite.CFrame,V3.N(0,0,0),.15,Core2.Color)
  2105. NoobySphere2(6,'Multiply',hite.CFrame,V3.N(0,0,0),.3,Core2.Color)
  2106. for i = 1, 2 do
  2107. NoobySphere(2,.2,'Multiply',Root.CFrame*CF.N(0,-.5,-.5)*CF.A(M.RRNG(-20,20),M.RRNG(-20,20),M.RRNG(-20,20)),V3.N(.5,.5,5),-.005,Core2.Color,0)
  2108. end
  2109. for i = 1, 5 do
  2110. NoobySphere(2.25,.6,'Multiply',hite.CFrame*CF.N(0,0,0)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(2,2,2),0,Core2.Color,0)
  2111. end
  2112. AOEDamage(hite.CFrame.p,10,{MinimumDamage=25,MaximumDamage=45})
  2113. Sound(hite,183763506,1,5,false,true,true)
  2114. S.Debris:AddItem(hite,2)
  2115. swait()
  2116. end
  2117. end)()
  2118. --end
  2119. for i = 0, 1, 0.1 do
  2120. swait()
  2121. local Alpha = .3
  2122. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00691798097, -0.0495741703, 0.443018734, 0.999998093, -0.00196288247, -0.000110176392, 0.00196200004, 0.992848635, 0.119364031, -0.000124909915, -0.119364008, 0.992850542),Alpha)
  2123. LH.C0 = clerp(LH.C0,CFrame.new(-0.497228384, -0.946920514, -0.0261252522, 0.999878228, 0.0041074818, 0.0150607219, -9.9174933e-05, 0.966415524, -0.256984442, -0.0156104742, 0.25695163, 0.966298223),Alpha)
  2124. RH.C0 = clerp(RH.C0,CFrame.new(0.497788221, -0.949530363, -0.0326310396, 0.999878228, 0.0041074818, 0.0150607219, -9.9174933e-05, 0.966415524, -0.256984442, -0.0156104742, 0.25695163, 0.966298223),Alpha)
  2125. LS.C0 = clerp(LS.C0,CFrame.new(-1.43487072, 0.476260573, 0.232709944, -0.586293817, 0.810098529, 9.3865674e-07, -0.00509618223, -0.00368710607, -0.999980271, -0.810082495, -0.586282253, 0.00629013777),Alpha)
  2126. RS.C0 = clerp(RS.C0,CFrame.new(1.44212484, 0.475975186, 0.187793851, -0.560718656, -0.828006506, -2.90002208e-06, 0.00520995259, -0.00352462381, -0.999980271, 0.827990055, -0.56070751, 0.00629019737),Alpha)
  2127. NK.C0 = clerp(NK.C0,CFrame.new(9.53681956e-06, 1.49895513, -0.0144005343, 1.00000012, 0, 9.31322575e-10, 1.16415322e-10, 0.99796474, 0.0637698025, -9.31322575e-10, -0.0637697875, 0.997964621),Alpha)
  2128. end
  2129. Combo = 1
  2130. Attack = false
  2131. NeutralAnims = true
  2132. end
  2133.  
  2134.  
  2135. local WingSine = 0
  2136. local WingChange = 1
  2137.  
  2138. function SolitudeMode()
  2139. Attack = true
  2140. NeutralAnims = false
  2141. local Sin = 0
  2142. MusicID = 1564523997
  2143. Pitch = 1
  2144. WalkSpeed = 0
  2145. Sound(Core2,136007472,1.25,2.5,false,true,true)
  2146. for i = 0, 4, 0.1 do
  2147. swait()
  2148. NoobySphere(2.5,-1.5,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(3.5,3.5,45),-.035,Core2.Color,100)
  2149. Sin = Sin + 5
  2150. local Alpha = .1
  2151. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00700476859, 0.0667984039, -0.448462069, 0.999972343, -0.00723911775, -0.00172879919, 0.00722799823, 0.88917774, 0.457504779, -0.00177471992, -0.457504541, 0.889205575),Alpha)
  2152. LH.C0 = clerp(LH.C0,CFrame.new(-0.497889668, -1.14359522, -0.0677340925, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
  2153. RH.C0 = clerp(RH.C0,CFrame.new(0.497117043, -1.14809179, -0.0749855936, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
  2154. LS.C0 = clerp(LS.C0,CFrame.new(-1.20745349, 0.562693655, 0.156515986, 0.841866791, -0.539501786, -0.014077506, -0.490290582, -0.753652692, -0.43774724, 0.225555882, 0.375426948, -0.898987949)*CF.A(0,M.R(0+16*M.S(Sin)),0),Alpha)
  2155. RS.C0 = clerp(RS.C0,CFrame.new(1.17680144, 0.613272369, 0.0997506529, 0.834507108, 0.550817847, -0.0140647329, 0.49015516, -0.753777146, -0.437684804, -0.251686275, 0.358357221, -0.899018526)*CF.A(0,M.R(0+16*M.S(Sin)),0),Alpha)
  2156. NK.C0 = clerp(NK.C0,CFrame.new(6.50798393e-06, 1.53005648, -0.348988175, 1.00000012, 2.40840018e-06, -1.19656324e-05, 5.68898395e-06, 0.775360823, 0.631518543, 1.07986853e-05, -0.631518602, 0.775360942)*CF.A(0,M.R(0+16*M.S(Sin)),0),Alpha)
  2157. end
  2158. for _,v in next, LWing:children() do
  2159. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Black' end
  2160. end
  2161. for _,v in next, RWing:children() do
  2162. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Black' end
  2163. end
  2164. for _,v in next, LWingEXT:children() do
  2165. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Black' end
  2166. end
  2167. for _,v in next, RWingEXT:children() do
  2168. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Black' end
  2169. end
  2170. for _,v in next, Halo:children() do
  2171. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Black' end
  2172. end
  2173. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(1,0,0) end)
  2174. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(1,0,0) end)
  2175. WalkSpeed = 16
  2176. Mode = 1
  2177. Core2.BrickColor = BrickColor.new'Black'
  2178. Core2.Material = Enum.Material.Neon
  2179. Sound(Root,"206082327",1,2.5,false,true,true)
  2180. Sound(Root,"847061203",1,5,false,true,true)
  2181. Sound(Root,"239000203",1,2.5,false,true,true)
  2182. Sound(Root,"579687077",.75,2.5,false,true,true)
  2183. RecolorTextAndRename("Solitude",Color3.new(0,0,0),Color3.new(1,1,1))
  2184. NoobySphere2(2.5,'Multiply',Core2.CFrame,V3.N(0,0,0),1,Core2.BrickColor)
  2185. for i = 1, 24 do
  2186. NoobyBlock(1,M.RNG(20,100)/100,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(2,2,2),.04,Core2.Color,0,true)
  2187. end
  2188. for i = 0, 15 do
  2189. NoobySphere(3,-.5,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(.5,.5,25),-.04,Core2.Color,0)
  2190. end
  2191. for i = 0, 1.4, 0.1 do
  2192. swait()
  2193. local Alpha = .3
  2194. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0104959598, -0.113952652, 0.672263861, 0.999963522, 0.00820299331, -0.0023882892, -0.00821700692, 0.846846819, -0.531773448, -0.00233961921, 0.531773746, 0.846883237),Alpha)
  2195. LH.C0 = clerp(LH.C0,CFrame.new(-0.49749428, -1.06169748, -0.0426189601, 0.999878228, -0.00744201383, 0.013721575, -0.000100045589, 0.875963986, 0.482376754, -0.0156094572, -0.482319295, 0.875856459),Alpha)
  2196. RH.C0 = clerp(RH.C0,CFrame.new(0.498449236, -1.1497941, 0.0108022094, 0.999878228, -0.0120362351, 0.009939529, -0.000100045589, 0.631795883, 0.775134981, -0.0156094572, -0.775041461, 0.631717622),Alpha)
  2197. LS.C0 = clerp(LS.C0,CFrame.new(-1.12307608, 0.484921068, 0.092245549, 0.865161359, 0.501252413, -0.0155520458, 0.497926384, -0.862286389, -0.092366755, -0.059709385, 0.07216838, -0.995603561),Alpha)
  2198. RS.C0 = clerp(RS.C0,CFrame.new(1.37669122, 0.484069884, 0.0531393886, 0.866546988, -0.498853445, -0.0155524863, -0.49802509, -0.862227678, -0.0923835635, 0.032676056, 0.0878001451, -0.995602131),Alpha)
  2199. NK.C0 = clerp(NK.C0,CFrame.new(1.14440181e-05, 1.49895036, -0.0144141242, 1.00000012, 0, -9.31322575e-10, 0, 0.99796474, 0.0637694895, -9.31322575e-10, -0.0637694895, 0.99796468),Alpha)
  2200. end
  2201. Attack = false
  2202. NeutralAnims = true
  2203. end
  2204.  
  2205. function PureMode()
  2206. for _,v in next, LWing:children() do
  2207. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Pastel Blue' end
  2208. end
  2209. for _,v in next, RWing:children() do
  2210. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Pastel Blue' end
  2211. end
  2212. for _,v in next, LWingEXT:children() do
  2213. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Pastel Blue' end
  2214. end
  2215. for _,v in next, RWingEXT:children() do
  2216. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Pastel Blue' end
  2217. end
  2218. for _,v in next, Halo:children() do
  2219. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Pastel Blue' end
  2220. end
  2221. WalkSpeed = 16
  2222. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(0,1,1) end)
  2223. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(0,1,1) end)
  2224. RecolorTextAndRename("Clarity",C3.N(1,1,1),BrickColor.new'Pastel Blue'.Color)
  2225. MusicID = 1539245059
  2226. Pitch = 1
  2227. Mode = 2
  2228. Core2.BrickColor = BrickColor.new'Pastel Blue'
  2229. Core2.Material = Enum.Material.Neon
  2230. end
  2231.  
  2232. function GlitchMode()
  2233. for _,v in next, LWing:children() do
  2234. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 0 v.BrickColor = BrickColor.new'White' end
  2235. end
  2236. for _,v in next, RWing:children() do
  2237. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 1 v.BrickColor = BrickColor.new'White' end
  2238. end
  2239. for _,v in next, LWingEXT:children() do
  2240. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 1 v.BrickColor = BrickColor.new'White' end
  2241. end
  2242. for _,v in next, RWingEXT:children() do
  2243. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 1 v.BrickColor = BrickColor.new'White' end
  2244. end
  2245. for _,v in next, Halo:children() do
  2246. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'White' end
  2247. end
  2248. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(1,1,1) end)
  2249. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(1,1,1) end)
  2250. WalkSpeed = 16
  2251. RecolorTextAndRename("Glitchy",C3.N(1,1,1),C3.N(1,1,1))
  2252. MusicID = 1274310715
  2253. Pitch = .93
  2254. Mode = 3
  2255. Core2.BrickColor = BrickColor.new'Dark stone grey'
  2256. Core2.Material = Enum.Material.DiamondPlate
  2257. end
  2258.  
  2259. function StressMode()
  2260. for _,v in next, LWing:children() do
  2261. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .25 v.BrickColor = BrickColor.new'Crimson' end
  2262. end
  2263. for _,v in next, RWing:children() do
  2264. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.Color = C3.RGB(16,16,16) end
  2265. end
  2266. for _,v in next, LWingEXT:children() do
  2267. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Crimson' end
  2268. end
  2269. for _,v in next, RWingEXT:children() do
  2270. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Crimson' end
  2271. end
  2272. for _,v in next, Halo:children() do
  2273. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Crimson' end
  2274. end
  2275. WalkSpeed = 14
  2276. RecolorTextAndRename("Stress",C3.N(.6,0,0),C3.N(0,0,0))
  2277. MusicID = 614032233
  2278. Pitch = 1
  2279. Mode = 4
  2280. Core2.BrickColor = BrickColor.new'Really red'
  2281. Core2.Material = Enum.Material.Neon
  2282. end
  2283.  
  2284. function JusticeMode()
  2285. for _,v in next, LWing:children() do
  2286. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Institutional white' end
  2287. end
  2288. for _,v in next, RWing:children() do
  2289. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Institutional white' end
  2290. end
  2291. for _,v in next, LWingEXT:children() do
  2292. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Institutional white' end
  2293. end
  2294. for _,v in next, RWingEXT:children() do
  2295. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Institutional white' end
  2296. end
  2297. for _,v in next, Halo:children() do
  2298. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Institutional white' end
  2299. end
  2300. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(1,1,1) end)
  2301. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(1,1,1) end)
  2302. WalkSpeed = 50
  2303. RecolorTextAndRename("Justice",C3.N(1,1,1),C3.N(0,0,0))
  2304. MusicID = 1102271169
  2305. Pitch = 1
  2306. Mode = 5
  2307. Core2.BrickColor = BrickColor.new'White'
  2308. Core2.Material = Enum.Material.Neon
  2309. end
  2310.  
  2311. function RiddleMeThis()
  2312. Attack = true
  2313. NeutralAnims = false
  2314. WalkSpeed = 0
  2315. MusicID = 1420353940
  2316. Pitch = 1
  2317. Muted = true
  2318. repeat swait() until Music.IsLoaded
  2319. Muted = false
  2320. Music.TimePosition = 0
  2321. Chat('Riddle me this..')
  2322. for i = 0,14,.1 do
  2323. local Alpha = .1
  2324. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2325. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216199569, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2326. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154640805, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2327. LS.C0 = clerp(LS.C0,CFrame.new(-1.15619826, 0.410764694, 0.308931053, 0.862226903, -0.506325424, 0.0141164251, 0.451236814, 0.780479908, 0.432708263, -0.230108798, -0.366722882, 0.901423633),Alpha)
  2328. RS.C0 = clerp(RS.C0,CFrame.new(1.48984146, 0.433965802, -0.137121022, 0.754978359, -0.655723989, -0.00581999123, -0.244246826, -0.272958666, -0.930503726, 0.608564973, 0.703931689, -0.366236359),Alpha)
  2329. NK.C0 = clerp(NK.C0,CFrame.new(8.11554492e-06, 1.49894369, -0.0144015253, 0.931422114, -1.17415329e-05, -0.363940746, 0.0232203864, 0.997964501, 0.0593950115, 0.363199264, -0.0637726635, 0.929526567),Alpha)
  2330. swait()
  2331. end
  2332. Chat('Riddle me that..')
  2333. for i = 0,12,.1 do
  2334. local Alpha = .1
  2335. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2336. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990818024, 0.0216189846, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2337. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990980625, 0.0154631399, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2338. LS.C0 = clerp(LS.C0,CFrame.new(-1.25402236, 0.431008309, 0.117451549, 0.884577334, 0.388638854, 0.257842481, 0.312682211, -0.0839776248, -0.946138322, -0.346053123, 0.917555273, -0.195805177),Alpha)
  2339. RS.C0 = clerp(RS.C0,CFrame.new(1.22954941, 0.384757012, 0.168471783, 0.915931404, 0.401068091, 0.0146304797, -0.379809946, 0.85445267, 0.354478538, 0.129668966, -0.330234885, 0.934949815),Alpha)
  2340. NK.C0 = clerp(NK.C0,CFrame.new(8.37445259e-06, 1.49894357, -0.0144015923, 0.920970619, 2.08709389e-06, 0.389632136, -0.0248486493, 0.99796474, 0.058729209, -0.388839096, -0.063769713, 0.919096231),Alpha)
  2341. swait()
  2342. end
  2343. Chat("Who's afraid of the big black..")
  2344. for i = 0,16,.1 do
  2345. local Alpha = .1
  2346. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00438984111, 0.0221795738, -0.281239897, 0.999988556, -0.00473595224, -0.000703255646, 0.00473099947, 0.954816878, 0.297157228, -0.000735841691, -0.297157168, 0.954828322),Alpha)
  2347. LH.C0 = clerp(LH.C0,CFrame.new(-0.497070849, -1.04715037, -0.0156083405, 0.999878228, 0.00473099947, 0.0148762148, -9.61141777e-05, 0.954816878, -0.297194898, -0.0156100877, 0.297157228, 0.954700947),Alpha)
  2348. RH.C0 = clerp(RH.C0,CFrame.new(0.49794969, -1.05015182, -0.0222227573, 0.999878228, 0.00473099947, 0.0148762148, -9.61141777e-05, 0.954816878, -0.297194898, -0.0156100877, 0.297157228, 0.954700947),Alpha)
  2349. LS.C0 = clerp(LS.C0,CFrame.new(-1.32246351, 0.253595859, 0.199904889, 0.862232804, -0.506315708, 0.0141151678, 0.451225579, 0.780480325, 0.432719588, -0.230109304, -0.366735876, 0.90141809),Alpha)
  2350. RS.C0 = clerp(RS.C0,CFrame.new(1.33073413, 0.290129036, 0.183640629, 0.915928423, 0.401075214, 0.0146333817, -0.379820168, 0.854456067, 0.354459614, 0.129661351, -0.330217659, 0.934956849),Alpha)
  2351. NK.C0 = clerp(NK.C0,CFrame.new(1.58162902e-06, 1.5248462, -0.171738505, 1.00000012, -7.59866089e-06, 1.38636678e-05, -3.15252692e-07, 0.867144346, 0.498057216, -1.58054754e-05, -0.498057246, 0.867144227),Alpha)
  2352. swait()
  2353. end
  2354. for i = 0, .7, 0.1 do
  2355. swait()
  2356. local Alpha = .3
  2357. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00700476859, 0.0667984039, -0.448462069, 0.999972343, -0.00723911775, -0.00172879919, 0.00722799823, 0.88917774, 0.457504779, -0.00177471992, -0.457504541, 0.889205575),Alpha)
  2358. LH.C0 = clerp(LH.C0,CFrame.new(-0.497889668, -1.14359522, -0.0677340925, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
  2359. RH.C0 = clerp(RH.C0,CFrame.new(0.497117043, -1.14809179, -0.0749855936, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
  2360. LS.C0 = clerp(LS.C0,CFrame.new(-1.20745349, 0.562693655, 0.156515986, 0.841866791, -0.539501786, -0.014077506, -0.490290582, -0.753652692, -0.43774724, 0.225555882, 0.375426948, -0.898987949),Alpha)
  2361. RS.C0 = clerp(RS.C0,CFrame.new(1.17680144, 0.613272369, 0.0997506529, 0.834507108, 0.550817847, -0.0140647329, 0.49015516, -0.753777146, -0.437684804, -0.251686275, 0.358357221, -0.899018526),Alpha)
  2362. NK.C0 = clerp(NK.C0,CFrame.new(6.50798393e-06, 1.53005648, -0.348988175, 1.00000012, 2.40840018e-06, -1.19656324e-05, 5.68898395e-06, 0.775360823, 0.631518543, 1.07986853e-05, -0.631518602, 0.775360942),Alpha)
  2363. end
  2364.  
  2365. for _,v in next, LWing:children() do
  2366. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Really black' end
  2367. end
  2368. for _,v in next, RWing:children() do
  2369. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Really black' end
  2370. end
  2371. for _,v in next, LWingEXT:children() do
  2372. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .5 v.BrickColor = BrickColor.new'Really black' end
  2373. end
  2374. for _,v in next, RWingEXT:children() do
  2375. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .5 v.BrickColor = BrickColor.new'Really black' end
  2376. end
  2377. for _,v in next, Halo:children() do
  2378. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Really black' end
  2379. end
  2380. pcall(function() Char.ReaperShadowHead.Eye1.Color = BrickColor.new'Black'.Color end)
  2381. pcall(function() Char.ReaperShadowHead.Eye2.Color = BrickColor.new'Black'.Color end)
  2382. WalkSpeed = 50
  2383. RecolorTextAndRename("The Big Black",BrickColor.new'Really black'.Color,C3.N(1,1,1))
  2384. Core2.BrickColor = BrickColor.new'Really black'
  2385. Core2.Material = Enum.Material.Neon
  2386. Mode = 666666666666
  2387. Sound(Root,"206082327",1,2.5,false,true,true)
  2388. Sound(Root,"847061203",1,5,false,true,true)
  2389. Sound(Root,"239000203",1,2.5,false,true,true)
  2390. Sound(Root,"579687077",.75,2.5,false,true,true)
  2391. NoobySphere2(2.5,'Multiply',Core2.CFrame,V3.N(0,0,0),1,Core2.BrickColor)
  2392. for i = 1, 24 do
  2393. NoobyBlock(1,M.RNG(20,100)/100,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(2,2,2),.04,Core2.Color,0,true)
  2394. end
  2395. for i = 0, 15 do
  2396. NoobySphere(3,-.5,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(.5,.5,25),-.04,Core2.Color,0)
  2397. end
  2398. for i = 0, .7, 0.1 do
  2399. swait()
  2400. local Alpha = .3
  2401. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0104959598, -0.113952652, 0.672263861, 0.999963522, 0.00820299331, -0.0023882892, -0.00821700692, 0.846846819, -0.531773448, -0.00233961921, 0.531773746, 0.846883237),Alpha)
  2402. LH.C0 = clerp(LH.C0,CFrame.new(-0.49749428, -1.06169748, -0.0426189601, 0.999878228, -0.00744201383, 0.013721575, -0.000100045589, 0.875963986, 0.482376754, -0.0156094572, -0.482319295, 0.875856459),Alpha)
  2403. RH.C0 = clerp(RH.C0,CFrame.new(0.498449236, -1.1497941, 0.0108022094, 0.999878228, -0.0120362351, 0.009939529, -0.000100045589, 0.631795883, 0.775134981, -0.0156094572, -0.775041461, 0.631717622),Alpha)
  2404. LS.C0 = clerp(LS.C0,CFrame.new(-1.12307608, 0.484921068, 0.092245549, 0.865161359, 0.501252413, -0.0155520458, 0.497926384, -0.862286389, -0.092366755, -0.059709385, 0.07216838, -0.995603561),Alpha)
  2405. RS.C0 = clerp(RS.C0,CFrame.new(1.37669122, 0.484069884, 0.0531393886, 0.866546988, -0.498853445, -0.0155524863, -0.49802509, -0.862227678, -0.0923835635, 0.032676056, 0.0878001451, -0.995602131),Alpha)
  2406. NK.C0 = clerp(NK.C0,CFrame.new(1.14440181e-05, 1.49895036, -0.0144141242, 1.00000012, 0, -9.31322575e-10, 0, 0.99796474, 0.0637694895, -9.31322575e-10, -0.0637694895, 0.99796468),Alpha)
  2407. end
  2408. Attack = false
  2409. NeutralAnims = true
  2410. end
  2411.  
  2412. --// Wrap it all up \\--
  2413.  
  2414. function KeyPress(code)
  2415. if(code == Enum.KeyCode.One and Mode ~= 1)then
  2416. SolitudeMode()
  2417. elseif(code == Enum.KeyCode.Two and Mode ~= 2)then
  2418. PureMode()
  2419. elseif(code == Enum.KeyCode.Three and Mode ~= 3)then
  2420. GlitchMode()
  2421. elseif(code == Enum.KeyCode.Four and Mode ~= 4)then
  2422. StressMode()
  2423. elseif(code == Enum.KeyCode.Five and Mode ~= 5)then
  2424. JusticeMode()
  2425. -- Transformations
  2426. elseif(code == Enum.KeyCode.T)then
  2427. if(Mode == 1)then
  2428. RiddleMeThis()
  2429. end
  2430. -- Toggle player attacking
  2431. elseif(code == Enum.KeyCode.Semicolon)then
  2432. DontAttackPlayers = not DontAttackPlayers
  2433. Chat(DontAttackPlayers and "You can no longer attack players" or "You can now attack players")
  2434. -- Attacks
  2435. elseif(code == Enum.KeyCode.Z)then
  2436. if(Mode == 1 or Mode == 666666666666)then
  2437. if(not UIS.TouchEnabled)then NeckSnap((Mouse.Target and Mouse.Target.Parent)) else warn("Tap someone, to snap their neck") MobileNeckSnap() end
  2438. elseif(Mode == 2)then
  2439. PureBomb()
  2440. elseif(Mode == 3)then
  2441. ClickGlitch()
  2442. elseif(Mode == 4)then
  2443. Shrek()
  2444. elseif(Mode == 5)then
  2445. Aeroplane()
  2446. end
  2447. end
  2448. end
  2449.  
  2450. function AttackCombo()
  2451. if(Combo == 1)then AttackOne() elseif(Combo == 2)then AttackTwo() elseif(Combo == 3)then AttackThree() end
  2452. end
  2453.  
  2454. UIS.InputBegan:connect(function(io,gpe)
  2455. if(Attack)then return end
  2456. if(not gpe)then
  2457. local code = io.KeyCode;
  2458. if(io.UserInputType == Enum.UserInputType.Keyboard)then
  2459. KeyPress(code)
  2460. elseif(io.UserInputType == Enum.UserInputType.MouseButton1)then
  2461. AttackCombo()
  2462. end
  2463. end
  2464. end)
  2465.  
  2466.  
  2467. coroutine.wrap(function()
  2468. -- AURAS
  2469. while true do
  2470. if(Mode == 5)then
  2471. NoobySphere(5,0.15,"Multiply",Root.CFrame*CF.N(M.RNG(-5,5),-6,M.RNG(-5,5))*CF.A(M.R(90),0,0),V3.N(1.5,1.5,10),-0.015,BrickColor.new'White',0)
  2472. elseif(Mode == 666666666666)then
  2473. NoobySphere(5,math.random(25,75)/100,"Multiply",Root.CFrame*CF.N(M.RNG(-15,15),-10,M.RNG(-15,15))*CF.A(M.R(90),0,0)*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),V3.N(.75,.75,15),.005,Core2.BrickColor,0)
  2474. end
  2475. if(Mode == 666666666666)then
  2476. NoobySphere(5,math.random(75,150)/100,"Multiply",Root.CFrame*CF.N(M.RNG(-35,35),-10,M.RNG(-35,35))*CF.A(M.R(90),0,0)*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),V3.N(.75,.75,25),.005,Core2.BrickColor,0)
  2477. end
  2478.  
  2479. swait()
  2480. end
  2481. end)()
  2482.  
  2483. while true do
  2484. swait()
  2485. Sine = Sine + Change
  2486. WingSine = WingSine + WingChange
  2487. if(Hue > 360)then Hue = 0 end
  2488. Hue = Hue + 1
  2489.  
  2490. if(not Music or not Music.Parent)then
  2491. local tPos = 0;
  2492. if(Music)then tPos = Music.TimePosition; Music:Stop(); Music:Destroy(); end
  2493. Music = Sound(Char,MusicID,1,3,true,false,true)
  2494. Music.Name = 'Music'
  2495. Music.TimePosition = tPos;
  2496. end
  2497. Music.SoundId = "rbxassetid://"..MusicID
  2498. Music.Parent = Char
  2499. Music.Pitch = Pitch
  2500. Music.Volume = 2
  2501. if(not Muted)then
  2502. Music:Resume()
  2503. else
  2504. Music:Pause()
  2505. end
  2506.  
  2507. if(God)then
  2508. Hum.MaxHealth = 1e100
  2509. Hum.Health = 1e100
  2510. if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  2511. Hum.Name = M.RNG()*100
  2512. end
  2513.  
  2514. local hitfloor,posfloor,norm = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  2515.  
  2516. if(Mode == 3)then
  2517. for _,v in next, LWing:children() do
  2518. local what = M.RNG()
  2519. if(v:IsA'BasePart')then
  2520. v.Color = C3.N(what,what,what)
  2521. end
  2522. end
  2523. for _,v in next, RWing:children() do
  2524. local what = M.RNG()
  2525. if(v:IsA'BasePart')then
  2526. v.Color = C3.N(what,what,what)
  2527. end
  2528. end
  2529. for _,v in next, LWingEXT:children() do
  2530. local what = M.RNG()
  2531. if(v:IsA'BasePart')then
  2532. v.Color = C3.N(what,what,what)
  2533. end
  2534. end
  2535. for _,v in next, RWingEXT:children() do
  2536. local what = M.RNG()
  2537. if(v:IsA'BasePart')then
  2538. v.Color = C3.N(what,what,what)
  2539. end
  2540. end
  2541.  
  2542. local what1 = M.RNG()
  2543. local what2 = M.RNG()
  2544. local what3 = M.RNG()
  2545. local what4 = M.RNG()
  2546. Core2.Color = C3.N(what1,what1,what1)
  2547.  
  2548. for _,v in next, Halo:children() do
  2549. if(v:IsA'BasePart')then
  2550. v.Color = C3.N(what1,what1,what1)
  2551. end
  2552. end
  2553.  
  2554. text.TextStrokeColor3 = C3.N(what2,what2,what2)
  2555. text.TextColor3 = C3.N(what3,what3,what3)
  2556. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(what4,what4,what4) end)
  2557. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(what4,what4,what4) end)
  2558. elseif(Mode == 4)then
  2559. for _,v in next, LWing:children() do
  2560. local what = M.RNG()*.5
  2561. if(v:IsA'BasePart')then
  2562. v.Color = C3.N(what,0,0)
  2563. end
  2564. end
  2565. for _,v in next, LWingEXT:children() do
  2566. local what = M.RNG()*.5
  2567. if(v:IsA'BasePart')then
  2568. v.Color = C3.N(what,0,0)
  2569. end
  2570. end
  2571.  
  2572. local what1 = M.RNG()*.5
  2573. local what2 = M.RNG()*.5
  2574. local what3 = M.RNG()*.5
  2575. local what4 = M.RNG()*.5
  2576. Core2.Color = C3.N(what1,0,0)
  2577.  
  2578. for _,v in next, Halo:children() do
  2579. if(v:IsA'BasePart')then
  2580. v.Color = C3.N(what1,0,0)
  2581. end
  2582. end
  2583.  
  2584. text.TextStrokeColor3 = C3.N(what2,0,0)
  2585. text.TextColor3 = C3.N(what3,0,0)
  2586. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(what4,0,0) end)
  2587. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(what4,0,0) end)
  2588. end
  2589.  
  2590. LWingWelds[1].C0 = LWingWelds[1].C0:lerp(CF.N(0,0,2.25)*CF.A(0,M.R(-90),0)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(12.5+5*M.C(WingSine/32))),.1)
  2591. LWingWelds[2].C0 = LWingWelds[2].C0:lerp(CF.N(0,1,3.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(25+7.5*M.C(WingSine/32))),.1)
  2592. LWingWelds[3].C0 = LWingWelds[3].C0:lerp(CF.N(0,2,4.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(37.5+10*M.C(WingSine/32))),.1)
  2593. LWingWelds[4].C0 = LWingWelds[4].C0:lerp(CF.N(0,3,5.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(20+25*M.C(WingSine/32)),0,M.R(50+12.5*M.C(WingSine/32))),.1)
  2594. LWingWelds[5].C0 = LWingWelds[5].C0:lerp(CF.N(0,4,6.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(25+30*M.C(WingSine/32)),0,M.R(62.5+15*M.C(WingSine/32))),.1)
  2595. LWingWelds[6].C0 = LWingWelds[6].C0:lerp(CF.N(0,5,7.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(35+40*M.C(WingSine/32)),0,M.R(75+17.5*M.C(WingSine/32))),.1)
  2596.  
  2597. RWingWelds[1].C0 = RWingWelds[1].C0:lerp(CF.N(0,0,-2.25)*CF.A(0,M.R(-90),0)*CF.A(M.R(5+10*M.C(WingSine/32)),0,-M.R(12.5+5*M.C(WingSine/32))),.1)
  2598. RWingWelds[2].C0 = RWingWelds[2].C0:lerp(CF.N(0,1,-3.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(10+15*M.C(WingSine/32)),0,-M.R(25+7.5*M.C(WingSine/32))),.1)
  2599. RWingWelds[3].C0 = RWingWelds[3].C0:lerp(CF.N(0,2,-4.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(15+20*M.C(WingSine/32)),0,-M.R(37.5+10*M.C(WingSine/32))),.1)
  2600. RWingWelds[4].C0 = RWingWelds[4].C0:lerp(CF.N(0,3,-5.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(20+25*M.C(WingSine/32)),0,-M.R(50+12.5*M.C(WingSine/32))),.1)
  2601. RWingWelds[5].C0 = RWingWelds[5].C0:lerp(CF.N(0,4,-6.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(25+30*M.C(WingSine/32)),0,-M.R(62.5+15*M.C(WingSine/32))),.1)
  2602. RWingWelds[6].C0 = RWingWelds[6].C0:lerp(CF.N(0,5,-7.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(35+40*M.C(WingSine/32)),0,-M.R(75+17.5*M.C(WingSine/32))),.1)
  2603.  
  2604. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  2605. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
  2606. if(not Effects or not Effects.Parent)then
  2607. Effects = IN("Model",Char)
  2608. Effects.Name = "Effects"
  2609. end
  2610. if(State == 'Run' and Mode ~= 5 and Mode ~= 10 and Mode ~= 666666666666)then
  2611. local wsVal = 7 / (Hum.WalkSpeed/16)
  2612. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2613. Change = 1
  2614.  
  2615. elseif(State == 'Walk' and Mode ~= 5 and Mode ~= 10 and Mode ~= 666666666666)then
  2616. local wsVal = 7 / (Hum.WalkSpeed/16)
  2617. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2618. Change = 1
  2619. if(Mode == 7)then
  2620. RH.C1 = RH.C1:lerp(CF.N(0,1-.05*M.C(Sine/wsVal),0+.1*M.C(Sine/wsVal))*CF.A(M.R(8-0*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/3,0,0),Alpha)
  2621. LH.C1 = LH.C1:lerp(CF.N(0,1+.05*M.C(Sine/wsVal),0-.1*M.C(Sine/wsVal))*CF.A(M.R(8+0*M.C(Sine/wsVal))+M.S(Sine/wsVal)/3,0,0),Alpha)
  2622. else
  2623. RH.C1 = RH.C1:lerp(CF.N(0,1-.1*M.C(Sine/wsVal),0+.2*M.C(Sine/wsVal))*CF.A(M.R(16-0*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/1.75,0,0),Alpha)
  2624. LH.C1 = LH.C1:lerp(CF.N(0,1+.1*M.C(Sine/wsVal),0-.2*M.C(Sine/wsVal))*CF.A(M.R(16+0*M.C(Sine/wsVal))+M.S(Sine/wsVal)/1.75,0,0),Alpha)
  2625. end
  2626. else
  2627. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  2628. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  2629. end
  2630.  
  2631. Hum.WalkSpeed = WalkSpeed
  2632. if(NeutralAnims)then
  2633. if(State == 'Idle')then
  2634. local Alpha = .1
  2635. if(Mode == 1)then
  2636. Change = 1
  2637. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00779043138, -0.0846293643+.1*M.C(Sine/32), -0.204210758, 0.912902117, -0.00691865245, -0.408120036, 0.117574908, 0.961935759, 0.246689886, 0.390878439, -0.273188382, 0.87896657),Alpha)
  2638. LH.C0 = clerp(LH.C0,CFrame.new(-0.587742627, -1.00122428-.1*M.C(Sine/32), -0.165018916, 0.860076427, 0.294745922, 0.416405559, -0.252913684, 0.955196917, -0.15373303, -0.443061411, 0.0269074962, 0.896087468),Alpha)
  2639. RH.C0 = clerp(RH.C0,CFrame.new(0.343915284, -1.07833397-.1*M.C(Sine/32), -0.0402937233, 0.964631855, -0.173768938, -0.198217094, 0.117325157, 0.956397653, -0.26746732, 0.236051857, 0.234751642, 0.942958832),Alpha)
  2640. LS.C0 = clerp(LS.C0,CFrame.new(-1.39700282, 0.545769572, -0.00181379914, 0.907886505, 0.355485201, -0.222199559, -0.405204862, 0.880023003, -0.247727305, 0.107477367, 0.314944565, 0.943005204)*CF.A(0,M.R(16-8*M.C(Sine/32)),M.R(0+12*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.476125))),Alpha)
  2641. RS.C0 = clerp(RS.C0,CFrame.new(0.903979659, 0.624733686, -0.396169931, 0.827836394, 0.560810268, -0.013374418, 0.472599089, -0.7100721, -0.521965444, -0.302220345, 0.42578119, -0.852861941)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2642. NK.C0 = clerp(NK.C0,CFrame.new(-0.0470906645, 1.53467083, -0.115898043, 0.906688511, -0.16142872, 0.389688164, -0.00265284558, 0.921666741, 0.387973785, -0.421792656, -0.352805078, 0.835236311)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2643. elseif(Mode == 2)then
  2644. Change = 1
  2645. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868+.1*M.C(Sine/32), -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2646. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485978, -0.990816116-.1*M.C(Sine/32), 0.0216165781, 0.970629156, 7.27576055e-11, 0.240580648, -0.00151285366, 0.999980211, 0.00610364834, -0.240575925, -0.00628834311, 0.970610023),Alpha)
  2647. RH.C0 = clerp(RH.C0,CFrame.new(0.491330802, -1.06821454-.1*M.C(Sine/32), 0.0589520633, 0.986244023, 0.0538565964, -0.156276181, 0.00103943795, 0.943392873, 0.331676066, 0.165292785, -0.327276021, 0.930359602),Alpha)
  2648. LS.C0 = clerp(LS.C0,CFrame.new(-0.787155986, 0.248306945, -0.683226228, 0.0398273654, -0.999169707, 0.00859495346, 0.554963291, 0.0149663882, -0.831740201, 0.830920994, 0.0378959104, 0.555098593)*CF.A(M.R(0+5*M.C(Sine/32)),0,0),Alpha)
  2649. RS.C0 = clerp(RS.C0,CFrame.new(0.787632346, 0.574486911, -0.794373989, 0.0789790228, 0.995851278, 0.0451963581, 0.631366551, -0.0148838377, -0.775341749, -0.771452367, 0.0897712111, -0.629922688)*CF.A(M.R(0+5*M.C(Sine/32)),0,0),Alpha)
  2650. NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894726, -0.014402397, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2651. elseif(Mode == 3)then
  2652. Change = 1
  2653. RJ.C0 = clerp(RJ.C0,CFrame.new(0.022457514, 0.0062841149, -0.00324006379, 0.982301593, 0.00117789698, 0.187302738, -4.02951969e-07, 0.999980211, -0.00628649723, -0.187306449, 0.00617515948, 0.982282162),Alpha)
  2654. LH.C0 = clerp(LH.C0,CFrame.new(-0.539962769, -1.00525093, -0.13583532, 0.998935044, -0.0434875898, 0.0154168755, 0.040365234, 0.985544145, 0.164539278, -0.0223494321, -0.163741738, 0.986250162),Alpha)
  2655. RH.C0 = clerp(RH.C0,CFrame.new(0.498531163, -0.990978718, 0.01546143, 0.985106111, 0, -0.171948016, 0.00108131359, 0.999980211, 0.00619494682, 0.171944603, -0.00628860993, 0.98508662),Alpha)
  2656. LS.C0 = clerp(LS.C0,CFrame.new(-1.42806315, 0.51039964, -0.00658199936, 0.990103781, 0.139778674, -0.0125195384, -0.139578417, 0.97154665, -0.191350713, -0.0145834237, 0.191204533, 0.981441915)*CF.A(0,0,M.R(0+6*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2657. RS.C0 = clerp(RS.C0,CFrame.new(1.42666709, 0.532186806, -0.134510398, 0.990944147, -0.126525059, 0.0449620783, 0.133282125, 0.967499852, -0.214895189, -0.0163111985, 0.218941733, 0.975601614)*CF.A(0,0,M.R(0-6*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.012802)),M.R(0-15*M.S(Sine/0.716246))),Alpha)
  2658. NK.C0 = clerp(NK.C0,CFrame.new(2.28285789e-05, 1.49894154, -0.0143941939, 0.984171331, -0.0497024879, -0.170107797, 0.0760453045, 0.985445082, 0.152036116, 0.160075322, -0.162565485, 0.973626494)*CF.A(M.R(0+3*M.C(Sine/32)),0,M.R(0+6*M.C(Sine/32)))*CF.A(0,M.R(0+16*M.C(Sine/0.98172)),M.R(0+15*M.S(Sine/0.65142))),Alpha)
  2659. elseif(Mode == 4)then
  2660. Change = 1
  2661. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00847404078, -0.131645858+.1*M.C(Sine/16), -0.542845488, 0.999965072, -0.00807052851, -0.00218774565, 0.00805599708, 0.85972774, 0.510689199, -0.00224066619, -0.51068902, 0.859762609),Alpha)
  2662. LH.C0 = clerp(LH.C0,CFrame.new(-0.496114701, -1.0144912-.1*M.C(Sine/16), 0.0453964472, 0.976583362, 0.00805600174, 0.214989081, 0.103035107, 0.859728813, -0.50025022, -0.188862324, 0.510687351, 0.838766694),Alpha)
  2663. RH.C0 = clerp(RH.C0,CFrame.new(0.498885572, -1.01948476-.1*M.C(Sine/16), 0.0378640294, 0.997592449, 0.00805600174, -0.0688822865, -0.0420893468, 0.859728813, -0.509013772, 0.055119466, 0.510687351, 0.857997894),Alpha)
  2664. LS.C0 = clerp(LS.C0,CFrame.new(-1.42592692, 0.493003547, -0.129623473, 0.987043619, 0.159894824, 0.0133710029, -0.130732149, 0.849730968, -0.51075089, -0.0930281729, 0.502385318, 0.859624803)*CF.A(0,0,M.R(0+6*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.817272)),M.R(0+15*M.S(Sine/0.9872346))),Alpha)
  2665. RS.C0 = clerp(RS.C0,CFrame.new(1.1449033, 0.691183329, -0.239056498, 0.899715602, 0.434673697, 0.0396348648, 0.435808241, -0.899650335, -0.0264700353, 0.024151668, 0.0410887003, -0.998863578)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2666. NK.C0 = clerp(NK.C0,CFrame.new(7.87388399e-06, 1.43020797, -0.212884247, 1, -8.72649252e-07, -4.02983278e-06, 2.92807817e-06, 0.838354766, 0.545125127, 2.90293247e-06, -0.545125067, 0.838354826)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2667. elseif(Mode == 5)then
  2668. Change = 1
  2669. RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 1.2571125+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2670. LH.C0 = clerp(LH.C0,CFrame.new(-0.436587602, -0.992619872, 0.0206923336, 0.99808234, 0.0599006973, 0.0156119233, -0.0600048117, 0.998178363, 0.00628757617, -0.0152068557, -0.0072123101, 0.999858439),Alpha)
  2671. RH.C0 = clerp(RH.C0,CFrame.new(0.481217712, -0.504008591, -0.8678087, 0.997120202, -0.0733773932, -0.0191624481, 0.0741236135, 0.889526427, 0.450830936, -0.0160352942, -0.450953096, 0.892403722),Alpha)
  2672. LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.1*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(0,0,M.R(0+5*M.C(Sine/32))),Alpha)
  2673. RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.1*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(0,0,M.R(0-5*M.C(Sine/32))),Alpha)
  2674. NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2675. elseif(Mode == 666666666666)then
  2676. Change = 1
  2677. NoobySphere(4,.025,"Multiply",RArm.CFrame*CF.N(0,-1.25,0)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(.5,.5,.5),0,BrickColor.new'Black',0)
  2678. RJ.C0 = clerp(RJ.C0,CFrame.new(7.0558559e-11, 1.61628103+.5*M.C(Sine/32), -3.05566937e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2679. LH.C0 = clerp(LH.C0,CFrame.new(-0.473465502, -1.00430846, 0.0547358543, 0.996436775, 0.0789096355, 0.0297838245, -0.0829922184, 0.980262518, 0.179437637, -0.0150366053, -0.181270093, 0.983318448),Alpha)
  2680. RH.C0 = clerp(RH.C0,CFrame.new(0.500664473, -0.996896267, 0.0722374618, 0.994860828, -0.10125193, 0.00038037356, 0.0999543592, 0.982697129, 0.155934408, -0.0161624532, -0.155095011, 0.987767398),Alpha)
  2681. LS.C0 = clerp(LS.C0,CFrame.new(-1.29428089, 0.420441031, 0.493041277, 0.816086888, -0.538787425, 0.209070042, 0.381859779, 0.774240494, 0.504712522, -0.43380329, -0.33205387, 0.837588906)*CF.A(0,0,M.R(0-5*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
  2682. RS.C0 = clerp(RS.C0,CFrame.new(1.36178303, 0.535555065, 0.0481818169, 0.959323943, -0.276642442, -0.0562722012, -0.281998605, -0.948367953, -0.145173192, -0.0132056763, 0.155136824, -0.98780489)*CF.A(0,0,M.R(0+5*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
  2683. NK.C0 = clerp(NK.C0,CFrame.new(0.0176411867, 1.49121404, -0.0637010336, 0.942441404, 0.0288463272, -0.333124816, 0.0213407781, 0.989051461, 0.146020114, 0.333689809, -0.144724563, 0.931507409)*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+7.5*M.S(Sine/0.01278125))),Alpha)
  2684. else
  2685. Change = .75
  2686. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,.2*M.C(Sine/6),0)*CF.A(M.R(-5+5*M.C(Sine/12)),M.R(-10),0),Alpha)
  2687. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-5+5*M.C(Sine/12)),0,0),Alpha)
  2688. LS.C0 = LS.C0:lerp(LSC0*CF.A(0,0,M.R(-7-5*M.C(Sine/12))),Alpha)
  2689. RS.C0 = RS.C0:lerp(RSC0*CF.A(0,0,M.R(7+5*M.C(Sine/12))),Alpha)
  2690. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.2*M.C(Sine/6),0)*CF.A(M.R(5-5*M.C(Sine/12)),M.R(10),0),Alpha)
  2691. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.2*M.C(Sine/6),0)*CF.A(M.R(5-5*M.C(Sine/12)),M.R(-10),0),Alpha)
  2692. end
  2693. -- idle
  2694. elseif(State == 'Run' and Mode ~= 5 and Mode ~= 10 and Mode ~= 666666666666)then
  2695. local wsVal = 7 / (Hum.WalkSpeed/16)
  2696. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2697. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  2698. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2699. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  2700. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
  2701. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2702. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2703. elseif(State == 'Walk' and Mode ~= 5 and Mode ~= 7 and Mode ~= 10 and Mode ~= 666666666666)then
  2704. local wsVal = 7 / (Hum.WalkSpeed/16)
  2705. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2706. if(Mode == 4)then
  2707. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00847404078, -0.131645858-.1*M.C(Sine/(wsVal)), -0.542845488, 0.999965072, -0.00807052851, -0.00218774565, 0.00805599708, 0.85972774, 0.510689199, -0.00224066619, -0.51068902, 0.859762609),Alpha)
  2708. LH.C0 = clerp(LH.C0,CFrame.new(-0.496114701, -1.0144912+.1*M.C(Sine/(wsVal)), 0.0453964472, 0.976583362, 0.00805600174, 0.214989081, 0.103035107, 0.859728813, -0.50025022, -0.188862324, 0.510687351, 0.838766694),Alpha)
  2709. RH.C0 = clerp(RH.C0,CFrame.new(0.498885572, -1.01948476+.1*M.C(Sine/(wsVal)), 0.0378640294, 0.997592449, 0.00805600174, -0.0688822865, -0.0420893468, 0.859728813, -0.509013772, 0.055119466, 0.510687351, 0.857997894),Alpha)
  2710. LS.C0 = clerp(LS.C0,CFrame.new(-1.42592692, 0.493003547, -0.129623473, 0.987043619, 0.159894824, 0.0133710029, -0.130732149, 0.849730968, -0.51075089, -0.0930281729, 0.502385318, 0.859624803)*CF.A(M.R(0+15*M.C(Sine/wsVal)),0,0)*CF.A(0,M.R(0+4*M.C(Sine/0.817272)),M.R(0+15*M.S(Sine/0.9872346))),Alpha)
  2711. RS.C0 = clerp(RS.C0,CFrame.new(1.1449033, 0.691183329, -0.239056498, 0.899715602, 0.434673697, 0.0396348648, 0.435808241, -0.899650335, -0.0264700353, 0.024151668, 0.0410887003, -0.998863578)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2712. NK.C0 = clerp(NK.C0,CFrame.new(7.87388399e-06, 1.43020797, -0.212884247, 1, -8.72649252e-07, -4.02983278e-06, 2.92807817e-06, 0.838354766, 0.545125127, 2.90293247e-06, -0.545125067, 0.838354826)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2713. elseif(Mode == 696969)then
  2714. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00847404078, -0.131645858-.1*M.C(Sine/(wsVal)), -0.542845488, 0.999965072, -0.00807052851, -0.00218774565, 0.00805599708, 0.85972774, 0.510689199, -0.00224066619, -0.51068902, 0.859762609),Alpha)
  2715. LH.C0 = clerp(LH.C0,CFrame.new(-0.496114701, -1.0144912+.1*M.C(Sine/(wsVal)), 0.0453964472, 0.976583362, 0.00805600174, 0.214989081, 0.103035107, 0.859728813, -0.50025022, -0.188862324, 0.510687351, 0.838766694),Alpha)
  2716. RH.C0 = clerp(RH.C0,CFrame.new(0.498885572, -1.01948476+.1*M.C(Sine/(wsVal)), 0.0378640294, 0.997592449, 0.00805600174, -0.0688822865, -0.0420893468, 0.859728813, -0.509013772, 0.055119466, 0.510687351, 0.857997894),Alpha)
  2717. LS.C0 = clerp(LS.C0,CFrame.new(-1.3136189, 0.462844551+.1*M.C(Sine/wsVal), 0.00274867564, 0.929629087, -0.368184805, -0.015158236, -0.360420376, -0.899919868, -0.245441884, 0.0767267719, 0.23363328, -0.969292879)*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
  2718. RS.C0 = clerp(RS.C0,CFrame.new(1.25962329, 0.543387234+.1*M.C(Sine/wsVal), 0.0906403661, 0.898135066, 0.439483941, -0.0144048491, 0.399390757, -0.829028964, -0.391405523, -0.183958456, 0.345781803, -0.920105577)*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
  2719. NK.C0 = clerp(NK.C0,CFrame.new(7.87388399e-06, 1.43020797, -0.212884247, 1, -8.72649252e-07, -4.02983278e-06, 2.92807817e-06, 0.838354766, 0.545125127, 2.90293247e-06, -0.545125067, 0.838354826)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2720.  
  2721. elseif(Mode == 1)then
  2722. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  2723. NK.C0 = NK.C0:lerp(NKC0*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2724. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.22*M.C(Sine/wsVal))*CF.A(M.R(0+37*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/(wsVal/2))) ),Alpha)
  2725. RS.C0 = clerp(RS.C0,CFrame.new(1.2, 0.7, -0.396169931, 0.827836394, 0.560810268, -0.013374418, 0.472599089, -0.7100721, -0.521965444, -0.302220345, 0.42578119, -0.852861941)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2726. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2727. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2728. else
  2729. if(hitfloor and Mode == 9)then Effect{Material=Enum.Material.Neon,Effect='Fade',Mesh={MeshType=Enum.MeshType.Cylinder},Size=V3.N(.1,5,5),Frames=120,Color=BrickColor.new'Forest green',CFrame=CF.N(posfloor,posfloor+norm)*CF.A(0,M.R(90),0)} end
  2730. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  2731. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2732. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.22*M.C(Sine/wsVal))*CF.A(M.R(37*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/(wsVal/2))) ),Alpha)
  2733. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.22*M.C(Sine/wsVal))*CF.A(M.R(-37*M.C(Sine/wsVal)),0,M.R(5-10*M.C(Sine/(wsVal/2))) ),Alpha)
  2734. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2735. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2736. end
  2737. elseif(State == 'Walk' and Mode == 7)then
  2738. local wsVal = 7 / (Hum.WalkSpeed/16)
  2739. local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
  2740. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-2.5-1.25*M.C(Sine/(wsVal/2))),M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2741. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2742. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.11*M.C(Sine/wsVal))*CF.A(M.R(18.5*M.C(Sine/wsVal)),0,M.R(-2.5+5*M.C(Sine/(wsVal/2))) ),Alpha)
  2743. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.11*M.C(Sine/wsVal))*CF.A(M.R(-18.5*M.C(Sine/wsVal)),0,M.R(2.5-5*M.C(Sine/(wsVal/2))) ),Alpha)
  2744. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2745. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2746. elseif((State == 'Walk' or State == 'Run') and Mode == 10)then
  2747. Change = 1
  2748. local Alpha = .1
  2749. RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 0.881578624+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(M.R(-45),0,0),Alpha)
  2750. LH.C0 = clerp(LH.C0,CFrame.new(-0.507622898, -0.617543876, -0.694063663, 0.999877989, -0.00717858272, 0.0138636231, -9.81731864e-05, 0.885106385, 0.465388477, -0.0156116197, -0.465333343, 0.884998262),Alpha)
  2751. RH.C0 = clerp(RH.C0,CFrame.new(0.499199599, -0.96504283, 0.0578122139, 0.999877989, -0.00369151891, 0.0151692061, -9.81731864e-05, 0.970136404, 0.242559701, -0.0156116197, -0.242531747, 0.970018268),Alpha)
  2752. LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.2*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(M.R(-45),M.R(25),M.R(5+5*M.C(Sine/32))),Alpha)
  2753. RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.2*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(M.R(-45),M.R(-25),M.R(-5-5*M.C(Sine/32))),Alpha)
  2754. NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799)*CF.A(M.R(45),0,0),Alpha)
  2755. elseif((State == 'Walk' or State == 'Run') and Mode == 666666666666)then
  2756. Change = 1
  2757. local Alpha = .1
  2758. RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 1.61628103+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(M.R(-65),0,0),Alpha)
  2759. LH.C0 = clerp(LH.C0,CFrame.new(-0.507622898, -0.617543876, -0.694063663, 0.999877989, -0.00717858272, 0.0138636231, -9.81731864e-05, 0.885106385, 0.465388477, -0.0156116197, -0.465333343, 0.884998262),Alpha)
  2760. RH.C0 = clerp(RH.C0,CFrame.new(0.499199599, -0.96504283, 0.0578122139, 0.999877989, -0.00369151891, 0.0151692061, -9.81731864e-05, 0.970136404, 0.242559701, -0.0156116197, -0.242531747, 0.970018268),Alpha)
  2761. LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.2*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(M.R(-55),M.R(25),M.R(5+5*M.C(Sine/32))),Alpha)
  2762. RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.2*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(M.R(-55),M.R(-25),M.R(-5-5*M.C(Sine/32))),Alpha)
  2763. NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799)*CF.A(M.R(65),0,0),Alpha)
  2764.  
  2765. elseif((State == 'Walk' or State == 'Run'))then
  2766. Change = 1
  2767. local Alpha = .1
  2768. RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 1.2571125+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(M.R(-75),0,0),Alpha)
  2769. LH.C0 = clerp(LH.C0,CFrame.new(-0.436587602, -0.992619872, 0.0206923336, 0.99808234, 0.0599006973, 0.0156119233, -0.0600048117, 0.998178363, 0.00628757617, -0.0152068557, -0.0072123101, 0.999858439),Alpha)
  2770. RH.C0 = clerp(RH.C0,CFrame.new(0.481217712, -0.504008591, -0.8678087, 0.997120202, -0.0733773932, -0.0191624481, 0.0741236135, 0.889526427, 0.450830936, -0.0160352942, -0.450953096, 0.892403722),Alpha)
  2771. LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.2*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(M.R(-15),M.R(25),M.R(5+5*M.C(Sine/32))),Alpha)
  2772. RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.2*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(M.R(-15),M.R(-25),M.R(-5-5*M.C(Sine/32))),Alpha)
  2773. NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799)*CF.A(M.R(75),0,0),Alpha)
  2774.  
  2775. elseif(State == 'Jump')then
  2776. local Alpha = .1
  2777. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2778. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  2779. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
  2780. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2781. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2782. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2783. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2784. elseif(State == 'Fall')then
  2785. local Alpha = .1
  2786. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2787. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  2788. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
  2789. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2790. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2791. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2792. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2793. elseif(State == 'Paralyzed')then
  2794. -- paralyzed
  2795. elseif(State == 'Sit')then
  2796. -- sit
  2797. end
  2798. end
  2799.  
  2800.  
  2801.  
  2802. for i,v in next, BloodPuddles do
  2803. local mesh = i:FindFirstChild'CylinderMesh'
  2804. BloodPuddles[i] = v + 1
  2805. if(not mesh or i.Transparency >= 1)then
  2806. i:destroy()
  2807. BloodPuddles[i] = nil
  2808. elseif(v >= Frame_Speed*4)then
  2809. local trans = (v-Frame_Speed*4)/(Frame_Speed*2)
  2810. i.Transparency = trans
  2811. if(mesh.Scale.Z > 0)then
  2812. mesh.Scale = mesh.Scale-V3.N(.05,0,.05)
  2813. end
  2814. else
  2815. i.Transparency = 0
  2816. end
  2817. end
  2818. end
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