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- materialPath: c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\materials
- Loading C:\Users\Sean\Desktop\Christian\SDK Maps\cross.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.prt...Building visibility clusters...
- done (1)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (76135 bytes)
- Error! To use model "models/buggy.mdl"
- with prop_static, it must be compiled with $staticprop!
- Error loading studio model "models/buggy.mdl"!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 221 texinfos to 149
- Reduced 3 texdatas to 3 (64 bytes to 64)
- Writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.bsp
- 1 second elapsed
- 4 threads
- reading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- reading c:\users\sean\desktop\christian\sdk maps\cross.prt
- 282 portalclusters
- 902 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 59 visible clusters (0.00%)
- Total clusters visible: 48007
- Average clusters visible: 170
- Building PAS...
- Average clusters audible: 282
- visdatasize:22990 compressed from 22560
- writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 5 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 1314 faces
- 5 degenerate faces
- 568504 square feet [81864616.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 1309 patches before subdivision
- 18261 patches after subdivision
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 850560, max 724
- transfer lists: 6.5 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(2596, 2565, 2877)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(105, 102, 114)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(8, 8, 8)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(1, 1, 1)
- Build Patch/Sample Hash Table(s).....Done<0.0126 sec>
- 0.
- materialPath: c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\materials
- Loading C:\Users\Sean\Desktop\Christian\SDK Maps\cross.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (87319 bytes)
- Error! To use model "models/buggy.mdl"
- with prop_static, it must be compiled with $staticprop!
- Error loading studio model "models/buggy.mdl"!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 234 texinfos to 163
- Reduced 3 texdatas to 3 (64 bytes to 64)
- Writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.bsp
- 1 second elapsed
- 4 threads
- reading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- reading c:\users\sean\desktop\christian\sdk maps\cross.prt
- 368 portalclusters
- 1128 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 227 visible clusters (0.00%)
- Total clusters visible: 71727
- Average clusters visible: 194
- Building PAS...
- Average clusters audible: 367
- visdatasize:36337 compressed from 35328
- writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 10 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 1579 faces
- 13 degenerate faces
- 1187911 square feet [171059280.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 1566 patches before subdivision
- 25948 patches after subdivision
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 1902784, max 754
- transfer lists: 14.5 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(7344, 7232, 8068)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(437, 423, 472)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(33, 32, 35)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3, 3, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0366 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 243/8192 2916/98304 ( 3.0%)
- brushsides 1647/65536 13176/524288 ( 2.5%)
- planes 950/65536 19000/1310720 ( 1.4%)
- vertexes 2358/65536 28296/786432 ( 3.6%)
- nodes 662/65536 21184/2097152 ( 1.0%)
- texinfos 163/12288 11736/884736 ( 1.3%)
- texdata 3/2048 96/65536 ( 0.1%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1579/65536 88424/3670016 ( 2.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 662/65536 37072/3670016 ( 1.0%)
- leaves 664/65536 21248/2097152 ( 1.0%)
- leaffaces 1744/65536 3488/131072 ( 2.7%)
- leafbrushes 528/65536 1056/131072 ( 0.8%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 10556/512000 42224/2048000 ( 2.1%)
- edges 5827/256000 23308/1024000 ( 2.3%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 151/32768 1510/327680 ( 0.5%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 2910/65536 5820/131072 ( 4.4%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 580012/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 36337/16777216 ( 0.2%)
- entdata [variable] 1686/393216 ( 0.4%)
- LDR ambient table 664/65536 2656/262144 ( 1.0%)
- HDR ambient table 664/65536 2656/262144 ( 1.0%)
- LDR leaf ambient 2263/65536 63364/1835008 ( 3.5%)
- HDR leaf ambient 664/65536 18592/1835008 ( 1.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105651/0 ( 0.0%)
- physics [variable] 87319/4194304 ( 2.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 4657
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 17 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 1579 faces
- 13 degenerate faces
- 1187911 square feet [171059280.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 1566 patches before subdivision
- 25948 patches after subdivision
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 1902784, max 754
- transfer lists: 14.5 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(7344, 7232, 8068)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(437, 423, 472)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(33, 32, 35)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3, 3, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0395 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 243/8192 2916/98304 ( 3.0%)
- brushsides 1647/65536 13176/524288 ( 2.5%)
- planes 950/65536 19000/1310720 ( 1.4%)
- vertexes 2358/65536 28296/786432 ( 3.6%)
- nodes 662/65536 21184/2097152 ( 1.0%)
- texinfos 163/12288 11736/884736 ( 1.3%)
- texdata 3/2048 96/65536 ( 0.1%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1579/65536 88424/3670016 ( 2.4%)
- hdr faces 1579/65536 88424/3670016 ( 2.4%)
- origfaces 662/65536 37072/3670016 ( 1.0%)
- leaves 664/65536 21248/2097152 ( 1.0%)
- leaffaces 1744/65536 3488/131072 ( 2.7%)
- leafbrushes 528/65536 1056/131072 ( 0.8%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 10556/512000 42224/2048000 ( 2.1%)
- edges 5827/256000 23308/1024000 ( 2.3%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 151/32768 1510/327680 ( 0.5%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 2910/65536 5820/131072 ( 4.4%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 580012/0 ( 0.0%)
- HDR lightdata [variable] 580012/0 ( 0.0%)
- visdata [variable] 36337/16777216 ( 0.2%)
- entdata [variable] 1686/393216 ( 0.4%)
- LDR ambient table 664/65536 2656/262144 ( 1.0%)
- HDR ambient table 664/65536 2656/262144 ( 1.0%)
- LDR leaf ambient 2263/65536 63364/1835008 ( 3.5%)
- HDR leaf ambient 2264/65536 63392/1835008 ( 3.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105651/0 ( 0.0%)
- physics [variable] 87319/4194304 ( 2.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 4657
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 17 seconds elapsed
- materialPath: c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\materials
- Loading C:\Users\Sean\Desktop\Christian\SDK Maps\cross.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.prt...Building visibility clusters...
- done (0)
- material "skybox/sky_dod_09_hdrrt" not found.
- Can't load skybox file skybox/sky_dod_09_hdr to build the default cubemap!
- Can't load skybox file skybox/sky_dod_09_hdr to build the default cubemap!
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (304223 bytes)
- Error! To use model "models/buggy.mdl"
- with prop_static, it must be compiled with $staticprop!
- Error loading studio model "models/buggy.mdl"!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 746 texinfos to 562
- Reduced 3 texdatas to 3 (64 bytes to 64)
- Writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.bsp
- 2 seconds elapsed
- 4 threads
- reading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- reading c:\users\sean\desktop\christian\sdk maps\cross.prt
- 1301 portalclusters
- 3999 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 4381 visible clusters (0.00%)
- Total clusters visible: 595703
- Average clusters visible: 457
- Building PAS...
- Average clusters audible: 1292
- visdatasize:394395 compressed from 437136
- writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 2 minutes, 36 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 5713 faces
- 48 degenerate faces
- 2608361 square feet [375604000.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 5665 patches before subdivision
- 94617 patches after subdivision
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 12508927, max 2402
- transfer lists: 95.4 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(28560, 69288, 140427)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(1722, 4096, 8295)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(132, 312, 634)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(12, 27, 56)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1, 3, 6)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(0, 0, 1)
- Build Patch/Sample Hash Table(s).....Done<0.0788 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 834/8192 10008/98304 (10.2%)
- brushsides 5867/65536 46936/524288 ( 9.0%)
- planes 3210/65536 64200/1310720 ( 4.9%)
- vertexes 8597/65536 103164/786432 (13.1%)
- nodes 2218/65536 70976/2097152 ( 3.4%)
- texinfos 562/12288 40464/884736 ( 4.6%)
- texdata 3/2048 96/65536 ( 0.1%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 5713/65536 319928/3670016 ( 8.7%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 2367/65536 132552/3670016 ( 3.6%)
- leaves 2220/65536 71040/2097152 ( 3.4%)
- leaffaces 6312/65536 12624/131072 ( 9.6%)
- leafbrushes 1910/65536 3820/131072 ( 2.9%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 38285/512000 153140/2048000 ( 7.5%)
- edges 21130/256000 84520/1024000 ( 8.3%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 619/32768 6190/327680 ( 1.9%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 11253/65536 22506/131072 (17.2%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 2222884/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 394395/16777216 ( 2.4%)
- entdata [variable] 5256/393216 ( 1.3%)
- LDR ambient table 2220/65536 8880/262144 ( 3.4%)
- HDR ambient table 2220/65536 8880/262144 ( 3.4%)
- LDR leaf ambient 10628/65536 297584/1835008 (16.2%)
- HDR leaf ambient 2220/65536 62160/1835008 ( 3.4%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 54/0 ( 0.0%)
- physics [variable] 304223/4194304 ( 7.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 17053
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 1 minute, 7 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 5713 faces
- 48 degenerate faces
- 2608361 square feet [375604000.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 5665 patches before subdivision
- 94617 patches after subdivision
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 12508927, max 2402
- transfer lists: 95.4 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(28559, 69287, 140426)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(1722, 4096, 8295)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(132, 312, 634)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(12, 27, 56)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1, 3, 6)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(0, 0, 1)
- Build Patch/Sample Hash Table(s).....Done<0.0970 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 834/8192 10008/98304 (10.2%)
- brushsides 5867/65536 46936/524288 ( 9.0%)
- planes 3210/65536 64200/1310720 ( 4.9%)
- vertexes 8597/65536 103164/786432 (13.1%)
- nodes 2218/65536 70976/2097152 ( 3.4%)
- texinfos 562/12288 40464/884736 ( 4.6%)
- texdata 3/2048 96/65536 ( 0.1%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 5713/65536 319928/3670016 ( 8.7%)
- hdr faces 5713/65536 319928/3670016 ( 8.7%)
- origfaces 2367/65536 132552/3670016 ( 3.6%)
- leaves 2220/65536 71040/2097152 ( 3.4%)
- leaffaces 6312/65536 12624/131072 ( 9.6%)
- leafbrushes 1910/65536 3820/131072 ( 2.9%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 38285/512000 153140/2048000 ( 7.5%)
- edges 21130/256000 84520/1024000 ( 8.3%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 619/32768 6190/327680 ( 1.9%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 11253/65536 22506/131072 (17.2%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 2222884/0 ( 0.0%)
- HDR lightdata [variable] 2222884/0 ( 0.0%)
- visdata [variable] 394395/16777216 ( 2.4%)
- entdata [variable] 5256/393216 ( 1.3%)
- LDR ambient table 2220/65536 8880/262144 ( 3.4%)
- HDR ambient table 2220/65536 8880/262144 ( 3.4%)
- LDR leaf ambient 10628/65536 297584/1835008 (16.2%)
- HDR leaf ambient 10624/65536 297472/1835008 (16.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 54/0 ( 0.0%)
- physics [variable] 304223/4194304 ( 7.3%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 17053
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 1 minute, 7 seconds elapsed
- materialPath: c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\materials
- Loading C:\Users\Sean\Desktop\Christian\SDK Maps\cross.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (304223 bytes)
- Error! To use model "models/buggy.mdl"
- with prop_static, it must be compiled with $staticprop!
- Error loading studio model "models/buggy.mdl"!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 746 texinfos to 562
- Reduced 3 texdatas to 3 (64 bytes to 64)
- Writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.bsp
- 2 seconds elapsed
- 4 threads
- reading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- reading c:\users\sean\desktop\christian\sdk maps\cross.prt
- 1301 portalclusters
- 3999 numportals
- 0.
- materialPath: c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\materials
- Loading C:\Users\Sean\Desktop\Christian\SDK Maps\cross.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.prt...Building visibility clusters...
- done (1)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (292127 bytes)
- Error! To use model "models/buggy.mdl"
- with prop_static, it must be compiled with $staticprop!
- Error loading studio model "models/buggy.mdl"!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 736 texinfos to 545
- Reduced 3 texdatas to 3 (64 bytes to 64)
- Writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.bsp
- 2 seconds elapsed
- 4 threads
- reading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- reading c:\users\sean\desktop\christian\sdk maps\cross.prt
- 1237 portalclusters
- 3886 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 5235 visible clusters (0.00%)
- Total clusters visible: 593729
- Average clusters visible: 479
- Building PAS...
- Average clusters audible: 1232
- visdatasize:366531 compressed from 395840
- writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 3 minutes, 1 second elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 5553 faces
- 42 degenerate faces
- 2653385 square feet [382087552.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 5511 patches before subdivision
- 98193 patches after subdivision
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 13164956, max 2375
- transfer lists: 100.4 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(6912, 12413, 13532)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(459, 808, 880)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(33, 58, 63)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3, 5, 6)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(0, 1, 1)
- Build Patch/Sample Hash Table(s).....Done<0.0807 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 806/8192 9672/98304 ( 9.8%)
- brushsides 5657/65536 45256/524288 ( 8.6%)
- planes 3100/65536 62000/1310720 ( 4.7%)
- vertexes 8292/65536 99504/786432 (12.7%)
- nodes 2081/65536 66592/2097152 ( 3.2%)
- texinfos 545/12288 39240/884736 ( 4.4%)
- texdata 3/2048 96/65536 ( 0.1%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 5553/65536 310968/3670016 ( 8.5%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 2260/65536 126560/3670016 ( 3.4%)
- leaves 2083/65536 66656/2097152 ( 3.2%)
- leaffaces 6113/65536 12226/131072 ( 9.3%)
- leafbrushes 1798/65536 3596/131072 ( 2.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 37003/512000 148012/2048000 ( 7.2%)
- edges 20367/256000 81468/1024000 ( 8.0%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 597/32768 5970/327680 ( 1.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 10905/65536 21810/131072 (16.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 2322020/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 366531/16777216 ( 2.2%)
- entdata [variable] 4198/393216 ( 1.1%)
- LDR ambient table 2083/65536 8332/262144 ( 3.2%)
- HDR ambient table 2083/65536 8332/262144 ( 3.2%)
- LDR leaf ambient 8764/65536 245392/1835008 (13.4%)
- HDR leaf ambient 2083/65536 58324/1835008 ( 3.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105651/0 ( 0.0%)
- physics [variable] 292127/4194304 ( 7.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 16505
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 1 minute, 5 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 5553 faces
- 42 degenerate faces
- 2653385 square feet [382087552.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 5511 patches before subdivision
- 98193 patches after subdivision
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 13164956, max 2375
- transfer lists: 100.4 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(6912, 12413, 13532)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(459, 808, 880)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(33, 58, 63)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3, 5, 6)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(0, 1, 1)
- Build Patch/Sample Hash Table(s).....Done<0.0844 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 806/8192 9672/98304 ( 9.8%)
- brushsides 5657/65536 45256/524288 ( 8.6%)
- planes 3100/65536 62000/1310720 ( 4.7%)
- vertexes 8292/65536 99504/786432 (12.7%)
- nodes 2081/65536 66592/2097152 ( 3.2%)
- texinfos 545/12288 39240/884736 ( 4.4%)
- texdata 3/2048 96/65536 ( 0.1%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 5553/65536 310968/3670016 ( 8.5%)
- hdr faces 5553/65536 310968/3670016 ( 8.5%)
- origfaces 2260/65536 126560/3670016 ( 3.4%)
- leaves 2083/65536 66656/2097152 ( 3.2%)
- leaffaces 6113/65536 12226/131072 ( 9.3%)
- leafbrushes 1798/65536 3596/131072 ( 2.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 37003/512000 148012/2048000 ( 7.2%)
- edges 20367/256000 81468/1024000 ( 8.0%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 597/32768 5970/327680 ( 1.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 10905/65536 21810/131072 (16.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 2322020/0 ( 0.0%)
- HDR lightdata [variable] 2322020/0 ( 0.0%)
- visdata [variable] 366531/16777216 ( 2.2%)
- entdata [variable] 4198/393216 ( 1.1%)
- LDR ambient table 2083/65536 8332/262144 ( 3.2%)
- HDR ambient table 2083/65536 8332/262144 ( 3.2%)
- LDR leaf ambient 8764/65536 245392/1835008 (13.4%)
- HDR leaf ambient 8767/65536 245476/1835008 (13.4%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105651/0 ( 0.0%)
- physics [variable] 292127/4194304 ( 7.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 16505
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 1 minute, 5 seconds elapsed
- materialPath: c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\materials
- Loading C:\Users\Sean\Desktop\Christian\SDK Maps\cross.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.prt...Building visibility clusters...
- done (1)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (299912 bytes)
- Error! To use model "models/buggy.mdl"
- with prop_static, it must be compiled with $staticprop!
- Error loading studio model "models/buggy.mdl"!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 48 texinfos to 45
- Reduced 3 texdatas to 3 (61 bytes to 61)
- Writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.bsp
- 2 seconds elapsed
- 4 threads
- reading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- reading c:\users\sean\desktop\christian\sdk maps\cross.prt
- 1303 portalclusters
- 4081 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 6389 visible clusters (0.00%)
- Total clusters visible: 661008
- Average clusters visible: 507
- Building PAS...
- Average clusters audible: 1300
- visdatasize:405825 compressed from 437808
- writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 4 minutes, 32 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 7541 faces
- 64 degenerate faces
- 2650314 square feet [381645344.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 7477 patches before subdivision
- 257645 patches after subdivision
- 4 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9
- materialPath: c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\materials
- Loading C:\Users\Sean\Desktop\Christian\SDK Maps\cross.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (289848 bytes)
- Error! To use model "models/buggy.mdl"
- with prop_static, it must be compiled with $staticprop!
- Error loading studio model "models/buggy.mdl"!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 48 texinfos to 45
- Reduced 3 texdatas to 3 (61 bytes to 61)
- Writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.bsp
- 2 seconds elapsed
- 4 threads
- reading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- reading c:\users\sean\desktop\christian\sdk maps\cross.prt
- 1227 portalclusters
- 3735 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 5725 visible clusters (0.00%)
- Total clusters visible: 586628
- Average clusters visible: 478
- Building PAS...
- Average clusters audible: 1224
- visdatasize:365635 compressed from 392640
- writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 2 minutes, 54 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 7335 faces
- 24 degenerate faces
- 2650315 square feet [381645408.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 7311 patches before subdivision
- 257441 patches after subdivision
- 4 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9
- materialPath: c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\materials
- Loading C:\Users\Sean\Desktop\Christian\SDK Maps\cross.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (261808 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 38 texinfos to 26
- Reduced 3 texdatas to 3 (64 bytes to 64)
- Writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.bsp
- 2 seconds elapsed
- 4 threads
- reading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- reading c:\users\sean\desktop\christian\sdk maps\cross.prt
- 953 portalclusters
- 2500 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1475 visible clusters (0.00%)
- Total clusters visible: 330918
- Average clusters visible: 347
- Building PAS...
- Average clusters audible: 934
- visdatasize:220062 compressed from 228720
- writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 55 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 6282 faces
- 21 degenerate faces
- 3362830 square feet [484247648.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 6261 patches before subdivision
- 294231 patches after subdivision
- 4 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8..
- materialPath: c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\materials
- Loading C:\Users\Sean\Desktop\Christian\SDK Maps\cross.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (332317 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 244 texinfos to 68
- Reduced 4 texdatas to 4 (82 bytes to 82)
- Writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.bsp
- 1 second elapsed
- 4 threads
- reading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- reading c:\users\sean\desktop\christian\sdk maps\cross.prt
- 373 portalclusters
- 823 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 244 visible clusters (0.00%)
- Total clusters visible: 95991
- Average clusters visible: 257
- Building PAS...
- Average clusters audible: 371
- visdatasize:36939 compressed from 35808
- writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 6 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 3010 faces
- 6 degenerate faces
- 3000871 square feet [432125504.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3004 patches before subdivision
- 126650 patches after subdivision
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 9857761, max 1930
- transfer lists: 75.2 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(65210, 100577, 105169)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(4367, 6573, 6871)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(441, 660, 690)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(39, 58, 60)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(6, 8, 9)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(1, 1, 1)
- Build Patch/Sample Hash Table(s).....Done<0.2719 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 1002/8192 12024/98304 (12.2%)
- brushsides 6054/65536 48432/524288 ( 9.2%)
- planes 2154/65536 43080/1310720 ( 3.3%)
- vertexes 4092/65536 49104/786432 ( 6.2%)
- nodes 1104/65536 35328/2097152 ( 1.7%)
- texinfos 68/12288 4896/884736 ( 0.6%)
- texdata 4/2048 128/65536 ( 0.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3010/65536 168560/3670016 ( 4.6%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 696/65536 38976/3670016 ( 1.1%)
- leaves 1106/65536 35392/2097152 ( 1.7%)
- leaffaces 3099/65536 6198/131072 ( 4.7%)
- leafbrushes 1853/65536 3706/131072 ( 2.8%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 16744/512000 66976/2048000 ( 3.3%)
- edges 9082/256000 36328/1024000 ( 3.5%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 232/32768 2320/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3894/65536 7788/131072 ( 5.9%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 3643656/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 36939/16777216 ( 0.2%)
- entdata [variable] 2070/393216 ( 0.5%)
- LDR ambient table 1106/65536 4424/262144 ( 1.7%)
- HDR ambient table 1106/65536 4424/262144 ( 1.7%)
- LDR leaf ambient 4341/65536 121548/1835008 ( 6.6%)
- HDR leaf ambient 1106/65536 30968/1835008 ( 1.7%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105651/0 ( 0.0%)
- physics [variable] 332317/4194304 ( 7.9%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 7942
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 44 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 3010 faces
- 6 degenerate faces
- 3000871 square feet [432125504.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3004 patches before subdivision
- 126650 patches after subdivision
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 9857761, max 1930
- transfer lists: 75.2 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(65210, 100577, 105169)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(4367, 6573, 6871)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(441, 660, 690)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(39, 58, 60)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(6, 8, 9)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(1, 1, 1)
- Build Patch/Sample Hash Table(s).....Done<0.2351 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 1002/8192 12024/98304 (12.2%)
- brushsides 6054/65536 48432/524288 ( 9.2%)
- planes 2154/65536 43080/1310720 ( 3.3%)
- vertexes 4092/65536 49104/786432 ( 6.2%)
- nodes 1104/65536 35328/2097152 ( 1.7%)
- texinfos 68/12288 4896/884736 ( 0.6%)
- texdata 4/2048 128/65536 ( 0.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3010/65536 168560/3670016 ( 4.6%)
- hdr faces 3010/65536 168560/3670016 ( 4.6%)
- origfaces 696/65536 38976/3670016 ( 1.1%)
- leaves 1106/65536 35392/2097152 ( 1.7%)
- leaffaces 3099/65536 6198/131072 ( 4.7%)
- leafbrushes 1853/65536 3706/131072 ( 2.8%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 16744/512000 66976/2048000 ( 3.3%)
- edges 9082/256000 36328/1024000 ( 3.5%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 232/32768 2320/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3894/65536 7788/131072 ( 5.9%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 3643656/0 ( 0.0%)
- HDR lightdata [variable] 3643656/0 ( 0.0%)
- visdata [variable] 36939/16777216 ( 0.2%)
- entdata [variable] 2070/393216 ( 0.5%)
- LDR ambient table 1106/65536 4424/262144 ( 1.7%)
- HDR ambient table 1106/65536 4424/262144 ( 1.7%)
- LDR leaf ambient 4341/65536 121548/1835008 ( 6.6%)
- HDR leaf ambient 4341/65536 121548/1835008 ( 6.6%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105651/0 ( 0.0%)
- physics [variable] 332317/4194304 ( 7.9%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 7942
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 45 seconds elapsed
- materialPath: c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\materials
- Loading C:\Users\Sean\Desktop\Christian\SDK Maps\cross.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_ep01_00*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_ep01_00*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (332709 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 247 texinfos to 70
- Reduced 4 texdatas to 4 (82 bytes to 82)
- Writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.bsp
- 2 seconds elapsed
- 4 threads
- reading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- reading c:\users\sean\desktop\christian\sdk maps\cross.prt
- 380 portalclusters
- 849 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 243 visible clusters (0.00%)
- Total clusters visible: 99663
- Average clusters visible: 262
- Building PAS...
- Average clusters audible: 378
- visdatasize:38237 compressed from 36480
- writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 8 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 3039 faces
- 6 degenerate faces
- 3028427 square feet [436093568.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3033 patches before subdivision
- 128887 patches after subdivision
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 10258258, max 1933
- transfer lists: 78.3 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(16667, 15322, 25432)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(1245, 1124, 1794)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(133, 119, 185)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(14, 12, 18)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(2, 2, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.1937 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 1003/8192 12036/98304 (12.2%)
- brushsides 6060/65536 48480/524288 ( 9.2%)
- planes 2162/65536 43240/1310720 ( 3.3%)
- vertexes 4134/65536 49608/786432 ( 6.3%)
- nodes 1115/65536 35680/2097152 ( 1.7%)
- texinfos 70/12288 5040/884736 ( 0.6%)
- texdata 4/2048 128/65536 ( 0.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3039/65536 170184/3670016 ( 4.6%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 702/65536 39312/3670016 ( 1.1%)
- leaves 1117/65536 35744/2097152 ( 1.7%)
- leaffaces 3132/65536 6264/131072 ( 4.8%)
- leafbrushes 1854/65536 3708/131072 ( 2.8%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 16902/512000 67608/2048000 ( 3.3%)
- edges 9165/256000 36660/1024000 ( 3.6%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 235/32768 2350/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3930/65536 7860/131072 ( 6.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 3716136/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 38237/16777216 ( 0.2%)
- entdata [variable] 2175/393216 ( 0.6%)
- LDR ambient table 1117/65536 4468/262144 ( 1.7%)
- HDR ambient table 1117/65536 4468/262144 ( 1.7%)
- LDR leaf ambient 2684/65536 75152/1835008 ( 4.1%)
- HDR leaf ambient 1117/65536 31276/1835008 ( 1.7%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105651/0 ( 0.0%)
- physics [variable] 332709/4194304 ( 7.9%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 8018
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 44 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 3039 faces
- 6 degenerate faces
- 3028427 square feet [436093568.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3033 patches before subdivision
- 128887 patches after subdivision
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 10258258, max 1933
- transfer lists: 78.3 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(139399, 126750, 104660)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(10296, 9199, 7595)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1091, 966, 797)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(113, 98, 81)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(19, 16, 13)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(2, 2, 2)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.2551 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 1003/8192 12036/98304 (12.2%)
- brushsides 6060/65536 48480/524288 ( 9.2%)
- planes 2162/65536 43240/1310720 ( 3.3%)
- vertexes 4134/65536 49608/786432 ( 6.3%)
- nodes 1115/65536 35680/2097152 ( 1.7%)
- texinfos 70/12288 5040/884736 ( 0.6%)
- texdata 4/2048 128/65536 ( 0.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3039/65536 170184/3670016 ( 4.6%)
- hdr faces 3039/65536 170184/3670016 ( 4.6%)
- origfaces 702/65536 39312/3670016 ( 1.1%)
- leaves 1117/65536 35744/2097152 ( 1.7%)
- leaffaces 3132/65536 6264/131072 ( 4.8%)
- leafbrushes 1854/65536 3708/131072 ( 2.8%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 16902/512000 67608/2048000 ( 3.3%)
- edges 9165/256000 36660/1024000 ( 3.6%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 235/32768 2350/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3930/65536 7860/131072 ( 6.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 3716136/0 ( 0.0%)
- HDR lightdata [variable] 3716136/0 ( 0.0%)
- visdata [variable] 38237/16777216 ( 0.2%)
- entdata [variable] 2175/393216 ( 0.6%)
- LDR ambient table 1117/65536 4468/262144 ( 1.7%)
- HDR ambient table 1117/65536 4468/262144 ( 1.7%)
- LDR leaf ambient 2684/65536 75152/1835008 ( 4.1%)
- HDR leaf ambient 3492/65536 97776/1835008 ( 5.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105651/0 ( 0.0%)
- physics [variable] 332709/4194304 ( 7.9%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 8018
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 45 seconds elapsed
- materialPath: c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\materials
- Loading C:\Users\Sean\Desktop\Christian\SDK Maps\cross.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_ep01_00*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_ep01_00*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (353557 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 281 texinfos to 93
- Reduced 4 texdatas to 4 (82 bytes to 82)
- Writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.bsp
- 2 seconds elapsed
- 4 threads
- reading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- reading c:\users\sean\desktop\christian\sdk maps\cross.prt
- 452 portalclusters
- 1060 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 570 visible clusters (0.00%)
- Total clusters visible: 118476
- Average clusters visible: 262
- Building PAS...
- Average clusters audible: 438
- visdatasize:52349 compressed from 57856
- writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 14 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 3366 faces
- 6 degenerate faces
- 3115018 square feet [448562688.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3360 patches before subdivision
- 137632 patches after subdivision
- 4 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 11926475, max 1821
- transfer lists: 91.0 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(20828, 19238, 31882)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(1707, 1549, 2391)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(159, 142, 232)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(16, 14, 22)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(2, 1, 2)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.1989 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 1061/8192 12732/98304 (13.0%)
- brushsides 6410/65536 51280/524288 ( 9.8%)
- planes 2254/65536 45080/1310720 ( 3.4%)
- vertexes 4654/65536 55848/786432 ( 7.1%)
- nodes 1253/65536 40096/2097152 ( 1.9%)
- texinfos 93/12288 6696/884736 ( 0.8%)
- texdata 4/2048 128/65536 ( 0.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3366/65536 188496/3670016 ( 5.1%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 867/65536 48552/3670016 ( 1.3%)
- leaves 1255/65536 40160/2097152 ( 1.9%)
- leaffaces 3491/65536 6982/131072 ( 5.3%)
- leafbrushes 1946/65536 3892/131072 ( 3.0%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 19180/512000 76720/2048000 ( 3.7%)
- edges 10473/256000 41892/1024000 ( 4.1%)
- LDR worldlights 4/8192 352/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 283/32768 2830/327680 ( 0.9%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 4746/65536 9492/131072 ( 7.2%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 3974860/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 52349/16777216 ( 0.3%)
- entdata [variable] 9477/393216 ( 2.4%)
- LDR ambient table 1255/65536 5020/262144 ( 1.9%)
- HDR ambient table 1255/65536 5020/262144 ( 1.9%)
- LDR leaf ambient 3077/65536 86156/1835008 ( 4.7%)
- HDR leaf ambient 1255/65536 35140/1835008 ( 1.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/714 ( 0.1%)
- pakfile [variable] 105651/0 ( 0.0%)
- physics [variable] 353557/4194304 ( 8.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 8978
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 53 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 3366 faces
- 6 degenerate faces
- 3115018 square feet [448562688.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3360 patches before subdivision
- 137632 patches after subdivision
- 4 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 11926475, max 1821
- transfer lists: 91.0 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(164704, 149781, 123923)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(12937, 11557, 9569)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1204, 1063, 881)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(117, 101, 84)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(12, 10, 9)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(1, 1, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.2469 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 1061/8192 12732/98304 (13.0%)
- brushsides 6410/65536 51280/524288 ( 9.8%)
- planes 2254/65536 45080/1310720 ( 3.4%)
- vertexes 4654/65536 55848/786432 ( 7.1%)
- nodes 1253/65536 40096/2097152 ( 1.9%)
- texinfos 93/12288 6696/884736 ( 0.8%)
- texdata 4/2048 128/65536 ( 0.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3366/65536 188496/3670016 ( 5.1%)
- hdr faces 3366/65536 188496/3670016 ( 5.1%)
- origfaces 867/65536 48552/3670016 ( 1.3%)
- leaves 1255/65536 40160/2097152 ( 1.9%)
- leaffaces 3491/65536 6982/131072 ( 5.3%)
- leafbrushes 1946/65536 3892/131072 ( 3.0%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 19180/512000 76720/2048000 ( 3.7%)
- edges 10473/256000 41892/1024000 ( 4.1%)
- LDR worldlights 4/8192 352/720896 ( 0.0%)
- HDR worldlights 4/8192 352/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 283/32768 2830/327680 ( 0.9%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 4746/65536 9492/131072 ( 7.2%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 3974860/0 ( 0.0%)
- HDR lightdata [variable] 3974860/0 ( 0.0%)
- visdata [variable] 52349/16777216 ( 0.3%)
- entdata [variable] 9477/393216 ( 2.4%)
- LDR ambient table 1255/65536 5020/262144 ( 1.9%)
- HDR ambient table 1255/65536 5020/262144 ( 1.9%)
- LDR leaf ambient 3077/65536 86156/1835008 ( 4.7%)
- HDR leaf ambient 3957/65536 110796/1835008 ( 6.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/714 ( 0.1%)
- pakfile [variable] 105651/0 ( 0.0%)
- physics [variable] 353557/4194304 ( 8.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 8978
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 54 seconds elapsed
- materialPath: c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\materials
- Loading C:\Users\Sean\Desktop\Christian\SDK Maps\cross.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (353557 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 281 texinfos to 93
- Reduced 4 texdatas to 4 (82 bytes to 82)
- Writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.bsp
- 1 second elapsed
- 4 threads
- reading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- reading c:\users\sean\desktop\christian\sdk maps\cross.prt
- 452 portalclusters
- 1060 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 570 visible clusters (0.00%)
- Total clusters visible: 118476
- Average clusters visible: 262
- Building PAS...
- Average clusters audible: 438
- visdatasize:52349 compressed from 57856
- writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 14 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 3366 faces
- 6 degenerate faces
- 3115018 square feet [448562688.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3360 patches before subdivision
- 137632 patches after subdivision
- 4 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 11926475, max 1821
- transfer lists: 91.0 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1539, 1503, 1484)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(167, 160, 158)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(19, 18, 18)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(2, 2, 2)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.2035 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 1061/8192 12732/98304 (13.0%)
- brushsides 6410/65536 51280/524288 ( 9.8%)
- planes 2254/65536 45080/1310720 ( 3.4%)
- vertexes 4654/65536 55848/786432 ( 7.1%)
- nodes 1253/65536 40096/2097152 ( 1.9%)
- texinfos 93/12288 6696/884736 ( 0.8%)
- texdata 4/2048 128/65536 ( 0.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3366/65536 188496/3670016 ( 5.1%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 867/65536 48552/3670016 ( 1.3%)
- leaves 1255/65536 40160/2097152 ( 1.9%)
- leaffaces 3491/65536 6982/131072 ( 5.3%)
- leafbrushes 1946/65536 3892/131072 ( 3.0%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 19180/512000 76720/2048000 ( 3.7%)
- edges 10473/256000 41892/1024000 ( 4.1%)
- LDR worldlights 4/8192 352/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 283/32768 2830/327680 ( 0.9%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 4746/65536 9492/131072 ( 7.2%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 3974860/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 52349/16777216 ( 0.3%)
- entdata [variable] 9458/393216 ( 2.4%)
- LDR ambient table 1255/65536 5020/262144 ( 1.9%)
- HDR ambient table 1255/65536 5020/262144 ( 1.9%)
- LDR leaf ambient 659/65536 18452/1835008 ( 1.0%)
- HDR leaf ambient 1255/65536 35140/1835008 ( 1.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/714 ( 0.1%)
- pakfile [variable] 105651/0 ( 0.0%)
- physics [variable] 353557/4194304 ( 8.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 8978
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 50 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 3366 faces
- 6 degenerate faces
- 3115018 square feet [448562688.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3360 patches before subdivision
- 137632 patches after subdivision
- 4 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 11926475, max 1821
- transfer lists: 91.0 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1539, 1503, 1484)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(167, 160, 158)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(19, 18, 18)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(2, 2, 2)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.2315 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 1061/8192 12732/98304 (13.0%)
- brushsides 6410/65536 51280/524288 ( 9.8%)
- planes 2254/65536 45080/1310720 ( 3.4%)
- vertexes 4654/65536 55848/786432 ( 7.1%)
- nodes 1253/65536 40096/2097152 ( 1.9%)
- texinfos 93/12288 6696/884736 ( 0.8%)
- texdata 4/2048 128/65536 ( 0.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3366/65536 188496/3670016 ( 5.1%)
- hdr faces 3366/65536 188496/3670016 ( 5.1%)
- origfaces 867/65536 48552/3670016 ( 1.3%)
- leaves 1255/65536 40160/2097152 ( 1.9%)
- leaffaces 3491/65536 6982/131072 ( 5.3%)
- leafbrushes 1946/65536 3892/131072 ( 3.0%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 19180/512000 76720/2048000 ( 3.7%)
- edges 10473/256000 41892/1024000 ( 4.1%)
- LDR worldlights 4/8192 352/720896 ( 0.0%)
- HDR worldlights 4/8192 352/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 283/32768 2830/327680 ( 0.9%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 4746/65536 9492/131072 ( 7.2%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 3974860/0 ( 0.0%)
- HDR lightdata [variable] 3974860/0 ( 0.0%)
- visdata [variable] 52349/16777216 ( 0.3%)
- entdata [variable] 9458/393216 ( 2.4%)
- LDR ambient table 1255/65536 5020/262144 ( 1.9%)
- HDR ambient table 1255/65536 5020/262144 ( 1.9%)
- LDR leaf ambient 659/65536 18452/1835008 ( 1.0%)
- HDR leaf ambient 659/65536 18452/1835008 ( 1.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/714 ( 0.1%)
- pakfile [variable] 105651/0 ( 0.0%)
- physics [variable] 353557/4194304 ( 8.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 8978
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 50 seconds elapsed
- materialPath: c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\materials
- Loading C:\Users\Sean\Desktop\Christian\SDK Maps\cross.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (200205 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 178 texinfos to 93
- Reduced 4 texdatas to 4 (82 bytes to 82)
- Writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.bsp
- 1 second elapsed
- 4 threads
- reading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- reading c:\users\sean\desktop\christian\sdk maps\cross.prt
- 452 portalclusters
- 1060 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 570 visible clusters (0.00%)
- Total clusters visible: 118476
- Average clusters visible: 262
- Building PAS...
- Average clusters audible: 438
- visdatasize:52725 compressed from 57856
- writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 14 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 3366 faces
- 6 degenerate faces
- 3115018 square feet [448562624.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3360 patches before subdivision
- 137632 patches after subdivision
- 5 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 11926002, max 1821
- transfer lists: 91.0 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1756, 1721, 1531)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(185, 177, 162)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(22, 21, 18)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(2, 2, 2)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.2125 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 592/8192 7104/98304 ( 7.2%)
- brushsides 3596/65536 28768/524288 ( 5.5%)
- planes 1326/65536 26520/1310720 ( 2.0%)
- vertexes 4654/65536 55848/786432 ( 7.1%)
- nodes 1270/65536 40640/2097152 ( 1.9%)
- texinfos 93/12288 6696/884736 ( 0.8%)
- texdata 4/2048 128/65536 ( 0.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3366/65536 188496/3670016 ( 5.1%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 867/65536 48552/3670016 ( 1.3%)
- leaves 1272/65536 40704/2097152 ( 1.9%)
- leaffaces 3491/65536 6982/131072 ( 5.3%)
- leafbrushes 1469/65536 2938/131072 ( 2.2%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 19180/512000 76720/2048000 ( 3.7%)
- edges 10473/256000 41892/1024000 ( 4.1%)
- LDR worldlights 5/8192 440/720896 ( 0.1%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 283/32768 2830/327680 ( 0.9%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 4746/65536 9492/131072 ( 7.2%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 3974860/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 52725/16777216 ( 0.3%)
- entdata [variable] 10177/393216 ( 2.6%)
- LDR ambient table 1272/65536 5088/262144 ( 1.9%)
- HDR ambient table 1272/65536 5088/262144 ( 1.9%)
- LDR leaf ambient 689/65536 19292/1835008 ( 1.1%)
- HDR leaf ambient 1272/65536 35616/1835008 ( 1.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/914 ( 0.1%)
- pakfile [variable] 105651/0 ( 0.0%)
- physics [variable] 200205/4194304 ( 4.8%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 8978
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 49 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 3366 faces
- 6 degenerate faces
- 3115018 square feet [448562624.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3360 patches before subdivision
- 137632 patches after subdivision
- 5 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 11926002, max 1821
- transfer lists: 91.0 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1756, 1721, 1531)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(185, 177, 162)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(22, 21, 18)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(2, 2, 2)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.2204 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 592/8192 7104/98304 ( 7.2%)
- brushsides 3596/65536 28768/524288 ( 5.5%)
- planes 1326/65536 26520/1310720 ( 2.0%)
- vertexes 4654/65536 55848/786432 ( 7.1%)
- nodes 1270/65536 40640/2097152 ( 1.9%)
- texinfos 93/12288 6696/884736 ( 0.8%)
- texdata 4/2048 128/65536 ( 0.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3366/65536 188496/3670016 ( 5.1%)
- hdr faces 3366/65536 188496/3670016 ( 5.1%)
- origfaces 867/65536 48552/3670016 ( 1.3%)
- leaves 1272/65536 40704/2097152 ( 1.9%)
- leaffaces 3491/65536 6982/131072 ( 5.3%)
- leafbrushes 1469/65536 2938/131072 ( 2.2%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 19180/512000 76720/2048000 ( 3.7%)
- edges 10473/256000 41892/1024000 ( 4.1%)
- LDR worldlights 5/8192 440/720896 ( 0.1%)
- HDR worldlights 5/8192 440/720896 ( 0.1%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 283/32768 2830/327680 ( 0.9%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 4746/65536 9492/131072 ( 7.2%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 3974860/0 ( 0.0%)
- HDR lightdata [variable] 3974860/0 ( 0.0%)
- visdata [variable] 52725/16777216 ( 0.3%)
- entdata [variable] 10177/393216 ( 2.6%)
- LDR ambient table 1272/65536 5088/262144 ( 1.9%)
- HDR ambient table 1272/65536 5088/262144 ( 1.9%)
- LDR leaf ambient 689/65536 19292/1835008 ( 1.1%)
- HDR leaf ambient 689/65536 19292/1835008 ( 1.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/914 ( 0.1%)
- pakfile [variable] 105651/0 ( 0.0%)
- physics [variable] 200205/4194304 ( 4.8%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 8978
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 49 seconds elapsed
- materialPath: c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\materials
- Loading C:\Users\Sean\Desktop\Christian\SDK Maps\cross.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (201933 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 178 texinfos to 93
- Reduced 4 texdatas to 4 (82 bytes to 82)
- Writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.bsp
- 1 second elapsed
- 4 threads
- reading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- reading c:\users\sean\desktop\christian\sdk maps\cross.prt
- 456 portalclusters
- 1075 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 585 visible clusters (0.00%)
- Total clusters visible: 118525
- Average clusters visible: 259
- Building PAS...
- Average clusters audible: 441
- visdatasize:52819 compressed from 58368
- writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 14 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 3378 faces
- 6 degenerate faces
- 3115300 square feet [448603264.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3372 patches before subdivision
- 137750 patches after subdivision
- 12 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 11931539, max 1820
- transfer lists: 91.0 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(2234, 2190, 2190)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(240, 230, 230)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(28, 26, 26)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3, 3, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.2121 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 598/8192 7176/98304 ( 7.3%)
- brushsides 3642/65536 29136/524288 ( 5.6%)
- planes 1328/65536 26560/1310720 ( 2.0%)
- vertexes 4674/65536 56088/786432 ( 7.1%)
- nodes 1272/65536 40704/2097152 ( 1.9%)
- texinfos 93/12288 6696/884736 ( 0.8%)
- texdata 4/2048 128/65536 ( 0.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3378/65536 189168/3670016 ( 5.2%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 878/65536 49168/3670016 ( 1.3%)
- leaves 1274/65536 40768/2097152 ( 1.9%)
- leaffaces 3497/65536 6994/131072 ( 5.3%)
- leafbrushes 1471/65536 2942/131072 ( 2.2%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 19288/512000 77152/2048000 ( 3.8%)
- edges 10537/256000 42148/1024000 ( 4.1%)
- LDR worldlights 12/8192 1056/720896 ( 0.1%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 285/32768 2850/327680 ( 0.9%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 4818/65536 9636/131072 ( 7.4%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 3976968/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 52819/16777216 ( 0.3%)
- entdata [variable] 15192/393216 ( 3.9%)
- LDR ambient table 1274/65536 5096/262144 ( 1.9%)
- HDR ambient table 1274/65536 5096/262144 ( 1.9%)
- LDR leaf ambient 841/65536 23548/1835008 ( 1.3%)
- HDR leaf ambient 1274/65536 35672/1835008 ( 1.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/916 ( 0.1%)
- pakfile [variable] 105651/0 ( 0.0%)
- physics [variable] 201933/4194304 ( 4.8%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 9018
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 48 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 3378 faces
- 6 degenerate faces
- 3115300 square feet [448603264.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3372 patches before subdivision
- 137750 patches after subdivision
- 12 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 11931539, max 1820
- transfer lists: 91.0 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(2234, 2190, 2190)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(240, 230, 230)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(28, 26, 26)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3, 3, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.2484 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 598/8192 7176/98304 ( 7.3%)
- brushsides 3642/65536 29136/524288 ( 5.6%)
- planes 1328/65536 26560/1310720 ( 2.0%)
- vertexes 4674/65536 56088/786432 ( 7.1%)
- nodes 1272/65536 40704/2097152 ( 1.9%)
- texinfos 93/12288 6696/884736 ( 0.8%)
- texdata 4/2048 128/65536 ( 0.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3378/65536 189168/3670016 ( 5.2%)
- hdr faces 3378/65536 189168/3670016 ( 5.2%)
- origfaces 878/65536 49168/3670016 ( 1.3%)
- leaves 1274/65536 40768/2097152 ( 1.9%)
- leaffaces 3497/65536 6994/131072 ( 5.3%)
- leafbrushes 1471/65536 2942/131072 ( 2.2%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 19288/512000 77152/2048000 ( 3.8%)
- edges 10537/256000 42148/1024000 ( 4.1%)
- LDR worldlights 12/8192 1056/720896 ( 0.1%)
- HDR worldlights 12/8192 1056/720896 ( 0.1%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 285/32768 2850/327680 ( 0.9%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 4818/65536 9636/131072 ( 7.4%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 3976968/0 ( 0.0%)
- HDR lightdata [variable] 3976968/0 ( 0.0%)
- visdata [variable] 52819/16777216 ( 0.3%)
- entdata [variable] 15192/393216 ( 3.9%)
- LDR ambient table 1274/65536 5096/262144 ( 1.9%)
- HDR ambient table 1274/65536 5096/262144 ( 1.9%)
- LDR leaf ambient 841/65536 23548/1835008 ( 1.3%)
- HDR leaf ambient 841/65536 23548/1835008 ( 1.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/916 ( 0.1%)
- pakfile [variable] 105651/0 ( 0.0%)
- physics [variable] 201933/4194304 ( 4.8%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 9018
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 49 seconds elapsed
- materialPath: c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\materials
- Loading C:\Users\Sean\Desktop\Christian\SDK Maps\cross.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (201912 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 176 texinfos to 95
- Reduced 4 texdatas to 4 (81 bytes to 81)
- Writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.bsp
- 1 second elapsed
- 4 threads
- reading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- reading c:\users\sean\desktop\christian\sdk maps\cross.prt
- 456 portalclusters
- 1075 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 585 visible clusters (0.00%)
- Total clusters visible: 118525
- Average clusters visible: 259
- Building PAS...
- Average clusters audible: 441
- visdatasize:52819 compressed from 58368
- writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 14 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 3378 faces
- 6 degenerate faces
- 3115300 square feet [448603264.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3372 patches before subdivision
- 137750 patches after subdivision
- 10 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 22396675, max 2008
- transfer lists: 170.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(2234, 2190, 2190)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(240, 229, 229)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(28, 26, 26)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3, 3, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.2033 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 598/8192 7176/98304 ( 7.3%)
- brushsides 3642/65536 29136/524288 ( 5.6%)
- planes 1328/65536 26560/1310720 ( 2.0%)
- vertexes 4674/65536 56088/786432 ( 7.1%)
- nodes 1272/65536 40704/2097152 ( 1.9%)
- texinfos 95/12288 6840/884736 ( 0.8%)
- texdata 4/2048 128/65536 ( 0.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3378/65536 189168/3670016 ( 5.2%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 878/65536 49168/3670016 ( 1.3%)
- leaves 1274/65536 40768/2097152 ( 1.9%)
- leaffaces 3497/65536 6994/131072 ( 5.3%)
- leafbrushes 1471/65536 2942/131072 ( 2.2%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 19288/512000 77152/2048000 ( 3.8%)
- edges 10537/256000 42148/1024000 ( 4.1%)
- LDR worldlights 10/8192 880/720896 ( 0.1%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 285/32768 2850/327680 ( 0.9%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 4818/65536 9636/131072 ( 7.4%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 3976968/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 52819/16777216 ( 0.3%)
- entdata [variable] 14917/393216 ( 3.8%)
- LDR ambient table 1274/65536 5096/262144 ( 1.9%)
- HDR ambient table 1274/65536 5096/262144 ( 1.9%)
- LDR leaf ambient 840/65536 23520/1835008 ( 1.3%)
- HDR leaf ambient 1274/65536 35672/1835008 ( 1.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/916 ( 0.1%)
- pakfile [variable] 105651/0 ( 0.0%)
- physics [variable] 201912/4194304 ( 4.8%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 9018
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 35 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 3378 faces
- 6 degenerate faces
- 3115300 square feet [448603264.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3372 patches before subdivision
- 137750 patches after subdivision
- 10 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 22396675, max 2008
- transfer lists: 170.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(2234, 2190, 2190)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(240, 229, 229)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(28, 26, 26)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3, 3, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.2124 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 598/8192 7176/98304 ( 7.3%)
- brushsides 3642/65536 29136/524288 ( 5.6%)
- planes 1328/65536 26560/1310720 ( 2.0%)
- vertexes 4674/65536 56088/786432 ( 7.1%)
- nodes 1272/65536 40704/2097152 ( 1.9%)
- texinfos 95/12288 6840/884736 ( 0.8%)
- texdata 4/2048 128/65536 ( 0.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3378/65536 189168/3670016 ( 5.2%)
- hdr faces 3378/65536 189168/3670016 ( 5.2%)
- origfaces 878/65536 49168/3670016 ( 1.3%)
- leaves 1274/65536 40768/2097152 ( 1.9%)
- leaffaces 3497/65536 6994/131072 ( 5.3%)
- leafbrushes 1471/65536 2942/131072 ( 2.2%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 19288/512000 77152/2048000 ( 3.8%)
- edges 10537/256000 42148/1024000 ( 4.1%)
- LDR worldlights 10/8192 880/720896 ( 0.1%)
- HDR worldlights 10/8192 880/720896 ( 0.1%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 285/32768 2850/327680 ( 0.9%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 4818/65536 9636/131072 ( 7.4%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 3976968/0 ( 0.0%)
- HDR lightdata [variable] 3976968/0 ( 0.0%)
- visdata [variable] 52819/16777216 ( 0.3%)
- entdata [variable] 14917/393216 ( 3.8%)
- LDR ambient table 1274/65536 5096/262144 ( 1.9%)
- HDR ambient table 1274/65536 5096/262144 ( 1.9%)
- LDR leaf ambient 840/65536 23520/1835008 ( 1.3%)
- HDR leaf ambient 840/65536 23520/1835008 ( 1.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/916 ( 0.1%)
- pakfile [variable] 105651/0 ( 0.0%)
- physics [variable] 201912/4194304 ( 4.8%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 9018
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 34 seconds elapsed
- materialPath: c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\materials
- Loading C:\Users\Sean\Desktop\Christian\SDK Maps\cross.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (201912 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 39 texinfos to 30
- Reduced 6 texdatas to 6 (119 bytes to 119)
- Writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.bsp
- 1 second elapsed
- 4 threads
- reading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- reading c:\users\sean\desktop\christian\sdk maps\cross.prt
- 456 portalclusters
- 1075 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 586 visible clusters (0.00%)
- Total clusters visible: 118526
- Average clusters visible: 259
- Building PAS...
- Average clusters audible: 441
- visdatasize:52819 compressed from 58368
- writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 14 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 3372 faces
- 6 degenerate faces
- 3115300 square feet [448603328.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3366 patches before subdivision
- 137622 patches after subdivision
- 10 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 22364994, max 2008
- transfer lists: 170.6 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(2189, 2135, 2117)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(234, 223, 221)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(27, 25, 25)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3, 3, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.2165 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 598/8192 7176/98304 ( 7.3%)
- brushsides 3642/65536 29136/524288 ( 5.6%)
- planes 1328/65536 26560/1310720 ( 2.0%)
- vertexes 4700/65536 56400/786432 ( 7.2%)
- nodes 1272/65536 40704/2097152 ( 1.9%)
- texinfos 30/12288 2160/884736 ( 0.2%)
- texdata 6/2048 192/65536 ( 0.3%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3372/65536 188832/3670016 ( 5.1%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 876/65536 49056/3670016 ( 1.3%)
- leaves 1274/65536 40768/2097152 ( 1.9%)
- leaffaces 3497/65536 6994/131072 ( 5.3%)
- leafbrushes 1471/65536 2942/131072 ( 2.2%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 19280/512000 77120/2048000 ( 3.8%)
- edges 10534/256000 42136/1024000 ( 4.1%)
- LDR worldlights 10/8192 880/720896 ( 0.1%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 300/32768 3000/327680 ( 0.9%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 5076/65536 10152/131072 ( 7.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 4351208/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 52819/16777216 ( 0.3%)
- entdata [variable] 14917/393216 ( 3.8%)
- LDR ambient table 1274/65536 5096/262144 ( 1.9%)
- HDR ambient table 1274/65536 5096/262144 ( 1.9%)
- LDR leaf ambient 832/65536 23296/1835008 ( 1.3%)
- HDR leaf ambient 1274/65536 35672/1835008 ( 1.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/916 ( 0.1%)
- pakfile [variable] 105651/0 ( 0.0%)
- physics [variable] 201912/4194304 ( 4.8%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 9030
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 34 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 3372 faces
- 6 degenerate faces
- 3115300 square feet [448603328.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3366 patches before subdivision
- 137622 patches after subdivision
- 10 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 22364994, max 2008
- transfer lists: 170.6 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(2189, 2135, 2117)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(234, 223, 221)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(27, 25, 25)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3, 3, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.2208 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 598/8192 7176/98304 ( 7.3%)
- brushsides 3642/65536 29136/524288 ( 5.6%)
- planes 1328/65536 26560/1310720 ( 2.0%)
- vertexes 4700/65536 56400/786432 ( 7.2%)
- nodes 1272/65536 40704/2097152 ( 1.9%)
- texinfos 30/12288 2160/884736 ( 0.2%)
- texdata 6/2048 192/65536 ( 0.3%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3372/65536 188832/3670016 ( 5.1%)
- hdr faces 3372/65536 188832/3670016 ( 5.1%)
- origfaces 876/65536 49056/3670016 ( 1.3%)
- leaves 1274/65536 40768/2097152 ( 1.9%)
- leaffaces 3497/65536 6994/131072 ( 5.3%)
- leafbrushes 1471/65536 2942/131072 ( 2.2%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 19280/512000 77120/2048000 ( 3.8%)
- edges 10534/256000 42136/1024000 ( 4.1%)
- LDR worldlights 10/8192 880/720896 ( 0.1%)
- HDR worldlights 10/8192 880/720896 ( 0.1%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 300/32768 3000/327680 ( 0.9%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 5076/65536 10152/131072 ( 7.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 4351208/0 ( 0.0%)
- HDR lightdata [variable] 4351208/0 ( 0.0%)
- visdata [variable] 52819/16777216 ( 0.3%)
- entdata [variable] 14917/393216 ( 3.8%)
- LDR ambient table 1274/65536 5096/262144 ( 1.9%)
- HDR ambient table 1274/65536 5096/262144 ( 1.9%)
- LDR leaf ambient 832/65536 23296/1835008 ( 1.3%)
- HDR leaf ambient 832/65536 23296/1835008 ( 1.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/916 ( 0.1%)
- pakfile [variable] 105651/0 ( 0.0%)
- physics [variable] 201912/4194304 ( 4.8%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 9030
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 34 seconds elapsed
- materialPath: c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\materials
- Loading C:\Users\Sean\Desktop\Christian\SDK Maps\cross.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Brush 28207: bounds out of range
- Brush 28228: bounds out of range
- Brush 28243: bounds out of range
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-5128.000000, 5128.000000, 1300.000000))
- WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-5128.000000, 5128.000000, 1300.000000))
- WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-5128.000000, 5128.000000, 1300.000000))
- WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (0.000000, 1024.000000, -65535.992188))
- WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (0.000000, 5128.000000, -65535.992188))
- WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (3072.000000, 4096.000000, -65535.992188))
- WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (3072.000000, 5128.000000, -65535.992188))
- WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (4096.000000, 5120.000000, -65535.992188))
- WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (3072.000000, 5120.000000, -65535.992188))
- WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (3072.000000, 5120.000000, -65535.992188))
- WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (4096.000000, 4096.000000, -65535.992188))
- 4 threads
- reading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- reading c:\users\sean\desktop\christian\sdk maps\cross.prt
- LoadPortals: couldn't read c:\users\sean\desktop\christian\sdk maps\cross.prt
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 3372 faces
- 6 degenerate faces
- 3115300 square feet [448603328.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3366 patches before subdivision
- 137622 patches after subdivision
- 10 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 22364994, max 2008
- transfer lists: 170.6 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(2189, 2135, 2117)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(234, 223, 221)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(27, 25, 25)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3, 3, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.2078 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 598/8192 7176/98304 ( 7.3%)
- brushsides 3642/65536 29136/524288 ( 5.6%)
- planes 1328/65536 26560/1310720 ( 2.0%)
- vertexes 4700/65536 56400/786432 ( 7.2%)
- nodes 1272/65536 40704/2097152 ( 1.9%)
- texinfos 30/12288 2160/884736 ( 0.2%)
- texdata 6/2048 192/65536 ( 0.3%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3372/65536 188832/3670016 ( 5.1%)
- hdr faces 3372/65536 188832/3670016 ( 5.1%)
- origfaces 876/65536 49056/3670016 ( 1.3%)
- leaves 1274/65536 40768/2097152 ( 1.9%)
- leaffaces 3497/65536 6994/131072 ( 5.3%)
- leafbrushes 1471/65536 2942/131072 ( 2.2%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 19280/512000 77120/2048000 ( 3.8%)
- edges 10534/256000 42136/1024000 ( 4.1%)
- LDR worldlights 10/8192 880/720896 ( 0.1%)
- HDR worldlights 10/8192 880/720896 ( 0.1%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 300/32768 3000/327680 ( 0.9%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 5076/65536 10152/131072 ( 7.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 4351208/0 ( 0.0%)
- HDR lightdata [variable] 4351208/0 ( 0.0%)
- visdata [variable] 52819/16777216 ( 0.3%)
- entdata [variable] 14917/393216 ( 3.8%)
- LDR ambient table 1274/65536 5096/262144 ( 1.9%)
- HDR ambient table 1274/65536 5096/262144 ( 1.9%)
- LDR leaf ambient 834/65536 23352/1835008 ( 1.3%)
- HDR leaf ambient 832/65536 23296/1835008 ( 1.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/916 ( 0.1%)
- pakfile [variable] 105651/0 ( 0.0%)
- physics [variable] 201912/4194304 ( 4.8%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 9030
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 34 seconds elapsed
- materialPath: c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\materials
- Loading C:\Users\Sean\Desktop\Christian\SDK Maps\cross.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (207764 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 73 texinfos to 57
- Reduced 8 texdatas to 8 (170 bytes to 170)
- Writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.bsp
- 2 seconds elapsed
- 4 threads
- reading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- reading c:\users\sean\desktop\christian\sdk maps\cross.prt
- 535 portalclusters
- 1413 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1008 visible clusters (0.00%)
- Total clusters visible: 163351
- Average clusters visible: 305
- Building PAS...
- Average clusters audible: 522
- visdatasize:72856 compressed from 77040
- writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 45 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 3567 faces
- 6 degenerate faces
- 3116096 square feet [448717888.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3561 patches before subdivision
- zero area child patch
- 138627 patches after subdivision
- 72 direct lights
- 0...1.
- materialPath: c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\materials
- Loading C:\Users\Sean\Desktop\Christian\SDK Maps\cross.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (207764 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 73 texinfos to 57
- Reduced 8 texdatas to 8 (170 bytes to 170)
- Writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.bsp
- 1 second elapsed
- 4 threads
- reading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- reading c:\users\sean\desktop\christian\sdk maps\cross.prt
- 535 portalclusters
- 1413 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1008 visible clusters (0.00%)
- Total clusters visible: 163351
- Average clusters visible: 305
- Building PAS...
- Average clusters audible: 522
- visdatasize:72856 compressed from 77040
- writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 43 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 3567 faces
- 6 degenerate faces
- 3116096 square feet [448717888.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3561 patches before subdivision
- zero area child patch
- 138627 patches after subdivision
- 72 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 22542182, max 1886
- transfer lists: 172.0 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(2649, 2561, 2491)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(270, 255, 249)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(30, 28, 27)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3, 3, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.1916 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 614/8192 7368/98304 ( 7.5%)
- brushsides 3802/65536 30416/524288 ( 5.8%)
- planes 1528/65536 30560/1310720 ( 2.3%)
- vertexes 5077/65536 60924/786432 ( 7.7%)
- nodes 1371/65536 43872/2097152 ( 2.1%)
- texinfos 57/12288 4104/884736 ( 0.5%)
- texdata 8/2048 256/65536 ( 0.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3567/65536 199752/3670016 ( 5.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 975/65536 54600/3670016 ( 1.5%)
- leaves 1373/65536 43936/2097152 ( 2.1%)
- leaffaces 3716/65536 7432/131072 ( 5.7%)
- leafbrushes 1491/65536 2982/131072 ( 2.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 20827/512000 83308/2048000 ( 4.1%)
- edges 11406/256000 45624/1024000 ( 4.5%)
- LDR worldlights 72/8192 6336/720896 ( 0.9%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 349/32768 3490/327680 ( 1.1%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 5760/65536 11520/131072 ( 8.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 4372248/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 72856/16777216 ( 0.4%)
- entdata [variable] 56958/393216 (14.5%)
- LDR ambient table 1373/65536 5492/262144 ( 2.1%)
- HDR ambient table 1373/65536 5492/262144 ( 2.1%)
- LDR leaf ambient 1120/65536 31360/1835008 ( 1.7%)
- HDR leaf ambient 1373/65536 38444/1835008 ( 2.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/5242 ( 0.0%)
- pakfile [variable] 105651/0 ( 0.0%)
- physics [variable] 207764/4194304 ( 5.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 9791
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 46 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 3567 faces
- 6 degenerate faces
- 3116096 square feet [448717888.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3561 patches before subdivision
- zero area child patch
- 138627 patches after subdivision
- 72 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 22542182, max 1886
- transfer lists: 172.0 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(2649, 2561, 2491)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(270, 255, 249)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(30, 28, 27)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3, 3, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.2265 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 614/8192 7368/98304 ( 7.5%)
- brushsides 3802/65536 30416/524288 ( 5.8%)
- planes 1528/65536 30560/1310720 ( 2.3%)
- vertexes 5077/65536 60924/786432 ( 7.7%)
- nodes 1371/65536 43872/2097152 ( 2.1%)
- texinfos 57/12288 4104/884736 ( 0.5%)
- texdata 8/2048 256/65536 ( 0.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3567/65536 199752/3670016 ( 5.4%)
- hdr faces 3567/65536 199752/3670016 ( 5.4%)
- origfaces 975/65536 54600/3670016 ( 1.5%)
- leaves 1373/65536 43936/2097152 ( 2.1%)
- leaffaces 3716/65536 7432/131072 ( 5.7%)
- leafbrushes 1491/65536 2982/131072 ( 2.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 20827/512000 83308/2048000 ( 4.1%)
- edges 11406/256000 45624/1024000 ( 4.5%)
- LDR worldlights 72/8192 6336/720896 ( 0.9%)
- HDR worldlights 72/8192 6336/720896 ( 0.9%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 349/32768 3490/327680 ( 1.1%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 5760/65536 11520/131072 ( 8.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 4372248/0 ( 0.0%)
- HDR lightdata [variable] 4372248/0 ( 0.0%)
- visdata [variable] 72856/16777216 ( 0.4%)
- entdata [variable] 56958/393216 (14.5%)
- LDR ambient table 1373/65536 5492/262144 ( 2.1%)
- HDR ambient table 1373/65536 5492/262144 ( 2.1%)
- LDR leaf ambient 1120/65536 31360/1835008 ( 1.7%)
- HDR leaf ambient 1120/65536 31360/1835008 ( 1.7%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/5242 ( 0.0%)
- pakfile [variable] 105651/0 ( 0.0%)
- physics [variable] 207764/4194304 ( 5.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 9791
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 46 seconds elapsed
- materialPath: c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\materials
- Loading C:\Users\Sean\Desktop\Christian\SDK Maps\cross.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (207764 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 73 texinfos to 57
- Reduced 8 texdatas to 8 (170 bytes to 170)
- Writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.bsp
- 2 seconds elapsed
- 4 threads
- reading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- reading c:\users\sean\desktop\christian\sdk maps\cross.prt
- 535 portalclusters
- 1413 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1008 visible clusters (0.00%)
- Total clusters visible: 163351
- Average clusters visible: 305
- Building PAS...
- Average clusters audible: 522
- visdatasize:72856 compressed from 77040
- writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 44 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 3567 faces
- 6 degenerate faces
- 3116096 square feet [448717888.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3561 patches before subdivision
- zero area child patch
- 138627 patches after subdivision
- 72 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 22542182, max 1886
- transfer lists: 172.0 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(2665, 2577, 2492)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(271, 256, 249)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(30, 28, 27)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3, 3, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.1922 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 614/8192 7368/98304 ( 7.5%)
- brushsides 3802/65536 30416/524288 ( 5.8%)
- planes 1528/65536 30560/1310720 ( 2.3%)
- vertexes 5077/65536 60924/786432 ( 7.7%)
- nodes 1371/65536 43872/2097152 ( 2.1%)
- texinfos 57/12288 4104/884736 ( 0.5%)
- texdata 8/2048 256/65536 ( 0.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3567/65536 199752/3670016 ( 5.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 975/65536 54600/3670016 ( 1.5%)
- leaves 1373/65536 43936/2097152 ( 2.1%)
- leaffaces 3716/65536 7432/131072 ( 5.7%)
- leafbrushes 1491/65536 2982/131072 ( 2.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 20827/512000 83308/2048000 ( 4.1%)
- edges 11406/256000 45624/1024000 ( 4.5%)
- LDR worldlights 72/8192 6336/720896 ( 0.9%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 349/32768 3490/327680 ( 1.1%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 5760/65536 11520/131072 ( 8.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 4372248/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 72856/16777216 ( 0.4%)
- entdata [variable] 56958/393216 (14.5%)
- LDR ambient table 1373/65536 5492/262144 ( 2.1%)
- HDR ambient table 1373/65536 5492/262144 ( 2.1%)
- LDR leaf ambient 1145/65536 32060/1835008 ( 1.7%)
- HDR leaf ambient 1373/65536 38444/1835008 ( 2.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/5242 ( 0.0%)
- pakfile [variable] 105651/0 ( 0.0%)
- physics [variable] 207764/4194304 ( 5.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 9791
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 45 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 3567 faces
- 6 degenerate faces
- 3116096 square feet [448717888.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3561 patches before subdivision
- zero area child patch
- 138627 patches after subdivision
- 72 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 22542182, max 1886
- transfer lists: 172.0 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(2665, 2577, 2492)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(271, 256, 249)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(30, 28, 27)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3, 3, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.2122 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 614/8192 7368/98304 ( 7.5%)
- brushsides 3802/65536 30416/524288 ( 5.8%)
- planes 1528/65536 30560/1310720 ( 2.3%)
- vertexes 5077/65536 60924/786432 ( 7.7%)
- nodes 1371/65536 43872/2097152 ( 2.1%)
- texinfos 57/12288 4104/884736 ( 0.5%)
- texdata 8/2048 256/65536 ( 0.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3567/65536 199752/3670016 ( 5.4%)
- hdr faces 3567/65536 199752/3670016 ( 5.4%)
- origfaces 975/65536 54600/3670016 ( 1.5%)
- leaves 1373/65536 43936/2097152 ( 2.1%)
- leaffaces 3716/65536 7432/131072 ( 5.7%)
- leafbrushes 1491/65536 2982/131072 ( 2.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 20827/512000 83308/2048000 ( 4.1%)
- edges 11406/256000 45624/1024000 ( 4.5%)
- LDR worldlights 72/8192 6336/720896 ( 0.9%)
- HDR worldlights 72/8192 6336/720896 ( 0.9%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 349/32768 3490/327680 ( 1.1%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 5760/65536 11520/131072 ( 8.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 4372248/0 ( 0.0%)
- HDR lightdata [variable] 4372248/0 ( 0.0%)
- visdata [variable] 72856/16777216 ( 0.4%)
- entdata [variable] 56958/393216 (14.5%)
- LDR ambient table 1373/65536 5492/262144 ( 2.1%)
- HDR ambient table 1373/65536 5492/262144 ( 2.1%)
- LDR leaf ambient 1145/65536 32060/1835008 ( 1.7%)
- HDR leaf ambient 1145/65536 32060/1835008 ( 1.7%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/5242 ( 0.0%)
- pakfile [variable] 105651/0 ( 0.0%)
- physics [variable] 207764/4194304 ( 5.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 9791
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 46 seconds elapsed
- materialPath: c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\materials
- Loading C:\Users\Sean\Desktop\Christian\SDK Maps\cross.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (207764 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 73 texinfos to 57
- Reduced 8 texdatas to 8 (170 bytes to 170)
- Writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.bsp
- 2 seconds elapsed
- 4 threads
- reading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- reading c:\users\sean\desktop\christian\sdk maps\cross.prt
- 535 portalclusters
- 1413 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1008 visible clusters (0.00%)
- Total clusters visible: 163351
- Average clusters visible: 305
- Building PAS...
- Average clusters audible: 522
- visdatasize:72856 compressed from 77040
- writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 43 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 3567 faces
- 6 degenerate faces
- 3116096 square feet [448717888.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3561 patches before subdivision
- zero area child patch
- 138627 patches after subdivision
- 64 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 22542182, max 1886
- transfer lists: 172.0 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(2649, 2561, 2491)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(270, 255, 249)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(30, 28, 27)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3, 3, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.1920 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 614/8192 7368/98304 ( 7.5%)
- brushsides 3802/65536 30416/524288 ( 5.8%)
- planes 1528/65536 30560/1310720 ( 2.3%)
- vertexes 5077/65536 60924/786432 ( 7.7%)
- nodes 1371/65536 43872/2097152 ( 2.1%)
- texinfos 57/12288 4104/884736 ( 0.5%)
- texdata 8/2048 256/65536 ( 0.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3567/65536 199752/3670016 ( 5.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 975/65536 54600/3670016 ( 1.5%)
- leaves 1373/65536 43936/2097152 ( 2.1%)
- leaffaces 3716/65536 7432/131072 ( 5.7%)
- leafbrushes 1491/65536 2982/131072 ( 2.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 20827/512000 83308/2048000 ( 4.1%)
- edges 11406/256000 45624/1024000 ( 4.5%)
- LDR worldlights 64/8192 5632/720896 ( 0.8%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 349/32768 3490/327680 ( 1.1%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 5760/65536 11520/131072 ( 8.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 4372248/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 72856/16777216 ( 0.4%)
- entdata [variable] 56329/393216 (14.3%)
- LDR ambient table 1373/65536 5492/262144 ( 2.1%)
- HDR ambient table 1373/65536 5492/262144 ( 2.1%)
- LDR leaf ambient 1120/65536 31360/1835008 ( 1.7%)
- HDR leaf ambient 1373/65536 38444/1835008 ( 2.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/5242 ( 0.0%)
- pakfile [variable] 105651/0 ( 0.0%)
- physics [variable] 207764/4194304 ( 5.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 9791
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 45 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 3567 faces
- 6 degenerate faces
- 3116096 square feet [448717888.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3561 patches before subdivision
- zero area child patch
- 138627 patches after subdivision
- 64 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 22542182, max 1886
- transfer lists: 172.0 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(2649, 2561, 2491)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(270, 255, 249)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(30, 28, 27)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3, 3, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.2162 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 614/8192 7368/98304 ( 7.5%)
- brushsides 3802/65536 30416/524288 ( 5.8%)
- planes 1528/65536 30560/1310720 ( 2.3%)
- vertexes 5077/65536 60924/786432 ( 7.7%)
- nodes 1371/65536 43872/2097152 ( 2.1%)
- texinfos 57/12288 4104/884736 ( 0.5%)
- texdata 8/2048 256/65536 ( 0.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3567/65536 199752/3670016 ( 5.4%)
- hdr faces 3567/65536 199752/3670016 ( 5.4%)
- origfaces 975/65536 54600/3670016 ( 1.5%)
- leaves 1373/65536 43936/2097152 ( 2.1%)
- leaffaces 3716/65536 7432/131072 ( 5.7%)
- leafbrushes 1491/65536 2982/131072 ( 2.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 20827/512000 83308/2048000 ( 4.1%)
- edges 11406/256000 45624/1024000 ( 4.5%)
- LDR worldlights 64/8192 5632/720896 ( 0.8%)
- HDR worldlights 64/8192 5632/720896 ( 0.8%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 349/32768 3490/327680 ( 1.1%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 5760/65536 11520/131072 ( 8.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 4372248/0 ( 0.0%)
- HDR lightdata [variable] 4372248/0 ( 0.0%)
- visdata [variable] 72856/16777216 ( 0.4%)
- entdata [variable] 56329/393216 (14.3%)
- LDR ambient table 1373/65536 5492/262144 ( 2.1%)
- HDR ambient table 1373/65536 5492/262144 ( 2.1%)
- LDR leaf ambient 1120/65536 31360/1835008 ( 1.7%)
- HDR leaf ambient 1120/65536 31360/1835008 ( 1.7%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/5242 ( 0.0%)
- pakfile [variable] 105651/0 ( 0.0%)
- physics [variable] 207764/4194304 ( 5.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 9791
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 46 seconds elapsed
- materialPath: c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\materials
- Loading C:\Users\Sean\Desktop\Christian\SDK Maps\cross.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (207764 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 73 texinfos to 57
- Reduced 8 texdatas to 8 (170 bytes to 170)
- Writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.bsp
- 2 seconds elapsed
- 4 threads
- reading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- reading c:\users\sean\desktop\christian\sdk maps\cross.prt
- 535 portalclusters
- 1413 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1008 visible clusters (0.00%)
- Total clusters visible: 163351
- Average clusters visible: 305
- Building PAS...
- Average clusters audible: 522
- visdatasize:72856 compressed from 77040
- writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 43 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 3567 faces
- 6 degenerate faces
- 3116096 square feet [448717888.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3561 patches before subdivision
- zero area child patch
- 138627 patches after subdivision
- 64 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 22542182, max 1886
- transfer lists: 172.0 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(2649, 2561, 2491)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(270, 255, 249)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(30, 28, 27)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3, 3, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.1967 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 614/8192 7368/98304 ( 7.5%)
- brushsides 3802/65536 30416/524288 ( 5.8%)
- planes 1528/65536 30560/1310720 ( 2.3%)
- vertexes 5077/65536 60924/786432 ( 7.7%)
- nodes 1371/65536 43872/2097152 ( 2.1%)
- texinfos 57/12288 4104/884736 ( 0.5%)
- texdata 8/2048 256/65536 ( 0.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3567/65536 199752/3670016 ( 5.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 975/65536 54600/3670016 ( 1.5%)
- leaves 1373/65536 43936/2097152 ( 2.1%)
- leaffaces 3716/65536 7432/131072 ( 5.7%)
- leafbrushes 1491/65536 2982/131072 ( 2.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 20827/512000 83308/2048000 ( 4.1%)
- edges 11406/256000 45624/1024000 ( 4.5%)
- LDR worldlights 64/8192 5632/720896 ( 0.8%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 349/32768 3490/327680 ( 1.1%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 5760/65536 11520/131072 ( 8.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 4372248/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 72856/16777216 ( 0.4%)
- entdata [variable] 56329/393216 (14.3%)
- LDR ambient table 1373/65536 5492/262144 ( 2.1%)
- HDR ambient table 1373/65536 5492/262144 ( 2.1%)
- LDR leaf ambient 1120/65536 31360/1835008 ( 1.7%)
- HDR leaf ambient 1373/65536 38444/1835008 ( 2.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/5242 ( 0.0%)
- pakfile [variable] 105651/0 ( 0.0%)
- physics [variable] 207764/4194304 ( 5.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 9791
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 45 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 3567 faces
- 6 degenerate faces
- 3116096 square feet [448717888.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3561 patches before subdivision
- zero area child patch
- 138627 patches after subdivision
- 64 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 22542182, max 1886
- transfer lists: 172.0 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(2649, 2561, 2491)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(270, 255, 249)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(30, 28, 27)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3, 3, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.2243 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 614/8192 7368/98304 ( 7.5%)
- brushsides 3802/65536 30416/524288 ( 5.8%)
- planes 1528/65536 30560/1310720 ( 2.3%)
- vertexes 5077/65536 60924/786432 ( 7.7%)
- nodes 1371/65536 43872/2097152 ( 2.1%)
- texinfos 57/12288 4104/884736 ( 0.5%)
- texdata 8/2048 256/65536 ( 0.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3567/65536 199752/3670016 ( 5.4%)
- hdr faces 3567/65536 199752/3670016 ( 5.4%)
- origfaces 975/65536 54600/3670016 ( 1.5%)
- leaves 1373/65536 43936/2097152 ( 2.1%)
- leaffaces 3716/65536 7432/131072 ( 5.7%)
- leafbrushes 1491/65536 2982/131072 ( 2.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 20827/512000 83308/2048000 ( 4.1%)
- edges 11406/256000 45624/1024000 ( 4.5%)
- LDR worldlights 64/8192 5632/720896 ( 0.8%)
- HDR worldlights 64/8192 5632/720896 ( 0.8%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 349/32768 3490/327680 ( 1.1%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 5760/65536 11520/131072 ( 8.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 4372248/0 ( 0.0%)
- HDR lightdata [variable] 4372248/0 ( 0.0%)
- visdata [variable] 72856/16777216 ( 0.4%)
- entdata [variable] 56329/393216 (14.3%)
- LDR ambient table 1373/65536 5492/262144 ( 2.1%)
- HDR ambient table 1373/65536 5492/262144 ( 2.1%)
- LDR leaf ambient 1120/65536 31360/1835008 ( 1.7%)
- HDR leaf ambient 1120/65536 31360/1835008 ( 1.7%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/5242 ( 0.0%)
- pakfile [variable] 105651/0 ( 0.0%)
- physics [variable] 207764/4194304 ( 5.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 9791
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 45 seconds elapsed
- materialPath: c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\materials
- Loading C:\Users\Sean\Desktop\Christian\SDK Maps\cross.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (207764 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 73 texinfos to 57
- Reduced 8 texdatas to 8 (170 bytes to 170)
- Writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.bsp
- 1 second elapsed
- 4 threads
- reading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- reading c:\users\sean\desktop\christian\sdk maps\cross.prt
- 535 portalclusters
- 1413 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1008 visible clusters (0.00%)
- Total clusters visible: 163351
- Average clusters visible: 305
- Building PAS...
- Average clusters audible: 522
- visdatasize:72856 compressed from 77040
- writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 44 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 3567 faces
- 6 degenerate faces
- 3116096 square feet [448717888.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3561 patches before subdivision
- zero area child patch
- 138627 patches after subdivision
- 64 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 22542182, max 1886
- transfer lists: 172.0 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(2649, 2561, 2491)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(270, 255, 249)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(30, 28, 27)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3, 3, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.1926 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 614/8192 7368/98304 ( 7.5%)
- brushsides 3802/65536 30416/524288 ( 5.8%)
- planes 1528/65536 30560/1310720 ( 2.3%)
- vertexes 5077/65536 60924/786432 ( 7.7%)
- nodes 1371/65536 43872/2097152 ( 2.1%)
- texinfos 57/12288 4104/884736 ( 0.5%)
- texdata 8/2048 256/65536 ( 0.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3567/65536 199752/3670016 ( 5.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 975/65536 54600/3670016 ( 1.5%)
- leaves 1373/65536 43936/2097152 ( 2.1%)
- leaffaces 3716/65536 7432/131072 ( 5.7%)
- leafbrushes 1491/65536 2982/131072 ( 2.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 20827/512000 83308/2048000 ( 4.1%)
- edges 11406/256000 45624/1024000 ( 4.5%)
- LDR worldlights 64/8192 5632/720896 ( 0.8%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 349/32768 3490/327680 ( 1.1%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 5760/65536 11520/131072 ( 8.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 4372248/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 72856/16777216 ( 0.4%)
- entdata [variable] 56329/393216 (14.3%)
- LDR ambient table 1373/65536 5492/262144 ( 2.1%)
- HDR ambient table 1373/65536 5492/262144 ( 2.1%)
- LDR leaf ambient 1120/65536 31360/1835008 ( 1.7%)
- HDR leaf ambient 1373/65536 38444/1835008 ( 2.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/5242 ( 0.0%)
- pakfile [variable] 105651/0 ( 0.0%)
- physics [variable] 207764/4194304 ( 5.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 9791
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 45 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 3567 faces
- 6 degenerate faces
- 3116096 square feet [448717888.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3561 patches before subdivision
- zero area child patch
- 138627 patches after subdivision
- 64 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 22542182, max 1886
- transfer lists: 172.0 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(2649, 2561, 2490)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(269, 255, 249)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(30, 28, 27)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3, 3, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.2112 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 614/8192 7368/98304 ( 7.5%)
- brushsides 3802/65536 30416/524288 ( 5.8%)
- planes 1528/65536 30560/1310720 ( 2.3%)
- vertexes 5077/65536 60924/786432 ( 7.7%)
- nodes 1371/65536 43872/2097152 ( 2.1%)
- texinfos 57/12288 4104/884736 ( 0.5%)
- texdata 8/2048 256/65536 ( 0.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3567/65536 199752/3670016 ( 5.4%)
- hdr faces 3567/65536 199752/3670016 ( 5.4%)
- origfaces 975/65536 54600/3670016 ( 1.5%)
- leaves 1373/65536 43936/2097152 ( 2.1%)
- leaffaces 3716/65536 7432/131072 ( 5.7%)
- leafbrushes 1491/65536 2982/131072 ( 2.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 20827/512000 83308/2048000 ( 4.1%)
- edges 11406/256000 45624/1024000 ( 4.5%)
- LDR worldlights 64/8192 5632/720896 ( 0.8%)
- HDR worldlights 64/8192 5632/720896 ( 0.8%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 349/32768 3490/327680 ( 1.1%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 5760/65536 11520/131072 ( 8.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 4372248/0 ( 0.0%)
- HDR lightdata [variable] 4372248/0 ( 0.0%)
- visdata [variable] 72856/16777216 ( 0.4%)
- entdata [variable] 56329/393216 (14.3%)
- LDR ambient table 1373/65536 5492/262144 ( 2.1%)
- HDR ambient table 1373/65536 5492/262144 ( 2.1%)
- LDR leaf ambient 1120/65536 31360/1835008 ( 1.7%)
- HDR leaf ambient 1116/65536 31248/1835008 ( 1.7%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/5242 ( 0.0%)
- pakfile [variable] 105651/0 ( 0.0%)
- physics [variable] 207764/4194304 ( 5.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 9791
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 45 seconds elapsed
- materialPath: c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\materials
- Loading C:\Users\Sean\Desktop\Christian\SDK Maps\cross.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (208148 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 73 texinfos to 57
- Reduced 8 texdatas to 8 (170 bytes to 170)
- Writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.bsp
- 2 seconds elapsed
- 4 threads
- reading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- reading c:\users\sean\desktop\christian\sdk maps\cross.prt
- 539 portalclusters
- 1451 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1015 visible clusters (0.00%)
- Total clusters visible: 165926
- Average clusters visible: 307
- Building PAS...
- Average clusters audible: 526
- visdatasize:74252 compressed from 77616
- writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 48 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 3575 faces
- 6 degenerate faces
- 3116053 square feet [448711744.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3569 patches before subdivision
- zero area child patch
- 138687 patches after subdivision
- 68 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 22575417, max 1886
- transfer lists: 172.2 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(2817, 2719, 2628)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(280, 265, 258)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(31, 29, 28)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3, 3, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.1910 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 614/8192 7368/98304 ( 7.5%)
- brushsides 3806/65536 30448/524288 ( 5.8%)
- planes 1536/65536 30720/1310720 ( 2.3%)
- vertexes 5093/65536 61116/786432 ( 7.8%)
- nodes 1375/65536 44000/2097152 ( 2.1%)
- texinfos 57/12288 4104/884736 ( 0.5%)
- texdata 8/2048 256/65536 ( 0.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3575/65536 200200/3670016 ( 5.5%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 979/65536 54824/3670016 ( 1.5%)
- leaves 1377/65536 44064/2097152 ( 2.1%)
- leaffaces 3724/65536 7448/131072 ( 5.7%)
- leafbrushes 1491/65536 2982/131072 ( 2.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 20888/512000 83552/2048000 ( 4.1%)
- edges 11438/256000 45752/1024000 ( 4.5%)
- LDR worldlights 68/8192 5984/720896 ( 0.8%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 347/32768 3470/327680 ( 1.1%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 5730/65536 11460/131072 ( 8.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 4372824/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 74252/16777216 ( 0.4%)
- entdata [variable] 59189/393216 (15.1%)
- LDR ambient table 1377/65536 5508/262144 ( 2.1%)
- HDR ambient table 1377/65536 5508/262144 ( 2.1%)
- LDR leaf ambient 1510/65536 42280/1835008 ( 2.3%)
- HDR leaf ambient 1377/65536 38556/1835008 ( 2.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/5540 ( 0.0%)
- pakfile [variable] 105651/0 ( 0.0%)
- physics [variable] 208148/4194304 ( 5.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 9816
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 46 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 3575 faces
- 6 degenerate faces
- 3116053 square feet [448711744.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 3569 patches before subdivision
- zero area child patch
- 138687 patches after subdivision
- 68 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 22575417, max 1886
- transfer lists: 172.2 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(2817, 2719, 2628)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(280, 265, 258)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(31, 29, 28)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(3, 3, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.2098 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 614/8192 7368/98304 ( 7.5%)
- brushsides 3806/65536 30448/524288 ( 5.8%)
- planes 1536/65536 30720/1310720 ( 2.3%)
- vertexes 5093/65536 61116/786432 ( 7.8%)
- nodes 1375/65536 44000/2097152 ( 2.1%)
- texinfos 57/12288 4104/884736 ( 0.5%)
- texdata 8/2048 256/65536 ( 0.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 3575/65536 200200/3670016 ( 5.5%)
- hdr faces 3575/65536 200200/3670016 ( 5.5%)
- origfaces 979/65536 54824/3670016 ( 1.5%)
- leaves 1377/65536 44064/2097152 ( 2.1%)
- leaffaces 3724/65536 7448/131072 ( 5.7%)
- leafbrushes 1491/65536 2982/131072 ( 2.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 20888/512000 83552/2048000 ( 4.1%)
- edges 11438/256000 45752/1024000 ( 4.5%)
- LDR worldlights 68/8192 5984/720896 ( 0.8%)
- HDR worldlights 68/8192 5984/720896 ( 0.8%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 347/32768 3470/327680 ( 1.1%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 5730/65536 11460/131072 ( 8.7%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 4372824/0 ( 0.0%)
- HDR lightdata [variable] 4372824/0 ( 0.0%)
- visdata [variable] 74252/16777216 ( 0.4%)
- entdata [variable] 59189/393216 (15.1%)
- LDR ambient table 1377/65536 5508/262144 ( 2.1%)
- HDR ambient table 1377/65536 5508/262144 ( 2.1%)
- LDR leaf ambient 1510/65536 42280/1835008 ( 2.3%)
- HDR leaf ambient 1510/65536 42280/1835008 ( 2.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/5540 ( 0.0%)
- pakfile [variable] 105651/0 ( 0.0%)
- physics [variable] 208148/4194304 ( 5.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 9816
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 47 seconds elapsed
- materialPath: c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\materials
- Loading C:\Users\Sean\Desktop\Christian\SDK Maps\cross.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (378772 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 163 texinfos to 82
- Reduced 8 texdatas to 8 (170 bytes to 170)
- Writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.bsp
- 4 seconds elapsed
- 4 threads
- reading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- reading c:\users\sean\desktop\christian\sdk maps\cross.prt
- 1436 portalclusters
- 3173 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7
- materialPath: c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\materials
- Loading C:\Users\Sean\Desktop\Christian\SDK Maps\cross.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (378772 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 163 texinfos to 82
- Reduced 8 texdatas to 8 (170 bytes to 170)
- Writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.bsp
- 4 seconds elapsed
- 4 threads
- reading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- reading c:\users\sean\desktop\christian\sdk maps\cross.prt
- 1436 portalclusters
- 3173 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5....6....7...8..8...9...9....10Optimized: 3403 visible clusters (0.00%)
- Total clusters visible: 1621063
- Average clusters visible: 1128
- Building PAS...
- Average clusters audible: 1428
- visdatasize:507216 compressed from 528448
- writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 2 hours, 27 minutes, 42 seconds elapsed
- .10Optimized: 3337 visible clusters (0.00%)
- Total clusters visible: 1620997
- Average clusters visible: 1128
- Building PAS...
- Average clusters audible: 1428
- visdatasize:507216 compressed from 528448
- writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 2 hours, 27 minutes, 10 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 12895 faces
- 8 degenerate faces
- 15530265 square feet [2236358144.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 12887 patches before subdivision
- 606755 patches after subdivision
- 182 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2.
- materialPath: c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\materials
- Loading C:\Users\Sean\Desktop\Christian\SDK Maps\cross.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\sgakc\half-life 2 episode two\ep2\gameinfo.txt
- Patching WVT material: maps/cross/nature/blendrockblack02a_wvt_patch
- Patching WVT material: maps/cross/nature/blendrockdirt_tunnel03a_dx8_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_09*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (303061 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 188 texinfos to 109
- Reduced 22 texdatas to 20 (548 bytes to 488)
- Writing C:\Users\Sean\Desktop\Christian\SDK Maps\cross.bsp
- 3 seconds elapsed
- 4 threads
- reading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- reading c:\users\sean\desktop\christian\sdk maps\cross.prt
- 991 portalclusters
- 2269 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1826 visible clusters (0.00%)
- Total clusters visible: 684387
- Average clusters visible: 690
- Building PAS...
- Average clusters audible: 981
- visdatasize:241956 compressed from 253696
- writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 11 minutes, 29 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 8289 faces
- 8 degenerate faces
- 9056148 square feet [1304085376.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 8281 patches before subdivision
- 362493 patches after subdivision
- 150 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 124995625, max 5516
- transfer lists: 953.6 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(3406, 2687, 2389)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(471, 229, 173)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(82, 28, 19)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(14, 3, 2)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(2, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.8632 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 904/8192 10848/98304 (11.0%)
- brushsides 5546/65536 44368/524288 ( 8.5%)
- planes 2120/65536 42400/1310720 ( 3.2%)
- vertexes 10360/65536 124320/786432 (15.8%)
- nodes 2774/65536 88768/2097152 ( 4.2%)
- texinfos 109/12288 7848/884736 ( 0.9%)
- texdata 20/2048 640/65536 ( 1.0%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 8289/65536 464184/3670016 (12.6%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 1279/65536 71624/3670016 ( 2.0%)
- leaves 2776/65536 88832/2097152 ( 4.2%)
- leaffaces 8443/65536 16886/131072 (12.9%)
- leafbrushes 2887/65536 5774/131072 ( 4.4%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 41965/512000 167860/2048000 ( 8.2%)
- edges 22255/256000 89020/1024000 ( 8.7%)
- LDR worldlights 150/8192 13200/720896 ( 1.8%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 503/32768 5030/327680 ( 1.5%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 8280/65536 16560/131072 (12.6%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 12513556/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 241956/16777216 ( 1.4%)
- entdata [variable] 118452/393216 (30.1%)
- LDR ambient table 2776/65536 11104/262144 ( 4.2%)
- HDR ambient table 2776/65536 11104/262144 ( 4.2%)
- LDR leaf ambient 2262/65536 63336/1835008 ( 3.5%)
- HDR leaf ambient 2776/65536 77728/1835008 ( 4.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/10928 ( 0.0%)
- pakfile [variable] 106628/0 ( 0.0%)
- physics [variable] 303061/4194304 ( 7.2%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 20267
- Writing c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 2 minutes, 50 seconds elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\sean\desktop\christian\sdk maps\cross.bsp
- 8289 faces
- 8 degenerate faces
- 9056148 square feet [1304085376.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 8281 patches before subdivision
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