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Shanidzee

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Jan 20th, 2020
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  1. //Samp.Verby.Ge
  2. new g_Object[359];
  3. g_Object[0] = CreateObject(18981, 66.1714, -188.1838, 0.1229, 0.0000, 90.0000, -2.2999); //Concrete1mx25mx25m
  4. g_Object[1] = CreateObject(3268, 49.1132, -186.4761, 0.6050, 0.0000, 0.0000, 90.0000); //mil_hangar1_
  5. SetObjectMaterial(g_Object[1], 1, 12855, "cunte_cop", "sw_brick05", 0x00000000);
  6. g_Object[2] = CreateObject(19410, 65.6939, -196.3571, 2.3512, 0.0000, 0.0000, 90.0000); //wall058
  7. SetObjectMaterial(g_Object[2], 0, 14847, "mp_policesf", "mp_cop_wallpink", 0x00000000);
  8. g_Object[3] = CreateObject(18981, 41.2215, -187.1817, 0.1229, 0.0000, 90.0000, -2.2999); //Concrete1mx25mx25m
  9. g_Object[4] = CreateObject(19410, 68.8937, -196.3970, 2.3512, 0.0000, 0.0000, 90.0000); //wall058
  10. SetObjectMaterial(g_Object[4], 0, 12855, "cunte_cop", "sw_brick05", 0x00000000);
  11. g_Object[5] = CreateObject(19393, 72.0639, -196.3571, 2.3512, 0.0000, 0.0000, 90.0000); //wall041
  12. SetObjectMaterial(g_Object[5], 0, 14847, "mp_policesf", "mp_cop_wallpink", 0x00000000);
  13. g_Object[6] = CreateObject(19393, 64.0584, -193.2247, 2.3512, 0.0000, 0.0000, 0.0000); //wall041
  14. SetObjectMaterial(g_Object[6], 0, 14847, "mp_policesf", "mp_cop_wallpink", 0x00000000);
  15. g_Object[7] = CreateObject(19437, 64.0584, -195.5157, 2.3512, 0.0000, 0.0000, 0.0000); //wall077
  16. SetObjectMaterial(g_Object[7], 0, 14847, "mp_policesf", "mp_cop_wallpink", 0x00000000);
  17. g_Object[8] = CreateObject(19410, 65.6939, -196.3871, 2.3512, 0.0000, 0.0000, 90.0000); //wall058
  18. SetObjectMaterial(g_Object[8], 0, 12855, "cunte_cop", "sw_brick05", 0x00000000);
  19. g_Object[9] = CreateObject(19410, 68.8937, -196.3571, 2.3512, 0.0000, 0.0000, 90.0000); //wall058
  20. SetObjectMaterial(g_Object[9], 0, 14847, "mp_policesf", "mp_cop_wallpink", 0x00000000);
  21. g_Object[10] = CreateObject(19393, 72.0639, -196.3871, 2.3512, 0.0000, 0.0000, 90.0000); //wall041
  22. SetObjectMaterial(g_Object[10], 0, 12855, "cunte_cop", "sw_brick05", 0x00000000);
  23. g_Object[11] = CreateObject(19410, 75.2338, -196.3871, 2.3512, 0.0000, 0.0000, 90.0000); //wall058
  24. SetObjectMaterial(g_Object[11], 0, 12855, "cunte_cop", "sw_brick05", 0x00000000);
  25. g_Object[12] = CreateObject(19437, 77.3274, -196.3871, 2.3512, 0.0000, 0.0000, 90.0000); //wall077
  26. SetObjectMaterial(g_Object[12], 0, 12855, "cunte_cop", "sw_brick05", 0x00000000);
  27. g_Object[13] = CreateObject(19456, 78.0426, -191.6394, 3.0211, 0.0000, 0.0000, 0.0000); //wall096
  28. SetObjectMaterial(g_Object[13], 0, 12855, "cunte_cop", "sw_brick05", 0x00000000);
  29. g_Object[14] = CreateObject(19456, 68.9123, -176.5695, 2.3512, 0.0000, 0.0000, 90.0000); //wall096
  30. SetObjectMaterial(g_Object[14], 0, 12855, "cunte_cop", "sw_brick05", 0x00000000);
  31. g_Object[15] = CreateObject(19456, 78.0524, -182.0393, 3.0211, 0.0000, 0.0000, 0.0000); //wall096
  32. SetObjectMaterial(g_Object[15], 0, 12855, "cunte_cop", "sw_brick05", 0x00000000);
  33. g_Object[16] = CreateObject(19364, 75.3182, -176.5695, 2.3512, 0.0000, 0.0000, 90.0000); //wall012
  34. SetObjectMaterial(g_Object[16], 0, 12855, "cunte_cop", "sw_brick05", 0x00000000);
  35. g_Object[17] = CreateObject(19437, 77.3374, -176.5695, 3.0111, 0.0000, 0.0000, 90.0000); //wall077
  36. SetObjectMaterial(g_Object[17], 0, 12855, "cunte_cop", "sw_brick05", 0x00000000);
  37. g_Object[18] = CreateObject(19437, 78.0524, -177.4058, 3.0211, 0.0000, 0.0000, 0.0000); //wall077
  38. SetObjectMaterial(g_Object[18], 0, 12855, "cunte_cop", "sw_brick05", 0x00000000);
  39. g_Object[19] = CreateObject(19410, 75.2338, -196.3571, 2.3512, 0.0000, 0.0000, 90.0000); //wall058
  40. SetObjectMaterial(g_Object[19], 0, 14847, "mp_policesf", "mp_cop_wallpink", 0x00000000);
  41. g_Object[20] = CreateObject(19456, 64.0584, -186.8493, 2.3512, 0.0000, 0.0000, 0.0000); //wall096
  42. SetObjectMaterial(g_Object[20], 0, 14847, "mp_policesf", "mp_cop_wallpink", 0x00000000);
  43. g_Object[21] = CreateObject(19364, 64.0584, -180.4472, 2.3512, 0.0000, 0.0000, 0.0000); //wall012
  44. SetObjectMaterial(g_Object[21], 0, 14847, "mp_policesf", "mp_cop_wallpink", 0x00000000);
  45. g_Object[22] = CreateObject(19364, 64.0682, -178.2073, 2.3512, 0.0000, 0.0000, 0.0000); //wall012
  46. SetObjectMaterial(g_Object[22], 0, 14847, "mp_policesf", "mp_cop_wallpink", 0x00000000);
  47. g_Object[23] = CreateObject(19456, 68.9123, -176.9295, 2.3512, 0.0000, 0.0000, 90.0000); //wall096
  48. SetObjectMaterial(g_Object[23], 0, 14847, "mp_policesf", "mp_cop_wallpink", 0x00000000);
  49. g_Object[24] = CreateObject(19364, 75.3225, -176.9194, 2.3512, 0.0000, 0.0000, 90.0000); //wall012
  50. SetObjectMaterial(g_Object[24], 0, 14847, "mp_policesf", "mp_cop_wallpink", 0x00000000);
  51. g_Object[25] = CreateObject(19437, 77.2873, -176.9095, 2.3512, 0.0000, 0.0000, 90.0000); //wall077
  52. SetObjectMaterial(g_Object[25], 0, 14847, "mp_policesf", "mp_cop_wallpink", 0x00000000);
  53. g_Object[26] = CreateObject(19456, 78.0224, -191.6394, 2.3512, 0.0000, 0.0000, 0.0000); //wall096
  54. SetObjectMaterial(g_Object[26], 0, 14847, "mp_policesf", "mp_cop_wallpink", 0x00000000);
  55. g_Object[27] = CreateObject(19456, 78.0224, -182.0393, 2.3512, 0.0000, 0.0000, 0.0000); //wall096
  56. SetObjectMaterial(g_Object[27], 0, 14847, "mp_policesf", "mp_cop_wallpink", 0x00000000);
  57. g_Object[28] = CreateObject(19437, 78.0224, -177.4058, 2.3512, 0.0000, 0.0000, 0.0000); //wall077
  58. SetObjectMaterial(g_Object[28], 0, 14847, "mp_policesf", "mp_cop_wallpink", 0x00000000);
  59. g_Object[29] = CreateObject(19437, 77.3274, -196.3571, 2.3512, 0.0000, 0.0000, 90.0000); //wall077
  60. SetObjectMaterial(g_Object[29], 0, 14847, "mp_policesf", "mp_cop_wallpink", 0x00000000);
  61. g_Object[30] = CreateObject(1897, 69.8434, -196.3972, 2.2163, 0.0000, 0.0000, 90.0000); //wheel_support
  62. g_Object[31] = CreateObject(1897, 68.1333, -196.3972, 2.2163, 0.0000, 0.0000, 90.0000); //wheel_support
  63. g_Object[32] = CreateObject(1897, 66.6436, -196.3972, 2.2163, 0.0000, 0.0000, 90.0000); //wheel_support
  64. g_Object[33] = CreateObject(1897, 64.9336, -196.3972, 2.2163, 0.0000, 0.0000, 90.0000); //wheel_support
  65. g_Object[34] = CreateObject(1897, 74.4635, -196.3972, 2.2163, 0.0000, 0.0000, 90.0000); //wheel_support
  66. g_Object[35] = CreateObject(1897, 76.1735, -196.3972, 2.2163, 0.0000, 0.0000, 90.0000); //wheel_support
  67. g_Object[36] = CreateObject(1897, 75.4635, -196.3972, 1.7361, 90.0000, 0.0000, 90.0000); //wheel_support
  68. g_Object[37] = CreateObject(1897, 69.1333, -196.3972, 1.7361, 90.0000, 0.0000, 90.0000); //wheel_support
  69. g_Object[38] = CreateObject(1897, 65.7935, -196.3972, 1.7361, 90.0000, 0.0000, 90.0000); //wheel_support
  70. g_Object[39] = CreateObject(1897, 65.7935, -196.3972, 3.0961, 90.0000, 0.0000, 90.0000); //wheel_support
  71. g_Object[40] = CreateObject(1897, 68.7434, -196.3972, 3.0961, 90.0000, 0.0000, 90.0000); //wheel_support
  72. g_Object[41] = CreateObject(1897, 75.1835, -196.3972, 3.0961, 90.0000, 0.0000, 90.0000); //wheel_support
  73. g_Object[42] = CreateObject(1897, 75.1835, -196.3972, 2.6863, 90.0000, 0.0000, 90.0000); //wheel_support
  74. g_Object[43] = CreateObject(1897, 69.0735, -196.3972, 2.6863, 90.0000, 0.0000, 90.0000); //wheel_support
  75. g_Object[44] = CreateObject(1897, 65.9035, -196.3972, 2.6863, 90.0000, 0.0000, 90.0000); //wheel_support
  76. g_Object[45] = CreateObject(1897, 68.9736, -196.3972, 2.2762, 0.0000, 0.0000, 90.0000); //wheel_support
  77. g_Object[46] = CreateObject(1897, 65.7434, -196.3972, 2.2762, 0.0000, 0.0000, 90.0000); //wheel_support
  78. g_Object[47] = CreateObject(1897, 75.2936, -196.3972, 2.2762, 0.0000, 0.0000, 90.0000); //wheel_support
  79. g_Object[48] = CreateObject(19466, 75.2880, -196.3847, 2.5130, 0.0000, 0.0000, 90.0000); //window001
  80. g_Object[49] = CreateObject(19466, 68.8778, -196.3847, 2.5130, 0.0000, 0.0000, 90.0000); //window001
  81. g_Object[50] = CreateObject(19466, 65.6578, -196.3847, 2.5130, 0.0000, 0.0000, 90.0000); //window001
  82. g_Object[51] = CreateObject(1523, 64.0988, -194.0081, 0.5726, 0.0000, 0.0000, 90.0000); //Gen_doorEXT10
  83. SetObjectMaterial(g_Object[51], 0, 14593, "papaerchaseoffice", "glassPartition", 0x00000000);
  84. g_Object[52] = CreateObject(1499, 71.2866, -196.3778, 0.5921, 0.0000, 0.0000, 0.0000); //Gen_doorINT05
  85. SetObjectMaterial(g_Object[52], 0, 10101, "2notherbuildsfe", "ferry_build14", 0xFF000000);
  86. SetObjectMaterial(g_Object[52], 1, 14593, "papaerchaseoffice", "glassPartition", 0x00000000);
  87. g_Object[53] = CreateObject(9131, 63.3796, -200.1974, 0.9470, 0.0000, 0.0000, -2.3998); //shbbyhswall13_lvs
  88. SetObjectMaterial(g_Object[53], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  89. g_Object[54] = CreateObject(9131, 66.5569, -200.3305, 0.9470, 0.0000, 0.0000, -2.3998); //shbbyhswall13_lvs
  90. SetObjectMaterial(g_Object[54], 0, 3314, "ce_burbhouse", "sw_wallbrick_06", 0x00000000);
  91. g_Object[55] = CreateObject(19364, 65.2677, -200.3029, -0.0087, 0.0000, 0.0000, 88.0000); //wall012
  92. SetObjectMaterial(g_Object[55], 0, 8482, "csrspalace02", "marble01_128", 0x00000000);
  93. g_Object[56] = CreateObject(3440, 58.6861, -196.3894, 4.6556, 0.0000, 0.0000, 0.0000); //arptpillar01_lvs
  94. SetObjectMaterial(g_Object[56], 0, 12855, "cunte_cop", "sw_brick05", 0xFFD3D3D3);
  95. g_Object[57] = CreateObject(3440, 39.6161, -196.3894, -0.0943, 0.0000, 0.0000, 0.0000); //arptpillar01_lvs
  96. SetObjectMaterial(g_Object[57], 0, 12855, "cunte_cop", "sw_brick05", 0xFFD3D3D3);
  97. g_Object[58] = CreateObject(13028, 51.0707, -196.3690, 2.4806, 0.0000, 0.0000, -90.0000); //CE_spraydoor1
  98. SetObjectMaterial(g_Object[58], 0, 10763, "airport1_sfse", "ws_rollerdoor_fire", 0x00000000);
  99. g_Object[59] = CreateObject(3440, 53.6062, -196.3894, 1.9954, 0.0000, 0.0000, 0.0000); //arptpillar01_lvs
  100. SetObjectMaterial(g_Object[59], 0, 12855, "cunte_cop", "sw_brick05", 0xFFD3D3D3);
  101. g_Object[60] = CreateObject(13028, 56.1607, -196.3690, 2.4806, 0.0000, 0.0000, -90.0000); //CE_spraydoor1
  102. SetObjectMaterial(g_Object[60], 0, 10763, "airport1_sfse", "ws_rollerdoor_fire", 0x00000000);
  103. g_Object[61] = CreateObject(3440, 48.5060, -196.3894, 1.9954, 0.0000, 0.0000, 0.0000); //arptpillar01_lvs
  104. SetObjectMaterial(g_Object[61], 0, 12855, "cunte_cop", "sw_brick05", 0xFFD3D3D3);
  105. g_Object[62] = CreateObject(13028, 45.9807, -194.5489, 4.2606, 0.0000, -90.0000, -90.0000); //CE_spraydoor1
  106. SetObjectMaterial(g_Object[62], 0, 10763, "airport1_sfse", "ws_rollerdoor_fire", 0x00000000);
  107. g_Object[63] = CreateObject(3440, 43.4361, -196.3894, 1.9954, 0.0000, 0.0000, 0.0000); //arptpillar01_lvs
  108. SetObjectMaterial(g_Object[63], 0, 12855, "cunte_cop", "sw_brick05", 0xFFD3D3D3);
  109. g_Object[64] = CreateObject(1897, 39.8581, -196.3963, 1.7166, 0.0000, 0.0000, -90.0000); //wheel_support
  110. g_Object[65] = CreateObject(1897, 39.8581, -196.3963, 3.9467, 0.0000, 0.0000, -90.0000); //wheel_support
  111. g_Object[66] = CreateObject(1897, 39.8581, -196.3963, 6.0068, 0.0000, 0.0000, -90.0000); //wheel_support
  112. g_Object[67] = CreateObject(19466, 42.5037, -196.4010, 1.9986, 90.0000, 90.0000, 0.0000); //window001
  113. g_Object[68] = CreateObject(1897, 41.6281, -196.4264, 2.0267, 0.0000, 0.0000, 90.0000); //wheel_support
  114. g_Object[69] = CreateObject(1897, 41.6281, -196.4064, -0.2029, 0.0000, 900.0000, 90.0000); //wheel_support
  115. g_Object[70] = CreateObject(1897, 41.6281, -196.4264, 3.3268, 0.0000, 0.0000, 90.0000); //wheel_support
  116. g_Object[71] = CreateObject(1897, 43.2080, -196.4264, 1.6966, 0.0000, 0.0000, 90.0000); //wheel_support
  117. g_Object[72] = CreateObject(1897, 43.2080, -196.4264, 3.3268, 0.0000, 0.0000, 90.0000); //wheel_support
  118. g_Object[73] = CreateObject(1897, 41.0279, -196.4264, 4.5166, -90.0000, 0.0000, 90.0000); //wheel_support
  119. g_Object[74] = CreateObject(1897, 43.2379, -196.4264, 4.5166, -90.0000, 0.0000, 90.0000); //wheel_support
  120. g_Object[75] = CreateObject(1897, 44.4481, -196.4264, 5.5567, 0.0000, 0.0000, 90.0000); //wheel_support
  121. g_Object[76] = CreateObject(1897, 42.4681, -196.4264, 2.0267, 0.0000, 0.0000, 90.0000); //wheel_support
  122. g_Object[77] = CreateObject(1897, 42.4681, -196.4064, -0.2029, 0.0000, 900.0000, 90.0000); //wheel_support
  123. g_Object[78] = CreateObject(1897, 41.0279, -196.4264, 3.2367, -90.0000, 0.0000, 90.0000); //wheel_support
  124. g_Object[79] = CreateObject(1897, 42.0880, -196.3963, 3.2367, -90.0000, 0.0000, -90.0000); //wheel_support
  125. g_Object[80] = CreateObject(19466, 42.5037, -196.4010, -0.2413, 90.0000, 90.0000, 0.0000); //window001
  126. g_Object[81] = CreateObject(19466, 40.5937, -196.4010, 4.2586, 90.0000, 90.0000, 0.0000); //window001
  127. g_Object[82] = CreateObject(19466, 40.5937, -196.4010, 6.4986, 90.0000, 90.0000, 0.0000); //window001
  128. g_Object[83] = CreateObject(19325, 46.7957, -196.4111, 6.4854, 0.0000, 0.0000, 90.0000); //lsmall_window01
  129. g_Object[84] = CreateObject(19466, 42.5237, -196.4010, 6.4986, 90.0000, 90.0000, 0.0000); //window001
  130. g_Object[85] = CreateObject(3440, 58.6861, -196.3894, -0.0943, 0.0000, 0.0000, 0.0000); //arptpillar01_lvs
  131. SetObjectMaterial(g_Object[85], 0, 12855, "cunte_cop", "sw_brick05", 0xFFD3D3D3);
  132. g_Object[86] = CreateObject(19466, 42.5237, -196.4010, 4.2586, 90.0000, 90.0000, 900.0000); //window001
  133. g_Object[87] = CreateObject(1897, 42.2379, -196.4264, 5.9168, 0.0000, 0.0000, 90.0000); //wheel_support
  134. g_Object[88] = CreateObject(1897, 42.2379, -196.4264, 5.5567, 0.0000, 0.0000, 90.0000); //wheel_support
  135. g_Object[89] = CreateObject(1897, 45.4681, -196.4264, 4.5166, -90.0000, 0.0000, 90.0000); //wheel_support
  136. g_Object[90] = CreateObject(1897, 47.6781, -196.4264, 4.5166, -90.0000, 0.0000, 90.0000); //wheel_support
  137. g_Object[91] = CreateObject(1897, 49.8981, -196.4264, 4.5166, -90.0000, 0.0000, 90.0000); //wheel_support
  138. g_Object[92] = CreateObject(1897, 52.1081, -196.4264, 4.5166, -90.0000, 0.0000, 90.0000); //wheel_support
  139. g_Object[93] = CreateObject(1897, 54.3381, -196.4264, 4.5166, -90.0000, 0.0000, 90.0000); //wheel_support
  140. g_Object[94] = CreateObject(1897, 56.5581, -196.4264, 4.5166, -90.0000, 0.0000, 90.0000); //wheel_support
  141. g_Object[95] = CreateObject(1897, 57.3081, -196.4264, 4.5166, -90.0000, 0.0000, 90.0000); //wheel_support
  142. g_Object[96] = CreateObject(1897, 41.0279, -196.4264, 6.9067, 90.0000, 0.0000, 90.0000); //wheel_support
  143. g_Object[97] = CreateObject(1897, 43.2579, -196.4264, 6.9067, 90.0000, 0.0000, 90.0000); //wheel_support
  144. g_Object[98] = CreateObject(1897, 45.4780, -196.4264, 6.9067, 90.0000, 0.0000, 90.0000); //wheel_support
  145. g_Object[99] = CreateObject(1897, 47.6981, -196.4264, 6.9067, 90.0000, 0.0000, 90.0000); //wheel_support
  146. g_Object[100] = CreateObject(1897, 49.9281, -196.4264, 6.9067, 90.0000, 0.0000, 90.0000); //wheel_support
  147. g_Object[101] = CreateObject(1897, 52.1481, -196.4264, 6.9067, 90.0000, 0.0000, 90.0000); //wheel_support
  148. g_Object[102] = CreateObject(1897, 54.3581, -196.4264, 6.9067, 90.0000, 0.0000, 90.0000); //wheel_support
  149. g_Object[103] = CreateObject(1897, 57.3180, -196.4064, 6.9067, 90.0000, 0.0000, -90.0000); //wheel_support
  150. g_Object[104] = CreateObject(1897, 56.5480, -196.4064, 6.9067, 90.0000, 0.0000, -90.0000); //wheel_support
  151. g_Object[105] = CreateObject(1897, 58.4780, -196.4264, 5.5567, 0.0000, 0.0000, 90.0000); //wheel_support
  152. g_Object[106] = CreateObject(1897, 58.4780, -196.4264, 5.9067, 0.0000, 0.0000, 90.0000); //wheel_support
  153. g_Object[107] = CreateObject(1897, 46.6679, -196.4264, 5.5567, 0.0000, 0.0000, 90.0000); //wheel_support
  154. g_Object[108] = CreateObject(1897, 48.8880, -196.4264, 5.5567, 0.0000, 0.0000, 90.0000); //wheel_support
  155. g_Object[109] = CreateObject(1897, 51.1080, -196.4264, 5.5567, 0.0000, 0.0000, 90.0000); //wheel_support
  156. g_Object[110] = CreateObject(1897, 53.3278, -196.4264, 5.5567, 0.0000, 0.0000, 90.0000); //wheel_support
  157. g_Object[111] = CreateObject(1897, 55.5578, -196.4264, 5.5567, 0.0000, 0.0000, 90.0000); //wheel_support
  158. g_Object[112] = CreateObject(1897, 56.2878, -196.4264, 5.5567, 0.0000, 0.0000, 90.0000); //wheel_support
  159. g_Object[113] = CreateObject(1897, 56.2878, -196.4264, 5.9067, 0.0000, 0.0000, 90.0000); //wheel_support
  160. g_Object[114] = CreateObject(1897, 55.5578, -196.4264, 5.9067, 0.0000, 0.0000, 90.0000); //wheel_support
  161. g_Object[115] = CreateObject(1897, 53.3278, -196.4264, 5.9067, 0.0000, 0.0000, 90.0000); //wheel_support
  162. g_Object[116] = CreateObject(1897, 51.1080, -196.4264, 5.9067, 0.0000, 0.0000, 90.0000); //wheel_support
  163. g_Object[117] = CreateObject(1897, 48.8880, -196.4264, 5.9067, 0.0000, 0.0000, 90.0000); //wheel_support
  164. g_Object[118] = CreateObject(1897, 46.6679, -196.4264, 5.9067, 0.0000, 0.0000, 90.0000); //wheel_support
  165. g_Object[119] = CreateObject(1897, 44.4480, -196.4264, 5.9067, 0.0000, 0.0000, 90.0000); //wheel_support
  166. g_Object[120] = CreateObject(1897, 41.0480, -196.4264, 6.5468, 90.0000, 0.0000, 90.0000); //wheel_support
  167. g_Object[121] = CreateObject(1897, 43.2681, -196.4264, 6.5468, 90.0000, 0.0000, 90.0000); //wheel_support
  168. g_Object[122] = CreateObject(1897, 45.4281, -196.4264, 6.5468, 90.0000, 0.0000, 90.0000); //wheel_support
  169. g_Object[123] = CreateObject(1897, 47.6781, -196.4264, 6.5468, 90.0000, 0.0000, 90.0000); //wheel_support
  170. g_Object[124] = CreateObject(1897, 49.8978, -196.4264, 6.5468, 90.0000, 0.0000, 90.0000); //wheel_support
  171. g_Object[125] = CreateObject(1897, 52.1380, -196.4264, 6.5468, 90.0000, 0.0000, 90.0000); //wheel_support
  172. g_Object[126] = CreateObject(1897, 54.3880, -196.4264, 6.5468, 90.0000, 0.0000, 90.0000); //wheel_support
  173. g_Object[127] = CreateObject(1897, 57.2677, -196.4264, 6.5468, 90.0000, 0.0000, 90.0000); //wheel_support
  174. g_Object[128] = CreateObject(1897, 55.1277, -196.4264, 6.5468, 90.0000, 0.0000, 90.0000); //wheel_support
  175. g_Object[129] = CreateObject(3440, 39.6161, -196.3894, 4.6455, 0.0000, 0.0000, 0.0000); //arptpillar01_lvs
  176. SetObjectMaterial(g_Object[129], 0, 12855, "cunte_cop", "sw_brick05", 0xFFD3D3D3);
  177. g_Object[130] = CreateObject(19325, 53.4356, -196.4111, 6.4854, 0.0000, 0.0000, 90.0000); //lsmall_window01
  178. g_Object[131] = CreateObject(19466, 57.7178, -196.4046, 5.5931, 90.0000, 0.0000, 90.0000); //window001
  179. g_Object[132] = CreateObject(19466, 57.7178, -196.4046, 5.9130, 90.0000, 0.0000, 90.0000); //window001
  180. g_Object[133] = CreateObject(1532, 40.0000, -196.4024, 0.6075, 0.0000, 0.0000, 0.0000); //Gen_doorEXT11
  181. SetObjectMaterial(g_Object[133], 1, 14593, "papaerchaseoffice", "glassPartition", 0x00000000);
  182. SetObjectMaterial(g_Object[133], 2, 10101, "2notherbuildsfe", "ferry_build14", 0xFF000000);
  183. g_Object[134] = CreateObject(18659, 64.8563, -200.3887, 0.6977, 0.0000, 0.0000, 88.0000); //SprayTag1
  184. SetObjectMaterialText(g_Object[134], "Red County", 0, OBJECT_MATERIAL_SIZE_256x128, "Arial", 25, 1, 0xFF000000, 0x00000000, 0);
  185. g_Object[135] = CreateObject(18659, 65.8458, -200.4232, 0.6977, 0.0000, 0.0000, 88.0000); //SprayTag1
  186. SetObjectMaterialText(g_Object[135], "Fire Department", 0, OBJECT_MATERIAL_SIZE_256x128, "Arial", 25, 1, 0xFF000000, 0x00000000, 0);
  187. g_Object[136] = CreateObject(18659, 65.4458, -200.4093, 0.3176, 0.0000, 0.0000, 88.0000); //SprayTag1
  188. SetObjectMaterialText(g_Object[136], "Station 10", 0, OBJECT_MATERIAL_SIZE_256x128, "Arial", 35, 1, 0xFF000000, 0x00000000, 0);
  189. g_Object[137] = CreateObject(16101, 63.3922, -200.2200, -2.4291, 0.0000, 0.0000, 0.0000); //des_windsockpole
  190. g_Object[138] = CreateObject(11245, 66.9160, -200.2097, 5.3947, 0.0000, -67.5000, 0.0000); //sfsefirehseflag
  191. SetObjectMaterial(g_Object[138], 1, 1419, "break_fence3", "CJ_FRAME_Glass", 0x00000000);
  192. g_Object[139] = CreateObject(16101, 66.5623, -200.2200, -2.4291, 0.0000, 0.0000, 0.0000); //des_windsockpole
  193. g_Object[140] = CreateObject(11245, 63.7522, -200.2097, 5.4387, 0.0000, -67.5000, 0.0000); //sfsefirehseflag
  194. SetObjectMaterial(g_Object[140], 1, 1419, "break_fence3", "CJ_FRAME_Glass", 0x00000000);
  195. g_Object[141] = CreateObject(19376, 69.2770, -191.6607, 6.0945, 0.0000, -80.8000, 0.0000); //wall024
  196. SetObjectMaterial(g_Object[141], 0, 12855, "cunte_cop", "sw_brick05", 0x00000000);
  197. g_Object[142] = CreateObject(19456, 76.1829, -191.6394, 4.9716, 0.0000, -80.8000, 0.0000); //wall096
  198. SetObjectMaterial(g_Object[142], 0, 12855, "cunte_cop", "sw_brick05", 0x00000000);
  199. g_Object[143] = CreateObject(19376, 69.2770, -181.3108, 6.0945, 0.0000, -80.8000, 0.0000); //wall024
  200. SetObjectMaterial(g_Object[143], 0, 12855, "cunte_cop", "sw_brick05", 0x00000000);
  201. g_Object[144] = CreateObject(19376, 69.2752, -186.0408, 6.0844, 0.0000, -80.8000, 0.0000); //wall024
  202. SetObjectMaterial(g_Object[144], 0, 12855, "cunte_cop", "sw_brick05", 0x00000000);
  203. g_Object[145] = CreateObject(19456, 76.1829, -181.3193, 4.9716, 0.0000, -80.8000, 0.0000); //wall096
  204. SetObjectMaterial(g_Object[145], 0, 12855, "cunte_cop", "sw_brick05", 0x00000000);
  205. g_Object[146] = CreateObject(19456, 76.1799, -187.1394, 4.9519, 0.0000, -80.8000, 0.0000); //wall096
  206. SetObjectMaterial(g_Object[146], 0, 12855, "cunte_cop", "sw_brick05", 0x00000000);
  207. g_Object[147] = CreateObject(19865, 72.2266, -196.4537, 3.6126, 8.8999, 0.0000, 90.0000); //MIFenceWood1
  208. SetObjectMaterial(g_Object[147], 0, 12855, "cunte_cop", "sw_brick05", 0x00000000);
  209. g_Object[148] = CreateObject(19865, 67.3461, -196.4537, 4.3769, 8.8999, 0.0000, 90.0000); //MIFenceWood1
  210. SetObjectMaterial(g_Object[148], 0, 12855, "cunte_cop", "sw_brick05", 0x00000000);
  211. g_Object[149] = CreateObject(19865, 66.5863, -196.4337, 3.9070, 0.0000, 0.0000, 90.0000); //MIFenceWood1
  212. SetObjectMaterial(g_Object[149], 0, 12855, "cunte_cop", "sw_brick05", 0x00000000);
  213. g_Object[150] = CreateObject(19865, 66.2694, -196.4337, 4.5457, 8.8999, 0.0000, 90.0000); //MIFenceWood1
  214. SetObjectMaterial(g_Object[150], 0, 12855, "cunte_cop", "sw_brick05", 0x00000000);
  215. g_Object[151] = CreateObject(19172, 76.1473, -196.4490, 4.2751, 0.0000, 8.6000, 0.0000); //SAMPPicture1
  216. SetObjectMaterial(g_Object[151], 0, 12855, "cunte_cop", "sw_brick05", 0x00000000);
  217. SetObjectMaterial(g_Object[151], 1, 12855, "cunte_cop", "sw_brick05", 0x00000000);
  218. g_Object[152] = CreateObject(19172, 76.6713, -196.4290, 4.1957, 0.0000, 8.6000, 0.0000); //SAMPPicture1
  219. SetObjectMaterial(g_Object[152], 0, 12855, "cunte_cop", "sw_brick05", 0x00000000);
  220. SetObjectMaterial(g_Object[152], 1, 12855, "cunte_cop", "sw_brick05", 0x00000000);
  221. g_Object[153] = CreateObject(19865, 67.3461, -176.5137, 4.3769, 8.8999, 0.0000, 90.0000); //MIFenceWood1
  222. SetObjectMaterial(g_Object[153], 0, 12855, "cunte_cop", "sw_brick05", 0x00000000);
  223. g_Object[154] = CreateObject(19865, 72.2664, -176.5137, 3.6066, 8.8999, 0.0000, 90.0000); //MIFenceWood1
  224. SetObjectMaterial(g_Object[154], 0, 12855, "cunte_cop", "sw_brick05", 0x00000000);
  225. g_Object[155] = CreateObject(19865, 67.0400, -176.5137, 2.4209, 8.8999, 0.0000, 90.0000); //MIFenceWood1
  226. SetObjectMaterial(g_Object[155], 0, 12855, "cunte_cop", "sw_brick05", 0x00000000);
  227. g_Object[156] = CreateObject(19865, 66.1940, -176.5236, 4.5170, 8.8999, 0.0000, 90.0000); //MIFenceWood1
  228. SetObjectMaterial(g_Object[156], 0, 12855, "cunte_cop", "sw_brick05", 0x00000000);
  229. g_Object[157] = CreateObject(19865, 66.1940, -176.5236, 2.9370, 0.0000, 0.0000, 90.0000); //MIFenceWood1
  230. SetObjectMaterial(g_Object[157], 0, 12855, "cunte_cop", "sw_brick05", 0x00000000);
  231. g_Object[158] = CreateObject(19437, 77.3374, -176.5695, -0.3786, 0.0000, 0.0000, 90.0000); //wall077
  232. SetObjectMaterial(g_Object[158], 0, 12855, "cunte_cop", "sw_brick05", 0x00000000);
  233. g_Object[159] = CreateObject(19172, 76.1473, -176.5092, 4.2751, 0.0000, 8.6000, 0.0000); //SAMPPicture1
  234. SetObjectMaterial(g_Object[159], 0, 12855, "cunte_cop", "sw_brick05", 0x00000000);
  235. SetObjectMaterial(g_Object[159], 1, 12855, "cunte_cop", "sw_brick05", 0x00000000);
  236. g_Object[160] = CreateObject(1532, 36.6501, -176.4725, 0.6075, 0.0000, 0.0000, 900.0000); //Gen_doorEXT11
  237. SetObjectMaterial(g_Object[160], 1, 14593, "papaerchaseoffice", "glassPartition", 0x00000000);
  238. SetObjectMaterial(g_Object[160], 2, 10101, "2notherbuildsfe", "ferry_build14", 0xFF000000);
  239. g_Object[161] = CreateObject(1532, 63.0200, -176.4725, 0.6075, 0.0000, 0.0000, 900.0000); //Gen_doorEXT11
  240. SetObjectMaterial(g_Object[161], 1, 14593, "papaerchaseoffice", "glassPartition", 0x00000000);
  241. SetObjectMaterial(g_Object[161], 2, 10101, "2notherbuildsfe", "ferry_build14", 0xFF000000);
  242. g_Object[162] = CreateObject(2293, 75.0892, -178.9438, 0.6165, 0.0000, 0.0000, 0.0000); //SWK_1_FStool
  243. SetObjectMaterial(g_Object[162], 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  244. g_Object[163] = CreateObject(19376, 69.3611, -191.4606, 0.5346, 0.0000, 90.0000, 0.0000); //wall024
  245. SetObjectMaterial(g_Object[163], 0, 14789, "ab_sfgymmain", "gym_floor6", 0x00000000);
  246. g_Object[164] = CreateObject(19456, 76.3575, -191.4593, 0.5346, 0.0000, 90.0000, 0.0000); //wall096
  247. SetObjectMaterial(g_Object[164], 0, 14789, "ab_sfgymmain", "gym_floor6", 0x00000000);
  248. g_Object[165] = CreateObject(19376, 72.7113, -181.8206, 0.5346, 0.0000, 90.0000, 0.0000); //wall024
  249. SetObjectMaterial(g_Object[165], 0, 14789, "ab_sfgymmain", "gym_floor6", 0x00000000);
  250. g_Object[166] = CreateObject(19456, 76.3575, -191.4593, 4.1848, 0.0000, 90.0000, 0.0000); //wall096
  251. SetObjectMaterial(g_Object[166], 0, 11301, "carshow_sfse", "ws_officy_ceiling", 0x00000000);
  252. g_Object[167] = CreateObject(19376, 69.3611, -191.4606, 4.1848, 0.0000, 90.0000, 0.0000); //wall024
  253. SetObjectMaterial(g_Object[167], 0, 11301, "carshow_sfse", "ws_officy_ceiling", 0x00000000);
  254. g_Object[168] = CreateObject(19456, 76.3575, -181.8193, 4.1848, 0.0000, 90.0000, 0.0000); //wall096
  255. SetObjectMaterial(g_Object[168], 0, 11301, "carshow_sfse", "ws_officy_ceiling", 0x00000000);
  256. g_Object[169] = CreateObject(19376, 69.3611, -181.8206, 4.1848, 0.0000, 90.0000, 0.0000); //wall024
  257. SetObjectMaterial(g_Object[169], 0, 11301, "carshow_sfse", "ws_officy_ceiling", 0x00000000);
  258. g_Object[170] = CreateObject(13817, 48.0779, -194.0408, -0.7404, 0.0000, 0.0000, 0.0000); //CE_safedoor01
  259. SetObjectMaterial(g_Object[170], 0, 10101, "2notherbuildsfe", "ferry_build14", 0xFFFFFF00);
  260. g_Object[171] = CreateObject(13817, 48.8482, -194.0408, -0.7404, 0.0000, 0.0000, 0.0000); //CE_safedoor01
  261. SetObjectMaterial(g_Object[171], 0, 10101, "2notherbuildsfe", "ferry_build14", 0xFFFFFF00);
  262. g_Object[172] = CreateObject(13817, 53.1781, -194.0408, -0.7404, 0.0000, 0.0000, 0.0000); //CE_safedoor01
  263. SetObjectMaterial(g_Object[172], 0, 10101, "2notherbuildsfe", "ferry_build14", 0xFFFFFF00);
  264. g_Object[173] = CreateObject(13817, 53.9379, -194.0408, -0.7404, 0.0000, 0.0000, 0.0000); //CE_safedoor01
  265. SetObjectMaterial(g_Object[173], 0, 10101, "2notherbuildsfe", "ferry_build14", 0xFFFFFF00);
  266. g_Object[174] = CreateObject(13817, 58.2579, -194.0408, -0.7404, 0.0000, 0.0000, 0.0000); //CE_safedoor01
  267. SetObjectMaterial(g_Object[174], 0, 10101, "2notherbuildsfe", "ferry_build14", 0xFFFFFF00);
  268. g_Object[175] = CreateObject(13817, 43.7779, -194.0408, -0.7404, 0.0000, 0.0000, 0.0000); //CE_safedoor01
  269. SetObjectMaterial(g_Object[175], 0, 10101, "2notherbuildsfe", "ferry_build14", 0xFFFFFF00);
  270. g_Object[176] = CreateObject(13817, 43.7280, -189.5509, -0.7404, 0.0000, 0.0000, 0.0000); //CE_safedoor01
  271. SetObjectMaterial(g_Object[176], 0, 10101, "2notherbuildsfe", "ferry_build14", 0xFFFFFF00);
  272. g_Object[177] = CreateObject(13817, 48.0279, -189.5509, -0.7404, 0.0000, 0.0000, 0.0000); //CE_safedoor01
  273. SetObjectMaterial(g_Object[177], 0, 10101, "2notherbuildsfe", "ferry_build14", 0xFFFFFF00);
  274. g_Object[178] = CreateObject(13817, 48.7980, -189.5509, -0.7404, 0.0000, 0.0000, 0.0000); //CE_safedoor01
  275. SetObjectMaterial(g_Object[178], 0, 10101, "2notherbuildsfe", "ferry_build14", 0xFFFFFF00);
  276. g_Object[179] = CreateObject(13817, 53.1281, -189.5509, -0.7404, 0.0000, 0.0000, 0.0000); //CE_safedoor01
  277. SetObjectMaterial(g_Object[179], 0, 10101, "2notherbuildsfe", "ferry_build14", 0xFFFFFF00);
  278. g_Object[180] = CreateObject(13817, 53.8880, -189.5509, -0.7404, 0.0000, 0.0000, 0.0000); //CE_safedoor01
  279. SetObjectMaterial(g_Object[180], 0, 10101, "2notherbuildsfe", "ferry_build14", 0xFFFFFF00);
  280. g_Object[181] = CreateObject(13817, 58.2080, -189.5509, -0.7404, 0.0000, 0.0000, 0.0000); //CE_safedoor01
  281. SetObjectMaterial(g_Object[181], 0, 10101, "2notherbuildsfe", "ferry_build14", 0xFFFFFF00);
  282. g_Object[182] = CreateObject(13817, 56.0881, -187.3809, -0.7404, 0.0000, 0.0000, 90.0000); //CE_safedoor01
  283. SetObjectMaterial(g_Object[182], 0, 10101, "2notherbuildsfe", "ferry_build14", 0xFFFFFF00);
  284. g_Object[183] = CreateObject(13817, 51.0079, -187.3910, -0.7404, 0.0000, 0.0000, 90.0000); //CE_safedoor01
  285. SetObjectMaterial(g_Object[183], 0, 10101, "2notherbuildsfe", "ferry_build14", 0xFFFFFF00);
  286. g_Object[184] = CreateObject(13817, 45.9081, -187.3710, -0.7404, 0.0000, 0.0000, 90.0000); //CE_safedoor01
  287. SetObjectMaterial(g_Object[184], 0, 10101, "2notherbuildsfe", "ferry_build14", 0xFFFFFF00);
  288. g_Object[185] = CreateObject(2961, 53.5978, -196.0773, 1.8952, 0.0000, 0.0000, 0.0000); //fire_break
  289. SetObjectMaterial(g_Object[185], 0, 10101, "2notherbuildsfe", "ferry_build14", 0xFFFF0000);
  290. g_Object[186] = CreateObject(2961, 48.5078, -196.0773, 1.8952, 0.0000, 0.0000, 0.0000); //fire_break
  291. SetObjectMaterial(g_Object[186], 0, 10101, "2notherbuildsfe", "ferry_build14", 0xFFFF0000);
  292. g_Object[187] = CreateObject(2961, 43.4178, -196.0773, 1.8952, 0.0000, 0.0000, 0.0000); //fire_break
  293. SetObjectMaterial(g_Object[187], 0, 10101, "2notherbuildsfe", "ferry_build14", 0xFFFF0000);
  294. g_Object[188] = CreateObject(19087, 43.4257, -196.0854, 1.8359, 0.0000, 0.0000, 0.0000); //Rope1
  295. SetObjectMaterial(g_Object[188], 0, 10101, "2notherbuildsfe", "ferry_build14", 0xFF000000);
  296. g_Object[189] = CreateObject(19087, 48.5157, -196.0854, 1.8359, 0.0000, 0.0000, 0.0000); //Rope1
  297. SetObjectMaterial(g_Object[189], 0, 10101, "2notherbuildsfe", "ferry_build14", 0xFF000000);
  298. g_Object[190] = CreateObject(19087, 53.5956, -196.0854, 1.8359, 0.0000, 0.0000, 0.0000); //Rope1
  299. SetObjectMaterial(g_Object[190], 0, 10101, "2notherbuildsfe", "ferry_build14", 0xFF000000);
  300. g_Object[191] = CreateObject(19172, 49.1417, -185.9624, 5.6487, 0.0000, 90.0000, 0.0000); //SAMPPicture1
  301. SetObjectMaterial(g_Object[191], 0, 12853, "cunte_gas01", "starspangban1_256", 0x00000000);
  302. g_Object[192] = CreateObject(19087, 48.4067, -185.9458, 9.4010, 0.0000, 0.0000, 0.0000); //Rope1
  303. g_Object[193] = CreateObject(19087, 49.8666, -185.9458, 9.4010, 0.0000, 0.0000, 0.0000); //Rope1
  304. g_Object[194] = CreateObject(19172, 49.1417, -185.9523, 5.6487, 0.0000, 90.0000, 900.0000); //SAMPPicture1
  305. SetObjectMaterial(g_Object[194], 0, 12853, "cunte_gas01", "starspangban1_256", 0x00000000);
  306. g_Object[195] = CreateObject(19917, 34.8174, -193.3939, 0.6463, 0.0000, 0.0000, 0.0000); //CutsceneEngine1
  307. g_Object[196] = CreateObject(19899, 36.6730, -195.9113, 0.6021, 0.0000, 0.0000, 90.0000); //ToolCabinet1
  308. g_Object[197] = CreateObject(19900, 34.8871, -195.7407, 0.6035, 0.0000, 0.0000, 0.0000); //ToolCabinet2
  309. g_Object[198] = CreateObject(19815, 34.2406, -192.5787, 2.1740, 0.0000, 0.0000, 90.0000); //ToolBoard1
  310. g_Object[199] = CreateObject(19848, 34.5607, -192.5682, 1.6584, 0.0000, 0.0000, 900.0000); //CargoBobPlatform1
  311. SetObjectMaterial(g_Object[199], 0, 1560, "7_11_door", "cj_sheetmetal2", 0x00000000);
  312. g_Object[200] = CreateObject(19621, 35.1851, -193.6136, 1.7726, 0.0000, 0.0000, 0.0000); //OilCan1
  313. g_Object[201] = CreateObject(2226, 34.8157, -193.6412, 1.6395, 0.0000, 0.0000, 97.3999); //LOW_HI_FI_3
  314. g_Object[202] = CreateObject(19893, 35.0957, -191.5229, 1.6503, 0.0000, 0.0000, 67.6997); //LaptopSAMP1
  315. SetObjectMaterial(g_Object[202], 1, 19894, "laptopsamp1", "laptopscreen2", 0x00000000);
  316. g_Object[203] = CreateObject(19922, 55.0615, -180.1710, 0.5637, 0.0000, 0.0000, 0.0000); //MKTable1
  317. g_Object[204] = CreateObject(1810, 54.4286, -178.6410, 0.6039, 0.0000, 0.0000, 0.0000); //CJ_FOLDCHAIR
  318. g_Object[205] = CreateObject(1810, 55.2887, -178.6410, 0.6039, 0.0000, 0.0000, 0.0000); //CJ_FOLDCHAIR
  319. g_Object[206] = CreateObject(1810, 56.1086, -178.6410, 0.6039, 0.0000, 0.0000, 0.0000); //CJ_FOLDCHAIR
  320. g_Object[207] = CreateObject(1810, 55.6388, -181.7610, 0.6039, 0.0000, 0.0000, 900.0000); //CJ_FOLDCHAIR
  321. g_Object[208] = CreateObject(1810, 54.8586, -181.7610, 0.6039, 0.0000, 0.0000, 900.0000); //CJ_FOLDCHAIR
  322. g_Object[209] = CreateObject(1810, 54.0387, -181.7610, 0.6039, 0.0000, 0.0000, 900.0000); //CJ_FOLDCHAIR
  323. g_Object[210] = CreateObject(2855, 54.0074, -180.2243, 1.3357, 0.0000, 0.0000, 39.2999); //gb_bedmags05
  324. g_Object[211] = CreateObject(2854, 54.7896, -180.3634, 1.3478, 0.0000, 0.0000, 0.0000); //gb_bedmags04
  325. g_Object[212] = CreateObject(19835, 55.4229, -180.6719, 1.4586, 0.0000, 0.0000, 0.0000); //CoffeeCup1
  326. g_Object[213] = CreateObject(19835, 56.0928, -180.6719, 1.4586, 0.0000, 0.0000, 0.0000); //CoffeeCup1
  327. g_Object[214] = CreateObject(19942, 56.2871, -179.7742, 1.4493, 0.0000, 0.0000, 126.9000); //PoliceRadio1
  328. g_Object[215] = CreateObject(19330, 56.3805, -180.2687, 1.4673, 0.0000, -84.5998, 0.0000); //fire_hat01
  329. g_Object[216] = CreateObject(19816, 63.8371, -187.1526, 0.8945, 0.0000, 0.0000, 0.0000); //OxygenCylinder1
  330. g_Object[217] = CreateObject(11729, 63.7282, -184.7536, 0.6100, 0.0000, -0.1000, -88.9999); //GymLockerClosed1
  331. g_Object[218] = CreateObject(19816, 63.6870, -187.2326, 0.8945, 0.0000, 0.0000, 0.0000); //OxygenCylinder1
  332. g_Object[219] = CreateObject(13817, 45.9081, -185.8809, -0.7404, 0.0000, 0.0000, 90.0000); //CE_safedoor01
  333. SetObjectMaterial(g_Object[219], 0, 10101, "2notherbuildsfe", "ferry_build14", 0xFFFFFF00);
  334. g_Object[220] = CreateObject(11729, 63.7397, -185.4136, 0.6111, 0.0000, -0.1000, -88.9999); //GymLockerClosed1
  335. g_Object[221] = CreateObject(19330, 63.8286, -187.5368, 2.1575, -5.5998, -90.3999, 40.0999); //fire_hat01
  336. g_Object[222] = CreateObject(19330, 63.7051, -187.6327, 2.2197, -5.5998, -141.4001, 39.7000); //fire_hat01
  337. g_Object[223] = CreateObject(19330, 63.7196, -187.1970, 2.1598, -8.0999, -93.3000, 84.9999); //fire_hat01
  338. g_Object[224] = CreateObject(13817, 47.9880, -183.7010, -0.7404, 0.0000, 0.0000, 0.0000); //CE_safedoor01
  339. SetObjectMaterial(g_Object[224], 0, 10101, "2notherbuildsfe", "ferry_build14", 0xFFFFFF00);
  340. g_Object[225] = CreateObject(11729, 63.7168, -184.1038, 0.6089, 0.0000, -0.1000, -88.9999); //GymLockerClosed1
  341. g_Object[226] = CreateObject(19816, 63.8270, -187.3027, 0.8945, 0.0000, 0.0000, 0.0000); //OxygenCylinder1
  342. g_Object[227] = CreateObject(11730, 63.7537, -186.0502, 0.6111, 0.0000, 0.0000, -85.4999); //GymLockerOpen1
  343. g_Object[228] = CreateObject(13817, 47.9380, -179.2209, -0.7404, 0.0000, 0.0000, 0.0000); //CE_safedoor01
  344. SetObjectMaterial(g_Object[228], 0, 10101, "2notherbuildsfe", "ferry_build14", 0xFFFFFF00);
  345. g_Object[229] = CreateObject(13817, 43.6880, -183.7409, -0.7404, 0.0000, 0.0000, 0.0000); //CE_safedoor01
  346. SetObjectMaterial(g_Object[229], 0, 10101, "2notherbuildsfe", "ferry_build14", 0xFFFFFF00);
  347. g_Object[230] = CreateObject(11729, 63.7622, -186.7035, 0.6133, 0.0000, -0.1000, -88.9999); //GymLockerClosed1
  348. g_Object[231] = CreateObject(2915, 35.5998, -181.0162, 0.7595, 0.0000, 0.0000, 0.0000); //kmb_dumbbell2
  349. g_Object[232] = CreateObject(2915, 35.5998, -181.4161, 0.7595, 0.0000, 0.0000, 0.0000); //kmb_dumbbell2
  350. g_Object[233] = CreateObject(13817, 45.8081, -177.0910, -0.7404, 0.0000, 0.0000, 90.0000); //CE_safedoor01
  351. SetObjectMaterial(g_Object[233], 0, 10101, "2notherbuildsfe", "ferry_build14", 0xFFFFFF00);
  352. g_Object[234] = CreateObject(2628, 35.1814, -179.8791, 0.6047, 0.0000, 0.0000, 90.0000); //gym_bench2
  353. g_Object[235] = CreateObject(13817, 43.6380, -179.2908, -0.7404, 0.0000, 0.0000, 0.0000); //CE_safedoor01
  354. SetObjectMaterial(g_Object[235], 0, 10101, "2notherbuildsfe", "ferry_build14", 0xFFFFFF00);
  355. g_Object[236] = CreateObject(2475, 63.8956, -187.5204, 0.5404, 0.0000, -0.2000, -89.9999); //CJ_HOBBY_SHELF_3
  356. g_Object[237] = CreateObject(19816, 63.6971, -187.3625, 0.8945, 0.0000, 0.0000, 0.0000); //OxygenCylinder1
  357. g_Object[238] = CreateObject(19816, 63.8371, -187.4425, 0.8945, 0.0000, 0.0000, 0.0000); //OxygenCylinder1
  358. g_Object[239] = CreateObject(19816, 63.7070, -187.4924, 0.8845, 0.0000, 0.0000, 0.0000); //OxygenCylinder1
  359. g_Object[240] = CreateObject(1348, 63.4314, -189.4792, 0.5896, 0.0000, 0.0000, -99.7998); //CJ_O2Tanks
  360. g_Object[241] = CreateObject(2690, 63.6581, -188.2568, 2.1312, 90.5998, -29.4999, -2.5000); //CJ_FIRE_EXT
  361. g_Object[242] = CreateObject(1778, 63.7164, -190.7335, 0.6567, 0.0000, 0.0000, 0.0000); //CJ_MOP_PAIL
  362. g_Object[243] = CreateObject(19472, 63.7925, -187.2189, 1.4063, 8.3999, -23.7000, -142.6999); //gasmask01
  363. g_Object[244] = CreateObject(19472, 63.7958, -187.3500, 1.4039, 8.3999, -23.7000, 178.3999); //gasmask01
  364. g_Object[245] = CreateObject(2114, 35.2607, -185.5469, 0.7303, 0.0000, 0.0000, 0.0000); //basketball
  365. g_Object[246] = CreateObject(946, 34.7508, -185.1275, 2.7655, 0.0000, 0.0000, -90.0000); //bskball_lax
  366. g_Object[247] = CreateObject(19942, 63.6721, -187.1316, 1.4582, 0.0000, 0.0000, -60.5998); //PoliceRadio1
  367. g_Object[248] = CreateObject(19437, 64.8774, -183.3170, 2.3512, 0.0000, 0.0000, 90.0000); //wall077
  368. SetObjectMaterial(g_Object[248], 0, 14847, "mp_policesf", "mp_cop_wallpink", 0x00000000);
  369. g_Object[249] = CreateObject(19364, 68.2739, -181.7971, 2.3512, 0.0000, 0.0000, 0.0000); //wall012
  370. SetObjectMaterial(g_Object[249], 0, 14847, "mp_policesf", "mp_cop_wallpink", 0x00000000);
  371. g_Object[250] = CreateObject(19393, 68.2739, -178.6071, 2.3512, 0.0000, 0.0000, 0.0000); //wall041
  372. SetObjectMaterial(g_Object[250], 0, 14847, "mp_policesf", "mp_cop_wallpink", 0x00000000);
  373. g_Object[251] = CreateObject(1800, 67.2994, -184.0476, 0.6035, 0.0000, 0.0000, 0.0000); //LOW_BED_1
  374. SetObjectMaterial(g_Object[251], 0, 1701, "cj_med_beds", "CJ_DUVET1", 0x00000000);
  375. SetObjectMaterial(g_Object[251], 1, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  376. g_Object[252] = CreateObject(1800, 64.6594, -184.0478, 1.5535, 0.0000, 0.0000, 0.0000); //LOW_BED_1
  377. SetObjectMaterial(g_Object[252], 0, 1701, "cj_med_beds", "CJ_DUVET1", 0x00000000);
  378. SetObjectMaterial(g_Object[252], 1, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  379. g_Object[253] = CreateObject(19364, 66.7382, -183.3070, 2.3512, 0.0000, 0.0000, 90.0000); //wall012
  380. SetObjectMaterial(g_Object[253], 0, 14847, "mp_policesf", "mp_cop_wallpink", 0x00000000);
  381. g_Object[254] = CreateObject(1800, 64.6594, -184.0476, 0.6035, 0.0000, 0.0000, 0.0000); //LOW_BED_1
  382. SetObjectMaterial(g_Object[254], 0, 1701, "cj_med_beds", "CJ_DUVET1", 0x00000000);
  383. SetObjectMaterial(g_Object[254], 1, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  384. g_Object[255] = CreateObject(1800, 67.2994, -184.0476, 1.5535, 0.0000, 0.0000, 0.0000); //LOW_BED_1
  385. SetObjectMaterial(g_Object[255], 0, 1701, "cj_med_beds", "CJ_DUVET1", 0x00000000);
  386. SetObjectMaterial(g_Object[255], 1, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  387. g_Object[256] = CreateObject(1499, 68.2827, -177.8206, 0.5921, 0.0000, 0.0000, -90.0000); //Gen_doorINT05
  388. SetObjectMaterial(g_Object[256], 0, 10101, "2notherbuildsfe", "ferry_build14", 0xFF000000);
  389. SetObjectMaterial(g_Object[256], 1, 14593, "papaerchaseoffice", "glassPartition", 0x00000000);
  390. g_Object[257] = CreateObject(19364, 66.7382, -187.3070, 2.3512, 0.0000, 0.0000, 90.0000); //wall012
  391. SetObjectMaterial(g_Object[257], 0, 14847, "mp_policesf", "mp_cop_wallpink", 0x00000000);
  392. g_Object[258] = CreateObject(19393, 68.2739, -184.9971, 2.3512, 0.0000, 0.0000, 0.0000); //wall041
  393. SetObjectMaterial(g_Object[258], 0, 14847, "mp_policesf", "mp_cop_wallpink", 0x00000000);
  394. g_Object[259] = CreateObject(19437, 64.8774, -187.3070, 2.3512, 0.0000, 0.0000, 90.0000); //wall077
  395. SetObjectMaterial(g_Object[259], 0, 14847, "mp_policesf", "mp_cop_wallpink", 0x00000000);
  396. g_Object[260] = CreateObject(19393, 68.2739, -189.7572, 2.3512, 0.0000, 0.0000, 0.0000); //wall041
  397. SetObjectMaterial(g_Object[260], 0, 14847, "mp_policesf", "mp_cop_wallpink", 0x00000000);
  398. g_Object[261] = CreateObject(19437, 68.2739, -187.3672, 2.3512, 0.0000, 0.0000, 0.0000); //wall077
  399. SetObjectMaterial(g_Object[261], 0, 14847, "mp_policesf", "mp_cop_wallpink", 0x00000000);
  400. g_Object[262] = CreateObject(2306, 65.3031, -178.6763, 0.5356, 0.0000, 0.0000, 25.7999); //SWANK_CABINET_4D
  401. SetObjectMaterial(g_Object[262], 0, 16640, "a51", "concretegroundl1_256", 0xFFFF0000);
  402. g_Object[263] = CreateObject(19364, 66.7382, -191.2770, 2.3512, 0.0000, 0.0000, 90.0000); //wall012
  403. SetObjectMaterial(g_Object[263], 0, 14847, "mp_policesf", "mp_cop_wallpink", 0x00000000);
  404. g_Object[264] = CreateObject(1792, 64.5815, -177.2568, 1.5170, 0.0000, 0.0000, 16.1000); //SWANK_TV_1
  405. g_Object[265] = CreateObject(19437, 64.8774, -191.2770, 2.3512, 0.0000, 0.0000, 90.0000); //wall077
  406. SetObjectMaterial(g_Object[265], 0, 14847, "mp_policesf", "mp_cop_wallpink", 0x00000000);
  407. g_Object[266] = CreateObject(2517, 67.7257, -185.7507, 0.5831, 0.0000, 0.0000, 900.0000); //CJ_SHOWER1
  408. g_Object[267] = CreateObject(19920, 65.1281, -180.9763, 1.3827, 0.0000, 0.0000, -25.5998); //CutsceneRemote1
  409. g_Object[268] = CreateObject(19814, 66.1322, -183.2117, 1.1759, 0.0000, 0.0000, -179.8999); //ElectricalOutlet2
  410. g_Object[269] = CreateObject(2323, 66.6881, -178.2747, 0.5963, 0.0000, 0.0000, 0.0000); //CJ_BEDROOM1
  411. SetObjectMaterial(g_Object[269], 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  412. g_Object[270] = CreateObject(2852, 64.6417, -181.4051, 1.3731, 0.0000, 1.8998, 0.1999); //gb_bedmags02
  413. g_Object[271] = CreateObject(2136, 66.4944, -186.7138, 0.5048, 0.0000, 0.0000, 900.0000); //CJ_K3_SINK
  414. SetObjectMaterial(g_Object[271], 1, 10871, "blacksky_sfse", "ws_blackmarble", 0x00000000);
  415. SetObjectMaterial(g_Object[271], 3, 14581, "ab_mafiasuitea", "wood02S", 0x00000000);
  416. SetObjectMaterial(g_Object[271], 4, 14581, "ab_mafiasuitea", "wood02S", 0x00000000);
  417. g_Object[272] = CreateObject(2306, 65.0234, -184.9239, 0.6064, 0.0000, 0.0000, 0.0000); //SWANK_CABINET_4D
  418. SetObjectMaterial(g_Object[272], 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  419. g_Object[273] = CreateObject(2279, 65.4991, -186.7303, 2.2202, 0.0000, 0.0000, 900.0000); //Frame_Thick_6
  420. SetObjectMaterial(g_Object[273], 0, 10713, "gayclub_sfs", "CJ_GEN_GLASS2", 0x00000000);
  421. SetObjectMaterial(g_Object[273], 1, 10101, "2notherbuildsfe", "ferry_build14", 0xFF000000);
  422. g_Object[274] = CreateObject(2136, 65.4544, -187.8739, 0.5048, 0.0000, 0.0000, 0.0000); //CJ_K3_SINK
  423. SetObjectMaterial(g_Object[274], 1, 10871, "blacksky_sfse", "ws_blackmarble", 0x00000000);
  424. SetObjectMaterial(g_Object[274], 3, 14581, "ab_mafiasuitea", "wood02S", 0x00000000);
  425. SetObjectMaterial(g_Object[274], 4, 14581, "ab_mafiasuitea", "wood02S", 0x00000000);
  426. g_Object[275] = CreateObject(11707, 67.2751, -183.4618, 1.7626, 0.0000, 0.0000, 0.0000); //TowelRack1
  427. g_Object[276] = CreateObject(2528, 64.5374, -186.7395, 0.6341, 0.0000, 0.0000, 900.0000); //CJ_TOILET3
  428. g_Object[277] = CreateObject(2528, 64.5374, -187.8795, 0.6341, 0.0000, 0.0000, 0.0000); //CJ_TOILET3
  429. g_Object[278] = CreateObject(2517, 67.5557, -188.8907, 0.5831, 0.0000, 0.0000, 0.0000); //CJ_SHOWER1
  430. g_Object[279] = CreateObject(2323, 66.6881, -178.2449, 1.5763, 0.0000, 0.0000, 0.0000); //CJ_BEDROOM1
  431. SetObjectMaterial(g_Object[279], 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  432. g_Object[280] = CreateObject(2279, 66.4092, -187.8804, 2.2202, 0.0000, 0.0000, 0.0000); //Frame_Thick_6
  433. SetObjectMaterial(g_Object[280], 0, 10713, "gayclub_sfs", "CJ_GEN_GLASS2", 0x00000000);
  434. SetObjectMaterial(g_Object[280], 1, 10101, "2notherbuildsfe", "ferry_build14", 0xFF000000);
  435. g_Object[281] = CreateObject(2323, 66.6881, -178.2447, 2.5262, 0.0000, 0.0000, 0.0000); //CJ_BEDROOM1
  436. SetObjectMaterial(g_Object[281], 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  437. g_Object[282] = CreateObject(2306, 65.0234, -189.6739, 0.6064, 0.0000, 0.0000, 900.0000); //SWANK_CABINET_4D
  438. SetObjectMaterial(g_Object[282], 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  439. g_Object[283] = CreateObject(11707, 66.1551, -183.4618, 1.7626, 0.0000, 0.0000, 0.0000); //TowelRack1
  440. g_Object[284] = CreateObject(11707, 66.1551, -191.1118, 1.7626, 0.0000, 0.0000, 900.0000); //TowelRack1
  441. g_Object[285] = CreateObject(11707, 67.3252, -191.1118, 1.7626, 0.0000, 0.0000, 900.0000); //TowelRack1
  442. g_Object[286] = CreateObject(19393, 71.6138, -178.6071, 2.3512, 0.0000, 0.0000, 0.0000); //wall041
  443. SetObjectMaterial(g_Object[286], 0, 14847, "mp_policesf", "mp_cop_wallpink", 0x00000000);
  444. g_Object[287] = CreateObject(1499, 68.2827, -184.2205, 0.5921, 0.0000, 0.0000, -90.0000); //Gen_doorINT05
  445. SetObjectMaterial(g_Object[287], 0, 10101, "2notherbuildsfe", "ferry_build14", 0xFF000000);
  446. SetObjectMaterial(g_Object[287], 1, 14593, "papaerchaseoffice", "glassPartition", 0x00000000);
  447. g_Object[288] = CreateObject(1499, 68.2827, -188.9503, 0.5921, 0.0000, 0.0000, -90.0000); //Gen_doorINT05
  448. SetObjectMaterial(g_Object[288], 0, 10101, "2notherbuildsfe", "ferry_build14", 0xFF000000);
  449. SetObjectMaterial(g_Object[288], 1, 14593, "papaerchaseoffice", "glassPartition", 0x00000000);
  450. g_Object[289] = CreateObject(19364, 71.6138, -181.7971, 2.3512, 0.0000, 0.0000, 0.0000); //wall012
  451. SetObjectMaterial(g_Object[289], 0, 14847, "mp_policesf", "mp_cop_wallpink", 0x00000000);
  452. g_Object[290] = CreateObject(19364, 73.1382, -183.3271, 2.3512, 0.0000, 0.0000, 90.0000); //wall012
  453. SetObjectMaterial(g_Object[290], 0, 14847, "mp_policesf", "mp_cop_wallpink", 0x00000000);
  454. g_Object[291] = CreateObject(19364, 76.3482, -183.3271, 2.3512, 0.0000, 0.0000, 90.0000); //wall012
  455. SetObjectMaterial(g_Object[291], 0, 14847, "mp_policesf", "mp_cop_wallpink", 0x00000000);
  456. g_Object[292] = CreateObject(19364, 73.1382, -185.1372, 0.5411, 0.0000, 90.0000, 90.0000); //wall012
  457. SetObjectMaterial(g_Object[292], 0, 17049, "cuntwf", "sw_walltile", 0x00000000);
  458. g_Object[293] = CreateObject(19364, 76.3382, -185.1372, 0.5411, 0.0000, 90.0000, 90.0000); //wall012
  459. SetObjectMaterial(g_Object[293], 0, 17049, "cuntwf", "sw_walltile", 0x00000000);
  460. g_Object[294] = CreateObject(11729, 77.6277, -178.0590, 0.6380, 0.0000, 0.0000, -92.0000); //GymLockerClosed1
  461. g_Object[295] = CreateObject(19929, 73.7733, -187.3274, 0.5449, 0.0000, 0.0000, 90.0000); //MKWorkTop5
  462. g_Object[296] = CreateObject(19928, 75.6279, -187.3269, 0.5449, 0.0000, 0.0000, 0.0000); //MKWorkTop4
  463. g_Object[297] = CreateObject(19928, 71.9079, -186.4669, 0.5449, 0.0000, 0.0000, 0.0000); //MKWorkTop4
  464. g_Object[298] = CreateObject(19925, 71.9105, -187.3247, 0.5449, 0.0000, 0.0000, 0.0000); //MKWorkTop1
  465. g_Object[299] = CreateObject(19928, 77.4980, -183.7971, 0.5449, 0.0000, 0.0000, 0.0000); //MKWorkTop4
  466. g_Object[300] = CreateObject(11729, 77.6047, -178.7187, 0.6380, 0.0000, 0.0000, -92.0000); //GymLockerClosed1
  467. g_Object[301] = CreateObject(11730, 77.5849, -179.3730, 0.6427, 0.0000, 0.0000, -90.5998); //GymLockerOpen1
  468. g_Object[302] = CreateObject(19928, 77.4980, -187.3269, 0.5449, 0.0000, 0.0000, 0.0000); //MKWorkTop4
  469. g_Object[303] = CreateObject(11729, 77.5587, -180.0379, 0.6380, 0.0000, 0.0000, -92.0000); //GymLockerClosed1
  470. g_Object[304] = CreateObject(19928, 71.9079, -185.6269, 0.5449, 0.0000, 0.0000, 0.0000); //MKWorkTop4
  471. g_Object[305] = CreateObject(11729, 77.5361, -180.6876, 0.6380, 0.0000, 0.0000, -92.0000); //GymLockerClosed1
  472. g_Object[306] = CreateObject(11730, 77.5642, -181.3529, 0.6327, 0.0000, 0.0000, -90.5998); //GymLockerOpen1
  473. g_Object[307] = CreateObject(11729, 77.4897, -182.0167, 0.6380, 0.0000, 0.0000, -92.0000); //GymLockerClosed1
  474. g_Object[308] = CreateObject(11729, 77.4665, -182.6764, 0.6380, 0.0000, 0.0000, -92.0000); //GymLockerClosed1
  475. g_Object[309] = CreateObject(2417, 73.6829, -183.8264, 0.4736, 0.0000, 0.0000, 0.0000); //CJ_FF_COOKER
  476. g_Object[310] = CreateObject(19928, 71.9079, -183.8569, 0.5449, 0.0000, 0.0000, 0.0000); //MKWorkTop4
  477. g_Object[311] = CreateObject(2293, 75.0892, -179.8137, 0.6165, 0.0000, 0.0000, 0.0000); //SWK_1_FStool
  478. SetObjectMaterial(g_Object[311], 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  479. g_Object[312] = CreateObject(2293, 75.0892, -180.7138, 0.6165, 0.0000, 0.0000, 0.0000); //SWK_1_FStool
  480. SetObjectMaterial(g_Object[312], 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  481. g_Object[313] = CreateObject(19928, 72.7779, -183.8569, 0.5449, 0.0000, 0.0000, 0.0000); //MKWorkTop4
  482. g_Object[314] = CreateObject(2293, 75.0892, -181.5836, 0.6165, 0.0000, 0.0000, 0.0000); //SWK_1_FStool
  483. SetObjectMaterial(g_Object[314], 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  484. g_Object[315] = CreateObject(19927, 77.4981, -185.9291, 0.5475, 0.0000, 0.0000, 0.0000); //MKWorkTop3
  485. g_Object[316] = CreateObject(19916, 75.5858, -183.8807, 0.5878, 0.0000, 0.0000, 0.0000); //CutsceneFridge1
  486. g_Object[317] = CreateObject(19928, 77.4980, -184.5469, 0.5449, 0.0000, 0.0000, 0.0000); //MKWorkTop4
  487. g_Object[318] = CreateObject(11729, 77.6493, -177.4394, 0.6380, 0.0000, 0.0000, -92.0000); //GymLockerClosed1
  488. g_Object[319] = CreateObject(2463, 74.9011, -177.0352, 0.2942, 0.0000, 0.0000, 0.0000); //CJ_HOBBY_SHELF_2
  489. g_Object[320] = CreateObject(19916, 76.5259, -183.8807, 0.5878, 0.0000, 0.0000, 0.0000); //CutsceneFridge1
  490. g_Object[321] = CreateObject(19928, 74.5878, -183.8569, 0.5449, 0.0000, 0.0000, 0.0000); //MKWorkTop4
  491. g_Object[322] = CreateObject(2267, 74.7836, -183.2109, 2.5843, 0.0000, 0.0000, 900.0000); //Frame_WOOD_3
  492. SetObjectMaterial(g_Object[322], 1, 12853, "cunte_gas01", "starspangban1_256", 0x00000000);
  493. g_Object[323] = CreateObject(19940, 71.8796, -180.4371, 1.7426, 0.0000, 0.0000, 0.0000); //MKShelf3
  494. g_Object[324] = CreateObject(19940, 71.8796, -182.4170, 1.7426, 0.0000, 0.0000, 0.0000); //MKShelf3
  495. g_Object[325] = CreateObject(11735, 71.9048, -181.3480, 0.6654, 0.0000, 89.7998, 87.4000); //WBoot1
  496. g_Object[326] = CreateObject(11735, 71.9961, -179.6564, 0.6255, 0.0000, 0.0000, 85.9000); //WBoot1
  497. g_Object[327] = CreateObject(11735, 71.9860, -179.7960, 0.6255, 0.0000, 0.0000, 85.9000); //WBoot1
  498. g_Object[328] = CreateObject(11735, 71.9561, -180.2149, 0.6255, 0.0000, 0.0000, 85.9000); //WBoot1
  499. g_Object[329] = CreateObject(11735, 71.9481, -180.3247, 0.6255, 0.0000, 0.0000, 85.9000); //WBoot1
  500. g_Object[330] = CreateObject(11735, 71.8617, -181.5316, 0.6255, 0.0000, 0.0000, 108.8000); //WBoot1
  501. g_Object[331] = CreateObject(19922, 74.7492, -190.1461, 0.5393, 0.0000, 0.0000, 0.0000); //MKTable1
  502. SetObjectMaterial(g_Object[331], 0, 1730, "cj_furniture", "CJ_WOOD5", 0x00000000);
  503. g_Object[332] = CreateObject(19942, 74.4964, -177.0957, 1.5394, 0.0000, 0.0000, 20.0000); //PoliceRadio1
  504. g_Object[333] = CreateObject(19942, 74.5998, -177.0581, 1.5394, 0.0000, 0.0000, -0.6998); //PoliceRadio1
  505. g_Object[334] = CreateObject(19942, 74.5968, -177.2881, 1.4694, -90.1998, 0.0000, -93.7998); //PoliceRadio1
  506. g_Object[335] = CreateObject(19456, 65.7176, -181.8193, 0.5346, 0.0000, 90.0000, 0.0000); //wall096
  507. SetObjectMaterial(g_Object[335], 0, 14789, "ab_sfgymmain", "gym_floor6", 0x00000000);
  508. g_Object[336] = CreateObject(19942, 74.6847, -177.1672, 1.5805, -177.4001, 179.7998, 176.3999); //PoliceRadio1
  509. g_Object[337] = CreateObject(2636, 75.3270, -188.7574, 1.1880, 0.0000, 0.0000, 90.0000); //CJ_PIZZA_CHAIR
  510. g_Object[338] = CreateObject(18941, 74.5553, -177.1094, 2.5515, -18.3999, -93.0000, 10.6999); //CapBack3
  511. g_Object[339] = CreateObject(2636, 74.6470, -188.7574, 1.1880, 0.0000, 0.0000, 90.0000); //CJ_PIZZA_CHAIR
  512. g_Object[340] = CreateObject(2636, 73.7870, -188.7574, 1.1880, 0.0000, 0.0000, 90.0000); //CJ_PIZZA_CHAIR
  513. g_Object[341] = CreateObject(2636, 73.7870, -191.5673, 1.1880, 0.0000, 0.0000, -90.0000); //CJ_PIZZA_CHAIR
  514. g_Object[342] = CreateObject(2636, 74.5569, -191.5673, 1.1880, 0.0000, 0.0000, -90.0000); //CJ_PIZZA_CHAIR
  515. g_Object[343] = CreateObject(2636, 75.3769, -191.5673, 1.1880, 0.0000, 0.0000, -90.0000); //CJ_PIZZA_CHAIR
  516. g_Object[344] = CreateObject(2636, 77.0270, -190.2474, 1.1880, 0.0000, 0.0000, 0.0000); //CJ_PIZZA_CHAIR
  517. g_Object[345] = CreateObject(18941, 74.8412, -177.0570, 2.5469, -22.4999, -92.5999, -23.1998); //CapBack3
  518. g_Object[346] = CreateObject(2636, 72.5370, -190.1974, 1.1880, 0.0000, 0.0000, 900.0000); //CJ_PIZZA_CHAIR
  519. g_Object[347] = CreateObject(2832, 75.4128, -190.2281, 1.3230, 0.0000, 0.0000, 0.0000); //GB_platedirty05
  520. g_Object[348] = CreateObject(2832, 74.2127, -190.2281, 1.3230, 0.0000, 0.0000, 0.0000); //GB_platedirty05
  521. g_Object[349] = CreateObject(19139, 75.2301, -177.2574, 2.1816, 0.0000, -6.8998, -149.4998); //PoliceGlasses2
  522. g_Object[350] = CreateObject(19786, 77.9304, -194.1215, 2.5977, 0.0000, 0.0000, -90.0000); //LCDTVBig1
  523. SetObjectMaterial(g_Object[350], 1, 2640, "cj_coin_op_2", "CJ_POKERSCREEN2", 0x00000000);
  524. g_Object[351] = CreateObject(371, 75.5689, -177.2929, 1.9003, -91.3999, 0.0000, 58.7000); //gun_para
  525. g_Object[352] = CreateObject(2319, 77.4673, -194.9008, 0.6356, 0.0000, 0.0000, 90.0000); //CJ_TV_TABLE5
  526. g_Object[353] = CreateObject(19139, 75.2302, -177.2572, 2.2019, 0.0000, -20.5000, -149.4998); //PoliceGlasses2
  527. g_Object[354] = CreateObject(1713, 74.8481, -195.0173, 0.5800, 0.0000, 0.0000, 90.0000); //kb_couch04
  528. g_Object[355] = CreateObject(2964, 69.3186, -193.7987, 0.6381, 0.0000, 0.0000, 0.0000); //k_pooltablesm
  529. g_Object[356] = CreateObject(338, 69.1412, -193.9532, 1.6109, 0.0000, 89.0999, 0.0000); //poolcue
  530. g_Object[357] = CreateObject(338, 68.6412, -193.7532, 1.6030, 0.0000, 89.0999, 0.0000); //poolcue
  531. g_Object[358] = CreateObject(1499, 71.6027, -177.8206, 0.5921, 0.0000, 0.0000, -90.0000); //Gen_doorINT05
  532. SetObjectMaterial(g_Object[358], 0, 10101, "2notherbuildsfe", "ferry_build14", 0xFF000000);
  533. SetObjectMaterial(g_Object[358], 1, 14593, "papaerchaseoffice", "glassPartition", 0x00000000);
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