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- [SETTINGS]
- ;ALL THESE OPTIONS ARE CONFIGRABLE DIRECTLY IN GAME VIA THE CONFIGURATION MENU, ACCESSIBLE BY PRESSING THE N KEY BY DEFAULT.
- ;HUD COLOR
- ;HUD Color settings. Presets: 0=CUSTOM, 1=AMBER, 2=White, 3=GREEN, 4=BLUE, 5=CLASSIC, 6=YELLOW.
- iHUDSliderPreset=1
- iHUDSliderRed=253
- iHUDSliderGreen=181
- iHUDSliderBlue=66
- ;TTW Only, HUD Color settings for the Capital Wasteland. Presets: 0=CUSTOM, 1=AMBER, 2=White, 3=GREEN, 4=BLUE, 5=CLASSIC, 6=YELLOW.
- iHUDDCSliderPreset=5
- iHUDDCSliderRed=199
- iHUDDCSliderGreen=255
- iHUDDCSliderBlue=165
- ;PAUSE COLOR
- ;Match the HUD color.
- bPauseMatchHUD=1
- ;Pause Color settings. Presets: 0=CUSTOM, 1=AMBER, 2=White, 3=GREEN, 4=BLUE, 5=CLASSIC, 6=YELLOW.
- iPauseSliderPreset=1
- iPauseSliderRed=253
- iPauseSliderGreen=181
- iPauseSliderBlue=66
- ;TTW Only, Pause Color settings for the Capital Wasteland. Presets: 0=CUSTOM, 1=AMBER, 2=White, 3=GREEN, 4=BLUE, 5=CLASSIC, 6=YELLOW.
- iPauseDCSliderPreset=5
- iPauseDCSliderRed=199
- iPauseDCSliderGreen=255
- iPauseDCSliderBlue=165
- ;PIP-BOY COLOR
- ;Match the HUD color.
- bPipBoyMatchHUD=0
- ;Pip-Boy Color settings. Presets: 0=CUSTOM, 1=AMBER, 2=White, 3=GREEN, 4=BLUE, 5=CLASSIC, 6=YELLOW.
- iPipBoySliderPreset=3
- iPipBoySliderRed=26
- iPipBoySliderGreen=253
- iPipBoySliderBlue=127
- ;PIMP-BOY COLOR
- ;Pimp-Boy Color settings. Presets: 0=CUSTOM, 1=AMBER, 2=White, 3=GREEN, 4=BLUE, 5=CLASSIC, 6=YELLOW.
- iPimpBoySliderPreset=1
- iPimpBoySliderRed=253
- iPimpBoySliderGreen=181
- iPimpBoySliderBlue=66
- ;POWER ARMOR COLOR
- ;Changes the HUD color when wearing a power armor.
- bEnablePowerArmorColor=1
- ;Power Armor Color settings. Presets: 0=CUSTOM, 1=AMBER, 2=White, 3=GREEN, 4=BLUE, 5=CLASSIC, 6=YELLOW.
- iPowerArmorSliderPreset=7
- iPowerArmorSliderRed=255
- iPowerArmorSliderGreen=221
- iPowerArmorSliderBlue=103
- ;MAIN LOGO
- ;Replace logo.
- iMainTitleLogo=4
- ;Match the HUD color.
- bMainTitleUsePauseColor=5
- ;Size. Max: 200%.
- iMainTitleSize=75
- ;X axis position.
- iMainTitleXPos=50
- ;Y axis position.
- iMainTitleYPos=412
- ;PAUSE LOGO
- ;Add the FNV logo in the Pause menu.
- bShowLogoInPauseMenu=1
- ;Replace logo.
- iPauseTitleLogo=4
- ;Match the HUD color.
- bPauseTitleUsePauseColor=5
- ;Size. Max: 200%.
- iPauseTitleSize=85
- ;X axis position.
- iPauseTitleXPos=1390
- ;Y axis position.
- iPauseTitleYPos=211
- ;PAUSE BACKGROUND
- ;Change the Pause background's texture. 0 = None, 1 = VANILLA FNV, 2 = VANILLA F3, 3 = MAPMO FNV, 4 = MAPMO F3.
- iPauseBackgroundTexture=3
- ;TTW Only, automatically change texture depending on which wasteland you're in. 1 = VANILLA, 2 = MAPMO.
- iPauseBackgroundTTWSwitch=2
- ;Adds a colorized overlay.
- bPauseBackgroundMatchUIcolor=1
- ;Pause background settings.
- iPauseSaturation=100
- iPauseBrightness=55
- iPauseBlurRadius=300
- iPauseTintAlpha=1
- ;Apply the Pause background's settings to the Pop-Up background.
- bAffectPopUpBackground=1
- ;REAL TIME CLOCK
- ;Show the real time in the pause menu. 1 = 24 hours format, 2 = 12 hours format.
- iShowRealTime=2
- ;X axis position.z
- iUserTimeXPos=10
- ;Y axis position.
- iUserTimeYPos=10
- ;Scale. Max: 200%.
- iUserTimeScale=65
- ;QUEST LOG (PAUSE)
- ;Show the active quest in the pause menu.
- bShowQuestPauseMenu=1
- ;Color of the objectives text. 0= White, 1= Match HUD color.
- bObjectiveTextColor=1
- ;X axis position.
- iQuestXPos=10
- ;Y axis position.
- iQuestYPos=50
- ;Scale. Max: 200%.
- iQuestScale=50
- ;QUEST LOG (HUD)
- ;Show the active quest in HUD.
- bShowQuestHUD=1
- ;Automatically adds new quests to the quest log.
- bQuestLogAddNewQuest=1
- ;Color of the objectives text. 0 = White, 1 = Match HUD color.
- bObjectiveHUDTextColor=1
- ;Alignement of the quest log text. 1 = Left, 4 = Right.
- iMAPMOQuestHUDAlign=4
- ;X axis position.
- iQuestHUDXPos=1636
- ;Y axis position.
- iQuestHUDYPos=165
- ;Scale. Max: 200%.
- iQuestHUDScale=50
- ;XP METER
- ;Show an XP gauge in the Pause menu.
- bShowXPMeterPauseMenu=1
- ;X axis position.
- iXPMeterXPos=738
- ;Y axis position.
- iXPMeterYPos=10
- ;Scale. Max: 200%.
- iXPMeterScale=90
- ;CAPS AMOUNT
- ;Show your Caps amount in the Pause menu.
- bShowCapsCountPauseMenu=1
- ;X axis position.
- iCapsCountXPos=1314
- ;Y axis position.
- iCapsCountYPos=10
- ;Scale. Max: 200%.
- iCapsCountScale=65
- ;CARRY WEIGHT
- ;Show your inventory and carry weight in the Pause menu.
- bShowWeightCountPauseMenu=1
- ;X axis position.
- iWeightCountXPos=1194
- ;Y axis position.
- iWeightCountYPos=10
- ;Scale. Max: 200%.
- iWeightCountScale=65
- ;PLAYER LOCATION
- ;Show your current location in the Pause menu.
- bShowLocationPauseMenu=1
- ;X axis position of the Location.
- iLocationXPos=190
- ;Y axis position of the Location.
- iLocationYPos=10
- ;Scale of the Location. Max: 200%.
- iLocationScale=65
- ;FONT CHANGES
- ;Change the font of the buttons in the Main and Pause menus.
- bFontStartMenu=1
- ;Change the font of the NPC's name in the Dialog Menu.
- bFontDialogMenuNPCName=0
- ;Change the font of the Level Up Menu's title.
- bFontLevelUpTitle=0
- ;Change the font of the Trait Menu's title.
- bFontTraitMenuTitle=0
- ;KEY MAPPING
- ;Key to open this mod's configuration menu.
- iMAPMOHotkey=49
- ;Key to open the MCM menu.
- iMCMHotkey=50
- ;Key to open the Quest Log.
- iQuestLogHotkey=36
- ;Key to switch active quest.
- iActiveQuestHotkey=37
- ;Key to open the Achievements Log.
- iAchievementsLogHotkey=20
- ;Key to open B42 - Notify's log.
- iB42NotifyHotkey=38
- ;JIP MINIMAP
- ;Makes JIP MiniMap's frame match the HUD color.
- bJIPMMFrameMatchHUDColor=1
- ;Makes JIP MiniMap's icons match the HUD or Pip-Boy color. 0 = No Color, 1 = HUD, 4 = PIP-BOY
- iJIPMMIconsMatchUIColor=1
- ;Makes JIP MiniMap's map match the HUD or Pip-Boy color. 0 = No Color, 1 = HUD, 4 = PIP-BOY
- iJIPMMMapMatchUIColor=4
- ;PLUGIN CHECKER
- ;Show a list of NVSE plugins and their versions in the Main menu.
- bShowPluginChecker=1
- ;Hide plugins not installed from the list.
- bPluginCheckerHideNotInstalled=0
- ;Plugin Checker Icon. 0 = Ranger Helmet, 2 = T-45d Helmet, 4 = Vault Boy.
- iPluginCheckerIcon=0
- ;Scale of Plugin Checker Icon. Max: 200%.
- iPluginCheckerIconScale=35
- ;THE HUD EDITOR
- ;Width of The HUD Editor's menu.
- iHUDEditorMenuWidth=300
- ;X Axis position of The HUD Editor's menu.
- iHUDEditorMenuXPos=704
- ;HUD CAPS
- ;Adds an animated caps counter on the HUD, inspired by Fallout 76.
- bShowHUDCaps=1
- ;Plays a sound when the animation start.
- bHUDCapsPlaySound=1
- ;Makes the counter always visible on the HUD.
- bHUDCapsAlwaysVisible=0
- ;X Use colorized icon. 0 = Enabled, 1 = Disabled.
- bHUDCapsColorizedIcon=1
- ;Adds a rotating animation to the icon.
- bHUDCapsRotateIcon=1
- ;Sets the speed of the animation.
- fHUDCapsRotateSpeed=5
- ;X HUD Caps font. 21 = Brush, 22 = Futura.
- iHUDCapsFont=21
- ;X Axis position.
- iHUDCapsXPos=35
- ;Y Axis position.
- iHUDCapsYPos=537
- ;Scale. Max: 200%.
- iHUDCapsScale=65
- ;HARDCORE NEEDS
- ;Shows Hardcore needs on the HUD.
- bShowHardcoreNeeds=1
- ;Makes the needs always visible on the HUD, otherwise they are hidden when full like Vanilla.
- bHardcoreNeedsAlwaysVisible=1
- ;Adds a gauge.
- iHardcoreNeedsGauge=1
- ;Alignement of the UI elements. 0 = Vertical-Left, 1 = Vertical-Right, 2 = Horizontal-Left, 3 = Horizontal-Right.
- iHardcoreNeedsAlign=0
- ;X Axis position.
- iHardcoreNeedsXPos=40
- ;Y Axis position.
- iHardcoreNeedsYPos=604
- ;Scale. Max: 200%.
- iHardcoreNeedsScale=50
- ;DEATH COUNTER
- ;Shows a death counter on the Pause menu.
- bShowDeathCounter=1
- ;X Axis position.
- iDeathCounterXPos=90
- ;Y Axis position.
- iDeathCounterYPos=1
- ;Scale. Max: 200%.
- iDeathCounterScale=65
- ;UI TWEAKS
- ;Replaces the fuzzy background of all menus.
- bShowUITweaks=0
- ;Makes the background match the UI color.
- bCleanMenuBackgroundsColorized=0
- ;Adds boxes to the main and settings menus.
- bShowMainPauseMenuBox=1
- ;HUD ACHIEVEMENT POP-UP
- ;Adds a pop-up for unlocking achievements.
- bShowHUDAchievementsPopUp=1
- ;X axis position.
- iHUDAchievementsPopUpXPos=698
- ;Y axis position.
- iHUDAchievementsPopUpYPos=125
- ;Scale. Max: 200%.
- iHUDAchievementsPopUpScale=100
- ;HUD TIME
- (null)how the game's time on the HUD.
- iShowHUDTime=2
- ;Show the date.
- bHUDTimeDate=1
- ;Opacity.
- iHUDTimeOpacity=155
- ;X axis position.
- iHUDTimeXPos=80
- ;Y axis position.
- iHUDTimeYPos=915
- ;Scale. Max: 200%.
- iHUDTimeScale=65
- ;HUD RADS COUNTER
- eplaces the vanilla Rads meter.
- bShowHUDRadsCounter=1
- ;X axis position.
- iHUDRadsCounterXPos=357
- ;Y axis position.
- iHUDRadsCounterYPos=820
- ;Scale. Max: 200%.
- iHUDRadsCounterScale=65
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