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  1. /**
  2.  * Chernarus Config
  3.  *
  4.  * Exile Mod
  5.  * www.exilemod.com
  6.  * © 2015 Exile Mod Team
  7.  *
  8.  * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
  9.  * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
  10.  */
  11.  
  12.  
  13. class CfgClans
  14. {
  15.     /*
  16.         Defines the amount of pop tabs needed to register a new clan
  17.  
  18.         Default: 20,000
  19.     */
  20.     registrationFee = 20000;
  21.  
  22.     /*
  23.         A list of all characters allowed in a clan *name*
  24.  
  25.         NOTE:
  26.     */
  27.     clanNameAlphabet = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789 ._-!\\/";
  28.  
  29.     /*
  30.  
  31.         Maximum markers per clan
  32.  
  33.     */
  34.     maximumIcons = 20;
  35.  
  36.     /*
  37.         Maximum number of characters on a Marker in a presistent system
  38.  
  39.         Note: MAX 255!
  40.        
  41.     */
  42.     maximumIconText = 50;
  43.  
  44.     /*
  45.  
  46.         Maximum poly markers per clan
  47.  
  48.     */
  49.     maximumPolys = 10;
  50.  
  51.  
  52.     /*
  53.  
  54.         Maximum points in poly
  55.     */
  56.     maximumPolyNode = 10;
  57. };
  58. class Exile_AbstractCraftingRecipe
  59. {
  60.     name = "";
  61.     pictureItem = "";
  62.     returnedItems[] = {};
  63.     components[] = {}; // Required components
  64.     tools[] = {}; // Required tools (matches, gas cooker etc.)
  65.     requiredInteractionModelGroup = ""; // See CfgInteractionModels
  66.     requiresOcean = 0; // isSurfaceWater test
  67.     requiresFire = 0; // inflamed object nearby
  68.     requiresConcreteMixer = 0; // Check if concrete mixer is nearby
  69. };
  70.  
  71. class CfgCraftingRecipes
  72. {
  73.     #include "EBM\recipes.hpp"
  74.    
  75. class BreachingChargeBigMomma: Exile_AbstractCraftingRecipe
  76. {
  77.     name = "Breaching Charge (Big Momma)";
  78.     pictureItem = "Exile_Item_BreachingCharge_BigMomma";
  79.     returnedItems[] =
  80.     {
  81.         {1, "Exile_Item_BreachingCharge_BigMomma"}
  82.     };
  83.     tools[] =
  84.     {
  85.         "Exile_Item_Foolbox"
  86.     };
  87.     components[] =
  88.     {
  89.         {3, "Exile_Item_BreachingCharge_Metal"},
  90.         {1, "Exile_Item_MobilePhone"},
  91.         {1, "Exile_Item_DuctTape"},
  92.         {1, "Exile_Item_ZipTie"}
  93.     };
  94. };
  95.  
  96. class BreachingChargeMetal: Exile_AbstractCraftingRecipe
  97. {
  98.     name = "Breaching Charge (Metal)";
  99.     pictureItem = "Exile_Item_BreachingCharge_Metal";
  100.     returnedItems[] =
  101.     {
  102.         {1, "Exile_Item_BreachingCharge_Metal"}
  103.     };
  104.     tools[] =
  105.     {
  106.         "Exile_Item_Foolbox"
  107.     };
  108.     components[] =
  109.     {
  110.         {1, "Exile_Item_DuctTape"},
  111.         {1, "SatchelCharge_Remote_Mag"}
  112.     };
  113. };
  114.  
  115. class BreachingChargeWood: Exile_AbstractCraftingRecipe
  116. {
  117.     name = "Breaching Charge (Wood)";
  118.     pictureItem = "Exile_Item_BreachingCharge_Wood";
  119.     returnedItems[] =
  120.     {
  121.         {1, "Exile_Item_BreachingCharge_Wood"}
  122.     };
  123.     tools[] =
  124.     {
  125.         "Exile_Item_Foolbox"
  126.     };
  127.     components[] =
  128.     {
  129.         {1, "Exile_Item_DuctTape"},
  130.         {1, "DemoCharge_Remote_Mag"}
  131.     };
  132. };
  133.  
  134. class CookBBQSandwich: Exile_AbstractCraftingRecipe
  135. {
  136.     name = "Cook BBQ Sandwich";
  137.     pictureItem = "Exile_Item_BBQSandwich_Cooked";
  138.     requiresFire = 1;
  139.     returnedItems[] =
  140.     {
  141.         {1, "Exile_Item_BBQSandwich_Cooked"}
  142.     };
  143.     tools[] =
  144.     {
  145.         "Exile_Item_CookingPot"
  146.     };
  147.     components[] =
  148.     {
  149.         {1, "Exile_Item_BBQSandwich"}
  150.     };
  151. };
  152.  
  153. class CookCatFood: Exile_AbstractCraftingRecipe
  154. {
  155.     name = "Cook Cat Food";
  156.     pictureItem = "Exile_Item_CatFood_Cooked";
  157.     requiresFire = 1;
  158.     returnedItems[] =
  159.     {
  160.         {1, "Exile_Item_CatFood_Cooked"}
  161.     };
  162.     tools[] =
  163.     {
  164.         "Exile_Item_CookingPot"
  165.     };
  166.     components[] =
  167.     {
  168.         {1, "Exile_Item_CatFood"}
  169.     };
  170. };
  171.  
  172. class CookChristmasTinner: Exile_AbstractCraftingRecipe
  173. {
  174.     name = "Cook Christmas Tinner";
  175.     pictureItem = "Exile_Item_ChristmasTinner_Cooked";
  176.     requiresFire = 1;
  177.     returnedItems[] =
  178.     {
  179.         {1, "Exile_Item_ChristmasTinner_Cooked"}
  180.     };
  181.     tools[] =
  182.     {
  183.         "Exile_Item_CookingPot"
  184.     };
  185.     components[] =
  186.     {
  187.         {1, "Exile_Item_ChristmasTinner"}
  188.     };
  189. };
  190. class CookCoffee: Exile_AbstractCraftingRecipe
  191. {
  192.     name = "Brew Coffee";
  193.     pictureItem = "Exile_Item_PlasticBottleCoffee";
  194.     requiresFire = 1;
  195.     returnedItems[] =
  196.     {
  197.         {1, "Exile_Item_PlasticBottleCoffee"}
  198.     };
  199.     tools[] =
  200.     {
  201.         "Exile_Item_CookingPot"
  202.     };
  203.     components[] =
  204.     {
  205.         {1, "Exile_Item_PlasticBottleFreshWater"},
  206.         {1, "Exile_Item_InstantCoffee"}
  207.     };
  208. };
  209. class CookDogFood: Exile_AbstractCraftingRecipe
  210. {
  211.     name = "Cook Dog Food";
  212.     pictureItem = "Exile_Item_DogFood_Cooked";
  213.     requiresFire = 1;
  214.     returnedItems[] =
  215.     {
  216.         {1, "Exile_Item_DogFood_Cooked"}
  217.     };
  218.     tools[] =
  219.     {
  220.         "Exile_Item_CookingPot"
  221.     };
  222.     components[] =
  223.     {
  224.         {1, "Exile_Item_DogFood"}
  225.     };
  226. };
  227.  
  228. class CookGloriousKnakworst: Exile_AbstractCraftingRecipe
  229. {
  230.     name = "Cook Glorious Knakworst";
  231.     pictureItem = "Exile_Item_GloriousKnakworst_Cooked";
  232.     requiresFire = 1;
  233.     returnedItems[] =
  234.     {
  235.         {1, "Exile_Item_GloriousKnakworst_Cooked"}
  236.     };
  237.     tools[] =
  238.     {
  239.         "Exile_Item_CookingPot"
  240.     };
  241.     components[] =
  242.     {
  243.         {1, "Exile_Item_GloriousKnakworst"}
  244.     };
  245. };
  246.  
  247. class CookMacasCheese: Exile_AbstractCraftingRecipe
  248. {
  249.     name = "Cook Macas Cheese";
  250.     pictureItem = "Exile_Item_MacasCheese_Cooked";
  251.     requiresFire = 1;
  252.     returnedItems[] =
  253.     {
  254.         {1, "Exile_Item_MacasCheese_Cooked"}
  255.     };
  256.     tools[] =
  257.     {
  258.         "Exile_Item_CookingPot"
  259.     };
  260.     components[] =
  261.     {
  262.         {1, "Exile_Item_MacasCheese"}
  263.     };
  264. };
  265.  
  266. class CookPlasticBottleDirtyWater: Exile_AbstractCraftingRecipe
  267. {
  268.     name = "Cook Dirty Water";
  269.     pictureItem = "Exile_Item_PlasticBottleFreshWater";
  270.     requiresFire = 1;
  271.     returnedItems[] =
  272.     {
  273.         {1, "Exile_Item_PlasticBottleFreshWater"}
  274.     };
  275.     tools[] =
  276.     {
  277.         "Exile_Item_CookingPot"
  278.     };
  279.     components[] =
  280.     {
  281.         {1, "Exile_Item_PlasticBottleDirtyWater"}
  282.     };
  283. };
  284. class CookPlasticBottleSaltWater: Exile_AbstractCraftingRecipe
  285. {
  286.     name = "Cook Salt Water";
  287.     pictureItem = "Exile_Item_PlasticBottleFreshWater";
  288.     requiresFire = 1;
  289.     returnedItems[] =
  290.     {
  291.         {1, "Exile_Item_PlasticBottleFreshWater"}
  292.     };
  293.     tools[] =
  294.     {
  295.         "Exile_Item_CookingPot"
  296.     };
  297.     components[] =
  298.     {
  299.         {1, "Exile_Item_PlasticBottleSaltWater"}
  300.     };
  301. };
  302.  
  303. class CookSausageGravy: Exile_AbstractCraftingRecipe
  304. {
  305.     name = "Cook Sausage Gravy";
  306.     pictureItem = "Exile_Item_SausageGravy_Cooked";
  307.     requiresFire = 1;
  308.     returnedItems[] =
  309.     {
  310.         {1, "Exile_Item_SausageGravy_Cooked"}
  311.     };
  312.     tools[] =
  313.     {
  314.         "Exile_Item_CookingPot"
  315.     };
  316.     components[] =
  317.     {
  318.         {1, "Exile_Item_SausageGravy"}
  319.     };
  320. };
  321.  
  322. class CookSurstromming: Exile_AbstractCraftingRecipe
  323. {
  324.     name = "Cook Surströmming";
  325.     pictureItem = "Exile_Item_Surstromming_Cooked";
  326.     requiresFire = 1;
  327.     returnedItems[] =
  328.     {
  329.         {1, "Exile_Item_Surstromming_Cooked"}
  330.     };
  331.     tools[] =
  332.     {
  333.         "Exile_Item_CookingPot"
  334.     };
  335.     components[] =
  336.     {
  337.         {1, "Exile_Item_Surstromming"}
  338.     };
  339. };
  340.  
  341. class CraftBandage: Exile_AbstractCraftingRecipe
  342. {
  343.     name = "Craft Bandage";
  344.     pictureItem = "Exile_Item_Bandage";
  345.     returnedItems[] =
  346.     {
  347.         {1, "Exile_Item_Bandage"}
  348.     };
  349.     components[] =
  350.     {
  351.         {4, "Exile_Item_ToiletPaper"}
  352.     };
  353. };
  354.  
  355. class CraftConcreteDoorway: Exile_AbstractCraftingRecipe
  356. {
  357.     name = "Craft Concrete Doorway";
  358.     pictureItem = "Exile_Item_ConcreteDoorwayKit";
  359.     requiresConcreteMixer = true;
  360.     returnedItems[] =
  361.     {
  362.         {1, "Exile_Item_ConcreteDoorwayKit"},
  363.         {3, "Exile_Item_WaterCanisterEmpty"},
  364.         {1, "Exile_Item_FuelCanisterEmpty"}
  365.     };
  366.     components[] =
  367.     {
  368.         {3, "Exile_Item_Cement"},
  369.         {3, "Exile_Item_Sand"},
  370.         {3, "Exile_Item_MetalPole"},
  371.         {3, "Exile_Item_WaterCanisterDirtyWater"},
  372.         {1, "Exile_Item_FuelCanisterFull"}
  373.     };
  374. };
  375. class CraftConcreteFloor: Exile_AbstractCraftingRecipe
  376. {
  377.     name = "Craft Concrete Floor";
  378.     pictureItem = "Exile_Item_ConcreteFloorKit";
  379.     requiresConcreteMixer = true;
  380.     returnedItems[] =
  381.     {
  382.         {1, "Exile_Item_ConcreteFloorKit"},
  383.         {2, "Exile_Item_WaterCanisterEmpty"},
  384.         {1, "Exile_Item_FuelCanisterEmpty"}
  385.     };
  386.     components[] =
  387.     {
  388.         {2, "Exile_Item_Cement"},
  389.         {2, "Exile_Item_Sand"},
  390.         {2, "Exile_Item_MetalPole"},
  391.         {2, "Exile_Item_WaterCanisterDirtyWater"},
  392.         {1, "Exile_Item_FuelCanisterFull"}
  393.     };
  394. };
  395. class CraftConcreteFloorPort: Exile_AbstractCraftingRecipe
  396. {
  397.     name = "Craft Concrete Floor Port";
  398.     pictureItem = "Exile_Item_ConcreteFloorPortKit";
  399.     requiresConcreteMixer = true;
  400.     returnedItems[] =
  401.     {
  402.         {1, "Exile_Item_ConcreteFloorPortKit"},
  403.         {3, "Exile_Item_WaterCanisterEmpty"},
  404.         {1, "Exile_Item_FuelCanisterEmpty"}
  405.     };
  406.     components[] =
  407.     {
  408.         {3, "Exile_Item_Cement"},
  409.         {3, "Exile_Item_Sand"},
  410.         {3, "Exile_Item_MetalPole"},
  411.         {3, "Exile_Item_WaterCanisterDirtyWater"},
  412.         {1, "Exile_Item_FuelCanisterFull"}
  413.     };
  414. };
  415. class CraftConcreteGate: Exile_AbstractCraftingRecipe
  416. {
  417.     name = "Craft Concrete Gate";
  418.     pictureItem = "Exile_Item_ConcreteGateKit";
  419.     requiresConcreteMixer = true;
  420.     returnedItems[] =
  421.     {
  422.         {1, "Exile_Item_ConcreteGateKit"},
  423.         {4, "Exile_Item_WaterCanisterEmpty"},
  424.         {1, "Exile_Item_FuelCanisterEmpty"}
  425.     };
  426.     components[] =
  427.     {
  428.         {4, "Exile_Item_Cement"},
  429.         {4, "Exile_Item_Sand"},
  430.         {4, "Exile_Item_MetalPole"},
  431.         {4, "Exile_Item_WaterCanisterDirtyWater"},
  432.         {1, "Exile_Item_FuelCanisterFull"}
  433.     };
  434. };
  435. class CraftConcretStairs: Exile_AbstractCraftingRecipe
  436. {
  437.     name = "Craft Concrete Stairs";
  438.     pictureItem = "Exile_Item_ConcreteStairsKit";
  439.     requiresConcreteMixer = true;
  440.     returnedItems[] =
  441.     {
  442.         {1, "Exile_Item_ConcreteStairsKit"},
  443.         {1, "Exile_Item_WaterCanisterEmpty"},
  444.         {1, "Exile_Item_FuelCanisterEmpty"}
  445.     };
  446.     components[] =
  447.     {
  448.         {1, "Exile_Item_Cement"},
  449.         {1, "Exile_Item_Sand"},
  450.         {1, "Exile_Item_MetalPole"},
  451.         {1, "Exile_Item_WaterCanisterDirtyWater"},
  452.         {1, "Exile_Item_FuelCanisterFull"}
  453.     };
  454. };
  455. class CraftConcretSupport: Exile_AbstractCraftingRecipe
  456. {
  457.     name = "Craft Concrete Support";
  458.     pictureItem = "Exile_Item_ConcreteSupportKit";
  459.     requiresConcreteMixer = true;
  460.     returnedItems[] =
  461.     {
  462.         {1, "Exile_Item_ConcreteSupportKit"},
  463.         {1, "Exile_Item_WaterCanisterEmpty"},
  464.         {1, "Exile_Item_FuelCanisterEmpty"}
  465.     };
  466.     components[] =
  467.     {
  468.         {1, "Exile_Item_Cement"},
  469.         {1, "Exile_Item_Sand"},
  470.         {1, "Exile_Item_MetalPole"},
  471.         {1, "Exile_Item_WaterCanisterDirtyWater"},
  472.         {1, "Exile_Item_FuelCanisterFull"}
  473.     };
  474. };
  475. class CraftConcreteWall: Exile_AbstractCraftingRecipe
  476. {
  477.     name = "Craft Concrete Wall";
  478.     pictureItem = "Exile_Item_ConcreteWallKit";
  479.     requiresConcreteMixer = true;
  480.     returnedItems[] =
  481.     {
  482.         {1, "Exile_Item_ConcreteWallKit"},
  483.         {2, "Exile_Item_WaterCanisterEmpty"},
  484.         {1, "Exile_Item_FuelCanisterEmpty"}
  485.     };
  486.     components[] =
  487.     {
  488.         {2, "Exile_Item_Cement"},
  489.         {2, "Exile_Item_Sand"},
  490.         {2, "Exile_Item_MetalPole"},
  491.         {2, "Exile_Item_WaterCanisterDirtyWater"},
  492.         {1, "Exile_Item_FuelCanisterFull"}
  493.     };
  494. };
  495. class CraftFirePlace: Exile_AbstractCraftingRecipe
  496. {
  497.     name = "Craft Fire Place";
  498.     pictureItem = "Exile_Item_CampFireKit";
  499.     returnedItems[] =
  500.     {
  501.         {1, "Exile_Item_CampFireKit"}
  502.     };
  503.     components[] =
  504.     {
  505.         {2, "Exile_Item_WoodLog"}
  506.     };
  507. };
  508. class CraftFloodLight: Exile_AbstractCraftingRecipe
  509. {
  510.     name = "Craft Flood Light";
  511.     pictureItem = "Exile_Item_FloodLightKit";
  512.     requiresFire = 1;
  513.     returnedItems[] =
  514.     {
  515.         {1, "Exile_Item_FloodLightKit"}
  516.     };
  517.     components[] =
  518.     {
  519.         {1, "Exile_Item_MetalPole"},
  520.         {1, "Exile_Item_LightBulb"},
  521.         {1, "Exile_Item_ExtensionCord"}
  522.     };
  523. };
  524. class CraftFortificationUpgrade: Exile_AbstractCraftingRecipe
  525. {
  526.     name = "Craft Fortification Upgrade";
  527.     pictureItem = "Exile_Item_MetalBoard"; //<< CHANGE IT
  528.     requiresFire = 1;
  529.     requiredInteractionModelGroup = "WorkBench";
  530.     returnedItems[] =
  531.     {
  532.         {1, "Exile_Item_FortificationUpgrade"}
  533.     };
  534.     components[] =
  535.     {
  536.         {2, "Exile_Item_MetalPole"},
  537.         {4, "Exile_Item_MetalBoard"}
  538.     };
  539.     tools[] = {"Exile_Item_Grinder"};
  540. };
  541. class CraftHBarrier5Kit: Exile_AbstractCraftingRecipe
  542. {
  543.     name = "Craft H-barrier (5 Blocks)";
  544.     pictureItem = "Exile_Item_HBarrier5Kit";
  545.     requiredInteractionModelGroup = "WorkBench";
  546.     tools[] =
  547.     {
  548.         "Exile_Item_Pliers"
  549.     };
  550.     returnedItems[] =
  551.     {
  552.         {1, "Exile_Item_HBarrier5Kit"}
  553.     };
  554.     components[] =
  555.     {
  556.         {3, "Exile_Item_SandBagsKit_Long"},
  557.         {2, "Exile_Item_MetalWire"}
  558.     };
  559. };
  560. class CraftMetalBoard: Exile_AbstractCraftingRecipe
  561. {
  562.     name = "Craft Metal Board";
  563.     pictureItem = "Exile_Item_MetalBoard";
  564.     requiresFire = 1;
  565.     returnedItems[] =
  566.     {
  567.         {1, "Exile_Item_MetalBoard"}
  568.     };
  569.     components[] =
  570.     {
  571.         {2, "Exile_Item_JunkMetal"}
  572.     };
  573.     tools[] = {"Exile_Item_Grinder"};
  574. };
  575. class CraftMetalHedgehog: Exile_AbstractCraftingRecipe
  576. {
  577.     name = "Craft Metal Hedgehog";
  578.     pictureItem = "Exile_Item_MetalHedgehogKit";
  579.     requiresFire = 1;
  580.     returnedItems[] =
  581.     {
  582.         {1, "Exile_Item_MetalHedgehogKit"}
  583.     };
  584.     components[] =
  585.     {
  586.         {4, "Exile_Item_MetalPole"}
  587.     };
  588.     tools[] = {"Exile_Item_Grinder"};
  589. };
  590. class CraftMetalPole: Exile_AbstractCraftingRecipe
  591. {
  592.     name = "Craft Metal Pole";
  593.     pictureItem = "Exile_Item_MetalPole";
  594.     requiresFire = 1;
  595.     returnedItems[] =
  596.     {
  597.         {1, "Exile_Item_MetalPole"}
  598.     };
  599.     components[] =
  600.     {
  601.         {4, "Exile_Item_JunkMetal"}
  602.     };
  603.     tools[] = {"Exile_Item_Grinder"};
  604. };
  605. class CraftPortableGenerator: Exile_AbstractCraftingRecipe
  606. {
  607.     name = "Craft Portable Generator";
  608.     pictureItem = "Exile_Item_PortableGeneratorKit";
  609.     requiresFire = 1;
  610.     returnedItems[] =
  611.     {
  612.         {1, "Exile_Item_PortableGeneratorKit"}
  613.     };
  614.     components[] =
  615.     {
  616.         {4, "Exile_Item_MetalBoard"},
  617.         {1, "Exile_Item_FuelCanisterFull"},
  618.         {1, "Exile_Item_ExtensionCord"}
  619.     };
  620. };
  621. /*class CraftRazorWireKit: Exile_AbstractCraftingRecipe
  622. {
  623.     name = "Craft Razor Wire Kit Kit";
  624.     pictureItem = "Exile_Item_RazorWireKit_Long";
  625.     requiredInteractionModelGroup = "WorkBench";
  626.     tools[] =
  627.     {
  628.         "Exile_Item_Grinder",
  629.         "Exile_Item_Pliers",
  630.         "Exile_Item_Screwdriver"
  631.     };
  632.     returnedItems[] =
  633.     {
  634.         {1, "Exile_Item_RazorWireKit_Long"}
  635.     };
  636.     components[] =
  637.     {
  638.         {2, "Exile_Item_MetalPole"},
  639.         {4, "Exile_Item_MetalWire"},
  640.         {1, "Exile_Item_MetalScrews"}
  641.     };
  642. };*/
  643. class CraftRepairKitConcrete: Exile_AbstractCraftingRecipe
  644. {
  645.     name = "Craft Concrete Repair Kit";
  646.     pictureItem = "Exile_Item_Cement";
  647.     requiresConcreteMixer = true;
  648.     returnedItems[] =
  649.     {
  650.         {1, "Exile_Item_RepairKitConcrete"},
  651.         {1, "Exile_Item_WaterCanisterEmpty"},
  652.         {1, "Exile_Item_FuelCanisterEmpty"}
  653.     };
  654.     components[] =
  655.     {
  656.         {4, "Exile_Item_Cement"},
  657.         {2, "Exile_Item_Sand"},
  658.         {1, "Exile_Item_WaterCanisterDirtyWater"},
  659.         {1, "Exile_Item_FuelCanisterFull"}
  660.     };
  661. };
  662. class CraftRepairKitMetal: Exile_AbstractCraftingRecipe
  663. {
  664.     name = "Craft Metal Repair Kit";
  665.     pictureItem = "Exile_Item_RepairKitMetal";
  666.     requiresFire = 0;
  667.     requiredInteractionModelGroup = "WorkBench";
  668.     returnedItems[] =
  669.     {
  670.         {1, "Exile_Item_RepairKitMetal"}
  671.     };
  672.     components[] =
  673.     {
  674.         {4, "Exile_Item_MetalBoard"}
  675.     };
  676.     tools[] =
  677.     {
  678.         "Exile_Item_Foolbox",
  679.         "Exile_Item_Grinder"
  680.     };
  681. };
  682. class CraftRepairKitWood: Exile_AbstractCraftingRecipe
  683. {
  684.     name = "Craft Wood Repair Kit";
  685.     pictureItem = "Exile_Item_RepairKitWood";
  686.     requiresFire = 0;
  687.     requiredInteractionModelGroup = "WorkBench";
  688.     returnedItems[] =
  689.     {
  690.         {1, "Exile_Item_RepairKitWood"}
  691.     };
  692.     components[] =
  693.     {
  694.         {4, "Exile_Item_WoodPlank"}
  695.     };
  696.     tools[] =
  697.     {
  698.         "Exile_Item_Foolbox"
  699.     };
  700. };
  701. class CraftSandBagsKitCorner: Exile_AbstractCraftingRecipe
  702. {
  703.     name = "Craft Sandbags Kit (Corner)";
  704.     pictureItem = "Exile_Item_SandBagsKit_Corner";
  705.     requiredInteractionModelGroup = "WorkBench";
  706.     returnedItems[] =
  707.     {
  708.         {1, "Exile_Item_SandBagsKit_Corner"}
  709.     };
  710.     components[] =
  711.     {
  712.         {3, "Exile_Item_Sand"}
  713.     };
  714. };
  715. class CraftSandBagsKitLong: Exile_AbstractCraftingRecipe
  716. {
  717.     name = "Craft Sand Bags Kit (Long)";
  718.     pictureItem = "Exile_Item_SandBagsKit_Long";
  719.     requiredInteractionModelGroup = "WorkBench";
  720.     returnedItems[] =
  721.     {
  722.         {1, "Exile_Item_SandBagsKit_Long"}
  723.     };
  724.     components[] =
  725.     {
  726.         {6, "Exile_Item_Sand"}
  727.     };
  728. };
  729. class CraftStorageCrate: Exile_AbstractCraftingRecipe
  730. {
  731.     name = "Craft Storage Crate";
  732.     pictureItem = "Exile_Item_StorageCrateKit";
  733.     requiredInteractionModelGroup = "WorkBench";
  734.     returnedItems[] =
  735.     {
  736.         {1, "Exile_Item_StorageCrateKit"}
  737.     };
  738.     components[] =
  739.     {
  740.         {5, "Exile_Item_WoodPlank"}
  741.     };
  742. };
  743. class CraftWaterBarrel: Exile_AbstractCraftingRecipe
  744. {
  745.     name = "Craft Water Barrel";
  746.     pictureItem = "Exile_Item_WaterBarrelKit";
  747.     requiredInteractionModelGroup = "WorkBench";
  748.     requiresFire = 1;
  749.     returnedItems[] =
  750.     {
  751.         {1, "Exile_Item_WaterBarrelKit"}
  752.     };
  753.     components[] =
  754.     {
  755.         {20, "Exile_Item_PlasticBottleEmpty"}
  756.     };
  757. };
  758. class CraftWireFenceKit: Exile_AbstractCraftingRecipe
  759. {
  760.     name = "Craft Wire Fence Kit";
  761.     pictureItem = "Exile_Item_WireFenceKit";
  762.     requiredInteractionModelGroup = "WorkBench";
  763.     tools[] =
  764.     {
  765.         "Exile_Item_Grinder",
  766.         "Exile_Item_Pliers",
  767.         "Exile_Item_Screwdriver"
  768.     };
  769.     returnedItems[] =
  770.     {
  771.         {1, "Exile_Item_WireFenceKit"}
  772.     };
  773.     components[] =
  774.     {
  775.         {4, "Exile_Item_MetalPole"},
  776.         {6, "Exile_Item_MetalWire"},
  777.         {1, "Exile_Item_MetalScrews"}
  778.     };
  779. };
  780. class CraftWoodDoorWay: Exile_AbstractCraftingRecipe
  781. {
  782.     name = "Craft Wood Doorway";
  783.     pictureItem = "Exile_Item_WoodDoorwayKit";
  784.     requiredInteractionModelGroup = "WorkBench";
  785.     returnedItems[] =
  786.     {
  787.         {1, "Exile_Item_WoodDoorwayKit"}
  788.     };
  789.     components[] =
  790.     {
  791.         {6, "Exile_Item_WoodPlank"}
  792.     };
  793. };
  794. class CraftWoodDrawBridge: Exile_AbstractCraftingRecipe
  795. {
  796.     name = "Craft Wood Draw Bridge";
  797.     pictureItem = "Exile_Item_WoodDrawBridgeKit";
  798.     requiredInteractionModelGroup = "WorkBench";
  799.     returnedItems[] =
  800.     {
  801.         {1, "Exile_Item_WoodDrawBridgeKit"}
  802.     };
  803.     components[] =
  804.     {
  805.         {8, "Exile_Item_WoodPlank"},
  806.         {1, "Exile_Item_JunkMetal"},
  807.         {1, "Exile_Item_MetalScrews"}
  808.     };
  809. };
  810. class CraftWoodFloor: Exile_AbstractCraftingRecipe
  811. {
  812.     name = "Craft Wood Floor";
  813.     pictureItem = "Exile_Item_WoodFloorKit";
  814.     requiredInteractionModelGroup = "WorkBench";
  815.     returnedItems[] =
  816.     {
  817.         {1, "Exile_Item_WoodFloorKit"}
  818.     };
  819.     components[] =
  820.     {
  821.         {4, "Exile_Item_WoodPlank"}
  822.     };
  823. };
  824. class CraftWoodFloorPort: Exile_AbstractCraftingRecipe
  825. {
  826.     name = "Craft Wood Floor Port";
  827.     pictureItem = "Exile_Item_WoodFloorPortKit";
  828.     requiredInteractionModelGroup = "WorkBench";
  829.     returnedItems[] =
  830.     {
  831.         {1, "Exile_Item_WoodFloorPortKit"}
  832.     };
  833.     components[] =
  834.     {
  835.         {6, "Exile_Item_WoodPlank"}
  836.     };
  837. };
  838. class CraftWoodFloorPortSmall: Exile_AbstractCraftingRecipe
  839. {
  840.     name = "Craft Wood Floor Port (Small)";
  841.     pictureItem = "Exile_Item_WoodFloorPortSmallKit";
  842.     requiredInteractionModelGroup = "WorkBench";
  843.     returnedItems[] =
  844.     {
  845.         {1, "Exile_Item_WoodFloorPortSmallKit"}
  846.     };
  847.     components[] =
  848.     {
  849.         {6, "Exile_Item_WoodPlank"}
  850.     };
  851. };
  852. class CraftWoodGate: Exile_AbstractCraftingRecipe
  853. {
  854.     name = "Craft Wood Gate";
  855.     pictureItem = "Exile_Item_WoodGateKit";
  856.     requiredInteractionModelGroup = "WorkBench";
  857.     returnedItems[] =
  858.     {
  859.         {1, "Exile_Item_WoodGateKit"}
  860.     };
  861.     components[] =
  862.     {
  863.         {8, "Exile_Item_WoodPlank"}
  864.     };
  865. };
  866. class CraftWoodLadder: Exile_AbstractCraftingRecipe
  867. {
  868.     name = "Craft Wood Ladder";
  869.     pictureItem = "Exile_Item_WoodLadderKit";
  870.     requiredInteractionModelGroup = "WorkBench";
  871.     returnedItems[] =
  872.     {
  873.         {1, "Exile_Item_WoodLadderKit"}
  874.     };
  875.     components[] =
  876.     {
  877.         {6, "Exile_Item_WoodPlank"}
  878.     };
  879. };
  880. class CraftWoodPlank: Exile_AbstractCraftingRecipe
  881. {
  882.     name = "Craft Wood Plank";
  883.     pictureItem = "Exile_Item_WoodPlank";
  884.     requiredInteractionModelGroup = "WorkBench";
  885.     returnedItems[] =
  886.     {
  887.         {1, "Exile_Item_WoodPlank"}
  888.     };
  889.     components[] =
  890.     {
  891.         {2, "Exile_Item_WoodLog"}
  892.     };
  893.     tools[] = {"Exile_Item_Handsaw"};
  894. };
  895. class CraftWoodStairs: Exile_AbstractCraftingRecipe
  896. {
  897.     name = "Craft Wood Stairs";
  898.     pictureItem = "Exile_Item_WoodStairsKit";
  899.     requiredInteractionModelGroup = "WorkBench";
  900.     returnedItems[] =
  901.     {
  902.         {1, "Exile_Item_WoodStairsKit"}
  903.     };
  904.     components[] =
  905.     {
  906.         {6, "Exile_Item_WoodPlank"}
  907.     };
  908. };
  909. class CraftWoodSupport: Exile_AbstractCraftingRecipe
  910. {
  911.     name = "Craft Wood Support";
  912.     pictureItem = "Exile_Item_WoodSupportKit";
  913.     requiredInteractionModelGroup = "WorkBench";
  914.     returnedItems[] =
  915.     {
  916.         {1, "Exile_Item_WoodSupportKit"}
  917.     };
  918.     components[] =
  919.     {
  920.         {6, "Exile_Item_WoodPlank"}
  921.     };
  922. };
  923. class CraftWoodWall: Exile_AbstractCraftingRecipe
  924. {
  925.     name = "Craft Wood Wall";
  926.     pictureItem = "Exile_Item_WoodWallKit";
  927.     requiredInteractionModelGroup = "WorkBench";
  928.     returnedItems[] =
  929.     {
  930.         {1, "Exile_Item_WoodWallKit"}
  931.     };
  932.     components[] =
  933.     {
  934.         {4, "Exile_Item_WoodPlank"}
  935.     };
  936. };
  937. class CraftWoodWallHalf: Exile_AbstractCraftingRecipe
  938. {
  939.     name = "Craft 1/2 Wood Wall";
  940.     pictureItem = "Exile_Item_WoodWallHalfKit";
  941.     requiredInteractionModelGroup = "WorkBench";
  942.     returnedItems[] =
  943.     {
  944.         {1, "Exile_Item_WoodWallHalfKit"}
  945.     };
  946.     components[] =
  947.     {
  948.         {2, "Exile_Item_WoodPlank"}
  949.     };
  950. };
  951. class CraftWoodWindow: Exile_AbstractCraftingRecipe
  952. {
  953.     name = "Craft Wood Window";
  954.     pictureItem = "Exile_Item_WoodWindowKit";
  955.     requiredInteractionModelGroup = "WorkBench";
  956.     returnedItems[] =
  957.     {
  958.         {1, "Exile_Item_WoodWindowKit"}
  959.     };
  960.     components[] =
  961.     {
  962.         {6, "Exile_Item_WoodPlank"}
  963.     };
  964. };
  965. class CraftWorkBench: Exile_AbstractCraftingRecipe
  966. {
  967.     name = "Craft Work Bench";
  968.     pictureItem = "Exile_Item_WorkBenchKit";
  969.     returnedItems[] =
  970.     {
  971.         {1, "Exile_Item_WorkBenchKit"}
  972.     };
  973.     components[] =
  974.     {
  975.         {4, "Exile_Item_WoodLog"}
  976.     };
  977. };
  978. class CookAlsatianSteak: Exile_AbstractCraftingRecipe
  979. {
  980.     name = "Cook Alsatian Steak";
  981.     pictureItem = "Exile_Item_AlsatianSteak_Cooked";
  982.     requiresFire = 1;
  983.     returnedItems[] =
  984.     {
  985.         {1, "Exile_Item_AlsatianSteak_Cooked"}
  986.     };
  987.     tools[] =
  988.     {
  989.         "Exile_Item_CookingPot"
  990.     };
  991.     components[] =
  992.     {
  993.         {1, "Exile_Item_AlsatianSteak_Raw"}
  994.     };
  995. };
  996.  
  997. ///////////////////////////////////////////////////////////////////////////////
  998.  
  999. class CookCatSharkFilet: Exile_AbstractCraftingRecipe
  1000. {
  1001.     name = "Cook Cat Shark Filet";
  1002.     pictureItem = "Exile_Item_CatSharkFilet_Cooked";
  1003.     requiresFire = 1;
  1004.     returnedItems[] =
  1005.     {
  1006.         {1, "Exile_Item_CatSharkFilet_Cooked"}
  1007.     };
  1008.     tools[] =
  1009.     {
  1010.         "Exile_Item_CookingPot"
  1011.     };
  1012.     components[] =
  1013.     {
  1014.         {1, "Exile_Item_CatSharkFilet_Raw"}
  1015.     };
  1016. };
  1017.  
  1018. ///////////////////////////////////////////////////////////////////////////////
  1019.  
  1020. class CookChickenFilet: Exile_AbstractCraftingRecipe
  1021. {
  1022.     name = "Cook Chicken Filet";
  1023.     pictureItem = "Exile_Item_ChickenFilet_Cooked";
  1024.     requiresFire = 1;
  1025.     returnedItems[] =
  1026.     {
  1027.         {1, "Exile_Item_ChickenFilet_Cooked"}
  1028.     };
  1029.     tools[] =
  1030.     {
  1031.         "Exile_Item_CookingPot"
  1032.     };
  1033.     components[] =
  1034.     {
  1035.         {1, "Exile_Item_ChickenFilet_Raw"}
  1036.     };
  1037. };
  1038.  
  1039. ///////////////////////////////////////////////////////////////////////////////
  1040.  
  1041. class CookFinSteak: Exile_AbstractCraftingRecipe
  1042. {
  1043.     name = "Cook Fin Steak";
  1044.     pictureItem = "Exile_Item_FinSteak_Cooked";
  1045.     requiresFire = 1;
  1046.     returnedItems[] =
  1047.     {
  1048.         {1, "Exile_Item_FinSteak_Cooked"}
  1049.     };
  1050.     tools[] =
  1051.     {
  1052.         "Exile_Item_CookingPot"
  1053.     };
  1054.     components[] =
  1055.     {
  1056.         {1, "Exile_Item_FinSteak_Raw"}
  1057.     };
  1058. };
  1059.  
  1060. ///////////////////////////////////////////////////////////////////////////////
  1061.  
  1062. class CookGoatSteak: Exile_AbstractCraftingRecipe
  1063. {
  1064.     name = "Cook Goat Steak";
  1065.     pictureItem = "Exile_Item_GoatSteak_Cooked";
  1066.     requiresFire = 1;
  1067.     returnedItems[] =
  1068.     {
  1069.         {1, "Exile_Item_GoatSteak_Cooked"}
  1070.     };
  1071.     tools[] =
  1072.     {
  1073.         "Exile_Item_CookingPot"
  1074.     };
  1075.     components[] =
  1076.     {
  1077.         {1, "Exile_Item_GoatSteak_Raw"}
  1078.     };
  1079. };
  1080.  
  1081. ///////////////////////////////////////////////////////////////////////////////
  1082.  
  1083. class CookMackerelFilet: Exile_AbstractCraftingRecipe
  1084. {
  1085.     name = "Cook Mackerel Filet";
  1086.     pictureItem = "Exile_Item_MackerelFilet_Cooked";
  1087.     requiresFire = 1;
  1088.     returnedItems[] =
  1089.     {
  1090.         {1, "Exile_Item_MackerelFilet_Cooked"}
  1091.     };
  1092.     tools[] =
  1093.     {
  1094.         "Exile_Item_CookingPot"
  1095.     };
  1096.     components[] =
  1097.     {
  1098.         {1, "Exile_Item_MackerelFilet_Raw"}
  1099.     };
  1100. };
  1101.  
  1102. ///////////////////////////////////////////////////////////////////////////////
  1103.  
  1104. class CookMulletFilet: Exile_AbstractCraftingRecipe
  1105. {
  1106.     name = "Cook Mullet Filet";
  1107.     pictureItem = "Exile_Item_MulletFilet_Cooked";
  1108.     requiresFire = 1;
  1109.     returnedItems[] =
  1110.     {
  1111.         {1, "Exile_Item_MulletFilet_Cooked"}
  1112.     };
  1113.     tools[] =
  1114.     {
  1115.         "Exile_Item_CookingPot"
  1116.     };
  1117.     components[] =
  1118.     {
  1119.         {1, "Exile_Item_MulletFilet_Raw"}
  1120.     };
  1121. };
  1122.  
  1123. ///////////////////////////////////////////////////////////////////////////////
  1124.  
  1125. class CookOrnateFilet: Exile_AbstractCraftingRecipe
  1126. {
  1127.     name = "Cook Ornate Filet";
  1128.     pictureItem = "Exile_Item_OrnateFilet_Cooked";
  1129.     requiresFire = 1;
  1130.     returnedItems[] =
  1131.     {
  1132.         {1, "Exile_Item_OrnateFilet_Cooked"}
  1133.     };
  1134.     tools[] =
  1135.     {
  1136.         "Exile_Item_CookingPot"
  1137.     };
  1138.     components[] =
  1139.     {
  1140.         {1, "Exile_Item_OrnateFilet_Raw"}
  1141.     };
  1142. };
  1143.  
  1144. ///////////////////////////////////////////////////////////////////////////////
  1145.  
  1146. class CookRabbitSteak: Exile_AbstractCraftingRecipe
  1147. {
  1148.     name = "Cook Rabbit Steak";
  1149.     pictureItem = "Exile_Item_RabbitSteak_Cooked";
  1150.     requiresFire = 1;
  1151.     returnedItems[] =
  1152.     {
  1153.         {1, "Exile_Item_RabbitSteak_Cooked"}
  1154.     };
  1155.     tools[] =
  1156.     {
  1157.         "Exile_Item_CookingPot"
  1158.     };
  1159.     components[] =
  1160.     {
  1161.         {1, "Exile_Item_RabbitSteak_Raw"}
  1162.     };
  1163. };
  1164.  
  1165. ///////////////////////////////////////////////////////////////////////////////
  1166.  
  1167. class CookRoosterFilet: Exile_AbstractCraftingRecipe
  1168. {
  1169.     name = "Cook Rooster Filet";
  1170.     pictureItem = "Exile_Item_RoosterFilet_Cooked";
  1171.     requiresFire = 1;
  1172.     returnedItems[] =
  1173.     {
  1174.         {1, "Exile_Item_RoosterFilet_Cooked"}
  1175.     };
  1176.     tools[] =
  1177.     {
  1178.         "Exile_Item_CookingPot"
  1179.     };
  1180.     components[] =
  1181.     {
  1182.         {1, "Exile_Item_RoosterFilet_Raw"}
  1183.     };
  1184. };
  1185.  
  1186. ///////////////////////////////////////////////////////////////////////////////
  1187.  
  1188. class CookSalemaFilet: Exile_AbstractCraftingRecipe
  1189. {
  1190.     name = "Cook Salema Filet";
  1191.     pictureItem = "Exile_Item_SalemaFilet_Cooked";
  1192.     requiresFire = 1;
  1193.     returnedItems[] =
  1194.     {
  1195.         {1, "Exile_Item_SalemaFilet_Cooked"}
  1196.     };
  1197.     tools[] =
  1198.     {
  1199.         "Exile_Item_CookingPot"
  1200.     };
  1201.     components[] =
  1202.     {
  1203.         {1, "Exile_Item_SalemaFilet_Raw"}
  1204.     };
  1205. };
  1206.  
  1207. ///////////////////////////////////////////////////////////////////////////////
  1208.  
  1209. class CookSheepSteak: Exile_AbstractCraftingRecipe
  1210. {
  1211.     name = "Cook Sheep Steak";
  1212.     pictureItem = "Exile_Item_SheepSteak_Cooked";
  1213.     requiresFire = 1;
  1214.     returnedItems[] =
  1215.     {
  1216.         {1, "Exile_Item_SheepSteak_Cooked"}
  1217.     };
  1218.     tools[] =
  1219.     {
  1220.         "Exile_Item_CookingPot"
  1221.     };
  1222.     components[] =
  1223.     {
  1224.         {1, "Exile_Item_SheepSteak_Raw"}
  1225.     };
  1226. };
  1227.  
  1228. ///////////////////////////////////////////////////////////////////////////////
  1229.  
  1230. class CookSnakeFilet: Exile_AbstractCraftingRecipe
  1231. {
  1232.     name = "Cook Snake Filet";
  1233.     pictureItem = "Exile_Item_SnakeFilet_Cooked";
  1234.     requiresFire = 1;
  1235.     returnedItems[] =
  1236.     {
  1237.         {1, "Exile_Item_SnakeFilet_Cooked"}
  1238.     };
  1239.     tools[] =
  1240.     {
  1241.         "Exile_Item_CookingPot"
  1242.     };
  1243.     components[] =
  1244.     {
  1245.         {1, "Exile_Item_SnakeFilet_Raw"}
  1246.     };
  1247. };
  1248.  
  1249. ///////////////////////////////////////////////////////////////////////////////
  1250.  
  1251. class CookTunaFilet: Exile_AbstractCraftingRecipe
  1252. {
  1253.     name = "Cook Tuna Filet";
  1254.     pictureItem = "Exile_Item_TunaFilet_Cooked";
  1255.     requiresFire = 1;
  1256.     returnedItems[] =
  1257.     {
  1258.         {1, "Exile_Item_TunaFilet_Cooked"}
  1259.     };
  1260.     tools[] =
  1261.     {
  1262.         "Exile_Item_CookingPot"
  1263.     };
  1264.     components[] =
  1265.     {
  1266.         {1, "Exile_Item_TunaFilet_Raw"}
  1267.     };
  1268. };
  1269.  
  1270. ///////////////////////////////////////////////////////////////////////////////
  1271.  
  1272. class CookTurtleFilet: Exile_AbstractCraftingRecipe
  1273. {
  1274.     name = "Cook Turtle Filet";
  1275.     pictureItem = "Exile_Item_TurtleFilet_Cooked";
  1276.     requiresFire = 1;
  1277.     returnedItems[] =
  1278.     {
  1279.         {1, "Exile_Item_TurtleFilet_Cooked"}
  1280.     };
  1281.     tools[] =
  1282.     {
  1283.         "Exile_Item_CookingPot"
  1284.     };
  1285.     components[] =
  1286.     {
  1287.         {1, "Exile_Item_TurtleFilet_Raw"}
  1288.     };
  1289. };
  1290.  
  1291.  
  1292. class EmptyFuelCanister: Exile_AbstractCraftingRecipe
  1293. {
  1294.     name = "Empty Fuel Canister";
  1295.     pictureItem = "Exile_Item_FuelCanisterEmpty";
  1296.     returnedItems[] =
  1297.     {
  1298.         {1, "Exile_Item_FuelCanisterEmpty"}
  1299.     };
  1300.     components[] =
  1301.     {
  1302.         {1, "Exile_Item_FuelCanisterFull"}
  1303.     };
  1304. };
  1305. class EmptyPlasticBottleDirtyWater: Exile_AbstractCraftingRecipe
  1306. {
  1307.     name = "Empty Dirty Water";
  1308.     pictureItem = "Exile_Item_PlasticBottleEmpty";
  1309.     returnedItems[] =
  1310.     {
  1311.         {1, "Exile_Item_PlasticBottleEmpty"}
  1312.     };
  1313.     components[] =
  1314.     {
  1315.         {1, "Exile_Item_PlasticBottleDirtyWater"}
  1316.     };
  1317. };
  1318. class EmptyPlasticBottleSaltWater: Exile_AbstractCraftingRecipe
  1319. {
  1320.     name = "Empty Salt Water";
  1321.     pictureItem = "Exile_Item_PlasticBottleEmpty";
  1322.     returnedItems[] =
  1323.     {
  1324.         {1, "Exile_Item_PlasticBottleEmpty"}
  1325.     };
  1326.     components[] =
  1327.     {
  1328.         {1, "Exile_Item_PlasticBottleSaltWater"}
  1329.     };
  1330. };
  1331. class FillEmptyPlasticBottleWithDirtyWater: Exile_AbstractCraftingRecipe
  1332. {
  1333.     name = "Fill Dirty Water";
  1334.     pictureItem = "Exile_Item_PlasticBottleDirtyWater";
  1335.     requiredInteractionModelGroup = "WaterSource";
  1336.     returnedItems[] =
  1337.     {
  1338.         {1, "Exile_Item_PlasticBottleDirtyWater"}
  1339.     };
  1340.     components[] =
  1341.     {
  1342.         {1, "Exile_Item_PlasticBottleEmpty"}
  1343.     };
  1344. };
  1345. class FillEmptyPlasticBottleWithFreshWater: Exile_AbstractCraftingRecipe
  1346. {
  1347.     name = "Fill Fresh Water";
  1348.     pictureItem = "Exile_Item_PlasticBottleFreshWater";
  1349.     requiredInteractionModelGroup = "CleanWaterSource";
  1350.     returnedItems[] =
  1351.     {
  1352.         {1, "Exile_Item_PlasticBottleFreshWater"}
  1353.     };
  1354.     components[] =
  1355.     {
  1356.         {1, "Exile_Item_PlasticBottleEmpty"}
  1357.     };
  1358. };
  1359. class FillEmptyPlasticBottleWithSaltWater: Exile_AbstractCraftingRecipe
  1360. {
  1361.     name = "Fill Salt Water";
  1362.     pictureItem = "Exile_Item_PlasticBottleSaltWater";
  1363.     requiresOcean = 1;
  1364.     returnedItems[] =
  1365.     {
  1366.         {1, "Exile_Item_PlasticBottleSaltWater"}
  1367.     };
  1368.     components[] =
  1369.     {
  1370.         {1, "Exile_Item_PlasticBottleEmpty"}
  1371.     };
  1372. };
  1373. class FillEmptyWaterCanisterWithDirtyWater: Exile_AbstractCraftingRecipe
  1374. {
  1375.     name = "Fill Dirty Water";
  1376.     pictureItem = "Exile_Item_WaterCanisterDirtyWater";
  1377.     requiredInteractionModelGroup = "WaterSource";
  1378.     returnedItems[] =
  1379.     {
  1380.         {1, "Exile_Item_WaterCanisterDirtyWater"}
  1381.     };
  1382.     components[] =
  1383.     {
  1384.         {1, "Exile_Item_WaterCanisterEmpty"}
  1385.     };
  1386. };
  1387. class FillFuelCanister: Exile_AbstractCraftingRecipe
  1388. {
  1389.     name = "Fill Fuel Canister";
  1390.     pictureItem = "Exile_Item_FuelCanisterFull";
  1391.     requiredInteractionModelGroup = "FuelSource";
  1392.     returnedItems[] =
  1393.     {
  1394.         {1, "Exile_Item_FuelCanisterFull"}
  1395.     };
  1396.     components[] =
  1397.     {
  1398.         {1, "Exile_Item_FuelCanisterEmpty"}
  1399.     };
  1400. };
  1401. class UpgradeToConcreteDoor: Exile_AbstractCraftingRecipe
  1402. {
  1403.     name = "Upgrade to Concrete Door";
  1404.     pictureItem = "Exile_Item_ConcreteDoorKit";
  1405.     requiredInteractionModelGroup = "WorkBench";
  1406.     returnedItems[] =
  1407.     {
  1408.         {1, "Exile_Item_ConcreteDoorKit"}
  1409.     };
  1410.     components[] =
  1411.     {
  1412.         {1, "Exile_Item_ConcreteDoorwayKit"},
  1413.         {2, "Exile_Item_MetalPole"},
  1414.         {4, "Exile_Item_MetalBoard"}
  1415.     };
  1416. };
  1417. class UpgradeToConcreteFloorPort: Exile_AbstractCraftingRecipe
  1418. {
  1419.     name = "Upgrade to Concrete Floor Port";
  1420.     pictureItem = "Exile_Item_ConcreteFloorPortKit";
  1421.     requiredInteractionModelGroup = "WorkBench";
  1422.     returnedItems[] =
  1423.     {
  1424.         {1, "Exile_Item_ConcreteFloorPortKit"}
  1425.     };
  1426.     components[] =
  1427.     {
  1428.         {1, "Exile_Item_ConcreteFloorKit"},
  1429.         {2, "Exile_Item_MetalPole"},
  1430.         {4, "Exile_Item_MetalBoard"}
  1431.     };
  1432. };
  1433. class UpgradeToConcreteGate: Exile_AbstractCraftingRecipe
  1434. {
  1435.     name = "Upgrade to Concrete Gate";
  1436.     pictureItem = "Exile_Item_ConcreteGateKit";
  1437.     requiredInteractionModelGroup = "WorkBench";
  1438.     returnedItems[] =
  1439.     {
  1440.         {1, "Exile_Item_ConcreteGateKit"}
  1441.     };
  1442.     components[] =
  1443.     {
  1444.         {1, "Exile_Item_ConcreteWallKit"},
  1445.         {2, "Exile_Item_MetalPole"},
  1446.         {4, "Exile_Item_MetalBoard"}
  1447.     };
  1448. };
  1449. class UpgradeToConcreteWindow: Exile_AbstractCraftingRecipe
  1450. {
  1451.     name = "Upgrade to Concrete Window";
  1452.     pictureItem = "Exile_Item_ConcreteWindowKit";
  1453.     requiredInteractionModelGroup = "WorkBench";
  1454.     returnedItems[] =
  1455.     {
  1456.         {1, "Exile_Item_ConcreteWindowKit"}
  1457.     };
  1458.     components[] =
  1459.     {
  1460.         {1, "Exile_Item_ConcreteWallKit"},
  1461.         {2, "Exile_Item_MetalPole"},
  1462.         {4, "Exile_Item_MetalBoard"}
  1463.     };
  1464. };
  1465. class UpgradeToWoodDoor: Exile_AbstractCraftingRecipe
  1466. {
  1467.     name = "Upgrade to Wood Door";
  1468.     pictureItem = "Exile_Item_WoodDoorKit";
  1469.     requiredInteractionModelGroup = "WorkBench";
  1470.     returnedItems[] =
  1471.     {
  1472.         {1, "Exile_Item_WoodDoorKit"}
  1473.     };
  1474.     components[] =
  1475.     {
  1476.         {1, "Exile_Item_WoodDoorwayKit"},
  1477.         {2, "Exile_Item_WoodPlank"}
  1478.     };
  1479. };
  1480. class UpgradeToWoodDrawBridge: Exile_AbstractCraftingRecipe
  1481. {
  1482.     name = "Upgrade to Wood Draw Bridge";
  1483.     pictureItem = "Exile_Item_WoodDrawBridgeKit";
  1484.     requiredInteractionModelGroup = "WorkBench";
  1485.     returnedItems[] =
  1486.     {
  1487.         {1, "Exile_Item_WoodDrawBridgeKit"}
  1488.     };
  1489.     components[] =
  1490.     {
  1491.         {1, "Exile_Item_WoodGateKit"},
  1492.         {2, "Exile_Item_WoodPlank"},
  1493.         {1, "Exile_Item_JunkMetal"},
  1494.         {1, "Exile_Item_MetalScrews"}
  1495.     };
  1496. };
  1497. class UpgradeToWoodFloorPort: Exile_AbstractCraftingRecipe
  1498. {
  1499.     name = "Upgrade to Wood Floor Port";
  1500.     pictureItem = "Exile_Item_WoodFloorPortKit";
  1501.     requiredInteractionModelGroup = "WorkBench";
  1502.     returnedItems[] =
  1503.     {
  1504.         {1, "Exile_Item_WoodFloorPortKit"}
  1505.     };
  1506.     components[] =
  1507.     {
  1508.         {1, "Exile_Item_WoodFloorKit"},
  1509.         {2, "Exile_Item_WoodPlank"}
  1510.     };
  1511. };
  1512. class UpgradeToWoodGate: Exile_AbstractCraftingRecipe
  1513. {
  1514.     name = "Upgrade to Wood Gate";
  1515.     pictureItem = "Exile_Item_WoodGateKit";
  1516.     requiredInteractionModelGroup = "WorkBench";
  1517.     returnedItems[] =
  1518.     {
  1519.         {1, "Exile_Item_WoodGateKit"}
  1520.     };
  1521.     components[] =
  1522.     {
  1523.         {1, "Exile_Item_WoodWallKit"},
  1524.         {4, "Exile_Item_WoodPlank"}
  1525.     };
  1526. };
  1527. class UpgradeToWoodWall: Exile_AbstractCraftingRecipe
  1528. {
  1529.     name = "Upgrade to Wood Wall";
  1530.     pictureItem = "Exile_Item_WoodWallHalfKit";
  1531.     requiredInteractionModelGroup = "WorkBench";
  1532.     returnedItems[] =
  1533.     {
  1534.         {1, "Exile_Item_WoodWallKit"}
  1535.     };
  1536.     components[] =
  1537.     {
  1538.         {2, "Exile_Item_WoodWallHalfKit"}
  1539.     };
  1540. };
  1541. class UpgradeToWoodWindow: Exile_AbstractCraftingRecipe
  1542. {
  1543.     name = "Upgrade to Wood Window";
  1544.     pictureItem = "Exile_Item_WoodWindowKit";
  1545.     requiredInteractionModelGroup = "WorkBench";
  1546.     returnedItems[] =
  1547.     {
  1548.         {1, "Exile_Item_WoodWindowKit"}
  1549.     };
  1550.     components[] =
  1551.     {
  1552.         {1, "Exile_Item_WoodWallKit"},
  1553.         {2, "Exile_Item_WoodPlank"}
  1554.     };
  1555. };
  1556. };
  1557. class CfgExileAnimals
  1558. {
  1559.     /**
  1560.      * Should animals spawn on your server? Y/N?
  1561.      */
  1562.     enabled = 1;
  1563.  
  1564.     /**
  1565.      * Should vanilla Arma animals (fish, rabbits, bees, etc.) be disabled?
  1566.      * We think it should, since it might confuse players if they cant eat them. *munches on bees*
  1567.      */
  1568.     disableVanillaAnimals = 1;
  1569.  
  1570.     /**
  1571.      * Which animals to spawn.
  1572.      * Exile automatically spawns a color variation of that animal, if variations exist.
  1573.      * Each player (client) has a maximum of one animal at a time.
  1574.      * Exile checks which animal type can spawn in front of the player and then
  1575.      * picks a random one.
  1576.      *
  1577.      * For now it is like this:
  1578.      *
  1579.      * - Goats spawn on hill tops, but not in forests
  1580.      * - Sheep spawn on meadows, but not next to forests and not on hill tops
  1581.      * - Hens and roosters spawn next to buildings only
  1582.      *
  1583.      * => More animal types will follow in upcoming Exile versions, hopefully.
  1584.      */
  1585.     animalTypes[] =
  1586.     {
  1587.         "Exile_Animal_Rooster_Abstract",
  1588.         "Exile_Animal_Hen_Abstract",
  1589.         "Exile_Animal_Goat_Abstract",
  1590.         "Exile_Animal_Sheep_Abstract"
  1591.     };
  1592.  
  1593.     /**
  1594.      * Animals are always spawned in front of the player, but
  1595.      * at least a certain distance away. The radius is applied on top.
  1596.      *
  1597.      * Example:
  1598.      * Distance = 150
  1599.      * Radius = 50
  1600.      *
  1601.      * => Minimum Distance from Player = 150
  1602.      * => Maximum Distance from Player = 150 + 50 * 2
  1603.      */
  1604.     spawnDistance = 150;
  1605.     spawnRadius = 50;
  1606.  
  1607.     /**
  1608.      * Specifies the minimum time in seconds between spawning animals.
  1609.      * When the animal diededed, this time has to pass before it spawns
  1610.      * a new one.
  1611.      *
  1612.      * It is a min/max setting, so the intervals will be uneven and a bit random.
  1613.      * By default it will take 5 to 10 minutes to respawn a new animal.
  1614.      */
  1615.     minimumSpawnDelay = 5 * 60;
  1616.     maximumSpawnDelay = 10 * 60;
  1617.  
  1618.     /**
  1619.      * Clients will despawn animals if no player is in this radius around the animal
  1620.      * This check is ran every 1 minute, so it is pretty unprecise, but performance-friendly.
  1621.      */
  1622.     keepAliveRadius = 500;
  1623.  
  1624.     /**
  1625.      * Defines the minimum lifetime of an animal in seconds. During this time, right after spawning,
  1626.      * it will not despawn. (+-0..1 minute delay)
  1627.      */
  1628.     minimumLifetime = 5 * 60;
  1629. };
  1630. class CfgExileArsenal
  1631. {      
  1632.     #include "CUP\prices.hpp"
  1633.     #include "EBM\prices.hpp"
  1634.    
  1635.     class Exile_Uniform_BambiOverall                { quality = 1; price = 1; sellPrice = 1; };
  1636.  
  1637.     ///////////////////////////////////////////////////////////////////////////////
  1638.     // Civillian Clothing
  1639.     ///////////////////////////////////////////////////////////////////////////////
  1640.     class U_C_Journalist                            { quality = 1; price = 20; };
  1641.     class U_C_Poloshirt_blue                        { quality = 1; price = 20; };
  1642.     class U_C_Poloshirt_burgundy                    { quality = 1; price = 20; };
  1643.     class U_C_Poloshirt_salmon                      { quality = 1; price = 20; };
  1644.     class U_C_Poloshirt_stripped                    { quality = 1; price = 20; };
  1645.     class U_C_Poloshirt_tricolour                   { quality = 1; price = 20; };
  1646.     class U_C_Poor_1                                { quality = 1; price = 20; };
  1647.     class U_C_Poor_2                                { quality = 1; price = 20; };
  1648.     class U_C_Poor_shorts_1                         { quality = 1; price = 20; };
  1649.     class U_C_Scientist                             { quality = 1; price = 20; };
  1650.     class U_OrestesBody                             { quality = 1; price = 40; };
  1651.     class U_Rangemaster                             { quality = 1; price = 40; };
  1652.     class U_NikosAgedBody                           { quality = 1; price = 40; };
  1653.     class U_NikosBody                               { quality = 1; price = 40; };
  1654.     class U_Competitor                              { quality = 1; price = 40; };
  1655.  
  1656.     ///////////////////////////////////////////////////////////////////////////////
  1657.     // Soldier Uniforms
  1658.     ///////////////////////////////////////////////////////////////////////////////
  1659.     class U_B_CombatUniform_mcam                    { quality = 2; price = 40; };
  1660.     class U_B_CombatUniform_mcam_tshirt             { quality = 2; price = 40; };
  1661.     class U_B_CombatUniform_mcam_vest               { quality = 2; price = 40; };
  1662.     class U_B_CombatUniform_mcam_worn               { quality = 2; price = 40; };
  1663.     class U_B_CTRG_1                                { quality = 2; price = 40; };
  1664.     class U_B_CTRG_2                                { quality = 2; price = 40; };
  1665.     class U_B_CTRG_3                                { quality = 2; price = 40; };
  1666.     class U_I_CombatUniform                         { quality = 2; price = 40; };
  1667.     class U_I_CombatUniform_shortsleeve             { quality = 2; price = 40; };
  1668.     class U_I_CombatUniform_tshirt                  { quality = 2; price = 40; };
  1669.     class U_I_OfficerUniform                        { quality = 2; price = 40; };
  1670.     class U_O_CombatUniform_ocamo                   { quality = 2; price = 40; };
  1671.     class U_O_CombatUniform_oucamo                  { quality = 2; price = 40; };
  1672.     class U_O_OfficerUniform_ocamo                  { quality = 3; price = 80; };
  1673.     class U_B_SpecopsUniform_sgg                    { quality = 3; price = 80; };
  1674.     class U_O_SpecopsUniform_blk                    { quality = 3; price = 80; };
  1675.     class U_O_SpecopsUniform_ocamo                  { quality = 3; price = 80; };
  1676.     class U_I_G_Story_Protagonist_F                 { quality = 3; price = 100; };
  1677.     class Exile_Uniform_Woodland                    { quality = 3; price = 150; };
  1678.  
  1679.     ///////////////////////////////////////////////////////////////////////////////
  1680.     // Guerilla Uniforms
  1681.     ///////////////////////////////////////////////////////////////////////////////
  1682.     class U_C_HunterBody_grn                        { quality = 2; price = 40; };
  1683.     class U_IG_Guerilla1_1                          { quality = 2; price = 40; };
  1684.     class U_IG_Guerilla2_1                          { quality = 2; price = 60; };
  1685.     class U_IG_Guerilla2_2                          { quality = 2; price = 40; };
  1686.     class U_IG_Guerilla2_3                          { quality = 2; price = 40; };
  1687.     class U_IG_Guerilla3_1                          { quality = 2; price = 40; };
  1688.     class U_BG_Guerilla2_1                          { quality = 2; price = 40; };
  1689.     class U_IG_Guerilla3_2                          { quality = 2; price = 40; };
  1690.     class U_BG_Guerrilla_6_1                        { quality = 2; price = 60; };
  1691.     class U_BG_Guerilla1_1                          { quality = 2; price = 40; };
  1692.     class U_BG_Guerilla2_2                          { quality = 2; price = 40; };
  1693.     class U_BG_Guerilla2_3                          { quality = 2; price = 40; };
  1694.     class U_BG_Guerilla3_1                          { quality = 2; price = 40; };
  1695.     class U_BG_leader                               { quality = 3; price = 40; };
  1696.     class U_IG_leader                               { quality = 3; price = 40; };
  1697.     class U_I_G_resistanceLeader_F                  { quality = 3; price = 100; };
  1698.  
  1699.     ///////////////////////////////////////////////////////////////////////////////
  1700.     // Ghillie Suits
  1701.     ///////////////////////////////////////////////////////////////////////////////
  1702.     class U_B_FullGhillie_ard                       { quality = 4; price = 150; };
  1703.     class U_B_FullGhillie_lsh                       { quality = 4; price = 150; };
  1704.     class U_B_FullGhillie_sard                      { quality = 4; price = 150; };
  1705.     class U_B_GhillieSuit                           { quality = 3; price = 100; };
  1706.     class U_I_FullGhillie_ard                       { quality = 4; price = 150; };
  1707.     class U_I_FullGhillie_lsh                       { quality = 4; price = 150; };
  1708.     class U_I_FullGhillie_sard                      { quality = 4; price = 150; };
  1709.     class U_I_GhillieSuit                           { quality = 3; price = 100; };
  1710.     class U_O_FullGhillie_ard                       { quality = 6; price = 150; };
  1711.     class U_O_FullGhillie_lsh                       { quality = 6; price = 150; };
  1712.     class U_O_FullGhillie_sard                      { quality = 6; price = 150; };
  1713.     class U_O_GhillieSuit                           { quality = 5; price = 100; };
  1714.  
  1715.     ///////////////////////////////////////////////////////////////////////////////
  1716.     // Wet Suits
  1717.     ///////////////////////////////////////////////////////////////////////////////
  1718.     class U_I_Wetsuit                               { quality = 3; price = 80; };
  1719.     class U_O_Wetsuit                               { quality = 3; price = 80; };
  1720.     class U_B_Wetsuit                               { quality = 3; price = 80; };
  1721.     class U_B_survival_uniform                      { quality = 3; price = 80; };
  1722.  
  1723.     ///////////////////////////////////////////////////////////////////////////////
  1724.     // Bandolliers
  1725.     ///////////////////////////////////////////////////////////////////////////////
  1726.     class V_BandollierB_blk                         { quality = 1; price = 20; };
  1727.     class V_BandollierB_cbr                         { quality = 1; price = 20; };
  1728.     class V_BandollierB_khk                         { quality = 1; price = 20; };
  1729.     class V_BandollierB_oli                         { quality = 1; price = 20; };
  1730.     class V_BandollierB_rgr                         { quality = 1; price = 20; };
  1731.  
  1732.     ///////////////////////////////////////////////////////////////////////////////
  1733.     // Chestrigs
  1734.     ///////////////////////////////////////////////////////////////////////////////
  1735.     class V_Chestrig_blk                            { quality = 1; price = 30; };
  1736.     class V_Chestrig_khk                            { quality = 1; price = 30; };
  1737.     class V_Chestrig_oli                            { quality = 1; price = 30; };
  1738.     class V_Chestrig_rgr                            { quality = 1; price = 30; };
  1739.  
  1740.     ///////////////////////////////////////////////////////////////////////////////
  1741.     // Vests
  1742.     ///////////////////////////////////////////////////////////////////////////////
  1743.     class V_Press_F                                 { quality = 1; price = 10; };
  1744.     class V_Rangemaster_belt                        { quality = 1; price = 6; };
  1745.     class V_TacVest_blk                             { quality = 2; price = 50; };
  1746.     class V_TacVest_blk_POLICE                      { quality = 3; price = 50; };
  1747.     class V_TacVest_brn                             { quality = 2; price = 50; };
  1748.     class V_TacVest_camo                            { quality = 2; price = 50; };
  1749.     class V_TacVest_khk                             { quality = 2; price = 50; };
  1750.     class V_TacVest_oli                             { quality = 2; price = 50; };
  1751.     class V_TacVestCamo_khk                         { quality = 2; price = 50; };
  1752.     class V_TacVestIR_blk                           { quality = 2; price = 50; };
  1753.     class V_I_G_resistanceLeader_F                  { quality = 2; price = 50; };
  1754.  
  1755.     ///////////////////////////////////////////////////////////////////////////////
  1756.     // Harnesses
  1757.     ///////////////////////////////////////////////////////////////////////////////
  1758.     class V_HarnessO_brn                            { quality = 1; price = 40; };
  1759.     class V_HarnessO_gry                            { quality = 1; price = 40; };
  1760.     class V_HarnessOGL_brn                          { quality = 1; price = 30; };
  1761.     class V_HarnessOGL_gry                          { quality = 1; price = 30; };
  1762.     class V_HarnessOSpec_brn                        { quality = 1; price = 40; };
  1763.     class V_HarnessOSpec_gry                        { quality = 1; price = 40; };
  1764.  
  1765.     ///////////////////////////////////////////////////////////////////////////////
  1766.     // Plate Carriers
  1767.     ///////////////////////////////////////////////////////////////////////////////
  1768.     class V_PlateCarrier1_blk                       { quality = 1; price = 80; };
  1769.     class V_PlateCarrier1_rgr                       { quality = 1; price = 80; };
  1770.     class V_PlateCarrier2_rgr                       { quality = 2; price = 100; };
  1771.     class V_PlateCarrier3_rgr                       { quality = 2; price = 100; };
  1772.     class V_PlateCarrierGL_blk                      { quality = 6; price = 500; };
  1773.     class V_PlateCarrierGL_mtp                      { quality = 6; price = 500; };
  1774.     class V_PlateCarrierGL_rgr                      { quality = 6; price = 500; };
  1775.     class V_PlateCarrierH_CTRG                      { quality = 2; price = 100; };
  1776.     class V_PlateCarrierIA1_dgtl                    { quality = 2; price = 80; };
  1777.     class V_PlateCarrierIA2_dgtl                    { quality = 2; price = 100; };
  1778.     class V_PlateCarrierIAGL_dgtl                   { quality = 3; price = 400; };
  1779.     class V_PlateCarrierIAGL_oli                    { quality = 3; price = 400; };
  1780.     class V_PlateCarrierL_CTRG                      { quality = 2; price = 100; };
  1781.     class V_PlateCarrierSpec_blk                    { quality = 5; price = 200; };
  1782.     class V_PlateCarrierSpec_mtp                    { quality = 5; price = 200; };
  1783.     class V_PlateCarrierSpec_rgr                    { quality = 5; price = 200; };
  1784.  
  1785.     ///////////////////////////////////////////////////////////////////////////////
  1786.     // Caps
  1787.     ///////////////////////////////////////////////////////////////////////////////
  1788.     class H_Cap_blk                                 { quality = 1; price = 6; };
  1789.     class H_Cap_blk_Raven                           { quality = 1; price = 6; };
  1790.     class H_Cap_blu                                 { quality = 1; price = 6; };
  1791.     class H_Cap_brn_SPECOPS                         { quality = 1; price = 6; };
  1792.     class H_Cap_grn                                 { quality = 1; price = 6; };
  1793.     class H_Cap_headphones                          { quality = 1; price = 6; };
  1794.     class H_Cap_khaki_specops_UK                    { quality = 1; price = 6; };
  1795.     class H_Cap_oli                                 { quality = 1; price = 6; };
  1796.     class H_Cap_press                               { quality = 1; price = 6; };
  1797.     class H_Cap_red                                 { quality = 1; price = 6; };
  1798.     class H_Cap_tan                                 { quality = 1; price = 6; };
  1799.     class H_Cap_tan_specops_US                      { quality = 1; price = 6; };
  1800.  
  1801.     ///////////////////////////////////////////////////////////////////////////////
  1802.     // Glasses
  1803.     ///////////////////////////////////////////////////////////////////////////////
  1804.     class G_Spectacles                  { quality = 1; price = 6; };
  1805.     class G_Spectacles_Tinted           { quality = 1; price = 6; };
  1806.     class G_Combat                      { quality = 1; price = 6; };
  1807.     class G_Lowprofile                  { quality = 1; price = 6; };
  1808.     class G_Shades_Black                { quality = 1; price = 6; };
  1809.     class G_Shades_Green                { quality = 1; price = 6; };
  1810.     class G_Shades_Red                  { quality = 1; price = 6; };
  1811.     class G_Squares                     { quality = 1; price = 6; };
  1812.     class G_Squares_Tinted              { quality = 1; price = 6; };
  1813.     class G_Sport_BlackWhite            { quality = 1; price = 6; };
  1814.     class G_Sport_Blackyellow           { quality = 1; price = 6; };
  1815.     class G_Sport_Greenblack            { quality = 1; price = 6; };
  1816.     class G_Sport_Checkered             { quality = 1; price = 6; };
  1817.     class G_Sport_Red                   { quality = 1; price = 6; };
  1818.     class G_Tactical_Black              { quality = 1; price = 6; };
  1819.     class G_Aviator                     { quality = 1; price = 6; };
  1820.     class G_Lady_Mirror                 { quality = 1; price = 6; };
  1821.     class G_Lady_Dark                   { quality = 1; price = 6; };
  1822.     class G_Lady_Red                    { quality = 1; price = 6; };
  1823.     class G_Lady_Blue                   { quality = 1; price = 6; };
  1824.     class G_Diving                      { quality = 1; price = 6; };
  1825.     class G_B_Diving                    { quality = 1; price = 6; };
  1826.     class G_O_Diving                    { quality = 1; price = 6; };
  1827.     class G_I_Diving                    { quality = 1; price = 6; };
  1828.     class G_Goggles_VR                  { quality = 1; price = 6; };
  1829.     class G_Balaclava_blk               { quality = 2; price = 10; };
  1830.     class G_Balaclava_oli               { quality = 2; price = 10; };
  1831.     class G_Balaclava_combat            { quality = 2; price = 10; };
  1832.     class G_Balaclava_lowprofile        { quality = 2; price = 10; };
  1833.     class G_Bandanna_blk                { quality = 1; price = 6; };
  1834.     class G_Bandanna_oli                { quality = 1; price = 6; };
  1835.     class G_Bandanna_khk                { quality = 1; price = 6; };
  1836.     class G_Bandanna_tan                { quality = 1; price = 6; };
  1837.     class G_Bandanna_beast              { quality = 1; price = 6; };
  1838.     class G_Bandanna_shades             { quality = 1; price = 6; };
  1839.     class G_Bandanna_sport              { quality = 1; price = 6; };
  1840.     class G_Bandanna_aviator            { quality = 1; price = 6; };
  1841.     class G_Shades_Blue                 { quality = 1; price = 6; };
  1842.     class G_Sport_Blackred              { quality = 1; price = 6; };
  1843.     class G_Tactical_Clear              { quality = 1; price = 6; };
  1844.     class G_Balaclava_TI_blk_F          { quality = 2; price = 15; };
  1845.     class G_Balaclava_TI_tna_F          { quality = 2; price = 15; };
  1846.     class G_Balaclava_TI_G_blk_F        { quality = 2; price = 15; };
  1847.     class G_Balaclava_TI_G_tna_F        { quality = 2; price = 15; };
  1848.     class G_Combat_Goggles_tna_F        { quality = 1; price = 6; };
  1849.  
  1850.     ///////////////////////////////////////////////////////////////////////////////
  1851.     // Military Caps
  1852.     ///////////////////////////////////////////////////////////////////////////////
  1853.     class H_MilCap_blue                             { quality = 1; price = 8; };
  1854.     class H_MilCap_dgtl                             { quality = 1; price = 8; };
  1855.     class H_MilCap_mcamo                            { quality = 1; price = 8; };
  1856.     class H_MilCap_ocamo                            { quality = 1; price = 8; };
  1857.     class H_MilCap_oucamo                           { quality = 1; price = 8; };
  1858.     class H_MilCap_rucamo                           { quality = 1; price = 8; };
  1859.  
  1860.     ///////////////////////////////////////////////////////////////////////////////
  1861.     // Beanies
  1862.     ///////////////////////////////////////////////////////////////////////////////
  1863.     class H_Watchcap_blk                            { quality = 1; price = 6; };
  1864.     class H_Watchcap_camo                           { quality = 1; price = 6; };
  1865.     class H_Watchcap_khk                            { quality = 1; price = 6; };
  1866.     class H_Watchcap_sgg                            { quality = 1; price = 6; };
  1867.  
  1868.     ///////////////////////////////////////////////////////////////////////////////
  1869.     // Bandannas
  1870.     ///////////////////////////////////////////////////////////////////////////////
  1871.     class H_Bandanna_camo                           { quality = 1; price = 4; };
  1872.     class H_Bandanna_cbr                            { quality = 1; price = 4; };
  1873.     class H_Bandanna_gry                            { quality = 1; price = 4; };
  1874.     class H_Bandanna_khk                            { quality = 1; price = 4; };
  1875.     class H_Bandanna_khk_hs                         { quality = 1; price = 4; };
  1876.     class H_Bandanna_mcamo                          { quality = 1; price = 4; };
  1877.     class H_Bandanna_sgg                            { quality = 1; price = 4; };
  1878.     class H_Bandanna_surfer                         { quality = 1; price = 4; };
  1879.  
  1880.     ///////////////////////////////////////////////////////////////////////////////
  1881.     // Boonie Hats
  1882.     ///////////////////////////////////////////////////////////////////////////////
  1883.     class H_Booniehat_dgtl                          { quality = 1; price = 6; };
  1884.     class H_Booniehat_dirty                         { quality = 1; price = 6; };
  1885.     class H_Booniehat_grn                           { quality = 1; price = 6; };
  1886.     class H_Booniehat_indp                          { quality = 1; price = 6; };
  1887.     class H_Booniehat_khk                           { quality = 1; price = 6; };
  1888.     class H_Booniehat_khk_hs                        { quality = 1; price = 6; };
  1889.     class H_Booniehat_mcamo                         { quality = 1; price = 6; };
  1890.     class H_Booniehat_tan                           { quality = 1; price = 6; };
  1891.  
  1892.     ///////////////////////////////////////////////////////////////////////////////
  1893.     // Hats
  1894.     ///////////////////////////////////////////////////////////////////////////////
  1895.     class H_Hat_blue                                { quality = 1; price = 6; };
  1896.     class H_Hat_brown                               { quality = 1; price = 6; };
  1897.     class H_Hat_camo                                { quality = 1; price = 6; };
  1898.     class H_Hat_checker                             { quality = 1; price = 6; };
  1899.     class H_Hat_grey                                { quality = 1; price = 6; };
  1900.     class H_Hat_tan                                 { quality = 1; price = 6; };
  1901.     class H_StrawHat                                { quality = 1; price = 6; };
  1902.     class H_StrawHat_dark                           { quality = 1; price = 6; };
  1903.     class Exile_Headgear_SantaHat                   { quality = 1; price = 10; };
  1904.     class Exile_Headgear_SafetyHelmet               { quality = 1; price = 20; };
  1905.  
  1906.     ///////////////////////////////////////////////////////////////////////////////
  1907.     // Berets
  1908.     ///////////////////////////////////////////////////////////////////////////////
  1909.     class H_Beret_02                                { quality = 2; price = 6; };
  1910.     class H_Beret_blk                               { quality = 2; price = 6; };
  1911.     class H_Beret_blk_POLICE                        { quality = 2; price = 6; };
  1912.     class H_Beret_brn_SF                            { quality = 2; price = 6; };
  1913.     class H_Beret_Colonel                           { quality = 3; price = 8; };
  1914.     class H_Beret_grn                               { quality = 2; price = 6; };
  1915.     class H_Beret_grn_SF                            { quality = 2; price = 6; };
  1916.     class H_Beret_ocamo                             { quality = 2; price = 6; };
  1917.     class H_Beret_red                               { quality = 2; price = 6; };
  1918.  
  1919.     ///////////////////////////////////////////////////////////////////////////////
  1920.     // Shemags
  1921.     ///////////////////////////////////////////////////////////////////////////////
  1922.     class H_Shemag_khk                              { quality = 1; price = 10; };
  1923.     class H_Shemag_olive                            { quality = 1; price = 10; };
  1924.     class H_Shemag_olive_hs                         { quality = 1; price = 10; };
  1925.     class H_Shemag_tan                              { quality = 1; price = 10; };
  1926.     class H_ShemagOpen_khk                          { quality = 1; price = 10; };
  1927.     class H_ShemagOpen_tan                          { quality = 1; price = 10; };
  1928.     class H_TurbanO_blk                             { quality = 1; price = 10; };
  1929.  
  1930.     ///////////////////////////////////////////////////////////////////////////////
  1931.     // Light Helmets
  1932.     ///////////////////////////////////////////////////////////////////////////////
  1933.     class H_HelmetB_light                           { quality = 2; price = 20; };
  1934.     class H_HelmetB_light_black                     { quality = 2; price = 20; };
  1935.     class H_HelmetB_light_desert                    { quality = 2; price = 20; };
  1936.     class H_HelmetB_light_grass                     { quality = 2; price = 20; };
  1937.     class H_HelmetB_light_sand                      { quality = 2; price = 20; };
  1938.     class H_HelmetB_light_snakeskin                 { quality = 2; price = 20; };
  1939.  
  1940.     ///////////////////////////////////////////////////////////////////////////////
  1941.     // Helmets
  1942.     ///////////////////////////////////////////////////////////////////////////////
  1943.     class H_HelmetIA                                { quality = 3; price = 40; };
  1944.     class H_HelmetIA_camo                           { quality = 3; price = 40; };
  1945.     class H_HelmetIA_net                            { quality = 3; price = 40; };
  1946.     class H_HelmetB                                 { quality = 3; price = 60; };
  1947.     class H_HelmetB_black                           { quality = 3; price = 60; };
  1948.     class H_HelmetB_camo                            { quality = 3; price = 80; }; // This one is awesome!
  1949.     class H_HelmetB_desert                          { quality = 3; price = 60; };
  1950.     class H_HelmetB_grass                           { quality = 3; price = 60; };
  1951.     class H_HelmetB_paint                           { quality = 3; price = 60; };
  1952.     class H_HelmetB_plain_blk                       { quality = 3; price = 60; };
  1953.     class H_HelmetB_sand                            { quality = 3; price = 60; };
  1954.     class H_HelmetB_snakeskin                       { quality = 3; price = 60; };
  1955.  
  1956.     ///////////////////////////////////////////////////////////////////////////////
  1957.     // Spec Ops Helmets
  1958.     ///////////////////////////////////////////////////////////////////////////////
  1959.     class H_HelmetSpecB                             { quality = 4; price = 80; };
  1960.     class H_HelmetSpecB_blk                         { quality = 4; price = 80; };
  1961.     class H_HelmetSpecB_paint1                      { quality = 4; price = 80; };
  1962.     class H_HelmetSpecB_paint2                      { quality = 4; price = 80; };
  1963.  
  1964.     ///////////////////////////////////////////////////////////////////////////////
  1965.     // Super Helmets
  1966.     ///////////////////////////////////////////////////////////////////////////////
  1967.     class H_HelmetO_ocamo                           { quality = 5; price = 150; };
  1968.     class H_HelmetO_oucamo                          { quality = 5; price = 150; };
  1969.     class H_HelmetSpecO_blk                         { quality = 5; price = 100; };
  1970.     class H_HelmetSpecO_ocamo                       { quality = 5; price = 100; };
  1971.     class H_HelmetLeaderO_ocamo                     { quality = 5; price = 200; };
  1972.     class H_HelmetLeaderO_oucamo                    { quality = 5; price = 200; };
  1973.  
  1974.     ///////////////////////////////////////////////////////////////////////////////
  1975.     // Pointer Attachments
  1976.     ///////////////////////////////////////////////////////////////////////////////
  1977.     class acc_flashlight                            { quality = 1; price = 4; };
  1978.     class acc_pointer_IR                            { quality = 1; price = 10; };
  1979.  
  1980.     ///////////////////////////////////////////////////////////////////////////////
  1981.     // Bitpod Attachments
  1982.     ///////////////////////////////////////////////////////////////////////////////
  1983.     class bipod_01_F_blk                            { quality = 2; price = 10; };
  1984.     class bipod_01_F_mtp                            { quality = 2; price = 10; };
  1985.     class bipod_01_F_snd                            { quality = 2; price = 10; };
  1986.     class bipod_02_F_blk                            { quality = 2; price = 10; };
  1987.     class bipod_02_F_hex                            { quality = 2; price = 10; };
  1988.     class bipod_02_F_tan                            { quality = 2; price = 10; };
  1989.     class bipod_03_F_blk                            { quality = 2; price = 10; };
  1990.     class bipod_03_F_oli                            { quality = 2; price = 10; };
  1991.  
  1992.     ///////////////////////////////////////////////////////////////////////////////
  1993.     // Muzzle Attachments
  1994.     ///////////////////////////////////////////////////////////////////////////////
  1995.     class muzzle_snds_338_black                     { quality = 5; price = 50; };
  1996.     class muzzle_snds_338_green                     { quality = 5; price = 50; };
  1997.     class muzzle_snds_338_sand                      { quality = 5; price = 50; };
  1998.     class muzzle_snds_93mmg                         { quality = 4; price = 50; };
  1999.     class muzzle_snds_93mmg_tan                     { quality = 4; price = 50; };
  2000.     class muzzle_snds_acp                           { quality = 1; price = 10; };
  2001.     class muzzle_snds_B                             { quality = 3; price = 20; };
  2002.     class muzzle_snds_H                             { quality = 2; price = 20; };
  2003.     class muzzle_snds_H_MG                          { quality = 2; price = 20; };
  2004.     class muzzle_snds_H_SW                          { quality = 2; price = 20; };
  2005.     class muzzle_snds_L                             { quality = 1; price = 10; };
  2006.     class muzzle_snds_M                             { quality = 1; price = 10; };
  2007.  
  2008.     ///////////////////////////////////////////////////////////////////////////////
  2009.     // UAVS
  2010.     ///////////////////////////////////////////////////////////////////////////////
  2011.     class I_UavTerminal                             { quality = 4; price = 750; };
  2012.     class I_UAV_01_backpack_F                       { quality = 4; price = 3000; };
  2013.  
  2014.     ///////////////////////////////////////////////////////////////////////////////
  2015.     // Static MGs
  2016.     ///////////////////////////////////////////////////////////////////////////////
  2017.     class O_HMG_01_weapon_F                         { quality = 4; price = 5000; };
  2018.     class O_HMG_01_support_F                        { quality = 4; price = 1000; };
  2019.     // Does not seem to work with HMG01, only the lower version does
  2020.     //class O_HMG_01_support_high_F                 { quality = QUALITY_LEVEL_9000; price = 5000; };
  2021.  
  2022.     ///////////////////////////////////////////////////////////////////////////////
  2023.     // Optic Attachments
  2024.     ///////////////////////////////////////////////////////////////////////////////
  2025.     class optic_Aco                                 { quality = 1; price = 70; };
  2026.     class optic_ACO_grn                             { quality = 1; price = 70; };
  2027.     class optic_ACO_grn_smg                         { quality = 1; price = 70; };
  2028.     class optic_Aco_smg                             { quality = 1; price = 70; };
  2029.     class optic_AMS                                 { quality = 5; price = 300; };
  2030.     class optic_AMS_khk                             { quality = 5; price = 300; };
  2031.     class optic_AMS_snd                             { quality = 5; price = 300; };
  2032.     class optic_Arco                                { quality = 1; price = 100; };
  2033.     class optic_DMS                                 { quality = 2; price = 150; };
  2034.     class optic_Hamr                                { quality = 3; price = 200; };
  2035.     class optic_Holosight                           { quality = 1; price = 50; };
  2036.     class optic_Holosight_smg                       { quality = 1; price = 50; };
  2037.     class optic_KHS_blk                             { quality = 4; price = 300; };
  2038.     class optic_KHS_hex                             { quality = 4; price = 300; };
  2039.     class optic_KHS_old                             { quality = 4; price = 300; };
  2040.     class optic_KHS_tan                             { quality = 4; price = 300; };
  2041.     class optic_LRPS                                { quality = 5; price = 300; };
  2042.     class optic_MRCO                                { quality = 1; price = 100; };
  2043.     class optic_MRD                                 { quality = 1; price = 10; };
  2044.     class optic_Nightstalker                        { quality = 6; price = 1000; };
  2045.     class optic_NVS                                 { quality = 4; price = 500; };
  2046.     class optic_SOS                                 { quality = 2; price = 200; };
  2047.     //class optic_tws                                   { quality = QUALITY_LEVEL_9000; price = 1500; };
  2048.     //class optic_tws_mg                                { quality = QUALITY_LEVEL_9000; price = 1500; };
  2049.     class optic_Yorris                              { quality = 1; price = 10; };
  2050.  
  2051.     ///////////////////////////////////////////////////////////////////////////////
  2052.     // Hardware
  2053.     ///////////////////////////////////////////////////////////////////////////////
  2054.     class Exile_Item_Rope                           { quality = 1; price = 20; };
  2055.     class Exile_Item_DuctTape                       { quality = 1; price = 300; };
  2056.     class Exile_Item_ExtensionCord                  { quality = 1; price = 40; };
  2057.     class Exile_Item_FuelCanisterEmpty              { quality = 1; price = 40; };
  2058.     class Exile_Item_JunkMetal                      { quality = 1; price = 400; };
  2059.     class Exile_Item_LightBulb                      { quality = 1; price = 20; };
  2060.     class Exile_Item_MetalBoard                     { quality = 1; price = 600; };
  2061.     //class Exile_Item_MetalHedgehogKit             { quality = 1; price = 1200; };
  2062.     class Exile_Item_SafeKit                        { quality = 4; price = 25000; };
  2063.     class Exile_Item_CodeLock                       { quality = 1; price = 5000; };
  2064.     //class Exile_Item_Laptop                       { quality = 2; price = 9000; };
  2065.     //class Exile_Item_BaseCameraKit                { quality = 2; price = 5000; };
  2066.     class Exile_Item_CamoTentKit                    { quality = 1; price = 250; };
  2067.     class Exile_Item_MetalPole                      { quality = 1; price = 800; };
  2068.     class Exile_Item_MetalScrews                    { quality = 1; price = 100; };
  2069.     //class Exile_Item_MetalWire                    { quality = 1; price = 100; };
  2070.     //class Exile_Item_Cement                       { quality = 1; price = 20; };
  2071.     //class Exile_Item_Sand                         { quality = 1; price = 20; };
  2072.     //class Exile_Item_CarWheel                     { quality = 1; price = 1000; };
  2073.    
  2074.     // Added in 1.0.3, but not used
  2075.     //class Exile_Item_SprayCan_Black               { quality = 2; price = 20; };
  2076.     //class Exile_Item_SprayCan_Red                 { quality = 2; price = 20; };
  2077.     //class Exile_Item_SprayCan_Green               { quality = 2; price = 20; };
  2078.     //class Exile_Item_SprayCan_White               { quality = 2; price = 20; };
  2079.     //class Exile_Item_SprayCan_Blue                { quality = 2; price = 20; };
  2080.     //class Exile_Item_BurlapSack                   { quality = 2; price = 5; };
  2081.     //class Exile_Item_Bullets_556                  { quality = 2; price = 5; };
  2082.     //class Exile_Item_Bullets_762                  { quality = 2; price = 5; };
  2083.     //class Exile_Item_WeaponParts                  { quality = 2; price = 20; };
  2084.  
  2085.     ///////////////////////////////////////////////////////////////////////////////
  2086.     // Food
  2087.     ///////////////////////////////////////////////////////////////////////////////
  2088.     class Exile_Item_SheepSteak_Cooked              { quality = 4; price = 230; }; //100, 30
  2089.     class Exile_Item_AlsatianSteak_Cooked           { quality = 4; price = 230; }; //100, 30
  2090.     class Exile_Item_CatSharkFilet_Cooked           { quality = 4; price = 230; }; //100, 30
  2091.     class Exile_Item_FinSteak_Cooked                { quality = 4; price = 230; }; //100, 30
  2092.     class Exile_Item_GoatSteak_Cooked               { quality = 4; price = 230; }; //100, 30
  2093.     class Exile_Item_TurtleFilet_Cooked             { quality = 4; price = 230; }; //100, 30
  2094.     class Exile_Item_TunaFilet_Cooked               { quality = 3; price = 220; }; //90, 30
  2095.     class Exile_Item_RabbitSteak_Cooked             { quality = 3; price = 215; }; //80, 30
  2096.     class Exile_Item_EMRE                           { quality = 3; price = 54; }; //75, 60
  2097.     class Exile_Item_ChickenFilet_Cooked            { quality = 3; price = 205; }; //70, 30
  2098.     class Exile_Item_RoosterFilet_Cooked            { quality = 3; price = 205; }; //70, 30
  2099.     class Exile_Item_MulletFilet_Cooked             { quality = 3; price = 200; }; //65, 30
  2100.     class Exile_Item_SalemaFilet_Cooked             { quality = 3; price = 200; }; //65, 30
  2101.     class Exile_Item_GloriousKnakworst              { quality = 3; price = 40; }; //60, 30
  2102.     class Exile_Item_MackerelFilet_Cooked           { quality = 3; price = 190; }; //55, 30
  2103.     class Exile_Item_Surstromming                   { quality = 3; price = 34; }; //55, 25
  2104.     class Exile_Item_SausageGravy                   { quality = 3; price = 30; }; //50, 25
  2105.     class Exile_Item_OrnateFilet_Cooked             { quality = 3; price = 180; }; //40, 30
  2106.     class Exile_Item_SnakeFilet_Cooked              { quality = 3; price = 180; }; //40, 30
  2107.     class Exile_Item_Catfood                        { quality = 2; price = 24; }; //40, 40
  2108.     class Exile_Item_ChristmasTinner                { quality = 3; price = 20; }; //40, 60
  2109.     class Exile_Item_BBQSandwich                    { quality = 3; price = 20; }; //40, 60
  2110.     class Exile_Item_MacasCheese                    { quality = 3; price = 20; }; //40, 60
  2111.     class Exile_Item_Dogfood                        { quality = 2; price = 18; }; //30, 30
  2112.     class Exile_Item_BeefParts                      { quality = 2; price = 18; }; //30, 30
  2113.     class Exile_Item_Cheathas                       { quality = 2; price = 18; }; //30, 30
  2114.     class Exile_Item_CatSharkFilet_Raw              { quality = 2; price = 125; }; //25, 30
  2115.     class Exile_Item_Noodles                        { quality = 1; price = 14; }; //25, 50
  2116.     class Exile_Item_SeedAstics                     { quality = 1; price = 12; }; //20, 40
  2117.     class Exile_Item_TunaFilet_Raw                  { quality = 2; price = 120; }; //20, 30
  2118.     class Exile_Item_AlsatianSteak_Raw              { quality = 2; price = 115; };  //15, 30
  2119.     class Exile_Item_TurtleFilet_Raw                { quality = 2; price = 115; }; //15, 30
  2120.     class Exile_Item_SheepSteak_Raw                 { quality = 2; price = 115; }; //15, 30
  2121.     class Exile_Item_FinSteak_Raw                   { quality = 2; price = 115; }; //15, 30
  2122.     class Exile_Item_GoatSteak_Raw                  { quality = 2; price = 115; }; //15, 30
  2123.     class Exile_Item_Raisins                        { quality = 1; price = 10; }; //15, 30
  2124.     class Exile_Item_ChickenFilet_Raw               { quality = 2; price = 110; }; //10, 30
  2125.     class Exile_Item_RoosterFilet_Raw               { quality = 2; price = 110; }; //10, 30
  2126.     class Exile_Item_Moobar                         { quality = 1; price = 8; }; //10, 30
  2127.     class Exile_Item_InstantCoffee                  { quality = 1; price = 20; }; //5, 10
  2128.     class Exile_Item_MackerelFilet_Raw              { quality = 2; price = 108; }; //5, 30
  2129.     class Exile_Item_MulletFilet_Raw                { quality = 2; price = 108; }; //5, 30
  2130.     class Exile_Item_OrnateFilet_Raw                { quality = 2; price = 108; }; //5, 30
  2131.     class Exile_Item_RabbitSteak_Raw                { quality = 2; price = 108; }; //5, 30
  2132.     class Exile_Item_SalemaFilet_Raw                { quality = 2; price = 108; }; //5, 30
  2133.     class Exile_Item_SnakeFilet_Raw                 { quality = 2; price = 108; }; //5, 30
  2134.     class Exile_Item_Can_Empty                      { quality = 1; price = 1; sellPrice = 1; };
  2135.  
  2136.     ///////////////////////////////////////////////////////////////////////////////
  2137.     // Drinks
  2138.     ///////////////////////////////////////////////////////////////////////////////
  2139.     class Exile_Item_PlasticBottleCoffee            { quality = 3; price = 70; sellPrice = 10; };//100, 60
  2140.     class Exile_Item_PowerDrink                     { quality = 3; price = 60; }; //95, 10
  2141.     class Exile_Item_PlasticBottleFreshWater        { quality = 2; price = 50; sellPrice = 4; }; //80, 15
  2142.     class Exile_Item_Beer                           { quality = 1; price = 50; }; //75, 30
  2143.     class Exile_Item_EnergyDrink                    { quality = 1; price = 40; }; //75, 20
  2144.     class Exile_Item_ChocolateMilk                  { quality = 1; price = 25; }; //75, 20
  2145.     class Exile_Item_MountainDupe                   { quality = 1; price = 30; }; //50, 20
  2146.     class Exile_Item_PlasticBottleEmpty             { quality = 1; price = 4; };
  2147.  
  2148.     ///////////////////////////////////////////////////////////////////////////////
  2149.     // First Aid
  2150.     ///////////////////////////////////////////////////////////////////////////////
  2151.     class Exile_Item_InstaDoc                       { quality = 5; price = 1250; };
  2152.     class Exile_Item_Vishpirin                      { quality = 3; price = 300; };
  2153.     class Exile_Item_Bandage                        { quality = 2; price = 100; };
  2154.     class Exile_Item_Heatpack                       { quality = 1; price = 50; };
  2155.  
  2156.     //class Exile_Item_Defibrillator                { quality = 1; price = 7500; };
  2157.  
  2158.     ///////////////////////////////////////////////////////////////////////////////
  2159.     // Tools
  2160.     ///////////////////////////////////////////////////////////////////////////////
  2161.     class Exile_Item_Matches                        { quality = 1; price = 60; };
  2162.     class Exile_Item_CookingPot                     { quality = 2; price = 80; };
  2163.     class Exile_Melee_Axe                           { quality = 2; price = 100; };
  2164.     class Exile_Melee_SledgeHammmer                 { quality = 3; price = 500; };
  2165.     class Exile_Item_CanOpener                      { quality = 1; price = 80; };
  2166.     class Exile_Item_Handsaw                        { quality = 2; price = 500; };
  2167.     class Exile_Item_Pliers                         { quality = 2; price = 350; };
  2168.     class Exile_Item_Grinder                        { quality = 2; price = 1250; };
  2169.     class Exile_Item_Foolbox                        { quality = 2; price = 4000; };
  2170.     //class Exile_Item_CordlessScrewdriver          { quality = 1; price = 750; };
  2171.     //class Exile_Item_FireExtinguisher             { quality = 1; price = 650; };
  2172.     //class Exile_Item_Hammer                       { quality = 1; price = 600; };
  2173.     //class Exile_Item_OilCanister                  { quality = 1; price = 1750; };
  2174.     //class Exile_Item_Screwdriver                  { quality = 1; price = 250; };
  2175.     //class Exile_Item_Shovel                       { quality = 1; price = 700; };
  2176.     //class Exile_Item_Wrench                       { quality = 1; price = 250; };
  2177.     //class Exile_Item_SleepingMat                  { quality = 1; price = 1250; };
  2178.     //class Exile_Item_ToiletPaper                  { quality = 1; price = 5; };
  2179.     //class Exile_Item_ZipTie                       { quality = 1; price = 250; };
  2180.  
  2181.     ///////////////////////////////////////////////////////////////////////////////
  2182.     // Navigation
  2183.     ///////////////////////////////////////////////////////////////////////////////
  2184.     class ItemWatch                                 { quality = 1; price = 2; };
  2185.     class ItemGPS                                   { quality = 2; price = 40; };
  2186.     class ItemMap                                   { quality = 1; price = 6; };
  2187.     class ItemCompass                               { quality = 1; price = 6; };
  2188.     class ItemRadio                                 { quality = 1; price = 40; };
  2189.     class Binocular                                 { quality = 1; price = 40; };
  2190.     class Rangefinder                               { quality = 3; price = 200; };
  2191.     class Laserdesignator                           { quality = 6; price = 750; };
  2192.     class Laserdesignator_02                        { quality = 6; price = 750; };
  2193.     class Laserdesignator_03                        { quality = 6; price = 750; };
  2194.     class NVGoggles                                 { quality = 2; price = 100; };
  2195.     class NVGoggles_INDEP                           { quality = 2; price = 100; };
  2196.     class NVGoggles_OPFOR                           { quality = 2; price = 100; };
  2197.     class Exile_Item_XM8                            { quality = 2; price = 20; };
  2198.     class Exile_Item_MobilePhone                    { quality = 6; price = 500; };
  2199.  
  2200.     ///////////////////////////////////////////////////////////////////////////////
  2201.     // Watch out for a Walter fart! He has gas!
  2202.     ///////////////////////////////////////////////////////////////////////////////
  2203.     class Exile_Headgear_GasMask                    { quality = 4; price = 500; };
  2204.  
  2205.     ///////////////////////////////////////////////////////////////////////////////
  2206.     // Rebreather
  2207.     ///////////////////////////////////////////////////////////////////////////////
  2208.     class V_RebreatherB                             { quality = 2; price = 250; };
  2209.     class V_RebreatherIA                            { quality = 2; price = 250; };
  2210.     class V_RebreatherIR                            { quality = 2; price = 250; };
  2211.  
  2212.     ///////////////////////////////////////////////////////////////////////////////
  2213.     // Pilot Stuff
  2214.     ///////////////////////////////////////////////////////////////////////////////
  2215.     class B_Parachute                               { quality = 3; price = 150; };
  2216.     class H_CrewHelmetHeli_B                        { quality = 3; price = 150; };
  2217.     class H_CrewHelmetHeli_I                        { quality = 3; price = 150; };
  2218.     class H_CrewHelmetHeli_O                        { quality = 3; price = 150; };
  2219.     class H_HelmetCrew_I                            { quality = 3; price = 100; };
  2220.     class H_HelmetCrew_B                            { quality = 3; price = 100; };
  2221.     class H_HelmetCrew_O                            { quality = 3; price = 100; };
  2222.     class H_PilotHelmetHeli_B                       { quality = 4; price = 100; };
  2223.     class H_PilotHelmetHeli_I                       { quality = 4; price = 100; };
  2224.     class H_PilotHelmetHeli_O                       { quality = 4; price = 100; };
  2225.     class U_B_HeliPilotCoveralls                    { quality = 4; price = 80; };
  2226.     class U_B_PilotCoveralls                        { quality = 2; price = 60; };
  2227.     class U_I_HeliPilotCoveralls                    { quality = 2; price = 60; };
  2228.     class U_I_pilotCoveralls                        { quality = 2; price = 60; };
  2229.     class U_O_PilotCoveralls                        { quality = 2; price = 60; };
  2230.     class H_PilotHelmetFighter_B                    { quality = 5; price = 150; };
  2231.     class H_PilotHelmetFighter_I                    { quality = 5; price = 150; };
  2232.     class H_PilotHelmetFighter_O                    { quality = 5; price = 150; };
  2233.  
  2234.     ///////////////////////////////////////////////////////////////////////////////
  2235.     // Backpacks
  2236.     ///////////////////////////////////////////////////////////////////////////////
  2237.     class B_HuntingBackpack                         { quality = 3; price = 70; };
  2238.     class B_OutdoorPack_blk                         { quality = 1; price = 80; };
  2239.     class B_OutdoorPack_blu                         { quality = 1; price = 80; };
  2240.     class B_OutdoorPack_tan                         { quality = 1; price = 80; };
  2241.     class B_AssaultPack_blk                         { quality = 1; price = 90; };
  2242.     class B_AssaultPack_cbr                         { quality = 1; price = 90; };
  2243.     class B_AssaultPack_dgtl                        { quality = 1; price = 90; };
  2244.     class B_AssaultPack_khk                         { quality = 1; price = 90; };
  2245.     class B_AssaultPack_mcamo                       { quality = 1; price = 90; };
  2246.     class B_AssaultPack_rgr                         { quality = 1; price = 90; };
  2247.     class B_AssaultPack_sgg                         { quality = 1; price = 90; };
  2248.     class B_FieldPack_blk                           { quality = 2; price = 120; };
  2249.     class B_FieldPack_cbr                           { quality = 2; price = 120; };
  2250.     class B_FieldPack_ocamo                         { quality = 2; price = 120; };
  2251.     class B_FieldPack_oucamo                        { quality = 2; price = 120; };
  2252.     class B_TacticalPack_blk                        { quality = 2; price = 150; };
  2253.     class B_TacticalPack_rgr                        { quality = 2; price = 150; };
  2254.     class B_TacticalPack_ocamo                      { quality = 2; price = 150; };
  2255.     class B_TacticalPack_mcamo                      { quality = 2; price = 150; };
  2256.     class B_TacticalPack_oli                        { quality = 2; price = 150; };
  2257.     class B_Kitbag_cbr                              { quality = 3; price = 200; };
  2258.     class B_Kitbag_mcamo                            { quality = 3; price = 200; };
  2259.     class B_Kitbag_sgg                              { quality = 3; price = 200; };
  2260.     class B_Bergen_blk                              { quality = 3; price = 200; };
  2261.     class B_Bergen_mcamo                            { quality = 3; price = 200; };
  2262.     class B_Bergen_rgr                              { quality = 3; price = 200; };
  2263.     class B_Bergen_sgg                              { quality = 3; price = 200; };
  2264.     class B_Carryall_cbr                            { quality = 4; price = 300; };
  2265.     class B_Carryall_khk                            { quality = 4; price = 300; };
  2266.     class B_Carryall_mcamo                          { quality = 4; price = 300; };
  2267.     class B_Carryall_ocamo                          { quality = 4; price = 300; };
  2268.     class B_Carryall_oli                            { quality = 4; price = 300; };
  2269.     class B_Carryall_oucamo                         { quality = 4; price = 300; };
  2270.  
  2271.     ///////////////////////////////////////////////////////////////////////////////
  2272.     // Ammunition
  2273.     ///////////////////////////////////////////////////////////////////////////////
  2274.     class 100Rnd_65x39_caseless_mag                         { quality = 2; price = 30; };
  2275.     class 100Rnd_65x39_caseless_mag_Tracer                  { quality = 2; price = 40; };
  2276.     class 10Rnd_127x54_Mag                                  { quality = 4; price = 30; };
  2277.     // Broken in Arma
  2278.     class 10Rnd_338_Mag                                     { quality = 5; price = 30; };
  2279.  
  2280.     class 10Rnd_762x54_Mag                                  { quality = 3; price = 30; };
  2281.     //class 10Rnd_762x51_Mag { quality = 1; price = 30; };
  2282.     class 10Rnd_93x64_DMR_05_Mag                            { quality = 4; price = 40; };
  2283.     class 11Rnd_45ACP_Mag                                   { quality = 1; price = 8; };
  2284.     class 150Rnd_762x54_Box                                 { quality = 3; price = 20; };
  2285.     class 150Rnd_762x54_Box_Tracer                          { quality = 3; price = 30; };
  2286.     class 16Rnd_9x21_Mag                                    { quality = 1; price = 20; };
  2287.     class 200Rnd_65x39_cased_Box                            { quality = 2; price = 30; };
  2288.     class 200Rnd_65x39_cased_Box_Tracer                     { quality = 2; price = 30; };
  2289.     class 150Rnd_93x64_Mag                                  { quality = 6; price = 50; };
  2290.     class 130Rnd_338_Mag                                    { quality = 5; price = 40; };
  2291.     class 20Rnd_556x45_UW_mag                               { quality = 1; price = 20; };
  2292.     class 20Rnd_762x51_Mag                                  { quality = 2; price = 20; };
  2293.     class 30Rnd_45ACP_Mag_SMG_01                            { quality = 1; price = 10; };
  2294.     class 30Rnd_45ACP_Mag_SMG_01_Tracer_Green               { quality = 1; price = 10; };
  2295.     class 30Rnd_45ACP_Mag_SMG_01_Tracer_Yellow              { quality = 1; price = 10; };
  2296.     class 30Rnd_45ACP_Mag_SMG_01_Tracer_Red                 { quality = 1; price = 10; };
  2297.     class 30Rnd_556x45_Stanag                               { quality = 1; price = 20; };
  2298.     class 30Rnd_556x45_Stanag_Tracer_Green                  { quality = 1; price = 20; };
  2299.     class 30Rnd_556x45_Stanag_green                         { quality = 1; price = 20; };
  2300.     class 30Rnd_556x45_Stanag_Tracer_Red                    { quality = 1; price = 20; };
  2301.     class 30Rnd_556x45_Stanag_Tracer_Yellow                 { quality = 1; price = 20; };
  2302.     class 30Rnd_556x45_Stanag_red                           { quality = 1; price = 20; };
  2303.     class 30Rnd_65x39_caseless_green                        { quality = 2; price = 20; };
  2304.     class 30Rnd_65x39_caseless_green_mag_Tracer             { quality = 2; price = 30; };
  2305.     class 30Rnd_65x39_caseless_mag                          { quality = 2; price = 20; };
  2306.     class 30Rnd_65x39_caseless_mag_Tracer                   { quality = 2; price = 30; };
  2307.     class 30Rnd_9x21_Mag                                    { quality = 1; price = 40; };
  2308.     class 30Rnd_9x21_Yellow_Mag                             { quality = 1; price = 40; };
  2309.     class 30Rnd_9x21_Green_Mag                              { quality = 1; price = 40; };
  2310.     class 30Rnd_9x21_Red_Mag                                { quality = 1; price = 40; };
  2311.     class 5Rnd_127x108_APDS_Mag                             { quality = 6; price = 50; };
  2312.     class 5Rnd_127x108_Mag                                  { quality = 6; price = 40; };
  2313.     class 6Rnd_45ACP_Cylinder                               { quality = 1; price = 8; };
  2314.     class 6Rnd_GreenSignal_F                                { quality = 1; price = 30; };
  2315.     class 6Rnd_RedSignal_F                                  { quality = 1; price = 30; };
  2316.     class 7Rnd_408_Mag                                      { quality = 6; price = 10; };
  2317.     class 9Rnd_45ACP_Mag                                    { quality = 1; price = 6; };
  2318.  
  2319.     // Price for bullet cam magazines is normal magazine price + 20 pop tabs per bullet
  2320.     class Exile_Magazine_5Rnd_127x108_Bullet_Cam_Mag            { quality = 6; price = 40 +  5 * 20; };
  2321.     class Exile_Magazine_5Rnd_127x108_APDS_Bullet_Cam_Mag       { quality = 6; price = 40 +  5 * 20; };
  2322.     class Exile_Magazine_10Rnd_93x64_DMR_05_Bullet_Cam_Mag      { quality = 6; price = 40 + 10 * 20; };
  2323.     class Exile_Magazine_7Rnd_408_Bullet_Cam_Mag                { quality = 6; price = 10 +  7 * 20; };
  2324.     class Exile_Magazine_10Rnd_338_Bullet_Cam_Mag               { quality = 6; price = 30 + 10 * 20; };
  2325.     class Exile_Magazine_10Rnd_127x99_m107_Bullet_Cam_Mag       { quality = 6; price = 40 + 10 * 20; };
  2326.     class Exile_Magazine_5Rnd_127x108_KSVK_Bullet_Cam_Mag       { quality = 6; price = 40 +  5 * 20; };
  2327.     class Exile_Magazine_5Rnd_127x108_APDS_KSVK_Bullet_Cam_Mag  { quality = 6; price = 40 +  5 * 20; };
  2328.  
  2329.     ///////////////////////////////////////////////////////////////////////////////
  2330.     // Flares
  2331.     ///////////////////////////////////////////////////////////////////////////////
  2332.     class Chemlight_blue                            { quality = 1; price = 2; };
  2333.     class Chemlight_green                           { quality = 1; price = 2; };
  2334.     class Chemlight_red                             { quality = 1; price = 2; };
  2335.     class FlareGreen_F                              { quality = 1; price = 6; };
  2336.     class FlareRed_F                                { quality = 1; price = 6; };
  2337.     class FlareWhite_F                              { quality = 1; price = 6; };
  2338.     class FlareYellow_F                             { quality = 1; price = 6; };
  2339.     class UGL_FlareGreen_F                          { quality = 2; price = 8; };
  2340.     class UGL_FlareRed_F                            { quality = 2; price = 8; };
  2341.     class UGL_FlareWhite_F                          { quality = 2; price = 8; };
  2342.     class UGL_FlareYellow_F                         { quality = 2; price = 8; };
  2343.     class 3Rnd_UGL_FlareGreen_F                     { quality = 3; price = 8*3; };
  2344.     class 3Rnd_UGL_FlareRed_F                       { quality = 3; price = 8*3; };
  2345.     class 3Rnd_UGL_FlareWhite_F                     { quality = 3; price = 8*3; };
  2346.     class 3Rnd_UGL_FlareYellow_F                    { quality = 3; price = 8*3; };
  2347.  
  2348.     ///////////////////////////////////////////////////////////////////////////////
  2349.     // Smokes
  2350.     ///////////////////////////////////////////////////////////////////////////////
  2351.     class SmokeShell                                { quality = 1; price = 6; };
  2352.     class SmokeShellBlue                            { quality = 1; price = 6; };
  2353.     class SmokeShellGreen                           { quality = 1; price = 6; };
  2354.     class SmokeShellOrange                          { quality = 1; price = 6; };
  2355.     class SmokeShellPurple                          { quality = 1; price = 6; };
  2356.     class SmokeShellRed                             { quality = 1; price = 6; };
  2357.     class SmokeShellYellow                          { quality = 1; price = 6; };
  2358.     class 1Rnd_Smoke_Grenade_shell                  { quality = 2; price = 8; };
  2359.     class 1Rnd_SmokeBlue_Grenade_shell              { quality = 2; price = 8; };
  2360.     class 1Rnd_SmokeGreen_Grenade_shell             { quality = 2; price = 8; };
  2361.     class 1Rnd_SmokeOrange_Grenade_shell            { quality = 2; price = 8; };
  2362.     class 1Rnd_SmokePurple_Grenade_shell            { quality = 2; price = 8; };
  2363.     class 1Rnd_SmokeRed_Grenade_shell               { quality = 2; price = 8; };
  2364.     class 1Rnd_SmokeYellow_Grenade_shell            { quality = 2; price = 8; };
  2365.     class 3Rnd_Smoke_Grenade_shell                  { quality = 3; price = 8*3; };
  2366.     class 3Rnd_SmokeBlue_Grenade_shell              { quality = 3; price = 8*3; };
  2367.     class 3Rnd_SmokeGreen_Grenade_shell             { quality = 3; price = 8*3; };
  2368.     class 3Rnd_SmokeOrange_Grenade_shell            { quality = 3; price = 8*3; };
  2369.     class 3Rnd_SmokePurple_Grenade_shell            { quality = 3; price = 8*3; };
  2370.     class 3Rnd_SmokeRed_Grenade_shell               { quality = 3; price = 8*3; };
  2371.     class 3Rnd_SmokeYellow_Grenade_shell            { quality = 3; price = 8*3; };
  2372.  
  2373.     ///////////////////////////////////////////////////////////////////////////////
  2374.     // Explosives
  2375.     ///////////////////////////////////////////////////////////////////////////////
  2376.     class HandGrenade                               { quality = 3; price = 40; };
  2377.     class MiniGrenade                               { quality = 2; price = 30; };
  2378.     class B_IR_Grenade                              { quality = 1; price = 50; };
  2379.     class O_IR_Grenade                              { quality = 1; price = 50; };
  2380.     class I_IR_Grenade                              { quality = 1; price = 50; };
  2381.     class 1Rnd_HE_Grenade_shell                     { quality = 2; price = 70; };
  2382.     class 3Rnd_HE_Grenade_shell                     { quality = 3; price = 70*3; };
  2383.     class APERSBoundingMine_Range_Mag               { quality = 3; price = 500; };
  2384.     class APERSMine_Range_Mag                       { quality = 3; price = 600; };
  2385.     class APERSTripMine_Wire_Mag                    { quality = 3; price = 300; };
  2386.     class ClaymoreDirectionalMine_Remote_Mag        { quality = 3; price = 350; };
  2387.     class DemoCharge_Remote_Mag                     { quality = 4; price = 700; };
  2388.     class IEDLandBig_Remote_Mag                     { quality = 3; price = 600; };
  2389.     class IEDLandSmall_Remote_Mag                   { quality = 3; price = 300; };
  2390.     class IEDUrbanBig_Remote_Mag                    { quality = 3; price = 800; };
  2391.     class IEDUrbanSmall_Remote_Mag                  { quality = 3; price = 400; };
  2392.     class SatchelCharge_Remote_Mag                  { quality = 5; price = 1000; };
  2393.     class SLAMDirectionalMine_Wire_Mag              { quality = 3; price = 700; };
  2394.  
  2395.     ///////////////////////////////////////////////////////////////////////////////
  2396.     // Pistols
  2397.     ///////////////////////////////////////////////////////////////////////////////
  2398.     class hgun_ACPC2_F                              { quality = 1; price = 50; };
  2399.     class hgun_P07_F                                { quality = 1; price = 50; };
  2400.     class hgun_Pistol_heavy_01_F                    { quality = 2; price = 80; };
  2401.     class hgun_Pistol_heavy_02_F                    { quality = 2; price = 80; };
  2402.     class hgun_Pistol_Signal_F                      { quality = 1; price = 100; };
  2403.     class hgun_Rook40_F                             { quality = 1; price = 50; };
  2404.  
  2405.     ///////////////////////////////////////////////////////////////////////////////
  2406.     // Sub Machine Guns
  2407.     ///////////////////////////////////////////////////////////////////////////////
  2408.     class hgun_PDW2000_F                            { quality = 1; price = 100; };
  2409.     class SMG_01_F                                  { quality = 1; price = 150; };
  2410.     class SMG_02_F                                  { quality = 1; price = 150; };
  2411.  
  2412.     ///////////////////////////////////////////////////////////////////////////////
  2413.     // Light Machine Guns
  2414.     ///////////////////////////////////////////////////////////////////////////////
  2415.     class arifle_MX_SW_Black_F                      { quality = 2; price = 250; };
  2416.     class arifle_MX_SW_F                            { quality = 2; price = 250; };
  2417.     class LMG_Mk200_F                               { quality = 2; price = 300; };
  2418.     class LMG_Zafir_F                               { quality = 3; price = 350; };
  2419.     class MMG_01_hex_F                              { quality = 6; price = 800; };
  2420.     class MMG_01_tan_F                              { quality = 6; price = 800; };
  2421.     class MMG_02_black_F                            { quality = 6; price = 450; };
  2422.     class MMG_02_camo_F                             { quality = 5; price = 450; };
  2423.     class MMG_02_sand_F                             { quality = 5; price = 450; };
  2424.  
  2425.     ///////////////////////////////////////////////////////////////////////////////
  2426.     // Assault Rifles
  2427.     ///////////////////////////////////////////////////////////////////////////////
  2428.     class arifle_Katiba_C_F                         { quality = 2; price = 150; };
  2429.     class arifle_Katiba_F                           { quality = 2; price = 150; };
  2430.     class arifle_Katiba_GL_F                        { quality = 2; price = 200; };
  2431.     class arifle_Mk20_F                             { quality = 1; price = 150; };
  2432.     class arifle_Mk20_GL_F                          { quality = 1; price = 200; };
  2433.     class arifle_Mk20_GL_plain_F                    { quality = 1; price = 200; };
  2434.     class arifle_Mk20_plain_F                       { quality = 1; price = 150; };
  2435.     class arifle_Mk20C_F                            { quality = 1; price = 150; };
  2436.     class arifle_Mk20C_plain_F                      { quality = 1; price = 150; };
  2437.     class arifle_MX_Black_F                         { quality = 2; price = 450; };
  2438.     class arifle_MX_F                               { quality = 2; price = 450; };
  2439.     class arifle_MX_GL_Black_F                      { quality = 2; price = 450; };
  2440.     class arifle_MX_GL_F                            { quality = 2; price = 450; };
  2441.     class arifle_MXC_Black_F                        { quality = 2; price = 350; };
  2442.     class arifle_MXC_F                              { quality = 2; price = 350; };
  2443.     class arifle_SDAR_F                             { quality = 1; price = 650; };
  2444.     class arifle_TRG20_F                            { quality = 1; price = 250; };
  2445.     class arifle_TRG21_F                            { quality = 1; price = 250; };
  2446.     class arifle_TRG21_GL_F                         { quality = 1; price = 350; };
  2447.  
  2448.     ///////////////////////////////////////////////////////////////////////////////
  2449.     // Sniper Rifles
  2450.     ///////////////////////////////////////////////////////////////////////////////
  2451.     class arifle_MXM_Black_F                        { quality = 2; price = 550; };
  2452.     class arifle_MXM_F                              { quality = 2; price = 550; };
  2453.     class srifle_DMR_01_F                           { quality = 3; price = 600; };
  2454.     class srifle_DMR_02_camo_F                      { quality = 3; price = 800; };
  2455.     class srifle_DMR_02_F                           { quality = 3; price = 800; };
  2456.     class srifle_DMR_02_sniper_F                    { quality = 3; price = 800; };
  2457.     class srifle_DMR_03_F                           { quality = 3; price = 750; };
  2458.     class srifle_DMR_03_khaki_F                     { quality = 3; price = 750; };
  2459.     class srifle_DMR_03_multicam_F                  { quality = 3; price = 750; };
  2460.     class srifle_DMR_03_tan_F                       { quality = 3; price = 750; };
  2461.     class srifle_DMR_03_woodland_F                  { quality = 3; price = 750; };
  2462.     class srifle_DMR_04_F                           { quality = 4; price = 700; };
  2463.     class srifle_DMR_04_Tan_F                       { quality = 4; price = 700; };
  2464.     class srifle_DMR_05_blk_F                       { quality = 4; price = 850; };
  2465.     class srifle_DMR_05_hex_F                       { quality = 4; price = 850; };
  2466.     class srifle_DMR_05_tan_f                       { quality = 4; price = 850; };
  2467.     class srifle_DMR_06_camo_F                      { quality = 5; price = 800; };
  2468.     class srifle_DMR_06_olive_F                     { quality = 5; price = 800; };
  2469.     class srifle_EBR_F                              { quality = 3; price = 700; };
  2470.     class srifle_GM6_camo_F                         { quality = 6; price = 900; };
  2471.     class srifle_GM6_F                              { quality = 6; price = 900; };
  2472.     class srifle_LRR_camo_F                         { quality = 6; price = 850; };
  2473.     class srifle_LRR_F                              { quality = 6; price = 850; };
  2474.  
  2475.     ///////////////////////////////////////////////////////////////////////////////
  2476.     // ArmA 2 Weapons
  2477.     ///////////////////////////////////////////////////////////////////////////////
  2478.     class Exile_Weapon_AK107                        { quality = 1; price = 300; };
  2479.     class Exile_Weapon_AK107_GL                     { quality = 2; price = 400; };
  2480.     class Exile_Weapon_AK74                         { quality = 2; price = 350; };
  2481.     class Exile_Weapon_AK74_GL                      { quality = 2; price = 400; };
  2482.     class Exile_Weapon_AK47                         { quality = 3; price = 500; };
  2483.     class Exile_Weapon_AKM                          { quality = 3; price = 500; };
  2484.     class Exile_Weapon_AKS                          { quality = 3; price = 500; };
  2485.     class Exile_Weapon_AKS_Gold                     { quality = 3; price = 550; };
  2486.     class Exile_Weapon_DMR                          { quality = 3; price = 650; };
  2487.     class Exile_Weapon_LeeEnfield                   { quality = 1; price = 250; };
  2488.     class Exile_Weapon_CZ550                        { quality = 2; price = 400; };
  2489.     class Exile_Weapon_SVD                          { quality = 4; price = 800; };
  2490.     class Exile_Weapon_SVDCamo                      { quality = 4; price = 850; };
  2491.     class Exile_Weapon_VSSVintorez                  { quality = 3; price = 600; };
  2492.     class Exile_Weapon_RPK                          { quality = 2; price = 250; };
  2493.     class Exile_Weapon_PK                           { quality = 3; price = 300; };
  2494.     class Exile_Weapon_PKP                          { quality = 3; price = 350; };
  2495.     class Exile_Weapon_Colt1911                     { quality = 1; price = 100; };
  2496.     class Exile_Weapon_Makarov                      { quality = 1; price = 100; };
  2497.     class Exile_Weapon_Taurus                       { quality = 1; price = 100; };
  2498.     class Exile_Weapon_TaurusGold                   { quality = 1; price = 150; };
  2499.     class Exile_Weapon_M1014                        { quality = 2; price = 200; };
  2500.     class Exile_Weapon_SA61                         { quality = 1; price = 150; };
  2501.     class Exile_Weapon_m107                         { quality = 5; price = 850; };
  2502.     class Exile_Weapon_ksvk                         { quality = 5; price = 850; };
  2503.     class Exile_Weapon_M4                           { quality = 2; price = 300; };
  2504.     class Exile_Weapon_M16A4                        { quality = 2; price = 350; };
  2505.     class Exile_Weapon_M16A2                        { quality = 1; price = 300; };
  2506.  
  2507.     ///////////////////////////////////////////////////////////////////////////////
  2508.     // ArmA 2 Ammunition
  2509.     ///////////////////////////////////////////////////////////////////////////////
  2510.     class Exile_Magazine_30Rnd_762x39_AK                { quality = 3; price = 20; };
  2511.     class Exile_Magazine_30Rnd_545x39_AK                { quality = 1; price = 20; };
  2512.     class Exile_Magazine_30Rnd_545x39_AK_Green          { quality = 1; price = 20; };
  2513.     class Exile_Magazine_30Rnd_545x39_AK_Red            { quality = 1; price = 20; };
  2514.     class Exile_Magazine_30Rnd_545x39_AK_White          { quality = 1; price = 20; };
  2515.     class Exile_Magazine_30Rnd_545x39_AK_Yellow         { quality = 1; price = 20; };
  2516.     class Exile_Magazine_45Rnd_545x39_RPK_Green         { quality = 1; price = 20; };
  2517.     class Exile_Magazine_75Rnd_545x39_RPK_Green         { quality = 1; price = 20; };
  2518.     class Exile_Magazine_20Rnd_762x51_DMR               { quality = 3; price = 20; };
  2519.     class Exile_Magazine_20Rnd_762x51_DMR_Yellow        { quality = 3; price = 20; };
  2520.     class Exile_Magazine_20Rnd_762x51_DMR_Red           { quality = 3; price = 20; };
  2521.     class Exile_Magazine_20Rnd_762x51_DMR_Green         { quality = 3; price = 20; };
  2522.     class Exile_Magazine_10Rnd_303                      { quality = 1; price = 20; };
  2523.     class Exile_Magazine_100Rnd_762x54_PK_Green         { quality = 3; price = 20; };
  2524.     class Exile_Magazine_7Rnd_45ACP                     { quality = 1; price = 20; };
  2525.     class Exile_Magazine_8Rnd_9x18                      { quality = 1; price = 20; };
  2526.     class Exile_Magazine_6Rnd_45ACP                     { quality = 1; price = 20; };
  2527.     class Exile_Magazine_5Rnd_22LR                      { quality = 1; price = 20; };
  2528.     class Exile_Magazine_10Rnd_762x54                   { quality = 1; price = 20; };
  2529.     class Exile_Magazine_10Rnd_9x39                     { quality = 1; price = 20; };
  2530.     class Exile_Magazine_20Rnd_9x39                     { quality = 1; price = 20; };
  2531.     class Exile_Magazine_8Rnd_74Slug                    { quality = 1; price = 20; };
  2532.     class Exile_Magazine_8Rnd_74Pellets                 { quality = 1; price = 20; }; // broken?
  2533.     class Exile_Magazine_10Rnd_765x17_SA61              { quality = 1; price = 10; };
  2534.     class Exile_Magazine_20Rnd_765x17_SA61              { quality = 1; price = 20; };
  2535.     class Exile_Magazine_10Rnd_127x99_m107              { quality = 3; price = 30; };
  2536.     class Exile_Magazine_5Rnd_127x108_APDS_KSVK         { quality = 3; price = 40; };
  2537.     class Exile_Magazine_5Rnd_127x108_KSVK              { quality = 3; price = 30; };
  2538.  
  2539.  
  2540.     ///////////////////////////////////////////////////////////////////////////////
  2541.     // Apex Items & Weapons
  2542.     ///////////////////////////////////////////////////////////////////////////////
  2543.     class hgun_Pistol_01_F            { quality = 1; price = 65; };
  2544.     class hgun_P07_khk_F              { quality = 1; price = 65; };
  2545.     class SMG_05_F                    { quality = 1; price = 150; };
  2546.     class LMG_03_F                    { quality = 2; price = 300; };
  2547.     class arifle_MX_khk_F             { quality = 2; price = 450; };
  2548.     class arifle_MX_GL_khk_F          { quality = 2; price = 500; };
  2549.     class arifle_MXC_khk_F            { quality = 2; price = 350; };
  2550.     class arifle_MXM_khk_F            { quality = 2; price = 500; };
  2551.     class srifle_LRR_tna_F            { quality = 6; price = 850; };
  2552.     class srifle_GM6_ghex_F           { quality = 6; price = 900; };
  2553.     class srifle_DMR_07_blk_F         { quality = 4; price = 750; };
  2554.     class srifle_DMR_07_hex_F         { quality = 4; price = 750; };
  2555.     class srifle_DMR_07_ghex_F        { quality = 4; price = 750; };
  2556.     class arifle_AK12_F               { quality = 3; price = 650; };
  2557.     class arifle_AK12_GL_F            { quality = 3; price = 700; };
  2558.     class arifle_AKM_F                { quality = 3; price = 400; };
  2559.     class arifle_AKM_FL_F             { quality = 3; price = 400; };
  2560.     class arifle_AKS_F                { quality = 3; price = 350; };
  2561.     class arifle_ARX_blk_F            { quality = 5; price = 900; };
  2562.     class arifle_ARX_ghex_F           { quality = 5; price = 900; };
  2563.     class arifle_ARX_hex_F            { quality = 5; price = 900; };
  2564.     class arifle_CTAR_blk_F           { quality = 2; price = 450; };
  2565.     class arifle_CTAR_hex_F           { quality = 2; price = 450; };
  2566.     class arifle_CTAR_ghex_F          { quality = 2; price = 450; };
  2567.     class arifle_CTAR_GL_blk_F        { quality = 2; price = 450; };
  2568.     class arifle_CTARS_blk_F          { quality = 2; price = 450; };
  2569.     class arifle_CTARS_ghex_F          { quality = 2; price = 450; };
  2570.     class arifle_CTARS_hex_F          { quality = 2; price = 450; };
  2571.     class arifle_SPAR_01_blk_F        { quality = 1; price = 400; };
  2572.     class arifle_SPAR_01_khk_F        { quality = 1; price = 400; };
  2573.     class arifle_SPAR_01_snd_F        { quality = 1; price = 400; };
  2574.     class arifle_SPAR_01_GL_blk_F     { quality = 1; price = 500; };
  2575.     class arifle_SPAR_01_GL_khk_F     { quality = 1; price = 500; };
  2576.     class arifle_SPAR_01_GL_snd_F     { quality = 1; price = 500; };
  2577.     class arifle_SPAR_02_blk_F        { quality = 2; price = 550; };
  2578.     class arifle_SPAR_02_khk_F        { quality = 2; price = 550; };
  2579.     class arifle_SPAR_02_snd_F        { quality = 2; price = 550; };
  2580.     class arifle_SPAR_03_blk_F        { quality = 3; price = 600; };
  2581.     class arifle_SPAR_03_khk_F        { quality = 3; price = 600; };
  2582.     class arifle_SPAR_03_snd_F        { quality = 3; price = 600; };
  2583.     class muzzle_snds_H_khk_F         { quality = 2; price = 50; };
  2584.     class muzzle_snds_H_snd_F         { quality = 2; price = 50; };
  2585.     class muzzle_snds_58_blk_F        { quality = 1; price = 20; };
  2586.     class muzzle_snds_m_khk_F         { quality = 1; price = 15; };
  2587.     class muzzle_snds_m_snd_F         { quality = 1; price = 15; };
  2588.     class muzzle_snds_B_khk_F         { quality = 3; price = 50; };
  2589.     class muzzle_snds_B_snd_F         { quality = 3; price = 50; };
  2590.     class muzzle_snds_58_wdm_F        { quality = 1; price = 20; };
  2591.     class muzzle_snds_65_TI_blk_F     { quality = 2; price = 75; };
  2592.     class muzzle_snds_65_TI_hex_F     { quality = 2; price = 75; };
  2593.     class muzzle_snds_65_TI_ghex_F    { quality = 2; price = 75; };
  2594.     class muzzle_snds_H_MG_blk_F      { quality = 2; price = 20; };
  2595.     class muzzle_snds_H_MG_khk_F      { quality = 2; price = 20; };
  2596.     class optic_Arco_blk_F            { quality = 1; price = 100; };
  2597.     class optic_Arco_ghex_F           { quality = 1; price = 100; };
  2598.     class optic_DMS_ghex_F            { quality = 2; price = 150; };
  2599.     class optic_Hamr_khk_F            { quality = 3; price = 200; };
  2600.     class optic_ERCO_blk_F            { quality = 1; price = 125; };
  2601.     class optic_ERCO_khk_F            { quality = 1; price = 125; };
  2602.     class optic_ERCO_snd_F            { quality = 1; price = 125; };
  2603.     class optic_SOS_khk_F             { quality = 2; price = 200; };
  2604.     class optic_LRPS_tna_F            { quality = 5; price = 300; };
  2605.     class optic_LRPS_ghex_F           { quality = 5; price = 300; };
  2606.     class optic_Holosight_blk_F       { quality = 1; price = 50; };
  2607.     class optic_Holosight_khk_F       { quality = 1; price = 50; };
  2608.     class optic_Holosight_smg_blk_F   { quality = 1; price = 50; };
  2609.     class bipod_01_F_khk              { quality = 2; price = 10; };
  2610.     class O_NVGoggles_hex_F           { quality = 3; price = 150; };
  2611.     class O_NVGoggles_urb_F           { quality = 3; price = 150; };
  2612.     class O_NVGoggles_ghex_F          { quality = 3; price = 150; };
  2613.     class NVGoggles_tna_F             { quality = 2; price = 100; };
  2614.     //class NVGogglesB_blk_F            { quality = 1; price = 1000; }; //Normal NightV but fullscreen thermal
  2615.     //class NVGogglesB_grn_F            { quality = 1; price = 1000; }; //Normal NightV but fullscreen thermal
  2616.     //class NVGogglesB_gry_F            { quality = 1; price = 1000; }; //Normal NightV but fullscreen thermal
  2617.     //class Laserdesignator_01_khk_F    { quality = 1; price = 1000; }; //Thermal
  2618.     //class Laserdesignator_02_ghex_F   { quality = 1; price = 1000; }; //Thermal
  2619.     class U_B_T_Soldier_F             { quality = 2; price = 40; };
  2620.     class U_B_T_Soldier_AR_F          { quality = 2; price = 40; };
  2621.     class U_B_T_Soldier_SL_F          { quality = 2; price = 40; };
  2622.     class U_B_T_Sniper_F              { quality = 3; price = 100; };
  2623.     class U_B_T_FullGhillie_tna_F     { quality = 4; price = 150; };
  2624.     class U_B_CTRG_Soldier_F          { quality = 2; price = 40; };
  2625.     class U_B_CTRG_Soldier_2_F        { quality = 2; price = 40; };
  2626.     class U_B_CTRG_Soldier_3_F        { quality = 2; price = 40; };
  2627.     class U_B_GEN_Soldier_F           { quality = 2; price = 35; };
  2628.     class U_B_GEN_Commander_F         { quality = 2; price = 35; };
  2629.     class U_O_T_Soldier_F             { quality = 2; price = 40; };
  2630.     class U_O_T_Officer_F             { quality = 3; price = 40; };
  2631.     class U_O_T_Sniper_F              { quality = 3; price = 100; };
  2632.     class U_O_T_FullGhillie_tna_F     { quality = 4; price = 150; };
  2633.     class U_O_V_Soldier_Viper_F       { quality = 4; price = 150; };
  2634.     class U_O_V_Soldier_Viper_hex_F   { quality = 4; price = 150; };
  2635.     class U_I_C_Soldier_Para_1_F      { quality = 2; price = 30; };
  2636.     class U_I_C_Soldier_Para_2_F      { quality = 2; price = 30; };
  2637.     class U_I_C_Soldier_Para_3_F      { quality = 2; price = 30; };
  2638.     class U_I_C_Soldier_Para_4_F      { quality = 2; price = 30; };
  2639.     class U_I_C_Soldier_Para_5_F      { quality = 2; price = 30; };
  2640.     class U_I_C_Soldier_Bandit_1_F    { quality = 1; price = 15; };
  2641.     class U_I_C_Soldier_Bandit_2_F    { quality = 1; price = 15; };
  2642.     class U_I_C_Soldier_Bandit_3_F    { quality = 1; price = 15; };
  2643.     class U_I_C_Soldier_Bandit_4_F    { quality = 1; price = 15; };
  2644.     class U_I_C_Soldier_Bandit_5_F    { quality = 1; price = 15; };
  2645.     class U_I_C_Soldier_Camo_F        { quality = 2; price = 30; };
  2646.     class U_C_man_sport_1_F           { quality = 1; price = 10; };
  2647.     class U_C_man_sport_2_F           { quality = 1; price = 10; };
  2648.     class U_C_man_sport_3_F           { quality = 1; price = 10; };
  2649.     class U_C_Man_casual_1_F          { quality = 1; price = 10; };
  2650.     class U_C_Man_casual_2_F          { quality = 1; price = 10; };
  2651.     class U_C_Man_casual_3_F          { quality = 1; price = 10; };
  2652.     class U_C_Man_casual_4_F          { quality = 1; price = 10; };
  2653.     class U_C_Man_casual_5_F          { quality = 1; price = 10; };
  2654.     class U_C_Man_casual_6_F          { quality = 1; price = 10; };
  2655.     class U_B_CTRG_Soldier_urb_1_F    { quality = 2; price = 40; };
  2656.     class U_B_CTRG_Soldier_urb_2_F    { quality = 2; price = 40; };
  2657.     class U_B_CTRG_Soldier_urb_3_F    { quality = 2; price = 40; };
  2658.     class H_Helmet_Skate              { quality = 2; price = 20; };
  2659.     class H_HelmetB_TI_tna_F          { quality = 4; price = 100; };
  2660.     class H_HelmetO_ViperSP_hex_F     { quality = 4; price = 1000; };       //Themal
  2661.     class H_HelmetO_ViperSP_ghex_F    { quality = 4; price = 1000; };   //Themal
  2662.     class H_HelmetB_tna_F             { quality = 3; price = 50; };
  2663.     class H_HelmetB_Enh_tna_F         { quality = 4; price = 100; };
  2664.     class H_HelmetB_Light_tna_F       { quality = 2; price = 20; };
  2665.     class H_HelmetSpecO_ghex_F        { quality = 5; price = 100; };
  2666.     class H_HelmetLeaderO_ghex_F      { quality = 5; price = 175; };
  2667.     class H_HelmetO_ghex_F            { quality = 5; price = 75; };
  2668.     class H_HelmetCrew_O_ghex_F       { quality = 3; price = 75; };
  2669.     class H_MilCap_tna_F              { quality = 1; price = 8; };
  2670.     class H_MilCap_ghex_F             { quality = 1; price = 8; };
  2671.     class H_Booniehat_tna_F           { quality = 1; price = 4; };
  2672.     class H_Beret_gen_F               { quality = 2; price = 12; };
  2673.     class H_MilCap_gen_F              { quality = 1; price = 10; };
  2674.     class H_Cap_oli_Syndikat_F        { quality = 1; price = 6; };
  2675.     class H_Cap_tan_Syndikat_F        { quality = 1; price = 6; };
  2676.     class H_Cap_blk_Syndikat_F        { quality = 1; price = 6; };
  2677.     class H_Cap_grn_Syndikat_F        { quality = 1; price = 6; };
  2678.     class H_FakeHeadgear_Syndikat_F   { quality = 1; price = 6; };
  2679.     class V_TacChestrig_grn_F         { quality = 1; price = 15; };
  2680.     class V_TacChestrig_oli_F         { quality = 1; price = 15; };
  2681.     class V_TacChestrig_cbr_F         { quality = 1; price = 15; };
  2682.     class V_PlateCarrier1_tna_F       { quality = 3; price = 50; };
  2683.     class V_PlateCarrier2_tna_F       { quality = 3; price = 60; };
  2684.     class V_PlateCarrierSpec_tna_F    { quality = 5; price = 100; };
  2685.     class V_PlateCarrierGL_tna_F      { quality = 6; price = 500; };
  2686.     class V_HarnessO_ghex_F           { quality = 2; price = 50; };
  2687.     class V_HarnessOGL_ghex_F         { quality = 1; price = 30; };
  2688.     class V_BandollierB_ghex_F        { quality = 1; price = 10; };
  2689.     class V_TacVest_gen_F             { quality = 1; price = 25; };
  2690.     class V_PlateCarrier1_rgr_noflag_F      { quality = 2; price = 50; };
  2691.     class V_PlateCarrier2_rgr_noflag_F      { quality = 2; price = 60; };
  2692.     class B_Bergen_Base_F                   { quality = 5; price = 400; };
  2693.     class B_Bergen_mcamo_F                  { quality = 5; price = 400; };
  2694.     class B_Bergen_dgtl_F                   { quality = 5; price = 400; };
  2695.     class B_Bergen_hex_F                    { quality = 5; price = 400; };
  2696.     class B_Bergen_tna_F                    { quality = 5; price = 400; };
  2697.     class B_AssaultPack_tna_F               { quality = 1; price = 90; };
  2698.     class B_Carryall_ghex_F                 { quality = 4; price = 300; };
  2699.     class B_FieldPack_ghex_F                { quality = 2; price = 120; };
  2700.     class B_ViperHarness_base_F             { quality = 3; price = 250; };
  2701.     class B_ViperHarness_blk_F              { quality = 3; price = 250; };
  2702.     class B_ViperHarness_ghex_F             { quality = 3; price = 250; };
  2703.     class B_ViperHarness_hex_F              { quality = 3; price = 250; };
  2704.     class B_ViperHarness_khk_F              { quality = 3; price = 250; };
  2705.     class B_ViperHarness_oli_F              { quality = 3; price = 250; };
  2706.     class B_ViperLightHarness_base_F        { quality = 2; price = 200; };
  2707.     class B_ViperLightHarness_blk_F         { quality = 2; price = 200; };
  2708.     class B_ViperLightHarness_ghex_F        { quality = 2; price = 200; };
  2709.     class B_ViperLightHarness_hex_F         { quality = 2; price = 200; };
  2710.     class B_ViperLightHarness_khk_F         { quality = 2; price = 200; };
  2711.     class B_ViperLightHarness_oli_F         { quality = 2; price = 200; };
  2712.  
  2713.     class 30Rnd_9x21_Mag_SMG_02                     {quality = 1; price = 10; };
  2714.     class 30Rnd_9x21_Mag_SMG_02_Tracer_Red          {quality = 1; price = 15; };
  2715.     class 30Rnd_9x21_Mag_SMG_02_Tracer_Yellow       {quality = 1; price = 15; };
  2716.     class 30Rnd_9x21_Mag_SMG_02_Tracer_Green        {quality = 1; price = 15; };
  2717.     class 30Rnd_580x42_Mag_F                        {quality = 2; price = 15; };
  2718.     class 30Rnd_580x42_Mag_Tracer_F                 {quality = 2; price = 15; };
  2719.     class 100Rnd_580x42_Mag_F                       {quality = 2; price = 15; };
  2720.     class 100Rnd_580x42_Mag_Tracer_F                {quality = 2; price = 15; };
  2721.     class 20Rnd_650x39_Cased_Mag_F                  {quality = 4; price = 20; };
  2722.     class 10Rnd_50BW_Mag_F                          {quality = 5; price = 35; };
  2723.     class 150Rnd_556x45_Drum_Mag_F                  {quality = 2; price = 75; };
  2724.     class 150Rnd_556x45_Drum_Mag_Tracer_F           {quality = 2; price = 75; };
  2725.     class 30Rnd_762x39_Mag_F                        {quality = 3; price = 25; };
  2726.     class 30Rnd_762x39_Mag_Green_F                  {quality = 3; price = 25; };
  2727.     class 30Rnd_762x39_Mag_Tracer_F                 {quality = 3; price = 25; };
  2728.     class 30Rnd_762x39_Mag_Tracer_Green_F           {quality = 3; price = 25; };
  2729.     class 30Rnd_545x39_Mag_F                        {quality = 1; price = 10; };
  2730.     class 30Rnd_545x39_Mag_Green_F                  {quality = 1; price = 10; };
  2731.     class 30Rnd_545x39_Mag_Tracer_F                 {quality = 1; price = 10; };
  2732.     class 30Rnd_545x39_Mag_Tracer_Green_F           {quality = 1; price = 10; };
  2733.     class 200Rnd_556x45_Box_F                       {quality = 1; price = 90; };
  2734.     class 200Rnd_556x45_Box_Red_F                   {quality = 1; price = 90; };
  2735.     class 200Rnd_556x45_Box_Tracer_F                {quality = 1; price = 90; };
  2736.     class 200Rnd_556x45_Box_Tracer_Red_F            {quality = 1; price = 90; };
  2737.     class 10Rnd_9x21_Mag                            {quality = 1; price = 10; };
  2738.    
  2739.     // Jets DLC items
  2740.     class V_DeckCrew_yellow_F                       { quality = 2; price = 30; };
  2741.     class V_DeckCrew_blue_F                         { quality = 2; price = 30; };
  2742.     class V_DeckCrew_green_F                        { quality = 2; price = 30; };
  2743.     class V_DeckCrew_red_F                          { quality = 2; price = 30; };
  2744.     class V_DeckCrew_white_F                        { quality = 2; price = 30; };
  2745.     class V_DeckCrew_brown_F                        { quality = 2; price = 30; };
  2746.     class V_DeckCrew_violet_F                       { quality = 2; price = 30; };
  2747.  
  2748.     ///////////////////////////////////////////////////////////////////////////////
  2749.     // BIKES
  2750.     ///////////////////////////////////////////////////////////////////////////////
  2751.     class Exile_Bike_OldBike                        { quality = 1; price = 40; };
  2752.     class Exile_Bike_MountainBike                   { quality = 1; price = 50; };
  2753.  
  2754.     ///////////////////////////////////////////////////////////////////////////////
  2755.     // QUAD BIKES
  2756.     ///////////////////////////////////////////////////////////////////////////////
  2757.     class Exile_Bike_QuadBike_Black                 { quality = 1; price = 2500; };
  2758.     class Exile_Bike_QuadBike_Blue                  { quality = 1; price = 2500; };
  2759.     class Exile_Bike_QuadBike_Red                   { quality = 1; price = 2500; };
  2760.     class Exile_Bike_QuadBike_White                 { quality = 1; price = 2500; };
  2761.     class Exile_Bike_QuadBike_Nato                  { quality = 1; price = 2500; };
  2762.     class Exile_Bike_QuadBike_Csat                  { quality = 1; price = 2500; };
  2763.     class Exile_Bike_QuadBike_Fia                   { quality = 1; price = 2500; };
  2764.     class Exile_Bike_QuadBike_Guerilla01            { quality = 1; price = 2500; };
  2765.     class Exile_Bike_QuadBike_Guerilla02            { quality = 1; price = 2500; };
  2766.  
  2767.     ///////////////////////////////////////////////////////////////////////////////
  2768.     // KARTS
  2769.     ///////////////////////////////////////////////////////////////////////////////
  2770.     class Exile_Car_Kart_BluKing                    { quality = 1; price = 1100; };
  2771.     class Exile_Car_Kart_RedStone                   { quality = 1; price = 1100; };
  2772.     class Exile_Car_Kart_Vrana                      { quality = 1; price = 1100; };
  2773.     class Exile_Car_Kart_Green                      { quality = 1; price = 1100; };
  2774.     class Exile_Car_Kart_Blue                       { quality = 1; price = 1100; };
  2775.     class Exile_Car_Kart_Orange                     { quality = 1; price = 1100; };
  2776.     class Exile_Car_Kart_White                      { quality = 1; price = 1100; };
  2777.     class Exile_Car_Kart_Yellow                     { quality = 1; price = 1100; };
  2778.     class Exile_Car_Kart_Black                      { quality = 1; price = 1100; };
  2779.  
  2780.     ///////////////////////////////////////////////////////////////////////////////
  2781.     // MOTOR BOATS
  2782.     ///////////////////////////////////////////////////////////////////////////////
  2783.     class Exile_Boat_MotorBoat_Police               { quality = 1; price = 700; };
  2784.     class Exile_Boat_MotorBoat_Orange               { quality = 1; price = 700; };
  2785.     class Exile_Boat_MotorBoat_White                { quality = 1; price = 700; };
  2786.  
  2787.     ///////////////////////////////////////////////////////////////////////////////
  2788.     // RUBBER DUCKS
  2789.     ///////////////////////////////////////////////////////////////////////////////
  2790.     class Exile_Boat_RubberDuck_CSAT                { quality = 1; price = 500; };
  2791.     class Exile_Boat_RubberDuck_Digital             { quality = 1; price = 500; };
  2792.     class Exile_Boat_RubberDuck_Orange              { quality = 1; price = 500; };
  2793.     class Exile_Boat_RubberDuck_Blue                { quality = 1; price = 500; };
  2794.     class Exile_Boat_RubberDuck_Black               { quality = 1; price = 500; };
  2795.  
  2796.     ///////////////////////////////////////////////////////////////////////////////
  2797.     // SDV
  2798.     ///////////////////////////////////////////////////////////////////////////////
  2799.     class Exile_Boat_SDV_CSAT                       { quality = 2; price = 11000; };
  2800.     class Exile_Boat_SDV_Digital                    { quality = 2; price = 11000; };
  2801.     class Exile_Boat_SDV_Grey                       { quality = 2; price = 11000; };
  2802.  
  2803.     ///////////////////////////////////////////////////////////////////////////////
  2804.     // UH-1H Huey
  2805.     ///////////////////////////////////////////////////////////////////////////////
  2806.     class Exile_Chopper_Huey_Green                  { quality = 2; price = 21000; };
  2807.     class Exile_Chopper_Huey_Desert                 { quality = 2; price = 21000; };
  2808.     class Exile_Chopper_Huey_Armed_Green            { quality = 2; price = 25000; };
  2809.     class Exile_Chopper_Huey_Armed_Desert           { quality = 2; price = 25000; };
  2810.  
  2811.     ///////////////////////////////////////////////////////////////////////////////
  2812.     // Hellcat
  2813.     ///////////////////////////////////////////////////////////////////////////////
  2814.     class Exile_Chopper_Hellcat_Green               { quality = 3; price = 27500; };
  2815.     class Exile_Chopper_Hellcat_FIA                 { quality = 3; price = 27500; };
  2816.  
  2817.     ///////////////////////////////////////////////////////////////////////////////
  2818.     // Hummingbird
  2819.     ///////////////////////////////////////////////////////////////////////////////
  2820.     class Exile_Chopper_Hummingbird_Green           { quality = 3; price = 23000; };
  2821.  
  2822.     ///////////////////////////////////////////////////////////////////////////////
  2823.     // Hummingbird (Civillian)
  2824.     ///////////////////////////////////////////////////////////////////////////////
  2825.     class Exile_Chopper_Hummingbird_Civillian_Blue              { quality = 1; price = 17000; };
  2826.     class Exile_Chopper_Hummingbird_Civillian_Red               { quality = 1; price = 17000; };
  2827.     class Exile_Chopper_Hummingbird_Civillian_ION               { quality = 1; price = 17000; };
  2828.     class Exile_Chopper_Hummingbird_Civillian_BlueLine          { quality = 1; price = 17000; };
  2829.     class Exile_Chopper_Hummingbird_Civillian_Digital           { quality = 1; price = 17000; };
  2830.     class Exile_Chopper_Hummingbird_Civillian_Elliptical        { quality = 1; price = 17000; };
  2831.     class Exile_Chopper_Hummingbird_Civillian_Furious           { quality = 1; price = 17000; };
  2832.     class Exile_Chopper_Hummingbird_Civillian_GrayWatcher       { quality = 1; price = 17000; };
  2833.     class Exile_Chopper_Hummingbird_Civillian_Jeans             { quality = 1; price = 17000; };
  2834.     class Exile_Chopper_Hummingbird_Civillian_Light             { quality = 1; price = 17000; };
  2835.     class Exile_Chopper_Hummingbird_Civillian_Shadow            { quality = 1; price = 17000; };
  2836.     class Exile_Chopper_Hummingbird_Civillian_Sheriff           { quality = 1; price = 17000; };
  2837.     class Exile_Chopper_Hummingbird_Civillian_Speedy            { quality = 1; price = 17000; };
  2838.     class Exile_Chopper_Hummingbird_Civillian_Sunset            { quality = 1; price = 17000; };
  2839.     class Exile_Chopper_Hummingbird_Civillian_Vrana             { quality = 1; price = 17000; };
  2840.     class Exile_Chopper_Hummingbird_Civillian_Wasp              { quality = 1; price = 17000; };
  2841.     class Exile_Chopper_Hummingbird_Civillian_Wave              { quality = 1; price = 17000; };
  2842.  
  2843.     ///////////////////////////////////////////////////////////////////////////////
  2844.     // Huron
  2845.     ///////////////////////////////////////////////////////////////////////////////
  2846.     class Exile_Chopper_Huron_Black                             { quality = 5; price = 50000; };
  2847.     class Exile_Chopper_Huron_Green                             { quality = 5; price = 50000; };
  2848.  
  2849.     ///////////////////////////////////////////////////////////////////////////////
  2850.     // Mohawk
  2851.     ///////////////////////////////////////////////////////////////////////////////
  2852.     class Exile_Chopper_Mohawk_FIA                              { quality = 4; price = 45000; };
  2853.  
  2854.     ///////////////////////////////////////////////////////////////////////////////
  2855.     // Orca
  2856.     ///////////////////////////////////////////////////////////////////////////////
  2857.     class Exile_Chopper_Orca_CSAT                               { quality = 3; price = 28000; };
  2858.     class Exile_Chopper_Orca_Black                              { quality = 3; price = 28000; };
  2859.     class Exile_Chopper_Orca_BlackCustom                        { quality = 3; price = 28000; };
  2860.  
  2861.     ///////////////////////////////////////////////////////////////////////////////
  2862.     // Taru
  2863.     ///////////////////////////////////////////////////////////////////////////////
  2864.     class Exile_Chopper_Taru_Transport_CSAT                     { quality = 3; price = 17000; };
  2865.     class Exile_Chopper_Taru_Transport_Black                    { quality = 3; price = 17000; };
  2866.  
  2867.     class Exile_Chopper_Taru_CSAT                               { quality = 4; price = 33000; };
  2868.     class Exile_Chopper_Taru_Black                              { quality = 4; price = 33000; };
  2869.  
  2870.     class Exile_Chopper_Taru_Covered_CSAT                       { quality = 4; price = 43000; };
  2871.     class Exile_Chopper_Taru_Covered_Black                      { quality = 4; price = 43000; };
  2872.  
  2873.     ///////////////////////////////////////////////////////////////////////////////
  2874.     // Cessna
  2875.     ///////////////////////////////////////////////////////////////////////////////
  2876.     class Exile_Plane_Cessna                                    { quality = 1; price = 16500; };
  2877.  
  2878.     ///////////////////////////////////////////////////////////////////////////////
  2879.     // An-2
  2880.     ///////////////////////////////////////////////////////////////////////////////
  2881.     class Exile_Plane_AN2_Green                                 { quality = 2; price = 17000; };
  2882.     class Exile_Plane_AN2_White                                 { quality = 2; price = 17000; };
  2883.     class Exile_Plane_AN2_Stripe                                { quality = 2; price = 17000; };
  2884.  
  2885.     ///////////////////////////////////////////////////////////////////////////////
  2886.     // Hatchback
  2887.     ///////////////////////////////////////////////////////////////////////////////
  2888.     class Exile_Car_Hatchback_Beige                     { quality = 3; price = 12000; };
  2889.     class Exile_Car_Hatchback_Green                     { quality = 3; price = 12000; };
  2890.     class Exile_Car_Hatchback_Blue                      { quality = 3; price = 12000; };
  2891.     class Exile_Car_Hatchback_BlueCustom                { quality = 3; price = 12000; };
  2892.     class Exile_Car_Hatchback_BeigeCustom               { quality = 3; price = 12000; };
  2893.     class Exile_Car_Hatchback_Yellow                    { quality = 3; price = 12000; };
  2894.     class Exile_Car_Hatchback_Grey                      { quality = 3; price = 12000; };
  2895.     class Exile_Car_Hatchback_Black                     { quality = 3; price = 12000; };
  2896.     class Exile_Car_Hatchback_Dark                      { quality = 3; price = 12000; };
  2897.     class Exile_Car_Hatchback_Rusty1                    { quality = 3; price = 12000; };
  2898.     class Exile_Car_Hatchback_Rusty2                    { quality = 3; price = 12000; };
  2899.     class Exile_Car_Hatchback_Rusty3                    { quality = 3; price = 12000; };
  2900.  
  2901.     ///////////////////////////////////////////////////////////////////////////////
  2902.     // Golf
  2903.     ///////////////////////////////////////////////////////////////////////////////
  2904.     class Exile_Car_Golf_Red                            { quality = 1; price = 8000; };
  2905.     class Exile_Car_Golf_Black                          { quality = 1; price = 8000; };
  2906.  
  2907.     ///////////////////////////////////////////////////////////////////////////////
  2908.     // Ikarus
  2909.     ///////////////////////////////////////////////////////////////////////////////
  2910.     class Exile_Car_Ikarus_Blue                 { quality = 1; price = 17000; };
  2911.     class Exile_Car_Ikarus_Red                  { quality = 1; price = 17000; };
  2912.     class Exile_Car_Ikarus_Party                { quality = 1; price = 17000; };
  2913.  
  2914.     ///////////////////////////////////////////////////////////////////////////////
  2915.     // Ural (Open)
  2916.     ///////////////////////////////////////////////////////////////////////////////
  2917.     class Exile_Car_Ural_Open_Blue          { quality = 2; price = 25000; };
  2918.     class Exile_Car_Ural_Open_Yellow        { quality = 2; price = 25000; };
  2919.     class Exile_Car_Ural_Open_Worker        { quality = 2; price = 25000; };
  2920.     class Exile_Car_Ural_Open_Military      { quality = 2; price = 25000; };
  2921.  
  2922.     ///////////////////////////////////////////////////////////////////////////////
  2923.     // Ural (Covered)
  2924.     ///////////////////////////////////////////////////////////////////////////////
  2925.     class Exile_Car_Ural_Covered_Blue           { quality = 2; price = 28000; };
  2926.     class Exile_Car_Ural_Covered_Yellow         { quality = 2; price = 28000; };
  2927.     class Exile_Car_Ural_Covered_Worker         { quality = 2; price = 28000; };
  2928.     class Exile_Car_Ural_Covered_Military       { quality = 2; price = 28000; };
  2929.  
  2930.     ///////////////////////////////////////////////////////////////////////////////
  2931.     // V3S
  2932.     ///////////////////////////////////////////////////////////////////////////////
  2933.     class Exile_Car_V3S_Open            { quality = 2; price = 28000; };
  2934.     class Exile_Car_V3S_Covered         { quality = 2; price = 28000; };
  2935.  
  2936.     ///////////////////////////////////////////////////////////////////////////////
  2937.     // SUVXL
  2938.     ///////////////////////////////////////////////////////////////////////////////
  2939.     class Exile_Car_SUVXL_Black                 { quality = 3; price = 20000; };
  2940.  
  2941.     ///////////////////////////////////////////////////////////////////////////////
  2942.     // Tractor
  2943.     ///////////////////////////////////////////////////////////////////////////////
  2944.     class Exile_Car_Tractor_Red                 { quality = 1; price = 2000; };
  2945.  
  2946.     ///////////////////////////////////////////////////////////////////////////////
  2947.     // Tractor (Old)
  2948.     ///////////////////////////////////////////////////////////////////////////////
  2949.     class Exile_Car_OldTractor_Red              { quality = 1; price = 1200; };
  2950.  
  2951.     ///////////////////////////////////////////////////////////////////////////////
  2952.     // Tow Tractor
  2953.     ///////////////////////////////////////////////////////////////////////////////
  2954.     class Exile_Car_TowTractor_White            { quality = 1; price = 1800; };
  2955.  
  2956.     ///////////////////////////////////////////////////////////////////////////////
  2957.     // Octavius
  2958.     ///////////////////////////////////////////////////////////////////////////////
  2959.     class Exile_Car_Octavius_White              { quality = 2; price = 6000; };
  2960.     class Exile_Car_Octavius_Black              { quality = 2; price = 6000; };
  2961.  
  2962.     ///////////////////////////////////////////////////////////////////////////////
  2963.     // UAZ
  2964.     ///////////////////////////////////////////////////////////////////////////////
  2965.     class Exile_Car_UAZ_Green               { quality = 2; price = 7000; };
  2966.  
  2967.     ///////////////////////////////////////////////////////////////////////////////
  2968.     // UAZ (Open)
  2969.     ///////////////////////////////////////////////////////////////////////////////
  2970.     class Exile_Car_UAZ_Open_Green          { quality = 2; price = 8000; };
  2971.  
  2972.     ///////////////////////////////////////////////////////////////////////////////
  2973.     // Land Rover
  2974.     ///////////////////////////////////////////////////////////////////////////////
  2975.     class Exile_Car_LandRover_Red               { quality = 3; price = 11000; };
  2976.     class Exile_Car_LandRover_Urban             { quality = 3; price = 11000; };
  2977.     class Exile_Car_LandRover_Green             { quality = 3; price = 11000; };
  2978.     class Exile_Car_LandRover_Sand              { quality = 3; price = 11000; };
  2979.     class Exile_Car_LandRover_Desert            { quality = 3; price = 11000; };
  2980.  
  2981.     ///////////////////////////////////////////////////////////////////////////////
  2982.     // Land Rover (Ambulance)
  2983.     ///////////////////////////////////////////////////////////////////////////////
  2984.     class Exile_Car_LandRover_Ambulance_Green       { quality = 3; price = 12000; };
  2985.     class Exile_Car_LandRover_Ambulance_Desert      { quality = 3; price = 12000; };
  2986.     class Exile_Car_LandRover_Ambulance_Sand        { quality = 3; price = 12000; };
  2987.  
  2988.     ///////////////////////////////////////////////////////////////////////////////
  2989.     // Lada
  2990.     ///////////////////////////////////////////////////////////////////////////////
  2991.     class Exile_Car_Lada_Green              { quality = 2; price = 6000; };
  2992.     class Exile_Car_Lada_Taxi               { quality = 2; price = 6000; };
  2993.     class Exile_Car_Lada_Red                { quality = 2; price = 6000; };
  2994.     class Exile_Car_Lada_White              { quality = 2; price = 6000; };
  2995.     class Exile_Car_Lada_Hipster            { quality = 2; price = 6000; };
  2996.  
  2997.     ///////////////////////////////////////////////////////////////////////////////
  2998.     // Volha
  2999.     ///////////////////////////////////////////////////////////////////////////////
  3000.     class Exile_Car_Volha_Blue              { quality = 2; price = 6000; };
  3001.     class Exile_Car_Volha_White             { quality = 2; price = 6000; };
  3002.     class Exile_Car_Volha_Black             { quality = 2; price = 6000; };
  3003.  
  3004.     ///////////////////////////////////////////////////////////////////////////////
  3005.     // Hatchback (Sport)
  3006.     ///////////////////////////////////////////////////////////////////////////////
  3007.     class Exile_Car_Hatchback_Sport_Red                 { quality = 4; price = 14000; };
  3008.     class Exile_Car_Hatchback_Sport_Blue                { quality = 4; price = 14000; };
  3009.     class Exile_Car_Hatchback_Sport_Orange              { quality = 4; price = 14000; };
  3010.     class Exile_Car_Hatchback_Sport_White               { quality = 4; price = 14000; };
  3011.     class Exile_Car_Hatchback_Sport_Beige               { quality = 4; price = 14000; };
  3012.     class Exile_Car_Hatchback_Sport_Green               { quality = 4; price = 14000; };
  3013.  
  3014.     ///////////////////////////////////////////////////////////////////////////////
  3015.     // HEMMT
  3016.     ///////////////////////////////////////////////////////////////////////////////
  3017.     class Exile_Car_HEMMT                               { quality = 3; price = 48000; };
  3018.  
  3019.     ///////////////////////////////////////////////////////////////////////////////
  3020.     // Hunter
  3021.     ///////////////////////////////////////////////////////////////////////////////
  3022.     class Exile_Car_Hunter                              { quality = 5; price = 26500; };
  3023.  
  3024.     ///////////////////////////////////////////////////////////////////////////////
  3025.     // Ifrit
  3026.     ///////////////////////////////////////////////////////////////////////////////
  3027.     class Exile_Car_Ifrit                               { quality = 4; price = 23000; };
  3028.  
  3029.     ///////////////////////////////////////////////////////////////////////////////
  3030.     // Offroad
  3031.     ///////////////////////////////////////////////////////////////////////////////
  3032.     class Exile_Car_Offroad_Red                         { quality = 3; price = 16000; };
  3033.     class Exile_Car_Offroad_Beige                       { quality = 3; price = 16000; };
  3034.     class Exile_Car_Offroad_White                       { quality = 3; price = 16000; };
  3035.     class Exile_Car_Offroad_Blue                        { quality = 3; price = 16000; };
  3036.     class Exile_Car_Offroad_DarkRed                     { quality = 3; price = 16000; };
  3037.     class Exile_Car_Offroad_BlueCustom                  { quality = 3; price = 16000; };
  3038.     class Exile_Car_Offroad_Guerilla01                  { quality = 3; price = 16000; };
  3039.     class Exile_Car_Offroad_Guerilla02                  { quality = 3; price = 16000; };
  3040.     class Exile_Car_Offroad_Guerilla03                  { quality = 3; price = 16000; };
  3041.     class Exile_Car_Offroad_Guerilla04                  { quality = 3; price = 16000; };
  3042.     class Exile_Car_Offroad_Guerilla05                  { quality = 3; price = 16000; };
  3043.     class Exile_Car_Offroad_Guerilla06                  { quality = 3; price = 16000; };
  3044.     class Exile_Car_Offroad_Guerilla07                  { quality = 3; price = 16000; };
  3045.     class Exile_Car_Offroad_Guerilla08                  { quality = 3; price = 16000; };
  3046.     class Exile_Car_Offroad_Guerilla09                  { quality = 3; price = 16000; };
  3047.     class Exile_Car_Offroad_Guerilla10                  { quality = 3; price = 16000; };
  3048.     class Exile_Car_Offroad_Guerilla11                  { quality = 3; price = 16000; };
  3049.     class Exile_Car_Offroad_Guerilla12                  { quality = 3; price = 16000; };
  3050.     class Exile_Car_Offroad_Rusty1                      { quality = 3; price = 16000; };
  3051.     class Exile_Car_Offroad_Rusty2                      { quality = 3; price = 16000; };
  3052.     class Exile_Car_Offroad_Rusty3                      { quality = 3; price = 16000; };
  3053.  
  3054.     ///////////////////////////////////////////////////////////////////////////////
  3055.     // Offroad (Armed)
  3056.     ///////////////////////////////////////////////////////////////////////////////
  3057.     class Exile_Car_Offroad_Armed_Guerilla01            { quality = 5; price = 25000; };
  3058.     class Exile_Car_Offroad_Armed_Guerilla02            { quality = 5; price = 25000; };
  3059.     class Exile_Car_Offroad_Armed_Guerilla03            { quality = 5; price = 25000; };
  3060.     class Exile_Car_Offroad_Armed_Guerilla04            { quality = 5; price = 25000; };
  3061.     class Exile_Car_Offroad_Armed_Guerilla05            { quality = 5; price = 25000; };
  3062.     class Exile_Car_Offroad_Armed_Guerilla06            { quality = 5; price = 25000; };
  3063.     class Exile_Car_Offroad_Armed_Guerilla07            { quality = 5; price = 25000; };
  3064.     class Exile_Car_Offroad_Armed_Guerilla08            { quality = 5; price = 25000; };
  3065.     class Exile_Car_Offroad_Armed_Guerilla09            { quality = 5; price = 25000; };
  3066.     class Exile_Car_Offroad_Armed_Guerilla10            { quality = 5; price = 25000; };
  3067.     class Exile_Car_Offroad_Armed_Guerilla11            { quality = 5; price = 25000; };
  3068.     class Exile_Car_Offroad_Armed_Guerilla12            { quality = 5; price = 25000; };
  3069.  
  3070.     ///////////////////////////////////////////////////////////////////////////////
  3071.     // Offroad (Repair)
  3072.     ///////////////////////////////////////////////////////////////////////////////
  3073.     class Exile_Car_Offroad_Repair_Civillian            { quality = 4; price = 12500; };
  3074.     class Exile_Car_Offroad_Repair_Red                  { quality = 4; price = 12500; };
  3075.     class Exile_Car_Offroad_Repair_Beige                { quality = 4; price = 12500; };
  3076.     class Exile_Car_Offroad_Repair_White                { quality = 4; price = 12500; };
  3077.     class Exile_Car_Offroad_Repair_Blue                 { quality = 4; price = 12500; };
  3078.     class Exile_Car_Offroad_Repair_DarkRed              { quality = 4; price = 12500; };
  3079.     class Exile_Car_Offroad_Repair_BlueCustom           { quality = 4; price = 12500; };
  3080.     class Exile_Car_Offroad_Repair_Guerilla01           { quality = 4; price = 12500; };
  3081.     class Exile_Car_Offroad_Repair_Guerilla02           { quality = 4; price = 12500; };
  3082.     class Exile_Car_Offroad_Repair_Guerilla03           { quality = 4; price = 12500; };
  3083.     class Exile_Car_Offroad_Repair_Guerilla04           { quality = 4; price = 12500; };
  3084.     class Exile_Car_Offroad_Repair_Guerilla05           { quality = 4; price = 12500; };
  3085.     class Exile_Car_Offroad_Repair_Guerilla06           { quality = 4; price = 12500; };
  3086.     class Exile_Car_Offroad_Repair_Guerilla07           { quality = 4; price = 12500; };
  3087.     class Exile_Car_Offroad_Repair_Guerilla08           { quality = 4; price = 12500; };
  3088.     class Exile_Car_Offroad_Repair_Guerilla09           { quality = 4; price = 12500; };
  3089.     class Exile_Car_Offroad_Repair_Guerilla10           { quality = 4; price = 12500; };
  3090.     class Exile_Car_Offroad_Repair_Guerilla11           { quality = 4; price = 12500; };
  3091.     class Exile_Car_Offroad_Repair_Guerilla12           { quality = 4; price = 12500; };
  3092.  
  3093.     ///////////////////////////////////////////////////////////////////////////////
  3094.     // Strider
  3095.     ///////////////////////////////////////////////////////////////////////////////
  3096.     class Exile_Car_Strider                             { quality = 6; price = 44000; };
  3097.  
  3098.     ///////////////////////////////////////////////////////////////////////////////
  3099.     // SUV
  3100.     ///////////////////////////////////////////////////////////////////////////////
  3101.     class Exile_Car_SUV_Red                             { quality = 3; price = 14000; };
  3102.     class Exile_Car_SUV_Black                           { quality = 3; price = 14000; };
  3103.     class Exile_Car_SUV_Grey                            { quality = 3; price = 14000; };
  3104.     class Exile_Car_SUV_Orange                          { quality = 3; price = 14000; };
  3105.  
  3106.     ///////////////////////////////////////////////////////////////////////////////
  3107.     // SUV (Armed)
  3108.     ///////////////////////////////////////////////////////////////////////////////
  3109.     class Exile_Car_SUV_Armed_Black                     { quality = 4; price = 25000; };
  3110.  
  3111.     ///////////////////////////////////////////////////////////////////////////////
  3112.     // BRDM2
  3113.     ///////////////////////////////////////////////////////////////////////////////
  3114.     class Exile_Car_BRDM2_HQ                            { quality = 5; price = 25000; };
  3115.  
  3116.     ///////////////////////////////////////////////////////////////////////////////
  3117.     // BTR40
  3118.     ///////////////////////////////////////////////////////////////////////////////
  3119.     class Exile_Car_BTR40_MG_Green                          { quality = 6; price = 38000; };
  3120.     class Exile_Car_BTR40_MG_Camo                           { quality = 6; price = 38000; };
  3121.     class Exile_Car_BTR40_Green                             { quality = 2; price = 15000; };
  3122.     class Exile_Car_BTR40_Camo                              { quality = 2; price = 15000; };
  3123.  
  3124.     ///////////////////////////////////////////////////////////////////////////////
  3125.     // HMMWV
  3126.     ///////////////////////////////////////////////////////////////////////////////
  3127.     class Exile_Car_HMMWV_M134_Green                            { quality = 5; price = 33000; };
  3128.     class Exile_Car_HMMWV_M134_Desert                           { quality = 5; price = 33000; };
  3129.     class Exile_Car_HMMWV_M2_Green                              { quality = 6; price = 40000; };
  3130.     class Exile_Car_HMMWV_M2_Desert                             { quality = 6; price = 40000; };
  3131.     class Exile_Car_HMMWV_MEV_Green                             { quality = 3; price = 21000; };
  3132.     class Exile_Car_HMMWV_MEV_Desert                            { quality = 3; price = 21000; };
  3133.     class Exile_Car_HMMWV_UNA_Green                             { quality = 3; price = 21000; };
  3134.     class Exile_Car_HMMWV_UNA_Desert                            { quality = 3; price = 21000; };
  3135.  
  3136.     ///////////////////////////////////////////////////////////////////////////////
  3137.     // Tempest
  3138.     ///////////////////////////////////////////////////////////////////////////////
  3139.     class Exile_Car_Tempest                             { quality = 4; price = 48300; };
  3140.  
  3141.     ///////////////////////////////////////////////////////////////////////////////
  3142.     // Van
  3143.     ///////////////////////////////////////////////////////////////////////////////
  3144.     class Exile_Car_Van_Black                           { quality = 2; price = 12000; };
  3145.     class Exile_Car_Van_White                           { quality = 2; price = 12000; };
  3146.     class Exile_Car_Van_Red                             { quality = 2; price = 12000; };
  3147.     class Exile_Car_Van_Guerilla01                      { quality = 2; price = 12000; };
  3148.     class Exile_Car_Van_Guerilla02                      { quality = 2; price = 12000; };
  3149.     class Exile_Car_Van_Guerilla03                      { quality = 2; price = 12000; };
  3150.     class Exile_Car_Van_Guerilla04                      { quality = 2; price = 12000; };
  3151.     class Exile_Car_Van_Guerilla05                      { quality = 2; price = 12000; };
  3152.     class Exile_Car_Van_Guerilla06                      { quality = 2; price = 12000; };
  3153.     class Exile_Car_Van_Guerilla07                      { quality = 2; price = 12000; };
  3154.     class Exile_Car_Van_Guerilla08                      { quality = 2; price = 12000; };
  3155.  
  3156.     ///////////////////////////////////////////////////////////////////////////////
  3157.     // Van (Box)
  3158.     ///////////////////////////////////////////////////////////////////////////////
  3159.     class Exile_Car_Van_Box_Black                       { quality = 3; price = 17000; };
  3160.     class Exile_Car_Van_Box_White                       { quality = 3; price = 17000; };
  3161.     class Exile_Car_Van_Box_Red                         { quality = 3; price = 17000; };
  3162.     class Exile_Car_Van_Box_Guerilla01                  { quality = 3; price = 17000; };
  3163.     class Exile_Car_Van_Box_Guerilla02                  { quality = 3; price = 17000; };
  3164.     class Exile_Car_Van_Box_Guerilla03                  { quality = 3; price = 17000; };
  3165.     class Exile_Car_Van_Box_Guerilla04                  { quality = 3; price = 17000; };
  3166.     class Exile_Car_Van_Box_Guerilla05                  { quality = 3; price = 17000; };
  3167.     class Exile_Car_Van_Box_Guerilla06                  { quality = 3; price = 17000; };
  3168.     class Exile_Car_Van_Box_Guerilla07                  { quality = 3; price = 17000; };
  3169.     class Exile_Car_Van_Box_Guerilla08                  { quality = 3; price = 17000; };
  3170.  
  3171.     ///////////////////////////////////////////////////////////////////////////////
  3172.     // Van (Fuel)
  3173.     ///////////////////////////////////////////////////////////////////////////////
  3174.     class Exile_Car_Van_Fuel_Black                      { quality = 3; price = 15000; };
  3175.     class Exile_Car_Van_Fuel_White                      { quality = 3; price = 15000; };
  3176.     class Exile_Car_Van_Fuel_Red                        { quality = 3; price = 15000; };
  3177.     class Exile_Car_Van_Fuel_Guerilla01                 { quality = 3; price = 15000; };
  3178.     class Exile_Car_Van_Fuel_Guerilla02                 { quality = 3; price = 15000; };
  3179.     class Exile_Car_Van_Fuel_Guerilla03                 { quality = 3; price = 15000; };
  3180.  
  3181.     ///////////////////////////////////////////////////////////////////////////////
  3182.     // Zamak
  3183.     ///////////////////////////////////////////////////////////////////////////////
  3184.     class Exile_Car_Zamak                               { quality = 4; price = 43000; };
  3185.  
  3186.     ///////////////////////////////////////////////////////////////////////////////
  3187.     // Armor
  3188.     ///////////////////////////////////////////////////////////////////////////////
  3189.     class B_MBT_01_cannon_F                     { quality = 5; price = 300000; };
  3190.     class B_MBT_01_arty_F                       { quality = 5; price = 300000; };
  3191.     class B_MBT_01_mlrs_F                       { quality = 6; price = 400000; };
  3192.     class O_MBT_02_cannon_F                     { quality = 6; price = 400000; };
  3193.     class O_MBT_02_arty_F                       { quality = 5; price = 300000; };
  3194.     class I_MBT_03_cannon_F                     { quality = 6; price = 400000; };
  3195.     class B_MBT_01_TUSK_F                       { quality = 5; price = 300000; };
  3196.     class B_T_MBT_01_arty_F                     { quality = 5; price = 300000; };
  3197.     class B_APC_Wheeled_01_cannon_F             { quality = 5; price = 300000; };
  3198.     class O_APC_Wheeled_02_rcws_F               { quality = 5; price = 300000; };
  3199.     class I_APC_Wheeled_03_cannon_F             { quality = 5; price = 300000; };
  3200.     class B_APC_Tracked_01_rcws_F               { quality = 5; price = 300000; };
  3201.     class B_APC_Tracked_01_CRV_F                { quality = 5; price = 300000; };
  3202.     class O_APC_Tracked_02_cannon_F             { quality = 6; price = 400000; };
  3203.     class O_APC_Tracked_02_AA_F                 { quality = 6; price = 400000; };
  3204.     class I_APC_Tracked_03_cannon_F             { quality = 5; price = 300000; };
  3205.     class rhsgref_BRDM2                                                   { quality = 5; price = 300000; };
  3206.     class rhsgref_BRDM2_ATGM                                              { quality = 5; price = 300000; };
  3207.     class rhsgref_BRDM2UM                                                 { quality = 5; price = 300000; };
  3208.     class rhsgref_un_m1117                                                { quality = 5; price = 300000; };
  3209.    
  3210.     ///////////////////////////////////////////////////////////////////////////////
  3211.     // HMG
  3212.     ///////////////////////////////////////////////////////////////////////////////
  3213.     class B_MRAP_01_hmg_F                       { quality = 5; price = 90000; };
  3214.     class O_MRAP_02_hmg_F                       { quality = 5; price = 90000; };
  3215.     class I_MRAP_03_hmg_F                       { quality = 5; price = 90000; };
  3216.    
  3217.     ///////////////////////////////////////////////////////////////////////////////
  3218.     // Jets
  3219.     ///////////////////////////////////////////////////////////////////////////////
  3220.     class I_Plane_Fighter_03_CAS_F              { quality = 6; price = 400000; };
  3221.     class I_Plane_Fighter_03_AA_F               { quality = 6; price = 400000; };
  3222.     class B_Plane_CAS_01_F                      { quality = 6; price = 400000; };
  3223.     class B_Plane_CAS_01_Cluster_F              { quality = 6; price = 400000; };
  3224.     class O_Plane_CAS_02_F                      { quality = 6; price = 400000; };
  3225.     class O_Plane_CAS_02_Cluster_F              { quality = 6; price = 400000; };
  3226.     class B_Plane_Fighter_01_F                  { quality = 6; price = 500000; };
  3227.     class B_Plane_Fighter_01_Stealth_F          { quality = 6; price = 500000; };
  3228.     class B_Plane_Fighter_01_Cluster_F          { quality = 6; price = 500000; };
  3229.     class O_Plane_Fighter_02_F                  { quality = 6; price = 500000; };
  3230.     class O_Plane_Fighter_02_Stealth_F          { quality = 6; price = 500000; };
  3231.     class O_Plane_Fighter_02_Cluster_F          { quality = 6; price = 500000; };
  3232.     class I_Plane_Fighter_04_F                  { quality = 6; price = 500000; };
  3233.     class I_Plane_Fighter_04_Cluster_F          { quality = 6; price = 500000; };
  3234.     class I_Plane_Fighter_03_Cluster_F          { quality = 6; price = 500000; };
  3235.     class rhsusf_f22                            { quality = 6; price = 500000; };
  3236.     class RHS_T50_vvs_051                       { quality = 6; price = 500000; };
  3237.     class rhs_l159_CDF_CAP                      { quality = 6; price = 400000; };  
  3238.     class rhs_l159_CDF_CAS                      { quality = 6; price = 400000; };
  3239.     class rhs_l159_CDF_plamen                   { quality = 6; price = 400000; };
  3240.     class rhs_l159_CDF                          { quality = 6; price = 400000; };
  3241.     class rhs_l39_cdf                           { quality = 6; price = 400000; };
  3242.    
  3243.     ///////////////////////////////////////////////////////////////////////////////
  3244.     // Helis
  3245.     ///////////////////////////////////////////////////////////////////////////////
  3246.     class B_Heli_Attack_01_F                    { quality = 6; price = 400000; };
  3247.     class O_Heli_Attack_02_black_F              { quality = 6; price = 400000; };
  3248.     class B_Heli_Transport_01_camo_F            { quality = 3; price = 50000; };
  3249.     class B_Heli_Transport_03_black_F           { quality = 3; price = 50000; };
  3250.     class O_Heli_Transport_04_ammo_F            { quality = 4; price = 100000; };
  3251.     class O_Heli_Transport_04_box_F             { quality = 3; price = 50000; };
  3252.     class O_Heli_Transport_04_fuel_F            { quality = 4; price = 100000; };
  3253.     class O_Heli_Transport_04_medevac_F         { quality = 4; price = 100000; };
  3254.     class O_Heli_Transport_04_repair_F          { quality = 4; price = 100000; };
  3255.    
  3256.     ///////////////////////////////////////////////////////////////////////////////
  3257.     // Water Scooter
  3258.     ///////////////////////////////////////////////////////////////////////////////
  3259.     class Exile_Boat_WaterScooter                       { quality = 2; price = 800; };
  3260.  
  3261.     ///////////////////////////////////////////////////////////////////////////////
  3262.     // RHIB
  3263.     ///////////////////////////////////////////////////////////////////////////////
  3264.     class Exile_Boat_RHIB                               { quality = 3; price = 1500; };
  3265.  
  3266.     ///////////////////////////////////////////////////////////////////////////////
  3267.     // Ceaser BTT
  3268.     ///////////////////////////////////////////////////////////////////////////////
  3269.     class Exile_Plane_Ceasar                            { quality = 2; price = 15000; };
  3270.  
  3271.     ///////////////////////////////////////////////////////////////////////////////
  3272.     // V-44 X Blackfish
  3273.     ///////////////////////////////////////////////////////////////////////////////
  3274.     class Exile_Plane_BlackfishInfantry                         { quality = 6; price = 60000; };
  3275.     class Exile_Plane_BlackfishVehicle                          { quality = 6; price = 60000; };
  3276.  
  3277.     ///////////////////////////////////////////////////////////////////////////////
  3278.     // Prowler
  3279.     ///////////////////////////////////////////////////////////////////////////////
  3280.     class Exile_Car_ProwlerLight                            { quality = 3; price = 22000; };
  3281.     class Exile_Car_ProwlerUnarmed                          { quality = 3; price = 22000; };
  3282.  
  3283.     ///////////////////////////////////////////////////////////////////////////////
  3284.     // Qilin
  3285.     ///////////////////////////////////////////////////////////////////////////////
  3286.     class Exile_Car_QilinUnarmed                            { quality = 3; price = 21000; };
  3287.  
  3288.     ///////////////////////////////////////////////////////////////////////////////
  3289.     // MB 4WD
  3290.     ///////////////////////////////////////////////////////////////////////////////
  3291.     class Exile_Car_MB4WD                           { quality = 2; price = 15000; };
  3292.     class Exile_Car_MB4WDOpen                           { quality = 2; price = 15000; };
  3293.  
  3294.     ///////////////////////////////////////////////////////////////////////////////
  3295.     // Flags
  3296.     ///////////////////////////////////////////////////////////////////////////////
  3297.     class Exile_Item_FlagStolen1                        { quality = 1; price = 5000;  sellPrice = 5000;  };
  3298.     class Exile_Item_FlagStolen2                        { quality = 1; price = 10000; sellPrice = 10000; };
  3299.     class Exile_Item_FlagStolen3                        { quality = 1; price = 15000; sellPrice = 15000; };
  3300.     class Exile_Item_FlagStolen4                        { quality = 1; price = 20000; sellPrice = 20000; };
  3301.     class Exile_Item_FlagStolen5                        { quality = 1; price = 25000; sellPrice = 25000; };
  3302.     class Exile_Item_FlagStolen6                        { quality = 1; price = 30000; sellPrice = 30000; };
  3303.     class Exile_Item_FlagStolen7                        { quality = 1; price = 35000; sellPrice = 35000; };
  3304.     class Exile_Item_FlagStolen8                        { quality = 1; price = 40000; sellPrice = 40000; };
  3305.     class Exile_Item_FlagStolen9                        { quality = 1; price = 45000; sellPrice = 45000; };
  3306.     class Exile_Item_FlagStolen10                       { quality = 1; price = 50000; sellPrice = 50000; };
  3307.    
  3308.    
  3309.      ///////////////////////////////////////////////////////////////////////////////
  3310.     // TRYK Glasses
  3311.     ///////////////////////////////////////////////////////////////////////////////
  3312. class TRYK_US_ESS_Glasses                               { quality = 1; price = 1000; };
  3313. class TRYK_US_ESS_Glasses_WH                            { quality = 1; price = 1000; };
  3314. class TRYK_US_ESS_Glasses_BLK                            { quality = 1; price = 1000; };
  3315. class TRYK_US_ESS_Glasses_TAN                            { quality = 1; price = 1000; };
  3316. class TRYK_US_ESS_Glasses_TAN_BLK                            { quality = 1; price = 1000; };
  3317. class TRYK_SPGEAR_Glasses                            { quality = 1; price = 1000; };
  3318. class TRYK_headset_Glasses                            { quality = 1; price = 1000; };
  3319. class TRYK_SpsetG_Glasses                            { quality = 1; price = 1000; };
  3320. class TRYK_Spset_PHC1_Glasses                            { quality = 1; price = 1000; };
  3321. class TRYK_Spset_PHC2_Glasses                            { quality = 1; price = 1000; };
  3322. class TRYK_US_ESS_Glasses_H                            { quality = 1; price = 1000; };
  3323. class TRYK_US_ESS_Glasses_Cover                            { quality = 1; price = 1000; };
  3324. class TRYK_headset2_glasses                            { quality = 1; price = 1000; };
  3325.  
  3326.      ///////////////////////////////////////////////////////////////////////////////
  3327.     // TRYK Glasses NVG
  3328.     ///////////////////////////////////////////////////////////////////////////////
  3329.    
  3330.     class TRYK_US_ESS_Glasses_NV                            { quality = 1; price = 5000; };
  3331. class TRYK_US_ESS_Glasses_TAN_NV                            { quality = 1; price = 5000; };
  3332. class TRYK_ESS_BLKTAN_NV                            { quality = 1; price = 5000; };
  3333. class TRYK_ESS_BLKBLK_NV                            { quality = 1; price = 5000; };
  3334. class TRYK_G_Shades_Black_NV                            { quality = 1; price = 5000; };
  3335. class TRYK_G_Shades_Blue_NV                            { quality = 1; price = 5000; };
  3336. class TRYK_G_bala_ess_NVv                            { quality = 1; price = 5000; };
  3337. class TRYK_bandana_NV                            { quality = 1; price = 5000; };
  3338. class TRYK_SPgearG_NV                            { quality = 1; price = 5000; };
  3339. class TRYK_SPgear_PHC1_NV                            { quality = 1; price = 5000; };
  3340. class TRYK_SPgear_PHC2_NV                            { quality = 1; price = 5000; };
  3341. class TRYK_G_bala_wh_NV                            { quality = 1; price = 5000; };
  3342. class TRYK_ESS_wh_NV                            { quality = 1; price = 5000; };
  3343.  
  3344.     ///////////////////////////////////////////////////////////////////////////////
  3345.     // TRYK HeadGear
  3346.     ///////////////////////////////////////////////////////////////////////////////
  3347.  
  3348. class TRYK_ESS_CAP_OD                            { quality = 1; price = 100; };
  3349. class TRYK_ESS_CAP_tan                            { quality = 1; price = 100; };
  3350. class TRYK_R_CAP_BLK                            { quality = 1; price = 100; };
  3351. class TRYK_R_CAP_TAN                            { quality = 1; price = 100; };
  3352. class TRYK_R_CAP_OD_US                            { quality = 1; price = 100; };
  3353. class TRYK_r_cap_tan_Glasses                            { quality = 1; price = 100; };
  3354. class TRYK_r_cap_blk_Glasses                            { quality = 1; price = 100; };
  3355. class TRYK_r_cap_od_Glasses                            { quality = 1; price = 100; };
  3356. class TRYK_H_headsetcap_Glasses                            { quality = 1; price = 100; };
  3357. class TRYK_H_headsetcap_blk_Glasses                            { quality = 1; price = 100; };
  3358. class TRYK_H_headsetcap_od_Glasses                            { quality = 1; price = 100; };
  3359. class TRYK_TAC_EARMUFF_SHADE                            { quality = 1; price = 100; };
  3360. class TRYK_TAC_EARMUFF                            { quality = 1; price = 100; };
  3361. class TRYK_NOMIC_TAC_EARMUFF                            { quality = 1; price = 100; };
  3362. class TRYK_headset2                            { quality = 1; price = 100; };
  3363. class TRYK_TAC_EARMUFF_Gs                            { quality = 1; price = 100; };
  3364. class TRYK_TAC_SET_bn                            { quality = 1; price = 100; };
  3365. class TRYK_NOMIC_TAC_EARMUFF_Gs                            { quality = 1; price = 100; };
  3366. class TRYK_TAC_EARMUFF_SHADE_Gs                            { quality = 1; price = 100; };
  3367. class TRYK_TAC_SET_TAN                            { quality = 1; price = 100; };
  3368. class TRYK_TAC_SET_OD                            { quality = 1; price = 100; };
  3369. class TRYK_TAC_SET_WH                            { quality = 1; price = 100; };
  3370. class TRYK_TAC_SET_MESH                            { quality = 1; price = 100; };
  3371. class TRYK_TAC_SET_TAN_2                            { quality = 1; price = 100; };
  3372. class TRYK_TAC_SET_OD_2                            { quality = 1; price = 100; };
  3373. class TRYK_TAC_SET_WH_2                            { quality = 1; price = 100; };
  3374. class TRYK_TAC_SET_MESH_2                            { quality = 1; price = 100; };
  3375. class TRYK_bandana_g                            { quality = 1; price = 100; };
  3376. class TRYK_H_PASGT_BLK                            { quality = 1; price = 100; };
  3377. class TRYK_H_PASGT_OD                            { quality = 1; price = 100; };
  3378. class TRYK_H_PASGT_COYO                            { quality = 1; price = 100; };
  3379. class TRYK_H_PASGT_TAN                            { quality = 1; price = 100; };
  3380. class TRYK_H_Helmet_Snow                            { quality = 1; price = 100; };
  3381. class TRYK_H_WH                            { quality = 1; price = 100; };
  3382. class TRYK_H_GR                            { quality = 1; price = 100; };
  3383. class TRYK_H_AOR1                            { quality = 1; price = 100; };
  3384. class TRYK_H_AOR2                            { quality = 1; price = 100; };
  3385. class TRYK_H_EARMUFF                            { quality = 1; price = 100; };
  3386. class TRYK_H_TACEARMUFF_H                            { quality = 1; price = 100; };
  3387. class TRYK_H_Bandana_H                            { quality = 1; price = 100; };
  3388. class TRYK_H_Bandana_wig                            { quality = 1; price = 100; };
  3389. class TRYK_H_Bandana_wig_g                            { quality = 1; price = 100; };
  3390. class TRYK_H_wig                            { quality = 1; price = 100; };
  3391. class TRYK_H_headset2                            { quality = 1; price = 100; };
  3392. class TRYK_H_ghillie_over                            { quality = 1; price = 100; };
  3393. class TRYK_H_ghillie_top                            { quality = 1; price = 100; };
  3394. class TRYK_H_ghillie_top_headless                            { quality = 1; price = 100; };
  3395. class TRYK_H_ghillie_over_green                            { quality = 1; price = 100; };
  3396. class TRYK_H_ghillie_top_green                            { quality = 1; price = 100; };
  3397. class TRYK_H_ghillie_top_headless_green                            { quality = 1; price = 100; };
  3398. class TRYK_H_woolhat                            { quality = 1; price = 100; };
  3399. class TRYK_H_woolhat_CW                            { quality = 1; price = 100; };
  3400. class TRYK_H_woolhat_WH                            { quality = 1; price = 100; };
  3401. class TRYK_H_woolhat_br                            { quality = 1; price = 100; };
  3402. class TRYK_H_woolhat_cu                            { quality = 1; price = 100; };
  3403. class TRYK_H_woolhat_tan                            { quality = 1; price = 100; };
  3404. class TRYK_H_headsetcap                            { quality = 1; price = 100; };
  3405. class TRYK_H_headsetcap_blk                            { quality = 1; price = 100; };
  3406. class TRYK_H_headsetcap_od                            { quality = 1; price = 100; };
  3407. class TRYK_H_pakol                            { quality = 1; price = 100; };
  3408. class TRYK_H_pakol2                            { quality = 1; price = 100; };
  3409. class TRYK_H_LHS_HEL_G                            { quality = 1; price = 100; };
  3410. class TRYK_H_Helmet_Winter                            { quality = 1; price = 100; };
  3411. class TRYK_H_Helmet_Winter_2                            { quality = 1; price = 100; };
  3412.  
  3413.     ///////////////////////////////////////////////////////////////////////////////
  3414.     // TRYK HeadGear NVG
  3415.     ///////////////////////////////////////////////////////////////////////////////
  3416.  
  3417. class TRYK_Headphone_NV                            { quality = 1; price = 5000; };
  3418. class TRYK_HRPIGEAR_NV                            { quality = 1; price = 5000; };
  3419. class TRYK_Headset_NV                            { quality = 1; price = 5000; };
  3420. class TRYK_TAC_boonie_SET_NV                            { quality = 1; price = 5000; };
  3421. class TRYK_TAC_SET_NV_TAN                            { quality = 1; price = 5000; };
  3422. class TRYK_TAC_SET_NV_OD                            { quality = 1; price = 5000; };
  3423. class TRYK_TAC_SET_NV_WH                            { quality = 1; price = 5000; };
  3424. class TRYK_TAC_SET_NV_MESH                            { quality = 1; price = 5000; };
  3425. class TRYK_TAC_SET_NV_TAN_2                            { quality = 1; price = 5000; };
  3426. class TRYK_TAC_SET_NV_OD_2                            { quality = 1; price = 5000; };
  3427. class TRYK_TAC_SET_NV_WH_2                            { quality = 1; price = 5000; };
  3428. class TRYK_TAC_SET_NV_MESH_2                            { quality = 1; price = 5000; };
  3429. class TRYK_H_DELTAHELM_NV                            { quality = 1; price = 5000; };
  3430.  
  3431.     ///////////////////////////////////////////////////////////////////////////////
  3432.     // TRYK NeckGear
  3433.     ///////////////////////////////////////////////////////////////////////////////
  3434.  
  3435. class TRYK_Shemagh_shade_MESH                            { quality = 1; price = 100; };
  3436. class TRYK_Shemagh_shade_N                            { quality = 1; price = 100; };
  3437. class TRYK_Shemagh_shade_G_N                            { quality = 1; price = 100; };
  3438. class TRYK_Shemagh_shade_WH_N                            { quality = 1; price = 100; };
  3439. class TRYK_kio_balaclava_WH                            { quality = 1; price = 100; };
  3440. class TRYK_kio_balaclava_BLK                            { quality = 1; price = 100; };
  3441. class TRYK_kio_balaclavas                            { quality = 1; price = 100; };
  3442. class TRYK_kio_balaclava_BLK_ear                            { quality = 1; price = 100; };
  3443. class TRYK_kio_balaclava_ear                            { quality = 1; price = 100; };
  3444. class TRYK_kio_balaclava_ESS                            { quality = 1; price = 100; };
  3445. class TRYK_Shemagh                            { quality = 1; price = 100; };
  3446. class TRYK_Shemagh_mesh                            { quality = 1; price = 100; };
  3447. class TRYK_Shemagh_G                            { quality = 1; price = 100; };
  3448. class TRYK_Shemagh_WH                            { quality = 1; price = 100; };
  3449. class TRYK_Shemagh_shade                            { quality = 1; price = 100; };
  3450. class TRYK_Shemagh_shade_G                            { quality = 1; price = 100; };
  3451. class TRYK_Shemagh_shade_WH                            { quality = 1; price = 100; };
  3452. class TRYK_Shemagh_shade_MH                            { quality = 1; price = 100; };
  3453. class TRYK_Shemagh_ESS                            { quality = 1; price = 100; };
  3454. class TRYK_Shemagh_ESS_G                            { quality = 1; price = 100; };
  3455. class TRYK_Shemagh_ESS_WH                            { quality = 1; price = 100; };
  3456. class TRYK_Shemagh_EAR_TAN                            { quality = 1; price = 100; };
  3457. class TRYK_Shemagh_EAR_WH                            { quality = 1; price = 100; };
  3458.  
  3459.     ///////////////////////////////////////////////////////////////////////////////
  3460.     // TRYK NeckGear NVG
  3461.     ///////////////////////////////////////////////////////////////////////////////
  3462.  
  3463. class TRYK_balaclava_BLACK_NV                            { quality = 1; price = 5000; };
  3464. class TRYK_balaclava_NV                            { quality = 1; price = 5000; };
  3465. class TRYK_balaclava_BLACK_EAR_NV                            { quality = 1; price = 5000; };
  3466. class TRYK_balaclava_EAR_NV                            { quality = 1; price = 5000; };
  3467. class TRYK_Shemagh_TAN_NV                            { quality = 1; price = 5000; };
  3468. class TRYK_Shemagh_MESH_NV                            { quality = 1; price = 5000; };
  3469. class TRYK_Shemagh_G_NV                            { quality = 1; price = 5000; };
  3470. class TRYK_Shemagh_WH_NV                            { quality = 1; price = 5000; };
  3471. class TRYK_Shemagh_EAR_NV                            { quality = 1; price = 5000; };
  3472. class TRYK_Shemagh_EAR_G_NV                            { quality = 1; price = 5000; };
  3473. class TRYK_Shemagh_EAR_WH_NV                            { quality = 1; price = 5000; };
  3474. class TRYK_ShemaghESSTAN_NV                            { quality = 1; price = 5000; };
  3475. class TRYK_ShemaghESSOD_NV                            { quality = 1; price = 5000; };
  3476. class TRYK_ShemaghESSWH_NV                            { quality = 1; price = 5000; };
  3477.  
  3478.     ///////////////////////////////////////////////////////////////////////////////
  3479.     // TRYK Uniforms
  3480.     ///////////////////////////////////////////////////////////////////////////////
  3481.  
  3482. class TRYK_HRP_UCP                            { quality = 1; price = 100; };
  3483. class TRYK_HRP_USMC                            { quality = 1; price = 100; };
  3484. class TRYK_HRP_khk                            { quality = 1; price = 100; };
  3485. class TRYK_U_B_OD_OD_CombatUniform                            { quality = 1; price = 100; };
  3486. class TRYK_U_B_OD_OD_R_CombatUniform                            { quality = 1; price = 100; };
  3487. class TRYK_U_B_TANTAN_CombatUniform                            { quality = 1; price = 100; };
  3488. class TRYK_U_B_TANTAN_R_CombatUniform                            { quality = 1; price = 100; };
  3489. class TRYK_U_B_BLKBLK_CombatUniform                            { quality = 1; price = 100; };
  3490. class TRYK_U_B_BLKBLK_R_CombatUniform                            { quality = 1; price = 100; };
  3491. class TRYK_U_B_GRYOCP_CombatUniform                            { quality = 1; price = 100; };
  3492. class TRYK_U_B_GRYOCP_R_CombatUniformTshirt                            { quality = 1; price = 100; };
  3493. class TRYK_U_B_TANOCP_CombatUniform                            { quality = 1; price = 100; };
  3494. class TRYK_U_B_TANOCP_R_CombatUniformTshirt                            { quality = 1; price = 100; };
  3495. class TRYK_U_B_BLKOCP_CombatUniform                            { quality = 1; price = 100; };
  3496. class TRYK_U_B_BLKOCP_R_CombatUniformTshirt                            { quality = 1; price = 100; };
  3497. class TRYK_U_B_BLKTAN_CombatUniform                            { quality = 1; price = 100; };
  3498. class TRYK_U_B_BLKTANR_CombatUniformTshirt                            { quality = 1; price = 100; };
  3499. class TRYK_U_B_ODTAN_CombatUniform                            { quality = 1; price = 100; };
  3500. class TRYK_U_B_ODTANR_CombatUniformTshirt                            { quality = 1; price = 100; };
  3501. class TRYK_U_B_GRTAN_CombatUniform                            { quality = 1; price = 100; };
  3502. class TRYK_U_B_GRTANR_CombatUniformTshirt                            { quality = 1; price = 100; };
  3503. class TRYK_U_B_wood_CombatUniform                            { quality = 1; price = 100; };
  3504. class TRYK_U_B_woodR_CombatUniformTshirt                            { quality = 1; price = 100; };
  3505. class TRYK_U_B_wood3c_CombatUniform                            { quality = 1; price = 100; };
  3506. class TRYK_U_B_wood3c_CombatUniformTshirt                            { quality = 1; price = 100; };
  3507. class TRYK_U_B_MARPAT_WOOD_CombatUniform                            { quality = 1; price = 100; };
  3508. class TRYK_U_B_MARPAT_WOOD_CombatUniformTshirt                            { quality = 1; price = 100; };
  3509. class TRYK_U_B_WOOD_MARPAT_CombatUniform                            { quality = 1; price = 100; };
  3510. class TRYK_U_B_WOOD_MARPAT_CombatUniformTshirt                            { quality = 1; price = 100; };
  3511. class TRYK_U_B_woodtan_CombatUniform                            { quality = 1; price = 100; };
  3512. class TRYK_U_B_woodtanR_CombatUniformTshirt                            { quality = 1; price = 100; };
  3513. class TRYK_U_B_JSDF_CombatUniform                            { quality = 1; price = 100; };
  3514. class TRYK_U_B_JSDF_CombatUniformTshirt                            { quality = 1; price = 100; };
  3515. class TRYK_U_B_3CD_Delta_BDU                            { quality = 1; price = 100; };
  3516. class TRYK_U_B_3CD_Delta_BDUTshirt                            { quality = 1; price = 100; };
  3517. class TRYK_U_B_3CD_Ranger_BDU                            { quality = 1; price = 100; };
  3518. class TRYK_U_B_3CD_Ranger_BDUTshirt                            { quality = 1; price = 100; };
  3519. class TRYK_U_B_3CD_BLK_BDUTshirt                            { quality = 1; price = 100; };
  3520. class TRYK_U_B_3CD_BLK_BDUTshirt2                            { quality = 1; price = 100; };
  3521. class TRYK_U_B_ACU                            { quality = 1; price = 100; };
  3522. class TRYK_U_B_ACUTshirt                            { quality = 1; price = 100; };
  3523. class TRYK_U_B_MARPAT_Wood                            { quality = 1; price = 100; };
  3524. class TRYK_U_B_MARPAT_Wood_Tshirt                            { quality = 1; price = 100; };
  3525. class TRYK_U_B_MARPAT_Desert                            { quality = 1; price = 100; };
  3526. class TRYK_U_B_MARPAT_Desert_Tshirt                            { quality = 1; price = 100; };
  3527. class TRYK_U_B_MARPAT_Desert2                            { quality = 1; price = 100; };
  3528. class TRYK_U_B_MARPAT_Desert2_Tshirt                            { quality = 1; price = 100; };
  3529. class TRYK_U_B_3c                            { quality = 1; price = 100; };
  3530. class TRYK_U_B_3cr                            { quality = 1; price = 100; };
  3531. class TRYK_U_B_Sage_Tshirt                            { quality = 1; price = 100; };
  3532. class TRYK_U_B_BLK3CD                            { quality = 1; price = 100; };
  3533. class TRYK_U_B_BLK3CD_Tshirt                            { quality = 1; price = 100; };
  3534. class TRYK_U_B_BLK                            { quality = 1; price = 100; };
  3535. class TRYK_U_B_BLK_Tshirt                            { quality = 1; price = 100; };
  3536. class TRYK_U_B_BLKTAN                            { quality = 1; price = 100; };
  3537. class TRYK_U_B_BLKTAN_Tshirt                            { quality = 1; price = 100; };
  3538. class TRYK_U_B_ODTAN                            { quality = 1; price = 100; };
  3539. class TRYK_U_B_ODTAN_Tshirt                            { quality = 1; price = 100; };
  3540. class TRYK_U_B_BLK_OD                            { quality = 1; price = 100; };
  3541. class TRYK_U_B_BLK_OD_Tshirt                            { quality = 1; price = 100; };
  3542. class TRYK_U_B_C01_Tsirt                            { quality = 1; price = 100; };
  3543. class TRYK_U_B_C02_Tsirt                            { quality = 1; price = 100; };
  3544. class TRYK_U_B_OD_BLK                            { quality = 1; price = 100; };
  3545. class TRYK_U_B_OD_BLK_2                            { quality = 1; price = 100; };
  3546. class TRYK_U_B_BLK_TAN_1                            { quality = 1; price = 100; };
  3547. class TRYK_U_B_BLK_TAN_2                            { quality = 1; price = 100; };
  3548. class TRYK_U_B_wh_tan_Rollup_CombatUniform                            { quality = 1; price = 100; };
  3549. class TRYK_U_B_wh_OD_Rollup_CombatUniform                            { quality = 1; price = 100; };
  3550. class TRYK_U_B_wh_blk_Rollup_CombatUniform                            { quality = 1; price = 100; };
  3551. class TRYK_U_B_BLK_tan_Rollup_CombatUniform                            { quality = 1; price = 100; };
  3552. class TRYK_U_B_BLK_OD_Rollup_CombatUniform                            { quality = 1; price = 100; };
  3553. class TRYK_U_B_NATO_UCP_GRY_Combatniform                           { quality = 1; price = 100; };
  3554. class TRYK_U_B_NATO_UCP_GRY_R_CombatUniform                            { quality = 1; price = 100; };
  3555. class TRYK_U_B_NATO_UCP_CombatUniform                            { quality = 1; price = 100; };
  3556. class TRYK_U_B_NATO_UCP_R_CombatUniform                            { quality = 1; price = 100; };
  3557. class TRYK_U_B_NATO_OCP_c_BLK_CombatUniform                            { quality = 1; price = 100; };
  3558. class TRYK_U_B_NATO_OCP_BLK_c_R_CombatUniform                            { quality = 1; price = 100; };
  3559. class TRYK_U_B_NATO_OCP_BLK_CombatUniform                            { quality = 1; price = 100; };
  3560. class TRYK_U_B_NATO_OCP_BLK_R_CombatUniform                            { quality = 1; price = 100; };
  3561. class TRYK_U_B_NATO_OCPD_CombatUniform                            { quality = 1; price = 100; };
  3562. class TRYK_U_B_NATO_OCPD_R_CombatUniform                            { quality = 1; price = 100; };
  3563. class TRYK_U_B_NATO_OCP_CombatUniform                            { quality = 1; price = 100; };
  3564. class TRYK_U_B_NATO_OCP_R_CombatUniform                            { quality = 1; price = 100; };
  3565. class TRYK_U_B_AOR1_Rollup_CombatUniform                            { quality = 1; price = 100; };
  3566. class TRYK_U_B_AOR2_Rollup_CombatUniform                            { quality = 1; price = 100; };
  3567. class TRYK_U_B_MTP_CombatUniform                            { quality = 1; price = 100; };
  3568. class TRYK_U_B_MTP_R_CombatUniform                            { quality = 1; price = 100; };
  3569. class TRYK_U_B_MTP_BLK_CombatUniform                            { quality = 1; price = 100; };
  3570. class TRYK_U_B_MTP_BLK_R_CombatUniform                            { quality = 1; price = 100; };
  3571. class TRYK_U_B_Woodland                            { quality = 1; price = 100; };
  3572. class TRYK_U_B_Woodland_Tshirt                            { quality = 1; price = 100; };
  3573. class TRYK_U_B_WDL_GRY_CombatUniform                            { quality = 1; price = 100; };
  3574. class TRYK_U_B_WDL_GRY_R_CombatUniform                            { quality = 1; price = 100; };
  3575. class TRYK_U_B_ARO1_GR_CombatUniform                            { quality = 1; price = 100; };
  3576. class TRYK_U_B_ARO1_GR_R_CombatUniform                            { quality = 1; price = 100; };
  3577. class TRYK_U_B_ARO1_GRY_CombatUniform                            { quality = 1; price = 100; };
  3578. class TRYK_U_B_ARO1_GRY_R_CombatUniform                            { quality = 1; price = 100; };
  3579. class TRYK_U_B_ARO1_CombatUniform                            { quality = 1; price = 100; };
  3580. class TRYK_U_B_ARO1R_CombatUniform                            { quality = 1; price = 100; };
  3581. class TRYK_U_B_ARO1_BLK_CombatUniform                            { quality = 1; price = 100; };
  3582. class TRYK_U_B_ARO1_BLK_R_CombatUniform                            { quality = 1; price = 100; };
  3583. class TRYK_U_B_ARO1_CBR_CombatUniform                            { quality = 1; price = 100; };
  3584. class TRYK_U_B_ARO1_CBR_R_CombatUniform                            { quality = 1; price = 100; };
  3585. class TRYK_U_B_ARO2_CombatUniform                            { quality = 1; price = 100; };
  3586. class TRYK_U_B_ARO2R_CombatUniform                            { quality = 1; price = 100; };
  3587. class TRYK_U_B_AOR2_BLK_CombatUniform                            { quality = 1; price = 100; };
  3588. class TRYK_U_B_AOR2_BLK_R_CombatUniform                            { quality = 1; price = 100; };
  3589. class TRYK_U_B_AOR2_OD_CombatUniform                            { quality = 1; price = 100; };
  3590. class TRYK_U_B_AOR2_OD_R_CombatUniform                            { quality = 1; price = 100; };
  3591. class TRYK_U_B_AOR2_GRY_CombatUniform                            { quality = 1; price = 100; };
  3592. class TRYK_U_B_AOR2_GRY_R_CombatUniform                            { quality = 1; price = 100; };
  3593. class TRYK_U_B_Snow_CombatUniform                            { quality = 1; price = 100; };
  3594. class TRYK_U_B_Snowt                            { quality = 1; price = 100; };
  3595. class TRYK_U_B_Denim_T_WH                            { quality = 1; price = 100; };
  3596. class TRYK_U_B_Denim_T_BK                            { quality = 1; price = 100; };
  3597. class TRYK_U_B_BLK_T_WH                            { quality = 1; price = 100; };
  3598. class TRYK_U_B_BLK_T_BK                            { quality = 1; price = 100; };
  3599. class TRYK_U_B_RED_T_BR                            { quality = 1; price = 100; };
  3600. class TRYK_U_B_Denim_T_BG_WH                            { quality = 1; price = 100; };
  3601. class TRYK_U_B_Denim_T_BG_BK                            { quality = 1; price = 100; };
  3602. class TRYK_U_B_BLK_T_BG_WH                            { quality = 1; price = 100; };
  3603. class TRYK_U_B_BLK_T_BG_BK                            { quality = 1; price = 100; };
  3604. class TRYK_U_B_RED_T_BG_BR                            { quality = 1; price = 100; };
  3605. class TRYK_U_B_fleece                            { quality = 1; price = 100; };
  3606. class TRYK_U_B_fleece_UCP                            { quality = 1; price = 100; };
  3607. class TRYK_U_B_UCP_PCUs                            { quality = 1; price = 100; };
  3608. class TRYK_U_B_GRY_PCUs                            { quality = 1; price = 100; };
  3609. class TRYK_U_B_Wood_PCUs                            { quality = 1; price = 100; };
  3610. class TRYK_U_B_PCUs                            { quality = 1; price = 100; };
  3611. class TRYK_U_B_UCP_PCUs_R                            { quality = 1; price = 100; };
  3612. class TRYK_U_B_GRY_PCUs_R                            { quality = 1; price = 100; };
  3613. class TRYK_U_B_Wood_PCUs_R                            { quality = 1; price = 100; };
  3614. class TRYK_U_B_PCUs_R                            { quality = 1; price = 100; };
  3615. class TRYK_U_B_PCUGs                            { quality = 1; price = 100; };
  3616. class TRYK_U_B_PCUODs                            { quality = 1; price = 100; };
  3617. class TRYK_U_B_PCUGs_gry                            { quality = 1; price = 100; };
  3618. class TRYK_U_B_PCUGs_BLK                            { quality = 1; price = 100; };
  3619. class TRYK_U_B_PCUGs_OD                            { quality = 1; price = 100; };
  3620. class TRYK_U_B_PCUGs_gry_R                            { quality = 1; price = 100; };
  3621. class TRYK_U_B_PCUGs_BLK_R                            { quality = 1; price = 100; };
  3622. class TRYK_U_B_PCUGs_OD_R                            { quality = 1; price = 100; };
  3623. class TRYK_U_Bts_GRYGRY_PCUs                            { quality = 1; price = 100; };
  3624. class TRYK_U_Bts_UCP_PCUs                            { quality = 1; price = 100; };
  3625. class TRYK_U_Bts_Wood_PCUs                            { quality = 1; price = 100; };
  3626. class TRYK_U_Bts_PCUs                            { quality = 1; price = 100; };
  3627. class TRYK_U_pad_j                            { quality = 1; price = 100; };
  3628. class TRYK_U_pad_j_blk                            { quality = 1; price = 100; };
  3629. class TRYK_U_pad_hood_Cl                            { quality = 1; price = 100; };
  3630. class TRYK_U_pad_hood_Cl_blk                            { quality = 1; price = 100; };
  3631. class TRYK_U_pad_hood_tan                            { quality = 1; price = 100; };
  3632. class TRYK_U_pad_hood_Blk                            { quality = 1; price = 100; };
  3633. class TRYK_U_pad_hood_CSATBlk                            { quality = 1; price = 100; };
  3634. class TRYK_U_pad_hood_Blod                            { quality = 1; price = 100; };
  3635. class TRYK_U_pad_hood_odBK                            { quality = 1; price = 100; };
  3636. class TRYK_U_pad_hood_BKT2                            { quality = 1; price = 100; };
  3637. class TRYK_hoodie_Blk                            { quality = 1; price = 100; };
  3638. class TRYK_hoodie_FR                            { quality = 1; price = 100; };
  3639. class TRYK_hoodie_Wood                            { quality = 1; price = 100; };
  3640. class TRYK_hoodie_3c                            { quality = 1; price = 100; };
  3641. class TRYK_T_camo_tan                            { quality = 1; price = 100; };
  3642. class TRYK_T_camo_3c                            { quality = 1; price = 100; };
  3643. class TRYK_T_camo_Wood                            { quality = 1; price = 100; };
  3644. class TRYK_T_camo_wood_marpat                            { quality = 1; price = 100; };
  3645. class TRYK_T_camo_Desert_marpat                            { quality = 1; price = 100; };
  3646. class TRYK_T_camo_3c_BG                            { quality = 1; price = 100; };
  3647. class TRYK_T_camo_Wood_BG                            { quality = 1; price = 100; };
  3648. class TRYK_T_camo_wood_marpat_BG                            { quality = 1; price = 100; };
  3649. class TRYK_T_camo_desert_marpat_BG                            { quality = 1; price = 100; };
  3650. class TRYK_T_PAD                            { quality = 1; price = 100; };
  3651. class TRYK_T_OD_PAD                            { quality = 1; price = 100; };
  3652. class TRYK_T_TAN_PAD                            { quality = 1; price = 100; };
  3653. class TRYK_T_BLK_PAD                            { quality = 1; price = 100; };
  3654. class TRYK_T_T2_PAD                            { quality = 1; price = 100; };
  3655. class TRYK_T_CSAT_PAD                            { quality = 1; price = 100; };
  3656. class TRYK_U_nohoodPcu_gry                            { quality = 1; price = 100; };
  3657. class TRYK_U_hood_nc                            { quality = 1; price = 100; };
  3658. class TRYK_U_hood_mc                            { quality = 1; price = 100; };
  3659. class TRYK_U_denim_hood_blk                            { quality = 1; price = 100; };
  3660. class TRYK_U_denim_hood_mc                            { quality = 1; price = 100; };
  3661. class TRYK_U_denim_hood_3c                            { quality = 1; price = 100; };
  3662. class TRYK_U_denim_hood_nc                            { quality = 1; price = 100; };
  3663. class TRYK_U_denim_jersey_blu                            { quality = 1; price = 100; };
  3664. class TRYK_U_denim_jersey_blk                            { quality = 1; price = 100; };
  3665. class TRYK_shirts_PAD                            { quality = 1; price = 100; };
  3666. class TRYK_shirts_OD_PAD                            { quality = 1; price = 100; };
  3667. class TRYK_shirts_TAN_PAD                            { quality = 1; price = 100; };
  3668. class TRYK_shirts_BLK_PAD                            { quality = 1; price = 100; };
  3669. class TRYK_shirts_PAD_BK                            { quality = 1; price = 100; };
  3670. class TRYK_shirts_OD_PAD_BK                            { quality = 1; price = 100; };
  3671. class TRYK_shirts_TAN_PAD_BK                            { quality = 1; price = 100; };
  3672. class TRYK_shirts_BLK_PAD_BK                            { quality = 1; price = 100; };
  3673. class TRYK_shirts_PAD_BLW                            { quality = 1; price = 100; };
  3674. class TRYK_shirts_OD_PAD_BLW                            { quality = 1; price = 100; };
  3675. class TRYK_shirts_TAN_PAD_BLW                            { quality = 1; price = 100; };
  3676. class TRYK_shirts_BLK_PAD_BLW                            { quality = 1; price = 100; };
  3677. class TRYK_shirts_PAD_YEL                            { quality = 1; price = 100; };
  3678. class TRYK_shirts_OD_PAD_YEL                            { quality = 1; price = 100; };
  3679. class TRYK_shirts_TAN_PAD_YEL                            { quality = 1; price = 100; };
  3680. class TRYK_shirts_BLK_PAD_YEL                            { quality = 1; price = 100; };
  3681. class TRYK_shirts_PAD_RED2                            { quality = 1; price = 100; };
  3682. class TRYK_shirts_OD_PAD_RED2                            { quality = 1; price = 100; };
  3683. class TRYK_shirts_TAN_PAD_RED2                            { quality = 1; price = 100; };
  3684. class TRYK_shirts_BLK_PAD_RED2                            { quality = 1; price = 100; };
  3685. class TRYK_shirts_PAD_BLU3                            { quality = 1; price = 100; };
  3686. class TRYK_shirts_OD_PAD_BLU3                            { quality = 1; price = 100; };
  3687. class TRYK_shirts_TAN_PAD_BLU3                            { quality = 1; price = 100; };
  3688. class TRYK_shirts_BLK_PAD_BLU3                            { quality = 1; price = 100; };
  3689. class TRYK_shirts_DENIM_R                            { quality = 1; price = 100; };
  3690. class TRYK_shirts_DENIM_BL                            { quality = 1; price = 100; };
  3691. class TRYK_shirts_DENIM_BK                            { quality = 1; price = 100; };
  3692. class TRYK_shirts_DENIM_WH                            { quality = 1; price = 100; };
  3693. class TRYK_shirts_DENIM_BWH                            { quality = 1; price = 100; };
  3694. class TRYK_shirts_DENIM_RED2                            { quality = 1; price = 100; };
  3695. class TRYK_shirts_DENIM_WHB                            { quality = 1; price = 100; };
  3696. class TRYK_shirts_DENIM_ylb                            { quality = 1; price = 100; };
  3697. class TRYK_shirts_DENIM_od                            { quality = 1; price = 100; };
  3698. class TRYK_shirts_DENIM_R_Sleeve                            { quality = 1; price = 100; };
  3699. class TRYK_shirts_DENIM_BL_Sleeve                            { quality = 1; price = 100; };
  3700. class TRYK_shirts_DENIM_BK_Sleeve                            { quality = 1; price = 100; };
  3701. class TRYK_shirts_DENIM_WH_Sleeve                            { quality = 1; price = 100; };
  3702. class TRYK_shirts_DENIM_BWH_Sleeve                            { quality = 1; price = 100; };
  3703. class TRYK_shirts_DENIM_RED2_Sleeve                            { quality = 1; price = 100; };
  3704. class TRYK_shirts_DENIM_WHB_Sleeve                            { quality = 1; price = 100; };
  3705. class TRYK_shirts_DENIM_ylb_Sleeve                            { quality = 1; price = 100; };
  3706. class TRYK_shirts_DENIM_od_Sleeve                            { quality = 1; price = 100; };
  3707. class TRYK_shirts_PAD_BL                            { quality = 1; price = 100; };
  3708. class TRYK_shirts_OD_PAD_BL                            { quality = 1; price = 100; };
  3709. class TRYK_shirts_TAN_PAD_BL                            { quality = 1; price = 100; };
  3710. class TRYK_shirts_BLK_PAD_BL                            { quality = 1; price = 100; };
  3711. class TRYK_U_taki_wh                            { quality = 1; price = 100; };
  3712. class TRYK_U_taki_COY                            { quality = 1; price = 100; };
  3713. class TRYK_U_taki_BL                            { quality = 1; price = 100; };
  3714. class TRYK_U_taki_BLK                            { quality = 1; price = 100; };
  3715. class TRYK_U_Bts_PCUGs                            { quality = 1; price = 100; };
  3716. class TRYK_U_Bts_PCUODs                            { quality = 1; price = 100; };
  3717. class TRYK_U_taki_G_WH                            { quality = 1; price = 100; };
  3718. class TRYK_U_taki_G_COY                            { quality = 1; price = 100; };
  3719. class TRYK_U_taki_G_BL                            { quality = 1; price = 100; };
  3720. class TRYK_U_taki_G_BLK                            { quality = 1; price = 100; };
  3721. class TRYK_U_B_PCUHs                            { quality = 1; price = 100; };
  3722. class TRYK_U_B_PCUGHs                            { quality = 1; price = 100; };
  3723. class TRYK_U_B_PCUODHs                            { quality = 1; price = 100; };
  3724. class TRYK_B_USMC_R                            { quality = 1; price = 100; };
  3725. class TRYK_B_USMC_R_ROLL                            { quality = 1; price = 100; };
  3726. class TRYK_ZARATAKI                            { quality = 1; price = 100; };
  3727. class TRYK_ZARATAKI2                            { quality = 1; price = 100; };
  3728. class TRYK_ZARATAKI3                            { quality = 1; price = 100; };
  3729. class TRYK_B_TRYK_UCP_T                            { quality = 1; price = 100; };
  3730. class TRYK_B_TRYK_3C_T                            { quality = 1; price = 100; };
  3731. class TRYK_B_TRYK_MTP_T                            { quality = 1; price = 100; };
  3732. class TRYK_B_TRYK_OCP_T                            { quality = 1; price = 100; };
  3733. class TRYK_B_TRYK_OCP_D_T                            { quality = 1; price = 100; };
  3734. class TRYK_DMARPAT_T                            { quality = 1; price = 100; };
  3735. class TRYK_C_AOR2_T                            { quality = 1; price = 100; };
  3736. class TRYK_U_B_Sage_T                            { quality = 1; price = 100; };
  3737. class TRYK_U_B_Wood_T                            { quality = 1; price = 100; };
  3738. class TRYK_U_B_BLTAN_T                            { quality = 1; price = 100; };
  3739. class TRYK_U_B_BLOD_T                            { quality = 1; price = 100; };
  3740. class TRYK_OVERALL_flesh                            { quality = 1; price = 100; };
  3741. class TRYK_OVERALL_nok_flesh                            { quality = 1; price = 100; };
  3742. class TRYK_OVERALL_SAGE_BLKboots                            { quality = 1; price = 100; };
  3743. class TRYK_OVERALL_SAGE_BLKboots_nk_blk                            { quality = 1; price = 100; };
  3744. class TRYK_OVERALL_SAGE_BLKboots_nk                            { quality = 1; price = 100; };
  3745. class TRYK_OVERALL_SAGE_BLKboots_nk_blk2                            { quality = 1; price = 100; };
  3746. class TRYK_OVERALL_SAGE                            { quality = 1; price = 100; };
  3747. class TRYK_SUITS_BLK_F                            { quality = 1; price = 100; };
  3748. class TRYK_SUITS_BR_F                            { quality = 1; price = 100; };
  3749. class TRYK_H_ghillie_top_headless3glass                            { quality = 1; price = 100; };
  3750. class TRYK_shoulder_armor_BK                            { quality = 1; price = 100; };
  3751. class TRYK_shoulder_armor_OD                            { quality = 1; price = 100; };
  3752. class TRYK_shoulder_armor_CY                            { quality = 1; price = 100; };
  3753. class TRYK_H_ghillie_top_headless3                            { quality = 1; price = 100; };
  3754. class TRYK_U_B_PCUHsW                            { quality = 1; price = 100; };
  3755. class TRYK_U_B_PCUHsW2                            { quality = 1; price = 100; };
  3756. class TRYK_U_B_PCUHsW3                            { quality = 1; price = 100; };
  3757. class TRYK_U_B_PCUHsW3nh                            { quality = 1; price = 100; };
  3758. class TRYK_U_B_PCUHsW4                            { quality = 1; price = 100; };
  3759. class TRYK_U_B_PCUHsW5                            { quality = 1; price = 100; };
  3760. class TRYK_U_B_PCUHsW6                            { quality = 1; price = 100; };
  3761.  
  3762.     ///////////////////////////////////////////////////////////////////////////////
  3763.     // TRYK Vests
  3764.     ///////////////////////////////////////////////////////////////////////////////
  3765.  
  3766. class TRYK_Hrp_vest_ucp                            { quality = 1; price = 100; };
  3767. class TRYK_Hrp_vest_od                            { quality = 1; price = 100; };
  3768. class TRYK_V_PlateCarrier_JSDF                            { quality = 1; price = 100; };
  3769. class TRYK_V_ArmorVest_AOR1                            { quality = 1; price = 100; };
  3770. class TRYK_V_ArmorVest_AOR2                            { quality = 1; price = 100; };
  3771. class TRYK_V_ArmorVest_coyo                            { quality = 1; price = 100; };
  3772. class TRYK_V_ArmorVest_Brown                            { quality = 1; price = 100; };
  3773. class TRYK_V_ArmorVest_CBR                            { quality = 1; price = 100; };
  3774. class TRYK_V_ArmorVest_khk                            { quality = 1; price = 100; };
  3775. class TRYK_V_ArmorVest_rgr                            { quality = 1; price = 100; };
  3776. class TRYK_V_ArmorVest_green                            { quality = 1; price = 100; };
  3777. class TRYK_V_ArmorVest_tan                            { quality = 1; price = 100; };
  3778. class TRYK_V_ArmorVest_Delta                            { quality = 1; price = 100; };
  3779. class TRYK_V_ArmorVest_Ranger                            { quality = 1; price = 100; };
  3780. class TRYK_V_ArmorVest_AOR1_2                            { quality = 1; price = 100; };
  3781. class TRYK_V_ArmorVest_AOR2_2                            { quality = 1; price = 100; };
  3782. class TRYK_V_ArmorVest_coyo2                            { quality = 1; price = 100; };
  3783. class TRYK_V_ArmorVest_Brown2                            { quality = 1; price = 100; };
  3784. class TRYK_V_ArmorVest_cbr2                            { quality = 1; price = 100; };
  3785. class TRYK_V_ArmorVest_khk2                            { quality = 1; price = 100; };
  3786. class TRYK_V_ArmorVest_rgr2                            { quality = 1; price = 100; };
  3787. class TRYK_V_ArmorVest_green2                            { quality = 1; price = 100; };
  3788. class TRYK_V_ArmorVest_tan2                            { quality = 1; price = 100; };
  3789. class TRYK_V_ArmorVest_Delta2                            { quality = 1; price = 100; };
  3790. class TRYK_V_ArmorVest_Ranger2                            { quality = 1; price = 100; };
  3791. class TRYK_V_PlateCarrier_blk                            { quality = 1; price = 100; };
  3792. class TRYK_V_PlateCarrier_oli                            { quality = 1; price = 100; };
  3793. class TRYK_V_PlateCarrier_coyo                            { quality = 1; price = 100; };
  3794. class TRYK_V_PlateCarrier_wood                            { quality = 1; price = 100; };
  3795. class TRYK_V_PlateCarrier_ACU                            { quality = 1; price = 100; };
  3796. class TRYK_V_TacVest_coyo                            { quality = 1; price = 100; };
  3797. class TRYK_V_harnes_blk_L                            { quality = 1; price = 100; };
  3798. class TRYK_V_harnes_od_L                            { quality = 1; price = 100; };
  3799. class TRYK_V_harnes_TAN_L                            { quality = 1; price = 100; };
  3800. class TRYK_V_PlateCarrier_blk_L                            { quality = 1; price = 100; };
  3801. class TRYK_V_PlateCarrier_wood_L                            { quality = 1; price = 100; };
  3802. class TRYK_V_PlateCarrier_ACU_L                            { quality = 1; price = 100; };
  3803. class TRYK_V_PlateCarrier_coyo_L                            { quality = 1; price = 100; };
  3804. class TRYK_V_ChestRig_L                            { quality = 1; price = 100; };
  3805. class TRYK_V_ChestRig                            { quality = 1; price = 100; };
  3806. class TRYK_V_Bulletproof                            { quality = 1; price = 100; };
  3807. class TRYK_V_Bulletproof_BLK                            { quality = 1; price = 100; };
  3808. class TRYK_V_Bulletproof_BL                            { quality = 1; price = 100; };
  3809. class TRYK_V_IOTV_BLK                            { quality = 1; price = 100; };
  3810. class TRYK_V_tacv1M_BK                            { quality = 1; price = 100; };
  3811. class TRYK_V_tacv1MLC_BK                            { quality = 1; price = 100; };
  3812. class TRYK_V_tacv1                            { quality = 1; price = 100; };
  3813. class TRYK_V_tacv1_CY                            { quality = 1; price = 100; };
  3814. class TRYK_V_tacv1_BK                            { quality = 1; price = 100; };
  3815. class TRYK_V_tacv1_P_BK                            { quality = 1; price = 100; };
  3816. class TRYK_V_tacv1_SHERIFF_BK                            { quality = 1; price = 100; };
  3817. class TRYK_V_tacv1_FBI_BK                            { quality = 1; price = 100; };
  3818. class TRYK_V_tacv1LP_BK                            { quality = 1; price = 100; };
  3819. class TRYK_V_tacv1LSRF_BK                            { quality = 1; price = 100; };
  3820. class TRYK_V_tacv1LC_BK                            { quality = 1; price = 100; };
  3821. class TRYK_V_tacv1LC_CY                            { quality = 1; price = 100; };
  3822. class TRYK_V_tacv1LC_OD                            { quality = 1; price = 100; };
  3823. class TRYK_V_tacv1LC_FBI_BK                            { quality = 1; price = 100; };
  3824. class TRYK_V_tacv1LC_SRF_BK                            { quality = 1; price = 100; };
  3825. class TRYK_V_tacv1LC_SRF_OD                            { quality = 1; price = 100; };
  3826. class TRYK_V_tacv1LC_P_BK                            { quality = 1; price = 100; };
  3827. class TRYK_V_PlateCarrier_POLICE                            { quality = 1; price = 100; };
  3828. class TRYK_V_ArmorVest_HRT_B                            { quality = 1; price = 100; };
  3829. class TRYK_V_ArmorVest_HRT_OD                            { quality = 1; price = 100; };
  3830. class TRYK_V_ArmorVest_HRT2_B                            { quality = 1; price = 100; };
  3831. class TRYK_V_ArmorVest_HRT2_OD                            { quality = 1; price = 100; };
  3832. class TRYK_V_ArmorVest_Winter                            { quality = 1; price = 100; };
  3833. class TRYK_V_Sheriff_BA_OD                            { quality = 1; price = 100; };
  3834. class TRYK_V_tacv10_BK                            { quality = 1; price = 100; };
  3835. class TRYK_V_tacv10_OD                            { quality = 1; price = 100; };
  3836. class TRYK_V_tacv10_TN                            { quality = 1; price = 100; };
  3837. class TRYK_V_tacv10LC_BK                            { quality = 1; price = 100; };
  3838. class TRYK_V_tacv10LC_OD                            { quality = 1; price = 100; };
  3839. class TRYK_V_tacv10LC_TN                            { quality = 1; price = 100; };
  3840. class TRYK_V_tacv1L_BK                            { quality = 1; price = 100; };
  3841. class TRYK_V_tacv1L_OD                            { quality = 1; price = 100; };
  3842. class TRYK_V_tacv1L_CY                            { quality = 1; price = 100; };
  3843. class TRYK_V_tacv1LC_FBI2_BK                            { quality = 1; price = 100; };
  3844. class TRYK_V_tacv1LC_SRF2_BK                            { quality = 1; price = 100; };
  3845. class TRYK_V_tacv1LC_SRF2_OD                            { quality = 1; price = 100; };
  3846. class TRYK_V_tacv1LC_P2_BK                            { quality = 1; price = 100; };
  3847. class TRYK_V_tacv1_MSL_BK                            { quality = 1; price = 100; };
  3848. class TRYK_V_tacv1_MSL_NV                            { quality = 1; price = 100; };
  3849. class TRYK_V_tacv1LMSL_BK                            { quality = 1; price = 100; };
  3850. class TRYK_V_tacv1LMSL_NV                            { quality = 1; price = 100; };
  3851. class TRYK_V_tacv1LC_MSL_BK                            { quality = 1; price = 100; };
  3852. class TRYK_V_tacv1LC_MSL_NV                            { quality = 1; price = 100; };
  3853. class TRYK_V_tacSVD_BK                            { quality = 1; price = 100; };
  3854. class TRYK_V_tacSVD_OD                            { quality = 1; price = 100; };
  3855. class TRYK_V_Sheriff_BA_TL                            { quality = 1; price = 100; };
  3856. class TRYK_V_Sheriff_BA_TBL                            { quality = 1; price = 100; };
  3857. class TRYK_V_Sheriff_BA_TCL                            { quality = 1; price = 100; };
  3858. class TRYK_V_Sheriff_BA_TL2                            { quality = 1; price = 100; };
  3859. class TRYK_V_Sheriff_BA_TBL2                            { quality = 1; price = 100; };
  3860. class TRYK_V_Sheriff_BA_TCL2                            { quality = 1; price = 100; };
  3861. class TRYK_V_Sheriff_BA_T                            { quality = 1; price = 100; };
  3862. class TRYK_V_Sheriff_BA_TB                            { quality = 1; price = 100; };
  3863. class TRYK_V_Sheriff_BA_T2                            { quality = 1; price = 100; };
  3864. class TRYK_V_Sheriff_BA_TB2                            { quality = 1; price = 100; };
  3865. class TRYK_V_Sheriff_BA_T3                            { quality = 1; price = 100; };
  3866. class TRYK_V_Sheriff_BA_TB3                            { quality = 1; price = 100; };
  3867. class TRYK_V_Sheriff_BA_T4                            { quality = 1; price = 100; };
  3868. class TRYK_V_Sheriff_BA_TB4                            { quality = 1; price = 100; };
  3869. class TRYK_V_Sheriff_BA_T5                            { quality = 1; price = 100; };
  3870. class TRYK_V_Sheriff_BA_TB5                            { quality = 1; price = 100; };
  3871. class TRYK_V_Sheriff_BA_TBL3_BK                            { quality = 1; price = 100; };
  3872. class TRYK_V_Sheriff_BA_TBL3_OD                            { quality = 1; price = 100; };
  3873. class TRYK_V_Sheriff_BA_TBL3_TN                            { quality = 1; price = 100; };
  3874. class TRYK_LOC_AK_chestrig_OD                            { quality = 1; price = 100; };
  3875. class TRYK_LOC_AK_chestrig_TAN                            { quality = 1; price = 100; };
  3876.  
  3877.     ///////////////////////////////////////////////////////////////////////////////
  3878.     // TRYK BackPacks
  3879.     ///////////////////////////////////////////////////////////////////////////////
  3880.    
  3881. class TRYK_B_AssaultPack_UCP                            { quality = 1; price = 100; };
  3882. class TRYK_B_AssaultPack_Type2camo                            { quality = 1; price = 100; };
  3883. class TRYK_B_AssaultPack_MARPAT_Desert                            { quality = 1; price = 100; };
  3884. class TRYK_B_AssaultPack_MARPAT_Wood                            { quality = 1; price = 100; };
  3885. class TRYK_B_Kitbag_Base                            { quality = 1; price = 100; };
  3886. class TRYK_B_Kitbag_blk                            { quality = 1; price = 100; };
  3887. class TRYK_B_Kitbag_aaf                            { quality = 1; price = 100; };
  3888. class TRYK_B_Carryall_blk                            { quality = 1; price = 100; };
  3889. class TRYK_B_Carryall_wh                            { quality = 1; price = 100; };
  3890. class TRYK_B_Carryall_wood                            { quality = 1; price = 100; };
  3891. class TRYK_B_Carryall_JSDF                            { quality = 1; price = 100; };
  3892. class TRYK_B_Kitbag_Base_JSDF                            { quality = 1; price = 100; };
  3893. class TRYK_B_Coyotebackpack                            { quality = 1; price = 100; };
  3894. class TRYK_B_Coyotebackpack_OD                            { quality = 1; price = 100; };
  3895. class TRYK_B_Coyotebackpack_BLK                            { quality = 1; price = 100; };
  3896. class TRYK_B_Coyotebackpack_WH                            { quality = 1; price = 100; };
  3897. class TRYK_B_Alicepack                            { quality = 1; price = 100; };
  3898. class TRYK_B_Medbag                            { quality = 1; price = 100; };
  3899. class TRYK_B_Medbag_OD                            { quality = 1; price = 100; };
  3900. class TRYK_B_Medbag_BK                            { quality = 1; price = 100; };
  3901. class TRYK_B_Medbag_ucp                            { quality = 1; price = 100; };
  3902. class TRYK_B_Belt                            { quality = 1; price = 100; };
  3903. class TRYK_B_Belt_BLK                            { quality = 1; price = 100; };
  3904. class TRYK_B_Belt_CYT                            { quality = 1; price = 100; };
  3905. class TRYK_B_Belt_tan                            { quality = 1; price = 100; };
  3906. class TRYK_B_Belt_br                            { quality = 1; price = 100; };
  3907. class TRYK_B_Belt_GR                            { quality = 1; price = 100; };
  3908. class TRYK_B_Belt_AOR1                            { quality = 1; price = 100; };
  3909. class TRYK_B_Belt_AOR2                            { quality = 1; price = 100; };
  3910. class TRYK_B_BAF_BAG_BLK                            { quality = 1; price = 100; };
  3911. class TRYK_B_BAF_BAG_CYT                            { quality = 1; price = 100; };
  3912. class TRYK_B_BAF_BAG_OD                            { quality = 1; price = 100; };
  3913. class TRYK_B_BAF_BAG_rgr                            { quality = 1; price = 100; };
  3914. class TRYK_B_BAF_BAG_mcamo                            { quality = 1; price = 100; };
  3915. class TRYK_B_tube_cyt                            { quality = 1; price = 100; };
  3916. class TRYK_B_tube_od                            { quality = 1; price = 100; };
  3917. class TRYK_B_tube_blk                            { quality = 1; price = 100; };
  3918. class TRYK_B_FieldPack_Wood                            { quality = 1; price = 100; };
  3919. class TRYK_Winter_pack                            { quality = 1; price = 100; };
  3920. };
  3921.  
  3922.  
  3923.  
  3924. class CfgExileCustomCode
  3925. {
  3926.    
  3927.     ExileServer_system_territory_database_load = "ExAdClient\VirtualGarage\CustomCode\ExileServer_system_territory_database_load.sqf";
  3928.     ExileClient_gui_xm8_slide = "ExAdClient\XM8\CustomCode\ExileClient_gui_xm8_slide.sqf";
  3929.     ExileClient_gui_xm8_show = "ExAdClient\XM8\CustomCode\ExileClient_gui_xm8_show.sqf";
  3930.     exileclient_system_lootmanager_thread_spawn = "EBM\exileclient_system_lootmanager_thread_spawn.sqf";
  3931.     ExileClient_gui_traderDialog_updateInventoryDropdown = "overrides\ExileClient_gui_traderDialog_updateInventoryDropdown.sqf";
  3932.     ExileClient_gui_wasteDumpDialog_show = "overrides\ExileClient_gui_wasteDumpDialog_show.sqf";
  3933.     ExileServer_system_trading_network_wasteDumpRequest = "overrides\ExileServer_system_trading_network_wasteDumpRequest.sqf";
  3934.     ExileClient_object_player_event_onEnterSafezone = "ExileClient_object_player_event_onEnterSafezone.sqf";
  3935.     ExileClient_object_player_death_startBleedingOut = "custom\EnigmaRevive\ExileClient_object_player_death_startBleedingOut.sqf"; //Happys Revive
  3936.     ExileClient_object_player_event_onInventoryOpened = "custom\EnigmaRevive\ExileClient_object_player_event_onInventoryOpened.sqf"; //Happys Revive AntiDupe ---NEW with v0.65
  3937.     /*
  3938.         You can overwrite every single file of our code without touching it.
  3939.         To do that, add the function name you want to overwrite plus the
  3940.         path to your custom file here. If you wonder how this works, have a
  3941.         look at our bootstrap/fn_preInit.sqf function.
  3942.  
  3943.         Simply add the following scheme here:
  3944.  
  3945.         <Function Name of Exile> = "<New File Name>";
  3946.  
  3947.         Example:
  3948.  
  3949.         ExileClient_util_fusRoDah = "myaddon\myfunction.sqf";
  3950.     */
  3951.    
  3952.     // Fix Vehicle Trader Spawns
  3953.     ExileServer_system_trading_network_purchaseVehicleRequest = "Fixes\TraderFixes\ExileServer_system_trading_network_purchaseVehicleRequest.sqf";
  3954.    
  3955. };
  3956. class CfgExileEnvironment
  3957. {
  3958.     class Chernarus
  3959.     {
  3960.         class FireFlies
  3961.         {
  3962.             // 1 = enabled, 0 = disabled
  3963.             enable = 1;
  3964.  
  3965.             // At this hour fire flies begin to spawn
  3966.             startHour = 18;
  3967.  
  3968.             // At this hour fire flies stop spawning
  3969.             endHour = 6;
  3970.         };
  3971.  
  3972.         class Anomalies
  3973.         {
  3974.             // 1 = enabled, 0 = disabled
  3975.             enable = 0;
  3976.  
  3977.             // At this hour anomalies begin to spawn
  3978.             startHour = 19;
  3979.  
  3980.             // At this hour anomalies stop spawning
  3981.             endHour = 6;
  3982.         };
  3983.  
  3984.         class Breathing
  3985.         {
  3986.             // 1 = enabled, 0 = disabled
  3987.             enable = 0;
  3988.         };
  3989.  
  3990.         class Snow
  3991.         {
  3992.             // 1 = enabled, 0 = disabled
  3993.             enable = 0;
  3994.  
  3995.             // https://community.bistudio.com/wiki/surfaceType
  3996.             surfaces[] = {};
  3997.         };
  3998.  
  3999.         class Radiation
  4000.         {
  4001.             // 1 = enabled, 0 = disabled
  4002.             enable = 0;
  4003.  
  4004.             /*
  4005.                 Defines contaminated zones in a specific map.
  4006.                 You can define multiple zones per map. The format
  4007.                 of the zones is:
  4008.  
  4009.                 [Position ASL(!), Full Radiation Radius, Maximum Radius]
  4010.  
  4011.                 The radius works as follows:
  4012.  
  4013.                 |-------------------------------------------------------|
  4014.                                     Maximum Radius
  4015.                
  4016.                 |------------------------|
  4017.                   Full Radiation Radius  
  4018.  
  4019.                 Within the full radiation radius, radiation factor is
  4020.                 always at a maximum. Outside of this, it lowers down
  4021.                 to no radiation smoothly.
  4022.  
  4023.                 Radiation:
  4024.  
  4025.                 |------------------------|------------------------------|
  4026.                 1        1      1        1     0.75    0.5     0.25    0
  4027.             */
  4028.             contaminatedZones[] = {};
  4029.         };
  4030.  
  4031.         class Temperature
  4032.         {
  4033.             // Temperature in °C for the time of day, per hour
  4034.             // Add the first index to the last index, so it is 25 indizes!
  4035.             daytimeTemperature[] = {10.93,11.89,13.42,15.40,17.68,20.10,22.48,24.63,26.40,27.66,28.32,28.80,28.80,28.32,27.66,26.40,24.63,22.48,20.10,17.68,15.40,13.42,11.89,10.93,10.93};
  4036.        
  4037.             // Temperature change in °C when it is 100% overcast
  4038.             overcast = -2;
  4039.  
  4040.             // Temperature change in °C when it is 100% raining
  4041.             rain = -5;
  4042.  
  4043.             // Temperature change in °C when it is 100% windy
  4044.             wind = -1;
  4045.  
  4046.             // Temperature change per 100m altitude in °C
  4047.             altitude = -0.5;
  4048.  
  4049.             // Difference from the daytime temperature to the water temperature
  4050.             water = -5;
  4051.         };
  4052.     };
  4053. };
  4054. class CfgExileHUD
  4055. {
  4056.     class ShortItemNames
  4057.     {
  4058.         SmokeShell[]                        = {"WHITE",     "SMOKE"};
  4059.         1Rnd_Smoke_Grenade_shell[]          = {"WHITE",     "SMOKE"};
  4060.         3Rnd_Smoke_Grenade_shell[]          = {"WHITE",     "SMOKE"};
  4061.  
  4062.         SmokeShellBlue[]                    = {"BLUE",      "SMOKE"};
  4063.         1Rnd_SmokeBlue_Grenade_shell[]      = {"BLUE",      "SMOKE"};
  4064.         3Rnd_SmokeBlue_Grenade_shell[]      = {"BLUE",      "SMOKE"};
  4065.  
  4066.         SmokeShellGreen[]                   = {"GREEN",     "SMOKE"};
  4067.         1Rnd_SmokeGreen_Grenade_shell[]     = {"GREEN",     "SMOKE"};
  4068.         3Rnd_SmokeGreen_Grenade_shell[]     = {"GREEN",     "SMOKE"};
  4069.  
  4070.         SmokeShellOrange[]                  = {"ORANGE",    "SMOKE"};
  4071.         1Rnd_SmokeOrange_Grenade_shell[]    = {"ORANGE",    "SMOKE"};
  4072.         3Rnd_SmokeOrange_Grenade_shell[]    = {"ORANGE",    "SMOKE"};
  4073.  
  4074.         SmokeShellPurple[]                  = {"PURPLE",    "SMOKE"};
  4075.         1Rnd_SmokePurple_Grenade_shell[]    = {"PURPLE",    "SMOKE"};
  4076.         3Rnd_SmokePurple_Grenade_shell[]    = {"PURPLE",    "SMOKE"};
  4077.  
  4078.         SmokeShellRed[]                     = {"RED",       "SMOKE"};
  4079.         1Rnd_SmokeRed_Grenade_shell[]       = {"RED",       "SMOKE"};
  4080.         3Rnd_SmokeRed_Grenade_shell[]       = {"RED",       "SMOKE"};
  4081.                
  4082.         SmokeShellYellow[]                  = {"YELLOW",    "SMOKE"};
  4083.         1Rnd_SmokeYellow_Grenade_shell[]    = {"YELLOW",    "SMOKE"};
  4084.         3Rnd_SmokeYellow_Grenade_shell[]    = {"YELLOW",    "SMOKE"};
  4085.                
  4086.         UGL_FlareCIR_F[]                    = {"IR",        "FLARE"};
  4087.         3Rnd_UGL_FlareCIR_F[]               = {"IR",        "FLARE"};
  4088.  
  4089.         UGL_FlareGreen_F[]                  = {"GREEN",     "FLARE"};
  4090.         3Rnd_UGL_FlareGreen_F[]             = {"GREEN",     "FLARE"};
  4091.  
  4092.         UGL_FlareRed_F[]                    = {"RED",       "FLARE"};
  4093.         3Rnd_UGL_FlareRed_F[]               = {"RED",       "FLARE"};
  4094.  
  4095.         UGL_FlareWhite_F[]                  = {"WHITE",     "FLARE"};
  4096.         3Rnd_UGL_FlareWhite_F[]             = {"WHITE",     "FLARE"};
  4097.  
  4098.         UGL_FlareYellow_F[]                 = {"YELLOW",    "FLARE"};
  4099.         3Rnd_UGL_FlareYellow_F[]            = {"YELLOW",    "FLARE"};
  4100.  
  4101.         Chemlight_blue[]                    = {"BLUE",      "LIGHT"};
  4102.         Chemlight_green[]                   = {"GREEN",     "LIGHT"};
  4103.         Chemlight_red[]                     = {"RED",       "LIGHT"};
  4104.         Chemlight_yellow[]                  = {"YELLOW",    "LIGHT"};
  4105.  
  4106.         1Rnd_HE_Grenade_shell[]             = {"40MM"};
  4107.         3Rnd_HE_Grenade_shell[]             = {"40MM"};
  4108.  
  4109.         O_IR_Grenade[]                      = {"IR"};
  4110.         I_IR_Grenade[]                      = {"IR"};
  4111.         B_IR_Grenade[]                      = {"IR"};
  4112.  
  4113.         HandGrenade[]                       = {"RGO"};
  4114.         MiniGrenade[]                       = {"RGN"};
  4115.  
  4116.         Exile_Item_ZipTie[]                 = {"ZIP", "TIE"};
  4117.     };
  4118. };
  4119. class CfgExileLootSettings
  4120. {
  4121.     /**
  4122.      * Lifetime of loot in minutes. Synchronize this with
  4123.      * the garbage collector settings of your server
  4124.      * CfgSettings!
  4125.      */
  4126.     lifeTime = 8;
  4127.  
  4128.     /**
  4129.      * Interval in seconds when the client searches for
  4130.      * new buildings to spawn loot in
  4131.      */
  4132.     spawnInterval = 30;
  4133.  
  4134.     /**
  4135.      * This is a percentage value to determine how many loot
  4136.      * positions should contain loot when the system spawns loot.
  4137.      *
  4138.      * If a building has 20 positions defined, Exile will
  4139.      * spawn loot in 10 random positions of them.
  4140.      *
  4141.      * This means smaller buildings spawn less loot and larger
  4142.      * ones spawn more loot.
  4143.      *
  4144.      * You can also cap it at a maximum value. See below.
  4145.      */
  4146.     maximumPositionCoverage = 30;
  4147.  
  4148.     /**
  4149.      * Limit the number of loot positions per building. If the
  4150.      * above percentage value exceeds this value, it will be capped.
  4151.      *
  4152.      * Example: Coverage is 50%. Building has 60 loot positions defined.
  4153.      * This results in 30 loot positions and that is too much. So we
  4154.      * cap this at 10
  4155.      */
  4156.     maximumNumberOfLootSpotsPerBuilding = 3;
  4157.  
  4158.     /**
  4159.      * Exile spawns a random number of items per loot spot. This
  4160.      * is the upper cap for that. So 3 means it could spawn 1, 2
  4161.      * or 3.
  4162.      */
  4163.     maximumNumberOfItemsPerLootSpot = 2;
  4164.  
  4165.     /**
  4166.      * Radius in meter to spawn loot AROUND each player.
  4167.      * Do NOT touch this value if you dont know what you do.
  4168.      * The higher the number, the higher the drop rates, the
  4169.      * easier your server will lag.
  4170.      *
  4171.      * 50m  = Minimum
  4172.      * 200m = Maximum
  4173.      */
  4174.     spawnRadius = 60;
  4175.  
  4176.     /**
  4177.      * Defines the radius around trader cities where the system should
  4178.      * not spawn loot. Set this to 0 if you want to have loot spawning
  4179.      * in trader citites, ugh.
  4180.      */
  4181.     minimumDistanceToTraderZones = 500;
  4182.  
  4183.     /**
  4184.      * Defines the radius around territories where no loot spawns.
  4185.      * This does not regard the actual size of a territory. So do not
  4186.      * set this to a lower value than the maximum radius of a territory,
  4187.      * which is 150m by default.
  4188.      */
  4189.     minimumDistanceToTerritories = 150;
  4190. };
  4191. class CfgExileMobileXM8
  4192. {
  4193.     /**
  4194.      * Add the 4 digit permission code here, so players can authorize
  4195.      * your server to send them messages to their Mobile XM8 app.
  4196.      */
  4197.     code = "";
  4198. };
  4199. class CfgExileMusic
  4200. {
  4201.     Ambient[] = {"ExileTrack03","ExileTrack04"};
  4202.     Combat[] = {"ExileTrack06","ExileTrack07"};
  4203.     Intro[] = {"ExileTrack02","ExileTrack03"};
  4204. };
  4205. class CfgExileParty
  4206. {
  4207.     showESP = 1;
  4208.     allow3DMarkers = 1;
  4209. };
  4210. class CfgExileRussianRoulette
  4211. {
  4212.     /*
  4213.         Minimum amount to join a session of
  4214.         russian roulette
  4215.     */
  4216.     buyInAmount = 100;
  4217. };
  4218. class CfgFlags
  4219. {
  4220.     class USA
  4221.     {
  4222.         name = "USA";
  4223.         texture = "\A3\Data_F\Flags\flag_us_co.paa";
  4224.         uids[] = {};
  4225.     };
  4226. };
  4227.  
  4228. class ExileAbstractAction
  4229. {
  4230.     title = "";
  4231.     condition = "true";
  4232.     action = "";
  4233.     priority = 1.5;
  4234.     showWindow = false;
  4235. };
  4236.  
  4237. /**
  4238.  * Sort this by probability of occurence to speed things up a bit
  4239.  */
  4240. class CfgInteractionMenus
  4241. {
  4242.     #include "EBM\menus.hpp"
  4243.    
  4244.     class Car
  4245.     {
  4246.         targetType = 2;
  4247.         target = "Car";
  4248.  
  4249.         class Actions
  4250.         {
  4251.             class ScanLock: ExileAbstractAction
  4252.             {
  4253.                 title = "Scan Lock";
  4254.                 condition = "('Exile_Item_ThermalScannerPro' in (magazines player)) && !ExilePlayerInSafezone && ((locked ExileClientInteractionObject) != 1)";
  4255.                 action = "_this call ExileClient_object_lock_scan";
  4256.             };
  4257.  
  4258.             // Locks a vehicle
  4259.             class Lock: ExileAbstractAction
  4260.             {
  4261.                 title = "Lock";
  4262.                 condition = "((locked ExileClientInteractionObject) isEqualTo 0) && ((locked ExileClientInteractionObject) != 1)";
  4263.                 action = "true spawn ExileClient_object_lock_toggle";
  4264.             };
  4265.  
  4266.             // Unlocks a vehicle
  4267.             class Unlock: ExileAbstractAction
  4268.             {
  4269.                 title = "Unlock";
  4270.                 condition = "((locked ExileClientInteractionObject) isEqualTo 2) && ((locked ExileClientInteractionObject) != 1)";
  4271.                 action = "false spawn ExileClient_object_lock_toggle";
  4272.             };
  4273.  
  4274.             // Repairs a vehicle to 100%. Requires Duckttape
  4275.             class Repair: ExileAbstractAction
  4276.             {
  4277.                 title = "Repair";
  4278.                 condition = "true";
  4279.                 action = "['RepairVehicle', _this select 0] call ExileClient_action_execute";
  4280.             };
  4281.  
  4282.             // Hot-wires a vehicle
  4283.             class Hotwire: ExileAbstractAction
  4284.             {
  4285.                 title = "Hotwire";
  4286.                 condition = "((locked ExileClientInteractionObject) isEqualTo 2) && ((locked ExileClientInteractionObject) != 1)";
  4287.                 action = "['HotwireVehicle', _this select 0] call ExileClient_action_execute";
  4288.             };
  4289.  
  4290.             // Flips a vehicle so the player doesnt have to call an admin
  4291.             // Check if vector up is fucked
  4292.             class Flip: ExileAbstractAction
  4293.             {
  4294.                 title = "Flip";
  4295.                 condition = "call ExileClient_object_vehicle_interaction_show";
  4296.                 action = "_this call ExileClient_object_vehicle_flip";
  4297.             };
  4298.  
  4299.             // Fills fuel from a can into a car
  4300.             class Refuel: ExileAbstractAction
  4301.             {
  4302.                 title = "Refuel";
  4303.                 condition = "call ExileClient_object_vehicle_interaction_show";
  4304.                 action = "_this call ExileClient_object_vehicle_refuel";
  4305.             };
  4306.  
  4307.             // Drains fuel from a car into an empty jerry can
  4308.             class DrainFuel: ExileAbstractAction
  4309.             {
  4310.                 title = "Drain Fuel";
  4311.                 condition = "call ExileClient_object_vehicle_interaction_show";
  4312.                 action = "_this call ExileClient_object_vehicle_drain";
  4313.             };
  4314.         };
  4315.     };
  4316.  
  4317.     class Air
  4318.     {
  4319.         target = "Air";
  4320.         targetType = 2;
  4321.  
  4322.         class Actions
  4323.         {
  4324.             class ScanLock: ExileAbstractAction
  4325.             {
  4326.                 title = "Scan Lock";
  4327.                 condition = "('Exile_Item_ThermalScannerPro' in (magazines player)) && ((locked ExileClientInteractionObject) != 1) && !ExilePlayerInSafezone";
  4328.                 action = "_this call ExileClient_object_lock_scan";
  4329.             };
  4330.  
  4331.             // Locks a vehicle
  4332.             class Lock: ExileAbstractAction
  4333.             {
  4334.                 title = "Lock";
  4335.                 condition = "((locked ExileClientInteractionObject) isEqualTo 0) && ((locked ExileClientInteractionObject) != 1)";
  4336.                 action = "true spawn ExileClient_object_lock_toggle";
  4337.             };
  4338.  
  4339.             // Unlocks a vehicle
  4340.             class Unlock: ExileAbstractAction
  4341.             {
  4342.                 title = "Unlock";
  4343.                 condition = "((locked ExileClientInteractionObject) isEqualTo 2) && ((locked ExileClientInteractionObject) != 1)";
  4344.                 action = "false spawn ExileClient_object_lock_toggle";
  4345.             };
  4346.  
  4347.             // Hot-wires a vehicle
  4348.             class Hotwire: ExileAbstractAction
  4349.             {
  4350.                 title = "Hotwire";
  4351.                 condition = "((locked ExileClientInteractionObject) isEqualTo 2) && ((locked ExileClientInteractionObject) != 1)";
  4352.                 action = "['HotwireVehicle', _this select 0] call ExileClient_action_execute";
  4353.             };
  4354.  
  4355.             // Repairs a vehicle to 100%. Requires Duckttape
  4356.             class Repair: ExileAbstractAction
  4357.             {
  4358.                 title = "Repair";
  4359.                 condition = "true";
  4360.                 action = "['RepairVehicle', _this select 0] call ExileClient_action_execute";
  4361.             };
  4362.  
  4363.             // Flips a vehicle so the player doesnt have to call an admin
  4364.             // Check if vector up is fucked
  4365.             class Flip: ExileAbstractAction
  4366.             {
  4367.                 title = "Flip";
  4368.                 condition = "call ExileClient_object_vehicle_interaction_show";
  4369.                 action = "_this call ExileClient_object_vehicle_flip";
  4370.             };
  4371.  
  4372.             // Fills fuel from a can into a car
  4373.             class Refuel: ExileAbstractAction
  4374.             {
  4375.                 title = "Refuel";
  4376.                 condition = "call ExileClient_object_vehicle_interaction_show";
  4377.                 action = "_this call ExileClient_object_vehicle_refuel";
  4378.             };
  4379.  
  4380.             // Drains fuel from a car into an empty jerry can
  4381.             class DrainFuel: ExileAbstractAction
  4382.             {
  4383.                 title = "Drain Fuel";
  4384.                 condition = "call ExileClient_object_vehicle_interaction_show";
  4385.                 action = "_this call ExileClient_object_vehicle_drain";
  4386.             };
  4387.  
  4388.             class RotateLeft: ExileAbstractAction
  4389.             {
  4390.                 title = "Rotate Left"; 
  4391.                 condition = "call ExileClient_object_vehicle_interaction_show";
  4392.                 action = "[ExileClientInteractionObject,-15] call ExileClient_object_vehicle_rotate";
  4393.             };
  4394.  
  4395.             class RotateRight: ExileAbstractAction
  4396.             {
  4397.                 title = "Rotate Right";
  4398.                 condition = "call ExileClient_object_vehicle_interaction_show";
  4399.                 action = "[ExileClientInteractionObject,15] call ExileClient_object_vehicle_rotate";
  4400.             };
  4401.         };
  4402.     };
  4403.  
  4404.     class Safe
  4405.     {
  4406.         targetType = 2;
  4407.         target = "Exile_Container_Safe";
  4408.  
  4409.         class Actions
  4410.         {
  4411.             class ScanLock: ExileAbstractAction
  4412.             {
  4413.                 title = "Scan Lock";
  4414.                 condition = "('Exile_Item_ThermalScannerPro' in (magazines player)) && !((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 1) && !ExilePlayerInSafezone";
  4415.                 action = "_this call ExileClient_object_lock_scan";
  4416.             };
  4417.  
  4418.             // Locks a vehicle
  4419.             class Lock : ExileAbstractAction
  4420.             {
  4421.                 title = "Lock";
  4422.                 condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 0)";
  4423.                 action = "true spawn ExileClient_object_lock_toggle";
  4424.             };
  4425.  
  4426.             class Unlock : ExileAbstractAction
  4427.             {
  4428.                 title = "Unlock";
  4429.                 condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo -1)";
  4430.                 action = "false spawn ExileClient_object_lock_toggle";
  4431.             };
  4432.  
  4433.             class Pack : ExileAbstractAction
  4434.             {
  4435.                 title = "Pack";
  4436.                 condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 0)";
  4437.                 action = "_this spawn ExileClient_object_container_pack";
  4438.             };
  4439.  
  4440.             class SetPinCode : ExileAbstractAction
  4441.             {
  4442.                 title = "Set PIN";
  4443.                 condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 0)";
  4444.                 action = "_this spawn ExileClient_object_lock_setPin";
  4445.             };
  4446.         };
  4447.     };
  4448.  
  4449.     class Laptop
  4450.     {
  4451.         targetType = 2;
  4452.         target = "Exile_Construction_Laptop_Static";
  4453.  
  4454.         class Actions
  4455.         {
  4456.             class CameraSystem: ExileAbstractAction
  4457.             {
  4458.                 title = "CCTV Access";
  4459.                 condition = "((ExileClientInteractionObject animationPhase 'LaptopLidRotation') >= 0.5)";
  4460.                 action = "_this call ExileClient_gui_baseCamera_show";
  4461.             };
  4462.         };
  4463.     };
  4464.  
  4465.     class SupplyBox
  4466.     {
  4467.         targetType = 2;
  4468.         target = "Exile_Container_SupplyBox";
  4469.  
  4470.         class Actions
  4471.         {
  4472.             class Mount: ExileAbstractAction
  4473.             {
  4474.                 title = "Mount";
  4475.                 condition = "(isNull (attachedTo ExileClientInteractionObject)) && ((ExileClientInteractionObject getvariable ['ExileOwnerUID',1]) isEqualTo 1)";
  4476.                 action = "_this call ExileClient_object_supplyBox_mount";
  4477.             };
  4478.  
  4479.             class Install: ExileAbstractAction
  4480.             {
  4481.                 title = "Install";
  4482.                 condition = "isNull (attachedTo ExileClientInteractionObject) && ((ExileClientInteractionObject getvariable ['ExileOwnerUID',1]) isEqualTo 1)";
  4483.                 action = "_this call ExileClient_object_supplyBox_install";
  4484.             };
  4485.  
  4486.             class Unmount: ExileAbstractAction
  4487.             {
  4488.                 title = "Unmount";
  4489.                 condition = "!(isNull (attachedTo ExileClientInteractionObject)) && ((ExileClientInteractionObject getvariable ['ExileOwnerUID',1]) isEqualTo 1)";
  4490.                 action = "_this call ExileClient_object_supplyBox_unmount";
  4491.             };
  4492.         };
  4493.     };
  4494.    
  4495.     class Drawbridge
  4496.     {
  4497.         targetType = 2;
  4498.         target = "Exile_Construction_WoodDrawBridge_Abstract";
  4499.  
  4500.         class Actions
  4501.         {
  4502.             class Lower: ExileAbstractAction
  4503.             {
  4504.                 title = "Lower";
  4505.                 condition = "ExileClientInteractionObject call ExileClient_object_construction_openBridgeShow";
  4506.                 action = "ExileClientInteractionObject animateSource ['DrawBridge_Source', 0];";
  4507.             };
  4508.            
  4509.             class Raise: ExileAbstractAction
  4510.             {
  4511.                 title = "Raise";
  4512.                 condition = "((ExileClientInteractionObject animationSourcePhase 'DrawBridge_Source') < 0.5)";
  4513.                 action = "ExileClientInteractionObject animateSource ['DrawBridge_Source', 2]";
  4514.             };
  4515.         };
  4516.     };
  4517.  
  4518.     class Construction
  4519.     {
  4520.         targetType = 2;
  4521.         target = "Exile_Construction_Abstract_Static";
  4522.  
  4523.         class Actions
  4524.         {
  4525.             class ScanLock: ExileAbstractAction
  4526.             {
  4527.                 title = "Scan Lock";
  4528.                 condition = "('Exile_Item_ThermalScannerPro' in (magazines player)) && !((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 1)";
  4529.                 action = "_this call ExileClient_object_lock_scan";
  4530.             };
  4531.  
  4532.             class Unlock : ExileAbstractAction
  4533.             {
  4534.                 title = "Unlock";
  4535.                 condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo -1)";
  4536.                 action = "false spawn ExileClient_object_lock_toggle";
  4537.             };
  4538.  
  4539.             class Lock : ExileAbstractAction
  4540.             {
  4541.                 title = "Lock";
  4542.                 condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 0)";
  4543.                 action = "true spawn ExileClient_object_lock_toggle";
  4544.             };
  4545.  
  4546.             // Picks up the construction so you can move it
  4547.             class Move: ExileAbstractAction
  4548.             {
  4549.                 title = "Move";
  4550.                 condition = "call ExileClient_util_world_isInOwnTerritory";
  4551.                 action = "_this spawn ExileClient_object_construction_move";
  4552.             };
  4553.  
  4554.             // Removes the construction.
  4555.             class Deconstruct: ExileAbstractAction
  4556.             {
  4557.                 title = "Remove";
  4558.                 condition = "call ExileClient_util_world_isInOwnTerritory";
  4559.                 action = "_this spawn ExileClient_object_construction_deconstruct";
  4560.             };
  4561.  
  4562.             class AddALock : ExileAbstractAction
  4563.             {
  4564.                 title = "Add a Lock";
  4565.                 condition = "call ExileClient_object_construction_lockAddShow";
  4566.                 action = "_this spawn ExileClient_object_construction_lockAdd";
  4567.             };
  4568.  
  4569.             class Upgrade : ExileAbstractAction
  4570.             {
  4571.                 title = "Upgrade";
  4572.                 condition = "call ExileClient_object_construction_upgradeShow";
  4573.                 action = "_this call ExileClient_object_construction_upgrade";
  4574.             };
  4575.  
  4576.             class MakeBoom : ExileAbstractAction
  4577.             {
  4578.                 title = "Plant charge";
  4579.                 condition = "call ExileClient_system_breaching_condition";
  4580.                 action = "_this call ExileClient_system_breaching_action";
  4581.             };
  4582.  
  4583.             class Repair : ExileAbstractAction
  4584.             {
  4585.                 title = "Repair";
  4586.                 condition = "(!((ExileClientInteractionObject getVariable ['ExileConstructionDamage',0]) isEqualTo 0)) && (call ExileClient_util_world_isInOwnTerritory)";
  4587.                 action = "_this call ExileClient_object_construction_repair";
  4588.             };
  4589.  
  4590.         };
  4591.     };
  4592.  
  4593.     /*
  4594.         Tent, Storage crate etc.
  4595.     */
  4596.     class Container
  4597.     {
  4598.         targetType = 2;
  4599.         target = "Exile_Container_Abstract";
  4600.  
  4601.         class Actions
  4602.         {
  4603.             class Pack
  4604.             {
  4605.                 title = "Pack";
  4606.                 condition = "!((typeOf ExileClientInteractionObject) isEqualTo 'Exile_Container_SupplyBox')";
  4607.                 action = "_this spawn ExileClient_object_container_pack";
  4608.             };
  4609.             // Picks up the container so you can move it
  4610.             class Move: ExileAbstractAction
  4611.             {
  4612.                 title = "Move";
  4613.                 condition = "(getNumber(configFile >> 'CfgVehicles' >> typeOf ExileClientInteractionObject >> 'exileIsLockable') isEqualTo 0) || ((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 0)";
  4614.                 action = "_this spawn ExileClient_object_construction_move";
  4615.             };
  4616.         };
  4617.     };
  4618.    
  4619.     class Flag
  4620.     {
  4621.         targetType = 2;
  4622.         target = "Exile_Construction_Flag_Static";
  4623.  
  4624.         class Actions
  4625.         {
  4626.             /*
  4627.             class Manage : ExileAbstractAction
  4628.             {
  4629.                 title = "Manage";
  4630.                 condition = "true";
  4631.                 action = "_this call ExileClient_gui_baseManagement_event_show";
  4632.             };
  4633.             */
  4634.             class StealFlag: ExileAbstractAction
  4635.             {
  4636.                 title = "Steal Flag";
  4637.                 condition = "((ExileClientInteractionObject getvariable ['ExileFlagStolen',1]) isEqualTo 0)";
  4638.                 action = "['StealFlag', _this select 0] call ExileClient_action_execute";
  4639.             };
  4640.            
  4641.             class RestoreFlag: ExileAbstractAction
  4642.             {
  4643.                 title = "Restore Flag";
  4644.                 condition = "((ExileClientInteractionObject getvariable ['ExileFlagStolen',0]) isEqualTo 1)";
  4645.                 action = "['restoreFlagRequest', [netID ExileClientInteractionObject]] call ExileClient_system_network_send";
  4646.             };
  4647.         };
  4648.     };
  4649.  
  4650.     class Boat
  4651.     {
  4652.         targetType = 2;
  4653.         target = "Ship";
  4654.  
  4655.         class Actions
  4656.         {
  4657.             // Locks a vehicle
  4658.             class Lock: ExileAbstractAction
  4659.             {
  4660.                 title = "Lock";
  4661.                 condition = "((locked ExileClientInteractionObject) isEqualTo 0) && ((locked ExileClientInteractionObject) != 1)";
  4662.                 action = "true spawn ExileClient_object_lock_toggle";
  4663.             };
  4664.  
  4665.             // Unlocks a vehicle
  4666.             class Unlock: ExileAbstractAction
  4667.             {
  4668.                 title = "Unlock";
  4669.                 condition = "((locked ExileClientInteractionObject) isEqualTo 2) && ((locked ExileClientInteractionObject) != 1)";
  4670.                 action = "false spawn ExileClient_object_lock_toggle";
  4671.             };
  4672.  
  4673.             // Hot-wires a vehicle
  4674.             class Hotwire: ExileAbstractAction
  4675.             {
  4676.                 title = "Hotwire";
  4677.                 condition = "((locked ExileClientInteractionObject) isEqualTo 2) && ((locked ExileClientInteractionObject) != 1)";
  4678.                 action = "['HotwireVehicle', _this select 0] call ExileClient_action_execute";
  4679.             };
  4680.  
  4681.             // Repairs a vehicle to 100%. Requires Duckttape
  4682.             class Repair: ExileAbstractAction
  4683.             {
  4684.                 title = "Repair";
  4685.                 condition = "true";
  4686.                 action = "['RepairVehicle', _this select 0] call ExileClient_action_execute";
  4687.             };
  4688.  
  4689.             // Fills fuel from a can into a car
  4690.             class Refuel: ExileAbstractAction
  4691.             {
  4692.                 title = "Refuel";
  4693.                 condition = "call ExileClient_object_vehicle_interaction_show";
  4694.                 action = "_this call ExileClient_object_vehicle_refuel";
  4695.             };
  4696.  
  4697.             // Drains fuel from a car into an empty jerry can
  4698.             class DrainFuel: ExileAbstractAction
  4699.             {
  4700.                 title = "Drain Fuel";
  4701.                 condition = "call ExileClient_object_vehicle_interaction_show";
  4702.                 action = "_this call ExileClient_object_vehicle_drain";
  4703.             };
  4704.  
  4705.             // Pushes a boat into look direction to move into water
  4706.             class Push: ExileAbstractAction
  4707.             {
  4708.                 title = "Fus Ro Dah!";
  4709.                 condition = "((crew ExileClientInteractionObject) isEqualTo [])";
  4710.                 action = "_this call ExileClient_object_vehicle_push";
  4711.             };
  4712.         };
  4713.     };
  4714.  
  4715.     class Bikes
  4716.     {
  4717.         targetType = 2;
  4718.         target = "Bicycle";
  4719.  
  4720.         class Actions
  4721.         {
  4722.             class Flip: ExileAbstractAction
  4723.             {
  4724.                 title = "Flip";
  4725.                 condition = "true";
  4726.                 action = "_this call ExileClient_object_vehicle_flip";
  4727.             };
  4728.         };
  4729.     };
  4730.  
  4731.     class Player
  4732.     {
  4733.         targetType = 2;
  4734.         target = "Exile_Unit_Player";
  4735.  
  4736.         class Actions
  4737.         {
  4738.             class Free: ExileAbstractAction
  4739.             {
  4740.                 title = "Free";
  4741.                 condition = "(alive ExileClientInteractionObject) && (ExileClientInteractionObject getVariable ['ExileIsHandcuffed', false]) && !ExileClientIsHandcuffed";
  4742.                 action = "_this call ExileClient_object_handcuffs_free";
  4743.             };
  4744.            
  4745.             class Search: ExileAbstractAction
  4746.             {
  4747.                 title = "Search Gear";
  4748.                 condition = "(alive ExileClientInteractionObject) && (ExileClientInteractionObject getVariable ['ExileIsHandcuffed', false]) && !ExileClientIsHandcuffed";
  4749.                 action = "_this call ExileClient_object_handcuffs_searchGear";
  4750.             };
  4751.  
  4752.             class Identify: ExileAbstractAction
  4753.             {
  4754.                 title = "Identify Body";
  4755.                 condition = "!(alive ExileClientInteractionObject)";
  4756.                 action = "_this call ExileClient_object_player_identifyBody";
  4757.             };
  4758.            
  4759.             class HideCorpse: ExileAbstractAction
  4760.             {
  4761.                 title = "Hide Body";
  4762.                 condition = "!(alive ExileClientInteractionObject) && ('Exile_Melee_Shovel' isEqualTo (currentWeapon player))";
  4763.                 action = "['HideBody', (_this select 0)] call ExileClient_action_execute";
  4764.             };
  4765.         };
  4766.     };
  4767.    
  4768.     class Animal
  4769.     {
  4770.         targetType = 2;
  4771.         target = "Exile_Animal_Abstract";
  4772.  
  4773.         class Actions
  4774.         {          
  4775.             class Gut: ExileAbstractAction
  4776.             {
  4777.                 title = "Gut Animal";
  4778.                 condition = "!(alive ExileClientInteractionObject) && (ExileClientInteractionObject getVariable ['CanBeGutted', false])";
  4779.                 action = "['GutAnimal', ExileClientInteractionObject] call ExileClient_action_execute";
  4780.             };
  4781.         };
  4782.     };
  4783. };
  4784. /**
  4785.  * Classname is used for reference
  4786.  * name is displayed in crafting requirements
  4787.  * models is used for crafting and interaction menus
  4788.  */
  4789. class CfgInteractionModels
  4790. {
  4791.     class WaterSource
  4792.     {
  4793.         name = "Water tanks, barrels, coolers or pumps";
  4794.         models[] =  
  4795.         {
  4796.             "barrelwater_f",
  4797.             "barrelwater_grey_f",
  4798.             "waterbarrel_f",
  4799.             "watertank_f",
  4800.             "stallwater_f",
  4801.             "waterpump_01_f",
  4802.             "water_source_f",
  4803.  
  4804.             // Namalsk
  4805.             "wellpump",
  4806.             "Land_jhad_stand_water",
  4807.             "Land_Jbad_Misc_Well_L",
  4808.             "Land_jbad_Fridge",
  4809.             "Land_jbad_reservoir",
  4810.             "Land_jbad_teapot",
  4811.             "Land_KBud",
  4812.            
  4813.             //Tanoa
  4814.             "watertank_01_f",
  4815.             "watertank_02_f",
  4816.             "watertank_03_f",
  4817.             "watertank_04_f"
  4818.         };
  4819.     };
  4820.  
  4821.     class CleanWaterSource
  4822.     {
  4823.         name = "Water cooler";
  4824.         models[] =  
  4825.         {
  4826.             "watercooler"
  4827.         };
  4828.     };
  4829.  
  4830.     class WorkBench
  4831.     {
  4832.         name = "Work Bench";
  4833.         models[] =
  4834.         {
  4835.             "workstand_f.p3d"
  4836.         };
  4837.     };
  4838.  
  4839.     class ShippingContainerSource
  4840.     {
  4841.         name = "Shipping Containers";
  4842.         models[] =
  4843.         {
  4844.             // Arma 3
  4845.             "CargoBox_V1_F",
  4846.             "Cargo20_blue_F",
  4847.             "Cargo20_brick_red_F",
  4848.             "Cargo20_cyan_F",
  4849.             "Cargo20_grey_F",
  4850.             "Cargo20_light_blue_F",
  4851.             "Cargo20_light_green_F",
  4852.             "Cargo20_military_green_F",
  4853.             "Cargo20_military_ruins_F",
  4854.             "Cargo20_orange_F",
  4855.             "Cargo20_red_F",
  4856.             "Cargo20_sand_F",
  4857.             "Cargo20_white_F",
  4858.             "Cargo20_yellow_F",
  4859.             "Cargo40_blue_F",
  4860.             "Cargo40_brick_red_F",
  4861.             "Cargo40_cyan_F",
  4862.             "Cargo40_grey_F",
  4863.             "Cargo40_light_blue_F",
  4864.             "Cargo40_light_green_F",
  4865.             "Cargo40_military_green_F",
  4866.             "Cargo40_orange_F",
  4867.             "Cargo40_red_F",
  4868.             "Cargo40_sand_F",
  4869.             "Cargo40_white_F",
  4870.             "Cargo40_yellow_F",
  4871.  
  4872.             // Namalsk
  4873.             "nam_container.p3d",
  4874.             "misc_cargo1d.p3d",
  4875.             "misc_cargo1b.p3d",
  4876.             "misc_cargo1bo.p3d",
  4877.             "misc_cargo2c.p3d",
  4878.             "misc_cargo1ao.p3d",
  4879.            
  4880.             //Tanoa
  4881.             "Land_ContainerLine_01_F",
  4882.             "Land_ContainerLine_02_F",
  4883.             "Land_ContainerLine_03_F",
  4884.  
  4885.             // Also allow wrecks
  4886.             "wreck_"
  4887. /*         
  4888.             "wreck_bmp2_f.p3d",
  4889.             "wreck_brdm2_f.p3d",
  4890.             "wreck_car2_f.p3d",
  4891.             "wreck_car3_f.p3d",
  4892.             "wreck_car_f.p3d",
  4893.             "wreck_cardismantled_f.p3d",
  4894.             "wreck_hmmwv_f.p3d",
  4895.             "wreck_hunter_f.p3d",
  4896.             "wreck_offroad2_f.p3d",
  4897.             "wreck_offroad_f.p3d",
  4898.             "wreck_skodovka_f.p3d",
  4899.             "wreck_slammer_f.p3d",
  4900.             "wreck_slammer_hull_f.p3d",
  4901.             "wreck_slammer_turret_f.p3d",
  4902.             "wreck_t72_hull_f.p3d",
  4903.             "wreck_t72_turret_f.p3d",
  4904.             "wreck_truck_dropside_f.p3d",
  4905.             "wreck_truck_f.p3d",
  4906.             "wreck_uaz_f.p3d",
  4907.             "wreck_ural_f.p3d"
  4908.             "wreck_van_f.p3d",
  4909.             */
  4910.  
  4911.  
  4912.             // TODO: Ask community for CUP/AiA model names 
  4913.         };
  4914.     };
  4915.  
  4916.     class WoodSource
  4917.     {
  4918.         name = "Trees";
  4919.         models[] =
  4920.         {
  4921.             " t_",
  4922.             " bo_t_",
  4923.  
  4924.             // A2 trees
  4925.             " str_",
  4926.             " Smrk_",
  4927.             " les_",
  4928.             " brg_"        
  4929.         };
  4930.     };
  4931.  
  4932.     // TODO: Add https://community.bistudio.com/wikidata/images/thumb/6/60/Arma3_CfgVehicles_Land_Tank_rust_F.jpg/150px-Arma3_CfgVehicles_Land_Tank_rust_F.jpg
  4933.     class FuelSource
  4934.     {
  4935.         name = "Fuel pumps, stations or barrels";
  4936.         models[] =
  4937.         {
  4938.             "fuelstation_feed_f.p3d",
  4939.             "metalbarrel_f.p3d",
  4940.             "flexibletank_01_f.p3d",
  4941.             "fs_feed_f.p3d",
  4942.             //Tanoa
  4943.             "fuelstation_01_pump_f.p3d",
  4944.             "fuelstation_02_pump_f.p3d"
  4945.         }; 
  4946.     };
  4947. };
  4948. class CfgLocker
  4949. {
  4950.     numbersOnly = "0123456789";
  4951.    
  4952.     maxDeposit = 999999;
  4953. };
  4954.  
  4955. class CfgPlayer
  4956. {
  4957.     // In minutes ammount of time it takes to go from 100 - 0 if stationary
  4958.     hungerDecay = 90;
  4959.     thirstDecay = 60;
  4960.  
  4961.     // Damage taken from 0 (health||thirst)/sec
  4962.     healthDecay = 5.0;
  4963.  
  4964.     // Health regen if over BOTH
  4965.     thirstRegen = 90;
  4966.     hungerRegen = 90;
  4967.  
  4968.     // IF above meet recover HP%/MIN
  4969.     recoveryPerMinute = 2;
  4970.  
  4971.     // Set custom aim precision coefficient for weapon sway
  4972.     // https://community.bistudio.com/wiki/Arma_3_Stamina
  4973.     // Set to -1 if you want to use Arma 3 default value
  4974.     // setCustomAimCoef
  4975.     customAimCoefficient = 0.5;
  4976.  
  4977.     // 0 or 1
  4978.     enableFatigue = 0;
  4979.     enableStamina = 0;
  4980.  
  4981.     disableMapDrawing = 1;
  4982.    
  4983.     // Use the current gradient to affect the players movement when autorunning.
  4984.     // 0 == default exile auto run
  4985.     useGradientAffectedAutoRun = 0;
  4986. };
  4987. class CfgSlothMachine
  4988. {
  4989.     spinCost = 100;
  4990.     Jackpot = 10100;
  4991.    
  4992.     chances[] =
  4993.     {
  4994.         {85, ""},                   // 85% = Nothing
  4995.         {95, "Level1"},             // 10% = 1pt
  4996.         {96, "Level2"},             // 1% = 10pt
  4997.         {97, "Level3"},             // 1% = 25pt
  4998.         {98, "Level4"},             // 1% = 50pt
  4999.         {99, "Level5"},             // 1% = 100pt
  5000.         {100, "Jackpot"}            // 1% = Jackpot
  5001.     };
  5002.  
  5003.     class Prizes
  5004.     {
  5005.         class Level1
  5006.         {
  5007.             symbol = "\exile_assets\texture\item\Exile_Item_ToiletPaper.paa";
  5008.             prize = 101;
  5009.         };
  5010.  
  5011.         class Level2
  5012.         {
  5013.             symbol = "\exile_assets\texture\item\Exile_Item_CockONut.paa";
  5014.             prize = 110;
  5015.         };
  5016.  
  5017.         class Level3
  5018.         {
  5019.             symbol = "\exile_assets\texture\item\Exile_Item_Beer.paa";
  5020.             prize = 125;
  5021.         };
  5022.  
  5023.         class Level4
  5024.         {
  5025.             symbol = "\exile_assets\texture\item\Exile_Item_Knife.paa";
  5026.             prize = 150;
  5027.         };
  5028.  
  5029.         class Level5
  5030.         {
  5031.             symbol = "\exile_assets\texture\item\Exile_Item_Safe.paa";
  5032.             prize = 200;
  5033.         };
  5034.        
  5035.         class Jackpot
  5036.         {
  5037.             symbol = "\exile_assets\texture\item\Exile_Item_XmasPresent.paa";
  5038.         };
  5039.     };
  5040. };
  5041. class CfgTerritories
  5042. {
  5043.     // Base Cost / Radius
  5044.     // Level 1 is allways for Pop Tabs, >= 2 for Respect
  5045.     prices[] =
  5046.     {
  5047.         // Purchase Price       Radius      Number of Objects
  5048.         {5000,                  15,         30                  }, // Level 1
  5049.         {10000,                 30,         60                  }, // Level 2
  5050.         {15000,                 45,         90                  }, // Level 3
  5051.         {20000,                 60,         120                 }, // Level 4
  5052.         {25000,                 75,         150                 }, // Level 5
  5053.         {30000,                 90,         180                 }, // Level 6
  5054.         {35000,                 105,        210                 }, // Level 7
  5055.         {40000,                 120,        240                 }, // Level 8
  5056.         {45000,                 135,        270                 }, // Level 9
  5057.         {50000,                 150,        300                 }  // Level 10
  5058.     };
  5059.  
  5060.     // A shortcut of the above maximum radius
  5061.     maximumRadius = 150;
  5062.  
  5063.     // The above * 2 plus coverving the 20m you can move while placing things
  5064.     minimumDistanceToOtherTerritories = 325;
  5065.  
  5066.     // Maximum number of territories a player can own
  5067.     maximumNumberOfTerritoriesPerPlayer = 2;
  5068.  
  5069.     /**
  5070.      * Defines the minimum distance to safe zones / trader cities where players
  5071.      * cannot build territories
  5072.      */
  5073.     minimumDistanceToTraderZones = 1000;
  5074.  
  5075.     /**
  5076.      * Defines the minimum distance to spawn zones where players
  5077.      * cannot build territories
  5078.      */
  5079.     minimumDistanceToSpawnZones = 1000;
  5080.  
  5081.     // Amount of pop tabs per object to pay
  5082.     popTabAmountPerObject = 10;
  5083. };
  5084. class CfgTraderCategories
  5085. {  
  5086.     #include "CUP\traders.hpp"
  5087.     #include "EBM\traders.hpp"
  5088.    
  5089.     class Community
  5090.     {
  5091.         name = "Community Items";
  5092.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  5093.         items[] =
  5094.         {
  5095.             // Add your items here <3
  5096.         };
  5097.     };
  5098.  
  5099.     class Community2
  5100.     {
  5101.         name = "Community Items 2";
  5102.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  5103.         items[] =
  5104.         {
  5105.             // Add your items here <3
  5106.         };
  5107.     };
  5108.  
  5109.     class Community3
  5110.     {
  5111.         name = "Community Items 3";
  5112.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  5113.         items[] =
  5114.         {
  5115.             // Add your items here <3
  5116.         };
  5117.     };
  5118.  
  5119.     class Community4
  5120.     {
  5121.         name = "Community Items 4";
  5122.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  5123.         items[] =
  5124.         {
  5125.             // Add your items here <3
  5126.         };
  5127.     };
  5128.  
  5129.     class Community5
  5130.     {
  5131.         name = "Community Items 5";
  5132.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  5133.         items[] =
  5134.         {
  5135.             // Add your items here <3
  5136.         };
  5137.     };
  5138.  
  5139.     class Community6
  5140.     {
  5141.         name = "Community Items 6";
  5142.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  5143.         items[] =
  5144.         {
  5145.             // Add your items here <3
  5146.         };
  5147.     };
  5148.  
  5149.     class Community7
  5150.     {
  5151.         name = "Community Items 7";
  5152.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  5153.         items[] =
  5154.         {
  5155.             // Add your items here <3
  5156.         };
  5157.     };
  5158.  
  5159.     class Community8
  5160.     {
  5161.         name = "Community Items 8";
  5162.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  5163.         items[] =
  5164.         {
  5165.             // Add your items here <3
  5166.         };
  5167.     };
  5168.  
  5169.     class Community9
  5170.     {
  5171.         name = "Community Items 9";
  5172.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  5173.         items[] =
  5174.         {
  5175.             // Add your items here <3
  5176.         };
  5177.     };
  5178.  
  5179.     class Community10
  5180.     {
  5181.         name = "Community Items 10";
  5182.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  5183.         items[] =
  5184.         {
  5185.             // Add your items here <3
  5186.         };
  5187.     };
  5188.  
  5189.     class Uniforms
  5190.     {
  5191.         name = "Uniforms";
  5192.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  5193.         items[] =
  5194.         {
  5195.             "U_C_Journalist",
  5196.             "U_C_Poloshirt_blue",
  5197.             "U_C_Poloshirt_burgundy",
  5198.             "U_C_Poloshirt_salmon",
  5199.             "U_C_Poloshirt_stripped",
  5200.             "U_C_Poloshirt_tricolour",
  5201.             "U_C_Poor_1",
  5202.             "U_C_Poor_2",
  5203.             "U_C_Poor_shorts_1",
  5204.             "U_C_Scientist",
  5205.             "U_OrestesBody",
  5206.             "U_Rangemaster",
  5207.             "U_NikosAgedBody",
  5208.             "U_NikosBody",
  5209.             "U_Competitor",
  5210.             "U_B_CombatUniform_mcam",
  5211.             "U_B_CombatUniform_mcam_tshirt",
  5212.             "U_B_CombatUniform_mcam_vest",
  5213.             "U_B_CombatUniform_mcam_worn",
  5214.             "U_B_CTRG_1",
  5215.             "U_B_CTRG_2",
  5216.             "U_B_CTRG_3",
  5217.             "U_I_CombatUniform",
  5218.             "U_I_CombatUniform_shortsleeve",
  5219.             "U_I_CombatUniform_tshirt",
  5220.             "U_I_OfficerUniform",
  5221.             "U_O_CombatUniform_ocamo",
  5222.             "U_O_CombatUniform_oucamo",
  5223.             "U_O_OfficerUniform_ocamo",
  5224.             "U_B_SpecopsUniform_sgg",
  5225.             "U_O_SpecopsUniform_blk",
  5226.             "U_O_SpecopsUniform_ocamo",
  5227.             "U_I_G_Story_Protagonist_F",
  5228.             "Exile_Uniform_Woodland",
  5229.             "U_C_HunterBody_grn",
  5230.             "U_IG_Guerilla1_1",
  5231.             "U_IG_Guerilla2_1",
  5232.             "U_IG_Guerilla2_2",
  5233.             "U_IG_Guerilla2_3",
  5234.             "U_IG_Guerilla3_1",
  5235.             "U_BG_Guerilla2_1",
  5236.             "U_IG_Guerilla3_2",
  5237.             "U_BG_Guerrilla_6_1",
  5238.             "U_BG_Guerilla1_1",
  5239.             "U_BG_Guerilla2_2",
  5240.             "U_BG_Guerilla2_3",
  5241.             "U_BG_Guerilla3_1",
  5242.             "U_BG_leader",
  5243.             "U_IG_leader",
  5244.             "U_I_G_resistanceLeader_F",
  5245.             /*"U_B_FullGhillie_ard",
  5246.             "U_B_FullGhillie_lsh",
  5247.             "U_B_FullGhillie_sard",
  5248.             "U_B_GhillieSuit",
  5249.             "U_I_FullGhillie_ard",
  5250.             "U_I_FullGhillie_lsh",
  5251.             "U_I_FullGhillie_sard",
  5252.             "U_I_GhillieSuit",
  5253.             "U_O_FullGhillie_ard",
  5254.             "U_O_FullGhillie_lsh",
  5255.             "U_O_FullGhillie_sard",
  5256.             "U_O_GhillieSuit",*/
  5257.             "U_I_Wetsuit",
  5258.             "U_O_Wetsuit",
  5259.             "U_B_Wetsuit",
  5260.             "U_B_survival_uniform",
  5261.             "U_B_HeliPilotCoveralls",
  5262.             "U_I_HeliPilotCoveralls",
  5263.             "U_B_PilotCoveralls",
  5264.             "U_I_pilotCoveralls",
  5265.             "U_O_PilotCoveralls",
  5266.             //Apex
  5267.             "U_B_T_Soldier_F",
  5268.             "U_B_T_Soldier_AR_F",
  5269.             "U_B_T_Soldier_SL_F",
  5270.             //"U_B_T_Sniper_F",
  5271.             //"U_B_T_FullGhillie_tna_F",
  5272.             "U_B_CTRG_Soldier_F",
  5273.             "U_B_CTRG_Soldier_2_F",
  5274.             "U_B_CTRG_Soldier_3_F",
  5275.             "U_B_GEN_Soldier_F",
  5276.             "U_B_GEN_Commander_F",
  5277.             "U_O_T_Soldier_F",
  5278.             "U_O_T_Officer_F",
  5279.             //"U_O_T_Sniper_F",
  5280.             //"U_O_T_FullGhillie_tna_F",
  5281.             "U_O_V_Soldier_Viper_F",
  5282.             "U_O_V_Soldier_Viper_hex_F",
  5283.             "U_I_C_Soldier_Para_1_F",
  5284.             "U_I_C_Soldier_Para_2_F",
  5285.             "U_I_C_Soldier_Para_3_F",
  5286.             "U_I_C_Soldier_Para_4_F",
  5287.             "U_I_C_Soldier_Para_5_F",
  5288.             "U_I_C_Soldier_Bandit_1_F",
  5289.             "U_I_C_Soldier_Bandit_2_F",
  5290.             "U_I_C_Soldier_Bandit_3_F",
  5291.             "U_I_C_Soldier_Bandit_4_F",
  5292.             "U_I_C_Soldier_Bandit_5_F",
  5293.             "U_I_C_Soldier_Camo_F",
  5294.             "U_C_man_sport_1_F",
  5295.             "U_C_man_sport_2_F",
  5296.             "U_C_man_sport_3_F",
  5297.             "U_C_Man_casual_1_F",
  5298.             "U_C_Man_casual_2_F",
  5299.             "U_C_Man_casual_3_F",
  5300.             "U_C_Man_casual_4_F",
  5301.             "U_C_Man_casual_5_F",
  5302.             "U_C_Man_casual_6_F",
  5303.             "U_B_CTRG_Soldier_urb_1_F",
  5304.             "U_B_CTRG_Soldier_urb_2_F",
  5305.             "U_B_CTRG_Soldier_urb_3_F",
  5306.  
  5307.            
  5308.         };
  5309.     };
  5310.    
  5311.     class TRYK Uniforms
  5312.     {
  5313.         name = "TRYK Uniforms";
  5314.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5315.         items[] =
  5316.         {
  5317.             "TRYK_HRP_UCP",
  5318.             "TRYK_HRP_USMC",
  5319.             "TRYK_HRP_khk",
  5320.             "TRYK_U_B_OD_OD_CombatUniform",
  5321.             "TRYK_U_B_OD_OD_R_CombatUniform",
  5322.             "TRYK_U_B_TANTAN_CombatUniform",
  5323.             "TRYK_U_B_TANTAN_R_CombatUniform",
  5324.             "TRYK_U_B_BLKBLK_CombatUniform",
  5325.             "TRYK_U_B_BLKBLK_R_CombatUniform",
  5326.             "TRYK_U_B_GRYOCP_CombatUniform",
  5327.             "TRYK_U_B_GRYOCP_R_CombatUniformTshirt",
  5328.             "TRYK_U_B_TANOCP_CombatUniform",
  5329.             "TRYK_U_B_TANOCP_R_CombatUniformTshirt",
  5330.             "TRYK_U_B_BLKOCP_CombatUniform",
  5331.             "TRYK_U_B_BLKOCP_R_CombatUniformTshirt",
  5332.             "TRYK_U_B_BLKTAN_CombatUniform",
  5333.             "TRYK_U_B_BLKTANR_CombatUniformTshirt",
  5334.             "TRYK_U_B_ODTAN_CombatUniform",
  5335.             "TRYK_U_B_ODTANR_CombatUniformTshirt",
  5336.             "TRYK_U_B_GRTAN_CombatUniform",
  5337.             "TRYK_U_B_GRTANR_CombatUniformTshirt",
  5338.             "TRYK_U_B_wood_CombatUniform",
  5339.             "TRYK_U_B_woodR_CombatUniformTshirt",
  5340.             "TRYK_U_B_wood3c_CombatUniform",
  5341.             "TRYK_U_B_wood3c_CombatUniformTshirt",
  5342.             "TRYK_U_B_MARPAT_WOOD_CombatUniform",
  5343.             "TRYK_U_B_MARPAT_WOOD_CombatUniformTshirt",
  5344.             "TRYK_U_B_WOOD_MARPAT_CombatUniform",
  5345.             "TRYK_U_B_WOOD_MARPAT_CombatUniformTshirt",
  5346.             "TRYK_U_B_woodtan_CombatUniform",
  5347.             "TRYK_U_B_woodtanR_CombatUniformTshirt",
  5348.             "TRYK_U_B_JSDF_CombatUniform",
  5349.             "TRYK_U_B_JSDF_CombatUniformTshirt",
  5350.             "TRYK_U_B_3CD_Delta_BDU",
  5351.             "TRYK_U_B_3CD_Delta_BDUTshirt",
  5352.             "TRYK_U_B_3CD_Ranger_BDU",
  5353.             "TRYK_U_B_3CD_Ranger_BDUTshirt",
  5354.             "TRYK_U_B_3CD_BLK_BDUTshirt",
  5355.             "TRYK_U_B_3CD_BLK_BDUTshirt2",
  5356.             "TRYK_U_B_ACU",
  5357.             "TRYK_U_B_ACUTshirt",
  5358.             "TRYK_U_B_MARPAT_Wood",
  5359.             "TRYK_U_B_MARPAT_Wood_Tshirt",
  5360.             "TRYK_U_B_MARPAT_Desert",
  5361.             "TRYK_U_B_MARPAT_Desert_Tshirt",
  5362.             "TRYK_U_B_MARPAT_Desert2",
  5363.             "TRYK_U_B_MARPAT_Desert2_Tshirt",
  5364.             "TRYK_U_B_3c",
  5365.             "TRYK_U_B_3cr",
  5366.             "TRYK_U_B_Sage_Tshirt",
  5367.             "TRYK_U_B_BLK3CD",
  5368.             "TRYK_U_B_BLK3CD_Tshirt",
  5369.             "TRYK_U_B_BLK",
  5370.             "TRYK_U_B_BLK_Tshirt",
  5371.             "TRYK_U_B_BLKTAN",
  5372.             "TRYK_U_B_BLKTAN_Tshirt",
  5373.             "TRYK_U_B_ODTAN",
  5374.             "TRYK_U_B_ODTAN_Tshirt",
  5375.             "TRYK_U_B_BLK_OD",
  5376.             "TRYK_U_B_BLK_OD_Tshirt",
  5377.             "TRYK_U_B_C01_Tsirt",
  5378.             "TRYK_U_B_C02_Tsirt",
  5379.             "TRYK_U_B_OD_BLK",
  5380.             "TRYK_U_B_OD_BLK_2",
  5381.             "TRYK_U_B_BLK_TAN_1",
  5382.             "TRYK_U_B_BLK_TAN_2",
  5383.             "TRYK_U_B_wh_tan_Rollup_CombatUniform",
  5384.             "TRYK_U_B_wh_OD_Rollup_CombatUniform",
  5385.             "TRYK_U_B_wh_blk_Rollup_CombatUniform",
  5386.             "TRYK_U_B_BLK_tan_Rollup_CombatUniform",
  5387.             "TRYK_U_B_BLK_OD_Rollup_CombatUniform",
  5388.             "TRYK_U_B_NATO_UCP_GRY_CombatUniform",
  5389.             "TRYK_U_B_NATO_UCP_GRY_R_CombatUniform",
  5390.             "TRYK_U_B_NATO_UCP_CombatUniform",
  5391.             "TRYK_U_B_NATO_UCP_R_CombatUniform",
  5392.             "TRYK_U_B_NATO_OCP_c_BLK_CombatUniform",
  5393.             "TRYK_U_B_NATO_OCP_BLK_c_R_CombatUniform",
  5394.             "TRYK_U_B_NATO_OCP_BLK_CombatUniform",
  5395.             "TRYK_U_B_NATO_OCP_BLK_R_CombatUniform",
  5396.             "TRYK_U_B_NATO_OCPD_CombatUniform",
  5397.             "TRYK_U_B_NATO_OCPD_R_CombatUniform",
  5398.             "TRYK_U_B_NATO_OCP_CombatUniform",
  5399.             "TRYK_U_B_NATO_OCP_R_CombatUniform",
  5400.             "TRYK_U_B_AOR1_Rollup_CombatUniform",
  5401.             "TRYK_U_B_AOR2_Rollup_CombatUniform",
  5402.             "TRYK_U_B_MTP_CombatUniform",
  5403.             "TRYK_U_B_MTP_R_CombatUniform",
  5404.             "TRYK_U_B_MTP_BLK_CombatUniform",
  5405.             "TRYK_U_B_MTP_BLK_R_CombatUniform",
  5406.             "TRYK_U_B_Woodland",
  5407.             "TRYK_U_B_Woodland_Tshirt",
  5408.             "TRYK_U_B_WDL_GRY_CombatUniform",
  5409.             "TRYK_U_B_WDL_GRY_R_CombatUniform",
  5410.             "TRYK_U_B_ARO1_GR_CombatUniform",
  5411.             "TRYK_U_B_ARO1_GR_R_CombatUniform",
  5412.             "TRYK_U_B_ARO1_GRY_CombatUniform",
  5413.             "TRYK_U_B_ARO1_GRY_R_CombatUniform",
  5414.             "TRYK_U_B_ARO1_CombatUniform",
  5415.             "TRYK_U_B_ARO1R_CombatUniform",
  5416.             "TRYK_U_B_ARO1_BLK_CombatUniform",
  5417.             "TRYK_U_B_ARO1_BLK_R_CombatUniform",
  5418.             "TRYK_U_B_ARO1_CBR_CombatUniform",
  5419.             "TRYK_U_B_ARO1_CBR_R_CombatUniform",
  5420.             "TRYK_U_B_ARO2_CombatUniform",
  5421.             "TRYK_U_B_ARO2R_CombatUniform",
  5422.             "TRYK_U_B_AOR2_BLK_CombatUniform",
  5423.             "TRYK_U_B_AOR2_BLK_R_CombatUniform",
  5424.             "TRYK_U_B_AOR2_OD_CombatUniform",
  5425.             "TRYK_U_B_AOR2_OD_R_CombatUniform",
  5426.             "TRYK_U_B_AOR2_GRY_CombatUniform",
  5427.             "TRYK_U_B_AOR2_GRY_R_CombatUniform",
  5428.             "TRYK_U_B_Snow_CombatUniform",
  5429.             "TRYK_U_B_Snowt",
  5430.             "TRYK_U_B_Denim_T_WH",
  5431.             "TRYK_U_B_Denim_T_BK",
  5432.             "TRYK_U_B_BLK_T_WH",
  5433.             "TRYK_U_B_BLK_T_BK",
  5434.             "TRYK_U_B_RED_T_BR",
  5435.             "TRYK_U_B_Denim_T_BG_WH",
  5436.             "TRYK_U_B_Denim_T_BG_BK",
  5437.             "TRYK_U_B_BLK_T_BG_WH",
  5438.             "TRYK_U_B_BLK_T_BG_BK",
  5439.             "TRYK_U_B_RED_T_BG_BR",
  5440.             "TRYK_U_B_fleece",
  5441.             "TRYK_U_B_fleece_UCP",
  5442.             "TRYK_U_B_UCP_PCUs",
  5443.             "TRYK_U_B_GRY_PCUs",
  5444.             "TRYK_U_B_Wood_PCUs",
  5445.             "TRYK_U_B_PCUs",
  5446.             "TRYK_U_B_UCP_PCUs_R",
  5447.             "TRYK_U_B_GRY_PCUs_R",
  5448.             "TRYK_U_B_Wood_PCUs_R",
  5449.             "TRYK_U_B_PCUs_R",
  5450.             "TRYK_U_B_PCUGs",
  5451.             "TRYK_U_B_PCUODs",
  5452.             "TRYK_U_B_PCUGs_gry",
  5453.             "TRYK_U_B_PCUGs_BLK",
  5454.             "TRYK_U_B_PCUGs_OD",
  5455.             "TRYK_U_B_PCUGs_gry_R",
  5456.             "TRYK_U_B_PCUGs_BLK_R",
  5457.             "TRYK_U_B_PCUGs_OD_R",
  5458.             "TRYK_U_Bts_GRYGRY_PCUs",
  5459.             "TRYK_U_Bts_UCP_PCUs",
  5460.             "TRYK_U_Bts_Wood_PCUs",
  5461.             "TRYK_U_Bts_PCUs",
  5462.             "TRYK_U_pad_j",
  5463.             "TRYK_U_pad_j_blk",
  5464.             "TRYK_U_pad_hood_Cl",
  5465.             "TRYK_U_pad_hood_Cl_blk",
  5466.             "TRYK_U_pad_hood_tan",
  5467.             "TRYK_U_pad_hood_Blk",
  5468.             "TRYK_U_pad_hood_CSATBlk",
  5469.             "TRYK_U_pad_hood_Blod",
  5470.             "TRYK_U_pad_hood_odBK",
  5471.             "TRYK_U_pad_hood_BKT2",
  5472.             "TRYK_hoodie_Blk",
  5473.             "TRYK_hoodie_FR",
  5474.             "TRYK_hoodie_Wood",
  5475.             "TRYK_hoodie_3c",
  5476.             "TRYK_T_camo_tan",
  5477.             "TRYK_T_camo_3c",
  5478.             "TRYK_T_camo_Wood",
  5479.             "TRYK_T_camo_wood_marpat",
  5480.             "TRYK_T_camo_Desert_marpat",
  5481.             "TRYK_T_camo_3c_BG",
  5482.             "TRYK_T_camo_Wood_BG",
  5483.             "TRYK_T_camo_wood_marpat_BG",
  5484.             "TRYK_T_camo_desert_marpat_BG",
  5485.             "TRYK_T_PAD",
  5486.             "TRYK_T_OD_PAD",
  5487.             "TRYK_T_TAN_PAD",
  5488.             "TRYK_T_BLK_PAD",
  5489.             "TRYK_T_T2_PAD",
  5490.             "TRYK_T_CSAT_PAD",
  5491.             "TRYK_U_nohoodPcu_gry",
  5492.             "TRYK_U_hood_nc",
  5493.             "TRYK_U_hood_mc",
  5494.             "TRYK_U_denim_hood_blk",
  5495.             "TRYK_U_denim_hood_mc",
  5496.             "TRYK_U_denim_hood_3c",
  5497.             "TRYK_U_denim_hood_nc",
  5498.             "TRYK_U_denim_jersey_blu",
  5499.             "TRYK_U_denim_jersey_blk",
  5500.             "TRYK_shirts_PAD",
  5501.             "TRYK_shirts_OD_PAD",
  5502.             "TRYK_shirts_TAN_PAD",
  5503.             "TRYK_shirts_BLK_PAD",
  5504.             "TRYK_shirts_PAD_BK",
  5505.             "TRYK_shirts_OD_PAD_BK",
  5506.             "TRYK_shirts_TAN_PAD_BK",
  5507.             "TRYK_shirts_BLK_PAD_BK",
  5508.             "TRYK_shirts_PAD_BLW",
  5509.             "TRYK_shirts_OD_PAD_BLW",
  5510.             "TRYK_shirts_TAN_PAD_BLW",
  5511.             "TRYK_shirts_BLK_PAD_BLW",
  5512.             "TRYK_shirts_PAD_YEL",
  5513.             "TRYK_shirts_OD_PAD_YEL",
  5514.             "TRYK_shirts_TAN_PAD_YEL",
  5515.             "TRYK_shirts_BLK_PAD_YEL",
  5516.             "TRYK_shirts_PAD_RED2",
  5517.             "TRYK_shirts_OD_PAD_RED2",
  5518.             "TRYK_shirts_TAN_PAD_RED2",
  5519.             "TRYK_shirts_BLK_PAD_RED2",
  5520.             "TRYK_shirts_PAD_BLU3",
  5521.             "TRYK_shirts_OD_PAD_BLU3",
  5522.             "TRYK_shirts_TAN_PAD_BLU3",
  5523.             "TRYK_shirts_BLK_PAD_BLU3",
  5524.             "TRYK_shirts_DENIM_R",
  5525.             "TRYK_shirts_DENIM_BL",
  5526.             "TRYK_shirts_DENIM_BK",
  5527.             "TRYK_shirts_DENIM_WH",
  5528.             "TRYK_shirts_DENIM_BWH",
  5529.             "TRYK_shirts_DENIM_RED2",
  5530.             "TRYK_shirts_DENIM_WHB",
  5531.             "TRYK_shirts_DENIM_ylb",
  5532.             "TRYK_shirts_DENIM_od",
  5533.             "TRYK_shirts_DENIM_R_Sleeve",
  5534.             "TRYK_shirts_DENIM_BL_Sleeve",
  5535.             "TRYK_shirts_DENIM_BK_Sleeve",
  5536.             "TRYK_shirts_DENIM_WH_Sleeve",
  5537.             "TRYK_shirts_DENIM_BWH_Sleeve",
  5538.             "TRYK_shirts_DENIM_RED2_Sleeve",
  5539.             "TRYK_shirts_DENIM_WHB_Sleeve",
  5540.             "TRYK_shirts_DENIM_ylb_Sleeve",
  5541.             "TRYK_shirts_DENIM_od_Sleeve",
  5542.             "TRYK_shirts_PAD_BL",
  5543.             "TRYK_shirts_OD_PAD_BL",
  5544.             "TRYK_shirts_TAN_PAD_BL",
  5545.             "TRYK_shirts_BLK_PAD_BL",
  5546.             "TRYK_U_taki_wh",
  5547.             "TRYK_U_taki_COY",
  5548.             "TRYK_U_taki_BL",
  5549.             "TRYK_U_taki_BLK",
  5550.             "TRYK_U_Bts_PCUGs",
  5551.             "TRYK_U_Bts_PCUODs",
  5552.             "TRYK_U_taki_G_WH",
  5553.             "TRYK_U_taki_G_COY",
  5554.             "TRYK_U_taki_G_BL",
  5555.             "TRYK_U_taki_G_BLK",
  5556.             "TRYK_U_B_PCUHs",
  5557.             "TRYK_U_B_PCUGHs",
  5558.             "TRYK_U_B_PCUODHs",
  5559.             "TRYK_B_USMC_R",
  5560.             "TRYK_B_USMC_R_ROLL",
  5561.             "TRYK_ZARATAKI",
  5562.             "TRYK_ZARATAKI2",
  5563.             "TRYK_ZARATAKI3",
  5564.             "TRYK_B_TRYK_UCP_T",
  5565.             "TRYK_B_TRYK_3C_T",
  5566.             "TRYK_B_TRYK_MTP_T",
  5567.             "TRYK_B_TRYK_OCP_T",
  5568.             "TRYK_B_TRYK_OCP_D_T",
  5569.             "TRYK_DMARPAT_T",
  5570.             "TRYK_C_AOR2_T",
  5571.             "TRYK_U_B_Sage_T",
  5572.             "TRYK_U_B_Wood_T",
  5573.             "TRYK_U_B_BLTAN_T",
  5574.             "TRYK_U_B_BLOD_T",
  5575.             "TRYK_OVERALL_flesh",
  5576.             "TRYK_OVERALL_nok_flesh",
  5577.             "TRYK_OVERALL_SAGE_BLKboots",
  5578.             "TRYK_OVERALL_SAGE_BLKboots_nk_blk",
  5579.             "TRYK_OVERALL_SAGE_BLKboots_nk",
  5580.             "TRYK_OVERALL_SAGE_BLKboots_nk_blk2",
  5581.             "TRYK_OVERALL_SAGE",
  5582.             "TRYK_SUITS_BLK_F",
  5583.             "TRYK_SUITS_BR_F",
  5584.             "TRYK_H_ghillie_top_headless3glass",
  5585.             "TRYK_shoulder_armor_BK",
  5586.             "TRYK_shoulder_armor_OD",
  5587.             "TRYK_shoulder_armor_CY",
  5588.             "TRYK_H_ghillie_top_headless3",
  5589.             "TRYK_U_B_PCUHsW",
  5590.             "TRYK_U_B_PCUHsW2",
  5591.             "TRYK_U_B_PCUHsW3",
  5592.             "TRYK_U_B_PCUHsW3nh",
  5593.             "TRYK_U_B_PCUHsW4",
  5594.             "TRYK_U_B_PCUHsW5",
  5595.             "TRYK_U_B_PCUHsW6"
  5596.         };
  5597.     };
  5598.    
  5599.    
  5600.    
  5601.     class Vests
  5602.     {
  5603.         name = "Vests";
  5604.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\vest_ca.paa";
  5605.         items[] =
  5606.         {
  5607.             "V_Press_F",
  5608.             "V_Rangemaster_belt",
  5609.             "V_TacVest_blk",
  5610.             "V_TacVest_blk_POLICE",
  5611.             "V_TacVest_brn",
  5612.             "V_TacVest_camo",
  5613.             "V_TacVest_khk",
  5614.             "V_TacVest_oli",
  5615.             "V_TacVestCamo_khk",
  5616.             "V_TacVestIR_blk",
  5617.             "V_I_G_resistanceLeader_F",
  5618.             "V_BandollierB_blk",
  5619.             "V_BandollierB_cbr",
  5620.             "V_BandollierB_khk",
  5621.             "V_BandollierB_oli",
  5622.             "V_BandollierB_rgr",
  5623.             "V_Chestrig_blk",
  5624.             "V_Chestrig_khk",
  5625.             "V_Chestrig_oli",
  5626.             "V_Chestrig_rgr",
  5627.             "V_HarnessO_brn",
  5628.             "V_HarnessO_gry",
  5629.             "V_HarnessOGL_brn",
  5630.             "V_HarnessOGL_gry",
  5631.             "V_HarnessOSpec_brn",
  5632.             "V_HarnessOSpec_gry",
  5633.             "V_PlateCarrier1_blk",
  5634.             "V_PlateCarrier1_rgr",
  5635.             "V_PlateCarrier2_rgr",
  5636.             "V_PlateCarrier3_rgr",
  5637.             "V_PlateCarrierGL_blk",
  5638.             "V_PlateCarrierGL_mtp",
  5639.             "V_PlateCarrierGL_rgr",
  5640.             "V_PlateCarrierH_CTRG",
  5641.             "V_PlateCarrierIA1_dgtl",
  5642.             "V_PlateCarrierIA2_dgtl",
  5643.             "V_PlateCarrierIAGL_dgtl",
  5644.             "V_PlateCarrierIAGL_oli",
  5645.             "V_PlateCarrierL_CTRG",
  5646.             "V_PlateCarrierSpec_blk",
  5647.             "V_PlateCarrierSpec_mtp",
  5648.             "V_PlateCarrierSpec_rgr",
  5649.             //Apex
  5650.             "V_TacChestrig_grn_F",
  5651.             "V_TacChestrig_oli_F",
  5652.             "V_TacChestrig_cbr_F",
  5653.             "V_PlateCarrier1_tna_F",
  5654.             "V_PlateCarrier2_tna_F",
  5655.             "V_PlateCarrierSpec_tna_F",
  5656.             "V_PlateCarrierGL_tna_F",
  5657.             "V_HarnessO_ghex_F",
  5658.             "V_HarnessOGL_ghex_F",
  5659.             "V_BandollierB_ghex_F",
  5660.             "V_TacVest_gen_F",
  5661.             "V_PlateCarrier1_rgr_noflag_F",
  5662.             "V_PlateCarrier2_rgr_noflag_F",
  5663.             // Jets
  5664.             "V_DeckCrew_yellow_F",
  5665.             "V_DeckCrew_blue_F",
  5666.             "V_DeckCrew_green_F",
  5667.             "V_DeckCrew_red_F",
  5668.             "V_DeckCrew_white_F",
  5669.             "V_DeckCrew_brown_F",
  5670.             "V_DeckCrew_violet_F",
  5671.             "TRYK_Hrp_vest_ucp",
  5672.            
  5673.         };
  5674.     };
  5675.    
  5676.    
  5677.     class TRYK Vests
  5678.     {
  5679.         name = "TRYK Vests";
  5680.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\headgear_ca.paa";
  5681.         items[] =
  5682.         {
  5683.             "TRYK_Hrp_vest_ucp",
  5684.             "TRYK_Hrp_vest_od",
  5685.             "TRYK_V_PlateCarrier_JSDF",
  5686.             "TRYK_V_ArmorVest_AOR1",
  5687.             "TRYK_V_ArmorVest_AOR2",
  5688.             "TRYK_V_ArmorVest_coyo",
  5689.             "TRYK_V_ArmorVest_Brown",
  5690.             "TRYK_V_ArmorVest_CBR",
  5691.             "TRYK_V_ArmorVest_khk",
  5692.             "TRYK_V_ArmorVest_rgr",
  5693.             "TRYK_V_ArmorVest_green",
  5694.             "TRYK_V_ArmorVest_tan",
  5695.             "TRYK_V_ArmorVest_Delta",
  5696.             "TRYK_V_ArmorVest_Ranger",
  5697.             "TRYK_V_ArmorVest_AOR1_2",
  5698.             "TRYK_V_ArmorVest_AOR2_2",
  5699.             "TRYK_V_ArmorVest_coyo2",
  5700.             "TRYK_V_ArmorVest_Brown2",
  5701.             "TRYK_V_ArmorVest_cbr2",
  5702.             "TRYK_V_ArmorVest_khk2",
  5703.             "TRYK_V_ArmorVest_rgr2",
  5704.             "TRYK_V_ArmorVest_green2",
  5705.             "TRYK_V_ArmorVest_tan2",
  5706.             "TRYK_V_ArmorVest_Delta2",
  5707.             "TRYK_V_ArmorVest_Ranger2",
  5708.             "TRYK_V_PlateCarrier_blk",
  5709.             "TRYK_V_PlateCarrier_oli",
  5710.             "TRYK_V_PlateCarrier_coyo",
  5711.             "TRYK_V_PlateCarrier_wood",
  5712.             "TRYK_V_PlateCarrier_ACU",
  5713.             "TRYK_V_TacVest_coyo",
  5714.             "TRYK_V_harnes_blk_L",
  5715.             "TRYK_V_harnes_od_L",
  5716.             "TRYK_V_harnes_TAN_L",
  5717.             "TRYK_V_PlateCarrier_blk_L",
  5718.             "TRYK_V_PlateCarrier_wood_L",
  5719.             "TRYK_V_PlateCarrier_ACU_L",
  5720.             "TRYK_V_PlateCarrier_coyo_L",
  5721.             "TRYK_V_ChestRig_L",
  5722.             "TRYK_V_ChestRig",
  5723.             "TRYK_V_Bulletproof",
  5724.             "TRYK_V_Bulletproof_BLK",
  5725.             "TRYK_V_Bulletproof_BL",
  5726.             "TRYK_V_IOTV_BLK",
  5727.             "TRYK_V_tacv1M_BK",
  5728.             "TRYK_V_tacv1MLC_BK",
  5729.             "TRYK_V_tacv1",
  5730.             "TRYK_V_tacv1_CY",
  5731.             "TRYK_V_tacv1_BK",
  5732.             "TRYK_V_tacv1_P_BK",
  5733.             "TRYK_V_tacv1_SHERIFF_BK",
  5734.             "TRYK_V_tacv1_FBI_BK",
  5735.             "TRYK_V_tacv1LP_BK",
  5736.             "TRYK_V_tacv1LSRF_BK",
  5737.             "TRYK_V_tacv1LC_BK",
  5738.             "TRYK_V_tacv1LC_CY",
  5739.             "TRYK_V_tacv1LC_OD",
  5740.             "TRYK_V_tacv1LC_FBI_BK",
  5741.             "TRYK_V_tacv1LC_SRF_BK",
  5742.             "TRYK_V_tacv1LC_SRF_OD",
  5743.             "TRYK_V_tacv1LC_P_BK",
  5744.             "TRYK_V_PlateCarrier_POLICE",
  5745.             "TRYK_V_ArmorVest_HRT_B",
  5746.             "TRYK_V_ArmorVest_HRT_OD",
  5747.             "TRYK_V_ArmorVest_HRT2_B",
  5748.             "TRYK_V_ArmorVest_HRT2_OD",
  5749.             "TRYK_V_ArmorVest_Winter",
  5750.             "TRYK_V_Sheriff_BA_OD",
  5751.             "TRYK_V_tacv10_BK",
  5752.             "TRYK_V_tacv10_OD",
  5753.             "TRYK_V_tacv10_TN",
  5754.             "TRYK_V_tacv10LC_BK",
  5755.             "TRYK_V_tacv10LC_OD",
  5756.             "TRYK_V_tacv10LC_TN",
  5757.             "TRYK_V_tacv1L_BK",
  5758.             "TRYK_V_tacv1L_OD",
  5759.             "TRYK_V_tacv1L_CY",
  5760.             "TRYK_V_tacv1LC_FBI2_BK",
  5761.             "TRYK_V_tacv1LC_SRF2_BK",
  5762.             "TRYK_V_tacv1LC_SRF2_OD",
  5763.             "TRYK_V_tacv1LC_P2_BK",
  5764.             "TRYK_V_tacv1_MSL_BK",
  5765.             "TRYK_V_tacv1_MSL_NV",
  5766.             "TRYK_V_tacv1LMSL_BK",
  5767.             "TRYK_V_tacv1LMSL_NV",
  5768.             "TRYK_V_tacv1LC_MSL_BK",
  5769.             "TRYK_V_tacv1LC_MSL_NV",
  5770.             "TRYK_V_tacSVD_BK",
  5771.             "TRYK_V_tacSVD_OD",
  5772.             "TRYK_V_Sheriff_BA_TL",
  5773.             "TRYK_V_Sheriff_BA_TBL",
  5774.             "TRYK_V_Sheriff_BA_TCL",
  5775.             "TRYK_V_Sheriff_BA_TL2",
  5776.             "TRYK_V_Sheriff_BA_TBL2",
  5777.             "TRYK_V_Sheriff_BA_TCL2",
  5778.             "TRYK_V_Sheriff_BA_T",
  5779.             "TRYK_V_Sheriff_BA_TB",
  5780.             "TRYK_V_Sheriff_BA_T2",
  5781.             "TRYK_V_Sheriff_BA_TB2",
  5782.             "TRYK_V_Sheriff_BA_T3",
  5783.             "TRYK_V_Sheriff_BA_TB3",
  5784.             "TRYK_V_Sheriff_BA_T4",
  5785.             "TRYK_V_Sheriff_BA_TB4",
  5786.             "TRYK_V_Sheriff_BA_T5",
  5787.             "TRYK_V_Sheriff_BA_TB5",
  5788.             "TRYK_V_Sheriff_BA_TBL3_BK",
  5789.             "TRYK_V_Sheriff_BA_TBL3_OD",
  5790.             "TRYK_V_Sheriff_BA_TBL3_TN",
  5791.             "TRYK_LOC_AK_chestrig_OD",
  5792.             "TRYK_LOC_AK_chestrig_TAN"
  5793.  
  5794.         };
  5795.     };
  5796.  
  5797.     class Headgear
  5798.     {
  5799.         name = "Headgear";
  5800.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\headgear_ca.paa";
  5801.         items[] =
  5802.         {
  5803.             "Exile_Headgear_SantaHat",
  5804.             "Exile_Headgear_SafetyHelmet",
  5805.             "H_Cap_blk",
  5806.             "H_Cap_blk_Raven",
  5807.             "H_Cap_blu",
  5808.             "H_Cap_brn_SPECOPS",
  5809.             "H_Cap_grn",
  5810.             "H_Cap_headphones",
  5811.             "H_Cap_khaki_specops_UK",
  5812.             "H_Cap_oli",
  5813.             "H_Cap_press",
  5814.             "H_Cap_red",
  5815.             "H_Cap_tan",
  5816.             "H_Cap_tan_specops_US",
  5817.             "H_Watchcap_blk",
  5818.             "H_Watchcap_camo",
  5819.             "H_Watchcap_khk",
  5820.             "H_Watchcap_sgg",
  5821.             "H_MilCap_blue",
  5822.             "H_MilCap_dgtl",
  5823.             "H_MilCap_mcamo",
  5824.             "H_MilCap_ocamo",
  5825.             "H_MilCap_oucamo",
  5826.             "H_MilCap_rucamo",
  5827.             "H_Bandanna_camo",
  5828.             "H_Bandanna_cbr",
  5829.             "H_Bandanna_gry",
  5830.             "H_Bandanna_khk",
  5831.             "H_Bandanna_khk_hs",
  5832.             "H_Bandanna_mcamo",
  5833.             "H_Bandanna_sgg",
  5834.             "H_Bandanna_surfer",
  5835.             "H_Booniehat_dgtl",
  5836.             "H_Booniehat_dirty",
  5837.             "H_Booniehat_grn",
  5838.             "H_Booniehat_indp",
  5839.             "H_Booniehat_khk",
  5840.             "H_Booniehat_khk_hs",
  5841.             "H_Booniehat_mcamo",
  5842.             "H_Booniehat_tan",
  5843.             "H_Hat_blue",
  5844.             "H_Hat_brown",
  5845.             "H_Hat_camo",
  5846.             "H_Hat_checker",
  5847.             "H_Hat_grey",
  5848.             "H_Hat_tan",
  5849.             "H_StrawHat",
  5850.             "H_StrawHat_dark",
  5851.             "H_Beret_02",
  5852.             "H_Beret_blk",
  5853.             "H_Beret_blk_POLICE",
  5854.             "H_Beret_brn_SF",
  5855.             "H_Beret_Colonel",
  5856.             "H_Beret_grn",
  5857.             "H_Beret_grn_SF",
  5858.             "H_Beret_ocamo",
  5859.             "H_Beret_red",
  5860.             "H_Shemag_khk",
  5861.             "H_Shemag_olive",
  5862.             "H_Shemag_olive_hs",
  5863.             "H_Shemag_tan",
  5864.             "H_ShemagOpen_khk",
  5865.             "H_ShemagOpen_tan",
  5866.             "H_TurbanO_blk",
  5867.             "H_HelmetB",
  5868.             "H_HelmetB_black",
  5869.             "H_HelmetB_camo",
  5870.             "H_HelmetB_desert",
  5871.             "H_HelmetB_grass",
  5872.             "H_HelmetB_light",
  5873.             "H_HelmetB_light_black",
  5874.             "H_HelmetB_light_desert",
  5875.             "H_HelmetB_light_grass",
  5876.             "H_HelmetB_light_sand",
  5877.             "H_HelmetB_light_snakeskin",
  5878.             "H_HelmetB_paint",
  5879.             "H_HelmetB_plain_blk",
  5880.             "H_HelmetB_sand",
  5881.             "H_HelmetB_snakeskin",
  5882.             "H_HelmetCrew_B",
  5883.             "H_HelmetCrew_I",
  5884.             "H_HelmetCrew_O",
  5885.             "H_HelmetIA",
  5886.             "H_HelmetIA_camo",
  5887.             "H_HelmetIA_net",
  5888.             "H_HelmetLeaderO_ocamo",
  5889.             "H_HelmetLeaderO_oucamo",
  5890.             "H_HelmetO_ocamo",
  5891.             "H_HelmetO_oucamo",
  5892.             "H_HelmetSpecB",
  5893.             "H_HelmetSpecB_blk",
  5894.             "H_HelmetSpecB_paint1",
  5895.             "H_HelmetSpecB_paint2",
  5896.             "H_HelmetSpecO_blk",
  5897.             "H_HelmetSpecO_ocamo",
  5898.             "H_CrewHelmetHeli_B",
  5899.             "H_CrewHelmetHeli_I",
  5900.             "H_CrewHelmetHeli_O",
  5901.             "H_HelmetCrew_I",
  5902.             "H_HelmetCrew_B",
  5903.             "H_HelmetCrew_O",
  5904.             "H_PilotHelmetHeli_B",
  5905.             "H_PilotHelmetHeli_I",
  5906.             "H_PilotHelmetHeli_O",
  5907.  
  5908.             //Apex
  5909.             "H_Helmet_Skate",
  5910.             "H_HelmetB_TI_tna_F",
  5911.             "H_HelmetO_ViperSP_hex_F",
  5912.             "H_HelmetO_ViperSP_ghex_F",
  5913.             "H_HelmetB_tna_F",
  5914.             "H_HelmetB_Enh_tna_F",
  5915.             "H_HelmetB_Light_tna_F",
  5916.             "H_HelmetSpecO_ghex_F",
  5917.             "H_HelmetLeaderO_ghex_F",
  5918.             "H_HelmetO_ghex_F",
  5919.             "H_HelmetCrew_O_ghex_F",
  5920.             "H_MilCap_tna_F",
  5921.             "H_MilCap_ghex_F",
  5922.             "H_Booniehat_tna_F",
  5923.             "H_Beret_gen_F",
  5924.             "H_MilCap_gen_F",
  5925.             "H_Cap_oli_Syndikat_F",
  5926.             "H_Cap_tan_Syndikat_F",
  5927.             "H_Cap_blk_Syndikat_F",
  5928.             "H_Cap_grn_Syndikat_F",
  5929.            
  5930.  
  5931.         };
  5932.     };
  5933.    
  5934.     class TRYK Headgear
  5935.     {
  5936.         name = "TRYK Headgear";
  5937.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5938.         items[] =
  5939.         {
  5940.             "TRYK_ESS_CAP_OD",
  5941.             "TRYK_ESS_CAP_tan",
  5942.             "TRYK_R_CAP_BLK",
  5943.             "TRYK_R_CAP_TAN",
  5944.             "TRYK_R_CAP_OD_US",
  5945.             "TRYK_r_cap_tan_Glasses",
  5946.             "TRYK_r_cap_blk_Glasses",
  5947.             "TRYK_r_cap_od_Glasses",
  5948.             "TRYK_H_headsetcap_Glasses",
  5949.             "TRYK_H_headsetcap_blk_Glasses",
  5950.             "TRYK_H_headsetcap_od_Glasses",
  5951.             "TRYK_TAC_EARMUFF_SHADE",
  5952.             "TRYK_TAC_EARMUFF",
  5953.             "TRYK_NOMIC_TAC_EARMUFF",
  5954.             "TRYK_headset2",
  5955.             "TRYK_TAC_EARMUFF_Gs",
  5956.             "TRYK_TAC_SET_bn",
  5957.             "TRYK_NOMIC_TAC_EARMUFF_Gs",
  5958.             "TRYK_TAC_EARMUFF_SHADE_Gs",
  5959.             "TRYK_TAC_SET_TAN",
  5960.             "TRYK_TAC_SET_OD",
  5961.             "TRYK_TAC_SET_WH",
  5962.             "TRYK_TAC_SET_MESH",
  5963.             "TRYK_TAC_SET_TAN_2",
  5964.             "TRYK_TAC_SET_OD_2",
  5965.             "TRYK_TAC_SET_WH_2",
  5966.             "TRYK_TAC_SET_MESH_2",
  5967.             "TRYK_bandana_g",
  5968.             "TRYK_H_PASGT_BLK",
  5969.             "TRYK_H_PASGT_OD",
  5970.             "TRYK_H_PASGT_COYO",
  5971.             "TRYK_H_PASGT_TAN",
  5972.             "TRYK_H_Helmet_Snow",
  5973.             "TRYK_H_WH",
  5974.             "TRYK_H_GR",
  5975.             "TRYK_H_AOR1",
  5976.             "TRYK_H_AOR2",
  5977.             "TRYK_H_EARMUFF",
  5978.             "TRYK_H_TACEARMUFF_H",
  5979.             "TRYK_H_Bandana_H",
  5980.             "TRYK_H_Bandana_wig",
  5981.             "TRYK_H_Bandana_wig_g",
  5982.             "TRYK_H_wig",
  5983.             "TRYK_H_headset2",
  5984.             "TRYK_H_ghillie_over",
  5985.             "TRYK_H_ghillie_top",
  5986.             "TRYK_H_ghillie_top_headless",
  5987.             "TRYK_H_ghillie_over_green",
  5988.             "TRYK_H_ghillie_top_green",
  5989.             "TRYK_H_ghillie_top_headless_green",
  5990.             "TRYK_H_woolhat",
  5991.             "TRYK_H_woolhat_CW",
  5992.             "TRYK_H_woolhat_WH",
  5993.             "TRYK_H_woolhat_br",
  5994.             "TRYK_H_woolhat_cu",
  5995.             "TRYK_H_woolhat_tan",
  5996.             "TRYK_H_headsetcap",
  5997.             "TRYK_H_headsetcap_blk",
  5998.             "TRYK_H_headsetcap_od",
  5999.             "TRYK_H_pakol",
  6000.             "TRYK_H_pakol2",
  6001.             "TRYK_H_LHS_HEL_G",
  6002.             "TRYK_H_Helmet_Winter",
  6003.             "TRYK_H_Helmet_Winter_2"
  6004.         };
  6005.     };
  6006.  
  6007.    
  6008.     class TRYK Headgear NVG
  6009.     {
  6010.         name = "TRYK Headgear NVG";
  6011.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  6012.         items[] =
  6013.         {
  6014.             "TRYK_Headphone_NV",
  6015.             "TRYK_HRPIGEAR_NV",
  6016.             "TRYK_Headset_NV",
  6017.             "TRYK_TAC_boonie_SET_NV",
  6018.             "TRYK_TAC_SET_NV_TAN",
  6019.             "TRYK_TAC_SET_NV_OD",
  6020.             "TRYK_TAC_SET_NV_WH",
  6021.             "TRYK_TAC_SET_NV_MESH",
  6022.             "TRYK_TAC_SET_NV_TAN_2",
  6023.             "TRYK_TAC_SET_NV_OD_2",
  6024.             "TRYK_TAC_SET_NV_WH_2",
  6025.             "TRYK_TAC_SET_NV_MESH_2",
  6026.             "TRYK_H_DELTAHELM_NV",
  6027.         };
  6028.     };
  6029.    
  6030.    
  6031.    
  6032.    
  6033.    
  6034.     class TRYK NeckGear
  6035.     {
  6036.         name = "TRYK NeckGear";
  6037.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  6038.         items[] =
  6039.         {
  6040.             "TRYK_Shemagh_shade_MESH",
  6041.             "TRYK_Shemagh_shade_N",
  6042.             "TRYK_Shemagh_shade_G_N",
  6043.             "TRYK_Shemagh_shade_WH_N",
  6044.             "TRYK_kio_balaclava_WH",
  6045.             "TRYK_kio_balaclava_BLK",
  6046.             "TRYK_kio_balaclavas",
  6047.             "TRYK_kio_balaclava_BLK_ear",
  6048.             "TRYK_kio_balaclava_ear",
  6049.             "TRYK_kio_balaclava_ESS",
  6050.             "TRYK_Shemagh",
  6051.             "TRYK_Shemagh_mesh",
  6052.             "TRYK_Shemagh_G",
  6053.             "TRYK_Shemagh_WH",
  6054.             "TRYK_Shemagh_shade",
  6055.             "TRYK_Shemagh_shade_G",
  6056.             "TRYK_Shemagh_shade_WH",
  6057.             "TRYK_Shemagh_shade_MH",
  6058.             "TRYK_Shemagh_ESS",
  6059.             "TRYK_Shemagh_ESS_G",
  6060.             "TRYK_Shemagh_ESS_WH",
  6061.             "TRYK_Shemagh_EAR_TAN",
  6062.             "TRYK_Shemagh_EAR_WH",
  6063.         };
  6064.     };
  6065.    
  6066.    
  6067.     class TRYK NeckGear NVG
  6068.     {
  6069.         name = "TRYK NeckGear NVG";
  6070.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  6071.         items[] =
  6072.         {
  6073.             "TRYK_balaclava_BLACK_NV",
  6074.             "TRYK_balaclava_NV",
  6075.             "TRYK_balaclava_BLACK_EAR_NV",
  6076.             "TRYK_balaclava_EAR_NV",
  6077.             "TRYK_Shemagh_TAN_NV",
  6078.             "TRYK_Shemagh_MESH_NV",
  6079.             "TRYK_Shemagh_G_NV",
  6080.             "TRYK_Shemagh_WH_NV",
  6081.             "TRYK_Shemagh_EAR_NV",
  6082.             "TRYK_Shemagh_EAR_G_NV",
  6083.             "TRYK_Shemagh_EAR_WH_NV",
  6084.             "TRYK_ShemaghESSTAN_NV",
  6085.             "TRYK_ShemaghESSOD_NV",
  6086.             "TRYK_ShemaghESSWH_NV",
  6087.  
  6088.  
  6089.         };
  6090.     };
  6091.    
  6092.    
  6093.     class Glasses
  6094.     {
  6095.         name = "Glasses";
  6096.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\Goggles_ca.paa";
  6097.         items[] =
  6098.         {
  6099.             "G_Spectacles",
  6100.             "G_Spectacles_Tinted",
  6101.             "G_Combat",
  6102.             "G_Lowprofile",
  6103.             "G_Shades_Black",
  6104.             "G_Shades_Green",
  6105.             "G_Shades_Red",
  6106.             "G_Squares",
  6107.             "G_Squares_Tinted",
  6108.             "G_Sport_BlackWhite",
  6109.             "G_Sport_Blackyellow",
  6110.             "G_Sport_Greenblack",
  6111.             "G_Sport_Checkered",
  6112.             "G_Sport_Red",
  6113.             "G_Tactical_Black",
  6114.             "G_Aviator",
  6115.             "G_Lady_Mirror",
  6116.             "G_Lady_Dark",
  6117.             "G_Lady_Red",
  6118.             "G_Lady_Blue",
  6119.             "G_Diving",
  6120.             "G_B_Diving",
  6121.             "G_O_Diving",
  6122.             "G_I_Diving",
  6123.             "G_Goggles_VR",
  6124.             "G_Balaclava_blk",
  6125.             "G_Balaclava_oli",
  6126.             "G_Balaclava_combat",
  6127.             "G_Balaclava_lowprofile",
  6128.             "G_Bandanna_blk",
  6129.             "G_Bandanna_oli",
  6130.             "G_Bandanna_khk",
  6131.             "G_Bandanna_tan",
  6132.             "G_Bandanna_beast",
  6133.             "G_Bandanna_shades",
  6134.             "G_Bandanna_sport",
  6135.             "G_Bandanna_aviator",
  6136.             "G_Shades_Blue",
  6137.             "G_Sport_Blackred",
  6138.             "G_Tactical_Clear",
  6139.             "G_Balaclava_TI_blk_F",
  6140.             "G_Balaclava_TI_tna_F",
  6141.             "G_Balaclava_TI_G_blk_F",
  6142.             "G_Balaclava_TI_G_tna_F",
  6143.             "G_Combat_Goggles_tna_F",
  6144.            
  6145.  
  6146.         };
  6147.     };
  6148.    
  6149.     class TRYK Glasses
  6150.     {
  6151.         name = "TRYK Glasses";
  6152.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  6153.         items[] =
  6154.         {
  6155.             "TRYK_US_ESS_Glasses",
  6156.             "TRYK_US_ESS_Glasses_WH",
  6157.             "TRYK_US_ESS_Glasses_BLK",
  6158.             "TRYK_US_ESS_Glasses_TAN",
  6159.             "TRYK_US_ESS_Glasses_TAN_BLK",
  6160.             "TRYK_SPGEAR_Glasses",
  6161.             "TRYK_headset_Glasses",
  6162.             "TRYK_SpsetG_Glasses",
  6163.             "TRYK_Spset_PHC1_Glasses",
  6164.             "TRYK_Spset_PHC2_Glasses",
  6165.             "TRYK_US_ESS_Glasses_H",
  6166.             "TRYK_US_ESS_Glasses_Cover",
  6167.             "TRYK_headset2_glasses",
  6168.         };
  6169.     };
  6170.  
  6171.     class TRYK Glasses NVG
  6172.     {
  6173.         name = "TRYK Glasses NVG";
  6174.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  6175.         items[] =
  6176.         {
  6177.             "TRYK_US_ESS_Glasses_NV",
  6178.             "TRYK_US_ESS_Glasses_TAN_NV",
  6179.             "TRYK_ESS_BLKTAN_NV",
  6180.             "TRYK_ESS_BLKBLK_NV",
  6181.             "TRYK_G_Shades_Black_NV",
  6182.             "TRYK_G_Shades_Blue_NV",
  6183.             "TRYK_G_bala_ess_NV",
  6184.             "TRYK_bandana_NV",
  6185.             "TRYK_SPgearG_NV",
  6186.             "TRYK_SPgear_PHC1_NV",
  6187.             "TRYK_SPgear_PHC2_NV",
  6188.             "TRYK_G_bala_wh_NV",
  6189.             "TRYK_ESS_wh_NV",
  6190.         };
  6191.     };
  6192.    
  6193.     class PointerAttachments
  6194.     {
  6195.         name = "Pointer Attachments";
  6196.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  6197.         items[] =
  6198.         {
  6199.             "acc_flashlight",
  6200.             "acc_pointer_IR"
  6201.         };
  6202.     };
  6203.  
  6204.     class BipodAttachments
  6205.     {
  6206.         name = "Bipod Attachments";
  6207.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itembipod_ca.paa";
  6208.         items[] =
  6209.         {
  6210.             "bipod_01_F_blk",
  6211.             "bipod_01_F_mtp",
  6212.             "bipod_01_F_snd",
  6213.             "bipod_02_F_blk",
  6214.             "bipod_02_F_hex",
  6215.             "bipod_02_F_tan",
  6216.             "bipod_03_F_blk",
  6217.             "bipod_03_F_oli",
  6218.             //Apex
  6219.             "bipod_01_F_khk"
  6220.         };
  6221.     };
  6222.  
  6223.     class MuzzleAttachments
  6224.     {
  6225.         name = "Suppressor Attachments";
  6226.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemmuzzle_ca.paa";
  6227.         items[] =
  6228.         {
  6229.             "muzzle_snds_338_black",
  6230.             "muzzle_snds_338_green",
  6231.             "muzzle_snds_338_sand",
  6232.             "muzzle_snds_93mmg",
  6233.             "muzzle_snds_93mmg_tan",
  6234.             "muzzle_snds_acp",
  6235.             "muzzle_snds_B",
  6236.             "muzzle_snds_H",
  6237.             "muzzle_snds_H_MG",
  6238.             "muzzle_snds_H_SW",
  6239.             "muzzle_snds_L",
  6240.             "muzzle_snds_M",
  6241.             //Apex
  6242.             "muzzle_snds_H_khk_F",
  6243.             "muzzle_snds_H_snd_F",
  6244.             "muzzle_snds_58_blk_F",
  6245.             "muzzle_snds_m_khk_F",
  6246.             "muzzle_snds_m_snd_F",
  6247.             "muzzle_snds_B_khk_F",
  6248.             "muzzle_snds_B_snd_F",
  6249.             "muzzle_snds_58_wdm_F",
  6250.             "muzzle_snds_65_TI_blk_F",
  6251.             "muzzle_snds_65_TI_hex_F",
  6252.             "muzzle_snds_65_TI_ghex_F",
  6253.             "muzzle_snds_H_MG_blk_F",
  6254.             "muzzle_snds_H_MG_khk_F"
  6255.         };
  6256.     };
  6257.  
  6258.     class UAVs
  6259.     {
  6260.         name = "Unmanned Aerial Vehicles";
  6261.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\gps_ca.paa";
  6262.         items[] =
  6263.         {
  6264.             "I_UavTerminal",
  6265.             "I_UAV_01_backpack_F"
  6266.         };
  6267.     };
  6268.  
  6269.     class StaticMGs
  6270.     {
  6271.         name = "Static Machine Guns";
  6272.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  6273.         items[] =
  6274.         {
  6275.             "O_HMG_01_support_F",
  6276.             //"O_HMG_01_support_high_F", // Does not seem to work with HMG01, only the lower version does
  6277.             "O_HMG_01_weapon_F"
  6278.         };
  6279.     };
  6280.  
  6281.     class OpticAttachments
  6282.     {
  6283.         name = "Scopes";
  6284.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemoptic_ca.paa";
  6285.         items[] =
  6286.         {
  6287.             "optic_Aco",
  6288.             "optic_ACO_grn",
  6289.             "optic_ACO_grn_smg",
  6290.             "optic_Aco_smg",
  6291.             "optic_AMS",
  6292.             "optic_AMS_khk",
  6293.             "optic_AMS_snd",
  6294.             "optic_Arco",
  6295.             "optic_DMS",
  6296.             "optic_Hamr",
  6297.             "optic_Holosight",
  6298.             "optic_Holosight_smg",
  6299.             "optic_KHS_blk",
  6300.             "optic_KHS_hex",
  6301.             "optic_KHS_old",
  6302.             "optic_KHS_tan",
  6303.             "optic_LRPS",
  6304.             "optic_MRCO",
  6305.             "optic_MRD",
  6306.             "optic_Nightstalker",
  6307.             "optic_NVS",
  6308.             "optic_SOS",
  6309.             //"optic_tws",
  6310.             //"optic_tws_mg",
  6311.             "optic_Yorris",
  6312.             //Apex
  6313.             "optic_Arco_blk_F",
  6314.             "optic_Arco_ghex_F",
  6315.             "optic_DMS_ghex_F",
  6316.             "optic_Hamr_khk_F",
  6317.             "optic_ERCO_blk_F",
  6318.             "optic_ERCO_khk_F",
  6319.             "optic_ERCO_snd_F",
  6320.             "optic_SOS_khk_F",
  6321.             "optic_LRPS_tna_F",
  6322.             "optic_LRPS_ghex_F",
  6323.             "optic_Holosight_blk_F",
  6324.             "optic_Holosight_khk_F",
  6325.             "optic_Holosight_smg_blk_F"
  6326.         };
  6327.     };
  6328.  
  6329.     class Hardware
  6330.     {
  6331.         name = "Hardware";
  6332.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  6333.         items[] =
  6334.         {
  6335.  
  6336.             "Exile_Item_DuctTape",
  6337.             "Exile_Item_ExtensionCord",
  6338.             "Exile_Item_FuelCanisterEmpty",
  6339.             "Exile_Item_JunkMetal",
  6340.             "Exile_Item_LightBulb",
  6341.             "Exile_Item_MetalBoard",
  6342.             "Exile_Item_MetalPole",
  6343.             "Exile_Item_SafeKit",
  6344.             "Exile_Item_CamoTentKit",
  6345.             "Exile_Item_CodeLock",
  6346.             "Exile_Item_MetalScrews"
  6347.  
  6348.             /*
  6349.             --Not for Sale--
  6350.             "Exile_Item_MetalWire",
  6351.             "Exile_Item_Laptop",
  6352.             "Exile_Item_BaseCameraKit",
  6353.             "Exile_Item_MetalHedgehogKit",
  6354.             "Exile_Item_Cement",
  6355.             "Exile_Item_Sand",
  6356.             "Exile_Item_MobilePhone",
  6357.             --Unused--
  6358.             "Exile_Item_SprayCan_Black",
  6359.             "Exile_Item_SprayCan_Red",
  6360.             "Exile_Item_SprayCan_Green",
  6361.             "Exile_Item_SprayCan_White",
  6362.             "Exile_Item_SprayCan_Blue",
  6363.             "Exile_Item_CordlessScrewdriver",
  6364.             "Exile_Item_FireExtinguisher",
  6365.             "Exile_Item_OilCanister",
  6366.             "Exile_Item_Hammer",
  6367.             "Exile_Item_Carwheel",
  6368.             "Exile_Item_SleepingMat",
  6369.             "Exile_Item_Defibrillator",
  6370.             "Exile_Item_Wrench",
  6371.             "Exile_Item_Rope"
  6372.         */
  6373.         };
  6374.     };
  6375.  
  6376.     class Food
  6377.     {
  6378.         name = "Fast Food";
  6379.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  6380.         items[] =
  6381.         {
  6382.             "Exile_Item_EMRE",
  6383.             "Exile_Item_GloriousKnakworst",
  6384.             "Exile_Item_Surstromming",
  6385.             "Exile_Item_SausageGravy",
  6386.             "Exile_Item_Catfood",
  6387.             "Exile_Item_ChristmasTinner",
  6388.             "Exile_Item_BBQSandwich",
  6389.             "Exile_Item_MacasCheese",
  6390.             "Exile_Item_Dogfood",
  6391.             "Exile_Item_BeefParts",
  6392.             "Exile_Item_Cheathas",
  6393.             "Exile_Item_Noodles",
  6394.             "Exile_Item_SeedAstics",
  6395.             "Exile_Item_Raisins",
  6396.             "Exile_Item_Moobar",
  6397.             "Exile_Item_InstantCoffee"
  6398.            
  6399.             // Hunted Animals
  6400.             // Note: Adding these to the trader will defeat the purpose of hunting!
  6401.             /*
  6402.             "Exile_Item_SheepSteak_Cooked",
  6403.             "Exile_Item_AlsatianSteak_Cooked",
  6404.             "Exile_Item_CatSharkFilet_Cooked",
  6405.             "Exile_Item_FinSteak_Cooked",
  6406.             "Exile_Item_GoatSteak_Cooked",
  6407.             "Exile_Item_TurtleFilet_Cooked",
  6408.             "Exile_Item_TunaFilet_Cooked",
  6409.             "Exile_Item_RabbitSteak_Cooked",
  6410.             "Exile_Item_ChickenFilet_Cooked",
  6411.             "Exile_Item_RoosterFilet_Cooked",
  6412.             "Exile_Item_MulletFilet_Cooked",
  6413.             "Exile_Item_SalemaFilet_Cooked",
  6414.             "Exile_Item_MackerelFilet_Cooked",
  6415.             "Exile_Item_OrnateFilet_Cooked",
  6416.             "Exile_Item_SnakeFilet_Cooked",
  6417.             "Exile_Item_CatSharkFilet_Raw",
  6418.             "Exile_Item_TunaFilet_Raw",
  6419.             "Exile_Item_AlsatianSteak_Raw",
  6420.             "Exile_Item_TurtleFilet_Raw",
  6421.             "Exile_Item_SheepSteak_Raw",
  6422.             "Exile_Item_FinSteak_Raw",
  6423.             "Exile_Item_GoatSteak_Raw",
  6424.             "Exile_Item_ChickenFilet_Raw",
  6425.             "Exile_Item_RoosterFilet_Raw",
  6426.             "Exile_Item_MackerelFilet_Raw",
  6427.             "Exile_Item_MulletFilet_Raw",
  6428.             "Exile_Item_OrnateFilet_Raw",
  6429.             "Exile_Item_RabbitSteak_Raw",
  6430.             "Exile_Item_SalemaFilet_Raw",
  6431.             "Exile_Item_SnakeFilet_Raw"
  6432.             */
  6433.         };
  6434.     };
  6435.    
  6436.     class NonVeganFood
  6437.     {
  6438.         name = "Non-Vegan Food";
  6439.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  6440.         items[] =
  6441.         {
  6442.             "Exile_Item_CatSharkFilet_Raw",
  6443.             "Exile_Item_TunaFilet_Raw",
  6444.             "Exile_Item_AlsatianSteak_Raw",
  6445.             "Exile_Item_TurtleFilet_Raw",
  6446.             "Exile_Item_SheepSteak_Raw",
  6447.             "Exile_Item_FinSteak_Raw",
  6448.             "Exile_Item_GoatSteak_Raw",
  6449.             "Exile_Item_ChickenFilet_Raw",
  6450.             "Exile_Item_RoosterFilet_Raw",
  6451.             "Exile_Item_MackerelFilet_Raw",
  6452.             "Exile_Item_MulletFilet_Raw",
  6453.             "Exile_Item_OrnateFilet_Raw",
  6454.             "Exile_Item_RabbitSteak_Raw",
  6455.             "Exile_Item_SalemaFilet_Raw",
  6456.             "Exile_Item_SnakeFilet_Raw"
  6457.         };
  6458.     };
  6459.    
  6460.  
  6461.     class Drinks
  6462.     {
  6463.         name = "Drinks";
  6464.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  6465.         items[] =
  6466.         {
  6467.             "Exile_Item_PlasticBottleCoffee",
  6468.             "Exile_Item_PowerDrink",
  6469.             "Exile_Item_PlasticBottleFreshWater",
  6470.             "Exile_Item_Beer",
  6471.             "Exile_Item_EnergyDrink",
  6472.             "Exile_Item_ChocolateMilk",
  6473.             "Exile_Item_MountainDupe",
  6474.             "Exile_Item_PlasticBottleEmpty"
  6475.         };
  6476.     };
  6477.  
  6478.     class Tools
  6479.     {
  6480.         name = "Tools";
  6481.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  6482.         items[] =
  6483.         {
  6484.             "Exile_Item_Matches",
  6485.             "Exile_Item_CookingPot",
  6486.             "Exile_Item_CanOpener",
  6487.             "Exile_Item_Handsaw",
  6488.             "Exile_Item_Pliers",
  6489.             "Exile_Item_Grinder",
  6490.             "Exile_Item_Foolbox",
  6491.  
  6492.             /*
  6493.             "Exile_Item_CordlessScrewdriver",
  6494.             "Exile_Item_FireExtinguisher",
  6495.             "Exile_Item_Hammer",
  6496.             "Exile_Item_OilCanister",
  6497.             "Exile_Item_Screwdriver",
  6498.             "Exile_Item_Shovel",
  6499.             "Exile_Item_Wrench",
  6500.             "Exile_Item_SleepingMat",
  6501.             "Exile_Item_ToiletPaper",
  6502.             "Exile_Item_ZipTie",
  6503.             "Exile_Item_BurlapSack",
  6504.             "Exile_Item_Bullets_556",
  6505.             "Exile_Item_Bullets_762",
  6506.             "Exile_Item_WeaponParts",
  6507.             */
  6508.  
  6509.             "Binocular",
  6510.             "Rangefinder",
  6511.             /*
  6512.             "Laserdesignator",
  6513.             "Laserdesignator_02",
  6514.             "Laserdesignator_03",
  6515.             */
  6516.            
  6517.             "ItemGPS",
  6518.             "ItemMap",
  6519.             "ItemCompass",
  6520.             "ItemRadio",
  6521.             "ItemWatch",
  6522.             "Exile_Item_XM8"           
  6523.         };
  6524.     };
  6525.  
  6526.     class FirstAid
  6527.     {
  6528.         name = "FirstAid";
  6529.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  6530.         items[] =
  6531.         {
  6532.             "Exile_Item_InstaDoc",
  6533.             "Exile_Item_Bandage",
  6534.             "Exile_Item_Vishpirin",
  6535.             "Exile_Item_Heatpack"
  6536.  
  6537.             // Not available in 0.9.4!
  6538.             //"Exile_Item_Defibrillator"
  6539.         };
  6540.     };
  6541.  
  6542.     class Navigation
  6543.     {
  6544.         name = "Special Environment";
  6545.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  6546.         items[] =
  6547.         {
  6548.             "B_Parachute",
  6549.             "V_RebreatherB",
  6550.             "V_RebreatherIA",
  6551.             "V_RebreatherIR",
  6552.             "Exile_Headgear_GasMask",
  6553.             "G_Diving",
  6554.             "G_B_Diving",
  6555.             "G_O_Diving",
  6556.             "G_I_Diving",
  6557.             "NVGoggles",
  6558.             "NVGoggles_INDEP",
  6559.             "NVGoggles_OPFOR",
  6560.             "O_NVGoggles_hex_F",
  6561.             "O_NVGoggles_urb_F",
  6562.             "O_NVGoggles_ghex_F",
  6563.             "NVGoggles_tna_F"
  6564.         };
  6565.     };
  6566.  
  6567.     class Backpacks
  6568.     {
  6569.         name = "Backpacks";
  6570.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\backpack_ca.paa";
  6571.         items[] =
  6572.         {
  6573.             "B_AssaultPack_blk",
  6574.             "B_AssaultPack_cbr",
  6575.             "B_AssaultPack_dgtl",
  6576.             "B_AssaultPack_khk",
  6577.             "B_AssaultPack_mcamo",
  6578.             "B_AssaultPack_rgr",
  6579.             "B_AssaultPack_sgg",
  6580.             "B_Bergen_blk",
  6581.             "B_Bergen_mcamo",
  6582.             "B_Bergen_rgr",
  6583.             "B_Bergen_sgg",
  6584.             "B_Carryall_cbr",
  6585.             "B_Carryall_khk",
  6586.             "B_Carryall_mcamo",
  6587.             "B_Carryall_ocamo",
  6588.             "B_Carryall_oli",
  6589.             "B_Carryall_oucamo",
  6590.             "B_FieldPack_blk",
  6591.             "B_FieldPack_cbr",
  6592.             "B_FieldPack_ocamo",
  6593.             "B_FieldPack_oucamo",
  6594.             "B_HuntingBackpack",
  6595.             "B_Kitbag_cbr",
  6596.             "B_Kitbag_mcamo",
  6597.             "B_Kitbag_sgg",
  6598.             "B_OutdoorPack_blk",
  6599.             "B_OutdoorPack_blu",
  6600.             "B_OutdoorPack_tan",
  6601.             "B_TacticalPack_blk",
  6602.             "B_TacticalPack_mcamo",
  6603.             "B_TacticalPack_ocamo",
  6604.             "B_TacticalPack_oli",
  6605.             "B_TacticalPack_rgr",
  6606.             //Apex
  6607.             "B_Bergen_mcamo_F",
  6608.             "B_Bergen_dgtl_F",
  6609.             "B_Bergen_hex_F",
  6610.             "B_Bergen_tna_F",
  6611.             "B_AssaultPack_tna_F",
  6612.             "B_Carryall_ghex_F",
  6613.             "B_FieldPack_ghex_F",
  6614.             "B_ViperHarness_blk_F",
  6615.             "B_ViperHarness_ghex_F",
  6616.             "B_ViperHarness_hex_F",
  6617.             "B_ViperHarness_khk_F",
  6618.             "B_ViperHarness_oli_F",
  6619.             "B_ViperLightHarness_blk_F",
  6620.             "B_ViperLightHarness_ghex_F",
  6621.             "B_ViperLightHarness_hex_F",
  6622.             "B_ViperLightHarness_khk_F",
  6623.             "B_ViperLightHarness_oli_F",
  6624.              
  6625.         };
  6626.     };
  6627.  
  6628.     class TRYK Backpacks
  6629.     {
  6630.         name = "TRYK Backpacks";
  6631.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  6632.         items[] =
  6633.         {
  6634.             "TRYK_B_AssaultPack_UCP",
  6635.             "TRYK_B_AssaultPack_Type2camo",
  6636.             "TRYK_B_AssaultPack_MARPAT_Desert",
  6637.             "TRYK_B_AssaultPack_MARPAT_Wood",
  6638.             "TRYK_B_Kitbag_Base",
  6639.             "TRYK_B_Kitbag_blk",
  6640.             "TRYK_B_Kitbag_aaf",
  6641.             "TRYK_B_Carryall_blk",
  6642.             "TRYK_B_Carryall_wh",
  6643.             "TRYK_B_Carryall_wood",
  6644.             "TRYK_B_Carryall_JSDF",
  6645.             "TRYK_B_Kitbag_Base_JSDF",
  6646.             "TRYK_B_Coyotebackpack",
  6647.             "TRYK_B_Coyotebackpack_OD",
  6648.             "TRYK_B_Coyotebackpack_BLK",
  6649.             "TRYK_B_Coyotebackpack_WH",
  6650.             "TRYK_B_Alicepack",
  6651.             "TRYK_B_Medbag",
  6652.             "TRYK_B_Medbag_OD",
  6653.             "TRYK_B_Medbag_BK",
  6654.             "TRYK_B_Medbag_ucp",
  6655.             "TRYK_B_Belt",
  6656.             "TRYK_B_Belt_BLK",
  6657.             "TRYK_B_Belt_CYT",
  6658.             "TRYK_B_Belt_tan",
  6659.             "TRYK_B_Belt_br",
  6660.             "TRYK_B_Belt_GR",
  6661.             "TRYK_B_Belt_AOR1",
  6662.             "TRYK_B_Belt_AOR2",
  6663.             "TRYK_B_BAF_BAG_BLK",
  6664.             "TRYK_B_BAF_BAG_CYT",
  6665.             "TRYK_B_BAF_BAG_OD",
  6666.             "TRYK_B_BAF_BAG_rgr",
  6667.             "TRYK_B_BAF_BAG_mcamo",
  6668.             "TRYK_B_tube_cyt",
  6669.             "TRYK_B_tube_od",
  6670.             "TRYK_B_tube_blk",
  6671.             "TRYK_B_FieldPack_Wood",
  6672.             "TRYK_Winter_pack"
  6673.  
  6674.         };
  6675.     };
  6676.  
  6677.    
  6678.    
  6679.     class Ammunition
  6680.     {
  6681.         name = "Ammunition";
  6682.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\CargoMag_ca.paa";
  6683.         items[] =
  6684.         {
  6685.             "100Rnd_65x39_caseless_mag",
  6686.             "100Rnd_65x39_caseless_mag_Tracer",
  6687.             "10Rnd_127x54_Mag",
  6688.             "10Rnd_338_Mag",
  6689.             "10Rnd_762x54_Mag",
  6690.             "10Rnd_93x64_DMR_05_Mag",
  6691.             "11Rnd_45ACP_Mag",
  6692.             //"130Rnd_338_Mag", SPMG
  6693.             "150Rnd_762x54_Box",
  6694.             "150Rnd_762x54_Box_Tracer",
  6695.             //"150Rnd_93x64_Mag", // NAVID
  6696.             "16Rnd_9x21_Mag",
  6697.             "200Rnd_65x39_cased_Box",
  6698.             "200Rnd_65x39_cased_Box_Tracer",
  6699.             "20Rnd_556x45_UW_mag",
  6700.             "20Rnd_762x51_Mag",
  6701.             "30Rnd_45ACP_Mag_SMG_01",
  6702.             "30Rnd_45ACP_Mag_SMG_01_tracer_green",
  6703.             "30Rnd_45ACP_Mag_SMG_01_Tracer_Red",
  6704.             "30Rnd_45ACP_Mag_SMG_01_Tracer_Yellow",
  6705.             "30Rnd_556x45_Stanag",
  6706.             "30Rnd_556x45_Stanag_Tracer_Green",
  6707.             "30Rnd_556x45_Stanag_Tracer_Red",
  6708.             "30Rnd_556x45_Stanag_Tracer_Yellow",
  6709.             "30Rnd_65x39_caseless_green",
  6710.             "30Rnd_65x39_caseless_green_mag_Tracer",
  6711.             "30Rnd_65x39_caseless_mag",
  6712.             "30Rnd_65x39_caseless_mag_Tracer",
  6713.             "30Rnd_9x21_Mag",
  6714.             "30Rnd_9x21_Yellow_Mag",
  6715.             "30Rnd_9x21_Green_Mag",
  6716.             "30Rnd_9x21_Red_Mag",
  6717.             "5Rnd_127x108_APDS_Mag",
  6718.             "5Rnd_127x108_Mag",
  6719.             "6Rnd_45ACP_Cylinder",
  6720.             "6Rnd_GreenSignal_F",
  6721.             "6Rnd_RedSignal_F",
  6722.             "7Rnd_408_Mag",
  6723.             "9Rnd_45ACP_Mag",
  6724.             "Exile_Magazine_30Rnd_762x39_AK",
  6725.             "Exile_Magazine_30Rnd_545x39_AK_Green",
  6726.             "Exile_Magazine_30Rnd_545x39_AK_Red",
  6727.             "Exile_Magazine_30Rnd_545x39_AK_White",
  6728.             "Exile_Magazine_30Rnd_545x39_AK_Yellow",
  6729.             "Exile_Magazine_45Rnd_545x39_RPK_Green",
  6730.             "Exile_Magazine_75Rnd_545x39_RPK_Green",
  6731.             "Exile_Magazine_20Rnd_762x51_DMR",
  6732.             "Exile_Magazine_20Rnd_762x51_DMR_Yellow",
  6733.             "Exile_Magazine_20Rnd_762x51_DMR_Red",
  6734.             "Exile_Magazine_20Rnd_762x51_DMR_Green",
  6735.             "Exile_Magazine_10Rnd_303",
  6736.             "Exile_Magazine_100Rnd_762x54_PK_Green",
  6737.             "Exile_Magazine_7Rnd_45ACP",
  6738.             "Exile_Magazine_8Rnd_9x18",
  6739.             "Exile_Magazine_30Rnd_545x39_AK",
  6740.             "Exile_Magazine_6Rnd_45ACP",
  6741.             "Exile_Magazine_5Rnd_22LR",
  6742.             "Exile_Magazine_10Rnd_762x54",
  6743.             "Exile_Magazine_10Rnd_9x39",
  6744.             "Exile_Magazine_20Rnd_9x39",
  6745.             //"Exile_Magazine_8Rnd_74Pellets",
  6746.             "Exile_Magazine_8Rnd_74Slug",
  6747.             //Apex
  6748.             "30Rnd_9x21_Mag_SMG_02",
  6749.             "30Rnd_9x21_Mag_SMG_02_Tracer_Red",
  6750.             "30Rnd_9x21_Mag_SMG_02_Tracer_Yellow",
  6751.             "30Rnd_9x21_Mag_SMG_02_Tracer_Green",
  6752.             "30Rnd_580x42_Mag_F",
  6753.             "30Rnd_580x42_Mag_Tracer_F",
  6754.             "100Rnd_580x42_Mag_F",
  6755.             "100Rnd_580x42_Mag_Tracer_F",
  6756.             "20Rnd_650x39_Cased_Mag_F",
  6757.             "10Rnd_50BW_Mag_F",
  6758.             "150Rnd_556x45_Drum_Mag_F",
  6759.             "150Rnd_556x45_Drum_Mag_Tracer_F",
  6760.             "30Rnd_762x39_Mag_F",
  6761.             "30Rnd_762x39_Mag_Green_F",
  6762.             "30Rnd_762x39_Mag_Tracer_F",
  6763.             "30Rnd_762x39_Mag_Tracer_Green_F",
  6764.             "30Rnd_545x39_Mag_F",
  6765.             "30Rnd_545x39_Mag_Green_F",
  6766.             "30Rnd_545x39_Mag_Tracer_F",
  6767.             "30Rnd_545x39_Mag_Tracer_Green_F",
  6768.             "200Rnd_556x45_Box_F",
  6769.             "200Rnd_556x45_Box_Red_F",
  6770.             "200Rnd_556x45_Box_Tracer_F",
  6771.             "200Rnd_556x45_Box_Tracer_Red_F",
  6772.             "10Rnd_9x21_Mag",
  6773.             "Exile_Magazine_5Rnd_127x108_Bullet_Cam_Mag",
  6774.             "Exile_Magazine_5Rnd_127x108_APDS_Bullet_Cam_Mag",
  6775.             "Exile_Magazine_10Rnd_93x64_DMR_05_Bullet_Cam_Mag",
  6776.             "Exile_Magazine_7Rnd_408_Bullet_Cam_Mag",
  6777.             "Exile_Magazine_10Rnd_338_Bullet_Cam_Mag",
  6778.             "Exile_Magazine_10Rnd_127x99_m107_Bullet_Cam_Mag",
  6779.             "Exile_Magazine_5Rnd_127x108_KSVK_Bullet_Cam_Mag",
  6780.             "Exile_Magazine_5Rnd_127x108_APDS_KSVK_Bullet_Cam_Mag",
  6781.             "Exile_Magazine_10Rnd_765x17_SA61",
  6782.             "Exile_Magazine_20Rnd_765x17_SA61",
  6783.             "Exile_Magazine_10Rnd_127x99_m107",
  6784.             "Exile_Magazine_5Rnd_127x108_APDS_KSVK",
  6785.             "Exile_Magazine_5Rnd_127x108_KSVK"
  6786.         };
  6787.     };
  6788.  
  6789.     class Flares
  6790.     {
  6791.         name = "Flares";
  6792.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  6793.         items[] =
  6794.         {
  6795.             "Chemlight_blue",
  6796.             "Chemlight_green",
  6797.             "Chemlight_red",
  6798.             "FlareGreen_F",
  6799.             "FlareRed_F",
  6800.             "FlareWhite_F",
  6801.             "FlareYellow_F",
  6802.             "UGL_FlareGreen_F",
  6803.             "UGL_FlareRed_F",
  6804.             "UGL_FlareWhite_F",
  6805.             "UGL_FlareYellow_F",
  6806.             "3Rnd_UGL_FlareGreen_F",
  6807.             "3Rnd_UGL_FlareRed_F",
  6808.             "3Rnd_UGL_FlareWhite_F",
  6809.             "3Rnd_UGL_FlareYellow_F"
  6810.         };
  6811.     };
  6812.  
  6813.     class Smokes
  6814.     {
  6815.         name = "Smokes";
  6816.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  6817.         items[] =
  6818.         {
  6819.             "SmokeShell",
  6820.             "SmokeShellBlue",
  6821.             "SmokeShellGreen",
  6822.             "SmokeShellOrange",
  6823.             "SmokeShellPurple",
  6824.             "SmokeShellRed",
  6825.             "SmokeShellYellow",
  6826.             "1Rnd_Smoke_Grenade_shell",
  6827.             "1Rnd_SmokeBlue_Grenade_shell",
  6828.             "1Rnd_SmokeGreen_Grenade_shell",
  6829.             "1Rnd_SmokeOrange_Grenade_shell",
  6830.             "1Rnd_SmokePurple_Grenade_shell",
  6831.             "1Rnd_SmokeRed_Grenade_shell",
  6832.             "1Rnd_SmokeYellow_Grenade_shell",
  6833.             "3Rnd_Smoke_Grenade_shell",
  6834.             "3Rnd_SmokeBlue_Grenade_shell",
  6835.             "3Rnd_SmokeGreen_Grenade_shell",
  6836.             "3Rnd_SmokeOrange_Grenade_shell",
  6837.             "3Rnd_SmokePurple_Grenade_shell",
  6838.             "3Rnd_SmokeRed_Grenade_shell",
  6839.             "3Rnd_SmokeYellow_Grenade_shell"
  6840.         };
  6841.     };
  6842.  
  6843.     class Explosives
  6844.     {
  6845.         name = "Explosives";
  6846.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\cargothrow_ca.paa";
  6847.         items[] =
  6848.         {
  6849.             "HandGrenade",
  6850.             "MiniGrenade",
  6851.             "B_IR_Grenade",
  6852.             "O_IR_Grenade",
  6853.             "I_IR_Grenade",
  6854.             "1Rnd_HE_Grenade_shell",
  6855.             "3Rnd_HE_Grenade_shell",
  6856.             "APERSBoundingMine_Range_Mag",
  6857.             "APERSMine_Range_Mag",
  6858.             "APERSTripMine_Wire_Mag",
  6859.             "ClaymoreDirectionalMine_Remote_Mag",
  6860.             "DemoCharge_Remote_Mag",
  6861.             "IEDLandBig_Remote_Mag",
  6862.             "IEDLandSmall_Remote_Mag",
  6863.             "IEDUrbanBig_Remote_Mag",
  6864.             "IEDUrbanSmall_Remote_Mag",
  6865.             "SatchelCharge_Remote_Mag",
  6866.             "SLAMDirectionalMine_Wire_Mag"
  6867.         };
  6868.     };
  6869.  
  6870.     class Pistols
  6871.     {
  6872.         name = "Pistols";
  6873.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\handgun_ca.paa";
  6874.         items[] =
  6875.         {
  6876.             "hgun_ACPC2_F",
  6877.             "hgun_P07_F",
  6878.             "hgun_Pistol_heavy_01_F",
  6879.             "hgun_Pistol_heavy_02_F",
  6880.             "hgun_Pistol_Signal_F",
  6881.             "hgun_Rook40_F",
  6882.             "Exile_Weapon_Colt1911",
  6883.             "Exile_Weapon_Makarov",
  6884.             "Exile_Weapon_Taurus",
  6885.             "Exile_Weapon_TaurusGold",
  6886.             //Apex
  6887.             "hgun_Pistol_01_F",
  6888.             "hgun_P07_khk_F",
  6889.             "Exile_Weapon_SA61"
  6890.         };
  6891.     };
  6892.  
  6893.     class SubMachineGuns
  6894.     {
  6895.         name = "Sub Machine Guns";
  6896.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  6897.         items[] =
  6898.         {
  6899.             "hgun_PDW2000_F",
  6900.             "SMG_01_F",
  6901.             "SMG_02_F",
  6902.             "SMG_05_F"
  6903.         };
  6904.     };
  6905.  
  6906.     class LightMachineGuns
  6907.     {
  6908.         name = "Light Machine Guns";
  6909.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  6910.         items[] =
  6911.         {
  6912.             "arifle_MX_SW_Black_F",
  6913.             "arifle_MX_SW_F",
  6914.             "LMG_Mk200_F",
  6915.             "LMG_Zafir_F",
  6916.             "LMG_03_F",
  6917.             "Exile_Weapon_RPK",
  6918.             "Exile_Weapon_PK",
  6919.             "Exile_Weapon_PKP"
  6920.  
  6921.             /*
  6922.             "MMG_01_hex_F",
  6923.             "MMG_01_tan_F",
  6924.             "MMG_02_black_F",
  6925.             "MMG_02_camo_F",
  6926.             "MMG_02_sand_F"
  6927.             */
  6928.         };
  6929.     };
  6930.  
  6931.     class AssaultRifles
  6932.     {
  6933.         name = "Assault Rifles";
  6934.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  6935.         items[] =
  6936.         {
  6937.             "arifle_Katiba_C_F",
  6938.             "arifle_Katiba_F",
  6939.             "arifle_Katiba_GL_F",
  6940.             "arifle_Mk20_F",
  6941.             "arifle_Mk20_GL_F",
  6942.             "arifle_Mk20_GL_plain_F",
  6943.             "arifle_Mk20_plain_F",
  6944.             "arifle_Mk20C_F",
  6945.             "arifle_Mk20C_plain_F",
  6946.             "arifle_MX_Black_F",
  6947.             "arifle_MX_F",
  6948.             "arifle_MX_GL_Black_F",
  6949.             "arifle_MX_GL_F",
  6950.             "arifle_MXC_Black_F",
  6951.             "arifle_MXC_F",
  6952.             "arifle_SDAR_F",
  6953.             "arifle_TRG20_F",
  6954.             "arifle_TRG21_F",
  6955.             "arifle_TRG21_GL_F",
  6956.             "Exile_Weapon_AK107",
  6957.             "Exile_Weapon_AK107_GL",
  6958.             "Exile_Weapon_AK74",
  6959.             "Exile_Weapon_AK74_GL",
  6960.             "Exile_Weapon_AK47",
  6961.             "Exile_Weapon_AKS_Gold",
  6962.             //Apex
  6963.             "arifle_AK12_F",
  6964.             "arifle_AK12_GL_F",
  6965.             "arifle_AKM_F",
  6966.             "arifle_AKM_FL_F",
  6967.             "arifle_AKS_F",
  6968.             "arifle_ARX_blk_F",
  6969.             "arifle_ARX_ghex_F",
  6970.             "arifle_ARX_hex_F",
  6971.             "arifle_CTAR_blk_F",
  6972.             "arifle_CTAR_hex_F",
  6973.             "arifle_CTAR_ghex_F",
  6974.             "arifle_CTAR_GL_blk_F",
  6975.             "arifle_CTARS_blk_F",
  6976.             "arifle_CTARS_hex_F",
  6977.             "arifle_CTARS_ghex_F",
  6978.             "arifle_SPAR_01_blk_F",
  6979.             "arifle_SPAR_01_khk_F",
  6980.             "arifle_SPAR_01_snd_F",
  6981.             "arifle_SPAR_01_GL_blk_F",
  6982.             "arifle_SPAR_01_GL_khk_F",
  6983.             "arifle_SPAR_01_GL_snd_F",
  6984.             "arifle_SPAR_02_blk_F",
  6985.             "arifle_SPAR_02_khk_F",
  6986.             "arifle_SPAR_02_snd_F",
  6987.             "arifle_SPAR_03_blk_F",
  6988.             "arifle_SPAR_03_khk_F",
  6989.             "arifle_SPAR_03_snd_F",
  6990.             "arifle_MX_khk_F",
  6991.             "arifle_MX_GL_khk_F",
  6992.             "arifle_MXC_khk_F",
  6993.             "arifle_MXM_khk_F",
  6994.             "Exile_Weapon_M4",
  6995.             "Exile_Weapon_M16A4",
  6996.             "Exile_Weapon_M16A2"
  6997.         };
  6998.     };
  6999.  
  7000.     class Shotguns
  7001.     {
  7002.         name = "Shotguns";
  7003.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  7004.         items[] =
  7005.         {
  7006.             "Exile_Weapon_M1014"
  7007.         };
  7008.     };
  7009.  
  7010.     class SniperRifles
  7011.     {
  7012.         name = "Sniper Rifles";
  7013.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  7014.         items[] =
  7015.         {
  7016.             "arifle_MXM_Black_F",
  7017.             "arifle_MXM_F",
  7018.             "srifle_DMR_01_F",
  7019.             "srifle_DMR_02_camo_F",
  7020.             "srifle_DMR_02_F",
  7021.             "srifle_DMR_02_sniper_F",
  7022.             "srifle_DMR_03_F",
  7023.             "srifle_DMR_03_khaki_F",
  7024.             "srifle_DMR_03_multicam_F",
  7025.             "srifle_DMR_03_tan_F",
  7026.             "srifle_DMR_03_woodland_F",
  7027.             "srifle_DMR_04_F",
  7028.             "srifle_DMR_04_Tan_F",
  7029.             "srifle_DMR_05_blk_F",
  7030.             "srifle_DMR_05_hex_F",
  7031.             "srifle_DMR_05_tan_f",
  7032.             "srifle_DMR_06_camo_F",
  7033.             "srifle_DMR_06_olive_F",
  7034.             "srifle_EBR_F",
  7035.             "srifle_GM6_camo_F",
  7036.             "srifle_GM6_F",
  7037.             "srifle_LRR_camo_F",
  7038.             "srifle_LRR_F",
  7039.             "Exile_Weapon_CZ550",
  7040.             "Exile_Weapon_SVD",
  7041.             "Exile_Weapon_SVDCamo",
  7042.             "Exile_Weapon_VSSVintorez",
  7043.             "Exile_Weapon_DMR",
  7044.             "Exile_Weapon_LeeEnfield",
  7045.             //Apex
  7046.             "srifle_LRR_tna_F",
  7047.             "srifle_GM6_ghex_F",
  7048.             "srifle_DMR_07_blk_F",
  7049.             "srifle_DMR_07_hex_F",
  7050.             "srifle_DMR_07_ghex_F",
  7051.             "Exile_Weapon_m107",
  7052.             "Exile_Weapon_ksvk"
  7053.         };
  7054.     };
  7055.  
  7056.     class Bikes
  7057.     {
  7058.         name = "Bikes";
  7059.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  7060.         items[] =
  7061.         {
  7062.             "Exile_Bike_OldBike",
  7063.             "Exile_Bike_MountainBike"
  7064.         };
  7065.     };
  7066.  
  7067.     class Cars
  7068.     {
  7069.         name = "Cars";
  7070.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  7071.         items[] =
  7072.         {
  7073.             "Exile_Car_Kart_Black",
  7074.             "Exile_Bike_QuadBike_Black",
  7075.             "Exile_Car_OldTractor_Red",
  7076.             "Exile_Car_TowTractor_White",
  7077.             "Exile_Car_Tractor_Red",
  7078.             "Exile_Car_UAZ_Green",
  7079.             "Exile_Car_UAZ_Open_Green",
  7080.             "Exile_Car_Octavius_White",
  7081.             "Exile_Car_Golf_Red",
  7082.             "Exile_Car_LandRover_Green",
  7083.             "Exile_Car_LandRover_Ambulance_Green",
  7084.             "Exile_Car_Lada_Green",
  7085.             "Exile_Car_Volha_White",
  7086.             "Exile_Car_Hatchback_Rusty1",
  7087.             "Exile_Car_Hatchback_Rusty2",
  7088.             "Exile_Car_Hatchback_Rusty3",
  7089.             "Exile_Car_Hatchback_Sport_Red",
  7090.             "Exile_Car_SUV_Red",
  7091.             "Exile_Car_SUVXL_Black",
  7092.             "Exile_Car_SUV_Armed_Black",
  7093.             "Exile_Car_Offroad_Rusty1",
  7094.             "Exile_Car_Offroad_Rusty2",
  7095.             "Exile_Car_Offroad_Rusty3",
  7096.             "Exile_Car_Offroad_Repair_Civillian",
  7097.             "Exile_Car_Offroad_Armed_Guerilla01",
  7098.             "Exile_Car_BRDM2_HQ",
  7099.             "Exile_Car_BTR40_MG_Green",
  7100.             "Exile_Car_BTR40_Green",
  7101.             "Exile_Car_HMMWV_M134_Green",
  7102.             "Exile_Car_HMMWV_M2_Green",
  7103.             "Exile_Car_HMMWV_MEV_Green",
  7104.             "Exile_Car_HMMWV_UNA_Green",
  7105.             "Exile_Car_Strider",
  7106.             "Exile_Car_Hunter",
  7107.             "Exile_Car_Ifrit",
  7108.             "Exile_Car_ProwlerLight",
  7109.             "Exile_Car_ProwlerUnarmed",
  7110.             "Exile_Car_QilinUnarmed",
  7111.             "Exile_Car_MB4WD",
  7112.             "Exile_Car_MB4WDOpen"
  7113.         };
  7114.     };
  7115.  
  7116.     class Trucks
  7117.     {
  7118.         name = "Trucks";
  7119.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  7120.         items[] =
  7121.         {
  7122.             "Exile_Car_Van_Black",
  7123.             "Exile_Car_Van_Box_Black",
  7124.             "Exile_Car_Van_Fuel_Black",
  7125.             "Exile_Car_Ural_Open_Worker",
  7126.             "Exile_Car_Ural_Covered_Worker",
  7127.             "Exile_Car_V3S_Covered",
  7128.             "Exile_Car_Zamak",
  7129.             "Exile_Car_Tempest",
  7130.             "Exile_Car_HEMMT",
  7131.             "Exile_Car_Ikarus_Blue"
  7132.         };
  7133.     };
  7134.    
  7135.     class Armor
  7136.     {
  7137.         name = "Armor";
  7138.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  7139.         items[] =
  7140.         {
  7141.             "B_MBT_01_cannon_F",
  7142.             "B_MBT_01_arty_F",
  7143.             "B_MBT_01_mlrs_F",
  7144.             "O_MBT_02_cannon_F",
  7145.             "O_MBT_02_arty_F",
  7146.             "I_MBT_03_cannon_F",
  7147.             "B_MBT_01_TUSK_F",
  7148.             "B_APC_Wheeled_01_cannon_F",
  7149.             "O_APC_Wheeled_02_rcws_F",
  7150.             "I_APC_Wheeled_03_cannon_F",
  7151.             "B_APC_Tracked_01_rcws_F",
  7152.             "B_APC_Tracked_01_CRV_F",
  7153.             "O_APC_Tracked_02_cannon_F",
  7154.             "O_APC_Tracked_02_AA_F",
  7155.             "I_APC_Tracked_03_cannon_F",
  7156.             "rhsgref_BRDM2",
  7157.             "rhsgref_BRDM2_ATGM",
  7158.             "rhsgref_BRDM2UM",
  7159.             "rhsgref_un_m1117",
  7160.            
  7161.            
  7162.            
  7163.         };
  7164.     };
  7165.    
  7166.     class HMG
  7167.     {
  7168.         name = "HMG";
  7169.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  7170.         items[] =
  7171.         {
  7172.             "B_MRAP_01_hmg_F",
  7173.             "O_MRAP_02_hmg_F",
  7174.             "I_MRAP_03_hmg_F",
  7175.             "B_T_MRAP_02_hmg_ghex_F",
  7176.         };
  7177.     };
  7178.    
  7179.     class Jets
  7180.     {
  7181.         name = "Jets";
  7182.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  7183.         items[] =
  7184.         {
  7185.             "I_Plane_Fighter_03_CAS_F",
  7186.             "I_Plane_Fighter_03_AA_F",
  7187.             "B_Plane_CAS_01_F",
  7188.             "B_Plane_CAS_01_Cluster_F",
  7189.             "O_Plane_CAS_02_F",
  7190.             "O_Plane_CAS_02_Cluster_F",
  7191.             "B_Plane_Fighter_01_F",
  7192.             "B_Plane_Fighter_01_Stealth_F",
  7193.             "B_Plane_Fighter_01_Cluster_F",
  7194.             "O_Plane_Fighter_02_F",
  7195.             "O_Plane_Fighter_02_Stealth_F",
  7196.             "O_Plane_Fighter_02_Cluster_F",
  7197.             "I_Plane_Fighter_04_F",
  7198.             "I_Plane_Fighter_04_Cluster_F",
  7199.             "I_Plane_Fighter_03_Cluster_F",
  7200.             "rhsusf_f22",
  7201.             "RHS_T50_vvs_051",
  7202.             "rhs_l159_CDF_CAP",
  7203.             "rhs_l159_CDF_CAS",
  7204.             "rhs_l159_CDF_plamen",
  7205.             "rhs_l159_CDF",
  7206.             "rhs_l39_cdf",
  7207.         };
  7208.     };
  7209.    
  7210.     class Helis
  7211.     {
  7212.         name = "Helis";
  7213.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  7214.         items[] =
  7215.         {
  7216.             "B_Heli_Attack_01_F",
  7217.             "O_Heli_Attack_02_black_F",
  7218.             "B_Heli_Transport_01_camo_F",
  7219.             "B_Heli_Transport_03_black_F",
  7220.             "O_Heli_Transport_04_ammo_F",
  7221.             "O_Heli_Transport_04_box_F",
  7222.             "O_Heli_Transport_04_fuel_F",
  7223.             "O_Heli_Transport_04_medevac_F",
  7224.             "O_Heli_Transport_04_repair_F",
  7225.         };
  7226.     };
  7227.  
  7228.     class Choppers
  7229.     {
  7230.         name = "Helicopters";
  7231.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  7232.         items[] =
  7233.         {
  7234.             "Exile_Chopper_Hummingbird_Green",
  7235.             "Exile_Chopper_Hummingbird_Civillian_Wasp",
  7236.             "Exile_Chopper_Huey_Green",
  7237.             "Exile_Chopper_Huey_Armed_Green",
  7238.             "Exile_Chopper_Taru_Black",
  7239.             "Exile_Chopper_Taru_Covered_Black",
  7240.             "Exile_Chopper_Taru_Transport_Black",
  7241.             "Exile_Chopper_Orca_BlackCustom",
  7242.             "Exile_Chopper_Mohawk_FIA",
  7243.             "Exile_Chopper_Huron_Black",
  7244.             "Exile_Chopper_Hellcat_Green"
  7245.         };
  7246.     };
  7247.  
  7248.     class Boats
  7249.     {
  7250.         name = "Boats";
  7251.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  7252.         items[] =
  7253.         {
  7254.             "Exile_Boat_RubberDuck_CSAT",
  7255.             "Exile_Boat_RubberDuck_Digital",
  7256.             "Exile_Boat_RubberDuck_Orange",
  7257.             "Exile_Boat_RubberDuck_Blue",
  7258.             "Exile_Boat_RubberDuck_Black",
  7259.             "Exile_Boat_MotorBoat_Police",
  7260.             "Exile_Boat_MotorBoat_Orange",
  7261.             "Exile_Boat_MotorBoat_White",
  7262.             "Exile_Boat_SDV_CSAT",
  7263.             "Exile_Boat_SDV_Digital",
  7264.             "Exile_Boat_SDV_Grey",
  7265.             "Exile_Boat_WaterScooter",
  7266.             "Exile_Boat_RHIB"
  7267.         };
  7268.     };
  7269.  
  7270.     class Planes
  7271.     {
  7272.         name = "Planes";
  7273.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  7274.         items[] =
  7275.         {
  7276.             "Exile_Plane_Cessna",
  7277.             "Exile_Plane_AN2_Green",
  7278.             "Exile_Plane_Ceasar",
  7279.             "Exile_Plane_BlackfishInfantry",
  7280.             "Exile_Plane_BlackfishVehicle"
  7281.         };
  7282.     };
  7283.  
  7284.     class Diving
  7285.     {
  7286.         name = "Diving";
  7287.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  7288.         items[] =
  7289.         {
  7290.             "G_B_Diving",
  7291.             "G_O_Diving",
  7292.             "G_I_Diving",
  7293.             "V_RebreatherB",
  7294.             "V_RebreatherIA",
  7295.             "V_RebreatherIR",
  7296.             "U_I_Wetsuit",
  7297.             "U_O_Wetsuit",
  7298.             "U_B_Wetsuit"
  7299.         };
  7300.     };
  7301. };
  7302.  
  7303. class CfgTraders
  7304. {
  7305.     /**
  7306.      * Weapons, scopes, silencers, ammo
  7307.      */
  7308.     class Exile_Trader_Armory
  7309.     {
  7310.         name = "ARMORY";
  7311.         showWeaponFilter = 1;
  7312.         categories[] =
  7313.         {
  7314.             "PointerAttachments",
  7315.             "BipodAttachments",
  7316.             "MuzzleAttachments",
  7317.             "OpticAttachments",
  7318.             "Ammunition",
  7319.             "Pistols",
  7320.             "Shotguns",
  7321.             "SubMachineGuns",
  7322.             "LightMachineGuns",
  7323.             "AssaultRifles",
  7324.             "SniperRifles",
  7325.             "CUPMuzzles",
  7326.             "CUPOptic",
  7327.             "CUPAmmo",
  7328.             "CUPLmg",
  7329.             "CUPARifles",
  7330.             "CUPSnipers",
  7331.         };
  7332.     };
  7333.  
  7334.     /**
  7335.      * Satchels, nades, UAVs, static MGs
  7336.      */
  7337.     class Exile_Trader_SpecialOperations
  7338.     {
  7339.         name = "SPECIAL OPERATIONS";
  7340.         showWeaponFilter = 1; // for noob tubes
  7341.         categories[] =
  7342.         {
  7343.             "Flares",
  7344.             "Smokes",
  7345.             "UAVs",
  7346.             "StaticMGs",
  7347.             "Explosives",
  7348.             "Navigation"
  7349.         };
  7350.     };
  7351.  
  7352.     /**
  7353.      * Uniforms, vests, helmets, backpacks
  7354.      */
  7355.     class Exile_Trader_Equipment
  7356.     {  
  7357.         name = "EQUIPMENT";
  7358.         showWeaponFilter = 0;
  7359.         categories[] =
  7360.         {
  7361.             "Headgear",
  7362.             "TRYK HeadGear"
  7363.             "TRYK HeadGear NVG",
  7364.             "Glasses",
  7365.             "TRYK Glasses"
  7366.             "TRYK Glasses NVG",
  7367.             "TRYK NeckGear",
  7368.             "TRYK NeckGear NVG",
  7369.             "Uniforms",
  7370.             "TRYK Uniforms",
  7371.             "Vests",
  7372.             "TRYK Vests",
  7373.             "Backpacks",
  7374.             "FirstAid"
  7375.         };
  7376.     };
  7377.  
  7378.     /**
  7379.      * Cans, cans, cans
  7380.      */
  7381.     class Exile_Trader_Food
  7382.     {
  7383.         name = "FAST FOOD";
  7384.         showWeaponFilter = 0;
  7385.         categories[] =
  7386.         {
  7387.             "Food",
  7388.             "Drinks",
  7389.             "NonVeganFood"
  7390.         };
  7391.     };
  7392.  
  7393.     /**
  7394.      * Light bulbs, metal, etc.
  7395.      */
  7396.     class Exile_Trader_Hardware
  7397.     {
  7398.         name = "HARDWARE";
  7399.         showWeaponFilter = 0;
  7400.         categories[] =
  7401.         {
  7402.             "Hardware",
  7403.             "Tools",
  7404.             "ExtendedBaseMod",
  7405.         };
  7406.     };
  7407.  
  7408.     /**
  7409.      * Sells cars and general vehicles
  7410.      */
  7411.     class Exile_Trader_Vehicle
  7412.     {
  7413.         name = "VEHICLE";
  7414.         showWeaponFilter = 0;
  7415.         categories[] =
  7416.         {
  7417.             "Cars",
  7418.             "Trucks",
  7419.             "CUPVehicles",
  7420.             "Armor",
  7421.             "HMG",
  7422.         };
  7423.        
  7424.     };
  7425.  
  7426.     /**
  7427.      * Sells choppers and planes
  7428.      */
  7429.     class Exile_Trader_Aircraft
  7430.     {
  7431.         name = "AIRCRAFT";
  7432.         showWeaponFilter = 0;
  7433.         categories[] =
  7434.         {
  7435.             "Choppers",
  7436.             "Planes",
  7437.             "CUPChoppers",
  7438.             "CUPPlanes",
  7439.             "Helis",
  7440.             "Jets",
  7441.         };
  7442.     };
  7443.  
  7444.     /**
  7445.      * Sells ships and boats
  7446.      */
  7447.     class Exile_Trader_Boat
  7448.     {
  7449.         name = "BOAT";
  7450.         showWeaponFilter = 0;
  7451.         categories[] =
  7452.         {
  7453.             "Boats"
  7454.         };
  7455.     };
  7456.  
  7457.     class Exile_Trader_Diving
  7458.     {
  7459.         name = "DIVERS";
  7460.         showWeaponFilter = 0;
  7461.         categories[] =
  7462.         {
  7463.             "Diving"
  7464.         };
  7465.     };
  7466.  
  7467.     /**
  7468.      * Sells Community Items
  7469.      */
  7470.     class Exile_Trader_CommunityCustoms
  7471.     {
  7472.         name = "COMMUNITY";
  7473.         showWeaponFilter = 0;
  7474.         categories[] =
  7475.         {
  7476.             "Community"
  7477.         };
  7478.     };
  7479.  
  7480.     class Exile_Trader_CommunityCustoms2
  7481.     {
  7482.         name = "COMMUNITY";
  7483.         showWeaponFilter = 0;
  7484.         categories[] =
  7485.         {
  7486.             "Community2"
  7487.         };
  7488.     };
  7489.  
  7490.     class Exile_Trader_CommunityCustoms3
  7491.     {
  7492.         name = "COMMUNITY";
  7493.         showWeaponFilter = 0;
  7494.         categories[] =
  7495.         {
  7496.             "Community3"
  7497.         };
  7498.     };
  7499.  
  7500.     class Exile_Trader_CommunityCustoms4
  7501.     {
  7502.         name = "COMMUNITY";
  7503.         showWeaponFilter = 0;
  7504.         categories[] =
  7505.         {
  7506.             "Community4"
  7507.         };
  7508.     };
  7509.  
  7510.     class Exile_Trader_CommunityCustoms5
  7511.     {
  7512.         name = "COMMUNITY";
  7513.         showWeaponFilter = 0;
  7514.         categories[] =
  7515.         {
  7516.             "Community5"
  7517.         };
  7518.     };
  7519.  
  7520.     class Exile_Trader_CommunityCustoms6
  7521.     {
  7522.         name = "COMMUNITY";
  7523.         showWeaponFilter = 0;
  7524.         categories[] =
  7525.         {
  7526.             "Community6"
  7527.         };
  7528.     };
  7529.  
  7530.     class Exile_Trader_CommunityCustoms7
  7531.     {
  7532.         name = "COMMUNITY";
  7533.         showWeaponFilter = 0;
  7534.         categories[] =
  7535.         {
  7536.             "Community7"
  7537.         };
  7538.     };
  7539.  
  7540.     class Exile_Trader_CommunityCustoms8
  7541.     {
  7542.         name = "COMMUNITY";
  7543.         showWeaponFilter = 0;
  7544.         categories[] =
  7545.         {
  7546.             "Community8"
  7547.         };
  7548.     };
  7549.  
  7550.     class Exile_Trader_CommunityCustoms9
  7551.     {
  7552.         name = "COMMUNITY";
  7553.         showWeaponFilter = 0;
  7554.         categories[] =
  7555.         {
  7556.             "Community9"
  7557.         };
  7558.     };
  7559.  
  7560.     class Exile_Trader_CommunityCustoms10
  7561.     {
  7562.         name = "COMMUNITY";
  7563.         showWeaponFilter = 0;
  7564.         categories[] =
  7565.         {
  7566.             "Community10"
  7567.         };
  7568.     };
  7569. };
  7570. class CfgTrading
  7571. {
  7572.     /*
  7573.     * This factor defines the difference between sales/purchase price of
  7574.     * items and vehicles. It is used if there is no sales price defined
  7575.     * in CfgExileArsenal.
  7576.     */
  7577.     sellPriceFactor = 0.3;
  7578.    
  7579.     rekeyPriceFactor = 0.1;
  7580.  
  7581.     class requiredRespect
  7582.     {
  7583.         Level1 = 0;
  7584.         Level2 = 5000;
  7585.         Level3 = 10000;
  7586.         Level4 = 15000;
  7587.         Level5 = 20000;
  7588.         Level6 = 25000;
  7589.     };
  7590. };
  7591. class CfgVehicleCustoms
  7592. {
  7593.     ///////////////////////////////////////////////////////////////////////////////
  7594.     // QUAD BIKES
  7595.     ///////////////////////////////////////////////////////////////////////////////
  7596.     class Exile_Bike_QuadBike_Abstract
  7597.     {
  7598.         skins[] =
  7599.         {
  7600.  
  7601.             {"Exile_Bike_QuadBike_Blue",        100, "Blue",        {"\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_CIV_BLUE_CO.paa","\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_wheel_CIVBLUE_CO.paa"}},
  7602.             {"Exile_Bike_QuadBike_Red",         100, "Red",         {"\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_CIV_RED_CO.paa","\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_wheel_CIVRED_CO.paa"}},
  7603.             {"Exile_Bike_QuadBike_White",       100, "White",       {"\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_CIV_WHITE_CO.paa","\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_wheel_CIVWHITE_CO.paa"}},
  7604.             {"Exile_Bike_QuadBike_Nato",        150, "NATO",        {"\A3\Soft_F\Quadbike_01\Data\Quadbike_01_co.paa","\A3\Soft_F\Quadbike_01\Data\Quadbike_01_wheel_co.paa"}},
  7605.             {"Exile_Bike_QuadBike_Csat",        150, "CSAT",        {"\A3\Soft_F\Quadbike_01\Data\Quadbike_01_OPFOR_CO.paa","\A3\Soft_F\Quadbike_01\Data\Quadbike_01_wheel_OPFOR_CO.paa"}},
  7606.             {"Exile_Bike_QuadBike_Fia",         150, "FIA",         {"\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_INDP_CO.paa","\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_wheel_INDP_CO.paa"}},
  7607.             {"Exile_Bike_QuadBike_Guerilla01"150, "Guerilla 01", {"\A3\Soft_F_Bootcamp\Quadbike_01\Data\Quadbike_01_IG_CO.paa","\A3\soft_f_gamma\Quadbike_01\Data\Quadbike_01_wheel_IG_CO.paa"}},
  7608.             {"Exile_Bike_QuadBike_Guerilla02"150, "Guerilla 02", {"\A3\Soft_F_Bootcamp\Quadbike_01\Data\Quadbike_01_INDP_Hunter_CO.paa","\A3\soft_f_gamma\Quadbike_01\Data\Quadbike_01_wheel_INDP_Hunter_CO.paa"}},
  7609.             {"Exile_Bike_QuadBike_Black",       100, "Black",       {"\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_CIV_BLACK_CO.paa","\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_wheel_CIVBLACK_CO.paa"}},
  7610.             {"Exile_Bike_QuadBike_Black",       100, "Hex",     {"\A3\Soft_f_Exp\Quadbike_01\data\Quadbike_01_ghex_CO.paa","\A3\Soft_f_Exp\Quadbike_01\data\Quadbike_01_wheel_ghex_CO.paa"}}
  7611.         };
  7612.     };
  7613.  
  7614.     ///////////////////////////////////////////////////////////////////////////////
  7615.     // MOTOR BOATS
  7616.     ///////////////////////////////////////////////////////////////////////////////
  7617.     class Exile_Boat_MotorBoat_Abstract
  7618.     {
  7619.         skins[] =
  7620.         {
  7621.             {"Exile_Boat_MotorBoat_Police",     350, "Police", {"\a3\boat_f_gamma\Boat_Civil_01\data\Boat_Civil_01_ext_police_co.paa","\a3\boat_f_gamma\Boat_Civil_01\data\Boat_Civil_01_int_police_co.paa"}},
  7622.             {"Exile_Boat_MotorBoat_Orange",     300, "Orange", {"\a3\boat_f_gamma\Boat_Civil_01\data\Boat_Civil_01_ext_rescue_co.paa","\a3\boat_f_gamma\Boat_Civil_01\data\Boat_Civil_01_int_rescue_co.paa"}},
  7623.             {"Exile_Boat_MotorBoat_White",      300, "White",  {"\a3\boat_f_gamma\Boat_Civil_01\data\Boat_Civil_01_ext_co.paa","\a3\boat_f_gamma\Boat_Civil_01\data\Boat_Civil_01_int_co.paa"}}
  7624.         };
  7625.     };
  7626.  
  7627.     ///////////////////////////////////////////////////////////////////////////////
  7628.     // RUBBER DUCKS
  7629.     ///////////////////////////////////////////////////////////////////////////////
  7630.     class Exile_Boat_RubberDuck_Abstract
  7631.     {
  7632.         skins[] =
  7633.         {
  7634.             {"Exile_Boat_RubberDuck_CSAT",      200, "CSAT", {"\A3\boat_F\Boat_Transport_01\data\Boat_Transport_01_OPFOR_CO.paa"}},
  7635.             {"Exile_Boat_RubberDuck_Digital",   200, "Digital",{"\A3\boat_F\Boat_Transport_01\data\Boat_Transport_01_INDP_CO.paa"}},
  7636.             {"Exile_Boat_RubberDuck_Orange",    150, "Orange", {"\A3\boat_F\Boat_Transport_01\data\Boat_Transport_01_rescue_CO.paa"}},
  7637.             {"Exile_Boat_RubberDuck_Blue",      150, "Blue", {"\A3\boat_F\Boat_Transport_01\data\Boat_Transport_01_civilian_CO.paa"}},
  7638.             {"Exile_Boat_RubberDuck_Black",     150, "Black", {"\A3\boat_F\Boat_Transport_01\data\boat_transport_01_co.paa"}}
  7639.         };
  7640.     };
  7641.  
  7642.     ///////////////////////////////////////////////////////////////////////////////
  7643.     // SDV
  7644.     ///////////////////////////////////////////////////////////////////////////////
  7645.     class Exile_Boat_SDV_Abstract
  7646.     {
  7647.         skins[] =
  7648.         {
  7649.             {"Exile_Boat_SDV_CSAT",     200, "CSAT", {"\A3\boat_f_beta\SDV_01\data\SDV_ext_opfor_CO.paa"}},
  7650.             {"Exile_Boat_SDV_Digital"200, "Digital", {"\A3\boat_f_beta\SDV_01\data\SDV_ext_INDP_CO.paa"}},
  7651.             {"Exile_Boat_SDV_Grey",     100, "Grey", {"\A3\boat_f_beta\SDV_01\data\SDV_ext_CO.paa"}}
  7652.         };
  7653.     };
  7654.  
  7655.     ///////////////////////////////////////////////////////////////////////////////
  7656.     // Hellcat
  7657.     ///////////////////////////////////////////////////////////////////////////////
  7658.     class Exile_Chopper_Hellcat_Abstract
  7659.     {
  7660.         skins[] =
  7661.         {
  7662.             {"Exile_Chopper_Hellcat_Green", 350, "Green",   {"\A3\Air_F_EPB\Heli_Light_03\data\Heli_Light_03_base_CO.paa"}},
  7663.             {"Exile_Chopper_Hellcat_FIA",   500, "FIA",     {"\A3\Air_F_EPB\Heli_Light_03\data\heli_light_03_base_indp_co.paa"}}
  7664.         };
  7665.     };
  7666.  
  7667.     ///////////////////////////////////////////////////////////////////////////////
  7668.     // Karts
  7669.     ///////////////////////////////////////////////////////////////////////////////
  7670.     class Exile_Car_Kart_Abstract
  7671.     {
  7672.         skins[] =
  7673.         {
  7674.             {"Exile_Car_Kart_BluKing",              100, "Bluking",     {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_blu_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_blu_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"}},
  7675.             {"Exile_Car_Kart_RedStone",             100, "RedStone",    {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_black_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_black_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"}},
  7676.             {"Exile_Car_Kart_Vrana",                100, "Vrana",       {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_vrana_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_vrana_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"}},
  7677.             {"Exile_Car_Kart_Green",                100, "Green",       {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_base_green_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_blu_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"}},
  7678.             {"Exile_Car_Kart_Blue",                 100, "Blue",        {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_base_blue_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_blu_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"}},
  7679.             {"Exile_Car_Kart_Orange",               100, "Orange",      {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_base_orange_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_blu_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"}},
  7680.             {"Exile_Car_Kart_White",                100, "White",       {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_base_white_CO.paa","","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"}},
  7681.             {"Exile_Car_Kart_Yellow",               100, "Yellow",      {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_base_yellow_CO.paa","","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"}},
  7682.             {"Exile_Car_Kart_Black",                100, "Black",       {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_base_black_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_black_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"}}
  7683.         };
  7684.     };
  7685.  
  7686.     ///////////////////////////////////////////////////////////////////////////////
  7687.     // Hummingbird (Civillian)
  7688.     ///////////////////////////////////////////////////////////////////////////////
  7689.     class Exile_Chopper_Hummingbird_Civillian_Abstract
  7690.     {
  7691.         skins[] =
  7692.         {
  7693.             {"Exile_Chopper_Hummingbird_Civillian_Blue",        350, "Blue",        {"\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_blue_co.paa"}},
  7694.             {"Exile_Chopper_Hummingbird_Civillian_Red",         350, "Red",         {"\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_co.paa"}},
  7695.             {"Exile_Chopper_Hummingbird_Civillian_ION",         350, "ION",         {"\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_ion_co.paa"}},
  7696.             {"Exile_Chopper_Hummingbird_Civillian_BlueLine",    350, "BlueLine",    {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_blueLine_co.paa"}},
  7697.             {"Exile_Chopper_Hummingbird_Civillian_Digital",     350, "Digital",     {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_digital_co.paa"}},
  7698.             {"Exile_Chopper_Hummingbird_Civillian_Elliptical",  350, "Elliptical",  {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_elliptical_co.paa"}},
  7699.             {"Exile_Chopper_Hummingbird_Civillian_Furious",     350, "Furious",     {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_furious_co.paa"}},
  7700.             {"Exile_Chopper_Hummingbird_Civillian_GrayWatcher", 350, "GrayWatcher", {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_graywatcher_co.paa"}},
  7701.             {"Exile_Chopper_Hummingbird_Civillian_Jeans",       350, "Jeans",       {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_jeans_co.paa"}},
  7702.             {"Exile_Chopper_Hummingbird_Civillian_Light",       350, "Light",       {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_light_co.paa"}},
  7703.             {"Exile_Chopper_Hummingbird_Civillian_Shadow",      350, "Shadow",      {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_shadow_co.paa"}},
  7704.             {"Exile_Chopper_Hummingbird_Civillian_Sheriff",     350, "Sheriff",     {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sheriff_co.paa"}},
  7705.             {"Exile_Chopper_Hummingbird_Civillian_Speedy",      350, "Speedy",      {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_speedy_co.paa"}},
  7706.             {"Exile_Chopper_Hummingbird_Civillian_Sunset",      350, "Sunset",      {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sunset_co.paa"}},
  7707.             {"Exile_Chopper_Hummingbird_Civillian_Vrana",       350, "Vrana",       {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_vrana_co.paa"}},
  7708.             {"Exile_Chopper_Hummingbird_Civillian_Wasp",        350, "Wasp",        {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_wasp_co.paa"}},
  7709.             {"Exile_Chopper_Hummingbird_Civillian_Wave",        350, "Wave",        {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_wave_co.paa"}}
  7710.         };
  7711.     };
  7712.  
  7713.     ///////////////////////////////////////////////////////////////////////////////
  7714.     // Huron
  7715.     ///////////////////////////////////////////////////////////////////////////////
  7716.     class Exile_Chopper_Huron_Abstract
  7717.     {
  7718.         skins[] =
  7719.         {
  7720.             {"Exile_Chopper_Huron_Black",   450, "Black", {"\A3\Air_F_Heli\Heli_Transport_03\Data\Heli_Transport_03_ext01_black_CO.paa","\a3\air_f_heli\heli_transport_03\data\heli_transport_03_ext02_black_co.paa"}},
  7721.             {"Exile_Chopper_Huron_Green",   450, "Green", {"\a3\air_f_heli\heli_transport_03\data\heli_transport_03_ext01_co.paa","\a3\air_f_heli\heli_transport_03\data\heli_transport_03_ext02_co.paa"}}
  7722.         };
  7723.     };
  7724.  
  7725.     ///////////////////////////////////////////////////////////////////////////////
  7726.     // Orca
  7727.     ///////////////////////////////////////////////////////////////////////////////
  7728.     class Exile_Chopper_Orca_Abstract
  7729.     {
  7730.         skins[] =
  7731.         {
  7732.             {"Exile_Chopper_Orca_CSAT",         350, "CSAT",            {"\A3\Air_F\Heli_Light_02\Data\Heli_Light_02_ext_OPFOR_CO.paa"}},
  7733.             {"Exile_Chopper_Orca_Black",        350, "Black",           {"\A3\Air_F\Heli_Light_02\Data\Heli_Light_02_ext_CO.paa"}},
  7734.             {"Exile_Chopper_Orca_BlackCustom",  350, "Black Custom",    {"\A3\Air_F_Heli\Heli_Light_02\Data\Heli_Light_02_ext_OPFOR_V2_CO.paa"}}
  7735.         };
  7736.     };
  7737.  
  7738.     ///////////////////////////////////////////////////////////////////////////////
  7739.     // Taru
  7740.     ///////////////////////////////////////////////////////////////////////////////
  7741.     class Exile_Chopper_Taru_Abstract
  7742.     {
  7743.         skins[] =
  7744.         {
  7745.             {"Exile_Chopper_Taru_CSAT",     500, "CSAT",    {"A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_01_co.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_02_co.paa"}},
  7746.             {"Exile_Chopper_Taru_Black",    500, "BLACK",   {"A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_01_black_CO.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_02_black_CO.paa"}}
  7747.         };
  7748.     };
  7749.  
  7750.     ///////////////////////////////////////////////////////////////////////////////
  7751.     // Taru (Transport)
  7752.     ///////////////////////////////////////////////////////////////////////////////
  7753.     class Exile_Chopper_Taru_Transport_Abstract
  7754.     {
  7755.         skins[] =
  7756.         {
  7757.             {"Exile_Chopper_Taru_Transport_CSAT",   500, "CSAT",    {"A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_01_co.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_02_co.paa"}},
  7758.             {"Exile_Chopper_Taru_Transport_Black"500, "Black",   {"A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_01_black_CO.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_02_black_CO.paa"}}
  7759.         };
  7760.     };
  7761.  
  7762.     ///////////////////////////////////////////////////////////////////////////////
  7763.     // Taru (Covered)
  7764.     ///////////////////////////////////////////////////////////////////////////////
  7765.     class Exile_Chopper_Taru_Covered_Abstract
  7766.     {
  7767.         skins[] =
  7768.         {
  7769.             {"Exile_Chopper_Taru_Covered_CSAT",     500, "CSAT",    {"A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_01_CO.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_02_CO.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_Pod_Ext01_CO.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_Pod_Ext02_CO.paa"}},
  7770.             {"Exile_Chopper_Taru_Covered_Black",    500, "Black",   {"A3\Air_F_Heli\Heli_Transport_04\Data\heli_transport_04_base_01_black_co.paa","A3\Air_F_Heli\Heli_Transport_04\Data\heli_transport_04_base_02_black_co.paa","A3\Air_F_Heli\Heli_Transport_04\Data\heli_transport_04_pod_ext01_black_co.paa","A3\Air_F_Heli\Heli_Transport_04\Data\heli_transport_04_pod_ext02_black_co.paa"}}
  7771.         };
  7772.     };
  7773.  
  7774.     ///////////////////////////////////////////////////////////////////////////////
  7775.     // Hatchback
  7776.     ///////////////////////////////////////////////////////////////////////////////
  7777.     class Exile_Car_Hatchback_Abstract
  7778.     {
  7779.         skins[] =
  7780.         {
  7781.             {"Exile_Car_Hatchback_Rusty1",          50, "Rusty White",      {"\exile_assets\model\RTV\Exile_Car_Hatchback_01_co.paa"}},
  7782.             {"Exile_Car_Hatchback_Rusty2",          50, "Rusty Red",        {"\exile_assets\model\RTV\Exile_Car_Hatchback_02_co.paa"}},
  7783.             {"Exile_Car_Hatchback_Rusty3",          50, "Rusty Yellow",     {"\exile_assets\model\RTV\Exile_Car_Hatchback_03_co.paa"}},
  7784.             {"Exile_Car_Hatchback_Beige",           100, "Beige",           {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE01_CO.paa"}},
  7785.             {"Exile_Car_Hatchback_Green",           100, "Green",           {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE02_CO.paa"}},
  7786.             {"Exile_Car_Hatchback_Blue",            100, "Blue",            {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE03_CO.paa"}},
  7787.             {"Exile_Car_Hatchback_BlueCustom",      100, "Blue Custom",     {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE04_CO.paa"}},
  7788.             {"Exile_Car_Hatchback_BeigeCustom",     100, "Beige Custom",    {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE05_CO.paa"}},
  7789.             {"Exile_Car_Hatchback_Yellow",          100, "Yellow",          {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE06_CO.paa"}},
  7790.             {"Exile_Car_Hatchback_Grey",            100, "Grey",            {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE07_CO.paa"}},
  7791.             {"Exile_Car_Hatchback_Black",           100, "Black",           {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE08_CO.paa"}},
  7792.             {"Exile_Car_Hatchback_Dark",            100, "Dark",            {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE09_CO.paa"}}
  7793.         };
  7794.     };
  7795.  
  7796.     ///////////////////////////////////////////////////////////////////////////////
  7797.     // Hatchback (Sport)
  7798.     ///////////////////////////////////////////////////////////////////////////////
  7799.     class Exile_Car_Hatchback_Sport_Abstract
  7800.     {
  7801.         skins[] =
  7802.         {
  7803.             {"Exile_Car_Hatchback_Sport_Red",       100, "Red",     {"\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT01_CO.paa"}},
  7804.             {"Exile_Car_Hatchback_Sport_Blue",      100, "Blue",    {"\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT02_CO.paa"}},
  7805.             {"Exile_Car_Hatchback_Sport_Orange",    100, "Orange"{"\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT03_CO.paa"}},
  7806.             {"Exile_Car_Hatchback_Sport_White",     100, "White",   {"\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT04_CO.paa"}},
  7807.             {"Exile_Car_Hatchback_Sport_Beige",     100, "Beige",   {"\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT05_CO.paa"}},
  7808.             {"Exile_Car_Hatchback_Sport_Green",     100, "Green",   {"\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT06_CO.paa"}}
  7809.         };
  7810.     };
  7811.  
  7812.     ///////////////////////////////////////////////////////////////////////////////
  7813.     // Offroad
  7814.     ///////////////////////////////////////////////////////////////////////////////
  7815.     class Exile_Car_Offroad_Abstract
  7816.     {
  7817.         skins[] =
  7818.         {
  7819.             {"Exile_Car_Offroad_Rusty1",        50, "Rusty White"{"\exile_assets\model\RTV\Exile_offroad_03_co.paa","\exile_assets\model\RTV\Exile_offroad_03_co.paa"}},
  7820.             {"Exile_Car_Offroad_Rusty2",        50, "Rusty Red",    {"\exile_assets\model\RTV\Exile_offroad_01_co.paa","\exile_assets\model\RTV\Exile_offroad_01_co.paa"}},
  7821.             {"Exile_Car_Offroad_Rusty3",        50, "Rusty Blue",   {"\exile_assets\model\RTV\Exile_offroad_02_co.paa","\exile_assets\model\RTV\Exile_offroad_02_co.paa"}},
  7822.             {"Exile_Car_Offroad_Red",           500, "Red",         {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_CO.paa"}},
  7823.             {"Exile_Car_Offroad_Beige",         500, "Beige",       {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE01_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE01_CO.paa"}},
  7824.             {"Exile_Car_Offroad_White",         500, "White",       {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE02_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE02_CO.paa"}},
  7825.             {"Exile_Car_Offroad_Blue",          500, "Blue",        {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE03_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE03_CO.paa"}},
  7826.             {"Exile_Car_Offroad_DarkRed",       500, "Dark Red",    {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE04_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE04_CO.paa"}},
  7827.             {"Exile_Car_Offroad_BlueCustom",    500, "Blue Custom", {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE05_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE05_CO.paa"}},
  7828.             {"Exile_Car_Offroad_Guerilla01",    700, "Guerilla 01", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_01_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_01_CO.paa"}},
  7829.             {"Exile_Car_Offroad_Guerilla02",    700, "Guerilla 02", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_02_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_02_CO.paa"}},
  7830.             {"Exile_Car_Offroad_Guerilla03",    700, "Guerilla 03", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_03_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_03_CO.paa"}},
  7831.             {"Exile_Car_Offroad_Guerilla04",    700, "Guerilla 04", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_04_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_04_CO.paa"}},
  7832.             {"Exile_Car_Offroad_Guerilla05",    700, "Guerilla 05", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_05_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_05_CO.paa"}},
  7833.             {"Exile_Car_Offroad_Guerilla06",    700, "Guerilla 06", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_06_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_06_CO.paa"}},
  7834.             {"Exile_Car_Offroad_Guerilla07",    700, "Guerilla 07", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_07_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_07_CO.paa"}},
  7835.             {"Exile_Car_Offroad_Guerilla08",    700, "Guerilla 08", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_08_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_08_CO.paa"}},
  7836.             {"Exile_Car_Offroad_Guerilla09",    700, "Guerilla 09", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_09_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_09_CO.paa"}},
  7837.             {"Exile_Car_Offroad_Guerilla10",    700, "Guerilla 10", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_10_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_10_CO.paa"}},
  7838.             {"Exile_Car_Offroad_Guerilla11",    700, "Guerilla 11", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_11_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_11_CO.paa"}},
  7839.             {"Exile_Car_Offroad_Guerilla12",    700, "Guerilla 12", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_12_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_12_CO.paa"}},
  7840.             {"Exile_Car_Offroad_DarkRed",       700, "Exile Black", {"exile_assets\texture\vehicle\Exile_Offroad_Black_co.paa"}},
  7841.             {"Exile_Car_Offroad_DarkRed",       700, "Exile Light Blue", {"exile_assets\texture\vehicle\Exile_Offroad_LightBlue_co.paa"}},
  7842.             {"Exile_Car_Offroad_DarkRed",       700, "Exile Orange",{"exile_assets\texture\vehicle\Exile_Offroad_Orange_co.paa"}},
  7843.             {"Exile_Car_Offroad_DarkRed",       700, "Exile Pink"{"exile_assets\texture\vehicle\Exile_Offroad_Pink_co.paa"}},
  7844.             {"Exile_Car_Offroad_DarkRed",       700, "Exile White", {"exile_assets\texture\vehicle\Exile_Offroad_White_co.paa"}},
  7845.             {"Exile_Car_Offroad_DarkRed",       700, "Exile Yellow",{"exile_assets\texture\vehicle\Exile_Offroad_Yellow_co.paa"}}
  7846.         };
  7847.     };
  7848.  
  7849.     ///////////////////////////////////////////////////////////////////////////////
  7850.     // Land Rover
  7851.     ///////////////////////////////////////////////////////////////////////////////
  7852.     class Exile_Car_LandRover_Abstract
  7853.     {
  7854.         skins[] =
  7855.         {
  7856.             {"Exile_Car_LandRover_Red", 250, "Red", {"Exile_psycho_LRC\data\r_lr_base_co.paa","Exile_psycho_LRC\data\r_lr_special_co.paa"}},
  7857.             {"Exile_Car_LandRover_Urban", 250, "Urban", {"Exile_psycho_LRC\data\textures\lr_base_urbancamo_co.paa","Exile_psycho_LRC\data\textures\lr_special_urbancamo_co.paa"}},
  7858.             {"Exile_Car_LandRover_Green", 250, "Green", {"Exile_psycho_LRC\data\lr_acr_base_co.paa","Exile_psycho_LRC\data\lr_acr_spec_co.paa"}},
  7859.             {"Exile_Car_LandRover_Sand", 250, "Sand", {"Exile_psycho_LRC\data\lr_acr_sand_base_co.paa","Exile_psycho_LRC\data\lr_special_acr_co.paa"}},
  7860.             {"Exile_Car_LandRover_Desert", 250, "Desert", {"Exile_psycho_LRC\data\lr_acrs_base_co.paa","Exile_psycho_LRC\data\lr_special_acr_co.paa"}}
  7861.         };
  7862.     };
  7863.  
  7864.     ///////////////////////////////////////////////////////////////////////////////
  7865.     // Land Rover (Ambulance)
  7866.     ///////////////////////////////////////////////////////////////////////////////
  7867.     class Exile_Car_LandRover_Ambulance_Abstract
  7868.     {
  7869.         skins[] =
  7870.         {
  7871.             {"Exile_Car_LandRover_Ambulance_Green", 250, "Green", {"Exile_psycho_LRC\data\lr_acr_base_co.paa","Exile_psycho_LRC\data\lr_amb_ext_co.paa","Exile_psycho_LRC\data\lr_acr_spec_co.paa"}},
  7872.             {"Exile_Car_LandRover_Ambulance_Desert", 250, "Desert", {"Exile_psycho_LRC\data\lr_acrs_base_co.paa","Exile_psycho_LRC\data\lr_amb_ext_co.paa","Exile_psycho_LRC\data\lr_special_acr_co.paa"}},
  7873.             {"Exile_Car_LandRover_Ambulance_Sand", 250, "Sand", {"Exile_psycho_LRC\data\lr_acr_sand_base_co.paa","Exile_psycho_LRC\data\lr_amb_ext_co.paa","Exile_psycho_LRC\data\lr_special_acr_co.paa"}}
  7874.         };
  7875.     };
  7876.  
  7877.     ///////////////////////////////////////////////////////////////////////////////
  7878.     // Octavius
  7879.     ///////////////////////////////////////////////////////////////////////////////
  7880.     class Exile_Car_Octavius_Abstract
  7881.     {
  7882.         skins[] =
  7883.         {
  7884.             {"Exile_Car_Octavius_White", 250, "White", {"exile_psycho_Octavia\Data\car_body_co.paa"}},
  7885.             {"Exile_Car_Octavius_Black", 250, "Black", {"exile_psycho_Octavia\Data\car_body_bl_co.paa"}}
  7886.         };
  7887.     };
  7888.  
  7889.     ///////////////////////////////////////////////////////////////////////////////
  7890.     // UH-1H Huey
  7891.     ///////////////////////////////////////////////////////////////////////////////
  7892.     class Exile_Chopper_Huey_Abstract
  7893.     {
  7894.         skins[] =
  7895.         {
  7896.             {"Exile_Chopper_Huey_Green", 700, "Green", {"Exile_psycho_UH1H\data\uh1h_co.paa","Exile_psycho_UH1H\data\uh1h_in_co.paa","Exile_psycho_UH1H\data\default_co.paa","Exile_psycho_UH1H\data\alpha_ca.paa"}},
  7897.             {"Exile_Chopper_Huey_Desert", 700, "Desert", {"Exile_psycho_UH1H\data\uh1d_tka_co.paa","Exile_psycho_UH1H\data\uh1d_in_tka_co.paa","Exile_psycho_UH1H\data\default_co.paa","Exile_psycho_UH1H\data\alpha_ca.paa"}}
  7898.         };
  7899.     };
  7900.  
  7901.     ///////////////////////////////////////////////////////////////////////////////
  7902.     // UH-1H Huey (Armed)
  7903.     ///////////////////////////////////////////////////////////////////////////////
  7904.     class Exile_Chopper_Huey_Armed_Abstract
  7905.     {
  7906.         skins[] =
  7907.         {
  7908.             {"Exile_Chopper_Huey_Armed_Green", 700, "Green", {"Exile_psycho_UH1H\data\uh1h_co.paa","Exile_psycho_UH1H\data\uh1h_in_co.paa","Exile_psycho_UH1H\data\default_co.paa","Exile_psycho_UH1H\data\alpha_ca.paa"}},
  7909.             {"Exile_Chopper_Huey_Armed_Desert", 700, "Desert", {"Exile_psycho_UH1H\data\uh1d_tka_co.paa","Exile_psycho_UH1H\data\uh1d_in_tka_co.paa","Exile_psycho_UH1H\data\default_co.paa","Exile_psycho_UH1H\data\alpha_ca.paa"}}
  7910.         };
  7911.     };
  7912.  
  7913.     ///////////////////////////////////////////////////////////////////////////////
  7914.     // Offroad (Armed)
  7915.     ///////////////////////////////////////////////////////////////////////////////
  7916.     class Exile_Car_Offroad_Armed_Abstract
  7917.     {
  7918.         skins[] =
  7919.         {
  7920.             {"Exile_Car_Offroad_Armed_Guerilla01"250, "Guerilla 01", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_01_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_01_CO.paa"}},
  7921.             {"Exile_Car_Offroad_Armed_Guerilla02"250, "Guerilla 02", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_02_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_02_CO.paa"}},
  7922.             {"Exile_Car_Offroad_Armed_Guerilla03"250, "Guerilla 03", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_03_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_03_CO.paa"}},
  7923.             {"Exile_Car_Offroad_Armed_Guerilla04"250, "Guerilla 04", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_04_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_04_CO.paa"}},
  7924.             {"Exile_Car_Offroad_Armed_Guerilla05"250, "Guerilla 05", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_05_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_05_CO.paa"}},
  7925.             {"Exile_Car_Offroad_Armed_Guerilla06"250, "Guerilla 06", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_06_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_06_CO.paa"}},
  7926.             {"Exile_Car_Offroad_Armed_Guerilla07"250, "Guerilla 07", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_07_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_07_CO.paa"}},
  7927.             {"Exile_Car_Offroad_Armed_Guerilla08"250, "Guerilla 08", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_08_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_08_CO.paa"}},
  7928.             {"Exile_Car_Offroad_Armed_Guerilla09"250, "Guerilla 09", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_09_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_09_CO.paa"}},
  7929.             {"Exile_Car_Offroad_Armed_Guerilla10"250, "Guerilla 10", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_10_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_10_CO.paa"}},
  7930.             {"Exile_Car_Offroad_Armed_Guerilla11"250, "Guerilla 11", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_11_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_11_CO.paa"}},
  7931.             {"Exile_Car_Offroad_Armed_Guerilla12"250, "Guerilla 12", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_12_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_12_CO.paa"}}
  7932.         };
  7933.     };
  7934.  
  7935.     ///////////////////////////////////////////////////////////////////////////////
  7936.     // Offroad (Repair)
  7937.     ///////////////////////////////////////////////////////////////////////////////
  7938.     class Exile_Car_Offroad_Repair_Abstract
  7939.     {
  7940.         skins[] =
  7941.         {
  7942.             {"Exile_Car_Offroad_Repair_Civillian",      150, "Civillian",   {"\A3\Soft_F_Bootcamp\Offroad_01\Data\Offroad_01_ext_repair_CIV_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\Offroad_01_ext_repair_CIV_CO.paa"}},
  7943.             {"Exile_Car_Offroad_Repair_Red",            150, "Red",         {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_CO.paa"}},
  7944.             {"Exile_Car_Offroad_Repair_Beige",          150, "Beige",       {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE01_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE01_CO.paa"}},
  7945.             {"Exile_Car_Offroad_Repair_White",          150, "White",       {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE02_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE02_CO.paa"}},
  7946.             {"Exile_Car_Offroad_Repair_Blue",           150, "Blue",        {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE03_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE03_CO.paa"}},
  7947.             {"Exile_Car_Offroad_Repair_DarkRed",        150, "DarkRed",     {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE04_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE04_CO.paa"}},
  7948.             {"Exile_Car_Offroad_Repair_BlueCustom",     150, "BlueCustom"{"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE05_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE05_CO.paa"}},
  7949.             {"Exile_Car_Offroad_Repair_Guerilla01",     250, "Guerilla 01", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_01_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_01_CO.paa"}},
  7950.             {"Exile_Car_Offroad_Repair_Guerilla02",     250, "Guerilla 02", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_02_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_02_CO.paa"}},
  7951.             {"Exile_Car_Offroad_Repair_Guerilla03",     250, "Guerilla 03", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_03_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_03_CO.paa"}},
  7952.             {"Exile_Car_Offroad_Repair_Guerilla04",     250, "Guerilla 04", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_04_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_04_CO.paa"}},
  7953.             {"Exile_Car_Offroad_Repair_Guerilla05",     250, "Guerilla 05", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_05_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_05_CO.paa"}},
  7954.             {"Exile_Car_Offroad_Repair_Guerilla06",     250, "Guerilla 06", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_06_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_06_CO.paa"}},
  7955.             {"Exile_Car_Offroad_Repair_Guerilla07",     250, "Guerilla 07", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_07_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_07_CO.paa"}},
  7956.             {"Exile_Car_Offroad_Repair_Guerilla08",     250, "Guerilla 08", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_08_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_08_CO.paa"}},
  7957.             {"Exile_Car_Offroad_Repair_Guerilla09",     250, "Guerilla 09", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_09_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_09_CO.paa"}},
  7958.             {"Exile_Car_Offroad_Repair_Guerilla10",     250, "Guerilla 10", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_10_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_10_CO.paa"}},
  7959.             {"Exile_Car_Offroad_Repair_Guerilla11",     250, "Guerilla 11", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_11_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_11_CO.paa"}},
  7960.             {"Exile_Car_Offroad_Repair_Guerilla12",     250, "Guerilla 12", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_12_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_12_CO.paa"}}
  7961.         };
  7962.     };
  7963.  
  7964.     ///////////////////////////////////////////////////////////////////////////////
  7965.     // SUV
  7966.     ///////////////////////////////////////////////////////////////////////////////
  7967.     class Exile_Car_SUV_Abstract
  7968.     {
  7969.         skins[] =
  7970.         {
  7971.             {"Exile_Car_SUV_Red",       100, "Red",                 {"\A3\Soft_F_Gamma\SUV_01\Data\SUV_01_ext_CO.paa"}},
  7972.             {"Exile_Car_SUV_Black",     150, "Black",               {"\A3\Soft_F_Gamma\SUV_01\Data\SUV_01_ext_02_CO.paa"}},
  7973.             {"Exile_Car_SUV_Grey",      100, "Grey",                {"\A3\Soft_F_Gamma\SUV_01\Data\SUV_01_ext_03_CO.paa"}},
  7974.             {"Exile_Car_SUV_Orange",    100, "Orange",              {"\A3\Soft_F_Gamma\SUV_01\Data\SUV_01_ext_04_CO.paa"}},
  7975.             {"Exile_Car_SUV_Black",     150, "Snow Camo",           {"exile_assets\texture\vehicle\Exile_SUV_Snow_co.paa"}},
  7976.             {"Exile_Car_SUV_Black",     150, "Leaf Camo",           {"exile_assets\texture\vehicle\Exile_SUV_Leaf_Light_co.paa"}},
  7977.             {"Exile_Car_SUV_Black",     150, "Leaf Camo (Dark)",    {"exile_assets\texture\vehicle\Exile_SUV_Leaf_Dark_co.paa"}}
  7978.         };
  7979.     };
  7980.  
  7981.     ///////////////////////////////////////////////////////////////////////////////
  7982.     // SUV XL
  7983.     ///////////////////////////////////////////////////////////////////////////////
  7984.     class Exile_Car_SUVXL_Abstract
  7985.     {
  7986.         skins[] =
  7987.         {
  7988.             {"Exile_Car_SUVXL_Black", 100, "Black", {"\Exile_psycho_SUV_a3\Data\suv_body_co.paa"}},
  7989.             {"Exile_Car_SUVXL_Black", 150, "Blue White", {"\Exile_psycho_SUV_a3\Data\textures\suv_body_bluewhite.paa"}},
  7990.             {"Exile_Car_SUVXL_Black", 150, "Charcoal", {"\Exile_psycho_SUV_a3\Data\textures\suv_body_charcoal_co.paa"}},
  7991.             {"Exile_Car_SUVXL_Black", 150, "Orange", {"\Exile_psycho_SUV_a3\Data\textures\suv_body_orange_co.paa"}},
  7992.             {"Exile_Car_SUVXL_Black", 200, "Hello Kitty", {"\Exile_psycho_SUV_a3\Data\textures\suv_body_Pink_hello_co.paa"}},
  7993.             {"Exile_Car_SUVXL_Black", 150, "Red", {"\Exile_psycho_SUV_a3\Data\textures\suv_body_red_co.paa"}},
  7994.             {"Exile_Car_SUVXL_Black", 150, "Silver", {"\Exile_psycho_SUV_a3\Data\textures\suv_body_silver_co.paa"}},
  7995.             {"Exile_Car_SUVXL_Black", 100, "White", {"\Exile_psycho_SUV_a3\Data\textures\suv_body_white_co.paa"}},
  7996.             {"Exile_Car_SUVXL_Black", 150, "Yellow", {"\Exile_psycho_SUV_a3\Data\textures\suv_body_yellow_co.paa"}}
  7997.         };
  7998.     };
  7999.  
  8000.     ///////////////////////////////////////////////////////////////////////////////
  8001.     // Van
  8002.     ///////////////////////////////////////////////////////////////////////////////
  8003.     class Exile_Car_Van_Abstract
  8004.     {
  8005.         skins[] =
  8006.         {
  8007.             {"Exile_Car_Van_Black",         100, "Black",       {"\A3\soft_f_gamma\van_01\Data\Van_01_ext_black_CO.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa"}},
  8008.             {"Exile_Car_Van_White",         100, "White",       {"\A3\soft_f_gamma\van_01\Data\van_01_ext_CO.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa"}},
  8009.             {"Exile_Car_Van_Red",           100, "Red",         {"\A3\soft_f_gamma\van_01\Data\Van_01_ext_red_CO.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa"}},
  8010.             {"Exile_Car_Van_Guerilla01",    150, "Guerilla 01", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_01_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_01_CO.paa"}},
  8011.             {"Exile_Car_Van_Guerilla02",    150, "Guerilla 02", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_02_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_02_CO.paa"}},
  8012.             {"Exile_Car_Van_Guerilla03",    150, "Guerilla 03", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_03_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_03_CO.paa"}},
  8013.             {"Exile_Car_Van_Guerilla04",    150, "Guerilla 04", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_04_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_04_CO.paa"}},
  8014.             {"Exile_Car_Van_Guerilla05",    150, "Guerilla 05", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_05_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_05_CO.paa"}},
  8015.             {"Exile_Car_Van_Guerilla06",    150, "Guerilla 06", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_06_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_06_CO.paa"}},
  8016.             {"Exile_Car_Van_Guerilla07",    150, "Guerilla 07", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_07_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_07_CO.paa"}},
  8017.             {"Exile_Car_Van_Guerilla08",    150, "Guerilla 08", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_08_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_08_CO.paa"}},
  8018.             {"Exile_Car_Van_Black", 150, "Brown",   {"\A3\Soft_F_Exp\Van_01\Data\Van_01_ext_brn_co.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa","\A3\Soft_F_Exp\Van_01\Data\Van_01_int_base_2_CO.paa"}},
  8019.             {"Exile_Car_Van_Black", 150, "Olive",   {"\A3\Soft_F_Exp\Van_01\Data\Van_01_ext_oli_co.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa","\A3\Soft_F_Exp\Van_01\Data\Van_01_int_base_3_CO.paa"}}
  8020.         };
  8021.     };
  8022.  
  8023.     ///////////////////////////////////////////////////////////////////////////////
  8024.     // Van (Box)
  8025.     ///////////////////////////////////////////////////////////////////////////////
  8026.     class Exile_Car_Van_Box_Abstract
  8027.     {
  8028.         skins[] =
  8029.         {
  8030.             {"Exile_Car_Van_Box_Black",             100, "Black",       {"\A3\soft_f_gamma\van_01\Data\Van_01_ext_black_CO.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa"}},
  8031.             {"Exile_Car_Van_Box_White",             100, "White",       {"\A3\soft_f_gamma\van_01\Data\van_01_ext_CO.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa"}},
  8032.             {"Exile_Car_Van_Box_Red",               100, "Red",         {"\A3\soft_f_gamma\van_01\Data\Van_01_ext_red_CO.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa"}},
  8033.             {"Exile_Car_Van_Box_Guerilla01",        150, "Guerilla 01", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_01_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_01_CO.paa"}},
  8034.             {"Exile_Car_Van_Box_Guerilla02",        150, "Guerilla 02", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_02_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_02_CO.paa"}},
  8035.             {"Exile_Car_Van_Box_Guerilla03",        150, "Guerilla 03", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_03_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_03_CO.paa"}},
  8036.             {"Exile_Car_Van_Box_Guerilla04",        150, "Guerilla 04", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_04_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_04_CO.paa"}},
  8037.             {"Exile_Car_Van_Box_Guerilla05",        150, "Guerilla 05", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_05_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_05_CO.paa"}},
  8038.             {"Exile_Car_Van_Box_Guerilla06",        150, "Guerilla 06", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_06_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_06_CO.paa"}},
  8039.             {"Exile_Car_Van_Box_Guerilla07",        150, "Guerilla 07", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_07_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_07_CO.paa"}},
  8040.             {"Exile_Car_Van_Box_Guerilla08",        150, "Guerilla 08", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_08_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_08_CO.paa"}}
  8041.         };
  8042.     };
  8043.  
  8044.     ///////////////////////////////////////////////////////////////////////////////
  8045.     // Van (Fuel)
  8046.     ///////////////////////////////////////////////////////////////////////////////
  8047.     class Exile_Car_Van_Fuel_Abstract
  8048.     {
  8049.         skins[] =
  8050.         {
  8051.             {"Exile_Car_Van_Fuel_Black",            100, "Black",       {"\A3\soft_f_gamma\van_01\Data\Van_01_ext_black_CO.paa","\A3\soft_f_gamma\Van_01\Data\Van_01_tank_CO.paa"}},
  8052.             {"Exile_Car_Van_Fuel_White",            100, "White",       {"\A3\soft_f_gamma\van_01\Data\van_01_ext_CO.paa","\A3\soft_f_gamma\Van_01\Data\Van_01_tank_CO.paa"}},
  8053.             {"Exile_Car_Van_Fuel_Red",              100, "Red",         {"\A3\soft_f_gamma\van_01\Data\Van_01_ext_red_CO.paa","\A3\soft_f_gamma\Van_01\Data\Van_01_tank_CO.paa"}},
  8054.             {"Exile_Car_Van_Fuel_Guerilla01",       150, "Guerilla 01", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_01_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_tank_IG_01_CO.paa"}},
  8055.             {"Exile_Car_Van_Fuel_Guerilla02",       150, "Guerilla 02", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_02_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_tank_IG_02_CO.paa"}},
  8056.             {"Exile_Car_Van_Fuel_Guerilla03",       150, "Guerilla 03", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_03_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_tank_IG_03_CO.paa"}}
  8057.         };
  8058.     };
  8059.  
  8060.     ///////////////////////////////////////////////////////////////////////////////
  8061.     // Tempest
  8062.     ///////////////////////////////////////////////////////////////////////////////
  8063.     class Exile_Car_Tempest_Abstract
  8064.     {
  8065.         skins[] =
  8066.         {
  8067.             {"Exile_Car_Tempest",       200, "Green Hex",   {"\A3\Soft_F_Exp\Truck_03\Data\Truck_03_ext01_ghex_CO.paa","\A3\Soft_F_Exp\Truck_03\Data\Truck_03_ext02_ghex_CO.paa","\A3\Soft_F_Exp\Truck_03\Data\Truck_03_cargo_ghex_CO.paa"}}
  8068.         };
  8069.     };
  8070.  
  8071.     ///////////////////////////////////////////////////////////////////////////////
  8072.     // Ikarus
  8073.     ///////////////////////////////////////////////////////////////////////////////
  8074.     class Exile_Car_Ikarus_Abstract
  8075.     {
  8076.         skins[] =
  8077.         {
  8078.             {"Exile_Car_Ikarus_Blue",       200, "Blue",    {"Exile_psycho_Ikarus\Data\bus_exterior_co.paa"}},
  8079.             {"Exile_Car_Ikarus_Red",        200, "Red",     {"Exile_psycho_Ikarus\Data\bus_exterior_eciv_co.paa"}},
  8080.             {"Exile_Car_Ikarus_Party",      500, "Party",   {"Exile_psycho_Ikarus\Data\bus_exterior_eciv_co.paa"}}
  8081.         };
  8082.     };
  8083.  
  8084.     ///////////////////////////////////////////////////////////////////////////////
  8085.     // Ural (Open)
  8086.     ///////////////////////////////////////////////////////////////////////////////
  8087.     class Exile_Car_Ural_Open_Abstract
  8088.     {
  8089.         skins[] =
  8090.         {
  8091.             {"Exile_Car_Ural_Open_Blue",            300, "Blue",        {"Exile_psycho_Ural\data\Ural_kabina_civil_co.paa","Exile_psycho_Ural\data\ural_plachta_civil_co.paa"}},
  8092.             {"Exile_Car_Ural_Open_Yellow",          300, "Yellow",      {"Exile_psycho_Ural\data\ural_kabina_civ1_co.paa","Exile_psycho_Ural\data\ural_plachta_civ1_co.paa"}},
  8093.             {"Exile_Car_Ural_Open_Worker",          300, "Worker",      {"Exile_psycho_Ural\data\ural_kabina_civ2_co.paa","Exile_psycho_Ural\data\Ural_plachta_civil_co.paa"}},
  8094.             {"Exile_Car_Ural_Open_Military",        300, "Military",    {"Exile_psycho_Ural\data\ural_kabina_khk_co.paa","Exile_psycho_Ural\data\ural_plachta_co.paa"}}
  8095.         };
  8096.     };
  8097.  
  8098.     ///////////////////////////////////////////////////////////////////////////////
  8099.     // Ural (Covered)
  8100.     ///////////////////////////////////////////////////////////////////////////////
  8101.     class Exile_Car_Ural_Covered_Abstract
  8102.     {
  8103.         skins[] =
  8104.         {
  8105.             {"Exile_Car_Ural_Covered_Blue",         300, "Blue",        {"Exile_psycho_Ural\data\ural_kabina_civil_co.paa","Exile_psycho_Ural\data\ural_plachta_civil_co.paa"}},
  8106.             {"Exile_Car_Ural_Covered_Yellow",       300, "Yellow",      {"Exile_psycho_Ural\data\ural_kabina_civ1_co.paa","Exile_psycho_Ural\data\ural_plachta_civ1_co.paa"}},
  8107.             {"Exile_Car_Ural_Covered_Worker",       300, "Worker",      {"Exile_psycho_Ural\data\ural_kabina_civ2_co.paa","Exile_psycho_Ural\data\Ural_plachta_civil_co.paa"}},
  8108.             {"Exile_Car_Ural_Covered_Military",     300, "Military",    {"Exile_psycho_Ural\data\ural_kabina_khk_co.paa","Exile_psycho_Ural\data\ural_plachta_co.paa"}}
  8109.         };
  8110.     };
  8111.  
  8112.     ///////////////////////////////////////////////////////////////////////////////
  8113.     // Lada
  8114.     ///////////////////////////////////////////////////////////////////////////////
  8115.     class Exile_Car_Lada_Abstract
  8116.     {
  8117.         skins[] =
  8118.         {
  8119.             {"Exile_Car_Lada_Green",        100, "Green",   {"exile_psycho_lada\data\lada_eciv1_co.paa","exile_psycho_lada\data\Lada_glass_ECIV1_CA.paa"}},
  8120.             {"Exile_Car_Lada_Taxi",         100, "Taxi",    {"exile_psycho_lada\data\Lada_red_CO.paa"}},
  8121.             {"Exile_Car_Lada_Red",          100, "Red",     {"exile_psycho_lada\data\Lada_red_CO.paa"}},
  8122.             {"Exile_Car_Lada_Hipster",      100, "Hipster", {"exile_psycho_lada\data\lada_eciv2_co.paa","exile_psycho_lada\data\Lada_glass_ECIV2_CA.paa"}}
  8123.         };
  8124.     };
  8125.  
  8126.     ///////////////////////////////////////////////////////////////////////////////
  8127.     // Volha
  8128.     ///////////////////////////////////////////////////////////////////////////////
  8129.     class Exile_Car_Volha_Abstract
  8130.     {
  8131.         skins[] =
  8132.         {
  8133.             {"Exile_Car_Volha_Blue",        100, "Blue",    {"Exile_psycho_Gaz_volha\data\Volha_ECIV_CO.paa"}},
  8134.             {"Exile_Car_Volha_White",       100, "White",   {"Exile_psycho_Gaz_volha\data\Volha_Gray_ECIV_CO.paa"}},
  8135.             {"Exile_Car_Volha_Black",       100, "Black",   {"Exile_psycho_Gaz_volha\data\Volha_Black_ECIV_CO.paa"}}
  8136.         };
  8137.     };
  8138.  
  8139.     ///////////////////////////////////////////////////////////////////////////////
  8140.     // HUNTER
  8141.     ///////////////////////////////////////////////////////////////////////////////
  8142.     class Exile_Car_Hunter_Abstract
  8143.     {
  8144.         skins[] =
  8145.         {
  8146.  
  8147.             {"Exile_Car_Hunter",        1000, "Exile White Edition",    {"exile_assets\texture\vehicle\Exile_Hunter_Snow_co.paa","exile_assets\texture\vehicle\Exile_Hunter_Snow_Back_co.paa"}},
  8148.             {"Exile_Car_Hunter",        1000, "Exile Hex",              {"exile_assets\texture\vehicle\Exile_Hunter_Hex_co.paa","exile_assets\texture\vehicle\Exile_Hunter_Black_Back_co.paa"}},
  8149.             {"Exile_Car_Hunter",        1000, "Exile Black",            {"exile_assets\texture\vehicle\Exile_Hunter_Black_co.paa","exile_assets\texture\vehicle\Exile_Hunter_Black_Back_co.paa"}}
  8150.         };
  8151.     };
  8152.  
  8153.     ///////////////////////////////////////////////////////////////////////////////
  8154.     // IFRIT
  8155.     ///////////////////////////////////////////////////////////////////////////////
  8156.     class Exile_Car_Ifrit_Abstract
  8157.     {
  8158.         skins[] =
  8159.         {
  8160.  
  8161.             {"Exile_Car_Ifrit",     1000, "Green Hex"{"\A3\Soft_F_Exp\MRAP_02\data\MRAP_02_ext_01_ghex_CO.paa","\A3\Soft_F_Exp\MRAP_02\data\MRAP_02_ext_02_ghex_CO.paa","\A3\Data_F_Exp\Vehicles\Turret_ghex_CO.paa"}}
  8162.         };
  8163.     };
  8164.  
  8165.     ///////////////////////////////////////////////////////////////////////////////
  8166.     // HMMWV
  8167.     ///////////////////////////////////////////////////////////////////////////////
  8168.     class Exile_Car_HMMWV_M2_Abstract
  8169.     {
  8170.         skins[] =
  8171.         {
  8172.  
  8173.             {"Exile_Car_HMMWV_M2_Green",        1000, "Green"{"Exile_psycho_hmmw\data\hmmwv_body_co.paa"}},
  8174.             {"Exile_Car_HMMWV_M2_Desert",       1000, "Desert", {"Exile_psycho_hmmw\data\des\hmmwv_body_co.paa"}}
  8175.         };
  8176.     };
  8177.  
  8178.     class Exile_Car_HMMWV_M134_Abstract
  8179.     {
  8180.         skins[] =
  8181.         {
  8182.  
  8183.             {"Exile_Car_HMMWV_M134_Green",      1000, "Green"{"Exile_psycho_hmmw\data\hmmwv_body_co.paa"}},
  8184.             {"Exile_Car_HMMWV_M134_Desert",     1000, "Desert", {"Exile_psycho_hmmw\data\des\hmmwv_body_co.paa"}}
  8185.         };
  8186.     };
  8187.  
  8188.     class Exile_Car_HMMWV_MEV_Abstract
  8189.     {
  8190.         skins[] =
  8191.         {
  8192.  
  8193.             {"Exile_Car_HMMWV_MEV_Green",       1000, "Green"{"Exile_psycho_hmmw\data\hmmwv_body_cm.paa"}},
  8194.             {"Exile_Car_HMMWV_MEV_Desert",      1000, "Desert", {"Exile_psycho_hmmw\data\des\hmmwv_body_cm.paa"}}
  8195.         };
  8196.     };
  8197.  
  8198.     class Exile_Car_HMMWV_UNA_Abstract
  8199.     {
  8200.         skins[] =
  8201.         {
  8202.  
  8203.             {"Exile_Car_HMMWV_UNA_Green",       1000, "Green"{"Exile_psycho_hmmw\data\hmmwv_body_co.paa"}},
  8204.             {"Exile_Car_HMMWV_UNA_Desert",      1000, "Desert", {"Exile_psycho_hmmw\data\des\hmmwv_body_co.paa"}}
  8205.         };
  8206.     };
  8207.  
  8208.     ///////////////////////////////////////////////////////////////////////////////
  8209.     // BTR40
  8210.     ///////////////////////////////////////////////////////////////////////////////
  8211.     class Exile_Car_BTR40_MG_Abstract
  8212.     {
  8213.         skins[] =
  8214.         {
  8215.  
  8216.             {"Exile_Car_BTR40_MG_Green",        1000, "Green"{"exile_psycho_btr40\data\btr40ext_co.paa"}},
  8217.             {"Exile_Car_BTR40_MG_Camo",         1000, "Camo",   {"exile_psycho_btr40\data\btr40extcamo_co.paa"}}
  8218.         };
  8219.     };
  8220.  
  8221.     class Exile_Car_BTR40_Abstract
  8222.     {
  8223.         skins[] =
  8224.         {
  8225.  
  8226.             {"Exile_Car_BTR40_Green",           1000, "Green"{"exile_psycho_btr40\data\btr40ext_co.paa"}},
  8227.             {"Exile_Car_BTR40_Camo",            1000, "Camo",   {"exile_psycho_btr40\data\btr40extcamo_co.paa"}}
  8228.         };
  8229.     };
  8230.  
  8231.     ///////////////////////////////////////////////////////////////////////////////
  8232.     // Golf
  8233.     ///////////////////////////////////////////////////////////////////////////////
  8234.     class Exile_Car_Golf_Abstract
  8235.     {
  8236.         skins[] =
  8237.         {
  8238.  
  8239.             {"Exile_Car_Golf_Red",              1000, "Red",    {"exile_psycho_VWGolf\data\vwgolf_body_co.paa"}},
  8240.             {"Exile_Car_Golf_Black",            1000, "Black"{"exile_psycho_VWGolf\data\texture\black_co.paa"}}
  8241.         };
  8242.     };
  8243.  
  8244.     ///////////////////////////////////////////////////////////////////////////////
  8245.     // AN-2
  8246.     ///////////////////////////////////////////////////////////////////////////////
  8247.     class Exile_Plane_AN2_Abstract
  8248.     {
  8249.         skins[] =
  8250.         {
  8251.             {"Exile_Plane_AN2_Green", 700, "Green", {"Exile_psycho_An2\data\an2_1_co.paa","Exile_psycho_An2\data\an2_2_co.paa","Exile_psycho_An2\data\an2_wings_co.paa"}},
  8252.             {"Exile_Plane_AN2_White", 700, "Red, White & Blue", {"Exile_psycho_An2\data\an2_1_a_co.paa",
  8253.         "Exile_psycho_An2\data\an2_2_a_co.paa","Exile_psycho_An2\data\an2_wings_a_co.paa"}},
  8254.             {"Exile_Plane_AN2_Stripe", 700, "Green Stripe", {"Exile_psycho_An2\data\an2_1_b_co.paa","Exile_psycho_An2\data\an2_2_b_co.paa","Exile_psycho_An2\data\an2_wings_b_co.paa"}}
  8255.         };
  8256.     };
  8257.  
  8258.     ///////////////////////////////////////////////////////////////////////////////
  8259.     // RHIB
  8260.     ///////////////////////////////////////////////////////////////////////////////
  8261.     class B_G_Boat_Transport_02_F
  8262.     {
  8263.         skins[] =
  8264.         {
  8265.             {"Exile_Boat_RHIB",     150, "Blue", {"\A3\Boat_F_Exp\Boat_Transport_02\Data\Boat_Transport_02_exterior_civilian_CO.paa","\A3\Boat_F_Exp\Boat_Transport_02\Data\Boat_Transport_02_interior_2_civilian_CO.paa"}}
  8266.         };
  8267.     };
  8268.  
  8269.     ///////////////////////////////////////////////////////////////////////////////
  8270.     // Water Scooter
  8271.     ///////////////////////////////////////////////////////////////////////////////
  8272.     class Exile_Boat_WaterScooter_Abstract
  8273.     {
  8274.         skins[] =
  8275.         {
  8276.             {"Exile_Boat_WaterScooter",     150, "Blue", {"\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_Blue_co.paa","\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_VP_Blue_co.paa"}},
  8277.             {"Exile_Boat_WaterScooter",     150, "Grey", {"\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_Grey_co.paa","\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_VP_Grey_co.paa"}},
  8278.             {"Exile_Boat_WaterScooter",     150, "Lime", {"\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_Lime_co.paa","\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_VP_Lime_co.paa"}},
  8279.             {"Exile_Boat_WaterScooter",     150, "Red", {"\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_Red_CO.paa","\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_VP_CO.paa"}},
  8280.             {"Exile_Boat_WaterScooter",     150, "White", {"\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_CO.paa","\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_VP_CO.paa"}},
  8281.             {"Exile_Boat_WaterScooter",     150, "Yellow", {"\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_Yellow_CO.paa","\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_VP_Yellow_CO.paa"}}
  8282.         };
  8283.     };
  8284.  
  8285.     ///////////////////////////////////////////////////////////////////////////////
  8286.     // Ceasar BTT
  8287.     ///////////////////////////////////////////////////////////////////////////////
  8288.     class C_Plane_Civil_01_F
  8289.     {
  8290.         skins[] =
  8291.         {
  8292.             {"Exile_Plane_Ceasar",      150, "Racing (Tan Interior)", {"A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_Racer_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_Racer_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_tan_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_tan_co.paa"}},
  8293.             {"Exile_Plane_Ceasar",      150, "Racing", {"A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_Racer_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_Racer_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_co.paa"}},
  8294.             {"Exile_Plane_Ceasar",      150, "Red Line (Tan Interior)", {"A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_RedLine_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_RedLine_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_tan_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_tan_co.paa"}},
  8295.             {"Exile_Plane_Ceasar",      150, "Tribal (Tan Interior)", {"A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_Tribal_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_Tribal_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_tan_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_tan_co.paa"}},
  8296.             {"Exile_Plane_Ceasar",      150, "Tribal", {"A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_Tribal_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_Tribal_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_co.paa"}},
  8297.             {"Exile_Plane_Ceasar",      150, "Blue Wave (Tan Interior)", {"A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_Wave_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_Wave_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_tan_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_tan_co.paa"}},
  8298.             {"Exile_Plane_Ceasar",      150, "Blue Wave", {"A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_Wave_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_Wave_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_co.paa"}}
  8299.         };
  8300.     };
  8301.  
  8302.     ///////////////////////////////////////////////////////////////////////////////
  8303.     // V-44 X Blackfish (Infantry Transport)
  8304.     ///////////////////////////////////////////////////////////////////////////////
  8305.     class B_T_VTOL_01_infantry_F
  8306.     {
  8307.         skins[] =
  8308.         {
  8309.             {"Exile_Plane_BlackfishInfantry",       150, "Blue", {"\A3\Air_F_Exp\VTOL_01\Data\VTOL_01_EXT01_blue_CO.paa","\A3\Air_F_Exp\VTOL_01\Data\VTOL_01_EXT02_blue_CO.paa","\A3\Air_F_Exp\VTOL_01\Data\VTOL_01_EXT03_blue_CO.paa","\A3\Air_F_Exp\VTOL_01\Data\VTOL_01_EXT04_blue_CO.paa"}}
  8310.         };
  8311.     };
  8312.  
  8313.     ///////////////////////////////////////////////////////////////////////////////
  8314.     // V-44 X Blackfish (Vehicle Transport)
  8315.     ///////////////////////////////////////////////////////////////////////////////
  8316.     class B_T_VTOL_01_vehicle_F
  8317.     {
  8318.         skins[] =
  8319.         {
  8320.             {"Exile_Plane_BlackfishVehicle",        150, "Blue", {"\A3\Air_F_Exp\VTOL_01\Data\VTOL_01_EXT01_blue_CO.paa","\A3\Air_F_Exp\VTOL_01\Data\VTOL_01_EXT02_blue_CO.paa","\A3\Air_F_Exp\VTOL_01\Data\VTOL_01_EXT03_blue_CO.paa","\A3\Air_F_Exp\VTOL_01\Data\VTOL_01_EXT04_blue_CO.paa"}}
  8321.         };
  8322.     };
  8323.  
  8324.     ///////////////////////////////////////////////////////////////////////////////
  8325.     // Prowler (Light)
  8326.     ///////////////////////////////////////////////////////////////////////////////
  8327.     class B_CTRG_LSV_01_light_F
  8328.     {
  8329.         skins[] =
  8330.         {
  8331.             {"Exile_Car_ProwlerLight",      150, "Black", {"\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_01_black_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_02_black_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_03_black_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_Adds_black_CO.paa"}},
  8332.             {"Exile_Car_ProwlerLight",      150, "Dazzle", {"\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_01_dazzle_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_02_olive_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_03_olive_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_Adds_olive_CO.paa"}},
  8333.             {"Exile_Car_ProwlerLight",      150, "Sand", {"\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_01_sand_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_02_sand_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_03_sand_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_Adds_sand_CO.paa"}}
  8334.         };
  8335.     };
  8336.  
  8337.     ///////////////////////////////////////////////////////////////////////////////
  8338.     // Prowler (Unarmed)
  8339.     ///////////////////////////////////////////////////////////////////////////////
  8340.     class B_T_LSV_01_unarmed_black_F
  8341.     {
  8342.         skins[] =
  8343.         {
  8344.             {"Exile_Car_ProwlerUnarmed",        150, "Olive", {"\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_01_olive_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_02_olive_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_03_olive_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_Adds_olive_CO.paa"}},
  8345.             {"Exile_Car_ProwlerUnarmed",        150, "Dazzle", {"\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_01_dazzle_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_02_olive_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_03_olive_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_Adds_olive_CO.paa"}},
  8346.             {"Exile_Car_ProwlerUnarmed",        150, "Sand", {"\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_01_sand_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_02_sand_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_03_sand_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_Adds_sand_CO.paa"}}
  8347.         };
  8348.     };
  8349.  
  8350.     ///////////////////////////////////////////////////////////////////////////////
  8351.     // Qilin (Unarmed)
  8352.     ///////////////////////////////////////////////////////////////////////////////
  8353.     class O_T_LSV_02_unarmed_black_F
  8354.     {
  8355.         skins[] =
  8356.         {
  8357.             {"Exile_Car_QilinUnarmed",      150, "Arid", {"\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_01_arid_CO.paa","\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_02_arid_CO.paa","\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_03_arid_CO.paa"}},
  8358.             {"Exile_Car_QilinUnarmed",      150, "Green Hex", {"\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_01_ghex_CO.paa","\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_02_ghex_CO.paa","\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_03_ghex_CO.paa"}}
  8359.         };
  8360.     };
  8361.  
  8362.     ///////////////////////////////////////////////////////////////////////////////
  8363.     // MB 4WD
  8364.     ///////////////////////////////////////////////////////////////////////////////
  8365.     class C_Offroad_02_unarmed_orange_F
  8366.     {
  8367.         skins[] =
  8368.         {
  8369.             {"Exile_Car_MB4WD",     150, "Black", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_black_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_black_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_black_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_black_co.paa"}},
  8370.             {"Exile_Car_MB4WD",     150, "Blue", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_blue_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_blue_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_blue_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_blue_co.paa"}},
  8371.             {"Exile_Car_MB4WD",     150, "Brown", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_brown_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_brown_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_brown_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_brown_co.paa"}},
  8372.             {"Exile_Car_MB4WD",     150, "Green", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_green_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_green_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_green_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_green_co.paa"}},
  8373.             {"Exile_Car_MB4WD",     150, "Olive", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_olive_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_olive_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_olive_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_olive_co.paa"}},
  8374.             {"Exile_Car_MB4WD",     150, "Red", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_red_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_red_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_red_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_red_co.paa"}},
  8375.             {"Exile_Car_MB4WD",     150, "White", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_white_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_white_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_white_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_white_co.paa"}}
  8376.         };
  8377.     };
  8378.  
  8379.     class I_C_Offroad_02_unarmed_F
  8380.     {
  8381.         skins[] =
  8382.         {
  8383.             {"Exile_Car_MB4WDOpen",     150, "Black", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_black_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_black_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_black_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_black_co.paa"}},
  8384.             {"Exile_Car_MB4WDOpen",     150, "Blue", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_blue_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_blue_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_blue_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_blue_co.paa"}},
  8385.             {"Exile_Car_MB4WDOpen",     150, "Brown", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_brown_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_brown_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_brown_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_brown_co.paa"}},
  8386.             {"Exile_Car_MB4WDOpen",     150, "Green", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_green_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_green_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_green_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_green_co.paa"}},
  8387.             {"Exile_Car_MB4WDOpen",     150, "Orange", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_orange_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_orange_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_orange_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_orange_co.paa"}},
  8388.             {"Exile_Car_MB4WDOpen",     150, "Red", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_red_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_red_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_red_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_red_co.paa"}},
  8389.             {"Exile_Car_MB4WDOpen",     150, "White", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_white_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_white_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_white_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_white_co.paa"}},
  8390.             {"Exile_Car_MB4WDOpen",     150, "Olive", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_olive_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_olive_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_olive_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_olive_co.paa"}}
  8391.         };
  8392.     };
  8393. };
  8394.  
  8395. class CfgVehicleTransport
  8396. {
  8397.     class Exile_Container_SupplyBox
  8398.     {
  8399.         vehicles[] = {"Exile_Car_Van_Abstract", "Exile_Car_Offroad_Abstract", "Exile_Car_Zamak_Abstract", "Exile_Car_HEMMT_Abstract", "Exile_Car_Tempest_Abstract"};
  8400.  
  8401.         class Exile_Car_Van_Abstract
  8402.         {
  8403.             attachPosition[] = {0, -1.1, 0.2};
  8404.             cargoIndizes[] = {2, 3, 4, 5, 6, 7};
  8405.             detachPosition[] = {0, -4.4};
  8406.         };
  8407.  
  8408.         class Exile_Car_Offroad_Abstract
  8409.         {
  8410.             attachPosition[] = {0, -1.6, 0.4};
  8411.             cargoIndizes[] = {1, 2, 3, 4};
  8412.             detachPosition[] = {0, -4};
  8413.         };
  8414.  
  8415.         class Exile_Car_Zamak_Abstract
  8416.         {
  8417.             attachPosition[] = {0.03, 0.3, 0};
  8418.             cargoIndizes[] = {2, 3, 4, 5, 6, 7};
  8419.             detachPosition[] = {0.03, -4.8};
  8420.         };
  8421.  
  8422.         class Exile_Car_HEMMT_Abstract
  8423.         {
  8424.             attachPosition[] = {0.05, -0.1, 0.3};
  8425.             cargoIndizes[] = {1, 2, 8, 9};
  8426.             detachPosition[] = {0.05, -6.1};
  8427.         };
  8428.  
  8429.         class Exile_Car_Tempest_Abstract
  8430.         {
  8431.             attachPosition[] = {0.08, -0.85, 0.4};
  8432.             cargoIndizes[] = {1, 6, 7, 9};
  8433.             detachPosition[] = {0.08, -6};
  8434.         };
  8435.     };
  8436. };
  8437.  
  8438. class CfgXM8
  8439. {
  8440.     extraApps[] = {"ExAd_VG","ExAd_Info","ExAd_CHVD","ExAd_Journal","ExAd_Bike","ExAd_Quad","ExAd_SB"};
  8441.    
  8442.     class ExAd_VG
  8443.     {
  8444.         title = "Virtual Garage";
  8445.         controlID = 50000;                  //IDC:50000 -> 50015 || These need to be unique and out of range from each other
  8446.         logo = "ExadClient\XM8\Apps\VG\Icon_VG.paa";
  8447.         onLoad = "ExAdClient\XM8\Apps\VG\onLoad.sqf";
  8448.         onOpen = "ExAdClient\XM8\Apps\VG\onOpen.sqf";
  8449.         onClose = "ExAdClient\XM8\Apps\VG\onClose.sqf";
  8450.     }; 
  8451.     class ExAd_Info
  8452.     {
  8453.         title = "Server Info";
  8454.         controlID = 50100;                  //IDC:50100 -> 50102 || These need to be unique and out of range from each other
  8455.         logo = "ExadClient\XM8\Apps\Info\Icon_SI.paa";
  8456.         onLoad = "ExAdClient\XM8\Apps\Info\onLoad.sqf";
  8457.         onOpen = "ExAdClient\XM8\Apps\Info\onOpen.sqf";
  8458.         onClose = "ExAdClient\XM8\Apps\Info\onClose.sqf";
  8459.     }; 
  8460.     class ExAd_CHVD
  8461.     {
  8462.         title = "View Distance Settings";
  8463.         controlID = 50200;                  //IDC:50200 -> 50102 || These need to be unique and out of range from each other
  8464.         config = "ExadClient\XM8\Apps\CHVD\config.sqf";
  8465.         logo = "ExadClient\XM8\Apps\CHVD\Icon_CHVD.paa";
  8466.         onLoad = "ExAdClient\XM8\Apps\CHVD\onLoad.sqf";
  8467.         onOpen = "ExAdClient\XM8\Apps\CHVD\onOpen.sqf";
  8468.         onClose = "ExAdClient\XM8\Apps\CHVD\onClose.sqf";
  8469.     };     
  8470.     class ExAd_Journal
  8471.     {
  8472.         title = "Journal";
  8473.         controlID = 50300;                  //IDC:50300 -> 50305 || These need to be unique and out of range from each other
  8474.         config = "ExadClient\XM8\Apps\Journal\config.sqf";
  8475.         logo = "ExadClient\XM8\Apps\Journal\Icon_Journal.paa";
  8476.         onLoad = "ExAdClient\XM8\Apps\Journal\onLoad.sqf";
  8477.         onOpen = "ExAdClient\XM8\Apps\Journal\onOpen.sqf";
  8478.         onClose = "ExAdClient\XM8\Apps\Journal\onClose.sqf";
  8479.     };
  8480.     class ExAd_Bike
  8481.     {
  8482.         title = "Deploy Bike";
  8483.         config = "ExadClient\XM8\Apps\DeployVehicle\config.sqf";
  8484.         bambiState = 0;
  8485.         vehicleClass = "Exile_Bike_MountainBike";
  8486.         recipe[] = {{"Exile_Item_ExtensionCord",-1}};
  8487.         packable = 1;
  8488.         autoCleanUp = 1;
  8489.         quickFunction = "['ExAd_Bike'] call ExAd_XM8_DV_fnc_spawnVehicle";
  8490.     };
  8491.     class ExAd_Quad
  8492.     {
  8493.         title = "Deploy Quad";
  8494.         bambiState = 0;
  8495.         vehicleClass = "Exile_Bike_QuadBike_Fia";
  8496.         recipe[] = {{"Exile_Item_ExtensionCord",1}};
  8497.         packable = 1;
  8498.         quickFunction = "['ExAd_Quad'] call ExAd_XM8_DV_fnc_spawnVehicle";
  8499.     };
  8500.     class ExAd_SB
  8501.     {
  8502.         title = "Statsbar Settings";
  8503.         controlID = 50400;                  //IDC:50400 -> 50475 || These need to be unique and out of range from each other
  8504.         logo = "ExadClient\XM8\Apps\SB_Settings\Icon_SB.paa";
  8505.         onLoad = "ExAdClient\XM8\Apps\SB_Settings\onLoad.sqf";
  8506.     };
  8507. };
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