Guest User

Untitled

a guest
Jan 9th, 2020
80
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.37 KB | None | 0 0
  1. // CAMERA
  2. map("+shift-w", "world", "cameraWorldForward")
  3. map("+shift-s", "world", "cameraWorldBackward")
  4. map("+shift-d", "world", "cameraRight")
  5. map("+shift-a", "world", "cameraLeft")
  6.  
  7. // MISC
  8. map ("tab","game","uiToggleBuildingQueue() configToggle(\"recordGameViewLock\")")
  9. map ("mouse4", "game", "uiFindIdleType(\"AbstractVillager\")")
  10. map ("f", "game", "uiFindIdleType(\"Settlement Level 1\")")
  11. map ("g", "game", "uiFindIdleType(\"EarlyFoodDropsite\")")
  12. map ("z", "game", "uiFindIdleType(\"EarlyGoldDropsite\")")
  13. map ("c", "game", "uiFindType(\"AbstractScout\")")
  14. map ("mouse3", "world", "uiZoomToMinimapEvent()")
  15. map ("x", "game", "uiFindIdleType(\"Market\")")
  16. map ("r", "game", "uiFindIdleType(\"Armory\")")
  17. map ("t", "game", "uiFindIdleType(\"Temple\")")
  18.  
  19.  
  20. // Building binds
  21. map ("`", "BuildAccel", "tis(\"Settlement Level 1\")")
  22. map ("s", "BuildAccel", "tis(\"Stable\")")
  23. map ("g", "BuildAccel", "tis(\"EarlyFoodDropsite\")")
  24. map ("z", "BuildAccel", "tis(\"EarlyGoldDropsite\")")
  25.  
  26.  
  27.  
  28. // FINDERS
  29. map ("a", "game", "trackInsert() trackAddWaypoint() uiFindIdleType(\"AbstractArcheryRange\") trackPlay(1,-1)")
  30. map ("s", "game", "trackInsert() trackAddWaypoint() uiFindIdleType(\"AbstractStable\") trackPlay(1,-1)")
  31. map ("b", "game", "trackInsert() trackAddWaypoint() uiFindIdleType(\"AbstractBarracks\") trackPlay(1,-1)")
  32. noIntroCinematics
Advertisement
Add Comment
Please, Sign In to add comment