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MaxNutellaOML

shagy

Jun 13th, 2019
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  1. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  2. do
  3. script.Parent = owner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5. local function NewFakeEvent()
  6. local Bind = Instance.new("BindableEvent")
  7. local Fake;Fake = {Connections = {},
  8. fakeEvent=true;
  9. Connect=function(self,Func)
  10. Bind.Event:connect(Func)
  11. self.Connections[Bind] = true
  12. return setmetatable({Connected = true},{
  13. __index = function (self,Index)
  14. if Index:lower() == "disconnect" then
  15. return function() Fake.Connections[Bind] = false;self.Connected = false end
  16. end
  17. return Fake[Index]
  18. end;
  19. __tostring = function() return "Connection" end;
  20. })
  21. end}
  22. Fake.connect = Fake.Connect;return Fake;
  23. end
  24. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29. local function TriggerEvent(self,Event,...)
  30. local Trigger = Mouse[Event]
  31. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33. end
  34. end
  35. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36. Event.OnServerEvent:Connect(function(FiredBy,Input)
  37. if FiredBy.Name ~= owner.Name then return end
  38. if Input.MouseEvent then
  39. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40. else
  41. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43. for _,Action in pairs(ContextActionService.Actions) do
  44. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45. end
  46. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48. end
  49. end)
  50. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53. local Input = function(Input,gameProcessedEvent)
  54. if gameProcessedEvent then return end
  55. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56. end
  57. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58. local Hit,Target
  59. while wait(1/30) do
  60. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62. end
  63. end
  64. ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67. __index = function (self,Index)
  68. local Sandbox = function (Thing)
  69. if Thing:IsA("Player") then
  70. local RealPlayer = Thing
  71. return setmetatable({},{
  72. __index = function (self,Index)
  73. local Type = type(RealPlayer[Index])
  74. if Type == "function" then
  75. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76. return function (self)return InternalData["Mouse"] end
  77. end
  78. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79. end
  80. return RealPlayer[Index]
  81. end;
  82. __tostring = function(self) return RealPlayer.Name end
  83. })
  84. end
  85. end
  86. if RealGame[Index] then
  87. local Type = type(RealGame[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getservice" or Index:lower() == "service" then
  90. return function (self,Service)
  91. local FakeServices = {
  92. ["players"] = function()
  93. return setmetatable({},{
  94. __index = function (self2,Index2)
  95. local RealService = RealGame:GetService(Service)
  96. local Type2 = type(Index2)
  97. if Type2 == "function" then
  98. return function (self,...) return RealService[Index2](RealService,...)end
  99. else
  100. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101. return RealService[Index2]
  102. end
  103. end;
  104. __tostring = function(self) return RealGame:GetService(Service).Name end
  105. })
  106. end;
  107. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109. ["runservice"] = function()
  110. return setmetatable({},{
  111. __index = function(self2,Index2)
  112. local RealService = RealGame:GetService(Service)
  113. local Type2 = type(Index2)
  114. if Type2 == "function" then
  115. return function (self,...) return RealService[Index2](RealService,...) end
  116. else
  117. local RunServices = {
  118. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119. ["renderstepped"] = function() return RealService["Stepped"] end
  120. }
  121. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122. return RealService[Index2]
  123. end
  124. end
  125. })
  126. end
  127. }
  128. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129. return RealGame:GetService(Service)
  130. end
  131. end
  132. return function (self,...) return RealGame[Index](RealGame,...) end
  133. else
  134. if game:GetService(Index) then return game:GetService(Index) end
  135. return RealGame[Index]
  136. end
  137. end
  138. return nil
  139. end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  141.  
  142. --Script made by Pedrorb03
  143. growingList = {}
  144. degrowingList = {}
  145.  
  146. torso = Instance.new("Part") torso.Size = Vector3.new(0,0,0) torso.CanCollide = false
  147. torso.Anchored = true
  148. local mesh = Instance.new("SpecialMesh",torso) mesh.MeshId = "rbxassetid://1198391230" mesh.TextureId = "rbxassetid://1198391349" mesh.Scale = Vector3.new(0.01,0.01,0.01)
  149.  
  150. arm = Instance.new("Part") arm.Size = Vector3.new(0,0,0) arm.CanCollide = false
  151. arm.Anchored = true
  152. local mesh = Instance.new("SpecialMesh",arm) mesh.MeshId = "rbxassetid://1198392540" mesh.TextureId = "rbxassetid://1198391349" mesh.Scale = Vector3.new(0.02,0.02,0.02)
  153.  
  154. leg1 = Instance.new("Part") leg1.Size = Vector3.new(0,0,0) leg1.CanCollide = false
  155. leg1.Anchored = true
  156. local mesh = Instance.new("SpecialMesh",leg1) mesh.MeshId = "rbxassetid://1198394446" mesh.TextureId = "rbxassetid://1198391349" mesh.Scale = Vector3.new(0.01,0.01,0.01)
  157.  
  158. leg2 = Instance.new("Part") leg2.Size = Vector3.new(0,0,0) leg2.CanCollide = false
  159. leg2.Anchored = true
  160. local mesh = Instance.new("SpecialMesh",leg2) mesh.MeshId = "rbxassetid://1198393506" mesh.TextureId = "rbxassetid://1198391349" mesh.Scale = Vector3.new(0.02,0.02,0.02)
  161.  
  162. headd = Instance.new("Part") headd.Size = Vector3.new(1,1,1) headd.CanCollide = false
  163. local mesh = Instance.new("SpecialMesh",headd) mesh.Scale = Vector3.new(1.25,1.25,1.25) mesh.MeshType = Enum.MeshType.Head
  164. headd.BrickColor = BrickColor.new("Pastel brown")
  165.  
  166. game:GetService("RunService").RenderStepped:connect(function()
  167. for _,grow in pairs(growingList) do
  168. local cframe = grow.CFrame
  169. grow.Size = grow.Size+Vector3.new(1,1,1)
  170. grow.Transparency = grow.Transparency+0.04
  171. end
  172. for _,degrow in pairs(degrowingList) do
  173. local cframe = degrow.CFrame
  174. degrow.Size = degrow.Size-Vector3.new(1,1,1)
  175. degrow.Transparency = degrow.Transparency+0.04
  176. end
  177. end)
  178.  
  179.  
  180.  
  181.  
  182. Basesong = Instance.new("Sound")
  183.  
  184. hair = Instance.new("Part",game.Players.LocalPlayer.Character) hair.Size = Vector3.new(1,1,1) hair.CanCollide = false
  185.  
  186. beforesong = Basesong:Clone()
  187. beforesong.Parent = game.Players.LocalPlayer.Character
  188. beforesong.Looped = true
  189. beforesong.Volume = 3
  190. beforesong.SoundId = "rbxassetid://1100971847"
  191. beforesong:Play()
  192.  
  193. if game.Players.LocalPlayer.Character:FindFirstChild("Body Colors") then
  194. game.Players.LocalPlayer.Character["Body Colors"]:remove()
  195. end
  196. if game.Players.LocalPlayer.Character:FindFirstChild("Shirt Graphic") then
  197. game.Players.LocalPlayer.Character["Shirt Graphic"]:remove()
  198. end
  199. if game.Players.LocalPlayer.Character:FindFirstChild("Shirt") then
  200. game.Players.LocalPlayer.Character["Shirt"]:remove()
  201. end
  202. if game.Players.LocalPlayer.Character:FindFirstChild("Pants") then
  203. game.Players.LocalPlayer.Character["Pants"]:remove()
  204. end
  205. for i=1,5 do
  206. wait()
  207. for _,hat in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  208. if hat.ClassName == "Accessory" then
  209. hat:remove()
  210. end
  211. if hat:IsA("BasePart") then
  212. hat.BrickColor = BrickColor.new("Pastel brown")
  213. end
  214. end
  215. end
  216. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  217. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  218.  
  219.  
  220. Basepart = Instance.new("Part")
  221.  
  222.  
  223. Baseparticle = Instance.new("ParticleEmitter")
  224. Basemesh = Instance.new("SpecialMesh")
  225. local mesh = Basemesh:Clone()
  226. mesh.Parent = hair
  227. mesh.MeshId = "rbxassetid://1143041061"
  228. Baseweld = Instance.new("Weld")
  229. local weld = Baseweld:Clone()
  230. weld.Part0 = hair
  231. weld.Part1 = game.Players.LocalPlayer.Character.Head
  232. hair.Color = Color3.fromRGB(153, 125, 61)
  233. weld.C0 = CFrame.new(0,-0.25,0)*CFrame.Angles(0,math.rad(180),0)
  234. weld.Parent = hair
  235.  
  236. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character)
  237. shirt.ShirtTemplate = "rbxassetid://804894303"
  238. pants = Instance.new("Pants",game.Players.LocalPlayer.Character)
  239. pants.PantsTemplate = "rbxassetid://189943600"
  240.  
  241. game.Players.LocalPlayer.Character.Head.face.Texture = "http://www.roblox.com/asset/?id=1142979747"
  242.  
  243. wait(1)
  244. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, "This can go two ways punk", "Green")
  245. wait(3)
  246. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, "You walk away", "Green")
  247. wait(3)
  248. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, "Or I walk in your, face.", "Green")
  249. wait(3)
  250.  
  251. local counter = 0
  252.  
  253. for i=1,200 do
  254. wait()
  255. counter = counter+1
  256. if counter > 2 then
  257. counter = 0
  258. local part = Basepart:Clone()
  259. part.Color = Color3.fromRGB(255,175,0)
  260. part.Shape = Enum.PartType.Cylinder
  261. part.Anchored = true
  262. part.CanCollide = false
  263. part.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  264. part.Parent = game.Workspace
  265. part.Material = Enum.Material.Neon
  266. part.Size = Vector3.new(1000000000,6,6)
  267.  
  268. game:GetService("Debris"):AddItem(part,1)
  269. table.insert(degrowingList,part)
  270. local part = Basepart:Clone()
  271. part.Color = Color3.fromRGB(255,175,0)
  272. part.Shape = Enum.PartType.Ball
  273. part.Anchored = true
  274. part.CanCollide = false
  275. part.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  276. part.Parent = game.Workspace
  277. part.Material = Enum.Material.Neon
  278. part.Size = Vector3.new(1,1,1)
  279. game:GetService("Debris"):AddItem(part,3)
  280. table.insert(growingList,part)
  281.  
  282. end
  283. for _,player in pairs(game.Workspace:GetChildren()) do
  284. if player:FindFirstChild("Humanoid") then
  285. player.Humanoid.CameraOffset = Vector3.new(math.random(-2,2),math.random(-2,2),0)
  286. end
  287. end
  288.  
  289. end
  290.  
  291. counter = counter+1
  292. for _,player in pairs(game.Workspace:GetChildren()) do
  293. if player:FindFirstChild("Humanoid") then
  294. player.Humanoid.CameraOffset = Vector3.new(0,0,0)
  295. end
  296.  
  297.  
  298. end
  299. local colorlist = {ColorSequenceKeypoint.new(0,Color3.fromRGB(0,255,255)),
  300. ColorSequenceKeypoint.new(0.148,Color3.fromRGB(0,255,255)),
  301. ColorSequenceKeypoint.new(0.193,Color3.fromRGB(72,0,255)),
  302. ColorSequenceKeypoint.new(0.366,Color3.fromRGB(72,0,255)),
  303. ColorSequenceKeypoint.new(0.4,Color3.fromRGB(0,255,255)),
  304. ColorSequenceKeypoint.new(0.63,Color3.fromRGB(0,255,255)),
  305. ColorSequenceKeypoint.new(0.8,Color3.fromRGB(72,0,255)),
  306. ColorSequenceKeypoint.new(1,Color3.fromRGB(0,0,255))
  307. }
  308. local uiParticle = Baseparticle:Clone()
  309. uiParticle.Color = ColorSequence.new(colorlist)
  310. uiParticle.LightEmission = 1
  311. uiParticle.Size = NumberSequence.new(0.8)
  312. uiParticle.LockedToPart = true
  313. uiParticle.Texture = "rbxassetid://1143059159"
  314. local transparencylist = { NumberSequenceKeypoint.new(0,1),
  315. NumberSequenceKeypoint.new(0.5,0.67),
  316. NumberSequenceKeypoint.new(1,1)
  317. }
  318.  
  319. uiParticle.Transparency = NumberSequence.new(transparencylist)
  320. uiParticle.ZOffset = -1
  321. uiParticle.LockedToPart = true
  322. uiParticle.Lifetime = NumberRange.new(0.05,0.05)
  323. uiParticle.Speed = NumberRange.new(0,0)
  324. uiParticle.Rate = math.huge
  325.  
  326. for _,hat in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  327.  
  328. if hat:IsA("BasePart") then
  329. if hat.Name ~= "Head" and hat.Name ~= "HumanoidRootPart" then
  330. uiParticle:Clone().Parent = hat
  331. end
  332. end
  333. end
  334.  
  335.  
  336.  
  337. beforesong:Stop()
  338. mainsong = Basesong:Clone()
  339. mainsong.Parent = game.Players.LocalPlayer.Character
  340. mainsong.Looped = true
  341. mainsong.Volume = 3
  342. mainsong.SoundId = "rbxassetid://1106602456"
  343. mainsong:Play()
  344.  
  345. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 80
  346. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 150
  347. game.Players.LocalPlayer.Character.Humanoid.Name = "LolFakeHumanoid"
  348.  
  349. afterimages = {}
  350.  
  351. game.Players.LocalPlayer.Character.Head.face:Clone().Parent = headd
  352.  
  353. game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
  354.  
  355. end)
  356. amcounter = 0
  357.  
  358. local PhysicsService = game:GetService("PhysicsService")
  359.  
  360.  
  361.  
  362.  
  363. for _,part in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  364. if part:FindFirstChild("ParticleEmitter") then
  365. part.ParticleEmitter.Enabled = false
  366. end
  367. if part:IsA("BasePart") then
  368. part.Transparency = 1
  369. end
  370. end
  371. game.Players.LocalPlayer.Character.Head.face.Transparency = 1
  372.  
  373.  
  374.  
  375. game:GetService("RunService").RenderStepped:connect(function()
  376. for _,image in pairs(afterimages) do
  377. for _,part in pairs(image:GetChildren()) do
  378. if part:IsA("BasePart") then
  379. part.Transparency = part.Transparency+0.1
  380. if part:FindFirstChild("face") then
  381. part.face.Transparency = part.face.Transparency+0.1
  382. end
  383. if part.Transparency > 0.9 then
  384. image:remove()
  385. end
  386. end
  387. end
  388. end
  389.  
  390. local image = Instance.new("Model",game.Workspace)
  391. image.Name = "AfterImage"
  392.  
  393. local head = headd:Clone()
  394. head.CFrame = game.Players.LocalPlayer.Character.Head.CFrame
  395. local hairc = hair:Clone()
  396. head.Anchored = true
  397. head.Transparency = 0
  398. head.face.Transparency = 0
  399. hairc.Transparency = 0
  400. hairc.Anchored = true
  401. hairc.Weld:remove()
  402. head.Parent = image
  403. hairc.Parent = image
  404. local torsoc = torso:Clone()
  405. torsoc.Parent = image
  406. torsoc.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame*CFrame.Angles(0,math.rad(-180),0)
  407. local armc = arm:Clone()
  408. armc.Parent = image
  409. armc.CFrame = game.Players.LocalPlayer.Character["Right Arm"].CFrame*CFrame.Angles(0,math.rad(180),0)
  410. local armc = arm:Clone()
  411. armc.Parent = image
  412. armc.CFrame = game.Players.LocalPlayer.Character["Left Arm"].CFrame*CFrame.Angles(0,math.rad(180),0)
  413. local legc = leg1:Clone()
  414. legc.Parent = image
  415. legc.CFrame = game.Players.LocalPlayer.Character["Left Leg"].CFrame*CFrame.Angles(0,math.rad(-180),0)
  416. local legc = leg2:Clone()
  417. legc.Parent = image
  418. legc.CFrame = game.Players.LocalPlayer.Character["Right Leg"].CFrame*CFrame.Angles(0,math.rad(-180),0)
  419.  
  420. table.insert(afterimages,image)
  421.  
  422. game.Players.LocalPlayer.Character.Parent = game.Workspace.CurrentCamera
  423. end)
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