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- return model =
- name: 'V-Fighter'
- level: 3
- model: 2
- size: 1.5
- specs:
- shield:
- capacity: [175,225]
- reload: [4,6]
- generator:
- capacity: [70,100]
- reload: [18,25]
- ship:
- mass: 210
- speed: [70,100]
- rotation: [30,50]
- acceleration: [70,90]
- bodies:
- main:
- section_segments: 12
- offset:
- x: 0
- y: 5
- z: 40
- position:
- x: [0,0,0,0,0,0,0,0,0,0]
- y: [-45,-50,-40,-20,20,30,45,55,40]
- z: [0,0,0,0,0,0,0,0,0]
- width: [0,10,20,25,25,20,20,15,0]
- height: [0,10,20,20,20,20,20,15,0]
- propeller: true
- texture: [4,63,2,10,2,1,12,17]
- main_sides:
- section_segments: 8
- offset:
- x: 50
- y: -40
- z: 0
- position:
- x: [0,0,0,0,0,0,0,0,0]
- y: [-25,-30,-20,10,30,55,65,60]
- z: [0,0,0,0,0,0,0,0]
- width: [0,20,25,25,20,20,15,0]
- height: [0,20,25,25,20,20,15,0]
- propeller: true
- texture: [4,63,2,13,2,12,17]
- cockpit:
- section_segments: 8
- offset:
- x: 0
- y: -20
- z: 50
- position:
- x: [0,0,0,0,0,0,0]
- y: [-15,0,20,30,60]
- z: [0,0,0,0,0]
- width: [0,15,17,12,5]
- height: [0,21,25,20,5]
- propeller: false
- texture: [7,9,9,4,4]
- cannon:
- section_segments: 8
- offset:
- x: 50
- y: -20
- z: 0
- position:
- x: [0,0,0,0,0,0]
- y: [-55,-60,-20,0,20,30]
- z: [0,0,0,0,0,0]
- width: [0,10,16,17,14,0]
- height: [0,10,16,17,14,0]
- angle: 0
- laser:
- damage: [10,15]
- rate: 5
- type: 1
- speed: [160,180]
- number: 1
- error: 0
- recoil: 20
- propeller: false
- texture: [3,3,16,3]
- wings:
- main:
- length: [70]
- width: [40,60]
- angle: [-40]
- position: [20,0]
- doubleside: true
- offset:
- x: 0
- y: -20
- z: 45
- bump:
- position: 30
- size: 10
- texture: [11]
- frontFins:
- length: [30]
- width: [50,30]
- angle: [0]
- position: [0,10]
- doubleside: true
- offset:
- x: 60
- y: -45
- z: 0
- bump:
- position: 30
- size: 10
- texture: [63]
- stab:
- length: [30,10]
- width: [50,20,20]
- angle: [30,30]
- position: [70,75,80]
- doubleside: true
- texture: 63
- bump:
- position: 0
- size: 20
- offset:
- x: 0
- y: -40
- z: 40
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