sawgamer1

Untitled

Jan 4th, 2019
130
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 32.22 KB | None | 0 0
  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
  5.  
  6.  
  7. wait(2)
  8. ----Made by Ericdesouza, Ericdesouza---
  9.  
  10. ----Credit to NextFlame for the derpy animation running sorry Idk how to animate yet </3
  11. ---- and Credits to EthanHong0407 for the humping animation, Fixing time stop and hump knife, and MUDA.
  12. function clerp(c1,c2,al)
  13. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  14. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  15. for i,v in pairs(com1) do
  16. com1[i] = v+(com2[i]-v)*al
  17. end
  18. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  19. end
  20.  
  21. local BeeSpeed= 100
  22.  
  23. plr = game:service'Players'.LocalPlayer
  24. plrgui = plr.PlayerGui
  25. char = plr.Character
  26. mouse = plr:GetMouse()
  27. humanoid = char:findFirstChild("Humanoid")
  28. torso = char:findFirstChild("Torso")
  29. head = char.Head
  30. ra = char:findFirstChild("Right Arm")
  31. la = char:findFirstChild("Left Arm")
  32. rl = char:findFirstChild("Right Leg")
  33. ll = char:findFirstChild("Left Leg")
  34. rs = torso:findFirstChild("Right Shoulder")
  35. ls = torso:findFirstChild("Left Shoulder")
  36. rh = torso:findFirstChild("Right Hip")
  37. lh = torso:findFirstChild("Left Hip")
  38. neck = torso:findFirstChild("Neck")
  39. rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
  40. rootpart = char:findFirstChild("HumanoidRootPart")
  41. camera = workspace.CurrentCamera
  42. anim = char:findFirstChild("Animate")
  43. frozen = false
  44. timestopcool = false
  45. humping = false
  46. mudaing = false
  47. knifeSpeed = 150
  48. stuffFrozen = {}
  49. frozenSounds = {}
  50. if anim then
  51. anim:Destroy()
  52. end
  53.  
  54. head.face.Texture = "rbxassetid://30395097"
  55. local KonoDioDa = Instance.new("Part",char)
  56. KonoDioDa.Size = Vector3.new(1.67, 2.38, 1.7)
  57. KonoDioDa.CanCollide = false
  58. KonoDioDa.BrickColor = BrickColor.new("Fire Yellow")
  59. local KonoDioDa2 = Instance.new("SpecialMesh",KonoDioDa)
  60. KonoDioDa2.Offset = Vector3.new(0.08, 0, 0.3)
  61. KonoDioDa2.Scale = Vector3.new(0.04, 0.04, 0.04)
  62. local KonoDioDa3 = Instance.new("Weld",KonoDioDa)
  63. KonoDioDa3.Part0 = head
  64. KonoDioDa3.Part1 = KonoDioDa
  65. KonoDioDa3.C0 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
  66.  
  67. function chatfunc(text)
  68. local chat = coroutine.wrap(function()
  69. if char:FindFirstChild("TalkingBillBoard")~= nil then
  70. char:FindFirstChild("TalkingBillBoard"):destroy()
  71. end
  72. local naeeym2 = Instance.new("BillboardGui",char)
  73. naeeym2.Size = UDim2.new(0,100,0,40)
  74. naeeym2.StudsOffset = Vector3.new(0,3,0)
  75. naeeym2.Adornee = char.Head
  76. naeeym2.Name = "TalkingBillBoard"
  77. tecks2 = Instance.new("TextLabel",naeeym2)
  78. tecks2.BackgroundTransparency = 1
  79. tecks2.BorderSizePixel = 0
  80. tecks2.Text = ""
  81. tecks2.Font = "Fantasy"
  82. tecks2.TextSize = 30
  83. tecks2.TextStrokeTransparency = 0
  84. tecks2.TextColor3 = Color3.new(0,0,0)
  85. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  86. tecks2.Size = UDim2.new(1,0,0.5,0)
  87. local tecks3 = Instance.new("TextLabel",naeeym2)
  88. tecks3.BackgroundTransparency = 1
  89. tecks3.BorderSizePixel = 0
  90. tecks3.Text = ""
  91. tecks3.Font = "Fantasy"
  92. tecks3.TextSize = 30
  93. tecks3.TextStrokeTransparency = 0
  94. tecks3.TextColor3 = Color3.new(255,0,0)
  95. tecks3.TextStrokeColor3 = Color3.new(0,255,0)
  96. tecks3.Size = UDim2.new(1,0,0.5,0)
  97. for i = 1,string.len(text),1 do
  98.  
  99. tecks2.Text = string.sub(text,1,i)
  100. tecks3.Text = string.sub(text,1,i)
  101. wait(0.01)
  102. end
  103. wait(2)
  104. for i = 1, 50 do
  105.  
  106. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  107. tecks2.Rotation = tecks2.Rotation - .8
  108. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  109. tecks2.TextTransparency = tecks2.TextTransparency + .04
  110. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  111. tecks3.Rotation = tecks2.Rotation + .8
  112. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  113. tecks3.TextTransparency = tecks2.TextTransparency + .04
  114. end
  115. naeeym2:Destroy()
  116. end)
  117. chat()
  118.  
  119. end
  120. function onChatted(msg)
  121. chatfunc(msg)
  122.  
  123. end
  124. plr.Chatted:connect(onChatted)
  125.  
  126. function timeFreezeFunction()
  127. function spread(model)
  128. for i,p in pairs(model:GetChildren()) do
  129. spread(p)
  130. if p.Name == "Humanoid" and p:IsDescendantOf(char) == false then
  131. for i,d in pairs(p.Parent:GetChildren()) do
  132. if d:IsA("BasePart") and d:IsDescendantOf(char) == false and d.Name ~= "HumanoidRootPart" and d.Anchored == false and stuffFrozen[d] == nil then
  133. table.insert(stuffFrozen, d)
  134. d.Anchored = true
  135. elseif d:IsA("Sound") and d.IsPlaying then
  136. table.insert(frozenSounds, d)
  137. d:Pause()
  138. end
  139. end
  140. end
  141. end
  142. end
  143. spread(workspace)
  144. end
  145.  
  146. abss = Instance.new("BillboardGui",char)
  147. abss.Size = UDim2.new(10,0,10,0)
  148. abss.Enabled = false
  149. abss.Name = "KONODIODA"
  150. imgl = Instance.new("ImageLabel",abss)
  151. imgl.Position = UDim2.new(0,0,0,0)
  152. imgl.Size = UDim2.new(1,0,1,0)
  153. imgl.Image = "rbxassetid://711463989"
  154. imgl.BackgroundTransparency = 1
  155. imgl.ImageColor3 = Color3.new(0,255,255)
  156. img2 = Instance.new("ImageLabel",abss)
  157. img2.Position = UDim2.new(0,0,0,0)
  158. img2.Size = UDim2.new(1,0,1,0)
  159. img2.Image = "rbxassetid://711463989"
  160. img2.BackgroundTransparency = 1
  161. img2.ImageColor3 = Color3.new(0,255,255)
  162.  
  163.  
  164. animation = Instance.new("Animation",script.Parent) -- Pose Wink Wonk
  165. animation.AnimationId = 'rbxassetid://965558263'
  166.  
  167. local animTrack = humanoid:LoadAnimation(animation)
  168.  
  169.  
  170. --Sounds
  171. --Folder
  172. soundfolder = Instance.new("Model",char)
  173. soundfolder.Name = "Sound Folder"
  174. --Sounds
  175. yes = Instance.new("Sound",soundfolder)
  176. yes.Volume = 30
  177. yes.Name = "Jojo"
  178. yes.Looped = true
  179. yes.SoundId = "rbxassetid://767619805"
  180. KonoDioDAA = Instance.new("Sound",soundfolder)
  181. KonoDioDAA.Volume = 30
  182. KonoDioDAA.Name = "Dio"
  183. KonoDioDAA.Looped = false
  184. KonoDioDAA.SoundId = "rbxassetid://686423225"
  185. WhatKindOfDioIsThis = Instance.new("Sound",soundfolder)
  186. WhatKindOfDioIsThis.Volume = 30
  187. WhatKindOfDioIsThis.Name = "Bakana"
  188. WhatKindOfDioIsThis.Looped = true
  189. WhatKindOfDioIsThis.SoundId = "rbxassetid://152828706"
  190. NANI = Instance.new("Sound",soundfolder)
  191. NANI.Volume = 30
  192. NANI.Name = "Japanese Screeching"
  193. NANI.Looped = false
  194. NANI.SoundId = "rbxassetid://853224808"
  195. Stop = Instance.new("Sound",soundfolder)
  196. Stop.Volume = 5
  197. Stop.Name = "Oof"
  198. Stop.Looped = false
  199. Stop.SoundId = "rbxassetid://1055792303"
  200. Stop2 = Instance.new("Sound",soundfolder)
  201. Stop2.Volume = 1
  202. Stop2.Name = "Of"
  203. Stop2.Looped = false
  204. Stop2.SoundId = "rbxassetid://840567549"
  205. Stop3 = Instance.new("Sound",soundfolder)
  206. Stop3.Volume = 10
  207. Stop3.Name = "O0f"
  208. Stop3.Looped = false
  209. Stop3.SoundId = "rbxassetid://274699177"
  210. Start = Instance.new("Sound",soundfolder)
  211. Start.Volume = 10
  212. Start.Name = "00f"
  213. Start.Looped = false
  214. Start.SoundId = "rbxassetid://1054568598"
  215. Start2 = Instance.new("Sound",soundfolder)
  216. Start2.Volume = 4
  217. Start2.Name = "HaiDer"
  218. Start2.Looped = false
  219. Start2.SoundId = "rbxassetid://864569342"
  220. Start2d = Instance.new("Sound",soundfolder)
  221. Start2d.Volume = 5
  222. Start2d.Name = "HaiDer2"
  223. Start2d.Looped = false
  224. Start2d.SoundId = "rbxassetid://491887941"
  225. Wrry = Instance.new("Sound",soundfolder)
  226. Wrry.Volume = 30
  227. Wrry.Name = "Wry"
  228. Wrry.Looped = false
  229. Wrry.SoundId = "rbxassetid://616576437"
  230. Muda = Instance.new("Sound", soundfolder)
  231. Muda.Volume = 4
  232. Muda.Name = "Muda"
  233. Muda.Looped = false
  234. Muda.SoundId = "rbxassetid://616593932"
  235. -------------------------------------------
  236.  
  237. wait(1)
  238.  
  239. local rm = Instance.new("Motor", torso)
  240. rm.C0 = CFrame.new(1.5, 0.5, 0)
  241. rm.C1 = CFrame.new(0, 0.5, 0)
  242. rm.Part0 = torso
  243. rm.Part1 = ra
  244. rm.Name = 'Right Shoulder'
  245.  
  246. local lm = Instance.new("Motor", torso)
  247. lm.C0 = CFrame.new(-1.5, 0.5, 0)
  248. lm.C1 = CFrame.new(0, 0.5, 0)
  249. lm.Part0 = torso
  250. lm.Part1 = la
  251. lm.Name = 'Left Shoulder'
  252.  
  253. local rlegm = Instance.new("Motor", torso)
  254. rlegm.C0 = CFrame.new(0.5, -1, 0)
  255. rlegm.C1 = CFrame.new(0, 1, 0)
  256. rlegm.Part0 = torso
  257. rlegm.Part1 = rl
  258. local llegm = Instance.new("Motor", torso)
  259. llegm.C0 = CFrame.new(-0.5, -1, 0)
  260. llegm.C1 = CFrame.new(0, 1, 0)
  261. llegm.Part0 = torso
  262. llegm.Part1 = ll
  263.  
  264. rj.C0 = CFrame.new()
  265. rj.C1 = CFrame.new()
  266.  
  267. neck.C0 = CFrame.new(0, 1, 0)
  268. neck.C1 = CFrame.new(0, -0.5, 0)
  269.  
  270. local speed = 0.3
  271. local angle = 0
  272. local anglespeed = 1
  273. rsc0 = rm.C0
  274. lsc0 = lm.C0
  275. llc0 = llegm.C0
  276. rlc0 = rlegm.C0
  277. rootc0 = rj.C0
  278. neckc0 = neck.C0
  279. ----------------------------------------------
  280. wait()
  281. function descend(obj,class,func)
  282. for i,v in pairs(obj:GetChildren()) do
  283. if v:IsA(class) then
  284. func(v)
  285. end
  286. descend(v,class,func)
  287. end
  288. end
  289. local pls = game:GetService("Players").LocalPlayer
  290. function initiateCharacter(char)
  291. if not char then return end
  292. wait()
  293. descend(char,"BasePart",function(obj)
  294. obj.Anchored = false
  295. obj.Changed:connect(function()
  296. if obj.Anchored then
  297. obj.Anchored = false
  298. end
  299. end)
  300. end)
  301. descend(char,"Humanoid",function(obj)
  302. obj.WalkSpeed = 16
  303. obj.Changed:connect(function()
  304. if obj.WalkSpeed == 0 then
  305. obj.WalkSpeed = 16
  306. end
  307. end)
  308. end)
  309. end
  310. initiateCharacter(pls.Character)
  311. pls.CharacterAdded:connect(function(c)
  312. initiateCharacter(c)
  313. end)
  314. ----------------------------------------------
  315. mouse.KeyDown:connect(function(key)
  316. if key == "m" then
  317. yes:Play()
  318. wait(2)
  319. end
  320.  
  321. end)
  322.  
  323. mouse.KeyDown:connect(function(key)
  324. if key == "x" then
  325. yes:Stop()
  326. WhatKindOfDioIsThis:Stop()
  327. wait(2)
  328. end
  329.  
  330. end)
  331.  
  332.  
  333. mouse.KeyDown:connect(function(key)
  334. if key == "n" then
  335. KonoDioDAA:Play()
  336. wait(0.3)
  337. chatfunc("KONO DIO DA!!!")
  338. head.face.Texture = "rbxassetid://30395097"
  339. wait(0.1)
  340. head.face.Texture = "rbxassetid://17138027"
  341. wait(0.1)
  342. head.face.Texture = "rbxassetid://30395097"
  343. wait(0.1)
  344. head.face.Texture = "rbxassetid://17138027"
  345. wait(0.1)
  346. head.face.Texture = "rbxassetid://30395097"
  347. wait(0.2)
  348. head.face.Texture = "rbxassetid://17138027"
  349. wait(0.1)
  350. head.face.Texture = "rbxassetid://30395097"
  351. wait(0.1)
  352. head.face.Texture = "rbxassetid://17138027"
  353. wait(0.2)
  354. head.face.Texture = "rbxassetid://30395097"
  355. wait(0.2)
  356. head.face.Texture = "rbxassetid://17138027"
  357. wait(1)
  358. chatfunc("")
  359. wait(0.2)
  360. end
  361.  
  362. end)
  363.  
  364. mouse.KeyDown:connect(function(key)
  365. if key == "b" then
  366. WhatKindOfDioIsThis:Play()
  367. wait(0.3)
  368. chatfunc("What a beautiful KONO DIO DA")
  369. wait(1.8)
  370. end
  371.  
  372. end)
  373.  
  374. mouse.KeyDown:connect(function(key)
  375. if key == "v" then
  376. yes:Play()
  377. wait(2)
  378. end
  379.  
  380. end)
  381.  
  382. mouse.KeyDown:connect(function(key)
  383. if key == "f" then
  384. Wrry:Play()
  385. wait(0.1)
  386. chatfunc("WRRRRRRY")
  387. head.face.Texture = "rbxassetid://17138027"
  388. wait(0.3)
  389. head.face.Texture = "rbxassetid://17138027"
  390. wait(1.5)
  391. head.face.Texture = "rbxassetid://15324577"
  392. wait(0.1)
  393. wait(1.65)
  394. end
  395.  
  396. end)
  397.  
  398. mouse.KeyDown:connect(function(key)
  399. if key == "g" then
  400. NANI:Play()
  401. chatfunc("!")
  402. head.face.Texture = "rbxassetid://17138027"
  403. wait(0.1)
  404. head.face.Texture = "rbxassetid://849833250"
  405. wait(0.1)
  406. head.face.Texture = "rbxassetid://15324577"
  407. wait(0.1)
  408. head.face.Texture = "rbxassetid://17138027"
  409. wait(0.1)
  410. head.face.Texture = "rbxassetid://605435926"
  411. wait(0.2)
  412. head.face.Texture = "rbxassetid://849833250"
  413. wait(0.1)
  414. head.face.Texture = "rbxassetid://15324577"
  415. wait(0.1)
  416. head.face.Texture = "rbxassetid://17138027"
  417. wait(0.2)
  418. head.face.Texture = "rbxassetid://30395097"
  419. wait(0.1)
  420. head.face.Texture = "rbxassetid://17138027"
  421. wait(0.1)
  422. head.face.Texture = "rbxassetid://15324577"
  423. wait(0.1)
  424. head.face.Texture = "rbxassetid://17138027"
  425. wait(0.1)
  426. head.face.Texture = "rbxassetid://30395097"
  427. wait(0.1)
  428. head.face.Texture = "rbxassetid://15324577"
  429. wait(0.2)
  430. head.face.Texture = "rbxassetid://30395097"
  431. wait(0.1)
  432. head.face.Texture = "rbxassetid://30395097"
  433. wait(0.1)
  434. head.face.Texture = "rbxassetid://17138027"
  435. wait(0.2)
  436. head.face.Texture = "rbxassetid://15324577"
  437. wait(0.2)
  438. head.face.Texture = "rbxassetid://396389196"
  439. wait(1)
  440. head.face.Texture = "rbxassetid://17138027"
  441. wait(0.1)
  442. head.face.Texture = "rbxassetid://15324577"
  443. wait(0.1)
  444. head.face.Texture = "rbxassetid://17138027"
  445. wait(0.1)
  446. head.face.Texture = "rbxassetid://30395097"
  447. wait(0.1)
  448. head.face.Texture = "rbxassetid://15324577"
  449. wait(0.2)
  450. head.face.Texture = "rbxassetid://30395097"
  451. wait(0.1)
  452. head.face.Texture = "rbxassetid://849833250"
  453. wait(0.1)
  454. head.face.Texture = "rbxassetid://30395097"
  455. wait(0.2)
  456. head.face.Texture = "rbxassetid://30395097"
  457. wait(0.1)
  458. head.face.Texture = "rbxassetid://17138027"
  459. wait(0.1)
  460. head.face.Texture = "rbxassetid://15324577"
  461. wait(0.1)
  462. head.face.Texture = "rbxassetid://17138027"
  463. wait(0.1)
  464. head.face.Texture = "rbxassetid://849833250"
  465. wait(0.1)
  466. head.face.Texture = "rbxassetid://17138027"
  467. wait(0.5)
  468. head.face.Texture = "rbxassetid://30395097"
  469. wait(0.1)
  470. end
  471.  
  472. end)
  473.  
  474. canworld = true
  475. mouse.KeyDown:connect(function(key)
  476. if key == "t" and not frozen then
  477. if canworld == false then return end
  478. if canworld then
  479. canworld = false
  480. Stop:Play()
  481. chatfunc("ZA WARUDO!!!")
  482. head.face.Texture = "rbxassetid://30395097"
  483. wait(0.1)
  484. head.face.Texture = "rbxassetid://17138027"
  485. wait(0.3)
  486. head.face.Texture = "rbxassetid://30395097"
  487. wait(0.1)
  488. head.face.Texture = "rbxassetid://17138027"
  489. wait(0.3)
  490. head.face.Texture = "rbxassetid://30395097"
  491. wait(0.1)
  492. head.face.Texture = "rbxassetid://17138027"
  493. wait(0.1)
  494. head.face.Texture = "rbxassetid://30395097"
  495. wait(0.1)
  496. head.face.Texture = "rbxassetid://17138027"
  497. wait(0.8)
  498. wait(1.5)
  499. Stop3:Play()
  500. head.face.Texture = "rbxassetid://605435926"
  501. wait(0.1)
  502. head.face.Texture = "rbxassetid://30395097"
  503. wait(0.1)
  504. head.face.Texture = "rbxassetid://605435926"
  505. wait(0.1)
  506. head.face.Texture = "rbxassetid://30395097"
  507. wait(0.1)
  508. head.face.Texture = "rbxassetid://30395097"
  509. wait(0.1)
  510. head.face.Texture = "rbxassetid://605435926"
  511. wait(0.1)
  512. head.face.Texture = "rbxassetid://30395097"
  513. wait(0.4)
  514. head.face.Texture = "rbxassetid://605435926"
  515. wait(0.1)
  516. head.face.Texture = "rbxassetid://30395097"
  517.  
  518. local function spawnpart()
  519. sphere = Instance.new("Part")
  520. game.Debris:AddItem(sphere,3)
  521. local sm = Instance.new("SpecialMesh", sphere)
  522. sm.MeshType = "Sphere"
  523. sphere.Transparency = 0.5
  524. sphere.Anchored = true
  525. sphere.CanCollide = false
  526. sphere.Material = "Neon"
  527. sphere.BrickColor = BrickColor.new("White")
  528. end
  529.  
  530. local function weld(lol)
  531. local weld = Instance.new("Weld", plr.Character.Torso)
  532. weld.Part0 = plr.Character.Torso
  533. weld.Part1 = lol
  534. weld.C0 = plr.Character.Torso.CFrame:inverse()
  535. weld.C1 = lol.CFrame:inverse()
  536. end
  537. wait()
  538. spawnpart()
  539.  
  540. weld(sphere)
  541. cce = Instance.new("ColorCorrectionEffect", game.Lighting)
  542. cce.Saturation = -5
  543. knifeSpeed = 0
  544. --game.Debris:AddItem(cce, 5)
  545. sphere.Parent = char.Torso
  546. for i = 1,3 do
  547. sphere.Size = sphere.Size + Vector3.new(50,50,50)
  548. wait()
  549. end
  550. wait()
  551. sphere:Destroy()
  552. BeeSpeed = 0
  553. frozen = true
  554. cce.Saturation = -0.1
  555. wait(0.3)
  556. cce.Saturation = -0.2
  557. wait(0.3)
  558. cce.Saturation = -0.3
  559. wait(0.2)
  560. cce.Saturation = -1.5
  561. wait()
  562.  
  563. canworld = true
  564.  
  565. end
  566. end
  567. end
  568. )
  569.  
  570. mouse.KeyDown:connect(function(key)
  571. key = key:lower()
  572. if key == "y" and frozen and canworld then
  573. canworld = false
  574. chatfunc("Time continues moving again. lol")
  575. Start:Play()
  576. head.face.Texture = "rbxassetid://17138027"
  577. wait(0.1)
  578. head.face.Texture = "rbxassetid://30395097"
  579. wait(0.1)
  580. head.face.Texture = "rbxassetid://17138027"
  581. wait(0.2)
  582. head.face.Texture = "rbxassetid://30395097"
  583. wait(0.1)
  584. head.face.Texture = "rbxassetid://17138027"
  585. wait(0.1)
  586. head.face.Texture = "rbxassetid://30395097"
  587. wait(0.1)
  588. head.face.Texture = "rbxassetid://30395097"
  589. wait(0.1)
  590. head.face.Texture = "rbxassetid://17138027"
  591. wait(0.1)
  592. head.face.Texture = "rbxassetid://30395097"
  593. wait(0.1)
  594. head.face.Texture = "rbxassetid://17138027"
  595. wait(0.1)
  596. head.face.Texture = "rbxassetid://30395097"
  597. wait(0.1)
  598. head.face.Texture = "rbxassetid://17138027"
  599. wait(0.1)
  600. head.face.Texture = "rbxassetid://30395097"
  601. wait(0.5)
  602. Start2:Play()
  603. Start2d:Play()
  604. wait()
  605. BeeSpeed = 1
  606. cce.Saturation = -1.3
  607. wait(0.5)
  608. BeeSpeed = 1.2
  609. cce.Saturation = -0.5
  610. wait(0.5)
  611. BeeSpeed = 1.4
  612. cce.Saturation = -0.4
  613. wait(0.3)
  614. BeeSpeed = 1.5
  615. cce.Saturation = -0.2
  616. wait(0.2)
  617. cce.Saturation = 0
  618.  
  619. for i, v in pairs(game.Players:GetChildren()) do
  620. t = v.Character:FindFirstChild("Torso")
  621. if t then
  622. t.Anchored = false
  623. end
  624. RA = v.Character:FindFirstChild("Right Arm")
  625. if RA then
  626. RA.Anchored = false
  627. end
  628. LA = v.Character:FindFirstChild("Left Arm")
  629. if LA then
  630. LA.Anchored = false
  631. end
  632. RL = v.Character:FindFirstChild("Right Leg")
  633. if RL then
  634. RL.Anchored = false
  635. end
  636. LL = v.Character:FindFirstChild("Left Leg")
  637. if LL then
  638. LL.Anchored = false
  639. end
  640. end
  641. BeeSpeed = 100
  642. knifeSpeed = 150
  643. canworld = true
  644. frozen = false
  645. tecks2.Text = plr.Name
  646.  
  647. end
  648. end)
  649.  
  650. humanoid.Died:connect(function()
  651. frozen = false
  652. if cce then
  653. cce:Remove()
  654. end
  655. end)
  656. mouse.KeyDown:connect(function(k)
  657. if string.byte(k) == 48 then
  658. humanoid.WalkSpeed = 24
  659. end
  660. end)
  661.  
  662. mouse.KeyUp:connect(function(k)
  663. if string.byte(k) == 48 then
  664. humanoid.WalkSpeed = 16
  665. end
  666. end)
  667.  
  668. local action = 'None'
  669. plr.Chatted:connect(function(msg)
  670. if msg == '/e dance' or msg == '/emote dance' then
  671. action = 'Dance'
  672. end
  673. if msg == '/e wrry' or msg == '/emote wrry' then
  674. action = 'Wrrrry'
  675. end
  676. end)
  677.  
  678.  
  679. local dance_move_wait = 0
  680.  
  681. game:service'RunService'.RenderStepped:connect(function()
  682. rm.MaxVelocity = 0
  683. lm.MaxVelocity = 0
  684. rm.DesiredAngle = 0
  685. rm.CurrentAngle = 0
  686. lm.DesiredAngle = 0
  687. lm.CurrentAngle = 0
  688. angle = (angle % 100) + anglespeed/10
  689. mvmnt = math.pi * math.sin(math.pi*2/100*(angle*10))
  690. local rscf = rsc0
  691. local lscf = lsc0
  692. local rlcf = rlc0
  693. local llcf = llc0
  694. local rjcf = rootc0
  695. local ncf = neckc0
  696. local ray = Ray.new(rootpart.Position, Vector3.new(0, -4.1, 0))
  697. local hitz, enz = workspace:FindPartOnRay(ray, char)
  698. for i,object in pairs(char:children()) do
  699. if object:IsA("Tool") then
  700. tool = true
  701. if not debounce then
  702. for x,value in pairs(object:children()) do
  703. if value:IsA("StringValue") and value.Name == "toolanim" and value.Value == "Slash" then
  704. debounce = true
  705. coroutine.wrap(function()
  706. slashing = true
  707. wait(.15)
  708. slashing = false
  709. debounce = false
  710. end)()
  711. value:Destroy()
  712. end
  713. end
  714. end
  715. elseif not object:IsA'Tool' then
  716. tool = false
  717. end
  718. end
  719. if action == 'Dance' then
  720. anglespeed = 2
  721. if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
  722. rjcf = rootc0 * CFrame.Angles(math.rad(2), math.sin(angle)*.15, 0)
  723. lscf = lsc0 * CFrame.new(0, .5 + math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/1.2-math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
  724. rscf = rsc0 * CFrame.new(0, .5 + math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/1.2+math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
  725. rlcf = rlc0 * CFrame.new(0, .3 + math.cos(angle)*.3, -.1) * CFrame.Angles(-math.rad(2), 0, 0)
  726. llcf = llc0 * CFrame.new(0, .3 - math.cos(angle)*.3, -.1) * CFrame.Angles(-math.rad(2), 0, 0)
  727. ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
  728. else
  729. action = 'None'
  730. end
  731. elseif action == 'prepareHump' then
  732. --animations by ethan
  733. ncf = neckc0 * CFrame.Angles(math.rad(40), 0, 0)
  734. rjcf = rootc0 * CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(-45), 0, 0)
  735. rscf = rsc0 * CFrame.Angles(math.rad(45) + math.rad(90), 0, 0)
  736. lscf = lsc0 * CFrame.Angles(math.rad(45) + math.rad(90), 0, 0)
  737. rlcf = rlc0 * CFrame.Angles(math.rad(90), 0, 0)
  738. llcf = llc0 * CFrame.Angles(math.rad(90), 0, 0)
  739. elseif action == 'Hump' then
  740. --animations by ethan
  741. ncf = neckc0 * CFrame.Angles(math.rad(-10), 0, 0)
  742. rjcf = rootc0 * CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(45), 0, 0)
  743. rscf = rsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
  744. lscf = lsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
  745. rlcf = rlc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
  746. llcf = llc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
  747. elseif action == "Muda1" then
  748.  
  749. ncf = neckc0 * CFrame.Angles(0, math.rad(-30), 0)
  750. rjcf = rootc0 * CFrame.Angles(0, math.rad(45), 0)
  751. rscf = rsc0 * CFrame.Angles(math.rad(90), 0, math.rad(10))
  752. lscf = lsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
  753. rlcf = rlc0 * CFrame.Angles(math.rad(45), 0, math.rad(10))
  754. llcf = llc0 * CFrame.Angles(math.rad(-45), 0, math.rad(-10))
  755. elseif action == "Muda2" then
  756.  
  757. ncf = neckc0 * CFrame.Angles(0, math.rad(30), 0)
  758. rjcf = rootc0 * CFrame.Angles(0, math.rad(-45), 0)
  759. rscf = rsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
  760. lscf = lsc0 * CFrame.Angles(math.rad(90), 0, math.rad(-10))
  761. rlcf = rlc0 * CFrame.Angles(math.rad(-45), 0, math.rad(10))
  762. llcf = llc0 * CFrame.Angles(math.rad(45), 0, math.rad(-10))
  763. elseif action == 'Wrrrry' then
  764. anglespeed = 1+math.random()
  765. dance_move_wait = (dance_move_wait%40) + 1/60
  766. if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
  767. if dance_move_wait <= 20 then
  768. rjcf = rootc0 * CFrame.new(0, -.2, .6) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, math.cos(angle)*.15, 0)
  769. lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(-math.pi/6 + -math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
  770. rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(-math.pi/6 + math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
  771. rlcf = rlc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(-math.rad(25)+math.sin(angle)*0.025, -math.cos(angle)*.15, .1)
  772. llcf = llc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(-math.rad(25)+math.sin(angle)*0.025, -math.cos(angle)*.15, -.1)
  773. ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
  774. elseif dance_move_wait > 20 then
  775. rjcf = rootc0 * CFrame.new(0, -.2, -.6) * CFrame.Angles(-math.rad(25)-math.sin(angle)*0.025, math.cos(angle)*.15, 0)
  776. lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/6 + math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
  777. rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/6 + -math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
  778. rlcf = rlc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, -math.cos(angle)*.15, .1)
  779. llcf = llc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, -math.cos(angle)*.15, -.1)
  780. ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
  781. end
  782.  
  783. else
  784. action = 'None'
  785. end
  786. elseif not hitz and (torso.Velocity.y > 1 or torso.Velocity.y < -1) then
  787. anglespeed = 3
  788. rjcf = rootc0 * CFrame.Angles(math.rad(5), 0, 0)
  789. rscf = rsc0 * CFrame.Angles(math.rad(130) + math.sin(angle)*.8, 0, .15)
  790. lscf = lsc0 * CFrame.Angles(math.rad(130) + -math.sin(angle)*.8, 0, -.15)
  791. rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(angle)*.3, -.3 + -math.cos(angle)*.3) * CFrame.Angles(math.pi/14 + -math.sin(angle)*1, 0, 0)
  792. llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.3 - -math.cos(angle)*.3) * CFrame.Angles(math.pi/14 + math.sin(angle)*1, 0, 0)
  793. ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.8, 0)
  794. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
  795. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 20 then
  796. anglespeed = 2
  797. rjcf = rootc0 * CFrame.new(0, math.abs(math.sin(angle))*.65, 0) * CFrame.Angles(math.rad(10)+math.rad(torso.Velocity.y)*2, 0, 0)
  798. rscf = rsc0 * CFrame.Angles(math.sin(angle)*1.7, 0, .05)
  799. lscf = lsc0 * CFrame.Angles(-math.sin(angle)*1.7, 0, -.05)
  800. rlcf = rlc0 * CFrame.Angles(-math.sin(angle)*1.4, 0, 0)
  801. llcf = llc0 * CFrame.Angles(math.sin(angle)*1.4, 0, 0)
  802. ncf = neckc0 * CFrame.Angles(-math.rad(30) + math.abs(math.sin(angle))*.95, math.sin(angle)*.8, 0)
  803. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 20 then
  804. anglespeed = 2.5
  805. rjcf = rootc0 * CFrame.new(0, -.3 + math.abs(math.sin(angle))*.65, 0) * CFrame.Angles(-math.rad(10)+math.rad(torso.Velocity.y)*2, 0, 0)
  806. rscf = rsc0 * CFrame.new(0, math.cos(angle)*.5, math.sin(angle)*.5) * CFrame.Angles(math.cos(angle)*2.8, 0, math.abs(math.sin(angle))*.5)
  807. lscf = lsc0 * CFrame.new(0, -math.cos(angle)*.5, -math.sin(angle)*.5) * CFrame.Angles(-math.cos(angle)*2.8, 0, -math.abs(math.sin(angle))*.5)
  808. rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(-angle)*.3, -.2+math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(-angle)*1.4, 0, math.rad(.5))
  809. llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.05-math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(angle)*1.4, 0, -math.rad(.5))
  810. ncf = neckc0 * CFrame.Angles(math.cos(angle), math.sin(angle), 0)
  811. end
  812. if tool then
  813. rscf = rsc0 * CFrame.Angles(math.pi/2, 0, 0)
  814. if slashing then
  815. rscf = rsc0 * CFrame.Angles(-math.pi/12, 0, -.1)
  816. end
  817. end
  818. rm.C0 = clerp(rm.C0,rscf,speed)
  819. lm.C0 = clerp(lm.C0,lscf,speed)
  820. rj.C0 = clerp(rj.C0,rjcf,speed)
  821. neck.C0 = clerp(neck.C0,ncf,speed)
  822. rlegm.C0 = clerp(rlegm.C0,rlcf,speed)
  823. llegm.C0 = clerp(llegm.C0,llcf,speed)
  824. if frozen then
  825. timeFreezeFunction()
  826. else
  827.  
  828. for i,p in pairs(stuffFrozen) do
  829. p.Anchored = false
  830. end
  831. for i,s in pairs(frozenSounds) do
  832. s:Resume()
  833. end
  834. stuffFrozen = {}
  835. frozenSounds = {}
  836. end
  837. end)
  838.  
  839. function punchDamage()
  840. coroutine.resume(coroutine.create(function()
  841. function Damage(model)
  842. for i,s in pairs(model:GetChildren()) do
  843. Damage(s)
  844. if s.Name == "HumanoidRootPart" or s.Name == "Torso" and s:IsA("BasePart") then
  845. if (rootpart.Position - s.Position).magnitude < 4 then
  846. local vichum = s.Parent:FindFirstChild("Humanoid")
  847. if vichum and vichum ~= humanoid then
  848. local punch = Instance.new("Sound", soundfolder)
  849. punch.Volume = 3
  850. punch.Name = "POOCH"
  851. punch.SoundId = "rbxassetid://511340819"
  852. punch:Play()
  853. game:GetService("Debris"):AddItem(punch, 2)
  854. repeat wait() until not frozen
  855. if vel then
  856. vel:Remove()
  857. end
  858.  
  859. vel = Instance.new("BodyVelocity", s)
  860. vel.Velocity = CFrame.new(s.CFrame.p, rootpart.CFrame.lookVector * 120).lookVector
  861. game:GetService("Debris"):AddItem(vel, 0.25)
  862.  
  863. vichum:TakeDamage(15 +(math.random(-10, 10)/10))
  864. end
  865. end
  866. end
  867. end
  868. end
  869.  
  870. Damage(workspace)
  871. end))
  872. end
  873.  
  874. mouse.KeyDown:connect(function(k)
  875. if k == "q" and not humping then
  876.  
  877. humping = true
  878. action = 'prepareHump'
  879. wait(0.25)
  880. action = 'Hump'
  881. wait(0.03)
  882. local knife = Instance.new("Part", char)
  883. knife.Size = Vector3.new(0.2, 0.4, 2)
  884. knife.CanCollide = false
  885. knife.Anchored = false
  886. knife:BreakJoints()
  887. knife.CFrame = rootpart.CFrame * CFrame.new(0, -1, -2)
  888. knife.CFrame = CFrame.new(knife.Position, mouse.Hit.p) * CFrame.new(math.random(-10, 10)/100, math.random(-10, 10)/100, math.random(-10, 10)/100)
  889. knife.BrickColor = BrickColor.new("Buttermilk")
  890. local knifeMesh = Instance.new("SpecialMesh", knife)
  891. knifeMesh.MeshId = "rbxassetid://202083123"
  892. local vel = Instance.new("BodyVelocity", knife)
  893. knife.Touched:connect(function(part)
  894. if part.Parent ~= nil then
  895. local vichum = part.Parent:FindFirstChild("Humanoid")
  896. if vichum and vichum ~= humanoid then
  897. local stabbedKnife = knife:Clone()
  898. stabbedKnife.Parent = workspace
  899. stabbedKnife:WaitForChild("BodyVelocity"):Remove()
  900. local stabweld = Instance.new("Weld", stabbedKnife)
  901. stabweld.Part0 = part
  902. stabweld.Part1 = stabbedKnife
  903. stabweld.C0 = part.CFrame:toObjectSpace(knife.CFrame)
  904. knife:Destroy()
  905. repeat wait() until not frozen
  906. game:GetService("Debris"):AddItem(stabbedKnife, 10)
  907. vichum:TakeDamage(16, 24)
  908. end
  909. end
  910. end)
  911. coroutine.wrap(function()
  912. game:GetService("RunService").RenderStepped:connect(function()
  913. vel.Velocity = knife.CFrame.lookVector * knifeSpeed
  914. if (knife.Position - rootpart.Position).magnitude > 500 then
  915.  
  916. knife:Destroy()
  917. end
  918. end)
  919. end)()
  920.  
  921. wait(0.47)
  922. humping = false
  923. action = 'None'
  924. elseif k == "e" and not mudaing then
  925. speed = 0.8
  926. Muda:Play()
  927. mudaing = true
  928. for i = 1,39 do
  929. action = "Muda1"
  930. punchDamage()
  931. wait(0.03)
  932. action = "Muda2"
  933. punchDamage()
  934. wait(0.03)
  935. end
  936.  
  937.  
  938. wait()
  939. action = 'None'
  940. speed = 0.3
  941. mudaing = false
  942. end
  943. end)
Advertisement
Add Comment
Please, Sign In to add comment