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- [
- {
- "Category": "Ability 0",
- "ChangedStatus": "",
- "Text": "Go for the Eyes!",
- "LastEdited": "",
- "Id": "ABILITY0_0_NAME"
- },
- {
- "Category": "Ability 0",
- "ChangedStatus": "",
- "Text": "Deals <font color=\"#f0c350\">75%<\/font> damage to target foe, and has a <font color=\"#f0c350\">30%<\/font> chance to inflict <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_AbilityBlock.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Disarmed<\/font> for <font color=\"#f0c350\">1<\/font> turn.",
- "LastEdited": "",
- "Id": "ABILITY0_1_DESC"
- },
- {
- "Category": "Ability 0",
- "ChangedStatus": "",
- "Text": "Deals <font color=\"#f0c350\">80%<\/font> damage to target foe, and has a <font color=\"#f0c350\">35%<\/font> chance to inflict <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_AbilityBlock.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Disarmed<\/font> for <font color=\"#f0c350\">1<\/font> turn.",
- "LastEdited": "",
- "Id": "ABILITY0_2_DESC"
- },
- {
- "Category": "Ability 0",
- "ChangedStatus": "",
- "Text": "+<font color=\"#f0c350\">5%<\/font> damage<br>+<font color=\"#f0c350\">5%<\/font> chance to inflict <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_AbilityBlock.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Disarmed<\/font>",
- "LastEdited": "",
- "Id": "ABILITY0_2_PREVIOUS"
- },
- {
- "Category": "Ability 0",
- "ChangedStatus": "",
- "Text": "Deals <font color=\"#f0c350\">90%<\/font> damage to target foe, and has a <font color=\"#f0c350\">40%<\/font> chance to inflict <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_AbilityBlock.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Disarmed<\/font> for <font color=\"#f0c350\">1<\/font> turn.",
- "LastEdited": "",
- "Id": "ABILITY0_3_DESC"
- },
- {
- "Category": "Ability 0",
- "ChangedStatus": "",
- "Text": "+<font color=\"#f0c350\">10%<\/font> damage<br>+<font color=\"#f0c350\">5%<\/font> chance to inflict <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_AbilityBlock.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Disarmed<\/font>",
- "LastEdited": "",
- "Id": "ABILITY0_3_PREVIOUS"
- },
- {
- "Category": "Ability 0",
- "ChangedStatus": "",
- "Text": "Deals <font color=\"#f0c350\">100%<\/font> damage to target foe, and has a <font color=\"#f0c350\">50%<\/font> chance to inflict <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_AbilityBlock.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Disarmed<\/font> for <font color=\"#f0c350\">1<\/font> turn. If the target is an <font color=\"#f0c350\">IMPERIAL<\/font> foe, the chance is <font color=\"#f0c350\">75%<\/font>.",
- "LastEdited": "",
- "Id": "ABILITY0_4_DESC"
- },
- {
- "Category": "Ability 0",
- "ChangedStatus": "",
- "Text": "+<font color=\"#f0c350\">10%<\/font> damage<br>+<font color=\"#f0c350\">10%<\/font> chance to inflict <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_AbilityBlock.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Disarmed<\/font><br>Add \"If the target is an <font color=\"#f0c350\">IMPERIAL<\/font> foe, the chance is <font color=\"#f0c350\">75%<\/font>.\"",
- "LastEdited": "",
- "Id": "ABILITY0_4_PREVIOUS"
- },
- {
- "Category": "Ability 0",
- "ChangedStatus": "",
- "Text": "Deals <font color=\"#f0c350\">110%<\/font> damage to target foe, and has a <font color=\"#f0c350\">60%<\/font> chance to inflict <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_AbilityBlock.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Disarmed<\/font> for <font color=\"#f0c350\">2<\/font> turns. If the target is an <font color=\"#f0c350\">IMPERIAL<\/font> foe, the chance is <font color=\"#f0c350\">100%<\/font>.",
- "LastEdited": "",
- "Id": "ABILITY0_5_DESC"
- },
- {
- "Category": "Ability 0",
- "ChangedStatus": "",
- "Text": "+<font color=\"#f0c350\">10%<\/font> damage<br>+<font color=\"#f0c350\">10%<\/font> chance to inflict <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_AbilityBlock.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Disarmed<\/font><br>+<font color=\"#f0c350\">25%<\/font> chance to inflict <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_AbilityBlock.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Disarmed<\/font> if target is an <font color=\"#f0c350\">IMPERIAL<\/font> foe<br>+<font color=\"#f0c350\">1<\/font> <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_AbilityBlock.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Disarmed<\/font> duration",
- "LastEdited": "",
- "Id": "ABILITY0_5_PREVIOUS"
- },
- {
- "Category": "Ability 1",
- "ChangedStatus": "",
- "Text": "Salty Seas",
- "LastEdited": "",
- "Id": "ABILITY1_0_NAME"
- },
- {
- "Category": "Ability 1",
- "ChangedStatus": "",
- "Text": "Clears <font color=\"#f0c350\">1<\/font> to <font color=\"#f0c350\">3<\/font> random debuffs from all heroes. Grants <font color=\"#f0c350\">PIRATE<\/font> heroes <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Skill_StatUp.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Skill Up I<\/font> for <font color=\"#f0c350\">2<\/font> turns.",
- "LastEdited": "",
- "Id": "ABILITY1_1_DESC"
- },
- {
- "Category": "Ability 1",
- "ChangedStatus": "",
- "Text": "Clears <font color=\"#f0c350\">2<\/font> to <font color=\"#f0c350\">3<\/font> random debuffs from all heroes. Grants <font color=\"#f0c350\">PIRATE<\/font> heroes <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Skill_StatUp.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Skill Up I<\/font> for <font color=\"#f0c350\">2<\/font> turns.",
- "LastEdited": "",
- "Id": "ABILITY1_2_DESC"
- },
- {
- "Category": "Ability 1",
- "ChangedStatus": "",
- "Text": "+<font color=\"#f0c350\">1<\/font> minimum debuff cleared",
- "LastEdited": "",
- "Id": "ABILITY1_2_PREVIOUS"
- },
- {
- "Category": "Ability 1",
- "ChangedStatus": "",
- "Text": "Clears <font color=\"#f0c350\">2<\/font> to <font color=\"#f0c350\">3<\/font> random debuffs from all heroes. Grants <font color=\"#f0c350\">PIRATE<\/font> heroes <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Skill_StatUp.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Skill Up I<\/font> for <font color=\"#f0c350\">2<\/font> turns. Heals <font color=\"#f0c350\">BUCCANEER<\/font> heroes for <font color=\"#f0c350\">10%<\/font> of their max health.",
- "LastEdited": "",
- "Id": "ABILITY1_3_DESC"
- },
- {
- "Category": "Ability 1",
- "ChangedStatus": "",
- "Text": "Add \"Heals <font color=\"#f0c350\">BUCCANEER<\/font> heroes for <font color=\"#f0c350\">10%<\/font> of their max health.\"",
- "LastEdited": "",
- "Id": "ABILITY1_3_PREVIOUS"
- },
- {
- "Category": "Ability 1",
- "ChangedStatus": "",
- "Text": "Clears <font color=\"#f0c350\">3<\/font> random debuffs from all heroes. Grants <font color=\"#f0c350\">PIRATE<\/font> heroes <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Skill_StatUp.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Skill Up I<\/font> for <font color=\"#f0c350\">2<\/font> turns and clears all remaining debuffs. Heals <font color=\"#f0c350\">BUCCANEER<\/font> heroes for <font color=\"#f0c350\">10%<\/font> of their max health, +<font color=\"#f0c350\">3%<\/font> bonus heal for each foe inflicted with a debuff.",
- "LastEdited": "",
- "Id": "ABILITY1_4_DESC"
- },
- {
- "Category": "Ability 1",
- "ChangedStatus": "",
- "Text": "+<font color=\"#f0c350\">1<\/font> minimum debuff cleared<br>Add \"<font color=\"#f0c350\">PIRATE<\/font> heroes clear all remaining debuffs.\"<br>Add \"+<font color=\"#f0c350\">3%<\/font> bonus heal for each foe inflicted with a debuff.\"",
- "LastEdited": "",
- "Id": "ABILITY1_4_PREVIOUS"
- },
- {
- "Category": "Ability 1",
- "ChangedStatus": "",
- "Text": "Clears <font color=\"#f0c350\">3<\/font> random debuffs from all heroes. Grants <font color=\"#f0c350\">PIRATE<\/font> heroes <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Skill_StatUp_2.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Skill Up II<\/font> for <font color=\"#f0c350\">2<\/font> turns and clears all remaining debuffs. Heals <font color=\"#f0c350\">BUCCANEER<\/font> heroes for <font color=\"#f0c350\">10%<\/font> of their max health, +<font color=\"#f0c350\">5%<\/font> bonus heal for each foe inflicted with a debuff.",
- "LastEdited": "",
- "Id": "ABILITY1_5_DESC"
- },
- {
- "Category": "Ability 1",
- "ChangedStatus": "",
- "Text": "Upgrade <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Skill_StatUp.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Skill Up I<\/font> to <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Skill_StatUp_2.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Skill Up II<\/font><br>+<font color=\"#f0c350\">2%<\/font> bonus heal",
- "LastEdited": "",
- "Id": "ABILITY1_5_PREVIOUS"
- },
- {
- "Category": "Ability 2",
- "ChangedStatus": "",
- "Text": "Lucy!",
- "LastEdited": "",
- "Id": "ABILITY2_0_NAME"
- },
- {
- "Category": "Ability 2",
- "ChangedStatus": "",
- "Text": "Deals <font color=\"#f0c350\">120%<\/font> damage to target foe, and has a <font color=\"#f0c350\">50%<\/font> chance to inflict <font color=\"#f0c350\">1<\/font> stack of <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_DamageOverTime.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Damage Over Time<\/font> for <font color=\"#f0c350\">2<\/font> turns.",
- "LastEdited": "",
- "Id": "ABILITY2_1_DESC"
- },
- {
- "Category": "Ability 2",
- "ChangedStatus": "",
- "Text": "Deals <font color=\"#f0c350\">130%<\/font> damage to target foe, and has a <font color=\"#f0c350\">70%<\/font> chance to inflict <font color=\"#f0c350\">1<\/font> stack of <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_DamageOverTime.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Damage Over Time<\/font> for <font color=\"#f0c350\">2<\/font> turns.",
- "LastEdited": "",
- "Id": "ABILITY2_2_DESC"
- },
- {
- "Category": "Ability 2",
- "ChangedStatus": "",
- "Text": "+<font color=\"#f0c350\">10%<\/font> damage<br>+<font color=\"#f0c350\">20%<\/font> chance to inflict <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_DamageOverTime.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Damage Over Time<\/font>",
- "LastEdited": "",
- "Id": "ABILITY2_2_PREVIOUS"
- },
- {
- "Category": "Ability 2",
- "ChangedStatus": "",
- "Text": "Deals <font color=\"#f0c350\">140%<\/font> damage to target foe, and has a <font color=\"#f0c350\">70%<\/font> chance to inflict <font color=\"#f0c350\">2<\/font> stacks of <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_DamageOverTime.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Damage Over Time<\/font> for <font color=\"#f0c350\">2<\/font> turns.",
- "LastEdited": "",
- "Id": "ABILITY2_3_DESC"
- },
- {
- "Category": "Ability 2",
- "ChangedStatus": "",
- "Text": "+<font color=\"#f0c350\">10%<\/font> damage<br>+<font color=\"#f0c350\">1<\/font> stack of <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_DamageOverTime.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Damage Over Time<\/font>",
- "LastEdited": "",
- "Id": "ABILITY2_3_PREVIOUS"
- },
- {
- "Category": "Ability 2",
- "ChangedStatus": "",
- "Text": "Deals <font color=\"#f0c350\">150%<\/font> damage to target foe, and has an <font color=\"#f0c350\">80%<\/font> chance to inflict <font color=\"#f0c350\">2<\/font> stacks of <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_DamageOverTime.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Damage Over Time<\/font> for <font color=\"#f0c350\">2<\/font> turns. If there were <font color=\"#f0c350\">4+<\/font> buffs on the target, inflicts <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Stun.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Stun<\/font>, which cannot be resisted.",
- "LastEdited": "",
- "Id": "ABILITY2_4_DESC"
- },
- {
- "Category": "Ability 2",
- "ChangedStatus": "",
- "Text": "+<font color=\"#f0c350\">10%<\/font> damage<br>+<font color=\"#f0c350\">10%<\/font> chance to inflict <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_DamageOverTime.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Damage Over Time<\/font><br>Add \"If there were <font color=\"#f0c350\">4+<\/font> buffs on the target, inflicts <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Stun.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Stun<\/font>, which cannot be resisted.\"",
- "LastEdited": "",
- "Id": "ABILITY2_4_PREVIOUS"
- },
- {
- "Category": "Ability 2",
- "ChangedStatus": "",
- "Text": "Deals <font color=\"#f0c350\">165%<\/font> damage to target foe, and has a <font color=\"#f0c350\">100%<\/font> chance to inflict <font color=\"#f0c350\">2<\/font> stacks of <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_DamageOverTime.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Damage Over Time<\/font> for <font color=\"#f0c350\">2<\/font> turns. If there were <font color=\"#f0c350\">3+<\/font> buffs on the target or it is a <font color=\"#f0c350\">JUSTICE<\/font> target, inflicts <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Stun.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Stun<\/font>, which cannot be resisted.",
- "LastEdited": "",
- "Id": "ABILITY2_5_DESC"
- },
- {
- "Category": "Ability 2",
- "ChangedStatus": "",
- "Text": "+<font color=\"#f0c350\">15%<\/font> damage<br>+<font color=\"#f0c350\">20%<\/font> chance to inflict <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_DamageOverTime.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Damage Over Time<\/font><br>-<font color=\"#f0c350\">1<\/font> buff needed to inflict <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Stun.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Stun<\/font><br>Add \"If the target is a <font color=\"#f0c350\">JUSTICE<\/font> target, inflicts <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Stun.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Stun<\/font>, which cannot be resisted.\"",
- "LastEdited": "",
- "Id": "ABILITY2_5_PREVIOUS"
- },
- {
- "Category": "Ability 3",
- "ChangedStatus": "",
- "Text": "Walk the Plank! <img style=\"vertical-align:top;\" src=\"Menus/images/common/icon_master_builder.png\" width=\"39\", height=\"35\">",
- "LastEdited": "",
- "Id": "ABILITY3_0_NAME"
- },
- {
- "Category": "Ability 3",
- "ChangedStatus": "",
- "Text": "Deals <font color=\"#f0c350\">175%<\/font> damage to target foe and clears <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Debuff_Immunity.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Debuff Immunity<\/font>. Inflicts <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Grit_StatDown.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Grit Down I<\/font> for <font color=\"#f0c350\">2<\/font> turns, and <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Speed_StatDown.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Speed Down I<\/font> for <font color=\"#f0c350\">2<\/font> turns. These debuffs cannot be resisted.",
- "LastEdited": "",
- "Id": "ABILITY3_1_DESC"
- },
- {
- "Category": "Ability 3",
- "ChangedStatus": "",
- "Text": "Deals <font color=\"#f0c350\">200%<\/font> damage to target foe and clears <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Debuff_Immunity.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Debuff Immunity<\/font>. Inflicts <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Grit_StatDown.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Grit Down I<\/font> for <font color=\"#f0c350\">2<\/font> turns, <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Speed_StatDown.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Speed Down I<\/font> for <font color=\"#f0c350\">2<\/font> turns, and <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Clumsy.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Clumsy<\/font>. These debuffs cannot be resisted.",
- "LastEdited": "",
- "Id": "ABILITY3_2_DESC"
- },
- {
- "Category": "Ability 3",
- "ChangedStatus": "",
- "Text": "+<font color=\"#f0c350\">25%<\/font> damage<br>Add \"inflicts <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Clumsy.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Clumsy<\/font>.\"",
- "LastEdited": "",
- "Id": "ABILITY3_2_PREVIOUS"
- },
- {
- "Category": "Ability 3",
- "ChangedStatus": "",
- "Text": "Deals <font color=\"#f0c350\">225%<\/font> damage to target foe and clears <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Debuff_Immunity.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Debuff Immunity<\/font>. Inflicts <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Grit_StatDown_2.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Grit Down II<\/font> for <font color=\"#f0c350\">3<\/font> turns, <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Speed_StatDown_2.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Speed Down II<\/font> for <font color=\"#f0c350\">3<\/font> turns, and <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Clumsy.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Clumsy<\/font>. These debuffs cannot be resisted.",
- "LastEdited": "",
- "Id": "ABILITY3_3_DESC"
- },
- {
- "Category": "Ability 3",
- "ChangedStatus": "",
- "Text": "+<font color=\"#f0c350\">25%<\/font> damage<br>Upgrade <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Grit_StatDown.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Grit Down I<\/font> to <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Grit_StatDown_2.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Grit Down II<\/font><br>Upgrade <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Speed_StatDown.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Speed Down I<\/font> to <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Speed_StatDown_2.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Speed Down II<\/font><br>+<font color=\"#f0c350\">1<\/font> <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Grit_StatDown_2.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Grit Down II<\/font> duration<br>+<font color=\"#f0c350\">1<\/font> <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Speed_StatDown_2.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Speed Down II<\/font> duration",
- "LastEdited": "",
- "Id": "ABILITY3_3_PREVIOUS"
- },
- {
- "Category": "Ability 3",
- "ChangedStatus": "",
- "Text": "Deals <font color=\"#f0c350\">250%<\/font> damage to target foe and clears <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Debuff_Immunity.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Debuff Immunity<\/font>. Inflicts <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Grit_StatDown_2.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Grit Down II<\/font> for <font color=\"#f0c350\">3<\/font> turns, <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Speed_StatDown_2.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Speed Down II<\/font> for <font color=\"#f0c350\">3<\/font> turns, and <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Clumsy.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Clumsy<\/font>. These debuffs cannot be resisted.<br>For each other foe that has <font color=\"#f0c350\">4+<\/font> debuffs, inflicts <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Grit_StatDown.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Grit Down I<\/font> for <font color=\"#f0c350\">3<\/font> turns, <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Speed_StatDown.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Speed Down I<\/font> for <font color=\"#f0c350\">3<\/font> turns, and <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Clumsy.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Clumsy<\/font>.",
- "LastEdited": "",
- "Id": "ABILITY3_4_DESC"
- },
- {
- "Category": "Ability 3",
- "ChangedStatus": "",
- "Text": "+<font color=\"#f0c350\">25%<\/font> damage<br>Add \"For each other foe that has <font color=\"#f0c350\">4+<\/font> debuffs, inflicts <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Grit_StatDown.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Grit Down I<\/font> for <font color=\"#f0c350\">3<\/font> turns, <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Speed_StatDown.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Speed Down I<\/font> for <font color=\"#f0c350\">3<\/font> turns, and <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Clumsy.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Clumsy<\/font>.\"",
- "LastEdited": "",
- "Id": "ABILITY3_4_PREVIOUS"
- },
- {
- "Category": "Ability 3",
- "ChangedStatus": "",
- "Text": "Deals <font color=\"#f0c350\">275%<\/font> damage to target foe and clears <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Debuff_Immunity.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Debuff Immunity<\/font>. Inflicts <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Grit_StatDown_2.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Grit Down II<\/font> for <font color=\"#f0c350\">3<\/font> turns, <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Speed_StatDown_2.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Speed Down II<\/font> for <font color=\"#f0c350\">3<\/font> turns, and <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Clumsy.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Clumsy<\/font>. These debuffs cannot be resisted.<br>For each other foe that has <font color=\"#f0c350\">3+<\/font> debuffs, inflicts <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Grit_StatDown_2.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Grit Down II<\/font> for <font color=\"#f0c350\">3<\/font> turns, <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Speed_StatDown_2.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Speed Down II<\/font> for <font color=\"#f0c350\">3<\/font> turns, and <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Clumsy.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Clumsy<\/font>.",
- "LastEdited": "",
- "Id": "ABILITY3_5_DESC"
- },
- {
- "Category": "Ability 3",
- "ChangedStatus": "",
- "Text": "+<font color=\"#f0c350\">25%<\/font> damage<br>-<font color=\"#f0c350\">1<\/font> to debuffs needed<br>Upgrade <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Grit_StatDown.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Grit Down I<\/font> to <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Grit_StatDown_2.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Grit Down II<\/font><br>Upgrade <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Speed_StatDown.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Speed Down I<\/font> to <img style=\"vertical-align:top;\" src=\"Menus/images/actionphase/icon_buff_Speed_StatDown_2.png\" width=\"25\", height=\"25\"> <font color=\"#f0c350\">Speed Down II<\/font>",
- "LastEdited": "",
- "Id": "ABILITY3_5_PREVIOUS"
- },
- {
- "Category": "Ability 4",
- "ChangedStatus": "",
- "Text": "Captain's Presence",
- "LastEdited": "",
- "Id": "ABILITY4_0_NAME"
- },
- {
- "Category": "Ability 4",
- "ChangedStatus": "",
- "Text": "Whenever another <font color=\"#f0c350\">PIRATE<\/font> hero takes damage, <font color=\"#f0c350\">Redbeard<\/font> has a <font color=\"#f0c350\">20%<\/font> chance to counter against the attacking foe. ",
- "LastEdited": "",
- "Id": "ABILITY4_1_DESC"
- },
- {
- "Category": "Ability 4",
- "ChangedStatus": "",
- "Text": "Whenever another <font color=\"#f0c350\">PIRATE<\/font> hero takes damage, <font color=\"#f0c350\">Redbeard<\/font> has a <font color=\"#f0c350\">20%<\/font> chance to counter against the attacking foe. If the hero is a <font color=\"#f0c350\">BUCCANEER<\/font>, +<font color=\"#f0c350\">10%<\/font> bonus chance to counter.",
- "LastEdited": "",
- "Id": "ABILITY4_2_DESC"
- },
- {
- "Category": "Ability 4",
- "ChangedStatus": "",
- "Text": "Add \"If the hero is a <font color=\"#f0c350\">BUCCANEER<\/font>, +<font color=\"#f0c350\">10%<\/font> bonus chance to counter.\"",
- "LastEdited": "",
- "Id": "ABILITY4_2_PREVIOUS"
- },
- {
- "Category": "Ability 4",
- "ChangedStatus": "",
- "Text": "Whenever another <font color=\"#f0c350\">PIRATE<\/font> hero takes damage, <font color=\"#f0c350\">Redbeard<\/font> has a <font color=\"#f0c350\">25%<\/font> chance to counter against the attacking foe. If the hero is a <font color=\"#f0c350\">BUCCANEER<\/font>, +<font color=\"#f0c350\">20%<\/font> bonus chance to counter.",
- "LastEdited": "",
- "Id": "ABILITY4_3_DESC"
- },
- {
- "Category": "Ability 4",
- "ChangedStatus": "",
- "Text": "+<font color=\"#f0c350\">5%<\/font> counter chance<br>+<font color=\"#f0c350\">10%<\/font> bonus counter chance",
- "LastEdited": "",
- "Id": "ABILITY4_3_PREVIOUS"
- },
- {
- "Category": "Ability 4",
- "ChangedStatus": "",
- "Text": "Whenever another <font color=\"#f0c350\">PIRATE<\/font> hero takes damage, <font color=\"#f0c350\">Redbeard<\/font> has a <font color=\"#f0c350\">25%<\/font> chance to counter against the attacking foe. If the hero is a <font color=\"#f0c350\">BUCCANEER<\/font>, +<font color=\"#f0c350\">25%<\/font> bonus chance to counter.<br><br>At the end of his turn, if <font color=\"#f0c350\">Redbeard<\/font> has a debuff, he has a <font color=\"#f0c350\">40%<\/font> chance to inflict <font color=\"#f0c350\">1<\/font> of his debuffs on the foe with the lowest number of debuffs.",
- "LastEdited": null,
- "Id": "ABILITY4_4_DESC"
- },
- {
- "Category": "Ability 4",
- "ChangedStatus": "",
- "Text": "+<font color=\"#f0c350\">5%<\/font> bonus counter chance<br>Add \"At the end of his turn, if <font color=\"#f0c350\">Redbeard<\/font> has a debuff, he has a <font color=\"#f0c350\">40%<\/font> chance to inflict <font color=\"#f0c350\">1<\/font> of his debuffs on the foe with the lowest number of debuffs.\"",
- "LastEdited": "",
- "Id": "ABILITY4_4_PREVIOUS"
- },
- {
- "Category": "Ability 4",
- "ChangedStatus": "",
- "Text": "Whenever another <font color=\"#f0c350\">PIRATE<\/font> hero takes damage, <font color=\"#f0c350\">Redbeard<\/font> has a <font color=\"#f0c350\">30%<\/font> chance to counter against the attacking foe. If the hero is a <font color=\"#f0c350\">BUCCANEER<\/font>, +<font color=\"#f0c350\">30%<\/font> bonus chance to counter.<br><br>At the end of his turn, if <font color=\"#f0c350\">Redbeard<\/font> has a debuff, he has a <font color=\"#f0c350\">50%<\/font> chance to inflict <font color=\"#f0c350\">1<\/font> of his debuffs on the foe with the lowest number of debuffs.",
- "LastEdited": "",
- "Id": "ABILITY4_5_DESC"
- },
- {
- "Category": "Ability 4",
- "ChangedStatus": "",
- "Text": "+<font color=\"#f0c350\">5%<\/font> counter chance<br>+<font color=\"#f0c350\">5%<\/font> bonus counter chance<br>+<font color=\"#f0c350\">10%<\/font> chance to inflict debuffs",
- "LastEdited": "",
- "Id": "ABILITY4_5_PREVIOUS"
- },
- {
- "Category": "Details",
- "ChangedStatus": "",
- "Text": "<img style='float:left;padding-right:20;' src='Menus/images/minifigs/mfDecals/minifig_pi055_decal.png', width='100', height='100'>The infamous captain of the Black Seas Barracuda, Redbeard has been a thorn in the side of rival pirates and the Imperial Navy alike since his peg leg was no more than a twig. As cunning and slippery as the sea, Redbeard holds an all-time pirate record for the most near-hangings in a pirating year. His parrot Popsy doubles as his first mate, but if we're being honest, she's a total yes-man.",
- "LastEdited": "",
- "Id": "Bio"
- },
- {
- "Category": "Details",
- "ChangedStatus": "",
- "Text": "<font color=\"{0}\">An inspiring support unit who relieves debuffed allies and encourages others to join his attacks.<\/font> Redbeard is famed on the high seas for his toughness, derring-do, and overall shortage of key body parts.",
- "LastEdited": "",
- "Id": "DESC"
- },
- {
- "Category": "Details",
- "ChangedStatus": "",
- "Text": "Captain Redbeard",
- "LastEdited": "",
- "Id": "NAME"
- },
- {
- "Category": "Details",
- "ChangedStatus": "",
- "Text": "Captain Redbeard",
- "LastEdited": "",
- "Id": "NAME_SHORT"
- },
- {
- "Category": "Details",
- "ChangedStatus": "",
- "Text": "Captain Redbeard Tile",
- "LastEdited": "",
- "Id": "SHARD"
- },
- {
- "Category": "Details",
- "ChangedStatus": "",
- "Text": "An inspiring pirate support unit who relieves debuffed allies and encourages others to join his attacks.",
- "LastEdited": "",
- "Id": "SHARD_DESC"
- },
- {
- "Category": "Details",
- "ChangedStatus": "",
- "Text": "Redbeard was introduced in 1989 and initially stopped being produced in 1997.",
- "LastEdited": "",
- "Id": "Trivia_DESC_1"
- },
- {
- "Category": "Details",
- "ChangedStatus": "",
- "Text": "Appeared in 14 sets.",
- "LastEdited": "",
- "Id": "Trivia_DESC_2"
- },
- {
- "Category": "Details",
- "ChangedStatus": "",
- "Text": "Redbeard's first name is Roger.",
- "LastEdited": "",
- "Id": "Trivia_DESC_3"
- },
- {
- "Category": "Details",
- "ChangedStatus": "",
- "Text": "Redbeard was the first-ever minifigure with a hook and peg leg.",
- "LastEdited": "",
- "Id": "Trivia_DESC_4"
- },
- {
- "Category": "Details",
- "ChangedStatus": "",
- "Text": "Redbeard made his triumphant return to production in 1999, 2002, and 2015.",
- "LastEdited": "",
- "Id": "Trivia_DESC_5"
- },
- {
- "Category": "Details",
- "ChangedStatus": "",
- "Text": "Appeared in 3 LEGO games.",
- "LastEdited": "",
- "Id": "Trivia_DESC_6"
- },
- {
- "Category": "Details",
- "ChangedStatus": "",
- "Text": "Arrty-Nine",
- "LastEdited": "",
- "Id": "Trivia_NAME_1"
- },
- {
- "Category": "Details",
- "ChangedStatus": "",
- "Text": "Fleet",
- "LastEdited": "",
- "Id": "Trivia_NAME_2"
- },
- {
- "Category": "Details",
- "ChangedStatus": "",
- "Text": "Jolly Roger ",
- "LastEdited": "",
- "Id": "Trivia_NAME_3"
- },
- {
- "Category": "Details",
- "ChangedStatus": "",
- "Text": "Some Limbs Not Included ",
- "LastEdited": "",
- "Id": "Trivia_NAME_4"
- },
- {
- "Category": "Details",
- "ChangedStatus": "",
- "Text": "Can't Keep a Good Man Drowned",
- "LastEdited": "",
- "Id": "Trivia_NAME_5"
- },
- {
- "Category": "Details",
- "ChangedStatus": "",
- "Text": "Legendary Pirate",
- "LastEdited": "",
- "Id": "Trivia_NAME_6"
- }
- ]
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