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Nov 9th, 2020
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  3. Zombie Breath: [MP: 33] [Effect Power: 52] [Accuracy: 140]
  4. * elements: Non-Elemental
  5. * Causes statuses: zombie
  6. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target
  7. don't split damage, reflect-piercing, stamina evasion, displays text if monster hits with this, miss if status immune
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  10. Aura Ball: [MP: 80] [Effect Power: 14] [Accuracy: Perfect (0)]
  11. * elements: Non-Elemental
  12. * Removes statuses: shell
  13. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, can move cursor
  14. don't split damage, reflect-piercing, re-target if victim is dead, undodgeable, fraction damage (/16)
  15.  
  16. Fusillade Particle Beam: [MP: 55] [Effect Power: 109] [Accuracy: 150]
  17. * [Special effect: 0x32 <4 consecutive attacks>]
  18. * elements: Non-Elemental
  19. * targetting: defaults to enemies, can't switch sides, can move cursor
  20. reflect-piercing, runicable, re-target if victim is dead
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  23. Reflective Particle Beam: [MP: 28] [Effect Power: 85] [Accuracy: 150]
  24. * elements: Non-Elemental
  25. * targetting: defaults to enemies, can't switch sides, can move cursor
  26. physical damage, reflect-piercing, runicable, re-target if victim is dead, stamina evasion
  27.  
  28. Arrogance Incarnate: [MP: 0] [Effect Power: 128] [Accuracy: 150]
  29. * [Special effect: 0x02 <The more HP=more damage (Ultima Weapon effect)>]
  30. * elements: Non-Elemental
  31. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, can move cursor
  32. ignore defense, reflect-piercing, re-target if victim is dead, stamina evasion
  33.  
  34. Big Bang: [MP: 150] [Effect Power: 99] [Accuracy: Perfect (0)]
  35. * elements: Non-Elemental
  36. * Causes statuses: disease
  37. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, can move cursor
  38. don't split damage, ignore defense, reflect-piercing, re-target if victim is dead, undodgeable
  39.  
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  44. Earthquake: [MP: 90] [Effect Power: 105] [Accuracy: Perfect (0)]
  45. * [Special effect: 0x25 <No effect on Floating targets >]
  46. * elements: Non-Elemental
  47. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, can move cursor
  48. don't split damage, ignore defense, reflect-piercing, undodgeable
  49.  
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  54. Artillery Drone: [MP: 52] [Effect Power: 55] [Accuracy: 140]
  55. * [Special effect: 0x46 <2 consecutive attacks>]
  56. * elements: Non-Elemental
  57. * Removes statuses: float
  58. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target
  59. don't split damage, reflect-piercing, runicable
  60.  
  61. Pale Horse: [MP: 33] [Effect Power: 12] [Accuracy: 180]
  62. * [Special effect: 0x47 <8 consecutive attacks>]
  63. * elements: Non-Elemental
  64. * Causes statuses: imp
  65. * targetting: defaults to enemies, can move cursor
  66. reflect-piercing, stamina evasion, fraction damage (/16)
  67.  
  68. Supernova: [MP: 108] [Effect Power: 130] [Accuracy: Perfect (0)]
  69. * elements: Non-Elemental
  70. * Causes statuses: confusion, mute, slow
  71. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  72. don't split damage, ignore defense, reflect-piercing, undodgeable
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  77. Havoc Spiral: [MP: 0] [Effect Power: 122] [Accuracy: 140]
  78. * elements: Non-Elemental
  79. * Causes statuses: slow, sleep
  80. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  81. physical damage, reflect-piercing, re-target if victim is dead
  82.  
  83.  
  84. Apocalypse: [MP: 250] [Effect Power: 128] [Accuracy: Perfect (0)]
  85. * elements: Non-Elemental
  86. * Causes statuses: disease, poison, condemned
  87. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  88. ignore defense, reflect-piercing, runicable, re-target if victim is dead, undodgeable
  89.  
  90. Great Whirlwind: [MP: 0] [Effect Power: 125] [Accuracy: 180]
  91. * [Special effect: 0x28 <Randomly triggered from specified status error (Duplicate?)>]
  92. * elements: Non-Elemental
  93. * Causes statuses: slow
  94. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target
  95. don't split damage, ignore defense, physical damage, reflect-piercing, re-target if victim is dead
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  101. Amon Drive: [MP: 0] [Effect Power: 130] [Accuracy: 150]
  102. * elements: Non-Elemental
  103. * Causes statuses: petrify
  104. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, can move cursor
  105. physical damage, reflect-piercing, re-target if victim is dead, deals mp damage
  106.  
  107. Time Compression: [MP: 0] [Effect Power: 0] [Accuracy: Perfect (0)]
  108. * targetting: defaults to enemies, can't switch sides, can move cursor
  109. reflect-piercing, re-target if victim is dead, undodgeable
  110.  
  111. Magic Annihilation: [MP: 0] [Effect Power: 1] [Accuracy: Perfect (160)]
  112. * [Special effect: 0x1a <1000 Needles >]
  113. * elements: Non-Elemental
  114. * Causes statuses: mute
  115. * targetting: defaults to enemies, can't switch sides, can move cursor
  116. reflect-piercing, re-target if victim is dead, deals mp damage, undodgeable
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  120. Hurricane: [MP: 38] [Effect Power: 0] [Accuracy: 170]
  121. * [Special effect: 0x40 <HP becomes 1 (Heartless Angel effect)>]
  122. * targetting: defaults to enemies, can't switch sides, can move cursor
  123. reflect-piercing, runicable, re-target if victim is dead, stamina evasion
  124.  
  125. Meteorite: [MP: 99] [Effect Power: 33] [Accuracy: Perfect (0)]
  126. * [Special effect: 0x2c <4 random attacks (Launcher effect) >]
  127. * elements: Non-Elemental
  128. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  129. don't split damage, ignore defense, reflect-piercing, re-target if victim is dead, undodgeable
  130.  
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  132. Almagest: [MP: 89] [Effect Power: 85] [Accuracy: Perfect (0)]
  133. * elements: Darkness, Holy
  134. * Removes statuses: haste
  135. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  136. don't split damage, ignore defense, reflect-piercing, re-target if victim is dead, undodgeable
  137.  
  138. Holy Star: [MP: 100] [Effect Power: 66] [Accuracy: Perfect (0)]
  139. * [Special effect: 0x2a <Level x effect value damage (Flare Star effect) >]
  140. * elements: Holy
  141. * Causes statuses: imp
  142. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, can move cursor
  143. don't split damage, ignore defense, reflect-piercing, re-target if victim is dead, undodgeable
  144.  
  145. Weakness: [MP: 85] [Effect Power: 0] [Accuracy: Perfect (0)]
  146. * [Special effect: 0x56 <Debilitator>]
  147. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  148. reflect-piercing, re-target if victim is dead, undodgeable
  149.  
  150. Cross Reaver: [MP: 0] [Effect Power: 32] [Accuracy: Perfect (0)]
  151. * [Special effect: 0x29 <50% chance to be targeted (Northern Cross effect)>]
  152. * elements: Non-Elemental
  153. * Causes statuses: slow, stop
  154. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, can move cursor
  155. ignore defense, reflect-piercing, undodgeable
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  159. Stellar Blast: [MP: 100] [Effect Power: 150] [Accuracy: 180]
  160. * [Special effect: 0x3b <Randomly triggered from a specified status error (Only one?)>]
  161. * elements: Non-Elemental
  162. * Causes statuses: mute, disease, zombie
  163. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  164. don't split damage, ignore defense, reflect-piercing, re-target if victim is dead
  165.  
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  167. Black Hole: [MP: 125] [Effect Power: 29] [Accuracy: Perfect (0)]
  168. * [Special effect: 0x05 <HP Absorption >]
  169. * elements: Non-Elemental
  170. * Removes statuses: haste, reraise, float, reflect, rage, regen, blink, safe, vanish, shell
  171. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target
  172. ignore defense, reflect-piercing, re-target if victim is dead, undodgeable
  173.  
  174. Omega Javelin: [MP: 30] [Effect Power: 165] [Accuracy: Perfect (0)]
  175. * [Special effect: 0x57 <Air Anchor>]
  176. * elements: Non-Elemental
  177. * Causes statuses: petrify
  178. * targetting: defaults to enemies, can't switch sides, can move cursor
  179. ignore defense, physical damage, reflect-piercing, re-target if victim is dead, undodgeable
  180.  
  181. Nightglow: [MP: 59] [Effect Power: 12] [Accuracy: 170]
  182. * elements: Non-Elemental
  183. * Causes statuses: sleep
  184. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  185. reflect-piercing, re-target if victim is dead, stamina evasion, fraction damage (/16)
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  189. Genesis Rock: [MP: 52] [Effect Power: 98] [Accuracy: Perfect (0)]
  190. * elements: Earth, Wind
  191. * Causes statuses: petrify
  192. * targetting: defaults to enemies, can move cursor
  193. ignore defense, reflect-piercing, re-target if victim is dead, undodgeable
  194.  
  195. Whirl: [MP: 30] [Effect Power: 15] [Accuracy: Perfect (0)]
  196. * elements: Non-Elemental
  197. * targetting: defaults to enemies, can move cursor
  198. reflect-piercing, runicable, re-target if victim is dead, undodgeable, fraction damage (/16)
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  202. C. Dimension: [MP: 0] [Effect Power: 32] [Accuracy: 138]
  203. * [Special effect: 0x32 <4 consecutive attacks>]
  204. * elements: Non-Elemental
  205. * Causes statuses: confusion, petrify
  206. * targetting: defaults to enemies, can move cursor
  207. inverse damage on undead, reflect-piercing, runicable, re-target if victim is dead
  208.  
  209. Grand Cross: [MP: 115] [Effect Power: 0] [Accuracy: Perfect (0)]
  210. * [Special effect: 0x3b <Randomly triggered from a specified status error (Only one?)>]
  211. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  212. reflect-piercing, re-target if victim is dead, undodgeable, miss if status immune
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  216. Dragonfall: [MP: 0] [Effect Power: 118] [Accuracy: Perfect (0)]
  217. * [Special effect: 0x14 <3 consecutive attacks>]
  218. * elements: Non-Elemental
  219. * Causes statuses: blind
  220. * targetting: defaults to enemies, can move cursor
  221. reflect-piercing, re-target if victim is dead, undodgeable
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