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- [b][u]World of Origin:[/u][/b] [url=https://rwby.fandom.com/wiki/Remnant]Remnant[/url]
- [b][u]Name:[/u][/b] Skoll Viridian
- [b][u]Age:[/u][/b] 19
- [b][u]Gender:[/u][/b] Male
- [b][u]Species:[/u][/b] [url=https://rwby.fandom.com/wiki/Faunus]Wolf Faunus[/url]
- [b][u]Appearance:[/u][/b] Skoll has tanned skin, green eyes, and messy black hair, the latter of which melds well with his extra set of wolf ears that have similar colored fur (but white on the inside). He wears a white t-shirt crossed by a forest green X over the front, itself covered by a black jacket with similarly forest green outlining around its edges, inner lining, and a stripe down both of his sides. On his arms, he wears black, fingerless gloves that extend up his arms into a metallic silver for the underarm and a green on the back of his forearm in a manner akin to armor, truly his weapons. He has on black pants that end about halfway down his shins in a green lining, along with green pockets on the sides and a brown belt to hold them up. He has on black boots with green lining that reach about three quarters of the way up his shins.
- [b][u]Personality:[/u][/b]
- [b][u]Powers:[/u][/b]
- - [url=https://rwby.fandom.com/wiki/Aura]Aura:[/url] A manifestation of Skoll's soul that is common of living beings on Remnant, and only appears to him when he is under attack. When injured, his aura takes the brunt of the blow until shattered, at which point it has to have some time to heal. The aura can also be used to heal faster than normal until shattered, but only if not under direct attack at all, and only works on him personally. Furthermore, the aura provides protection against the elements such as intense heat or cold, but not to the degree of making attacks not work, only for climate conditions. Having his aura broken for significant amounts of time may result in him being sick or weak.
- - [url=https://rwby.fandom.com/wiki/Semblance]Winter Howl:[/url] Skoll can control wind currents, as well as alter the properties and strength of wind. Skoll cannot use his Semblance when his aura has been shattered.
- [b][u]Abilities:[/u][/b]
- - Enhances Senses: As a Faunus, Skoll has heightened senses above normal humans, able to hear or smell from a distance, and also to see easily in the dark. With his aura active, he can even sense people nearby so long as they are not actively using a power to hide themselves.
- - Trained Stamina and Strength: Skoll has above average, though perhaps not superhuman or peak, stamina and strength as a result of his various adventures in Remnant.
- [b][u]Weapons:[/u][/b] [i]Beowulf Tempest:[/i] A set of gauntlets on his arms (see Appearance) with three distinct forms. In their base form of gauntlets, they are useful in close combat for punching with added strength. There are submachine gun blasters up the back of each gauntlet for mid range, and a set of bladed claws from each knuckle for added slicing damage.
- [b][u]Equipment:[/u][/b] [url=https://rwby.fandom.com/wiki/Dust]Dust[/url] vials: A collection of pseudo-magical crystals that can add properties of fire, ice, gravity, or electricity to his weapons or even his Semblance.
- [b][u]Awareness:[/u][/b] No
- [b][u]History:[/u][/b]
- [b][u]Hobbies:[/u][/b]
- ==========
- [b][u]Appeared In:[/u][/b] Sonic the Hedgehog series
- [b][u]Name:[/u][/b] Sonic the Hedgehog
- [b][u]Age:[/u][/b] 15
- [b][u]Gender:[/u][/b] Male
- [b][u]Appearance:[/u][/b]
- [b][u]Personality:[/u][/b]
- - A drifter always on the move, enjoying nothing more than traveling the world
- - Free-spirited
- - Adventurous
- - Values his own rules over those set by others, doing what he can in the name of heroism or duty to others
- - Never thinks twice about what people say or think
- - Hates being constrained or cooped up
- - Easygoing, cool, carefree
- - Impatient, hates boredom, impulsive
- - Honest and keeps promises
- - Determined
- - Thrill-seeker
- - Willing to help out nearly anyone in need
- - Very loyal to his friends, though he may unintentionally make them unhappy at times with his behavior
- - Rarely holds true hatred for his foes, instead seeing them as challenges to overcome; usually has a very high capacity to forgive past grievances if the person is genuinely remorseful
- - Big ego, making him quick-witted and at times even overconfident; enjoys trash talking opponents
- - Welcomes competition, not liking getting involved in a challenge he can easily win
- - Loves nature
- - Enjoys rock music and break dancing
- - Gets annoyed when people misidentify his species as a "rat" rather than a hedgehog
- [b][u]Powers:[/u][/b] Sonic has a host of abilities, mostly revolving around his super speed. As the core, he is capable of moving at high speeds through running, even able to accelerate to mach speed near-instantly. While he is mostly known for moving at super-sonic speeds (hence his name), he is also capable of moving even faster, at light speed, for very short bursts in certain circumstances. He can also "charge up" his super speed by spinning his legs in a figure eight formation continuously, a status known as the "Super Peel-Out."
- - Blue Tornado: Sonic can run around a target very fast numerous times, creating a momentary whirlwind that sends them flying into the air. This skill can also be used to deal direct damage instead by keeping the target on the ground using his "Sonic Wind."
- - Boost: Using his speed and connection to wind, Sonic is able to create a momentary field of pure speed around him that seems to give him a blue aura of some sort, enabling him to act as a high-speed projectile of some sort to get through tougher barriers.
- - Spin Dash: Sonic rolls himself up into a ball, "revs" himself up by spinning in place, and launches off into the distance, dealing damage to those who are in his way or otherwise passing obstacles.
- - Homing Attack: While in the air, Sonic rolls into a ball and speeds toward a target, homing in on a specific point on their body. Upon making contact, he immediately bounces off and uncurls.
- - Sonic Wave: By spinning in his "spin dash" formation and holding in place, Sonic can send out shockwaves of wind along the ground for longer distance attacks. He can also utilize this skill from the air in the form of a similar attack known as "Sonic Storm."
- - Vibrational Regeneration: By using his innate speed, Sonic can heal himself over time if he remains still long enough through speeding up his own metabolism. However, this does not work if he is otherwise moving, and does not allow him to do anything else until it is done.
- - [i]Chaos Control[/i]: When he has access to Chaos Emeralds (an uncommon occurrence), Sonic is capable of utilizing them to freeze time or teleport himself. However, he can only use this kind of power if he is in direct contact with said gems, and loses said ability if he has them taken away from him.
- - Danger Sense: Sonic is able to sense incoming threats by way of his spines twitching, though what exactly the threats are eludes him until he can see them himself.
- [b][u]Abilities:[/u][/b]
- - Extreme Willpower: Sonic has an extraordinarily high level of willpower, rarely ever falling to any darkness in his heart.
- - Parkour: Sonic is able to accurately move around his surroundings, including swiftly moving from side to side despite a dead run in a single direction, moving even faster by vaulting over obstacles, and running or jumping up or across vertical surfaces as easily as horizontal ones.
- - High Leg Strength: While he has some degree of strength over much of his body, most of Sonic's strength comes from his legs, causing him to concentrate any direct fighting on using kicks rather than his hands if at all possible, with his fighting style essentially being weaponized breakdancing.
- - Fast Reflexes: As part of his super speed, Sonic has heightened reflexes as well, able to negotiate his environment just as easily as he can run through it.
- - Extreme Durability: Sonic is capable of withstanding atmospheric reentry as well as cutting through metal with his spines if need be.
- - Moderate Swordsmanship: From his experiences with Caliburn, Sonic has some skill with a sword, though he prefers not to use them.
- - Vehicle Intuition: Sonic is very good at figuring out how various vehicles work enough to operate them himself, though the more high-tech elements are often ignored.
- [b][u]Equipment:[/u][/b]
- - High-Speed Shoes: A pair of red shoes with a groove in the white soles enabling Sonic to easily "grind" on a variety of rail-like surfaces.
- [b][u]Awareness:[/u][/b] No
- [b][u]History:[/u][/b]
- [b][u]Sample Post:[/u][/b]
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