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Taylor Script

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Mar 30th, 2020
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2.  
  3. local Player,game,owner = owner,game
  4.  
  5. local RealPlayer = Player
  6.  
  7. do print("FE Compatibility code V3 by Desered_ROBLOX")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
  8.  
  9. ----Mob Psycho 100 by lukeskywalker4ever--
  10.  
  11. function clerp(c1,c2,al)
  12. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  13. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  14. for i,v in pairs(com1) do
  15. com1[i] = v+(com2[i]-v)*al
  16. end
  17. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  18. end
  19.  
  20. function weld(p0,p1,c0,c1,par,name)
  21. local w = Instance.new("Weld", par)
  22. w.Name = name
  23. w.Part0 = p0
  24. w.Part1 = p1
  25. w.C0 = c0 or CFrame.new()
  26. w.C1 = c1 or CFrame.new()
  27. return w
  28. end
  29.  
  30. xmathrandom = math.random(-10,10)
  31. ymathrandom = math.random(2,10)
  32. zmathrandom = math.random(-10,10)
  33. musicDebounce = false
  34.  
  35. player = game:service("Players").LocalPlayer
  36. char = player.Character
  37. local beat = true
  38. local beattime = 0.6
  39. suit = Instance.new("Model", char)
  40. suit.Name = "MobPsycho100Attacks"
  41. suit2 = Instance.new("Model", char)
  42. suit2.Name = "MobPsycho100Shield"
  43. suit3 = Instance.new("Model", char)
  44. suit3.Name = "MobPsycho100TK"
  45. local vDebounce = false
  46. selectionboxEnable = false
  47. OldTKpart = nil
  48. UnknownMode= false
  49. Torso = char.Torso
  50. cf=CFrame.new
  51. euler=CFrame.fromEulerAnglesXYZ
  52. local SHOT_SPEED = 100
  53. local SHOT_TIME = 1
  54. local SHOT_SPEED2 = 500
  55. local SHOT_TIME2 = 1
  56. local NOZZLE_OFFSET = Vector3.new(0, 0, 0)
  57. mouse = player:GetMouse()
  58. running = false
  59. runEffect = false
  60. local noattack = true
  61. berserkValue = 0
  62. berserkValueAddDebounce = false
  63. berserkMode= false
  64. enabled = false
  65. ColorDebounce = false
  66. local MaterialNeededForAttack
  67. local ColorNeededForAttack
  68. RandomSizeForAttack = 0
  69. RandomCFForAttack = 0
  70. Glow1 = Color3.new(0,225,225)
  71. Glow2 = Color3.new(0,170,225)
  72. Ivalue = 0
  73. Ivalue2 = 0
  74. ShieldDown = false
  75. TKEnabled =false
  76. alreadyHaveTK = false
  77. dist = 25
  78.  
  79. GuiMain=Instance.new("ScreenGui")
  80. Radar=Instance.new("Frame")
  81. GuiMain.Parent=player.PlayerGui
  82. Radar.Parent=GuiMain
  83. Radar.Size=UDim2.new(3,0,3,0)
  84. Radar.Position=UDim2.new(0,0,-0.1,0)
  85. Radar.BackgroundTransparency=1
  86. Radar.BackgroundColor=BrickColor.new("Really black")
  87. Radar.Name="HealthScreen"
  88.  
  89. HeadOldC = char.Head.BrickColor
  90. TorsoOldC = char.Torso.BrickColor
  91. LAOldC = char["Left Arm"].BrickColor
  92. LLOldC = char["Left Leg"].BrickColor
  93. RAOldC = char["Right Arm"].BrickColor
  94. RLOldC = char["Right Leg"].BrickColor
  95.  
  96.  
  97. for _,v in pairs(char.Head:GetChildren()) do if v.ClassName=="Decal" then v:remove() end end
  98. for _,v in pairs(char:GetChildren()) do if v.ClassName=="Accessory" then v:remove() end end
  99. for _,v in pairs(char:GetChildren()) do if v.ClassName=="Shirt" or v.ClassName=="Pants" or v.ClassName=="T-Shirt" or v.ClassName=="ShirtGraphic" then v:remove() end end
  100. shirt=Instance.new("Shirt", char)
  101. shirt.Name = "Shirt"
  102. pants=Instance.new("Pants", char)
  103. pants.Name = "Pants"
  104. face=Instance.new("Decal", char.Head)
  105.  
  106.  
  107. shirt.ShirtTemplate="rbxassetid://373395462"
  108. pants.PantsTemplate="rbxassetid://373395510"
  109. face.Texture = "http://www.roblox.com/asset/?id=321187438"
  110.  
  111. local Hat=char:FindFirstChild'Hat_F'or Instance.new'Hat';
  112. Hat.AttachmentPos=Vector3.new(0, 0.25, 0);
  113. Hat.Name='Hat_F';
  114. local Handle=Hat:FindFirstChild'Handle'or Instance.new('Part',Hat);
  115. if(Handle.Name~='Handle')then Handle.Size=Vector3.new(1,1,1);end;
  116. Handle.BottomSurface=0;
  117. Handle.Name='Handle';
  118. Handle.Transparency= 0;
  119. Handle.TopSurface=0;
  120. Handle.Locked=1;
  121. Handle.BrickColor=BrickColor.new("Really black");
  122. local Mesh=Hat:FindFirstChild'Mesh'or Instance.new('SpecialMesh',Handle);
  123. Mesh.MeshId='http://www.roblox.com/asset/?id=29938421 ';
  124. Mesh.Scale=Vector3.new(1, 1, 1.2);
  125.  
  126. Hat.Parent=char;
  127.  
  128. local Sounds = {
  129. Punch = Instance.new("Sound"),
  130. Opening = Instance.new("Sound"),
  131. Beep = Instance.new("Sound"),
  132. HundredPercent = Instance.new("Sound")
  133. }
  134.  
  135. Sounds["Punch"].SoundId = "rbxassetid://277495959"
  136. Sounds["Punch"].Volume = 1
  137. Sounds["Opening"].SoundId = "rbxassetid://463838589"
  138. Sounds["Opening"].Volume = 0.5
  139. Sounds["Beep"].SoundId = "rbxassetid://252141949"
  140. Sounds["Beep"].Volume = 1
  141. Sounds["HundredPercent"].SoundId = "rbxassetid://391819537"
  142. Sounds["HundredPercent"].Volume = 0.1
  143.  
  144. function PlaySound(soundname, pitch, where, looped,distance,enableLong)
  145. Sounds[soundname].Parent = where
  146. Sounds[soundname].Pitch = pitch
  147. Sounds[soundname].Looped= looped
  148. Sounds[soundname].MaxDistance = distance
  149. Sounds[soundname]:Play()
  150. local oldsound = Sounds[soundname]
  151. coroutine.resume(coroutine.create(function()
  152.  
  153. wait(13.5)
  154. for i = 1,1 do
  155. if oldsound.Looped == true then return end
  156. if enableLong == true then return end
  157. oldsound:Destroy()
  158. end
  159.  
  160. wait(90)
  161.  
  162. for i = 1,1 do
  163. if enableLong == true then
  164.  
  165.  
  166.  
  167. oldsound:Destroy()
  168. end
  169.  
  170.  
  171.  
  172. end
  173.  
  174.  
  175. end))
  176. Sounds[soundname] = Sounds[soundname]:clone()
  177. end
  178.  
  179. RW, LW = Instance.new("Weld"), Instance.new("Weld")
  180.  
  181. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  182.  
  183.  
  184. RSH, LSH = nil, nil
  185.  
  186. LS = Torso["Left Shoulder"]
  187.  
  188. LH = Torso["Left Hip"]
  189.  
  190. RS = Torso["Right Shoulder"]
  191.  
  192. RH = Torso["Right Hip"]
  193. RSH = char.Torso["Right Shoulder"]
  194.  
  195. LSH = char.Torso["Left Shoulder"]
  196.  
  197.  
  198.  
  199. function Use()
  200.  
  201. RW.Part0 = char.Torso
  202.  
  203. RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  204.  
  205. RW.C1 = CFrame.new(0, 0.5, 0)
  206.  
  207. RW.Part1 = char["Right Arm"]
  208.  
  209. RW.Parent = char.Torso
  210.  
  211.  
  212.  
  213. LW.Part0 = char.Torso
  214.  
  215. LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  216.  
  217. LW.C1 = CFrame.new(0, 0.5, 0)
  218.  
  219. LW.Part1 = char["Left Arm"]
  220.  
  221. LW.Parent = char.Torso
  222.  
  223. for i = 1,20 do wait()
  224. RW.C1= clerp(RW.C1*CFrame.new(-.15, -.05, 0.01)*CFrame.fromEulerAnglesXYZ(-math.rad(-.1),-math.rad(-.1),-math.rad(3)),RW.C0,0.1)
  225. LW.C1= clerp(LW.C1*CFrame.new(.15, -.05, 0.01)*CFrame.fromEulerAnglesXYZ(math.rad(.1),math.rad(.1),-math.rad(-3)),LW.C0,0.1)
  226.  
  227.  
  228. end
  229.  
  230.  
  231.  
  232.  
  233.  
  234.  
  235. end
  236.  
  237.  
  238. function Slash1()
  239.  
  240. RW.Part0 = char.Torso
  241.  
  242. RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  243.  
  244. RW.C1 = CFrame.new(0, 0.5, 0)
  245.  
  246. RW.Part1 = char["Right Arm"]
  247.  
  248. RW.Parent = char.Torso
  249.  
  250.  
  251.  
  252. LW.Part0 = char.Torso
  253.  
  254. LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  255.  
  256. LW.C1 = CFrame.new(0, 0.5, 0)
  257.  
  258. LW.Part1 = char["Left Arm"]
  259.  
  260. LW.Parent = char.Torso
  261.  
  262.  
  263.  
  264.  
  265. for i = 1,20 do wait()
  266. RW.C1= clerp(RW.C1*CFrame.new(-.16, 0, 0)*CFrame.fromEulerAnglesXYZ(math.rad(-11.5),math.rad(0),math.rad(0)),RW.C0,0.1)
  267.  
  268.  
  269. end
  270.  
  271.  
  272. local selectionBoxOfRW = Instance.new("SelectionBox",char["Right Arm"])
  273. selectionBoxOfRW.Adornee = char["Right Arm"]
  274. selectionBoxOfRW.Color = BrickColor.new("Cyan")
  275. selectionBoxOfRW.LineThickness = 0.01
  276.  
  277. if berserkMode == true then
  278.  
  279. selectionBoxOfRW.Color = BrickColor.new("Really Black")
  280.  
  281. end
  282.  
  283.  
  284.  
  285. Ivalue = 3
  286.  
  287. if berserkMode == true then
  288.  
  289. Ivalue = 10
  290.  
  291. end
  292.  
  293. for i = 1,Ivalue do wait()
  294.  
  295. RandomCFForAttack = math.random(-50,50)
  296.  
  297. local randomThing = Instance.new("Part",suit)
  298. randomThing.TopSurface = "Smooth"
  299. randomThing.BottomSurface = "Smooth"
  300. randomThing.Size = Vector3.new(math.random(1,30), math.random(1,30), math.random(1,30))
  301. randomThing.CanCollide = false
  302. randomThing.BrickColor = BrickColor.new("Earth green")
  303. randomThing .Material = "Grass"
  304. randomThing.CFrame = Torso.CFrame*CFrame.new(RandomCFForAttack, 1, RandomCFForAttack)
  305.  
  306. local selectionBoxOfRandomThing = Instance.new("SelectionBox",randomThing)
  307. selectionBoxOfRandomThing.Adornee = randomThing
  308. selectionBoxOfRandomThing.Color = BrickColor.new("Cyan")
  309. selectionBoxOfRandomThing.LineThickness = 0.1
  310. RandomCFForAttack = 0
  311. randomThing.Anchored = true
  312.  
  313. if berserkMode == true then
  314.  
  315. selectionBoxOfRandomThing.Color = BrickColor.new("Institutional white")
  316.  
  317. end
  318.  
  319.  
  320.  
  321. for i = 1,10 do wait()
  322. randomThing.CFrame = clerp(randomThing.CFrame*CFrame.new(0, 0.1*i, 0),randomThing.CFrame,0.1)
  323. randomThing.Anchored = true
  324. print'test'
  325.  
  326. end
  327.  
  328. randomThing.Anchored = false
  329. local ray = Ray.new(randomThing.CFrame.p, (mouse.Hit.p - randomThing.CFrame.p).unit*300)
  330. local position = mouse.Hit.p--game.Workspace:FindPartOnRay(ray, walrus)
  331. local distance = (position - randomThing.CFrame.p).magnitude
  332.  
  333.  
  334.  
  335.  
  336. local handleCFrame = randomThing.CFrame
  337. local firingPoint = handleCFrame.p + handleCFrame:vectorToWorldSpace(NOZZLE_OFFSET)
  338. local shotCFrame = CFrame.new(firingPoint, mouse.Hit.p)
  339. local laserShotClone = randomThing:Clone()
  340. laserShotClone.CFrame = shotCFrame + (shotCFrame.lookVector * (randomThing.Size.Z / 2))
  341. local bodyVelocity = Instance.new('BodyVelocity')
  342. if berserkMode == true then
  343. bodyVelocity.velocity = shotCFrame.lookVector * SHOT_SPEED2
  344. end
  345. if berserkMode == false then
  346. bodyVelocity.velocity = shotCFrame.lookVector * SHOT_SPEED
  347. end
  348. bodyVelocity.Parent = laserShotClone
  349. bodyVelocity.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  350.  
  351.  
  352. laserShotClone.Parent = suit
  353.  
  354. randomThing:remove()
  355.  
  356.  
  357.  
  358.  
  359.  
  360. function touch(hit)
  361.  
  362.  
  363. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  364.  
  365. if hit.Parent.Name == char.Name then return end
  366.  
  367. if berserkMode == true then
  368.  
  369. hit.Parent:BreakJoints()
  370.  
  371.  
  372. end
  373.  
  374. hit.Parent.Humanoid.Health=hit.Parent.Humanoid.Health-2
  375.  
  376. local HitSounds = {
  377. Hurt = Instance.new("Sound")
  378.  
  379. }
  380.  
  381. HitSounds["Hurt"].SoundId = "http://www.roblox.com/asset?id=406913243"
  382. HitSounds["Hurt"].Volume = 1
  383.  
  384. function PlayHitSound(soundname, pitch)
  385. HitSounds[soundname].Parent = hit.Parent.Torso
  386. HitSounds[soundname].Pitch = pitch
  387. HitSounds[soundname]:Play()
  388. local oldsound = HitSounds[soundname]
  389. coroutine.resume(coroutine.create(function()
  390. wait(4)
  391. oldsound:Destroy()
  392. end))
  393. HitSounds[soundname] = HitSounds[soundname]:clone()
  394. end
  395.  
  396. PlayHitSound("Hurt", 1)
  397.  
  398. coroutine.resume(coroutine.create(function()
  399. bodyVelocity:remove()
  400. laserShotClone.CanCollide = true
  401. wait(3)
  402. laserShotClone:remove()
  403. end))
  404.  
  405. end end laserShotClone.Touched:connect(touch)
  406.  
  407. game.Debris:AddItem(laserShotClone,5)
  408.  
  409. end
  410. char.Torso.Anchored = false
  411.  
  412. for i = 1,10 do wait()
  413. selectionBoxOfRW.Transparency = selectionBoxOfRW.Transparency + 0.1
  414. end
  415. selectionBoxOfRW:remove()
  416.  
  417. end
  418.  
  419.  
  420. function Slash2()
  421.  
  422. RW.Part0 = char.Torso
  423.  
  424. RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  425.  
  426. RW.C1 = CFrame.new(0, 0.5, 0)
  427.  
  428. RW.Part1 = char["Right Arm"]
  429.  
  430. RW.Parent = char.Torso
  431.  
  432.  
  433.  
  434. LW.Part0 = char.Torso
  435.  
  436. LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  437.  
  438. LW.C1 = CFrame.new(0, 0.5, 0)
  439.  
  440. LW.Part1 = char["Left Arm"]
  441.  
  442. LW.Parent = char.Torso
  443.  
  444.  
  445.  
  446. for i = 1,20 do wait()
  447. RW.C1= clerp(RW.C1*CFrame.new(-.16, 0, 0)*CFrame.fromEulerAnglesXYZ(math.rad(-11.5),math.rad(0),math.rad(0)),RW.C0,0.1)
  448.  
  449.  
  450. end
  451.  
  452. local ArmWind = Instance.new("Part",suit)
  453. ArmWind.Size = Vector3.new(3,7,3)
  454. ArmWind.Name = "WindEffect"
  455. ArmWind.CanCollide = false
  456. ArmWind.Transparency = 1
  457. ArmWind.BrickColor = BrickColor.new("Institutional white")
  458.  
  459. weld(char["Right Arm"],ArmWind,CFrame.new(0,0,0),CFrame.new(0, -1, 0)*CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0),char,"ArmWindW")
  460.  
  461.  
  462.  
  463.  
  464.  
  465. function touch(hit)
  466.  
  467.  
  468. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  469.  
  470. if hit.Parent.Name == char.Name then return end
  471.  
  472. if hit.Parent.Name == suit2.Name then return end
  473.  
  474. if berserkMode == true then
  475.  
  476. hit.Parent:BreakJoints()
  477.  
  478.  
  479. end
  480.  
  481. hit.Parent.Humanoid.Health=hit.Parent.Humanoid.Health-5
  482.  
  483.  
  484.  
  485. local HitSounds = {
  486. Hurt = Instance.new("Sound")
  487.  
  488. }
  489.  
  490. HitSounds["Hurt"].SoundId = "http://www.roblox.com/asset?id=410625063"
  491. HitSounds["Hurt"].Volume = 1
  492.  
  493. function PlayHitSound(soundname, pitch)
  494. HitSounds[soundname].Parent = hit.Parent.Torso
  495. HitSounds[soundname].Pitch = pitch
  496. HitSounds[soundname]:Play()
  497. local oldsound = HitSounds[soundname]
  498. coroutine.resume(coroutine.create(function()
  499. wait(4)
  500. oldsound:Destroy()
  501. end))
  502. HitSounds[soundname] = HitSounds[soundname]:clone()
  503. end
  504.  
  505. PlayHitSound("Hurt", 1)
  506.  
  507. local HitWind = Instance.new("Part",suit)
  508. HitWind.Size = Vector3.new(1,1,1)
  509. HitWind.Name = "WindEffect"
  510. HitWind.CanCollide = false
  511. HitWind.Anchored = true
  512. HitWind.Transparency = 0
  513.  
  514. local colorc = {"New Yeller","Magenta","Lapis","Cyan","Lime green"}
  515. local Fire = BrickColor.new(colorc[math.random(1, #colorc)])
  516.  
  517. HitWind.BrickColor = Fire
  518. local HitWindMesh = Instance.new("BlockMesh",HitWind)
  519. HitWind.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  520.  
  521. if berserkMode == false then
  522. hit.Parent.Torso.Velocity=HitWind.CFrame.lookVector * -50
  523. end
  524.  
  525. if berserkMode == true then
  526. hit.Parent.Torso.Velocity=HitWind.CFrame.lookVector * -100
  527. end
  528.  
  529. coroutine.resume(coroutine.create(function()
  530. for i = 1,10 do wait()
  531.  
  532. HitWind.CFrame= clerp(HitWind.CFrame*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(10),math.rad(10),math.rad(10)),HitWind.CFrame,0.1)
  533. HitWindMesh.Scale = Vector3.new(1*i, 1*i, 1*i)
  534. HitWind.Transparency = HitWind.Transparency + 0.1
  535. end
  536.  
  537. HitWind:remove()
  538. end))
  539.  
  540.  
  541. end end ArmWind.Touched:connect(touch)
  542.  
  543. Ivalue2 = 10
  544.  
  545. if berserkMode == true then
  546.  
  547. Ivalue2 = 30
  548.  
  549. end
  550.  
  551. for i = 1,Ivalue2 do wait()
  552.  
  553.  
  554. local SpecialPart = Instance.new("Part",ArmWind)
  555.  
  556. SpecialPart.FormFactor="Custom"
  557.  
  558. SpecialPart.Size=Vector3.new(2,2,2)
  559.  
  560. SpecialPart.TopSurface = 0
  561.  
  562. SpecialPart.BottomSurface = 0
  563.  
  564. local colorc = {"New Yeller","Magenta","Lapis","Cyan","Lime green"}
  565.  
  566. local Fire = BrickColor.new(colorc[math.random(1, #colorc)])
  567.  
  568. SpecialPart.BrickColor = Fire
  569.  
  570. SpecialPart.CanCollide=false
  571.  
  572. SpecialPart.Anchored=true
  573.  
  574. SpecialPart.CFrame =(ArmWind.CFrame*CFrame.new(0,-2,0))*CFrame.Angles(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  575.  
  576. local SpecialPartmesh = Instance.new("BlockMesh",SpecialPart)
  577.  
  578. for i = 1,5 do wait()
  579.  
  580. SpecialPartmesh.Scale=Vector3.new(0.5*i,0.5*i,0.5*i)
  581. SpecialPart.CFrame = clerp(SpecialPart.CFrame*CFrame.Angles(math.rad(10),math.rad(10),math.rad(10)),SpecialPart.CFrame,0.1)
  582. SpecialPart.Transparency = SpecialPart.Transparency + 0.2
  583. end
  584.  
  585. SpecialPart:remove()
  586.  
  587.  
  588.  
  589. end
  590. ArmWind:remove()
  591. Ivalue2 = 0
  592.  
  593. end
  594.  
  595. function Slash3()
  596.  
  597. RW.Part0 = char.Torso
  598.  
  599. RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  600.  
  601. RW.C1 = CFrame.new(0, 0.5, 0)
  602.  
  603. RW.Part1 = char["Right Arm"]
  604.  
  605. RW.Parent = char.Torso
  606.  
  607.  
  608.  
  609. LW.Part0 = char.Torso
  610.  
  611. LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  612.  
  613. LW.C1 = CFrame.new(0, 0.5, 0)
  614.  
  615. LW.Part1 = char["Left Arm"]
  616.  
  617. LW.Parent = char.Torso
  618.  
  619.  
  620.  
  621. for i = 1,20 do wait()
  622. RW.C1= clerp(RW.C1*CFrame.new(-.16, 0, 0)*CFrame.fromEulerAnglesXYZ(math.rad(-11.5),math.rad(0),math.rad(0)),RW.C0,0.1)
  623.  
  624.  
  625. end
  626.  
  627.  
  628.  
  629.  
  630.  
  631. TK = Instance.new("Part",suit3)
  632. TK.Size = Vector3.new(2,2,2)
  633. TK.Name = "TKEffect"
  634. TK.CanCollide = false
  635. TK.Position = mouse.hit.p
  636. TK.Transparency = 1
  637. TK.BrickColor = BrickColor.new("Institutional white")
  638.  
  639.  
  640.  
  641.  
  642.  
  643.  
  644. TKmove = Instance.new("BodyPosition",TK)
  645. TKmove.Position = char.Torso.Position + (mouse.Hit.lookVector*dist)
  646. TKmove.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  647. TKmove.P = 15000
  648.  
  649. pointGyro = Instance.new("BodyGyro",char.HumanoidRootPart)
  650. pointGyro.P = 1e7
  651. pointGyro.D = 1e3
  652. pointGyro.MaxTorque = Vector3.new(0,1e7,0)
  653. TKEnabled =true
  654. end
  655.  
  656. local chatberserk = Instance.new("Part",suit)
  657. chatberserk.TopSurface = "Smooth"
  658. chatberserk.BottomSurface = "Smooth"
  659. chatberserk.Name = "GUI"
  660. chatberserk.Transparency = 1
  661. chatberserk.Size = Vector3.new(2, 1, 0.1)
  662. chatberserk.CanCollide = false
  663. chatberserk.BrickColor=BrickColor.new("Institutional white")
  664.  
  665.  
  666.  
  667.  
  668. weld(char.Head,chatberserk,CFrame.new(0,0,0),CFrame.new(0, -3, 0),char,"Weld")
  669.  
  670.  
  671. local cy7=Instance.new("BlockMesh",chatberserk)
  672.  
  673.  
  674. local textb=Instance.new("SurfaceGui",chatberserk)
  675. textb.Face = "Back"
  676. local text2b=Instance.new("TextLabel",textb)
  677. text2b.Transparency = 0
  678.  
  679. text2b.Active=true
  680. textb.CanvasSize=Vector2.new(100,100)
  681. text2b.Position=UDim2.new(-0.05/3.5,0,0.5/3,0)
  682. text2b.Size=UDim2.new(1,0,1,0)
  683. text2b.Position=UDim2.new(0,0,-0.1,0)
  684. text2b.TextScaled = true
  685. text2b.Font = "Code"
  686.  
  687.  
  688. text2b.TextColor= BrickColor.new("Institutional white")
  689. text2b.BackgroundTransparency = 1
  690. text2b.BorderColor= BrickColor.new("Institutional white")
  691.  
  692.  
  693. text2b.Text= ""..berserkValue..""
  694.  
  695.  
  696. local text=Instance.new("SurfaceGui",chatberserk)
  697. local text2=Instance.new("TextLabel",text)
  698. text2.Transparency = 0
  699.  
  700. text2.Active=true
  701. text.CanvasSize=Vector2.new(100,100)
  702. text2.Position=UDim2.new(-0.05/3.5,0,0.5/3,0)
  703. text2.Size=UDim2.new(1,0,1,0)
  704. text2.Position=UDim2.new(0,0,-0.1,0)
  705. text2.TextScaled = true
  706. text2.Font = "Code"
  707.  
  708.  
  709. text2.TextColor= BrickColor.new("Institutional white")
  710. text2.BackgroundTransparency = 1
  711. text2.BorderColor= BrickColor.new("Institutional white")
  712.  
  713.  
  714. text2.Text= ""..berserkValue..""
  715.  
  716. function idle()
  717.  
  718. RW.Parent = nil
  719.  
  720. LW.Parent = nil
  721.  
  722. RSH.Parent = player.Character.Torso
  723.  
  724. LSH.Parent = player.Character.Torso
  725.  
  726.  
  727.  
  728. end
  729.  
  730. function StartUp()
  731. if UnknownMode == true then return end
  732. if enabled == true then return end
  733. if enabled == false then
  734. if enabled == true then return end
  735. enabled = nil
  736. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  737. selectionBoxOfTorso.Adornee = Torso
  738. selectionBoxOfTorso.Color = BrickColor.new("Cyan")
  739. selectionBoxOfTorso.LineThickness = 0.01
  740. selectionBoxOfTorso.Transparency = 1
  741.  
  742. local selectionBoxOfRightArm = Instance.new("SelectionBox",char["Right Arm"])
  743. selectionBoxOfRightArm.Adornee = char["Right Arm"]
  744. selectionBoxOfRightArm.Color = BrickColor.new("Cyan")
  745. selectionBoxOfRightArm.LineThickness = 0.01
  746. selectionBoxOfRightArm.Transparency = 1
  747.  
  748. local selectionBoxOfRightLeg = Instance.new("SelectionBox",char["Right Leg"])
  749. selectionBoxOfRightLeg.Adornee = char["Right Leg"]
  750. selectionBoxOfRightLeg.Color = BrickColor.new("Cyan")
  751. selectionBoxOfRightLeg.LineThickness = 0.01
  752. selectionBoxOfRightLeg.Transparency = 1
  753.  
  754. local selectionBoxOfLeftArm = Instance.new("SelectionBox",char["Left Arm"])
  755. selectionBoxOfLeftArm.Adornee = char["Left Arm"]
  756. selectionBoxOfLeftArm.Color = BrickColor.new("Cyan")
  757. selectionBoxOfLeftArm.LineThickness = 0.01
  758. selectionBoxOfLeftArm.Transparency = 1
  759.  
  760. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",char["Left Leg"])
  761. selectionBoxOfLeftLeg.Adornee = char["Left Leg"]
  762. selectionBoxOfLeftLeg.Color = BrickColor.new("Cyan")
  763. selectionBoxOfLeftLeg.LineThickness = 0.01
  764. selectionBoxOfLeftLeg.Transparency = 1
  765.  
  766.  
  767. --Shield--
  768.  
  769. shieldhumanoid = Instance.new("Humanoid",suit2)
  770. shieldhumanoid.DisplayDistanceType = "None"
  771.  
  772.  
  773. Shield6= Instance.new("Part",suit2)
  774. Shield6.TopSurface = "Smooth"
  775. Shield6.BottomSurface = "Smooth"
  776. Shield6.Size = Vector3.new(4,0.2,4)
  777. Shield6.CanCollide = true
  778. Shield6.BrickColor = BrickColor.new("Cyan")
  779. Shield6 .FormFactor = "Custom"
  780. Shield6.Transparency = 0
  781.  
  782. weld(char.Torso,Shield6,CFrame.new(0,0,0),CFrame.new(0, 3, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0),char,"Shield")
  783.  
  784. Shield5= Instance.new("Part",suit2)
  785. Shield5.TopSurface = "Smooth"
  786. Shield5.BottomSurface = "Smooth"
  787. Shield5.Size = Vector3.new(4,0.2,4)
  788. Shield5.CanCollide = true
  789. Shield5.BrickColor = BrickColor.new("Cyan")
  790. Shield5 .FormFactor = "Custom"
  791. Shield5 .Name = "Head"
  792. Shield5.Transparency = 0
  793.  
  794. weld(char.Torso,Shield5,CFrame.new(0,0,0),CFrame.new(0, -3, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0),char,"Shield")
  795.  
  796.  
  797.  
  798. Shield4= Instance.new("Part",suit2)
  799. Shield4.TopSurface = "Smooth"
  800. Shield4.BottomSurface = "Smooth"
  801. Shield4.Size = Vector3.new(0.2,6,4)
  802. Shield4.CanCollide = true
  803. Shield4.BrickColor = BrickColor.new("Cyan")
  804. Shield4 .FormFactor = "Custom"
  805. Shield4.Transparency = 0
  806.  
  807. weld(char.Torso,Shield4,CFrame.new(0,0,0),CFrame.new(2, 0, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0),char,"Shield")
  808.  
  809.  
  810. Shield3= Instance.new("Part",suit2)
  811. Shield3.TopSurface = "Smooth"
  812. Shield3.BottomSurface = "Smooth"
  813. Shield3.Size = Vector3.new(0.2,6,4)
  814. Shield3.CanCollide = true
  815. Shield3.BrickColor = BrickColor.new("Cyan")
  816. Shield3 .FormFactor = "Custom"
  817. Shield3.Transparency = 0
  818.  
  819. weld(char.Torso,Shield3,CFrame.new(0,0,0),CFrame.new(-2, 0, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0),char,"Shield")
  820.  
  821.  
  822. Shield2= Instance.new("Part",suit2)
  823. Shield2.TopSurface = "Smooth"
  824. Shield2.BottomSurface = "Smooth"
  825. Shield2.Size = Vector3.new(4,6,0.2)
  826. Shield2.CanCollide = true
  827. Shield2.BrickColor = BrickColor.new("Cyan")
  828. Shield2 .FormFactor = "Custom"
  829. Shield2.Transparency = 0
  830.  
  831. weld(char.Torso,Shield2,CFrame.new(0,0,0),CFrame.new(0, 0, -2)*CFrame.fromEulerAnglesXYZ(0, 0, 0),char,"Shield")
  832.  
  833. Shield1= Instance.new("Part",suit2)
  834. Shield1.TopSurface = "Smooth"
  835. Shield1.BottomSurface = "Smooth"
  836. Shield1.Size = Vector3.new(4,6,0.2)
  837. Shield1.CanCollide = true
  838. Shield1.BrickColor = BrickColor.new("Cyan")
  839. Shield1 .FormFactor = "Custom"
  840. Shield1.Transparency = 0
  841.  
  842. weld(char.Torso,Shield1,CFrame.new(0,0,0),CFrame.new(0, 0, 2)*CFrame.fromEulerAnglesXYZ(0, 0, 0),char,"Shield")
  843.  
  844.  
  845. for i = 1,10 do wait()
  846.  
  847. selectionBoxOfLeftLeg.Transparency = selectionBoxOfLeftLeg.Transparency - 0.1
  848. selectionBoxOfLeftArm.Transparency = selectionBoxOfLeftArm.Transparency - 0.1
  849. selectionBoxOfRightLeg.Transparency = selectionBoxOfRightLeg.Transparency - 0.1
  850. selectionBoxOfRightArm.Transparency = selectionBoxOfRightArm.Transparency - 0.1
  851. selectionBoxOfTorso.Transparency = selectionBoxOfTorso.Transparency - 0.1
  852.  
  853. Shield1.Transparency = Shield1.Transparency + 0.1
  854. Shield2.Transparency = Shield2.Transparency + 0.1
  855. Shield3.Transparency = Shield3.Transparency + 0.1
  856. Shield4.Transparency = Shield4.Transparency + 0.1
  857. Shield5.Transparency = Shield5.Transparency + 0.1
  858. Shield6.Transparency = Shield6.Transparency + 0.1
  859.  
  860. end
  861.  
  862. function glowtouch(hit)
  863. if ColorDebounce == false then
  864. if ColorDebounce == true then return end
  865. ColorDebounce = true
  866.  
  867.  
  868. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  869.  
  870. if hit.Parent.Name == char.Name then return end
  871.  
  872. Shield1.Transparency = 0.7
  873. Shield2.Transparency = 0.7
  874. Shield3.Transparency = 0.7
  875. Shield4.Transparency = 0.7
  876. Shield5.Transparency = 0.7
  877. Shield6.Transparency = 0.7
  878.  
  879.  
  880. wait()
  881.  
  882. for i = 1,6 do wait()
  883. Shield1.Transparency = Shield1.Transparency + 0.05
  884. Shield2.Transparency = Shield2.Transparency + 0.05
  885. Shield3.Transparency = Shield3.Transparency + 0.05
  886. Shield4.Transparency = Shield4.Transparency + 0.05
  887. Shield5.Transparency = Shield5.Transparency + 0.05
  888. Shield6.Transparency = Shield6.Transparency + 0.05
  889.  
  890.  
  891. end
  892. end
  893. ColorDebounce = false
  894. end
  895. end
  896.  
  897. Shield1.Touched:connect(glowtouch)
  898. Shield2.Touched:connect(glowtouch)
  899. Shield3.Touched:connect(glowtouch)
  900. Shield4.Touched:connect(glowtouch)
  901. Shield5.Touched:connect(glowtouch)
  902. Shield6.Touched:connect(glowtouch)
  903.  
  904. Glow1 = Color3.new(0,225,225)
  905. Glow2 = Color3.new(0,170,225)
  906.  
  907. GlowParticle = Instance.new("ParticleEmitter",char.Torso)
  908. GlowParticle.LightEmission = 1
  909. GlowParticle.Color = ColorSequence.new(Glow1,Glow2)
  910. GlowParticle.Size = NumberSequence.new(5,10)
  911. GlowParticle.Texture = "http://www.roblox.com/asset/?id=243660373"
  912. GlowParticle.Transparency = NumberSequence.new(.3,.8)
  913. GlowParticle.LockedToPart = true
  914. GlowParticle.Lifetime = NumberRange.new(2)
  915. GlowParticle.Rate= 10
  916. GlowParticle.Speed =NumberRange.new(0)
  917. wait(.1)
  918. for i = 1,10 do wait()
  919.  
  920. selectionBoxOfLeftLeg.Transparency = selectionBoxOfLeftLeg.Transparency + 0.1
  921. selectionBoxOfLeftArm.Transparency = selectionBoxOfLeftArm.Transparency + 0.1
  922. selectionBoxOfRightLeg.Transparency = selectionBoxOfRightLeg.Transparency + 0.1
  923. selectionBoxOfRightArm.Transparency = selectionBoxOfRightArm.Transparency + 0.1
  924. selectionBoxOfTorso.Transparency = selectionBoxOfTorso.Transparency + 0.1
  925.  
  926. end
  927. selectionBoxOfLeftLeg:remove()
  928. selectionBoxOfLeftArm:remove()
  929. selectionBoxOfRightLeg:remove()
  930. selectionBoxOfRightArm:remove()
  931. selectionBoxOfTorso:remove()
  932.  
  933. wait(1)
  934. enabled = true
  935. ShieldDown = false
  936.  
  937. end
  938. end
  939.  
  940. function Stop()
  941.  
  942. if berserkMode == true then return end
  943.  
  944. if enabled == false then return end
  945. if enabled == true then
  946. if enabled == false then return end
  947. enabled = nil
  948. GlowParticle:remove()
  949.  
  950.  
  951. if ShieldDown == true then
  952. shieldhumanoid:remove()
  953. end
  954. if ShieldDown == false then
  955. Shield1:remove()
  956. Shield2:remove()
  957. Shield3:remove()
  958. Shield4:remove()
  959. Shield5:remove()
  960. Shield6:remove()
  961. shieldhumanoid:remove()
  962. end
  963. wait(1)
  964.  
  965. enabled = false
  966. end
  967. end
  968.  
  969. mouse.Button1Down:connect(function()
  970. if enabled == false then return end
  971. if enabled == true then
  972. if vDebounce == false then
  973. vDebounce = true
  974.  
  975. Slash2()
  976. wait(0.5)
  977. idle()
  978. wait()
  979. idle()
  980.  
  981. vDebounce = false
  982. end
  983. end
  984. end)
  985.  
  986. mouse.KeyUp:connect(function(key)
  987.  
  988. if key == "e" then
  989. if TKEnabled == true then
  990. if TKEnabled == false then return end
  991. if enabled == false then return end
  992. if enabled == true then
  993. if vDebounce == true then
  994.  
  995. if selectionboxEnable == true then
  996. coroutine.resume(coroutine.create(function()
  997. for _,v in pairs(TKaffect:GetChildren()) do if v.ClassName=="Part" then
  998.  
  999. v.TK:remove()
  1000.  
  1001. end
  1002. end
  1003.  
  1004. wait(3)
  1005. for _,v in pairs(TKaffect:GetChildren()) do if v.ClassName=="Part" then
  1006.  
  1007. v.TKeffectglow:Remove()
  1008.  
  1009. end
  1010. end
  1011.  
  1012. end))
  1013. vDebounce = false
  1014. selectionboxEnable = false
  1015. end
  1016.  
  1017. vDebounce = true
  1018. alreadyHaveTK = false
  1019. TK:remove()
  1020. TKmove:remove()
  1021. pointGyro:remove()
  1022. TKEnabled = false
  1023.  
  1024. idle()
  1025. wait()
  1026. idle()
  1027.  
  1028.  
  1029.  
  1030.  
  1031.  
  1032. vDebounce = false
  1033. end
  1034. end
  1035. end
  1036. end
  1037.  
  1038.  
  1039. end)
  1040.  
  1041. mouse.KeyDown:connect(function(key)
  1042.  
  1043. if key =="m"then
  1044. if musicDebounce == false then
  1045. if musicDebounce == true then return end
  1046. musicDebounce = true
  1047.  
  1048. PlaySound("Opening", 1, char, false,math.huge,true)
  1049.  
  1050. wait(90)
  1051.  
  1052.  
  1053. musicDebounce = false
  1054. end
  1055. end
  1056.  
  1057. if key == "e" then
  1058. if enabled == false then return end
  1059. if enabled == true then
  1060. if vDebounce == false then
  1061. vDebounce = true
  1062.  
  1063. Slash3()
  1064.  
  1065.  
  1066.  
  1067.  
  1068.  
  1069.  
  1070. end
  1071. end
  1072. end
  1073.  
  1074. if key == "q" then
  1075. if enabled == false then return end
  1076. if enabled == true then
  1077. if vDebounce == false then
  1078. vDebounce = true
  1079.  
  1080.  
  1081. Slash1()
  1082. wait()
  1083. idle()
  1084. wait()
  1085. idle()
  1086.  
  1087. vDebounce = false
  1088. end
  1089. end
  1090.  
  1091.  
  1092.  
  1093. end
  1094.  
  1095. if key == "p" then
  1096.  
  1097. if enabled == false then
  1098. if enabled == true then return end
  1099.  
  1100. StartUp()
  1101.  
  1102. elseif enabled == true then
  1103. if enabled == false then return end
  1104.  
  1105. Stop()
  1106.  
  1107. end
  1108. end
  1109.  
  1110.  
  1111. end)
  1112.  
  1113.  
  1114. game:service("RunService").Stepped:connect(function()
  1115.  
  1116.  
  1117.  
  1118.  
  1119. if berserkValueAddDebounce == true then return end
  1120.  
  1121.  
  1122. if char.Humanoid.Health>96 and char.Humanoid.Health<math.huge then
  1123.  
  1124. if berserkValue == 0 then return end
  1125. berserkValueAddDebounce = false
  1126.  
  1127. if berserkValueAddDebounce == false then
  1128. berserkValueAddDebounce = true
  1129. berserkValue = berserkValue - 1
  1130. text2.Text= ""..berserkValue..""
  1131. text2b.Text= ""..berserkValue..""
  1132. wait(5)
  1133. berserkValueAddDebounce = false
  1134. end
  1135. end
  1136.  
  1137. if char.Humanoid.Health>1 and char.Humanoid.Health<16 then
  1138.  
  1139. if berserkValue == 100 then return end
  1140. if berserkMode == true then return end
  1141.  
  1142. if berserkValueAddDebounce == true then return end
  1143. if berserkValueAddDebounce == false then
  1144. berserkValueAddDebounce = true
  1145.  
  1146. wait()
  1147. for i = 1,10 do wait()
  1148. PlaySound("Beep", 1, char.Torso, false,100,false)
  1149. if berserkValue == 100 then return end
  1150. berserkValue = berserkValue + 1
  1151. text2.Text= ""..berserkValue..""
  1152. text2b.Text= ""..berserkValue..""
  1153. end
  1154. berserkValueAddDebounce = false
  1155. end
  1156.  
  1157.  
  1158. end
  1159.  
  1160.  
  1161. if char.Humanoid.Health>16 and char.Humanoid.Health<32 then
  1162.  
  1163.  
  1164.  
  1165. if berserkValue == 100 then return end
  1166. if berserkMode == true then return end
  1167.  
  1168. if berserkValueAddDebounce == true then return end
  1169. if berserkValueAddDebounce == false then
  1170. berserkValueAddDebounce = true
  1171. for i = 1,5 do wait(.3)
  1172. PlaySound("Beep", 1, char.Torso, false,100,false)
  1173. if berserkValue == 100 then return end
  1174. berserkValue = berserkValue + 1
  1175. text2.Text= ""..berserkValue..""
  1176. text2b.Text= ""..berserkValue..""
  1177. end
  1178. berserkValueAddDebounce = false
  1179. end
  1180.  
  1181.  
  1182. end
  1183.  
  1184. if char.Humanoid.Health>32 and char.Humanoid.Health<48 then
  1185.  
  1186. if berserkValue == 100 then return end
  1187. if berserkMode == true then return end
  1188.  
  1189. if berserkValueAddDebounce == true then return end
  1190. if berserkValueAddDebounce == false then
  1191. berserkValueAddDebounce = true
  1192. for i = 1,3 do wait(0.5)
  1193. PlaySound("Beep", 1, char.Torso, false,100,false)
  1194. if berserkValue == 100 then return end
  1195. berserkValue = berserkValue + 1
  1196. text2.Text= ""..berserkValue..""
  1197. text2b.Text= ""..berserkValue..""
  1198. end
  1199. berserkValueAddDebounce = false
  1200. end
  1201.  
  1202.  
  1203. end
  1204.  
  1205. if char.Humanoid.Health>48 and char.Humanoid.Health<64 then
  1206.  
  1207. if berserkValue == 100 then return end
  1208. if berserkMode == true then return end
  1209.  
  1210. if berserkValueAddDebounce == true then return end
  1211. if berserkValueAddDebounce == false then
  1212. berserkValueAddDebounce = true
  1213. for i = 1,2 do wait(1)
  1214. PlaySound("Beep", 1, char.Torso, false,100,false)
  1215. if berserkValue == 100 then return end
  1216.  
  1217. berserkValue = berserkValue + 1
  1218. text2.Text= ""..berserkValue..""
  1219. text2b.Text= ""..berserkValue..""
  1220. end
  1221. berserkValueAddDebounce = false
  1222. end
  1223.  
  1224. end
  1225.  
  1226. if char.Humanoid.Health>64 and char.Humanoid.Health<80 then
  1227.  
  1228. if berserkValue == 100 then return end
  1229. if berserkMode == true then return end
  1230.  
  1231. if berserkValueAddDebounce == true then return end
  1232. if berserkValueAddDebounce == false then
  1233. berserkValueAddDebounce = true
  1234. for i = 1,2 do wait(1.5)
  1235. PlaySound("Beep", 1, char.Torso, false,100,false)
  1236. if berserkValue == 100 then return end
  1237.  
  1238. berserkValue = berserkValue + 1
  1239. text2.Text= ""..berserkValue..""
  1240. text2b.Text= ""..berserkValue..""
  1241. end
  1242. berserkValueAddDebounce = false
  1243. end
  1244.  
  1245.  
  1246. end
  1247.  
  1248. if char.Humanoid.Health>80 and char.Humanoid.Health<96 then
  1249.  
  1250. if berserkValue == 100 then return end
  1251. if berserkMode == true then return end
  1252.  
  1253. if berserkValueAddDebounce == true then return end
  1254. if berserkValueAddDebounce == false then
  1255. berserkValueAddDebounce = true
  1256.  
  1257. berserkValue = berserkValue + 1
  1258. PlaySound("Beep", 1, char.Torso, false,100,false)
  1259. text2.Text= ""..berserkValue..""
  1260. text2b.Text= ""..berserkValue..""
  1261. wait(2)
  1262. berserkValueAddDebounce = false
  1263. end
  1264. end
  1265.  
  1266.  
  1267.  
  1268.  
  1269.  
  1270.  
  1271. end)
  1272.  
  1273.  
  1274.  
  1275.  
  1276. game:service("RunService").Stepped:connect(function()
  1277.  
  1278. if berserkValue == 100 then
  1279. if berserkMode == false then
  1280. if char.Humanoid.Health>0 and char.Humanoid.Health<5 then
  1281. if UnknownMode== false then
  1282. UnknownMode = true
  1283. unknownAttack = true
  1284.  
  1285.  
  1286. for i = 1,30 do wait()
  1287. PlaySound("HundredPercent", 6.7, char.Torso, false,math.huge,false)
  1288.  
  1289.  
  1290. end
  1291.  
  1292. if enabled == true then
  1293. Stop()
  1294. end
  1295.  
  1296. local mouth = Instance.new("Part",suit)
  1297. mouth.Size = Vector3.new(0.2,.7,0.4)
  1298. mouth.Transparency = 0
  1299. mouth.BrickColor = BrickColor.new("Really black")
  1300. mouth.CanCollide = false
  1301. local mouthMesh = Instance.new("SpecialMesh",mouth)
  1302. mouthMesh.MeshType = "Sphere"
  1303. mouthMesh.Scale = Vector3.new(2.5,0.1,0.8)
  1304.  
  1305. weld(char.Head,mouth,CFrame.new(0,0,0),CFrame.new(0, .3, 0.45)*CFrame.fromEulerAnglesXYZ(0, 0, 0),char,"mouth")
  1306.  
  1307. local Eye1 = Instance.new("Part",suit)
  1308. Eye1.Size = Vector3.new(0.4,0.4,0.4)
  1309. Eye1.Transparency = 0
  1310. Eye1.BrickColor = BrickColor.new("Really black")
  1311. Eye1.CanCollide = false
  1312. local Eye1Mesh = Instance.new("SpecialMesh",Eye1)
  1313. Eye1Mesh.MeshType = "Sphere"
  1314. Eye1Mesh.Scale = Vector3.new(1,1,0.6)
  1315.  
  1316. weld(char.Head,Eye1,CFrame.new(0,0,0),CFrame.new(-.2, -.1, 0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0),char,"Eye1")
  1317.  
  1318.  
  1319. local Eye2 = Instance.new("Part",suit)
  1320. Eye2.Size = Vector3.new(0.4,0.4,0.4)
  1321. Eye2.Transparency = 0
  1322. Eye2.CanCollide = false
  1323. Eye2.BrickColor = BrickColor.new("Really black")
  1324. local Eye2Mesh = Instance.new("SpecialMesh",Eye2)
  1325. Eye2Mesh.MeshType = "Sphere"
  1326. Eye2Mesh.Scale = Vector3.new(1,1,0.6)
  1327.  
  1328. weld(char.Head,Eye2,CFrame.new(0,0,0),CFrame.new(.2, -.1, 0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0),char,"Eye2")
  1329.  
  1330. local MEye1 = Instance.new("Part",suit)
  1331. MEye1.Size = Vector3.new(0.3,0.3,0.3)
  1332. MEye1.Transparency = 0
  1333. MEye1.Material= "Neon"
  1334. MEye1.BrickColor = BrickColor.new("Institutional white")
  1335. MEye1.CanCollide = false
  1336. local MEye1Mesh = Instance.new("SpecialMesh",MEye1)
  1337. MEye1Mesh.MeshType = "Sphere"
  1338. MEye1Mesh.Scale = Vector3.new(.7,.7,.2)
  1339.  
  1340. weld(Eye1,MEye1,CFrame.new(0,0,0),CFrame.new(-.02,0,0.1)*CFrame.fromEulerAnglesXYZ(0, 0, 0),char,"MEye1")
  1341.  
  1342. local MEye2 = Instance.new("Part",suit)
  1343. MEye2.Size = Vector3.new(0.3,0.3,0.3)
  1344. MEye2.Transparency = 0
  1345. MEye2.Material= "Neon"
  1346. MEye2.BrickColor = BrickColor.new("Institutional white")
  1347. MEye2.CanCollide = false
  1348. local MEye2Mesh = Instance.new("SpecialMesh",MEye2)
  1349. MEye2Mesh.MeshType = "Sphere"
  1350. MEye2Mesh.Scale = Vector3.new(.7,.7,.2)
  1351.  
  1352. weld(Eye2,MEye2,CFrame.new(0,0,0),CFrame.new(.02,0,0.1)*CFrame.fromEulerAnglesXYZ(0, 0, 0),char,"MEye2")
  1353.  
  1354.  
  1355.  
  1356. text2.Text= "???%"
  1357. text2b.Text= "???%"
  1358. text2.TextColor= BrickColor.new("Really black")
  1359. text2b.TextColor= BrickColor.new("Really black")
  1360.  
  1361. face.Texture = ""
  1362. shirt.ShirtTemplate=""
  1363. pants.PantsTemplate=""
  1364. Mesh.MeshId ="rbxassetid://98444143";
  1365. Handle.BrickColor = BrickColor.new("Really black");
  1366. Hat.AttachmentPos = Vector3.new(0,-0.15,-0.1);
  1367.  
  1368. char.Humanoid.WalkSpeed = 100
  1369. char.Humanoid.MaxHealth = math.huge
  1370. char.Humanoid.Health = math.huge
  1371. char.Humanoid.JumpPower = 100
  1372.  
  1373. char.Head.BrickColor = BrickColor.new("Really black")
  1374. char.Torso.BrickColor = BrickColor.new("Really black")
  1375. char["Left Arm"].BrickColor = BrickColor.new("Really black")
  1376. char["Left Leg"].BrickColor = BrickColor.new("Really black")
  1377. char["Right Arm"].BrickColor = BrickColor.new("Really black")
  1378. char["Right Leg"].BrickColor = BrickColor.new("Really black")
  1379.  
  1380. Use()
  1381.  
  1382. local BerserkParticle2 = Instance.new("ParticleEmitter",char.Torso)
  1383. BerserkParticle2.LightEmission = 1
  1384. BerserkParticle2.Size = NumberSequence.new(10,15)
  1385. BerserkParticle2.Texture = "http://www.roblox.com/asset/?id=243660364"
  1386. BerserkParticle2.Transparency = NumberSequence.new(.2,.7)
  1387. BerserkParticle2.LockedToPart = true
  1388. BerserkParticle2.Lifetime = NumberRange.new(1)
  1389. BerserkParticle2.Rate= 10
  1390. BerserkParticle2.Speed =NumberRange.new(0)
  1391. BerserkParticle2.Rotation = NumberRange.new(0,360)
  1392. BerserkParticle2.RotSpeed = NumberRange.new(-10,10)
  1393. BerserkParticle2.VelocitySpread = 360
  1394.  
  1395. char.Torso.Anchored = true
  1396. TKEnabled = true
  1397.  
  1398.  
  1399.  
  1400. Radar.BackgroundTransparency= 0
  1401.  
  1402.  
  1403.  
  1404. local RangeTorso = Instance.new("Part",suit)
  1405.  
  1406. RangeTorso.Size = Vector3.new(300,50,300)
  1407. RangeTorso.Transparency = 1
  1408. RangeTorso.CanCollide = false
  1409. RangeTorso.Position = MEye2.Position*Vector3.new(0,-50,0)
  1410. RangeTorso.Name = "RangeTorso"
  1411.  
  1412.  
  1413. local TKRangeTorso = Instance.new("BodyPosition",RangeTorso)
  1414. TKRangeTorso.Position = char.Torso.Position
  1415. TKRangeTorso.Name = "RangeTorsoTK"
  1416. TKRangeTorso.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1417. TKRangeTorso.P = 25000
  1418.  
  1419. function touch(hit)
  1420. if unknownAttack == false then return end
  1421.  
  1422. TKaffect = hit.Parent
  1423.  
  1424. if hit.Parent.Name == suit.Name then return end
  1425.  
  1426. if hit.Parent.Name == suit2.Name then return end
  1427.  
  1428. if hit.Parent.Name == char.Name then return end
  1429.  
  1430. for _,v in pairs(TKaffect:GetChildren()) do if v.ClassName=="Part" or v.ClassName =="WedgePart" or v.ClassName =="CornerWedgePart" or v.ClassName =="TrussPart"then
  1431.  
  1432. OldTKpart = v
  1433.  
  1434.  
  1435. if v.Anchored == true then
  1436.  
  1437. if v.Name == workspace.Baseplate.Name then return end
  1438.  
  1439. v.Anchored = false
  1440.  
  1441.  
  1442. end
  1443.  
  1444. if unknownAttack == false then return end
  1445. local TKmove3 = Instance.new("BodyVelocity",v)
  1446. TKmove3.Name = "TK3"
  1447. TKmove3.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1448. TKmove3.P = 25000
  1449. TKmove3.Velocity = Vector3.new(0,10,0)
  1450.  
  1451.  
  1452.  
  1453. game.Debris:AddItem(TKmove3,10)
  1454. wait(10)
  1455.  
  1456. coroutine.resume(coroutine.create(function()
  1457. v.Parent:BreakJoints()
  1458.  
  1459. end))
  1460.  
  1461. end end
  1462.  
  1463.  
  1464. end RangeTorso.Touched:connect(touch)
  1465.  
  1466.  
  1467.  
  1468.  
  1469. coroutine.resume(coroutine.create(function()
  1470. for i = 1,20 do wait()
  1471.  
  1472. RangeTorso.Position = MEye2.Position*Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  1473.  
  1474. local explodePart = Instance.new("Part",suit)
  1475.  
  1476. explodePart.FormFactor="Custom"
  1477.  
  1478. explodePart.Size=Vector3.new(2,2,2)
  1479.  
  1480. explodePart.TopSurface = 0
  1481.  
  1482. explodePart.BottomSurface = 0
  1483.  
  1484. local colorc = {"Really black"}
  1485.  
  1486. local Fire = BrickColor.new(colorc[math.random(1, #colorc)])
  1487.  
  1488. explodePart.BrickColor = Fire
  1489.  
  1490. explodePart.CanCollide=false
  1491.  
  1492. explodePart.Anchored=true
  1493.  
  1494. explodePart.CFrame =(Torso.CFrame*CFrame.new(0,0,0))*CFrame.Angles(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  1495.  
  1496. local explodePartmesh = Instance.new("BlockMesh",explodePart)
  1497.  
  1498. for i = 1,10 do wait()
  1499.  
  1500.  
  1501.  
  1502. explodePartmesh.Scale=Vector3.new(5*i,5*i,5*i)
  1503. explodePart.CFrame = clerp(explodePart.CFrame*CFrame.Angles(math.rad(10),math.rad(10),math.rad(10)),explodePart.CFrame,0.1)
  1504. explodePart.Transparency = explodePart.Transparency + 0.1
  1505. end
  1506.  
  1507. explodePart:remove()
  1508. end
  1509. end))
  1510.  
  1511.  
  1512. wait(10)
  1513.  
  1514. selectionboxEnable = false
  1515. TKEnabled = false
  1516. UnknownMode = false
  1517. RangeTorso:remove()
  1518.  
  1519. face.Texture = "http://www.roblox.com/asset/?id=321187438"
  1520. shirt.ShirtTemplate="rbxassetid://373395462"
  1521. pants.PantsTemplate="rbxassetid://373395510"
  1522. Mesh.MeshId ="rbxassetid://29938421";
  1523. Handle.BrickColor = BrickColor.new("Really black");
  1524. Hat.AttachmentPos = Vector3.new(0,0.25,0);
  1525.  
  1526. char.Humanoid.WalkSpeed = 16
  1527. char.Humanoid.JumpPower = 50
  1528. char.Humanoid.Health = 100
  1529. char.Humanoid.MaxHealth = 100
  1530.  
  1531. BerserkParticle2:remove()
  1532. TKaffect = nil
  1533. unknownAttack = false
  1534. char.Head.BrickColor = HeadOldC
  1535. char.Torso.BrickColor = TorsoOldC
  1536. char.Torso.Anchored = false
  1537. char["Left Arm"].BrickColor = LAOldC
  1538. char["Left Leg"].BrickColor = LLOldC
  1539. char["Right Arm"].BrickColor = RAOldC
  1540. char["Right Leg"].BrickColor = RLOldC
  1541. MEye2:remove()
  1542. MEye1:remove()
  1543. Eye1:remove()
  1544. Eye2:remove()
  1545. mouth:remove()
  1546. berserkValue = 0
  1547. text2.Text= ""..berserkValue..""
  1548. text2b.Text= ""..berserkValue..""
  1549. idle()
  1550. wait()
  1551. idle()
  1552.  
  1553. for i=1,10 do
  1554. Radar.BackgroundTransparency= Radar.BackgroundTransparency + 0.1
  1555.  
  1556. wait(0.15)
  1557. end
  1558.  
  1559. end
  1560. return end
  1561.  
  1562. if UnknownMode == false then
  1563. if UnknownMode == true then return end
  1564. berserkMode = true
  1565.  
  1566. berserkValueAddDebounce = false
  1567.  
  1568.  
  1569.  
  1570.  
  1571.  
  1572. char.Torso.Anchored = true
  1573.  
  1574.  
  1575. for i = 1,30 do wait()
  1576. PlaySound("HundredPercent", 6.7, char.Torso, false,math.huge,false)
  1577.  
  1578.  
  1579. end
  1580.  
  1581.  
  1582.  
  1583. if enabled == false then
  1584. berserkMode = false
  1585. wait()
  1586. StartUp()
  1587. end
  1588. face.Texture = ""
  1589. shirt.ShirtTemplate=""
  1590. pants.PantsTemplate=""
  1591. Mesh.MeshId ="rbxassetid://98444143";
  1592. Handle.BrickColor = BrickColor.new("Institutional white");
  1593. Hat.AttachmentPos = Vector3.new(0,-0.15,-0.1);
  1594.  
  1595. char.Humanoid.WalkSpeed = 100
  1596. char.Humanoid.MaxHealth = math.huge
  1597. char.Humanoid.Health = math.huge
  1598. shieldhumanoid.MaxHealth = math.huge
  1599. shieldhumanoid.Health = math.huge
  1600. char.Humanoid.JumpPower = 100
  1601.  
  1602. char.Head.BrickColor = BrickColor.new("Institutional white")
  1603. char.Torso.BrickColor = BrickColor.new("Institutional white")
  1604. char["Left Arm"].BrickColor = BrickColor.new("Institutional white")
  1605. char["Left Leg"].BrickColor = BrickColor.new("Institutional white")
  1606. char["Right Arm"].BrickColor = BrickColor.new("Institutional white")
  1607. char["Right Leg"].BrickColor = BrickColor.new("Institutional white")
  1608.  
  1609. local mouth = Instance.new("Part",suit)
  1610. mouth.Size = Vector3.new(0.2,.7,0.4)
  1611. mouth.Transparency = 0
  1612. mouth.BrickColor = BrickColor.new("Really black")
  1613. mouth.CanCollide = false
  1614. local mouthMesh = Instance.new("SpecialMesh",mouth)
  1615. mouthMesh.MeshType = "Sphere"
  1616. mouthMesh.Scale = Vector3.new(2.5,0.1,0.8)
  1617.  
  1618. weld(char.Head,mouth,CFrame.new(0,0,0),CFrame.new(0, .3, 0.45)*CFrame.fromEulerAnglesXYZ(0, 0, 0),char,"mouth")
  1619.  
  1620. local Eye1 = Instance.new("Part",suit)
  1621. Eye1.Size = Vector3.new(0.4,0.4,0.4)
  1622. Eye1.Transparency = 0
  1623. Eye1.BrickColor = BrickColor.new("Really black")
  1624. Eye1.CanCollide = false
  1625. local Eye1Mesh = Instance.new("SpecialMesh",Eye1)
  1626. Eye1Mesh.MeshType = "Sphere"
  1627. Eye1Mesh.Scale = Vector3.new(1,1,0.6)
  1628.  
  1629. weld(char.Head,Eye1,CFrame.new(0,0,0),CFrame.new(-.2, -.1, 0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0),char,"Eye1")
  1630.  
  1631.  
  1632. local Eye2 = Instance.new("Part",suit)
  1633. Eye2.Size = Vector3.new(0.4,0.4,0.4)
  1634. Eye2.Transparency = 0
  1635. Eye2.CanCollide = false
  1636. Eye2.BrickColor = BrickColor.new("Really black")
  1637. local Eye2Mesh = Instance.new("SpecialMesh",Eye2)
  1638. Eye2Mesh.MeshType = "Sphere"
  1639. Eye2Mesh.Scale = Vector3.new(1,1,0.6)
  1640.  
  1641. weld(char.Head,Eye2,CFrame.new(0,0,0),CFrame.new(.2, -.1, 0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0),char,"Eye2")
  1642.  
  1643. local MEye1 = Instance.new("Part",suit)
  1644. MEye1.Size = Vector3.new(0.3,0.3,0.3)
  1645. MEye1.Transparency = 0
  1646. MEye1.Material= "Neon"
  1647. MEye1.BrickColor = BrickColor.new("Institutional white")
  1648. MEye1.CanCollide = false
  1649. local MEye1Mesh = Instance.new("SpecialMesh",MEye1)
  1650. MEye1Mesh.MeshType = "Sphere"
  1651. MEye1Mesh.Scale = Vector3.new(.7,.7,.2)
  1652.  
  1653. weld(Eye1,MEye1,CFrame.new(0,0,0),CFrame.new(-.02,0,0.1)*CFrame.fromEulerAnglesXYZ(0, 0, 0),char,"MEye1")
  1654.  
  1655. local MEye2 = Instance.new("Part",suit)
  1656. MEye2.Size = Vector3.new(0.3,0.3,0.3)
  1657. MEye2.Transparency = 0
  1658. MEye2.Material= "Neon"
  1659. MEye2.BrickColor = BrickColor.new("Institutional white")
  1660. MEye2.CanCollide = false
  1661. local MEye2Mesh = Instance.new("SpecialMesh",MEye2)
  1662. MEye2Mesh.MeshType = "Sphere"
  1663. MEye2Mesh.Scale = Vector3.new(.7,.7,.2)
  1664.  
  1665. weld(Eye2,MEye2,CFrame.new(0,0,0),CFrame.new(.02,0,0.1)*CFrame.fromEulerAnglesXYZ(0, 0, 0),char,"MEye2")
  1666.  
  1667.  
  1668. local explodePart = Instance.new("Part",workspace)
  1669.  
  1670. explodePart.FormFactor="Custom"
  1671.  
  1672. explodePart.Size=Vector3.new(2,2,2)
  1673.  
  1674. explodePart.TopSurface = 0
  1675.  
  1676. explodePart.BottomSurface = 0
  1677.  
  1678. local colorc = {"Institutional white"}
  1679.  
  1680. local Fire = BrickColor.new(colorc[math.random(1, #colorc)])
  1681.  
  1682. explodePart.BrickColor = Fire
  1683.  
  1684. explodePart.CanCollide=false
  1685.  
  1686. explodePart.Anchored=true
  1687.  
  1688. explodePart.CFrame =(Torso.CFrame*CFrame.new(0,0,0))*CFrame.Angles(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  1689.  
  1690. local explodePartmesh = Instance.new("BlockMesh",explodePart)
  1691.  
  1692. for i = 1,10 do wait()
  1693.  
  1694. explodePartmesh.Scale=Vector3.new(5*i,5*i,5*i)
  1695. explodePart.CFrame = clerp(explodePart.CFrame*CFrame.Angles(math.rad(10),math.rad(10),math.rad(10)),explodePart.CFrame,0.1)
  1696. explodePart.Transparency = explodePart.Transparency + 0.1
  1697. end
  1698.  
  1699. --[[By LukeSky4ever... U think you could just delete the creator's name dont ya?]]--
  1700.  
  1701.  
  1702. explodePart:remove()
  1703. char.Torso.Anchored = false
  1704.  
  1705. BerserkParticle = Instance.new("ParticleEmitter",char.Torso)
  1706. BerserkParticle.LightEmission = 1
  1707. BerserkParticle.Size = NumberSequence.new(10,15)
  1708. BerserkParticle.Texture = "http://www.roblox.com/asset/?id=243660364"
  1709. BerserkParticle.Transparency = NumberSequence.new(.2,.7)
  1710. BerserkParticle.LockedToPart = true
  1711. BerserkParticle.Lifetime = NumberRange.new(1)
  1712. BerserkParticle.Rate= 10
  1713. BerserkParticle.Speed =NumberRange.new(0)
  1714. BerserkParticle.Rotation = NumberRange.new(0,360)
  1715. BerserkParticle.RotSpeed = NumberRange.new(-10,10)
  1716. BerserkParticle.VelocitySpread = 360
  1717. coroutine.resume(coroutine.create(function()
  1718. for i = 1,90 do wait()
  1719.  
  1720. local explodePart = Instance.new("Part",workspace)
  1721.  
  1722. explodePart.FormFactor="Custom"
  1723.  
  1724. explodePart.Size=Vector3.new(2,2,2)
  1725.  
  1726. explodePart.TopSurface = 0
  1727.  
  1728. explodePart.BottomSurface = 0
  1729.  
  1730. local colorc = {"Institutional white"}
  1731.  
  1732. local Fire = BrickColor.new(colorc[math.random(1, #colorc)])
  1733.  
  1734. explodePart.BrickColor = Fire
  1735.  
  1736. explodePart.CanCollide=false
  1737.  
  1738. explodePart.Anchored=true
  1739.  
  1740. explodePart.CFrame =(Torso.CFrame*CFrame.new(0,0,0))*CFrame.Angles(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  1741.  
  1742. local explodePartmesh = Instance.new("BlockMesh",explodePart)
  1743.  
  1744. for i = 1,5 do wait()
  1745.  
  1746. explodePartmesh.Scale=Vector3.new(1*i,1*i,1*i)
  1747. explodePart.CFrame = clerp(explodePart.CFrame*CFrame.Angles(math.rad(10),math.rad(10),math.rad(10)),explodePart.CFrame,0.1)
  1748. explodePart.Transparency = explodePart.Transparency + 0.2
  1749. end
  1750.  
  1751. explodePart:remove()
  1752. end
  1753. end))
  1754.  
  1755. wait(1)
  1756.  
  1757.  
  1758. for i = 1,100 do wait(.3)
  1759. if berserkValue == 0 then return end
  1760. berserkValue = berserkValue - 1
  1761. text2.Text= ""..berserkValue..""
  1762. text2b.Text= ""..berserkValue..""
  1763. char.Head.BrickColor = BrickColor.new("Institutional white")
  1764. char.Torso.BrickColor = BrickColor.new("Institutional white")
  1765. char["Left Arm"].BrickColor = BrickColor.new("Institutional white")
  1766. char["Left Leg"].BrickColor = BrickColor.new("Institutional white")
  1767. char["Right Arm"].BrickColor = BrickColor.new("Institutional white")
  1768. char["Right Leg"].BrickColor = BrickColor.new("Institutional white")
  1769. wait(.1)
  1770.  
  1771.  
  1772.  
  1773. end
  1774.  
  1775. MEye2:remove()
  1776. MEye1:remove()
  1777. Eye1:remove()
  1778. Eye2:remove()
  1779. mouth:remove()
  1780.  
  1781. face.Texture = "http://www.roblox.com/asset/?id=321187438"
  1782. shirt.ShirtTemplate="rbxassetid://373395462"
  1783. pants.PantsTemplate="rbxassetid://373395510"
  1784. Mesh.MeshId ="rbxassetid://29938421";
  1785. Handle.BrickColor = BrickColor.new("Really black");
  1786. Hat.AttachmentPos = Vector3.new(0,0.25,0);
  1787.  
  1788. char.Humanoid.WalkSpeed = 16
  1789. char.Humanoid.JumpPower = 50
  1790. char.Humanoid.Health = 100
  1791. char.Humanoid.MaxHealth = 100
  1792. shieldhumanoid.MaxHealth = 100
  1793. shieldhumanoid.Health = 100
  1794.  
  1795. BerserkParticle:remove()
  1796. char.Head.BrickColor = HeadOldC
  1797. char.Torso.BrickColor = TorsoOldC
  1798. char["Left Arm"].BrickColor = LAOldC
  1799. char["Left Leg"].BrickColor = LLOldC
  1800. char["Right Arm"].BrickColor = RAOldC
  1801. char["Right Leg"].BrickColor = RLOldC
  1802. char.Humanoid.PlatformStand = true
  1803.  
  1804. for i=1,10 do
  1805. Radar.BackgroundTransparency= Radar.BackgroundTransparency - 0.1
  1806.  
  1807. wait(0.15)
  1808. end
  1809. wait(10)
  1810. for i=1,10 do
  1811. Radar.BackgroundTransparency= Radar.BackgroundTransparency + 0.1
  1812.  
  1813. wait(0.15)
  1814. end
  1815. char.Humanoid.PlatformStand = false
  1816. berserkMode = false
  1817. dist = 25
  1818. Stop()
  1819. end
  1820. end
  1821. end
  1822.  
  1823. if berserkValue>80 and berserkValue<100 then
  1824.  
  1825. text2.TextColor= BrickColor.new("Really red")
  1826. text2b.TextColor= BrickColor.new("Really red")
  1827.  
  1828. end
  1829.  
  1830.  
  1831. if berserkValue>64 and berserkValue<80 then
  1832.  
  1833. text2.TextColor= BrickColor.new("Deep orange")
  1834. text2b.TextColor= BrickColor.new("Deep orange")
  1835.  
  1836. end
  1837.  
  1838. if berserkValue>48 and berserkValue<64 then
  1839.  
  1840.  
  1841.  
  1842. text2.TextColor= BrickColor.new("New Yeller")
  1843. text2b.TextColor= BrickColor.new("New Yeller")
  1844.  
  1845.  
  1846. end
  1847.  
  1848. if berserkValue>32 and berserkValue<48 then
  1849.  
  1850.  
  1851.  
  1852. text2.TextColor= BrickColor.new("Lime green")
  1853. text2b.TextColor= BrickColor.new("Lime green")
  1854.  
  1855. end
  1856.  
  1857. if berserkValue>16 and berserkValue<32 then
  1858.  
  1859.  
  1860.  
  1861. text2.TextColor= BrickColor.new("Cyan")
  1862. text2b.TextColor= BrickColor.new("Cyan")
  1863.  
  1864.  
  1865. end
  1866.  
  1867. if berserkValue>-math.huge and berserkValue<16 then
  1868.  
  1869. text2.TextColor= BrickColor.new("Institutional white")
  1870. text2b.TextColor= BrickColor.new("Institutional white")
  1871.  
  1872. end
  1873.  
  1874. end)
  1875.  
  1876. game:service("RunService").Stepped:connect(function()
  1877.  
  1878. if enabled == true then
  1879. if shieldhumanoid.Health == 0 then
  1880. if ColorDebounce == false then
  1881. if ColorDebounce == true then return end
  1882. ColorDebounce = true
  1883.  
  1884.  
  1885.  
  1886.  
  1887.  
  1888. for i =1,20 do wait()
  1889.  
  1890.  
  1891. Shield1.Transparency = 0.9
  1892. Shield2.Transparency = 0.9
  1893. Shield3.Transparency = 0.9
  1894. Shield4.Transparency = 0.9
  1895. Shield5.Transparency = 0.9
  1896. Shield6.Transparency = 0.9
  1897. wait()
  1898. Shield1.Transparency = 0.5
  1899. Shield2.Transparency = 0.5
  1900. Shield3.Transparency = 0.5
  1901. Shield4.Transparency = 0.5
  1902. Shield5.Transparency = 0.5
  1903. Shield6.Transparency = 0.5
  1904.  
  1905.  
  1906. end
  1907.  
  1908. Shield1:Remove()
  1909. Shield2:Remove()
  1910. Shield3:Remove()
  1911. Shield4:Remove()
  1912. Shield5:Remove()
  1913. Shield6:Remove()
  1914.  
  1915. ShieldDown = true
  1916. ColorDebounce = false
  1917. end
  1918. end
  1919. end
  1920.  
  1921.  
  1922.  
  1923.  
  1924.  
  1925.  
  1926. end)
  1927.  
  1928.  
  1929. game:service("RunService").Stepped:connect(function()
  1930.  
  1931.  
  1932.  
  1933. if selectionboxEnable == true then
  1934. if UnknownMode == true then return end
  1935. TKmove2.Position = char.Torso.Position + (mouse.Hit.lookVector*dist)
  1936.  
  1937.  
  1938. end
  1939.  
  1940. if TKEnabled == true then
  1941.  
  1942. if UnknownMode == true then return end
  1943.  
  1944. TKmove.Position = char.Torso.Position + (mouse.Hit.lookVector*dist)
  1945. pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - char.HumanoidRootPart.CFrame.p).unit * 100)
  1946.  
  1947. function touch(hit)
  1948.  
  1949. if alreadyHaveTK == false then
  1950. if alreadyHaveTK == true then return end
  1951. alreadyHaveTK = true
  1952.  
  1953.  
  1954. TKaffect = hit.Parent
  1955.  
  1956.  
  1957. if hit.Parent.Name == suit.Name then return end
  1958.  
  1959. if hit.Parent.Name == suit2.Name then return end
  1960.  
  1961. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1962.  
  1963. hit.Parent.Humanoid.PlatformStand= true
  1964.  
  1965.  
  1966. end
  1967.  
  1968. for _,v in pairs(TKaffect:GetChildren()) do if v.ClassName=="Part" then
  1969.  
  1970.  
  1971. OldTKpart = v
  1972. coroutine.resume(coroutine.create(function()
  1973. if v.Anchored == true then
  1974.  
  1975. if v.Name == workspace.Baseplate.Name then return end
  1976.  
  1977. v.Anchored = false
  1978.  
  1979. end
  1980. end))
  1981.  
  1982. function touch(hit)
  1983.  
  1984. if selectionboxEnable == false then
  1985.  
  1986. OldTKpart =nil return
  1987.  
  1988. end
  1989.  
  1990. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1991.  
  1992. if hit.Parent.Name == char.Name then return end
  1993.  
  1994. if hit.Parent.Name == suit.Name then return end
  1995.  
  1996. if hit.Parent.Name == suit2.Name then return end
  1997.  
  1998. if berserkMode == true then
  1999.  
  2000. hit.Parent:BreakJoints()
  2001.  
  2002.  
  2003. end
  2004.  
  2005. hit.Parent.Humanoid.Health=hit.Parent.Humanoid.Health-5
  2006.  
  2007.  
  2008.  
  2009. local HitSounds = {
  2010. Hurt = Instance.new("Sound")
  2011.  
  2012. }
  2013.  
  2014. HitSounds["Hurt"].SoundId = "http://www.roblox.com/asset?id=410625063"
  2015. HitSounds["Hurt"].Volume = 1
  2016.  
  2017. function PlayHitSound(soundname, pitch)
  2018. HitSounds[soundname].Parent = hit.Parent.Torso
  2019. HitSounds[soundname].Pitch = pitch
  2020. HitSounds[soundname]:Play()
  2021. local oldsound = HitSounds[soundname]
  2022. coroutine.resume(coroutine.create(function()
  2023. wait(4)
  2024. oldsound:Destroy()
  2025. end))
  2026. HitSounds[soundname] = HitSounds[soundname]:clone()
  2027. end
  2028.  
  2029. PlayHitSound("Hurt", 1)
  2030.  
  2031.  
  2032. end
  2033.  
  2034.  
  2035.  
  2036.  
  2037. end OldTKpart.Touched:connect(touch)
  2038.  
  2039.  
  2040. TKmove2 = Instance.new("BodyPosition",v)
  2041. TKmove2.Position = char.Torso.Position + (mouse.Hit.lookVector*dist)
  2042. TKmove2.Name = "TK"
  2043. TKmove2.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  2044. TKmove2.P = 25000
  2045. if berserkMode == true then
  2046. TKmove2.P = 50000
  2047.  
  2048. end
  2049.  
  2050. local selectionBoxOfTK = Instance.new("SelectionBox",v)
  2051. selectionBoxOfTK.Adornee = v
  2052. selectionBoxOfTK.Name= "TKeffectglow"
  2053.  
  2054.  
  2055. selectionBoxOfTK.Color = BrickColor.new("Cyan")
  2056. selectionBoxOfTK.LineThickness = 0.01
  2057. if berserkMode == true then
  2058.  
  2059. selectionBoxOfTK.Color = BrickColor.new("Institutional white")
  2060.  
  2061.  
  2062. end
  2063. selectionboxEnable = true
  2064.  
  2065. end end
  2066.  
  2067.  
  2068.  
  2069.  
  2070.  
  2071. end
  2072.  
  2073. end TK.Touched:connect(touch)
  2074.  
  2075. end
  2076.  
  2077.  
  2078. end)
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