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- MDAID_女剣士の髪飾り: Swordmaster Pin
- MDAID_H_女剣士の髪飾り: A hairpin from Larcei. Its understated design is of undeniable elegance.
- MDAID_女剣士の髪飾り・極: Swordmaster Pin EX
- MDAID_H_女剣士の髪飾り・極: A hairpin from Larcei. It gives a cute impression on top of its elegance.
- MDAID_剣士の髪留め: Swordmaster Tie
- MDAID_H_剣士の髪留め: A thin hairband bestowed by Shannan. It has an extremely simple design that won't get in the way.
- MDAID_剣士の髪留め・極: Swordmaster Tie EX
- MDAID_H_剣士の髪留め・極: A thin hairband bestowed by Shannan. An ornament is attached to it so the wearer might be granted protection.
- MDAID_風の勇者の髪飾り: Wind Charm
- MDAID_H_風の勇者の髪飾り: A charm given by Ced. It's so light, the wearer is likely to forget they have it on.
- MDAID_風の勇者の髪飾り・極: Wind Charm EX
- MDAID_H_風の勇者の髪飾り・極: A charm given by Ced. It makes a pretty sound when the wind blows through it.
- MDAID_姫竜騎士の頭飾り: Wyvern Tiara
- MDAID_H_姫竜騎士の頭飾り: A tiara granted by Altena. It serves as proof of one's recognition as a wyvern knight.
- MDAID_姫竜騎士の頭飾り・極: Wyvern Tiara EX
- MDAID_H_姫竜騎士の頭飾り・極: A tiara granted by Altena. It is adorned with a polished green stone.
- MID_MISSION_S202001BRAVE01_TITLE: Ljósálfar & Heroes
- MID_MISSION_S202001BRAVE01_A1: KO w/Alfonse
- MID_MISSION_H_S202001BRAVE01_A1: Defeat a foe with Alfonse: Prince of Askr.
- MID_MISSION_S202001BRAVE01_A2: KO Level 10+ Foe
- MID_MISSION_H_S202001BRAVE01_A2: Defeat a foe that is level 10 or higher with Alfonse: Prince of Askr.
- MID_MISSION_S202001BRAVE01_A3: KO Level 35+ Foe
- MID_MISSION_H_S202001BRAVE01_A3: Defeat a green foe that is level 35 or higher with Alfonse: Prince of Askr.
- MID_MISSION_S202001BRAVE01_A4: KO Level 35+ Foe
- MID_MISSION_H_S202001BRAVE01_A4: Defeat an infantry foe that is level 35 or higher with Alfonse: Prince of Askr.
- MID_MISSION_S202001BRAVE01_A5: KO w/Sharena
- MID_MISSION_H_S202001BRAVE01_A5: Defeat a foe with Sharena: Princess of Askr.
- MID_MISSION_S202001BRAVE01_A6: KO Level 10+ Foe
- MID_MISSION_H_S202001BRAVE01_A6: Defeat a foe that is level 10 or higher with Sharena: Princess of Askr.
- MID_MISSION_S202001BRAVE01_A7: KO Level 35+ Foe
- MID_MISSION_H_S202001BRAVE01_A7: Defeat a red foe that is level 35 or higher with Sharena: Princess of Askr.
- MID_MISSION_S202001BRAVE01_A8: KO Level 35+ Foe
- MID_MISSION_H_S202001BRAVE01_A8: Defeat an armored foe that is level 35 or higher with Sharena: Princess of Askr.
- MID_MISSION_S202001BRAVE01_A9: KO w/Anna
- MID_MISSION_H_S202001BRAVE01_A9: Defeat a foe with Anna: Commander.
- MID_MISSION_S202001BRAVE01_A10: KO Level 10+ Foe
- MID_MISSION_H_S202001BRAVE01_A10: Defeat a foe that is level 10 or higher with Anna: Commander.
- MID_MISSION_S202001BRAVE01_A11: KO Level 35+ Foe
- MID_MISSION_H_S202001BRAVE01_A11: Defeat a blue foe that is level 35 or higher with Anna: Commander.
- MID_MISSION_S202001BRAVE01_A12: KO Level 35+ Foe
- MID_MISSION_H_S202001BRAVE01_A12: Defeat a flying foe that is level 35 or higher with Anna: Commander.
- MID_MISSION_S202001BRAVE01_A13: KO w/Peony
- MID_MISSION_H_S202001BRAVE01_A13: Defeat a foe with Peony.
- MID_MISSION_S202001BRAVE01_A14: KO Level 10+ Foe
- MID_MISSION_H_S202001BRAVE01_A14: Defeat a foe that is level 10 or higher with Peony.
- MID_MISSION_S202001BRAVE01_A15: KO Level 35+ Foe
- MID_MISSION_H_S202001BRAVE01_A15: Defeat a colorless foe that is level 35 or higher with Peony.
- MID_MISSION_S202001BRAVE01_A16: KO Level 35+ Foe
- MID_MISSION_H_S202001BRAVE01_A16: Defeat a cavalry foe that is level 35 or higher with Peony.
- MID_MISSION_S202001DAISEIATU01_TITLE: Grand Conquests
- MID_MISSION_S202001DAISEIATU01_A1: GC: Earn Score
- MID_MISSION_H_S202001DAISEIATU01_A1: Earn points in Grand Conquests.
- MID_MISSION_S202001DAISEIATU01_A2: GC: Earn Score
- MID_MISSION_H_S202001DAISEIATU01_A2: Earn points in Grand Conquests.
- MID_MISSION_S202001DAISEIATU01_A3: GC: Earn Score
- MID_MISSION_H_S202001DAISEIATU01_A3: Earn points in Grand Conquests.
- MID_MISSION_S202001DAISEIATU01_A4: Tower: 2nd Stratum
- MID_MISSION_H_S202001DAISEIATU01_A4: Clear the second stratum of the Training Tower.
- MID_MISSION_S202001DAISEIATU01_A5: Tower: 8th Stratum
- MID_MISSION_H_S202001DAISEIATU01_A5: Clear the eighth stratum of the Training Tower.
- MID_MISSION_S202001DAISEIATU01_A6: Win Arena Duels
- MID_MISSION_H_S202001DAISEIATU01_A6: Win Arena Duels on any difficulty.
- MID_MISSION_W_S202001STORY02_TITLE: Gullinkambi
- MID_MISSION_W_S202001STORY02_A1: Clear 3-1 on Lunatic
- MID_MISSION_H_W_S202001STORY02_A1: Clear Book IV, Chapter 3: Part 1 on Lunatic difficulty with a sword ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.
- MID_MISSION_W_S202001STORY02_A2: Clear 3-2 on Lunatic
- MID_MISSION_H_W_S202001STORY02_A2: Clear Book IV, Chapter 3: Part 2 on Lunatic difficulty with a lance ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.
- MID_MISSION_W_S202001STORY02_A3: Clear 3-3 on Lunatic
- MID_MISSION_H_W_S202001STORY02_A3: Clear Book IV, Chapter 3: Part 3 on Lunatic difficulty with an axe ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.
- MID_MISSION_W_S202001STORY02_A4: Clear 3-4 on Lunatic
- MID_MISSION_H_W_S202001STORY02_A4: Clear Book IV, Chapter 3: Part 4 on Lunatic difficulty with a sword ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.
- MID_MISSION_W_S202001STORY02_A5: Clear 3-5 on Lunatic
- MID_MISSION_H_W_S202001STORY02_A5: Clear Book IV, Chapter 3: Part 5 on Lunatic difficulty with a lance ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.
- MID_MUSIC_NAME_BGM_MNS_FE04_03: Silesse Castle Town
- MID_MUSIC_NAME_BGM_MNS_FE09_05: Young Warriors
- MID_MUSIC_NAME_BGM_MNS_FE16_03: As Fierce as Fire
- MPID_ラクチェ: Larcei
- MPID_シャナン: Shannan
- MPID_セティ: Ced
- MPID_アルテナ: Altena
- MPID_トラバント: Travant
- MPID_フロージ: Freyr
- MEID_プルメリア: Plumeria
- MPID_フード: ???
- MPID_HONOR_ラクチェ: Keen Kin
- MPID_HONOR_シャナン: Wielder of Astra
- MPID_HONOR_セティ: Hero on the Wind
- MPID_HONOR_アルテナ: Luminous Rider
- MPID_HONOR_トラバント: King of Thracia
- MEID_HONOR_プルメリア: Lewd Dream
- MPID_H_ラクチェ: A young warrior searching for her mother, elegantly fashioned blade in hand. Ulster is her twin brother, and Shannan is her cousin. Appears in Fire Emblem: Genealogy of the Holy War.
- MPID_H_シャナン: Prince of Isaach and descendant of the crusader Od. Skilled wielder of the divine blade Balmung. Appears in Fire Emblem: Genealogy of the Holy War.
- MPID_H_セティ: Son of Silesse's pegasus knight Erinys. A hero that stood up for the liberation of Meath. Appears in Fire Emblem: Genealogy of the Holy War.
- MPID_H_アルテナ: Daughter of Quan and Ethlyn, and inheritor of the Gáe Bolg. She was raised by her family's enemy, Travant. Appears in Fire Emblem: Genealogy of the Holy War.
- MPID_H_トラバント: King of Thracia, and descendant of the crusader Dáinn. Eying the fertile land to his north, he hatches a plan to unite the entire peninsula. Appears in Fire Emblem: Genealogy of the Holy War.
- MEID_H_プルメリア: A jaded dökkálfar from Dökkálfheimr, the realm of nightmares. She delivers salacious dreams to mortals. Though she would wish to do away with all cloying mortal desires, she cannot.
- MPID_VOICE_ラクチェ: Lizzie Freeman
- MPID_VOICE_シャナン: Ted Sroka
- MPID_VOICE_セティ: Phil Reich
- MPID_VOICE_アルテナ: Morgan Berry
- MPID_VOICE_トラバント: Jason Marnocha
- MEID_VOICE_プルメリア: Nicole Gose
- MPID_ILLUST_ラクチェ: Asatani Tomoyo (麻谷知世)
- MPID_ILLUST_シャナン: Okuma Yugo (大熊ゆうご)
- MPID_ILLUST_セティ: Suda Ayaka (須田彩加)
- MPID_ILLUST_アルテナ: Kibayashi Senri (樹林センリ) / Exys Inc.
- MPID_ILLUST_トラバント: Soeda Ippei (添田一平)
- MEID_ILLUST_プルメリア: Yoshiku (四々九)
- MID_TIPS_Summon_200101_seisen_01_ラクチェ: Daughter of Ayra. Blessed with talent, her Special can activate after 1 count and she can learn to mitigate damage.
- MID_TIPS_Summon_200101_seisen_01_シャナン: Prince of Isaach and heir to the sword Balmung, which boosts counterattacks, especially if combined with his Special.
- MSID_ティアモの愛槍: Cordelia's Lance
- MSID_レベッカの猟弓: Rebecca's Bow
- MSID_黒鴉の書: Corvus Tome
- MSID_第30迷宮の覇者1: Squad Ace AD 1
- MSID_第30迷宮の覇者2: Squad Ace AD 2
- MSID_第30迷宮の覇者3: Squad Ace AD 3
- MSID_ラクチェの流剣: Larcei's Edge
- MSID_バルムンク: Balmung
- MSID_地槍ゲイボルグ: Earthly Gáe Bolg
- MSID_豊潤の花: Flower of Plenty
- MSID_シレジアの風: Winds of Silesse
- MSID_あまいゆめ: Sweet Dreams
- MSID_剣皇の流星: Imperial Astra
- MSID_飛燕金剛の構え3: Steady Posture 3
- MSID_速さ魔防の孤軍1: Spd/Res Solo 1
- MSID_速さ魔防の孤軍2: Spd/Res Solo 2
- MSID_速さ魔防の孤軍3: Spd/Res Solo 3
- MSID_回避・叩き込み1: Repel 1
- MSID_回避・叩き込み2: Repel 2
- MSID_回避・叩き込み3: Repel 3
- MSID_H_ティアモの愛槍: Inflicts Spd-2. If unit initiates combat, unit attacks twice.
- MSID_H_レベッカの猟弓: Accelerates Special trigger (cooldown count-1). Effective against flying foes.
- MSID_H_黒鴉の書: Grants weapon-triangle advantage against colorless foes, and inflicts weapon-triangle disadvantage on colorless foes during combat.
- MSID_H_戦闘強化R被強化2: If a bonus granted by a skill like Rally or Hone is active on unit, grants Atk/Spd/Def/Res+4 during combat.
- MSID_H_敵戦闘強化R攻撃差: At start of combat, if foe's Atk ≥ unit's Atk+3, inflicts Atk/Res-6 on foe during combat and Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
- MSID_H_戦闘強化RHP70: At start of combat, if unit's HP ≥ 70%, grants Atk/Spd+4 during combat.
- MSID_H_戦闘強化R光の剣: Accelerates Special trigger (cooldown count-1). At start of combat, if foe's HP = 100%, grants Spd/Def+4 to unit during combat.
- MSID_H_第30迷宮の覇者1: Grants Atk+1.
- MSID_H_第30迷宮の覇者2: Grants Atk+2.
- MSID_H_第30迷宮の覇者3: Grants Atk+3.
- MSID_H_ラクチェの流剣: Accelerates Special trigger (cooldown count-1). At start of combat, if unit's Spd > foe's Spd or if foe's HP = 100%, grants Atk/Spd/Def/Res+4 to unit and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
- MSID_H_バルムンク: Grants Spd+3. If foe initiates combat or if foe's HP = 100% at start of combat, neutralizes penalties on unit and grants Atk/Spd/Def/Res+5 to unit during combat.
- MSID_H_地槍ゲイボルグ: Grants Def+3. In combat against an infantry, armored, or cavalry foe, inflicts Atk/Def-5 on foe and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat.
- MSID_H_豊潤の花: Grants Res+3. Grants Atk/Res+3 to allies within 5 rows and 3 columns centered on unit during combat.
- MSID_H_シレジアの風: Grants Spd+3. If unit is not adjacent to an ally, grants Atk/Spd+6 to unit during combat.
- MSID_H_あまいゆめ: Grants another action to target ally and grants Atk/Spd/Def/Res+3 to target ally for 1 turn. Inflicts Atk/Spd/Def/Res-4 on nearest foes within 4 spaces of target ally through foes' next actions. (Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.)
- MSID_H_剣皇の流星: Boosts damage by 40% of unit's Spd.
- MSID_H_飛燕金剛の構え3: If foe initiates combat, grants Spd/Def+6 to unit during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
- MSID_H_速さ魔防の孤軍1: If unit is not adjacent to an ally, grants Spd/Res+2 during combat.
- MSID_H_速さ魔防の孤軍2: If unit is not adjacent to an ally, grants Spd/Res+4 during combat.
- MSID_H_速さ魔防の孤軍3: If unit is not adjacent to an ally, grants Spd/Res+6 during combat.
- MSID_H_回避・叩き込み1: If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 2 (max 20%). If unit initiates combat, foe is moved 1 space away after combat.
- MSID_H_回避・叩き込み2: If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 3 (max 30%). If unit initiates combat, foe is moved 1 space away after combat.
- MSID_H_回避・叩き込み3: If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If unit initiates combat, foe is moved 1 space away after combat.
- MID_CHAPTER_TITLE_C0403: Book IV, Chapter 3
- MID_CHAPTER_C0403: Gullinkambi
- MID_STAGE_TITLE_S4031: Chapter 3: Part 1
- MID_STAGE_TITLE_S4032: Chapter 3: Part 2
- MID_STAGE_TITLE_S4033: Chapter 3: Part 3
- MID_STAGE_TITLE_S4034: Chapter 3: Part 4
- MID_STAGE_TITLE_S4035: Chapter 3: Part 5
- MID_STAGE_S4031: A Rousing Blast
- MID_STAGE_S4032: Adopted Fondness
- MID_STAGE_S4033: Motherly Instincts
- MID_STAGE_S4034: The Hero Inside
- MID_STAGE_S4035: A Distant Friend
- MID_STAGE_HONOR_T0071: King of Thracia
- MID_STAGE_T0071: Travant
- MID_STAGE_TITLE_SB_0030: 30th Assault
- MID_STAGE_TITLE_PB073: Skill Studies 73
- MID_STAGE_PB073: Heroes, Astra and Wind
- MID_STAGE_TITLE_PC048: Grandmaster 48
- MID_STAGE_PC048: Support from Afar
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