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shgsiughiiruhdu12354

The best angel

Mar 15th, 2019
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  1. -- Created ggrelior333 --
  2. -- The best Angel --
  3. -- A higher being.. Here to smite you evil-doers!
  4. wait(1/60)
  5.  
  6. --// Initializing \\--
  7. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  8. local Plrs = S.Players
  9. local Plr = Plrs.LocalPlayer
  10. local Char = Plr.Character
  11. local Hum = Char:FindFirstChildOfClass'Humanoid'
  12. local RArm = Char["Right Arm"]
  13. local LArm = Char["Left Arm"]
  14. local RLeg = Char["Right Leg"]
  15. local LLeg = Char["Left Leg"]
  16. local Root = Char:FindFirstChild'HumanoidRootPart'
  17. local Torso = Char.Torso
  18. local Head = Char.Head
  19. local NeutralAnims = true
  20. local Attack = false
  21. local BloodPuddles = {}
  22. local Effects = {}
  23. local Debounces = {Debounces={}}
  24. local Mouse = Plr:GetMouse()
  25. local Hit = {}
  26. local Sine = 0
  27. local Change = 1
  28. local PulseTime = 0
  29. local DustTime = 0
  30.  
  31. local Rooted = false
  32. --// Debounce System \\--
  33.  
  34. function Debounces:New(name,cooldown)
  35. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  36. setmetatable(aaaaa,{__index = Debounces})
  37. Debounces.Debounces[name] = aaaaa
  38. return aaaaa
  39. end
  40.  
  41. function Debounces:Use(overrideUsable)
  42. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  43. if(self.Usable or overrideUsable)then
  44. self.Usable = false
  45. self.CoolingDown = true
  46. local LastUse = time()
  47. self.LastUse = LastUse
  48. delay(self.Cooldown or 2,function()
  49. if(self.LastUse == LastUse)then
  50. self.CoolingDown = false
  51. self.Usable = true
  52. end
  53. end)
  54. end
  55. end
  56.  
  57. function Debounces:Get(name)
  58. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  59. for i,v in next, Debounces.Debounces do
  60. if(i == name)then
  61. return v;
  62. end
  63. end
  64. end
  65.  
  66. function Debounces:GetProgressPercentage()
  67. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  68. if(self.CoolingDown and not self.Usable)then
  69. return math.max(
  70. math.floor(
  71. (
  72. (time()-self.LastUse)/self.Cooldown or 2
  73. )*100
  74. )
  75. )
  76. else
  77. return 100
  78. end
  79. end
  80.  
  81. --// Shortcut Variables \\--
  82. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  83. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  84. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  85. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG = function(min,max,div) return math.random(min,max)/(div or 1) end,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  86. local R3 = {N=Region3.new}
  87. local De = S.Debris
  88. local WS = workspace
  89. local Lght = S.Lighting
  90. local RepS = S.ReplicatedStorage
  91. local IN = Instance.new
  92. --// Instance Creation Functions \\--
  93.  
  94. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  95. local Sound = IN("Sound")
  96. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  97. Sound.Pitch = pitch or 1
  98. Sound.Volume = volume or 1
  99. Sound.Looped = looped or false
  100. if(autoPlay)then
  101. coroutine.wrap(function()
  102. repeat wait() until Sound.IsLoaded
  103. Sound.Playing = autoPlay or false
  104. end)()
  105. end
  106. if(not looped and effect)then
  107. Sound.Stopped:connect(function()
  108. Sound.Volume = 0
  109. Sound:destroy()
  110. end)
  111. elseif(effect)then
  112. warn("Sound can't be looped and a sound effect!")
  113. end
  114. Sound.Parent =parent or Torso
  115. return Sound
  116. end
  117. function Part(parent,color,material,size,cframe,anchored,cancollide)
  118. local part = IN("Part")
  119. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(1,1,1)
  120. part.Material = material or Enum.Material.SmoothPlastic
  121. part.TopSurface,part.BottomSurface=10,10
  122. part.Size = size or V3.N(1,1,1)
  123. part.CFrame = cframe or CF.N(0,0,0)
  124. part.Anchored = anchored or true
  125. part.CanCollide = cancollide or false
  126. part.Parent = parent or Char
  127. return part
  128. end
  129. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  130. local class = "SpecialMesh"
  131. if(meshtype == Enum.MeshType.Brick)then class = 'BlockMesh' end
  132.  
  133. local part = IN(class)
  134. if(class == "SpecialMesh")then
  135. part.MeshId = meshid or ""
  136. part.TextureId = textid or ""
  137. part.MeshType = meshtype or Enum.MeshType.Sphere
  138. end
  139. part.Scale = scale or V3.N(1,1,1)
  140. part.Offset = offset or V3.N(0,0,0)
  141.  
  142. part.Parent = parent
  143. return part
  144. end
  145.  
  146. NewInstance = function(instance,parent,properties)
  147. local inst = Instance.new(instance,parent)
  148. if(properties)then
  149. for i,v in next, properties do
  150. pcall(function() inst[i] = v end)
  151. end
  152. end
  153. return inst;
  154. end
  155.  
  156.  
  157.  
  158. --// Extended ROBLOX tables \\--
  159. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  160. --// Customization \\--
  161.  
  162. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  163. local Remove_Hats = true
  164. local Remove_Clothing = true
  165. local PlayerSize = 1
  166. local DamageColor = BrickColor.new'Cyan'
  167. local MusicID = 2521392429
  168.  
  169. --// Weapon and GUI creation, and Character Customization \\--
  170.  
  171. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  172. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  173. Instance.ClearChildrenOfClass(Char,"Decal",true)
  174. local Effects = IN("Folder",Char)
  175. Effects.Name = "Effects"
  176.  
  177. local Halo = IN("Model",Char)
  178. Halo.Name = "Halo"
  179.  
  180. local Wings = IN("Model",Char)
  181. Wings.Name = "Wings"
  182.  
  183. Hum.DisplayDistanceType = 'None'
  184.  
  185. local naeeym2 = IN("BillboardGui",Char)
  186. naeeym2.AlwaysOnTop = true
  187. naeeym2.Size = UDim2.new(5,35,2,15)
  188. naeeym2.StudsOffset = V3.N(0,2.5,0)
  189. naeeym2.Adornee = Char.Head
  190. naeeym2.Name = "Name"
  191. naeeym2.PlayerToHideFrom = Plr
  192. local tecks2 = IN("TextLabel",naeeym2)
  193. tecks2.BackgroundTransparency = 1
  194. tecks2.TextScaled = true
  195. tecks2.BorderSizePixel = 0
  196. tecks2.Text = "The Angel"
  197. tecks2.Font = Enum.Font.Bodoni
  198. tecks2.TextSize = 30
  199. tecks2.TextStrokeTransparency = 0
  200. tecks2.TextColor3 = C3.N(0,0,0)
  201. tecks2.TextStrokeColor3 = C3.N(1,1,0)
  202. tecks2.Size = UDim2.new(1,0,0.5,0)
  203. tecks2.Parent = naeeym2
  204.  
  205. pcall(function()
  206. Char.LeftWing:destroy()
  207. Char.ReaperShadowHead:destroy()
  208. end)
  209.  
  210. for _,v in next, Char:children() do
  211. if(v:IsA'BasePart' and v.Transparency < 1 and v ~= Head)then
  212. NewInstance("SelectionBox",v,{Adornee=v,LineThickness=.01,Color3=C3.N(0,0,0)})
  213. if(v ~= Head)then IN("BlockMesh",v) end
  214. end
  215. end
  216.  
  217. local HaloHandle = NewInstance("Part",Halo,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  218. local WingHandle = NewInstance("Part",Wings,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  219.  
  220. for i = 1, 360,5 do
  221. local part = NewInstance("Part",Halo,{BrickColor=BrickColor.new"Institutional White",Material=Enum.Material.Neon,Size=V3.N(0.69,0.1,0.3),Anchored=false,CanCollide=false,Locked=true,Transparency=.6})
  222. local weld = NewInstance("Weld",part,{Part0=HaloHandle,Part1=part,C0=CF.A(0,M.R(i),0)*CF.N(0,0,-.6)})
  223. end
  224.  
  225. if(PlayerSize ~= 1)then
  226. for _,v in next, Char:GetDescendats() do
  227. if(v:IsA'BasePart')then
  228. v.Size = v.Size * PlayerSize
  229. end
  230. end
  231. end
  232.  
  233. local Music = Sound(Char,MusicID,1,3,true,false,true)
  234. Music.Name = 'Music'
  235.  
  236. -- Wing Creation
  237. local FeatherWelds = {{},{}}
  238. local inc = 1
  239. for aa = 1, 4 do
  240. local lastFeather;
  241. FeatherWelds[1][aa] = {}
  242. for i = 1, 4+inc do
  243. local feather = NewInstance("Part",Wings,{CustomPhysicalProperties=PhysicalProperties.new(0,0,0,0,0),TopSurface=10,BottomSurface=10,Size=V3.N(2,.5,.75),CanCollide=false,Color=C3.N(1,1,1)})
  244. NewInstance("SpecialMesh",feather,{MeshType=Enum.MeshType.Sphere})
  245. if(lastFeather)then
  246. table.insert(FeatherWelds[1][aa],NewInstance("Weld",feather,{Part0=lastFeather,Part1=feather,C0=CF.N(.5,.25,0)*CF.A(0,0,M.R(-5))}))
  247. else
  248. table.insert(FeatherWelds[1][aa],NewInstance("Weld",feather,{Part0=feather,Part1=WingHandle,C0=CF.N(-2,aa/4,0)*CF.A(0,0,M.R(-5))}))
  249. end
  250. lastFeather = feather
  251. end
  252. inc = inc + 1
  253. end
  254.  
  255. local inc = 1
  256. for aa = 1, 4 do
  257. local lastFeather;
  258. FeatherWelds[2][aa] = {}
  259. for i = 1, 4+inc do
  260. local feather = NewInstance("Part",Wings,{CustomPhysicalProperties=PhysicalProperties.new(0,0,0,0,0),TopSurface=10,BottomSurface=10,Size=V3.N(2,.5,.75),CanCollide=false,Color=C3.N(1,1,1)})
  261. NewInstance("SpecialMesh",feather,{MeshType=Enum.MeshType.Sphere})
  262. if(lastFeather)then
  263. table.insert(FeatherWelds[2][aa],NewInstance("Weld",feather,{Part0=lastFeather,Part1=feather,C0=CF.N(-.5,.25,0)*CF.A(0,0,M.R(5))}))
  264. else
  265. table.insert(FeatherWelds[2][aa],NewInstance("Weld",feather,{Part0=feather,Part1=WingHandle,C0=CF.N(2,aa/4,0)*CF.A(0,0,M.R(5))}))
  266. end
  267. lastFeather = feather
  268. end
  269. inc = inc + 1
  270. end
  271.  
  272. --// Stop animations \\--
  273. for _,v in next, Hum:GetPlayingAnimationTracks() do
  274. v:Stop();
  275. end
  276.  
  277. pcall(game.Destroy,Char:FindFirstChild'Animate')
  278. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  279.  
  280. --// Joints \\--
  281.  
  282. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  283. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  284. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  285. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  286. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  287. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  288. local HW = NewInstance('Motor',Char,{Part0=Head,Part1=HaloHandle,C0=CF.N(0,2,0)})
  289. local WW = NewInstance('Motor',Char,{Part0=Torso,Part1=WingHandle,C0=CF.N(0,1.5,1.5)})
  290.  
  291. local LSC0 = LS.C0
  292. local RSC0 = RS.C0
  293. local NKC0 = NK.C0
  294. local LHC0 = LH.C0
  295. local RHC0 = RH.C0
  296. local RJC0 = RJ.C0
  297.  
  298. --// Artificial HB \\--
  299.  
  300. local ArtificialHB = IN("BindableEvent", script)
  301. ArtificialHB.Name = "Heartbeat"
  302.  
  303. script:WaitForChild("Heartbeat")
  304.  
  305. local tf = 0
  306. local allowframeloss = false
  307. local tossremainder = false
  308. local lastframe = tick()
  309. local frame = 1/Frame_Speed
  310. ArtificialHB:Fire()
  311.  
  312. game:GetService("RunService").Heartbeat:connect(function(s, p)
  313. tf = tf + s
  314. if tf >= frame then
  315. if allowframeloss then
  316. script.Heartbeat:Fire()
  317. lastframe = tick()
  318. else
  319. for i = 1, math.floor(tf / frame) do
  320. ArtificialHB:Fire()
  321. end
  322. lastframe = tick()
  323. end
  324. if tossremainder then
  325. tf = 0
  326. else
  327. tf = tf - frame * math.floor(tf / frame)
  328. end
  329. end
  330. end)
  331.  
  332. function swait(num)
  333. if num == 0 or num == nil then
  334. ArtificialHB.Event:wait()
  335. else
  336. for i = 0, num do
  337. ArtificialHB.Event:wait()
  338. end
  339. end
  340. end
  341.  
  342.  
  343. --// Effect Function(s) \\--
  344.  
  345.  
  346. function Chat(text)
  347. --if(game.PlaceId ~= 843468296)then
  348. coroutine.wrap(function()
  349. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  350. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  351. local Txt = NewInstance("TextLabel",BBG,{Text = "",BackgroundTransparency=1,TextColor3=C3.N(1,1,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=30,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  352. local SND = Sound(Head,418252437,M.RNG(9,11)/10,3,false,false,true)
  353. for i = 1, #text do
  354. delay(i/25, function()
  355. SND.Pitch = M.RNG(9,11)/10
  356. SND.Volume = 3
  357. SND.Parent = Effects
  358. SND:Play()
  359. Txt.Text = text:sub(1,i)
  360. end)
  361. end
  362. delay((#text/25)+2, function()
  363. Txt.Text = ""
  364. for i = 1, #text do
  365. Txt.Text = Txt.Text.. string.char(M.RNG(0,126))
  366. end
  367. end)
  368. delay((#text/25)+3, function()
  369. BBG:destroy()
  370. SND:destroy()
  371. end)
  372. end)()
  373. --else
  374. -- Chat2(text)
  375. --end
  376. end
  377.  
  378. function Chat2(text)
  379. coroutine.wrap(function()
  380. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  381. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  382. local offset = 0;
  383. local xsize = 0;
  384. for i = 1, #text do
  385. offset = offset - 16
  386. xsize = xsize + 32
  387. delay(i/25, function()
  388. local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,offset,0,0),BackgroundTransparency=1,TextColor3=C3.N(1,1,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  389. offset = offset + 32
  390. while Txt and Txt.Parent do
  391. Txt.Rotation = M.RNG(-15,15)
  392. swait()
  393. end
  394. end)
  395. end
  396. BBG.Size = UDim2.new(0,xsize,0,40)
  397. delay((#text/25)+3, function()
  398. for _,v in next, BBG:children() do
  399. pcall(function() v.Text = string.char(M.RNG(0,126)) end)
  400. end
  401. end)
  402. delay((#text/25)+4, function()
  403. BBG:destroy()
  404. end)
  405. end)()
  406. end
  407.  
  408.  
  409. function Transparency(trans)
  410. for _,v in next, Char:children() do
  411. if(v:IsA'BasePart' and v ~= Root and v ~= HaloHandle and v ~= WingHandle)then
  412. v.Transparency = trans
  413. local sbox = v:findFirstChild'SelectionBox'
  414. if(sbox)then sbox.Transparency=trans end
  415. elseif(v:IsA'Accessory' and v:FindFirstChild'Handle')then
  416. v.Handle.Transparency=trans
  417. end
  418. end
  419. for _,v in next, Wings:children() do
  420. if(v:IsA'BasePart' and v ~= WingHandle)then
  421. v.Transparency = trans
  422. local sbox = v:findFirstChild'SelectionBox'
  423. if(sbox)then sbox.Transparency=trans end
  424. end
  425. end
  426. for _,v in next, Halo:children() do
  427. if(v:IsA'BasePart' and v ~= HaloHandle)then
  428. v.Transparency = trans
  429. local sbox = v:findFirstChild'SelectionBox'
  430. if(sbox)then sbox.Transparency=trans end
  431. end
  432. end
  433. end
  434.  
  435. local FXTable = {}
  436.  
  437. function Bezier(startpos, pos2, pos3, endpos, t)
  438. local A = startpos:lerp(pos2, t)
  439. local B = pos2:lerp(pos3, t)
  440. local C = pos3:lerp(endpos, t)
  441. local lerp1 = A:lerp(B, t)
  442. local lerp2 = B:lerp(C, t)
  443. local cubic = lerp1:lerp(lerp2, t)
  444. return cubic
  445. end
  446.  
  447. function Tween(obj,props,time,easing,direction,repeats,backwards)
  448. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  449. local tween = S.TweenService:Create(obj, info, props)
  450.  
  451. tween:Play()
  452. end
  453.  
  454. coroutine.resume(coroutine.create(function()
  455. while true do
  456. for i = 1, #FXTable do
  457. local data = FXTable[i]
  458. if(data)then
  459. local Frame = data.Frame
  460. local FX = data.Effect or 'ResizeAndFade'
  461. local Parent = data.Parent or Effects
  462. local Color = data.Color or C3.N(0,0,0)
  463. local Size = data.Size or V3.N(1,1,1)
  464. local MoveDir = data.MoveDirection or nil
  465. local MeshData = data.Mesh or nil
  466. local SndData = data.Sound or nil
  467. local Frames = data.Frames or 45
  468. local CFra = data.CFrame or Torso.CFrame
  469. local Settings = data.FXSettings or {}
  470. local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
  471. local grow = data.Grow
  472.  
  473. local MoveSpeed = nil;
  474. if(MoveDir)then
  475. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  476. end
  477. if(FX ~= 'Arc')then
  478. Frame = Frame + 1
  479. if(FX == "Fade")then
  480. Prt.Transparency = (Frame/Frames)
  481. elseif(FX == "Resize")then
  482. if(not Settings.EndSize)then
  483. Settings.EndSize = V3.N(0,0,0)
  484. end
  485. if(Settings.EndIsIncrement)then
  486. if(Msh)then
  487. Msh.Scale = Msh.Scale + Settings.EndSize
  488. else
  489. Prt.Size = Prt.Size + Settings.EndSize
  490. end
  491. else
  492. if(Msh)then
  493. Msh.Scale = Msh.Scale - grow/Frames
  494. else
  495. Prt.Size = Prt.Size - grow/Frames
  496. end
  497. end
  498. elseif(FX == "ResizeAndFade")then
  499. if(not Settings.EndSize)then
  500. Settings.EndSize = V3.N(0,0,0)
  501. end
  502. if(Settings.EndIsIncrement)then
  503. if(Msh)then
  504. Msh.Scale = Msh.Scale + Settings.EndSize
  505. else
  506. Prt.Size = Prt.Size + Settings.EndSize
  507. end
  508. else
  509. if(Msh)then
  510. Msh.Scale = Msh.Scale - grow/Frames
  511. else
  512. Prt.Size = Prt.Size - grow/Frames
  513. end
  514. end
  515. Prt.Transparency = (Frame/Frames)
  516. end
  517. if(Settings.RandomizeCFrame)then
  518. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  519. end
  520. if(MoveDir and MoveSpeed)then
  521. local Orientation = Prt.Orientation
  522. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  523. Prt.Orientation = Orientation
  524. end
  525. if(Prt.Transparency >= 1 or Frame >= Frames)then
  526. Prt:destroy()
  527. table.remove(FXTable,i)
  528. else
  529. data.Frame = Frame
  530. end
  531. else
  532. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  533. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  534. if(start and endP)then
  535. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  536. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  537. Frame = Frame + Settings.Speed or 0.01
  538. if(Settings.Home)then
  539. endP = Settings.Home.CFrame
  540. end
  541. Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
  542. if(Prt.Transparency >= 1 or Frame >= Frames)then
  543. if(Settings.RemoveOnGoal)then
  544. Prt:destroy()
  545. end
  546. end
  547. else
  548.  
  549. end
  550. end
  551. end
  552. end
  553. swait()
  554. end
  555. end))
  556.  
  557. function Effect(data)
  558. local FX = data.Effect or 'ResizeAndFade'
  559. local Parent = data.Parent or Effects
  560. local Color = data.Color or C3.N(0,0,0)
  561. local Size = data.Size or V3.N(1,1,1)
  562. local MoveDir = data.MoveDirection or nil
  563. local MeshData = data.Mesh or nil
  564. local SndData = data.Sound or nil
  565. local Frames = data.Frames or 45
  566. local Manual = data.Manual or nil
  567. local Material = data.Material or nil
  568. local CFra = data.CFrame or Torso.CFrame
  569. local Settings = data.FXSettings or {}
  570. local Shape = data.Shape or Enum.PartType.Block
  571. local Snd,Prt,Msh;
  572. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  573. Prt = Manual
  574. else
  575. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  576. Prt.Shape = Shape
  577. end
  578. if(typeof(MeshData) == 'table')then
  579. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  580. elseif(typeof(MeshData) == 'Instance')then
  581. Msh = MeshData:Clone()
  582. Msh.Parent = Prt
  583. elseif(Shape == Enum.PartType.Block)then
  584. Msh = Mesh(Prt,Enum.MeshType.Brick)
  585. end
  586. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  587. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  588. end
  589. if(Snd)then
  590. repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  591. data.Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  592. end
  593. data.Part = Prt
  594. data.Mesh = Msh
  595. data.Sound = Snd
  596. data.Frame = 0
  597. data.Size = (Msh and Msh.Scale or Size)
  598. Size = (Msh and Msh.Scale or Size)
  599. data.Grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  600. table.insert(FXTable,data)
  601. return Prt,Msh,Snd
  602. end
  603.  
  604. function Zap(data)
  605. local sCF,eCF = data.StartCFrame,data.EndCFrame
  606. assert(sCF,"You need a start CFrame!")
  607. assert(eCF,"You need an end CFrame!")
  608. local parts = data.PartCount or 15
  609. local zapRot = data.ZapRotation or {-5,5}
  610. local startThick = data.StartSize or 3;
  611. local endThick = data.EndSize or startThick/2;
  612. local color = data.Color or BrickColor.new'Cyan'
  613. local delay = data.Delay or 35
  614. local delayInc = data.DelayInc or 0
  615. local lastLightning;
  616. local MagZ = (sCF.p - eCF.p).magnitude
  617. local thick = startThick
  618. local inc = (startThick/parts)-(endThick/parts)
  619.  
  620. for i = 1, parts do
  621. local pos = sCF.p
  622. if(lastLightning)then
  623. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  624. end
  625. delay = delay + delayInc
  626. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  627. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  628. if(parts == i)then
  629. local MagZ = (pos-eCF.p).magnitude
  630. zapPart.Size = V3.N(endThick,endThick,MagZ)
  631. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  632. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  633. else
  634. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  635. end
  636.  
  637. lastLightning = zapPart
  638. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  639.  
  640. thick=thick-inc
  641.  
  642. end
  643. end
  644.  
  645.  
  646. function SoulSteal(whom)
  647. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  648. if(torso and torso:IsA'BasePart')then
  649. local Model = Instance.new("Model",Effects)
  650. Model.Name = whom.Name.."'s Soul"
  651. whom:BreakJoints()
  652. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  653. Soul.Name = 'Head'
  654. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  655. Effect{
  656. Effect="Arc",
  657. Manual = Soul,
  658. FXSettings={
  659. Start=torso.CFrame,
  660. Home = Torso,
  661. RemoveOnGoal = true,
  662. }
  663. }
  664. local lastPoint = Soul.CFrame.p
  665.  
  666. for i = 0, 1, 0.01 do
  667. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  668. local mag = (lastPoint - Soul.Position).magnitude
  669. Effect{
  670. Effect = "Fade",
  671. CFrame = point * CF.N(0, mag/2, 0),
  672. Size = V3.N(.5,mag+.5,.5),
  673. Color = Soul.BrickColor
  674. }
  675. lastPoint = Soul.CFrame.p
  676. swait()
  677. end
  678. for i = 1, 5 do
  679. Effect{
  680. Effect="Fade",
  681. Color = BrickColor.new'Really red',
  682. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  683. }
  684. end
  685. end
  686. end
  687.  
  688. --// Other Functions \\ --
  689.  
  690. function getRegion(point,range,ignore)
  691. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  692. end
  693.  
  694. function CastRay(startPos,endPos,range,ignoreList)
  695. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  696. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  697. return part,pos,norm,(pos and (startPos-pos).magnitude)
  698. end
  699.  
  700.  
  701. function WingFlutter(Alpha)
  702. Alpha = Alpha or .1
  703. for x = 1, 4 do
  704. if(FeatherWelds[1][x][1])then
  705. FeatherWelds[1][x][1].C0 = FeatherWelds[1][x][1].C0:lerp(CF.N(-2-.5*M.C(Sine/24),x/4,0-.2*-M.S(Sine/24)),Alpha)
  706. end
  707. for i = 2, #FeatherWelds[1][x] do
  708. FeatherWelds[1][x][i].C0 = FeatherWelds[1][x][i].C0:lerp(CF.N(.5,.25,0)*CF.A(0,0,M.R(-5+2*M.C(Sine/12))),Alpha)
  709. end
  710. end
  711. for x = 1, 4 do
  712. if(FeatherWelds[2][x][1])then
  713. FeatherWelds[2][x][1].C0 = FeatherWelds[2][x][1].C0:lerp(CF.N(2+.5*M.C(Sine/24),x/4,0-.4*M.S(Sine/24)),Alpha)
  714. end
  715. for i = 2, #FeatherWelds[2][x] do
  716. FeatherWelds[2][x][i].C0 = FeatherWelds[2][x][i].C0:lerp(CF.N(-.5,.25,0)*CF.A(0,0,M.R(5-2*M.C(Sine/12))),Alpha)
  717. end
  718. end
  719. end
  720.  
  721. function clerp(startCF,endCF,alpha)
  722. return startCF:lerp(endCF, alpha)
  723. end
  724.  
  725. function GetTorso(char)
  726. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  727. end
  728.  
  729. function ShowDamage(Pos, Text, Time, Color)
  730. local Rate = (1 / 30)
  731. local Pos = (Pos or Vector3.new(0, 0, 0))
  732. local Text = (Text or "")
  733. local Time = (Time or 2)
  734. local Color = (Color or Color3.new(1, 0, 1))
  735. local EffectPart = NewInstance("Part",Effects,{
  736. Material=Enum.Material.SmoothPlastic,
  737. Reflectance = 0,
  738. Transparency = 1,
  739. BrickColor = BrickColor.new(Color),
  740. Name = "Effect",
  741. Size = Vector3.new(0,0,0),
  742. Anchored = true
  743. })
  744. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  745. Size = UDim2.new(1.25, 0, 1.25, 0),
  746. Adornee = EffectPart,
  747. })
  748. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  749. BackgroundTransparency = 1,
  750. Size = UDim2.new(1, 0, 1, 0),
  751. Text = Text,
  752. Font = "Arial",
  753. TextColor3 = Color,
  754. TextStrokeColor3 = Color3.new(0,0,0),
  755. TextStrokeTransparency=0,
  756. TextScaled = true,
  757. })
  758. game.Debris:AddItem(EffectPart, (Time))
  759. EffectPart.Parent = game:GetService("Workspace")
  760. delay(0, function()
  761. local Frames = (Time / Rate)
  762. for Frame = 1, Frames do
  763. wait(Rate)
  764. local Percent = (Frame / Frames)
  765. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  766. TextLabel.TextTransparency = Percent
  767. TextLabel.TextStrokeTransparency = Percent
  768. end
  769. if EffectPart and EffectPart.Parent then
  770. EffectPart:Destroy()
  771. end
  772. end)
  773. end
  774.  
  775.  
  776. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  777. if(who)then
  778. local hum = who:FindFirstChildOfClass'Humanoid'
  779. local Damage = M.RNG(minDam,maxDam)
  780. local canHit = true
  781. if(hum)then
  782. for _, p in pairs(Hit) do
  783. if p[1] == hum then
  784. if(time() - p[2] < 0.1) then
  785. canHit = false
  786. else
  787. Hit[_] = nil
  788. end
  789. end
  790. end
  791. if(canHit)then
  792. table.insert(Hit,{hum,time()})
  793. if(hum.Health >= math.huge)then
  794. who:BreakJoints()
  795. if(who:FindFirstChild'Head' and hum.Health > 0)then
  796. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 1.5, C3.N(1,0,0))
  797. end
  798. else
  799. local player = S.Players:GetPlayerFromCharacter(who)
  800. if(Type == "Fire")then
  801. --idk..
  802. else
  803. local c = Instance.new("ObjectValue",hum)
  804. c.Name = "creator"
  805. c.Value = Plr
  806. game:service'Debris':AddItem(c,0.35)
  807. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  808. if(who:FindFirstChild'Head' and hum.Health > 0)then
  809. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'Institutional white'.Color)
  810. end
  811. hum.Health = hum.Health - Damage*(critMult or 2)
  812. else
  813. if(who:FindFirstChild'Head' and hum.Health > 0)then
  814. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), Damage, 1.5, DamageColor.Color)
  815. end
  816. hum.Health = hum.Health - Damage
  817. end
  818. if(Type == 'Knockback' and GetTorso(who))then
  819. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  820. local body = NewInstance('BodyVelocity',GetTorso(who),{
  821. P = 500,
  822. maxForce = V3.N(math.huge,0,math.huge),
  823. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  824. })
  825. game:service'Debris':AddItem(body,.5)
  826. elseif(Type == "Electric")then
  827. if(M.RNG(1,100) >= critChance)then
  828. if(who:FindFirstChild'Head' and hum.Health > 0)then
  829. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 1.5, BrickColor.new"Cyan".Color)
  830. end
  831. local asd = hum.WalkSpeed/2
  832. hum.WalkSpeed = asd
  833. local paralyzed = true
  834. coroutine.wrap(function()
  835. while paralyzed do
  836. swait(25)
  837. if(M.RNG(1,25) == 1)then
  838. if(who:FindFirstChild'Head' and hum.Health > 0)then
  839. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 1.5, BrickColor.new"Cyan".Color)
  840. end
  841. hum.PlatformStand = true
  842. end
  843. end
  844. end)()
  845. delay(4, function()
  846. paralyzed = false
  847. hum.WalkSpeed = hum.WalkSpeed + asd
  848. end)
  849. end
  850.  
  851. elseif(Type == 'Knockdown' and GetTorso(who))then
  852. local rek = GetTorso(who)
  853. hum.PlatformStand = true
  854. delay(1,function()
  855. hum.PlatformStand = false
  856. end)
  857. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  858. local bodvol = NewInstance("BodyVelocity",rek,{
  859. velocity = angle * Knock,
  860. P = 5000,
  861. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  862. })
  863. local rl = NewInstance("BodyAngularVelocity",rek,{
  864. P = 3000,
  865. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  866. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  867. })
  868. game:GetService("Debris"):AddItem(bodvol, .5)
  869. game:GetService("Debris"):AddItem(rl, .5)
  870. end
  871. end
  872. end
  873. end
  874. end
  875. end
  876. end
  877.  
  878. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  879. for _,v in next, getRegion(where,range,{Char}) do
  880. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  881. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  882. end
  883. end
  884. end
  885. function AOEHeal(where,range,amount)
  886. local healed = {}
  887. for _,v in next, getRegion(where,range,{Char}) do
  888. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  889. if(hum and not healed[hum])then
  890. hum.Health = hum.Health + amount
  891. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  892. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Reeally black'.Color)
  893. end
  894. end
  895. end
  896. end
  897.  
  898.  
  899. --// Attack Functions \\--
  900.  
  901. function Smite()
  902. Zap{
  903. StartCFrame=CF.N(Mouse.Hit.p)*CF.N(0,500,0),
  904. EndCFrame=CF.N(Mouse.Hit.p),
  905. ZapRotation = {-5,5},
  906. StartSize = 5,
  907. EndSize = 1,
  908. Delay=5,
  909. DelayInc=1,
  910. }
  911. AOEDamage(Mouse.Hit.p,3,15,35,false,"Electric",75,1)
  912. end
  913.  
  914. function LightningStorm()
  915. Attack = true
  916. Rooted = true
  917. NeutralAnims = false
  918. Hum.AutoRotate = false
  919. repeat swait()
  920. Root.CFrame = Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  921. local Alpha = .3
  922. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  923. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  924. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  925. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  926. RS.C0 = clerp(RS.C0,CFrame.new(1.17289495, 0.616719723+.1*M.C(Sine/12), 0.011598235, -0.52721566, -0.849588335, 0.0156120034, 0.849726856, -0.527186096, 0.00628500059, 0.0028907666, 0.0165794864, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  927. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  928. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  929. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  930. WingFlutter()
  931. until not S.UserInputService:IsKeyDown(Enum.KeyCode.C)
  932. local where = Mouse.Hit.p
  933. for i = 0, 6, .1 do
  934. swait()
  935. local Alpha = .3
  936. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  937. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  938. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  939. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  940. RS.C0 = clerp(RS.C0,CFrame.new(1.17289495, 0.616719723+.1*M.C(Sine/12), 0.011598235, -0.52721566, -0.849588335, 0.0156120034, 0.849726856, -0.527186096, 0.00628500059, 0.0028907666, 0.0165794864, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  941. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  942. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  943. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  944. WingFlutter()
  945. end
  946. for i = 0, 1.4, .1 do
  947. swait()
  948. local Alpha = .3
  949. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  950. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  951. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  952. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  953. RS.C0 = clerp(RS.C0,CFrame.new(1.39888549, 0.921575725+.1*M.C(Sine/12), 0.00929622632, -0.917422354, -0.397608638, 0.0156120034, 0.397739291, -0.917477012, 0.00628500059, 0.0118246814, 0.0119755063, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  954. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  955. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  956. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  957. WingFlutter()
  958. end
  959. for i = 0, .8, .1 do
  960. swait()
  961. local Alpha = .3
  962. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  963. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  964. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  965. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  966. RS.C0 = clerp(RS.C0,CFrame.new(1.39452517, 0.577189744, 0.0083861379, 0.913589835, -0.406337589, 0.0156120034, 0.406289399, 0.913722992, 0.00628500059, -0.0168188754, 0.000601077918, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  967. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  968. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  969. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  970. WingFlutter()
  971. end
  972.  
  973. for i = 0, 6, .1 do
  974. pcall(function() Sound(Torso,481719045,1,1,false,true,true) end)
  975. local pos = CF.N(where)*CF.N(M.RNG(-1000,1000,100),0,M.RNG(-1000,1000,100))
  976. local part,rayPos,norm,dist = CastRay(pos*CF.N(0,500,0).p,pos.p,1500)
  977. Zap{
  978. StartCFrame=pos*CF.N(0,500,0),
  979. EndCFrame=CF.N(rayPos),
  980. ZapRotation = {-5,5},
  981. StartSize = 1,
  982. EndSize = .5,
  983. Delay=10,
  984. DelayInc=2,
  985. }
  986. AOEDamage(rayPos,5,45,65,0,'Electric',25,2)
  987. swait()
  988. local Alpha = .3
  989. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  990. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  991. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  992. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  993. RS.C0 = clerp(RS.C0,CFrame.new(1.39452517, 0.577189744, 0.0083861379, 0.913589835, -0.406337589, 0.0156120034, 0.406289399, 0.913722992, 0.00628500059, -0.0168188754, 0.000601077918, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  994. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  995. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  996. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  997. WingFlutter()
  998. end
  999. Hum.AutoRotate = true
  1000. Attack = false
  1001. NeutralAnims = true
  1002. Rooted = false
  1003. end
  1004.  
  1005.  
  1006. function HolyBomb()
  1007. Attack = true
  1008. Chat2("It's time to cleanse this world!")
  1009. swait(60)
  1010. Rooted = true
  1011. NeutralAnims = false
  1012. for i = 0, 6, 0.1 do
  1013. swait()
  1014. local Alpha = .05
  1015. Zap{
  1016. StartCFrame=CF.N(Root.CFrame.p)*CF.N(0,0,0),
  1017. EndCFrame=CF.N(Root.CFrame.p),
  1018. ZapRotation = {-15,15},
  1019. Color=C3.N(0,0,0),
  1020. StartSize = 1,
  1021. EndSize = 1,
  1022. Delay=5,
  1023. DelayInc=1,
  1024. }
  1025. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20455468e-13, 0.00629198179, 1.40559132e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1026. LH.C0 = clerp(LH.C0,CFrame.new(-0.507250547, -0.110386491, -0.672860861, 0.999877751, -0.00782374945, 0.013510122, -9.81397825e-05, 0.862201095, 0.506566346, -0.0156116877, -0.506505728, 0.862094939),Alpha)
  1027. RH.C0 = clerp(RH.C0,CFrame.new(0.487759113, -0.105839849, -0.680253506, 0.999877751, -0.00782374945, 0.013510122, -9.81397825e-05, 0.862201095, 0.506566346, -0.0156116877, -0.506505728, 0.862094939),Alpha)
  1028. LS.C0 = clerp(LS.C0,CFrame.new(-1.04961777, 0.162827805, -0.367515624, 0.65209949, -0.758071303, 0.00966797117, 0.478066534, 0.401272744, -0.781301916, 0.588403046, 0.514108539, 0.624078274),Alpha)
  1029. RS.C0 = clerp(RS.C0,CFrame.new(1.01012444, 0.107069746, -0.463154793, 0.633318067, 0.773830771, 0.00966686849, -0.478192717, 0.401122361, -0.781301916, -0.608473003, 0.490190029, 0.624078274),Alpha)
  1030. NK.C0 = clerp(NK.C0,CFrame.new(6.11957148e-06, 1.44927096, -0.405988753, 0.999999583, 7.24568963e-07, -6.8731606e-07, 6.33735908e-09, 0.684226215, 0.729269981, 1.00024045e-06, -0.729269683, 0.684225917),Alpha)
  1031. WingFlutter()
  1032. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),.3)
  1033. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),.3)
  1034. end
  1035. for i = 0, .8, 0.1 do
  1036. swait()
  1037. local Alpha = .3
  1038. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00439098151, 0.0666924566, 0.281248361, 0.999959052, 0.00860917568, -0.00265517179, -0.0086270012, 0.830053985, -0.557616353, -0.00259668194, 0.557616353, 0.830094337),Alpha)
  1039. LH.C0 = clerp(LH.C0,CFrame.new(-0.497570813, -0.936474979, -0.0477344394, 0.999878109, -0.00782567263, 0.0135120051, -9.73803981e-05, 0.862202823, 0.506563246, -0.0156142879, -0.506502926, 0.862096965),Alpha)
  1040. RH.C0 = clerp(RH.C0,CFrame.new(0.497439325, -0.931922615, -0.0551193655, 0.999878109, -0.00782567263, 0.0135120051, -9.73803981e-05, 0.862202823, 0.506563246, -0.0156142879, -0.506502926, 0.862096965),Alpha)
  1041. LS.C0 = clerp(LS.C0,CFrame.new(-1.30848432, 0.518583834, 0.0627421439, 0.758070946, 0.652100444, 0.0096699167, -0.401271075, 0.478066146, -0.781302929, -0.514110804, 0.588402867, 0.624077141),Alpha)
  1042. RS.C0 = clerp(RS.C0,CFrame.new(1.42235136, 0.462758094, -0.0433900952, 0.77383244, -0.633316636, 0.00966930948, 0.401121885, 0.478191316, -0.781302929, 0.49018833, 0.608476162, 0.624077141),Alpha)
  1043. NK.C0 = clerp(NK.C0,CFrame.new(0.00874680094, 1.45278561, 0.153901845, 0.999851108, 0.0168225225, 0.00386164617, -0.014445669, 0.938051641, -0.346193999, -0.00944628194, 0.346086651, 0.938155115),Alpha)
  1044. end
  1045. delay(1, function()
  1046. NeutralAnims = true
  1047. Rooted = false
  1048. end)
  1049. local start = NewInstance("Part",Effects,{Anchored=true,CanCollide=false,Transparency=1,CFrame=Root.CFrame})
  1050. Sound(Char,579687077,.5,2,false,true,true)
  1051. Sound(Char,239000203,.75,2,false,true,true)
  1052. for i = 1, 140 do
  1053. AOEDamage(start.CFrame.p,95,1000,1000,0,'Normal',100,5)
  1054. Effect{
  1055. Effect='ResizeAndFade',
  1056. Mesh={MeshType=Enum.MeshType.Sphere},
  1057. Color=C3.N(0,0,0),
  1058. Material=Enum.Material.Neon,
  1059. CFrame=CF.N(start.CFrame.p)*CF.N(M.RNG(-75,75),M.RNG(-75,75),M.RNG(-75,75)),
  1060. Frames=60,
  1061. FXSettings={
  1062. EndIsIncrement=true,
  1063. EndSize=V3.N(.6,.6,.6)
  1064. }
  1065. }
  1066. swait(1)
  1067. end
  1068. Attack = false
  1069. end
  1070.  
  1071. function Lazor()
  1072. Rooted = true
  1073. Attack = true
  1074. Hum.AutoRotate=false
  1075. NeutralAnims = false
  1076. Chat2("Begone, sinner.")
  1077. --Effect{Effect='Resize',Mesh={MeshType=Enum.MeshType.FileMesh},Size=V3.N(1,1,1),CFrame=,Frames=60,FXSettings={EndSize=V3.N(0,0,0)}}
  1078. local snd = Sound(Torso,705787045,1,1,true,false,false)
  1079. for i = 0, 6, .1 do
  1080. Effect{
  1081. Effect='Fade',
  1082. Color=BrickColor.new'Cyan',
  1083. Size=V3.N((i/2),(i/2),(i/2)),
  1084. Material=Enum.Material.Neon,
  1085. Mesh={MeshType=Enum.MeshType.Sphere},
  1086. Frames=15,
  1087. CFrame=RArm.CFrame*CF.N(0,-1.5,0),
  1088. Sound=false
  1089. }
  1090. swait()
  1091. Root.CFrame =Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  1092. local Alpha = .1
  1093. Change = .5
  1094. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1095. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1096. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1097. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1098. RS.C0 = clerp(RS.C0,CFrame.new(1.46309233, 0.634022355+.1*M.C(Sine/12), 0.0835287869, -0.816918671, -0.539614618, 0.203615591, -0.392316222, 0.261119068, -0.881989181, 0.422766358, -0.800395131, -0.425012559),Alpha)
  1099. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1100. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1101. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1102. WingFlutter()
  1103. end
  1104. snd:Play()
  1105. for i = 0, 24, .1 do
  1106. swait()
  1107. Effect{
  1108. Effect='Fade',
  1109. Color=BrickColor.new'Cyan',
  1110. Size=V3.N(3,3,3),
  1111. Material=Enum.Material.Neon,
  1112. Mesh={MeshType=Enum.MeshType.Sphere},
  1113. Frames=15,
  1114. CFrame=RArm.CFrame*CF.N(0,-1.5,0),
  1115. }
  1116. if(Mouse.Target)then
  1117. Zap{
  1118. StartCFrame=RArm.CFrame*CF.N(0,-1.5,0),
  1119. EndCFrame=Mouse.Hit,
  1120. ZapRotation = {-5,5},
  1121. PartCount=10,
  1122. StartSize = .5,
  1123. EndSize = .5,
  1124. Color = C3.N(0,0,0),
  1125. DelayInc=0,
  1126. Delay =5,
  1127. }
  1128. end
  1129. AOEDamage(Mouse.Hit.p,3,10,15,false,"Electric",25,2)
  1130. Root.CFrame = Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  1131. local Alpha = .1
  1132. Change = .5
  1133. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1134. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1135. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1136. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1137. RS.C0 = clerp(RS.C0,CFrame.new(1.42641699, 0.76597631+.1*M.C(Sine/12), -0.207831383, 0.954205394, 0.219142094, 0.203637421, 0.275958538, -0.38200587, -0.881996989, -0.115491927, 0.897801638, -0.424986154),Alpha)
  1138. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1139. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1140. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1141. WingFlutter()
  1142. end
  1143. coroutine.wrap(function()
  1144. for i = 1, 0,-.05 do
  1145. snd.Volume = i
  1146. swait()
  1147. end
  1148. snd:destroy()
  1149. end)()
  1150. Rooted = false
  1151. Attack = false
  1152. Hum.AutoRotate=true
  1153. NeutralAnims = true
  1154. end
  1155.  
  1156. function Teleport()
  1157. Rooted = true
  1158. Attack = true
  1159. Hum.AutoRotate=false
  1160. NeutralAnims = false
  1161. repeat swait()
  1162. Root.CFrame =Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  1163. local Alpha = .1
  1164. Change = .5
  1165. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1166. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1167. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1168. LS.C0 = clerp(LS.C0,CFrame.new(-1.30013025, 0.503248096+.1*M.C(Sine/12), -0.596688211, 0.828000546, -0.560713708, -6.38549547e-10, 0.003524723, 0.00520492578, -0.999980271, 0.560702682, 0.827984214, 0.00628613681),Alpha)
  1169. RS.C0 = clerp(RS.C0,CFrame.new(1.27528536, 0.496638358+.1*M.C(Sine/12), -0.579756379, 0.810091436, 0.586290658, -1.40121659e-09, -0.00368550443, 0.00509234518, -0.999980271, -0.586279035, 0.810075462, 0.00628613681),Alpha)
  1170. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1171. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1172. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1173. WingFlutter()
  1174. until not S.UserInputService:IsKeyDown(Enum.KeyCode.Q)
  1175. local p = Mouse.Hit.p
  1176.  
  1177. --
  1178. local circle = NewInstance("Part",Effects,{CFrame=Root.CFrame*CF.N(0,0,-2),Size=V3.N(.05,.05,.05),Transparency=1,Anchored=true,CanCollide=false})
  1179. local decalF = NewInstance("Decal",circle,{Name='Front',Texture="rbxassetid://524002938",Color3=C3.N(0,0,0),Face=Enum.NormalId.Front,Transparency = 1})
  1180. local decalB = NewInstance("Decal",circle,{Name='Back',Texture="rbxassetid://524002938",Color3=C3.N(0,0,0),Face=Enum.NormalId.Back,Transparency=1})
  1181. local asd = CF.N(p,Root.Position)
  1182. local circle2=circle:Clone()
  1183. circle2.Parent = Effects
  1184. circle2.CFrame = asd*CF.N(0,4,0)
  1185. Root.Anchored = true
  1186. for i = 0, 3, .1 do
  1187. swait()
  1188. local Alpha = .1
  1189. Change = .5
  1190. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1191. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1192. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1193. LS.C0 = clerp(LS.C0,CFrame.new(-1.21875513, 0.506383479+.1*M.C(Sine/12), -0.0979118943, 0.810091376, 0.586290598, 2.45534384e-08, -0.00368548767, 0.0050923666, -0.999980271, -0.586278975, 0.810075402, 0.00628614426),Alpha)
  1194. RS.C0 = clerp(RS.C0,CFrame.new(1.20952582, 0.499788254+.1*M.C(Sine/12), -0.0786797404, 0.828000546, -0.560713649, -2.55837147e-08, 0.0035247067, 0.00520494673, -0.999980271, 0.560702622, 0.827984214, 0.00628614519),Alpha)
  1195. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1196. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1197. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1198. WingFlutter()
  1199. circle.Size = circle.Size + V3.N(.2,.2,0)
  1200. circle2.Size = circle2.Size + V3.N(.2,.2,0)
  1201. circle.Front.Transparency=1-(i/3)
  1202. circle.Back.Transparency=1-(i/3)
  1203. circle2.Front.Transparency=1-(i/3)
  1204. circle2.Back.Transparency=1-(i/3)
  1205.  
  1206. circle.CFrame=circle.CFrame*CF.A(0,0,M.R(5))
  1207. circle2.CFrame=circle2.CFrame*CF.A(0,0,M.R(5))
  1208. end
  1209. Root.Anchored = true
  1210. for i = 1, 3,.1 do
  1211. Root.Anchored = true
  1212. swait()
  1213. local Alpha = .1
  1214. Change = .5
  1215. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1216. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1217. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1218. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1219. RS.C0 = clerp(RS.C0,CFrame.new(1.38953996, 0.579314649+.1*M.C(Sine/12), 0.00156672322, 0.963396549, -0.267624378, 0.0156119959, 0.267557263, 0.9635216, 0.0062854127, -0.0167246256, -0.0018782462, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1220. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1221. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1222. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1223. WingFlutter()
  1224. end
  1225. for i = 0, 2, .1 do
  1226. swait()
  1227. local Alpha = .1
  1228. Change = .5
  1229. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha)
  1230. LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha)
  1231. RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha)
  1232. LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1233. RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1234. NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha)
  1235. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1236. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1237. WingFlutter()
  1238. Root.CFrame = Root.CFrame * CF.N(0,0,-.1)
  1239. Transparency(i/2)
  1240. end
  1241. Zap{
  1242. StartCFrame=Root.CFrame,
  1243. EndCFrame=asd*CF.N(0,4,0),
  1244. ZapRotation = {-5,5},
  1245. PartCount=10,
  1246. StartSize = 4,
  1247. EndSize = .5,
  1248. Color = C3.N(0,0,0),
  1249. DelayInc=5,
  1250. Delay = 15,
  1251. }
  1252. Root.CFrame = asd*CF.N(0,4,0)
  1253. Root.Anchored = true
  1254.  
  1255. for i = 0, 2, .1 do
  1256. Root.Anchored = true
  1257. swait()
  1258. local Alpha = .1
  1259. Change = .5
  1260. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha)
  1261. LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha)
  1262. RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha)
  1263. LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1264. RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1265. NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha)
  1266. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1267. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1268. WingFlutter()
  1269. Root.CFrame = Root.CFrame * CF.N(0,0,-.1)
  1270. Transparency(1-(i/2))
  1271. end
  1272.  
  1273.  
  1274. Transparency(0)
  1275. coroutine.wrap(function()
  1276. for i = 0, 3, .1 do
  1277. swait()
  1278. local Alpha = .1
  1279. Change = .5
  1280. circle.Size = circle.Size - V3.N(.2,.2,0)
  1281. circle2.Size = circle2.Size - V3.N(.2,.2,0)
  1282. circle.Front.Transparency=(i/3)
  1283. circle.Back.Transparency=(i/3)
  1284. circle2.Front.Transparency=(i/3)
  1285. circle2.Back.Transparency=(i/3)
  1286.  
  1287. circle.CFrame=circle.CFrame*CF.A(0,0,-M.R(5))
  1288. circle2.CFrame=circle2.CFrame*CF.A(0,0,-M.R(5))
  1289. end
  1290. end)()
  1291. Hum.AutoRotate = true
  1292. Root.Anchored = false
  1293. Rooted = false
  1294. Attack = false
  1295. NeutralAnims = true
  1296. end
  1297.  
  1298. Mouse.KeyDown:connect(function(k)
  1299. if(Attack)then return end
  1300. if(k == 'q')then Teleport() end
  1301. if(k == 'z')then Lazor() end
  1302. if(k == 'x')then Smite() end
  1303. if(k == 'v')then HolyBomb() end
  1304. if(k == 'c')then LightningStorm() end
  1305. end)
  1306.  
  1307.  
  1308. --// Wrap it all up \\--
  1309. while true do
  1310. swait()
  1311. Sine = Sine + Change
  1312.  
  1313. if(not Music or not Music.Parent)then
  1314. local a = Music.TimePosition
  1315. Music = Sound(Char,MusicID,1,3,true,false,true)
  1316. Music.Name = 'Music'
  1317. Music.TimePosition = a
  1318. end
  1319. Music.Playing = true
  1320. Torso.Color = C3.N(255,255,255)
  1321. RArm.Color = C3.N(255,255,255)
  1322. LArm.Color = C3.N(255,255,255)
  1323. RLeg.Color = C3.N(255,255,255)
  1324. LLeg.Color = C3.N(255,255,255)
  1325. Head.Color = C3.N(255,255,255)
  1326. Music.Volume = 5
  1327. Music.Pitch = 1
  1328. Music.Playing = true
  1329. Hum.HipHeight = 2
  1330. Sine = Sine + Change
  1331. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 100), Char)
  1332. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1333. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or Walking and "Walk" or "Idle")
  1334. if(time()-PulseTime > .05)then
  1335. PulseTime = time()
  1336. if(hitfloor)then
  1337. local angles = CF.A(M.RRNG(-15,15),M.RRNG(-45,45),M.RRNG(-45,45))
  1338. Effect{
  1339. Effect='ResizeAndFade',
  1340. Color=hitfloor.Color,
  1341. Material=hitfloor.Material,
  1342. Frames=60,
  1343. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId="rbxassetid://662586858",Scale=V3.N(.01,.01,.01)},
  1344. CFrame=CF.N(posfloor)*angles,
  1345. MoveDirection=CF.N(posfloor)*angles*CF.N(0,6,0).p,
  1346. FXSettings = {
  1347. EndSize=V3.N(.0005,.0005,.0005),
  1348. EndIsIncrement=true
  1349. }
  1350. }
  1351. end
  1352. local pos = CF.N(Torso.CFrame.p)*CF.N(0,-2,0)*CF.A(0,M.RRNG(-180,180),0)*CF.N(0,0,M.RNG(-15,-5))
  1353. local hitfloor2,posfloor2 = workspace:FindPartOnRay(Ray.new(pos.p,((CFrame.new(pos.p,pos.p - Vector3.new(0,1,0))).lookVector).unit * 100), Char)
  1354.  
  1355. if(hitfloor2)then
  1356. pos = CF.N(posfloor2)
  1357. Effect{
  1358. Effect='ResizeAndFade',
  1359. Color=BrickColor.new'Institutional white',
  1360. Size=V3.N(2,2,2),
  1361. Material=Enum.Material.Neon,
  1362. Mesh={MeshType=Enum.MeshType.Sphere},
  1363. Frames=45,
  1364. CFrame=pos,
  1365. FXSettings = {
  1366. EndSize = V3.N(-.01,.25,-.01),
  1367. EndIsIncrement = true
  1368. }
  1369. }
  1370. else
  1371. Effect{
  1372. Effect='ResizeAndFade',
  1373. Color=BrickColor.new'Institutional white',
  1374. Size=V3.N(2,2,2),
  1375. Material=Enum.Material.Neon,
  1376. Mesh={MeshType=Enum.MeshType.Sphere},
  1377. Frames=45,
  1378. CFrame=pos,
  1379. FXSettings = {
  1380. EndSize = V3.N(-.01,.25,-.01),
  1381. EndIsIncrement = true
  1382. }
  1383. }
  1384. end
  1385. end
  1386. Hum.Name = math.random()*100000
  1387. Hum.MaxHealth = 1e100
  1388. Hum.Health = 1e100
  1389. if(M.RNG(1,50) == 1)then
  1390. local pos = CF.N(Torso.CFrame.p)*CF.N(0,-2,0)*CF.A(0,M.RRNG(-180,180),0)*CF.N(0,0,M.RNG(-30,-15))
  1391. local hitfloor2,posfloor2 = workspace:FindPartOnRay(Ray.new(pos.p,((CFrame.new(pos.p,pos.p - Vector3.new(0,1,0))).lookVector).unit * 100), Char)
  1392.  
  1393. if(hitfloor2)then
  1394. pos = CF.N(posfloor2)
  1395. end
  1396. Zap{
  1397. StartCFrame=Torso.CFrame,
  1398. EndCFrame=pos,
  1399. ZapRotation = {-2,2},
  1400. PartCount=5,
  1401. StartSize = .5,
  1402. EndSize = 0,
  1403. Color = C3.N(0,0,0),
  1404. DelayInc=5,
  1405. Delay = 15,
  1406. Sound=false
  1407. }
  1408. end
  1409. if(Rooted == false)then
  1410. Hum.WalkSpeed = 32
  1411. Hum.JumpPower = 75
  1412. else
  1413. Hum.WalkSpeed = 0
  1414. Hum.JumpPower = 0
  1415. end
  1416. if(not Effects or not Effects.Parent)then
  1417. Effects = IN("Model",Char)
  1418. Effects.Name = "Effects"
  1419. end
  1420. if(NeutralAnims)then
  1421. if(State == 'Idle')then
  1422. local Alpha = .1
  1423. Change = .5
  1424. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1425. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1426. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1427. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1428. RS.C0 = clerp(RS.C0,CFrame.new(1.38953996, 0.579314649+.1*M.C(Sine/12), 0.00156672322, 0.963396549, -0.267624378, 0.0156119959, 0.267557263, 0.9635216, 0.0062854127, -0.0167246256, -0.0018782462, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1429. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1430. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1431. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1432. WingFlutter()
  1433.  
  1434. elseif(State == 'Walk')then
  1435. local Alpha = .1
  1436. Change = .5
  1437. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha)
  1438. LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha)
  1439. RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha)
  1440. LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1441. RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1442. NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha)
  1443. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1444. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1445. WingFlutter()
  1446. elseif(State == 'Paralyzed')then
  1447. -- paralyzed
  1448. elseif(State == 'Sit')then
  1449. -- sit
  1450. end
  1451. end
  1452. end
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