Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- If you’re doing that then your fundamental power is the right
- to take actions. You can use your game traits to do stuff. You can
- say, “I do this,” or “I do that,” meaning your character by ‘I.’
- This doesn’t mean that your actions will do what you want
- them to.
- It just means—
- The game is built on the assumption that you can always
- do stuff.
- This isn’t philosophy or a manifesto. It’s just how the rules are
- designed. You could have an ability that helps you wake up fast,
- so you’re allowed to use your abilities even when you’re asleep.
- You could have a character who’s really good at reacting quickly—so nothing ever happens “too fast for you to react.”
- Sometimes your actions are pointless. Sometimes you’re trying to do stuff that is just plain beyond what your character can do.
- If your character is a normal human, and you take an action like
- “I catch that falling star,” then maybe all that happens is that you
- run down the beach and realize too late that it’s actually extremely
- far away. If your character is on a fishing boat in a storm trying
- desperately to bring a forty-foot halibut in, and you take an action
- like “I play a quick game of tennis,” then maybe all that happens
- is that people blink at you and then say, “OK, and, moving on.”
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement