tjone270

example startscript for one server

Jan 10th, 2016
52
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Bash 0.96 KB | None | 0 0
  1. #! /bin/bash
  2. # quakestart.sh - quake live single server spawning script.
  3. # created by Thomas Jones on 11/01/16.
  4. # thomas@tomtecsolutions.com
  5.  
  6. export qPathToStartScript="~/steamcmd/steamapps/common/qlds/run_server_x64.sh"
  7.  
  8. gameport=`expr $1 + 27960`
  9. rconport=`expr $1 + 28960`
  10.  
  11. echo "========== QuakeStart.sh has started. =========="
  12. echo "========= $(date) ========="
  13. cd ~/steamcmd/steamapps/common/qlds/baseq3
  14.  
  15. exec $qPathToStartScript \
  16.     +set net_strict 1 \
  17.     +set net_port $gameport \
  18.     +set sv_hostname "My Quake Server Name" \
  19.     +set zmq_rcon_enable 1 \
  20.     +set zmq_rcon_password "password" \
  21.     +set zmq_rcon_port $rconport \
  22.     +set zmq_stats_enable 1 \
  23.     +set zmq_stats_password "password" \
  24.     +set zmq_stats_port $gameport \
  25.     +set sv_tags "My Server Tag, My Server Location" \
  26.     +set g_voteFlags "0" \
  27.     +set g_accessFile "access.txt" \
  28.     +set sv_mappoolFile "mappool.txt" \
  29.     +set fs_homepath ~/.quakelive/$gameport
Add Comment
Please, Sign In to add comment