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- using System;
- using System.Text;
- using System.Collections.Generic;
- using UnityEngine;
- using Oxide.Core;
- using Oxide.Core.Plugins;
- using Newtonsoft.Json;
- using System.Linq;
- namespace Oxide.Plugins
- {
- [Info ("Trade", "Calytic", "1.2.44")]
- class Trade : RustPlugin
- {
- #region Configuration
- string box;
- int slots;
- float cooldownMinutes;
- float maxRadius;
- float pendingSeconds;
- float radiationMax;
- bool allowSafeZone;
- [PluginReference]
- Plugin Ignore, Clans, Friends;
- Dictionary<string, DateTime> tradeCooldowns = new Dictionary<string, DateTime> ();
- #endregion
- #region Trade State
- class OnlinePlayer
- {
- public BasePlayer Player;
- public StorageContainer View;
- public OpenTrade Trade;
- public PlayerInventory inventory {
- get {
- return Player.inventory;
- }
- }
- public ItemContainer containerMain {
- get {
- return Player.inventory.containerMain;
- }
- }
- public OnlinePlayer (BasePlayer player)
- {
- }
- public void Clear ()
- {
- View = null;
- Trade = null;
- }
- }
- Hash<BasePlayer, OnlinePlayer> onlinePlayers = new Hash<BasePlayer, OnlinePlayer> ();
- class OpenTrade
- {
- public OnlinePlayer source;
- public OnlinePlayer target;
- public BasePlayer sourcePlayer {
- get {
- return source.Player;
- }
- }
- public BasePlayer targetPlayer {
- get {
- return target.Player;
- }
- }
- public bool complete = false;
- public bool closing = false;
- public bool sourceAccept = false;
- public bool targetAccept = false;
- public OpenTrade (OnlinePlayer source, OnlinePlayer target)
- {
- this.source = source;
- this.target = target;
- }
- public OnlinePlayer GetOther (OnlinePlayer onlinePlayer)
- {
- if (source == onlinePlayer) {
- return target;
- }
- return source;
- }
- public BasePlayer GetOther (BasePlayer player)
- {
- if (sourcePlayer == player) {
- return targetPlayer;
- }
- return sourcePlayer;
- }
- public void ResetAcceptance ()
- {
- sourceAccept = false;
- targetAccept = false;
- }
- public bool IsInventorySufficient ()
- {
- if (target == null || source == null) {
- return false;
- }
- if (target.containerMain == null || source.containerMain == null) {
- return false;
- }
- if ((target.containerMain.capacity - target.containerMain.itemList.Count) < source.View.inventory.itemList.Count ||
- (source.containerMain.capacity - source.containerMain.itemList.Count) < target.View.inventory.itemList.Count) {
- return true;
- }
- return false;
- }
- public bool IsValid ()
- {
- if (IsSourceValid () && IsTargetValid ())
- return true;
- return false;
- }
- public bool IsSourceValid ()
- {
- if (sourcePlayer != null && sourcePlayer.IsConnected)
- return true;
- return false;
- }
- public bool IsTargetValid ()
- {
- if (targetPlayer != null && targetPlayer.IsConnected)
- return true;
- return false;
- }
- }
- class PendingTrade
- {
- public BasePlayer Target;
- public Timer Timer;
- public PendingTrade (BasePlayer target)
- {
- Target = target;
- }
- public void Destroy ()
- {
- if (Timer != null && !Timer.Destroyed) {
- Timer.Destroy ();
- }
- }
- }
- List<OpenTrade> openTrades = new List<OpenTrade> ();
- Dictionary<BasePlayer, PendingTrade> pendingTrades = new Dictionary<BasePlayer, PendingTrade> ();
- #endregion
- #region Initialization
- void Init ()
- {
- UnsubscribeAll ();
- }
- void UnsubscribeAll ()
- {
- //Unsubscribe(nameof(CanNetworkTo));
- Unsubscribe (nameof (OnItemAction));
- Unsubscribe (nameof (OnItemAddedToContainer));
- Unsubscribe (nameof (CanMoveItem));
- Unsubscribe (nameof (OnItemRemovedFromContainer));
- }
- void SubscribeAll ()
- {
- //Subscribe(nameof(CanNetworkTo));
- Subscribe (nameof (OnItemAction));
- Subscribe (nameof (OnItemAddedToContainer));
- Subscribe (nameof (CanMoveItem));
- Subscribe (nameof (OnItemRemovedFromContainer));
- }
- void Loaded ()
- {
- permission.RegisterPermission ("trade.use", this);
- permission.RegisterPermission ("trade.accept", this);
- LoadMessages ();
- CheckConfig ();
- box = GetConfig ("Settings", "box", "assets/prefabs/deployable/woodenbox/woodbox_deployed.prefab");
- slots = GetConfig ("Settings", "slots", 30);
- cooldownMinutes = GetConfig ("Settings", "cooldownMinutes", 5f);
- maxRadius = GetConfig ("Settings", "maxRadius", 5000f);
- pendingSeconds = GetConfig ("Settings", "pendingSeconds", 25f);
- radiationMax = GetConfig ("Settings", "radiationMax", 1f);
- allowSafeZone = GetConfig ("Settings", "allowSafeZone", true);
- }
- void Unloaded ()
- {
- foreach (var player in BasePlayer.activePlayerList) {
- OnlinePlayer onlinePlayer;
- if (onlinePlayers.TryGetValue (player, out onlinePlayer)) {
- if (onlinePlayer.Trade != null) {
- TradeCloseBoxes (onlinePlayer.Trade);
- } else if (onlinePlayer.View != null) {
- CloseBoxView (player, onlinePlayer.View);
- }
- }
- }
- }
- protected new void LoadDefaultConfig ()
- {
- Config ["Settings", "box"] = "assets/prefabs/deployable/woodenbox/woodbox_deployed.prefab";
- Config ["Settings", "slots"] = 30;
- Config ["Settings", "cooldownMinutes"] = 5;
- Config ["Settings", "maxRadius"] = 5000f;
- Config ["Settings", "pendingSeconds"] = 25f;
- Config ["Settings", "radiationMax"] = 1;
- Config ["Settings", "allowSafeZone"] = true;
- Config ["VERSION"] = Version.ToString ();
- }
- void CheckConfig ()
- {
- if (Config ["VERSION"] == null) {
- // FOR COMPATIBILITY WITH INITIAL VERSIONS WITHOUT VERSIONED CONFIG
- ReloadConfig ();
- } else if (GetConfig<string> ("VERSION", "") != Version.ToString ()) {
- // ADDS NEW, IF ANY, CONFIGURATION OPTIONS
- ReloadConfig ();
- }
- }
- protected void ReloadConfig ()
- {
- Config ["VERSION"] = Version.ToString ();
- // NEW CONFIGURATION OPTIONS HERE
- Config ["Settings", "radiationMax"] = GetConfig ("Settings", "radiationMax", 1f);
- // END NEW CONFIGURATION OPTIONS
- PrintToConsole ("Upgrading configuration file");
- SaveConfig ();
- }
- void LoadMessages ()
- {
- lang.RegisterMessages (new Dictionary<string, string>
- {
- {"Inventory: You", "You do not have enough room in your inventory"},
- {"Inventory: Them", "Their inventory does not have enough room"},
- {"Inventory: Generic", "Insufficient inventory space"},
- {"Player: Not Found", "No player found by that name"},
- {"Player: Unknown", "Unknown"},
- {"Player: Yourself", "You cannot trade with yourself"},
- {"Status: Completing", "Completing trade.."},
- {"Status: No Pending", "You have no pending trade requests"},
- {"Status: Pending", "They already have a pending trade request"},
- {"Status: Received", "You have received a trade request from {0}. Type <color=#00FF00>/trade accept</color> to begin trading"},
- {"Status: They Interrupted", "They moved or closed the trade"},
- {"Status: You Interrupted", "You moved or closed the trade"},
- {"Trade: Sent", "Trade request sent"},
- {"Trade: They Declined", "They declined your trade request"},
- {"Trade: You Declined", "You declined their trade request"},
- {"Trade: They Accepted", "{0} accepted."},
- {"Trade: You Accepted", "You accepted."},
- {"Trade: Pending", "Trade pending."},
- {"Denied: Permission", "You lack permission to do that"},
- {"Denied: Privilege", "You do no have building privilege"},
- {"Denied: Swimming", "You cannot do that while swimming"},
- {"Denied: Falling", "You cannot do that while falling"},
- {"Denied: Mounted", "You cannot do that while mounted"},
- {"Denied: Wounded", "You cannot do that while wounded"},
- {"Denied: Irradiated", "You cannot do that while irradiated"},
- {"Denied: Generic", "You cannot do that right now"},
- {"Denied: They Busy", "That player is busy"},
- {"Denied: They Ignored You", "They ignored you"},
- {"Denied: Distance", "Too far away"},
- {"Denied: Ship", "You cannot do that while on a ship"},
- {"Denied: Lift", "You cannot do that while on a lift"},
- {"Denied: Balloon", "You cannot do that while on a balloon"},
- {"Denied: Safe Zone", "You cannot do that while in a safe zone"},
- {"Item: BP", "BP"},
- {"Syntax: Trade Accept", "Invalid syntax. /trade accept"},
- {"Syntax: Trade", "Invalid syntax. /trade \"Player Name\""},
- {"Cooldown: Seconds", "You are doing that too often, try again in a {0} seconds(s)."},
- {"Cooldown: Minutes", "You are doing that too often, try again in a {0} minute(s)."},
- }, this);
- }
- #endregion
- #region Oxide Hooks
- //object CanNetworkTo(BaseNetworkable entity, BasePlayer target)
- //{
- // if (entity == null || target == null || entity == target) return null;
- // if (target.IsAdmin) return null;
- // OnlinePlayer onlinePlayer;
- // bool IsMyBox = false;
- // if (onlinePlayers.TryGetValue(target, out onlinePlayer))
- // {
- // if (onlinePlayer.View != null && onlinePlayer.View.net.ID == entity.net.ID)
- // {
- // IsMyBox = true;
- // }
- // }
- // if (IsTradeBox(entity) && !IsMyBox) return false;
- // return null;
- //}
- void OnPlayerConnected (BasePlayer player)
- {
- if (onlinePlayers.TryGetValue(player, out OnlinePlayer onlinePlayer))
- {
- onlinePlayer.View = null;
- onlinePlayer.Trade = null;
- return;
- }
- onlinePlayers[player] = new OnlinePlayer(player)
- {
- Player = player
- };
- }
- void OnPlayerDisconnected (BasePlayer player)
- {
- OnlinePlayer onlinePlayer;
- if (onlinePlayers.TryGetValue (player, out onlinePlayer))
- {
- if (onlinePlayer.Trade != null) {
- TradeCloseBoxes (onlinePlayer.Trade);
- } else if (onlinePlayer.View != null) {
- CloseBoxView (player, onlinePlayer.View);
- }
- }
- }
- void OnPlayerLootEnd (PlayerLoot inventory)
- {
- var player = inventory.GetComponent<BasePlayer> ();
- if (player == null)
- return;
- OnlinePlayer onlinePlayer;
- if (onlinePlayers.TryGetValue (player, out onlinePlayer) && onlinePlayer.View != null) {
- if (onlinePlayer.View == inventory.entitySource && onlinePlayer.Trade != null) {
- OpenTrade t = onlinePlayer.Trade;
- if (!t.closing) {
- t.closing = true;
- if (!onlinePlayer.Trade.complete) {
- if (onlinePlayer.Trade.sourcePlayer == player) {
- TradeReply (t, "Status: They Interrupted", "Status: You Interrupted");
- } else {
- TradeReply (t, "Status: You Interrupted", "Status: They Interrupted");
- }
- }
- CloseBoxView (player, (StorageContainer)inventory.entitySource);
- }
- }
- }
- }
- void OnItemAction (Item item, string cmd)
- {
- if (cmd == "drop") {
- BasePlayer player = item.GetOwnerPlayer ();
- if (player is BasePlayer) {
- OnlinePlayer onlinePlayer;
- if (onlinePlayers.TryGetValue (player, out onlinePlayer) && onlinePlayer.Trade != null && player.inventory != null) {
- if (item.parent == player.inventory.containerMain && !onlinePlayer.Trade.IsInventorySufficient ()) {
- ShowTrades (onlinePlayer.Trade, "Trade: Pending");
- }
- }
- }
- }
- }
- void OnItemAddedToContainer (ItemContainer container, Item item)
- {
- if (container.playerOwner is BasePlayer) {
- OnlinePlayer onlinePlayer;
- if (onlinePlayers.TryGetValue (container.playerOwner, out onlinePlayer) && onlinePlayer.Trade != null) {
- OpenTrade t = onlinePlayers [container.playerOwner].Trade;
- if (!t.complete) {
- t.ResetAcceptance ();
- if (t.IsValid ()) {
- ShowTrades (t, "Trade: Pending");
- } else {
- TradeCloseBoxes (t);
- }
- }
- }
- }
- }
- object CanMoveItem (Item item, PlayerInventory playerLoot, uint targetContainer, int targetSlot)
- {
- var player = playerLoot.GetComponent<BasePlayer> ();
- if (player == null) {
- return null;
- }
- OnlinePlayer onlinePlayer;
- if (onlinePlayers.TryGetValue (player, out onlinePlayer) && onlinePlayer.Trade != null) {
- OpenTrade t = onlinePlayers [player].Trade;
- if (t.closing) {
- return false;
- }
- }
- return null;
- }
- void OnItemRemovedFromContainer (ItemContainer container, Item item)
- {
- if (container.playerOwner is BasePlayer) {
- OnlinePlayer onlinePlayer;
- if (onlinePlayers.TryGetValue (container.playerOwner, out onlinePlayer) && onlinePlayer.Trade != null) {
- OpenTrade t = onlinePlayers [container.playerOwner].Trade;
- if (!t.complete) {
- t.ResetAcceptance ();
- if (t.IsValid ()) {
- ShowTrades (t, "Trade: Pending");
- } else {
- TradeCloseBoxes (t);
- }
- }
- }
- }
- }
- #endregion
- #region Commands
- [ChatCommand ("trade")]
- void cmdTrade (BasePlayer player, string command, string [] args)
- {
- if (args.Length == 1) {
- if (args [0] == "accept") {
- if (!CanPlayerTrade (player, "trade.accept"))
- return;
- AcceptTrade (player);
- return;
- }
- }
- if (args.Length != 1) {
- if (pendingTrades.ContainsKey (player)) {
- SendReply (player, GetMsg ("Syntax: Trade Accept", player));
- } else {
- SendReply (player, GetMsg ("Syntax: Trade", player));
- }
- return;
- }
- var targetPlayer = FindPlayerByPartialName (args [0]);
- if (targetPlayer == null) {
- SendReply (player, GetMsg ("Player: Not Found", player));
- return;
- }
- if (targetPlayer == player) {
- SendReply (player, GetMsg ("Player: Yourself", player));
- return;
- }
- if (!CheckCooldown (player)) {
- return;
- }
- if (Ignore != null) {
- var IsIgnored = Ignore.Call ("IsIgnored", player.UserIDString, targetPlayer.UserIDString);
- if ((bool)IsIgnored == true) {
- SendReply (player, GetMsg ("Denied: They Ignored You", player));
- return;
- }
- }
- OnlinePlayer onlineTargetPlayer;
- if (onlinePlayers.TryGetValue (targetPlayer, out onlineTargetPlayer) && onlineTargetPlayer.Trade != null) {
- SendReply (player, GetMsg ("Denied: They Busy", player));
- return;
- }
- if (maxRadius > 0) {
- if (targetPlayer.Distance (player) > maxRadius) {
- SendReply (player, GetMsg ("Denied: Distance", player));
- return;
- }
- }
- if (!CanPlayerTrade (player, "trade.use"))
- return;
- if (pendingTrades.ContainsKey (player)) {
- SendReply (player, GetMsg ("Status: Pending", player));
- } else {
- SendReply (targetPlayer, GetMsg ("Status: Received", targetPlayer), player.displayName);
- SendReply (player, GetMsg ("Trade: Sent", player));
- var pendingTrade = new PendingTrade (targetPlayer);
- pendingTrades.Add (player, pendingTrade);
- pendingTrade.Timer = timer.In (pendingSeconds, delegate () {
- if (pendingTrades.ContainsKey (player)) {
- pendingTrades.Remove (player);
- SendReply (player, GetMsg ("Trade: They Declined", player));
- SendReply (targetPlayer, GetMsg ("Trade: You Declined", targetPlayer));
- }
- });
- }
- }
- [ConsoleCommand ("trade")]
- void ccTrade (ConsoleSystem.Arg arg)
- {
- if (arg.Connection == null)
- return;
- if (arg.Connection.player == null)
- return;
- cmdTrade (arg.Connection.player as BasePlayer, arg.cmd.Name, arg.Args);
- }
- [ConsoleCommand ("trade.decline")]
- void ccTradeDecline (ConsoleSystem.Arg arg)
- {
- if (arg.Connection == null)
- return;
- if (arg.Connection.player == null)
- return;
- var player = arg.Connection.player as BasePlayer;
- OnlinePlayer onlinePlayer;
- if (onlinePlayers.TryGetValue (player, out onlinePlayer) && onlinePlayer.Trade != null) {
- onlinePlayer.Trade.closing = true;
- var target = onlinePlayer.Trade.GetOther (player);
- SendReply (player, GetMsg ("Trade: You Declined", player));
- SendReply (target, GetMsg ("Trade: They Declined", target));
- TradeCloseBoxes (onlinePlayer.Trade);
- } else if (player is BasePlayer) {
- HideTrade (player);
- }
- }
- [ConsoleCommand ("trade.accept")]
- void ccTradeAccept (ConsoleSystem.Arg arg)
- {
- if (arg.Connection == null)
- return;
- if (arg.Connection.player == null)
- return;
- var player = arg.Connection.player as BasePlayer;
- TradeAccept (player);
- }
- void TradeAccept (BasePlayer player)
- {
- OnlinePlayer onlinePlayer;
- if (onlinePlayers.TryGetValue (player, out onlinePlayer) && onlinePlayer.Trade != null) {
- var t = onlinePlayers [player].Trade;
- if (t.sourcePlayer == player) {
- if (!CheckSourceInventory (t)) {
- return;
- }
- t.sourceAccept = true;
- } else if (t.targetPlayer == player) {
- if (!CheckTargetInventory (t)) {
- return;
- }
- t.targetAccept = true;
- }
- if (t.targetAccept == true && t.sourceAccept == true) {
- CompleteTrade (t);
- } else {
- ShowTrades (t, "Trade: Pending");
- }
- } else if (player is BasePlayer) {
- HideTrade (player);
- }
- }
- void CompleteTrade (OpenTrade t)
- {
- if (t.IsInventorySufficient ()) {
- t.ResetAcceptance ();
- ShowTrades (t, "Inventory: Generic");
- return;
- }
- if (t.complete) {
- return;
- }
- t.complete = true;
- t.closing = true;
- TradeCooldown (t);
- TradeReply (t, "Status: Completing");
- Interface.Oxide.NextTick (() => FinishTrade (t));
- }
- bool CheckSourceInventory (OpenTrade t)
- {
- var i = t.target.View.inventory.itemList.Count;
- var f = t.source.containerMain.capacity - t.source.containerMain.itemList.Count;
- if (i > f) {
- TradeReply (t, "Inventory: Them", "Inventory: You");
- t.sourceAccept = false;
- ShowTrades (t, "Inventory: Generic");
- return false;
- }
- return true;
- }
- bool CheckTargetInventory (OpenTrade t)
- {
- var i = t.source.View.inventory.itemList.Count;
- var f = t.target.containerMain.capacity - t.target.containerMain.itemList.Count;
- if (i > f) {
- TradeReply (t, "Inventory: You", "Inventory: Them");
- t.targetAccept = false;
- ShowTrades (t, "Inventory: Generic");
- return false;
- }
- return true;
- }
- #endregion
- #region GUI
- public string jsonTrade = @"[{""name"":""TradeMsg"",""parent"":""Overlay"",""components"":[{""type"":""UnityEngine.UI.Image"",""color"":""0 0 0 0.76"",""imagetype"":""Filled""},{""type"":""RectTransform"",""anchormax"":""0.77 0.91"",""anchormin"":""0.24 0.52""}]},{""name"":""SourceLabel{1}"",""parent"":""TradeMsg"",""components"":[{""type"":""UnityEngine.UI.Text"",""text"":""{sourcename}"",""fontSize"":""16"",""align"":""UpperLeft""},{""type"":""RectTransform"",""anchormax"":""0.48 0.98"",""anchormin"":""0.03 0.91""}]},{""name"":""TargetLabel{2}"",""parent"":""TradeMsg"",""components"":[{""type"":""UnityEngine.UI.Text"",""text"":""{targetname}"",""fontSize"":""17""},{""type"":""RectTransform"",""anchormax"":""0.97 0.98"",""anchormin"":""0.52 0.91""}]},{""name"":""SourceItemsPanel{3}"",""parent"":""TradeMsg"",""components"":[{""type"":""UnityEngine.UI.RawImage"",""color"":""0 0 0 0.52"",""imagetype"":""Filled""},{""type"":""RectTransform"",""anchormax"":""0.47 0.9"",""anchormin"":""0.03 0.13""}]},{""name"":""SourceItemsText"",""parent"":""SourceItemsPanel{3}"",""components"":[{""type"":""UnityEngine.UI.Text"",""text"":""{sourceitems}"",""fontSize"":""14"",""align"":""UpperLeft""},{""type"":""RectTransform"",""anchormax"":""0.99 0.99"",""anchormin"":""0.01 0.01""}]},{""name"":""TargetItemsPanel{4}"",""parent"":""TradeMsg"",""components"":[{""type"":""UnityEngine.UI.RawImage"",""color"":""0 0 0 0.52"",""imagetype"":""Filled""},{""type"":""RectTransform"",""anchormax"":""0.96 0.9"",""anchormin"":""0.52 0.13""}]},{""name"":""TargetItemsText"",""parent"":""TargetItemsPanel{4}"",""components"":[{""type"":""UnityEngine.UI.Text"",""text"":""{targetitems}"",""fontSize"":""14"",""align"":""UpperLeft""},{""type"":""RectTransform"",""anchormax"":""0.99 0.99"",""anchormin"":""0.01 0.01""}]},{""name"":""AcceptTradeButton{5}"",""parent"":""TradeMsg"",""components"":[{""type"":""UnityEngine.UI.Button"",""color"":""0 0.95 0.14 0.54"",""command"":""trade.accept""},{""type"":""RectTransform"",""anchormax"":""0.47 0.09"",""anchormin"":""0.35 0.03""}]},{""name"":""AcceptTradeLabel"",""parent"":""AcceptTradeButton{5}"",""components"":[{""type"":""UnityEngine.UI.Text"",""text"":""Accept"",""fontSize"":""13"",""align"":""MiddleCenter""},{""type"":""RectTransform"",""anchormax"":""1 1"",""anchormin"":""0 0""}]},{""name"":""DeclineTradeButton{6}"",""parent"":""TradeMsg"",""components"":[{""type"":""UnityEngine.UI.Button"",""color"":""0.95 0 0.02 0.61"",""command"":""trade.decline""},{""type"":""RectTransform"",""anchormax"":""0.15 0.09"",""anchormin"":""0.03 0.03""}]},{""name"":""DeclineTradeLabel"",""parent"":""DeclineTradeButton{6}"",""components"":[{""type"":""UnityEngine.UI.Text"",""text"":""Decline"",""fontSize"":""13"",""align"":""MiddleCenter""},{""type"":""RectTransform"",""anchormax"":""1 1"",""anchormin"":""0 0""}]},{""name"":""TargetStatusLabel{7}"",""parent"":""TradeMsg"",""components"":[{""type"":""UnityEngine.UI.Text"",""text"":""{targetstatus}"",""fontSize"":""14"",""align"":""UpperLeft""},{""type"":""RectTransform"",""anchormax"":""0.97 0.09"",""anchormin"":""0.52 0.01""}]}]
- ";
- private void ShowTrade (BasePlayer player, OpenTrade trade, string status)
- {
- HideTrade (player);
- OnlinePlayer onlinePlayer;
- if (!onlinePlayers.TryGetValue (player, out onlinePlayer)) {
- return;
- }
- if (onlinePlayer.View == null) {
- return;
- }
- StorageContainer sourceContainer = onlinePlayer.View;
- StorageContainer targetContainer = null;
- BasePlayer target = null;
- if (trade.sourcePlayer == player && trade.target.View != null) {
- targetContainer = trade.target.View;
- target = trade.targetPlayer;
- if (target is BasePlayer) {
- if (trade.targetAccept) {
- status += string.Format (GetMsg ("Trade: They Accepted", player), CleanName (target.displayName));
- } else if (trade.sourceAccept) {
- status += GetMsg ("Trade: You Accepted", player);
- }
- } else {
- return;
- }
- } else if (trade.targetPlayer == player && trade.source.View != null) {
- targetContainer = trade.source.View;
- target = trade.sourcePlayer;
- if (target is BasePlayer) {
- if (trade.sourceAccept) {
- status += string.Format (GetMsg ("Trade: They Accepted", player), CleanName (target.displayName));
- } else if (trade.targetAccept) {
- status += GetMsg ("Trade: You Accepted", player);
- }
- } else {
- return;
- }
- }
- if (targetContainer == null || target == null) {
- return;
- }
- string send = jsonTrade;
- for (int i = 1; i < 100; i++) {
- send = send.Replace ("{" + i + "}", Oxide.Core.Random.Range (9999, 99999).ToString ());
- }
- send = send.Replace ("{sourcename}", CleanName (player.displayName));
- if (target != null) {
- send = send.Replace ("{targetname}", CleanName (target.displayName));
- } else {
- send = send.Replace ("{targetname}", GetMsg ("Player: Unknown", player));
- }
- send = send.Replace ("{targetstatus}", status);
- var slotsAvailable = target.inventory.containerMain.capacity - (target.inventory.containerMain.itemList.Count);
- List<string> sourceItems = new List<string> ();
- var x = 1;
- foreach (Item i in sourceContainer.inventory.itemList) {
- string n = "";
- if (i.IsBlueprint ()) {
- n = i.amount + " x <color=lightblue>" + i.blueprintTargetDef.displayName.english + " [" + GetMsg ("Item: BP", player) + "]</color>";
- } else {
- n = i.amount + " x " + i.info.displayName.english;
- if(i.info.condition.enabled)
- {
- var conditionPercent = System.Math.Round(i.condition * 100 / i.info.condition.max, 0);
- if(conditionPercent <= 25f)
- {
- n += " [<color=red>" + conditionPercent + "%</color>]";
- }
- else if(conditionPercent <= 75f)
- {
- n += " [<color=yellow>" + conditionPercent + "%</color>]";
- }
- else if(conditionPercent <= 99f)
- {
- n += " [<color=green>" + conditionPercent + "%</color>]";
- }
- }
- }
- if (x > slotsAvailable) {
- n = "<color=red>" + n + "</color>";
- }
- x++;
- sourceItems.Add (n);
- }
- send = send.Replace ("{sourceitems}", string.Join ("\n", sourceItems.ToArray ()));
- if (player != target) {
- slotsAvailable = player.inventory.containerMain.capacity - (player.inventory.containerMain.itemList.Count);
- List<string> targetItems = new List<string> ();
- x = 1;
- if (targetContainer != null) {
- foreach (Item i in targetContainer.inventory.itemList) {
- string n2 = "";
- if (i.IsBlueprint ()) {
- n2 = i.amount + " x <color=lightblue>" + i.blueprintTargetDef.displayName.english + " [" + GetMsg ("Item: BP", player) + "]</color>";
- } else {
- n2 = i.amount + " x " + i.info.displayName.english;
- if (i.info.condition.enabled)
- {
- var conditionPercent = System.Math.Round(i.condition * 100 / i.info.condition.max, 0);
- if (conditionPercent <= 25f)
- {
- n2 += " [<color=red>" + conditionPercent + "%</color>]";
- }
- else if (conditionPercent <= 75f)
- {
- n2 += " [<color=yellow>" + conditionPercent + "%</color>]";
- }
- else if (conditionPercent <= 99f)
- {
- n2 += " [<color=green>" + conditionPercent + "%</color>]";
- }
- }
- }
- if (x > slotsAvailable) {
- n2 = "<color=red>" + n2 + "</color>";
- }
- x++;
- targetItems.Add (n2);
- }
- }
- send = send.Replace ("{targetitems}", string.Join ("\n", targetItems.ToArray ()));
- } else {
- send = send.Replace ("{targetitems}", "");
- }
- CommunityEntity.ServerInstance.ClientRPCEx (new Network.SendInfo { connection = player.net.connection }, null, "AddUI", send);
- }
- private void HideTrade (BasePlayer player)
- {
- if (player.IsConnected) {
- CommunityEntity.ServerInstance.ClientRPCEx (new Network.SendInfo { connection = player.net.connection }, null, "DestroyUI", "TradeMsg");
- }
- }
- #endregion
- #region Core Methods
- bool CheckCooldown (BasePlayer player)
- {
- if (cooldownMinutes > 0) {
- DateTime startTime;
- if (tradeCooldowns.TryGetValue (player.UserIDString, out startTime)) {
- var endTime = DateTime.Now;
- var span = endTime.Subtract (startTime);
- if (span.TotalMinutes > 0 && span.TotalMinutes < Convert.ToDouble (cooldownMinutes)) {
- double timeleft = System.Math.Round (Convert.ToDouble (cooldownMinutes) - span.TotalMinutes, 2);
- if (timeleft < 1) {
- double timelefts = System.Math.Round ((Convert.ToDouble (cooldownMinutes) * 60) - span.TotalSeconds);
- SendReply (player, string.Format (GetMsg ("Cooldown: Seconds", player), timelefts.ToString ()));
- } else {
- SendReply (player, string.Format (GetMsg ("Cooldown: Minutes", player), System.Math.Round (timeleft).ToString ()));
- }
- return false;
- } else {
- tradeCooldowns.Remove (player.UserIDString);
- }
- }
- }
- return true;
- }
- void TradeCloseBoxes (OpenTrade trade)
- {
- if (trade.IsSourceValid ()) {
- CloseBoxView (trade.sourcePlayer, trade.source.View);
- }
- if (trade.IsTargetValid () && trade.targetPlayer != trade.sourcePlayer) {
- CloseBoxView (trade.targetPlayer, trade.target.View);
- }
- }
- void TradeReply (OpenTrade trade, string msg, string msg2 = null)
- {
- if (msg2 == null) {
- msg2 = msg;
- }
- if (trade.targetPlayer != null) {
- SendReply (trade.targetPlayer, GetMsg (msg, trade.targetPlayer));
- }
- if (trade.sourcePlayer != null) {
- SendReply (trade.sourcePlayer, GetMsg (msg2, trade.sourcePlayer));
- }
- }
- void ShowTrades (OpenTrade trade, string msg)
- {
- ShowTrade (trade.sourcePlayer, trade, GetMsg (msg, trade.sourcePlayer));
- ShowTrade (trade.targetPlayer, trade, GetMsg (msg, trade.targetPlayer));
- }
- void TradeCooldown (OpenTrade trade)
- {
- PlayerCooldown (trade.targetPlayer);
- PlayerCooldown (trade.sourcePlayer);
- }
- void PlayerCooldown (BasePlayer player)
- {
- if (player.IsAdmin) {
- return;
- }
- if (tradeCooldowns.ContainsKey (player.UserIDString)) {
- tradeCooldowns.Remove (player.UserIDString);
- }
- tradeCooldowns.Add (player.UserIDString, DateTime.Now);
- }
- void FinishTrade (OpenTrade t)
- {
- foreach (var i in t.source.View.inventory.itemList.ToArray ()) {
- i.MoveToContainer (t.target.containerMain);
- }
- foreach (var i in t.target.View.inventory.itemList.ToArray ()) {
- i.MoveToContainer (t.source.containerMain);
- }
- TradeCloseBoxes (t);
- }
- void AcceptTrade (BasePlayer player)
- {
- BasePlayer source = null;
- PendingTrade pendingTrade = null;
- foreach (KeyValuePair<BasePlayer, PendingTrade> kvp in pendingTrades) {
- if (kvp.Value.Target == player) {
- pendingTrade = kvp.Value;
- source = kvp.Key;
- break;
- }
- }
- if (source != null && pendingTrade != null) {
- pendingTrade.Destroy ();
- pendingTrades.Remove (source);
- StartTrades (source, player);
- } else {
- SendReply (player, GetMsg ("Status: No Pending", player));
- }
- }
- void StartTrades (BasePlayer source, BasePlayer target)
- {
- var trade = new OpenTrade (onlinePlayers [source], onlinePlayers [target]);
- StartTrade (source, target, trade);
- if (source != target) {
- StartTrade (target, source, trade);
- }
- }
- void StartTrade (BasePlayer source, BasePlayer target, OpenTrade trade)
- {
- OpenBox (source, source);
- if (!openTrades.Contains (trade)) {
- openTrades.Add (trade);
- }
- onlinePlayers [source].Trade = trade;
- timer.In (0.1f, () => ShowTrade (source, trade, GetMsg ("Trade: Pending", source)));
- }
- void OpenBox (BasePlayer player, BaseEntity target)
- {
- SubscribeAll ();
- var ply = onlinePlayers [player];
- if (ply.View == null) {
- OpenBoxView (player, target);
- return;
- }
- CloseBoxView (player, ply.View);
- timer.In (1f, () => OpenBoxView (player, target));
- }
- void OpenBoxView (BasePlayer player, BaseEntity targArg)
- {
- var pos = new Vector3 (player.transform.position.x, player.transform.position.y - 1, player.transform.position.z);
- var boxContainer = GameManager.server.CreateEntity (box, pos) as StorageContainer;
- boxContainer.GetComponent<DestroyOnGroundMissing> ().enabled = false;
- boxContainer.GetComponent<GroundWatch> ().enabled = false;
- boxContainer.transform.position = pos;
- // Custom Code
- DestroyMeshCollider(boxContainer);
- boxContainer.SetParent(player, true, true);
- // end of custom code
- if (!boxContainer) return;
- StorageContainer view = boxContainer as StorageContainer;
- view.limitNetworking = true;
- player.EndLooting ();
- if (targArg is BasePlayer) {
- BasePlayer target = targArg as BasePlayer;
- ItemContainer container = new ItemContainer ();
- container.playerOwner = player;
- container.ServerInitialize (null, slots);
- if (container.uid.Value == 0)
- container.GiveUID ();
- view.enableSaving = false;
- view.Spawn ();
- view._inventory = container;
- onlinePlayers [player].View = view;
- timer.In (0.1f, () => view.PlayerOpenLoot (player));
- }
- }
- private void DestroyMeshCollider(BaseEntity entity)
- {
- foreach (MeshCollider collider in entity.GetComponentsInChildren<MeshCollider>())
- {
- UnityEngine.Object.DestroyImmediate(collider);
- }
- }
- void CloseBoxView (BasePlayer player, StorageContainer view)
- {
- OnlinePlayer onlinePlayer;
- if (!onlinePlayers.TryGetValue (player, out onlinePlayer)) return;
- if (onlinePlayer.View == null) return;
- HideTrade (player);
- if (onlinePlayer.Trade != null) {
- OpenTrade t = onlinePlayer.Trade;
- t.closing = true;
- if (t.sourcePlayer == player && t.targetPlayer != player && t.target.View != null) {
- t.target.Trade = null;
- CloseBoxView (t.targetPlayer, t.target.View);
- } else if (t.targetPlayer == player && t.sourcePlayer != player && t.source.View != null) {
- t.source.Trade = null;
- CloseBoxView (t.sourcePlayer, t.source.View);
- }
- if (openTrades.Contains (t)) {
- openTrades.Remove (t);
- }
- }
- if (view.inventory.itemList.Count > 0) {
- foreach (Item item in view.inventory.itemList.ToArray ()) {
- if (item.position != -1) {
- item.MoveToContainer (player.inventory.containerMain);
- }
- }
- }
- if (view.inventory.itemList.Count > 0) {
- foreach (Item item in view.inventory.itemList.ToArray ()) {
- if (item.position != -1) {
- item.MoveToContainer (player.inventory.containerBelt);
- }
- }
- }
- if (player.inventory.loot.entitySource != null) {
- player.inventory.loot.Invoke ("SendUpdate", 0.1f);
- view.SendMessage ("PlayerStoppedLooting", player, SendMessageOptions.DontRequireReceiver);
- player.SendConsoleCommand ("inventory.endloot", null);
- }
- player.inventory.loot.entitySource = null;
- player.inventory.loot.itemSource = null;
- player.inventory.loot.containers = new List<ItemContainer> ();
- view._inventory = new ItemContainer ();
- onlinePlayer.Clear ();
- view.Kill ();
- if (onlinePlayers.Values.Count (p => p.View != null) <= 0) {
- UnsubscribeAll ();
- }
- }
- bool CanPlayerTrade (BasePlayer player, string perm)
- {
- if (!permission.UserHasPermission (player.UserIDString, perm)) {
- SendReply (player, GetMsg ("Denied: Permission", player));
- return false;
- }
- if (!player.CanBuild ()) {
- SendReply (player, GetMsg ("Denied: Privilege", player));
- return false;
- }
- if (radiationMax > 0 && player.radiationLevel > radiationMax) {
- SendReply (player, GetMsg ("Denied: Irradiated", player));
- return false;
- }
- if (player.IsSwimming ()) {
- SendReply (player, GetMsg ("Denied: Swimming", player));
- return false;
- }
- if (!player.IsOnGround () || player.IsFlying || player.isInAir) {
- SendReply (player, GetMsg ("Denied: Falling", player));
- return false;
- }
- if (player.isMounted) {
- SendReply (player, GetMsg ("Denied: Mounted", player));
- return false;
- }
- if (player.IsWounded ()) {
- SendReply (player, GetMsg ("Denied: Wounded", player));
- return false;
- }
- if (player.GetComponentInParent<CargoShip> ()) {
- SendReply (player, GetMsg ("Denied: Ship", player));
- return false;
- }
- if (player.GetComponentInParent<HotAirBalloon> ()) {
- SendReply (player, GetMsg ("Denied: Balloon", player));
- return false;
- }
- if (player.GetComponentInParent<Lift> ()) {
- SendReply (player, GetMsg ("Denied: Lift", player));
- return false;
- }
- if (!allowSafeZone && player.InSafeZone ()) {
- SendReply (player, GetMsg ("Denied: Safe Zone", player));
- return false;
- }
- var canTrade = Interface.Call ("CanTrade", player);
- if (canTrade != null) {
- if (canTrade is string) {
- SendReply (player, Convert.ToString (canTrade));
- } else {
- SendReply (player, GetMsg ("Denied: Generic", player));
- }
- return false;
- }
- return true;
- }
- #endregion
- #region HelpText
- private void SendHelpText (BasePlayer player)
- {
- var sb = new StringBuilder ()
- .Append ("Trade by <color=#ce422b>http://rustservers.io</color>\n")
- .Append (" ").Append ("<color=\"#ffd479\">/trade \"Player Name\"</color> - Send trade request").Append ("\n")
- .Append (" ").Append ("<color=\"#ffd479\">/trade accept</color> - Accept trade request").Append ("\n");
- player.ChatMessage (sb.ToString ());
- }
- #endregion
- #region Helper methods
- private bool IsTradeBox (BaseNetworkable entity)
- {
- foreach (KeyValuePair<BasePlayer, OnlinePlayer> kvp in onlinePlayers) {
- if (kvp.Value.View != null && kvp.Value.View.net != null && entity.net != null && kvp.Value.View.net.ID == entity.net.ID) {
- return true;
- }
- }
- return false;
- }
- bool hasAccess (BasePlayer player, string permissionname)
- {
- if (player.IsAdmin) return true;
- return permission.UserHasPermission (player.UserIDString, permissionname);
- }
- private BasePlayer FindPlayerByPartialName (string name)
- {
- if (string.IsNullOrEmpty (name))
- return null;
- BasePlayer player = null;
- name = name.ToLower ();
- var awakePlayers = BasePlayer.activePlayerList;
- foreach (var p in awakePlayers) {
- if (p.net == null || p.net.connection == null)
- continue;
- if (p.displayName == name) {
- if (player != null)
- return null;
- player = p;
- }
- }
- if (player != null)
- return player;
- foreach (var p in awakePlayers) {
- if (p.net == null || p.net.connection == null)
- continue;
- if (p.displayName.ToLower ().IndexOf (name) >= 0) {
- if (player != null)
- return null;
- player = p;
- }
- }
- return player;
- }
- private T GetConfig<T> (string name, T defaultValue)
- {
- if (Config [name] == null) {
- return defaultValue;
- }
- return (T)Convert.ChangeType (Config [name], typeof (T));
- }
- private T GetConfig<T> (string name, string name2, T defaultValue)
- {
- if (Config [name, name2] == null) {
- return defaultValue;
- }
- return (T)Convert.ChangeType (Config [name, name2], typeof (T));
- }
- string GetMsg (string key, BasePlayer player = null)
- {
- return lang.GetMessage (key, this, player == null ? null : player.UserIDString);
- }
- private string CleanName (string name)
- {
- return JsonConvert.ToString (name.Trim ()).Replace ("\"", "");
- }
- #endregion
- }
- }
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