Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- [C:\Users\Steve Harrold\Documents\Xenko Projects\FirstPersonShooter4\FirstPersonShooter4\FirstPersonShooter4.Windows\FirstPersonShooter4.Windows.csproj(0,0)]: Error: The SDK 'Microsoft.NET.Sdk' specified could not be found.
- [C:\Users\Steve Harrold\Documents\Xenko Projects\FirstPersonShooter4\FirstPersonShooter4\FirstPersonShooter4.Game\FirstPersonShooter4.Game.csproj(0,0)]: Error: The SDK 'Microsoft.NET.Sdk' specified could not be found.
- [C:\Users\Steve Harrold\Documents\Xenko Projects\FirstPersonShooter4\FirstPersonShooter4\FirstPersonShooter4.Game\FirstPersonShooter4.Game.csproj(0,0)]: Verbose: Loading Assets from Package [Xenko.xkpkg]
- [C:\Users\Steve Harrold\Documents\Xenko Projects\FirstPersonShooter4\FirstPersonShooter4\FirstPersonShooter4.Game\FirstPersonShooter4.Game.csproj(0,0)]: Info: Upgrading package [FirstPersonShooter4] to use [Xenko] from version [3.0.0.1-dev] to [3.0.0.5] will be required
- [C:\Users\Steve Harrold\Documents\Xenko Projects\FirstPersonShooter4\FirstPersonShooter4\FirstPersonShooter4.Game\FirstPersonShooter4.Game.csproj(0,0)]: Warning: Unable to load project [FirstPersonShooter4.Game.csproj]. Microsoft.Build.Exceptions.InvalidProjectFileException: The SDK 'Microsoft.NET.Sdk' specified could not be found. C:\Users\Steve Harrold\Documents\Xenko Projects\FirstPersonShooter4\FirstPersonShooter4\FirstPersonShooter4.Game\FirstPersonShooter4.Game.csproj
- at Microsoft.Build.Shared.ProjectErrorUtilities.ThrowInvalidProject(String errorSubCategoryResourceName, IElementLocation elementLocation, String resourceName, Object[] args)
- at Microsoft.Build.Evaluation.Evaluator`4.ExpandAndLoadImportsFromUnescapedImportExpressionConditioned(String directoryOfImportingFile, ProjectImportElement importElement, List`1& projects, Boolean throwOnFileNotExistsError)
- at Microsoft.Build.Evaluation.Evaluator`4.ExpandAndLoadImports(String directoryOfImportingFile, ProjectImportElement importElement)
- at Microsoft.Build.Evaluation.Evaluator`4.EvaluateImportElement(String directoryOfImportingFile, ProjectImportElement importElement)
- at Microsoft.Build.Evaluation.Evaluator`4.PerformDepthFirstPass(ProjectRootElement currentProjectOrImport)
- at Microsoft.Build.Evaluation.Evaluator`4.Evaluate(ILoggingService loggingService, BuildEventContext buildEventContext)
- at Microsoft.Build.Evaluation.Project.Reevaluate(ILoggingService loggingServiceForEvaluation, ProjectLoadSettings loadSettings)
- at Microsoft.Build.Evaluation.Project.ReevaluateIfNecessary(ILoggingService loggingServiceForEvaluation, ProjectLoadSettings loadSettings)
- at Microsoft.Build.Evaluation.Project.Initialize(IDictionary`2 globalProperties, String toolsVersion, String subToolsetVersion, ProjectLoadSettings loadSettings)
- at Microsoft.Build.Evaluation.Project..ctor(String projectFile, IDictionary`2 globalProperties, String toolsVersion, String subToolsetVersion, ProjectCollection projectCollection, ProjectLoadSettings loadSettings)
- at Microsoft.Build.Evaluation.ProjectCollection.LoadProject(String fileName, IDictionary`2 globalProperties, String toolsVersion)
- at Xenko.Core.Assets.VSProjectHelper.LoadProject(String fullProjectLocation, String configuration, String platform, Dictionary`2 extraProperties)
- at Xenko.Assets.XenkoPackageUpgrader.UpgradeBeforeAssembliesLoaded(PackageLoadParameters loadParameters, PackageSession session, ILogger log, Package dependentPackage, PackageDependency dependency, Package dependencyPackage)
- [C:\Users\Steve Harrold\Documents\Xenko Projects\FirstPersonShooter4\FirstPersonShooter4\FirstPersonShooter4.Game\FirstPersonShooter4.Game.csproj(0,0)]: Warning: Unable to load project [FirstPersonShooter4.Windows.csproj]. Microsoft.Build.Exceptions.InvalidProjectFileException: The SDK 'Microsoft.NET.Sdk' specified could not be found. C:\Users\Steve Harrold\Documents\Xenko Projects\FirstPersonShooter4\FirstPersonShooter4\FirstPersonShooter4.Windows\FirstPersonShooter4.Windows.csproj
- at Microsoft.Build.Shared.ProjectErrorUtilities.ThrowInvalidProject(String errorSubCategoryResourceName, IElementLocation elementLocation, String resourceName, Object[] args)
- at Microsoft.Build.Evaluation.Evaluator`4.ExpandAndLoadImportsFromUnescapedImportExpressionConditioned(String directoryOfImportingFile, ProjectImportElement importElement, List`1& projects, Boolean throwOnFileNotExistsError)
- at Microsoft.Build.Evaluation.Evaluator`4.ExpandAndLoadImports(String directoryOfImportingFile, ProjectImportElement importElement)
- at Microsoft.Build.Evaluation.Evaluator`4.EvaluateImportElement(String directoryOfImportingFile, ProjectImportElement importElement)
- at Microsoft.Build.Evaluation.Evaluator`4.PerformDepthFirstPass(ProjectRootElement currentProjectOrImport)
- at Microsoft.Build.Evaluation.Evaluator`4.Evaluate(ILoggingService loggingService, BuildEventContext buildEventContext)
- at Microsoft.Build.Evaluation.Project.Reevaluate(ILoggingService loggingServiceForEvaluation, ProjectLoadSettings loadSettings)
- at Microsoft.Build.Evaluation.Project.ReevaluateIfNecessary(ILoggingService loggingServiceForEvaluation, ProjectLoadSettings loadSettings)
- at Microsoft.Build.Evaluation.Project.Initialize(IDictionary`2 globalProperties, String toolsVersion, String subToolsetVersion, ProjectLoadSettings loadSettings)
- at Microsoft.Build.Evaluation.Project..ctor(String projectFile, IDictionary`2 globalProperties, String toolsVersion, String subToolsetVersion, ProjectCollection projectCollection, ProjectLoadSettings loadSettings)
- at Microsoft.Build.Evaluation.ProjectCollection.LoadProject(String fileName, IDictionary`2 globalProperties, String toolsVersion)
- at Xenko.Core.Assets.VSProjectHelper.LoadProject(String fullProjectLocation, String configuration, String platform, Dictionary`2 extraProperties)
- at Xenko.Assets.XenkoPackageUpgrader.UpgradeBeforeAssembliesLoaded(PackageLoadParameters loadParameters, PackageSession session, ILogger log, Package dependentPackage, PackageDependency dependency, Package dependencyPackage)
- [C:\Users\Steve Harrold\Documents\Xenko Projects\FirstPersonShooter4\FirstPersonShooter4\FirstPersonShooter4.Windows\FirstPersonShooter4.Windows.csproj(0,0)]: Error: The SDK 'Microsoft.NET.Sdk' specified could not be found.
- [C:\Users\Steve Harrold\Documents\Xenko Projects\FirstPersonShooter4\FirstPersonShooter4\FirstPersonShooter4.Game\FirstPersonShooter4.Game.csproj(0,0)]: Error: The SDK 'Microsoft.NET.Sdk' specified could not be found.
- [C:\Users\Steve Harrold\Documents\Xenko Projects\FirstPersonShooter4\FirstPersonShooter4\FirstPersonShooter4.Game\FirstPersonShooter4.Game.csproj(0,0)]: Error: Unexpected error while loading project [C:\Users\Steve Harrold\Documents\Xenko Projects\FirstPersonShooter4\FirstPersonShooter4\FirstPersonShooter4.Game\FirstPersonShooter4.Game.csproj] or assembly reference []. Microsoft.Build.Exceptions.InvalidProjectFileException: The SDK 'Microsoft.NET.Sdk' specified could not be found. C:\Users\Steve Harrold\Documents\Xenko Projects\FirstPersonShooter4\FirstPersonShooter4\FirstPersonShooter4.Game\FirstPersonShooter4.Game.csproj
- at Microsoft.Build.Shared.ProjectErrorUtilities.ThrowInvalidProject(String errorSubCategoryResourceName, IElementLocation elementLocation, String resourceName, Object[] args)
- at Microsoft.Build.Evaluation.Evaluator`4.ExpandAndLoadImportsFromUnescapedImportExpressionConditioned(String directoryOfImportingFile, ProjectImportElement importElement, List`1& projects, Boolean throwOnFileNotExistsError)
- at Microsoft.Build.Evaluation.Evaluator`4.ExpandAndLoadImports(String directoryOfImportingFile, ProjectImportElement importElement)
- at Microsoft.Build.Evaluation.Evaluator`4.EvaluateImportElement(String directoryOfImportingFile, ProjectImportElement importElement)
- at Microsoft.Build.Evaluation.Evaluator`4.PerformDepthFirstPass(ProjectRootElement currentProjectOrImport)
- at Microsoft.Build.Evaluation.Evaluator`4.Evaluate(ILoggingService loggingService, BuildEventContext buildEventContext)
- at Microsoft.Build.Evaluation.Project.Reevaluate(ILoggingService loggingServiceForEvaluation, ProjectLoadSettings loadSettings)
- at Microsoft.Build.Evaluation.Project.ReevaluateIfNecessary(ILoggingService loggingServiceForEvaluation, ProjectLoadSettings loadSettings)
- at Microsoft.Build.Evaluation.Project.Initialize(IDictionary`2 globalProperties, String toolsVersion, String subToolsetVersion, ProjectLoadSettings loadSettings)
- at Microsoft.Build.Evaluation.Project..ctor(String projectFile, IDictionary`2 globalProperties, String toolsVersion, String subToolsetVersion, ProjectCollection projectCollection, ProjectLoadSettings loadSettings)
- at Microsoft.Build.Evaluation.ProjectCollection.LoadProject(String fileName, IDictionary`2 globalProperties, String toolsVersion)
- at Xenko.Core.Assets.VSProjectHelper.LoadProject(String fullProjectLocation, String configuration, String platform, Dictionary`2 extraProperties)
- at Xenko.Core.Assets.VSProjectHelper.GetOrCompileProjectAssembly(String solutionFullPath, String fullProjectLocation, ILogger logger, String targets, Boolean autoCompileProject, String configuration, String platform, Dictionary`2 extraProperties, Boolean onlyErrors, BuildRequestDataFlags flags)
- at Xenko.Core.Assets.Package.LoadAssemblyReferencesForPackage(ILogger log, PackageLoadParameters loadParameters)
- [C:\Users\Steve Harrold\Documents\Xenko Projects\FirstPersonShooter4\FirstPersonShooter4\FirstPersonShooter4.Game\FirstPersonShooter4.Game.csproj(0,0)]: Error: Error while pre-loading package [Xenko.Core.Assets.Package]. Microsoft.Build.Exceptions.InvalidProjectFileException: The SDK 'Microsoft.NET.Sdk' specified could not be found. C:\Users\Steve Harrold\Documents\Xenko Projects\FirstPersonShooter4\FirstPersonShooter4\FirstPersonShooter4.Game\FirstPersonShooter4.Game.csproj
- at Microsoft.Build.Shared.ProjectErrorUtilities.ThrowInvalidProject(String errorSubCategoryResourceName, IElementLocation elementLocation, String resourceName, Object[] args)
- at Microsoft.Build.Evaluation.Evaluator`4.ExpandAndLoadImportsFromUnescapedImportExpressionConditioned(String directoryOfImportingFile, ProjectImportElement importElement, List`1& projects, Boolean throwOnFileNotExistsError)
- at Microsoft.Build.Evaluation.Evaluator`4.ExpandAndLoadImports(String directoryOfImportingFile, ProjectImportElement importElement)
- at Microsoft.Build.Evaluation.Evaluator`4.EvaluateImportElement(String directoryOfImportingFile, ProjectImportElement importElement)
- at Microsoft.Build.Evaluation.Evaluator`4.PerformDepthFirstPass(ProjectRootElement currentProjectOrImport)
- at Microsoft.Build.Evaluation.Evaluator`4.Evaluate(ILoggingService loggingService, BuildEventContext buildEventContext)
- at Microsoft.Build.Evaluation.Project.Reevaluate(ILoggingService loggingServiceForEvaluation, ProjectLoadSettings loadSettings)
- at Microsoft.Build.Evaluation.Project.ReevaluateIfNecessary(ILoggingService loggingServiceForEvaluation, ProjectLoadSettings loadSettings)
- at Microsoft.Build.Evaluation.Project.Initialize(IDictionary`2 globalProperties, String toolsVersion, String subToolsetVersion, ProjectLoadSettings loadSettings)
- at Microsoft.Build.Evaluation.Project..ctor(String projectFile, IDictionary`2 globalProperties, String toolsVersion, String subToolsetVersion, ProjectCollection projectCollection, ProjectLoadSettings loadSettings)
- at Microsoft.Build.Evaluation.ProjectCollection.LoadProject(String fileName, IDictionary`2 globalProperties, String toolsVersion)
- at Xenko.Core.Assets.VSProjectHelper.LoadProject(String fullProjectLocation, String configuration, String platform, Dictionary`2 extraProperties)
- at Xenko.Core.Assets.Package.FindAssetsInProject(String projectFullPath, String& nameSpace)
- at Xenko.Core.Assets.Package.FindAssetsInProject(ICollection`1 list, Package package)
- at Xenko.Core.Assets.Package.ListAssetFiles(ILogger log, Package package, Boolean listAssetsInMsbuild, Nullable`1 cancelToken)
- at Xenko.Core.Assets.PackageSession.TryLoadAssets(PackageSession session, ILogger log, Package package, PackageLoadParameters loadParameters)
- [C:\Users\Steve Harrold\Documents\Xenko Projects\FirstPersonShooter4\FirstPersonShooter4\FirstPersonShooter4.Game\FirstPersonShooter4.Game.csproj(0,0)]: Verbose: Restore NuGet packages...
- [C:\Users\Steve Harrold\Documents\Xenko Projects\FirstPersonShooter4\FirstPersonShooter4\FirstPersonShooter4.Windows\FirstPersonShooter4.Windows.csproj(0,0)]: Error: The SDK 'Microsoft.NET.Sdk' specified could not be found.
- [C:\Users\Steve Harrold\Documents\Xenko Projects\FirstPersonShooter4\FirstPersonShooter4\FirstPersonShooter4.Game\FirstPersonShooter4.Game.csproj(0,0)]: Error: The SDK 'Microsoft.NET.Sdk' specified could not be found.
- [C:\Users\Steve Harrold\Documents\Xenko Projects\FirstPersonShooter4\FirstPersonShooter4\FirstPersonShooter4.Game\FirstPersonShooter4.Game.csproj(0,0)]: Verbose: Compiling game assemblies...
- [C:\Users\Steve Harrold\Documents\Xenko Projects\FirstPersonShooter4\FirstPersonShooter4\FirstPersonShooter4.Game\FirstPersonShooter4.Game.csproj(0,0)]: Error: Unexpected error while loading project [C:\Users\Steve Harrold\Documents\Xenko Projects\FirstPersonShooter4\FirstPersonShooter4\FirstPersonShooter4.Game\FirstPersonShooter4.Game.csproj] or assembly reference []. Microsoft.Build.Exceptions.InvalidProjectFileException: The SDK 'Microsoft.NET.Sdk' specified could not be found. C:\Users\Steve Harrold\Documents\Xenko Projects\FirstPersonShooter4\FirstPersonShooter4\FirstPersonShooter4.Game\FirstPersonShooter4.Game.csproj
- at Microsoft.Build.Shared.ProjectErrorUtilities.ThrowInvalidProject(String errorSubCategoryResourceName, IElementLocation elementLocation, String resourceName, Object[] args)
- at Microsoft.Build.Evaluation.Evaluator`4.ExpandAndLoadImportsFromUnescapedImportExpressionConditioned(String directoryOfImportingFile, ProjectImportElement importElement, List`1& projects, Boolean throwOnFileNotExistsError)
- at Microsoft.Build.Evaluation.Evaluator`4.ExpandAndLoadImports(String directoryOfImportingFile, ProjectImportElement importElement)
- at Microsoft.Build.Evaluation.Evaluator`4.EvaluateImportElement(String directoryOfImportingFile, ProjectImportElement importElement)
- at Microsoft.Build.Evaluation.Evaluator`4.PerformDepthFirstPass(ProjectRootElement currentProjectOrImport)
- at Microsoft.Build.Evaluation.Evaluator`4.Evaluate(ILoggingService loggingService, BuildEventContext buildEventContext)
- at Microsoft.Build.Evaluation.Project.Reevaluate(ILoggingService loggingServiceForEvaluation, ProjectLoadSettings loadSettings)
- at Microsoft.Build.Evaluation.Project.ReevaluateIfNecessary(ILoggingService loggingServiceForEvaluation, ProjectLoadSettings loadSettings)
- at Microsoft.Build.Evaluation.Project.Initialize(IDictionary`2 globalProperties, String toolsVersion, String subToolsetVersion, ProjectLoadSettings loadSettings)
- at Microsoft.Build.Evaluation.Project..ctor(String projectFile, IDictionary`2 globalProperties, String toolsVersion, String subToolsetVersion, ProjectCollection projectCollection, ProjectLoadSettings loadSettings)
- at Microsoft.Build.Evaluation.ProjectCollection.LoadProject(String fileName, IDictionary`2 globalProperties, String toolsVersion)
- at Xenko.Core.Assets.VSProjectHelper.LoadProject(String fullProjectLocation, String configuration, String platform, Dictionary`2 extraProperties)
- at Xenko.Core.Assets.VSProjectHelper.GetOrCompileProjectAssembly(String solutionFullPath, String fullProjectLocation, ILogger logger, String targets, Boolean autoCompileProject, String configuration, String platform, Dictionary`2 extraProperties, Boolean onlyErrors, BuildRequestDataFlags flags)
- at Xenko.Core.Assets.Package.LoadAssemblyReferencesForPackage(ILogger log, PackageLoadParameters loadParameters)
- [C:\Users\Steve Harrold\Documents\Xenko Projects\FirstPersonShooter4\FirstPersonShooter4\FirstPersonShooter4.Game\FirstPersonShooter4.Game.csproj(0,0)]: Verbose: Game assemblies compiled...
- [C:\Users\Steve Harrold\Documents\Xenko Projects\FirstPersonShooter4\FirstPersonShooter4\FirstPersonShooter4.Game\FirstPersonShooter4.Game.csproj(0,0)]: Error: Could not find game settings asset at location [GameSettings]
Advertisement
Add Comment
Please, Sign In to add comment