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- # Configuration file for DeathFeathers
- # https://www.spigotmc.org/resources/deathfeathers.30530/
- # Created by KevinNovak
- # ============================================
- # Metrics
- # ============================================
- # Whether or not to collect data on plugin usage
- # Viewable at http://mcstats.org/plugin/DeathFeathers/
- # default: metrics: true
- metrics: true
- # ============================================
- # Item
- # ============================================
- # The item which can be used to find your last death location
- # must be an item name, by default a feather
- # A list of item names can be found here:
- # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
- # default: item: FEATHER
- item: FEATHER
- # Should the item that is given upon death be named?
- # default: itemNameEnabled: true
- itemNameEnabled: true
- # Should the named version of the item be required,
- # in order to show the death location distance?
- # default: itemNameRequired: true
- itemNameRequired: true
- # What should the item be named?
- # Color codes are supported here
- # default: itemName: '&6Death Feather'
- itemName: '&6Death Feather'
- # Should the item that is given upon death have lore?
- # default: itemLoreEnabled: true
- itemLoreEnabled: true
- # What should the items lore be?
- # Color codes are supported here
- # default: itemLore:
- #- '&3Left click to show distance'
- #- '&3Right click to show path'
- itemLore:
- - '&3Left click to show distance'
- - '&3Right click to show path'
- # Should players be given the item when they respawn?
- # default: itemOnRespawn: true
- itemOnRespawn: true
- # Should compasses point to players last death locations?
- # If you would also like players to click with a compass for distance,
- # then change the "item" above to be a compass, item ID 345
- # default: compassDirection: false
- compassDirection: false
- # Should distances be calculated in 3 dimensions instead of 2?
- # in other words, should height count towards distance?
- # default: distance3D: false
- distance3D: false
- # ============================================
- # Controls
- # ============================================
- # Which mouse button should the above item use for finding distance?
- # it is possible to use both or neither here, if desired
- # default: leftClick: true
- # default: rightClick: false
- leftClick: true
- rightClick: false
- # Which mouse button should the above item use for showing particles paths?
- # it is possible to use both or neither here, if desired
- # default: leftClickParticles: false
- # default: rightClickParticles: true
- leftClickParticles: false
- rightClickParticles: true
- # The distance away from the player to start and stop showing particles
- # Distance is in number of blocks
- # Stop distance must be larger than start distance
- # default: particleStartDistance: 0
- # default: particleStopDistance: 12
- particleStartDistance: 0
- particleStopDistance: 12
- # ============================================
- # Teleportation
- # ============================================
- # The time, in seconds, to wait before teleporting to a players death location
- # can be bypassed with the permission deathfeathers.tp.bypass
- # or set to 0 to disable completely
- # default: delaySeconds: 5
- delaySeconds: 5
- # The time, in seconds, before a player can use /tpdeath or /tpdeath <player>
- # can be bypassed with the permission deathfeathers.tp.bypass
- # or set to 0 to disable completely
- # default: cooldownSeconds: 3600
- cooldownSeconds: 3600
- # When players teleport to a death location,
- # how many blocks above should they teleport?
- # This is to prevent accidentally picking up a players items
- # by default 0, meaning you will pick up any nearby items
- # 1 works well to avoid picking up items
- # default: numBlocksAbove: 0
- numBlocksAbove: 0
- # ============================================
- # Logging
- # ============================================
- # Whether the console should log players death locations.
- # default: consoleLog: true
- consoleLog: true
- # ============================================
- # General Language
- # ============================================
- # for senddistance, place the variable "{DISTANCE}" where you would like the distance
- # default: senddistance: '&7Your last death is &6{DISTANCE} &7blocks away.'
- sendDistance: '&7Your last death is &6{DISTANCE} &7blocks away.'
- # for teleporting, place the variable "{DELAY}" where you would like the delay time
- # default: teleporting: '&7Teleporting in {DELAY} seconds...'
- teleporting: '&7Teleporting in {DELAY} seconds...'
- # for cooldown, place the variable "{COOLDOWN}" where you would like the cooldown time
- # default: cooldown: '&7You must wait {COOLDOWN}.'
- cooldown: '&7You must wait {COOLDOWN}.'
- # for deathlog, place the variables "{PLAYER}", "{LOCATION}", and "{WORLD}" where you'd like
- # default: deathlog: '{PLAYER} has died at {LOCATION} in {WORLD}.'
- deathLog: '&7{PLAYER} has died at &6{LOCATION} &7in {WORLD}.'
- notPermitted: '&cYou are not permitted to do this!'
- notDied: '&cYou have not yet died!'
- anotherWorld: '&cYour death location is in another world!'
- tpWait: '&cYou are already teleporting!'
- noConsole: '&cConsole cannot run DeathFeathers commands!'
- noLocation: '&cPlayer death location not found!'
- # ============================================
- # Help Menu Language
- # ============================================
- helpHeader: ' &e------------- &6Death Feathers &e-------------'
- helpFooter: ' &e----------------------------------------'
- helpNoCommands: '&7 You are not allowed to use commands.'
- # for helpPage, place the variable "{PAGE}" where you would like the next page number
- # default: helpPage: '&7 Type &6/df {PAGE} &7for more info.'
- helpPage: '&7 Type &6/df {PAGE} &7for more info.'
- helpFindDeath: '&b/finddeath &7- Show distance to your death.'
- helpTpDeath: '&b/tpdeath &7- Teleport to your death.'
- helpTpDeathOther: '&b/tpdeath <player> &7- Teleport to a players death.'
- # ============================================
- # Variable Langauge
- # ============================================
- day: 'day'
- days: 'days'
- hour: 'hour'
- hours: 'hours'
- minute: 'minute'
- minutes: 'minutes'
- second: 'second'
- seconds: 'seconds'
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