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  1. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  2. local Plrs = S.Players
  3. local Plr = Plrs.LocalPlayer
  4. local Char = Plr.Character
  5. local Hum = Char:FindFirstChildOfClass'Humanoid'
  6. local RArm = Char["Right Arm"]
  7. local LArm = Char["Left Arm"]
  8. local RLeg = Char["Right Leg"]
  9. local LLeg = Char["Left Leg"]  
  10. local Root = Char:FindFirstChild'HumanoidRootPart'
  11. local Torso = Char.Torso
  12. local Head = Char.Head
  13. local NeutralAnims = true
  14. local Attack = false
  15. local BloodPuddles = {}
  16. local Effects = {}
  17. local Debounces = {Debounces={}}
  18. local Mouse = Plr:GetMouse()
  19. local Hit = {}
  20. local Sine = 0
  21. local Idle = 0
  22. local Change = 1
  23. local FLArm,FRArm,FRArmW,FLArmW
  24. local Stunned = {}
  25. local VoidSB = (game.PlaceId == 0) -- You can change the 843468296 to 0 if you dont care about potential lag on Void SB
  26. plr = game.Players.LocalPlayer
  27. mouse = plr:GetMouse()
  28. part = nil
  29. bp = nil
  30. particles = nil
  31. function clerp(a,b,c,d)
  32.     for i = 0,d,.01 do
  33.         a.CFrame = CFrame.new(b:lerp(c,i))
  34.         wait()
  35.     end
  36. end
  37. function slerp(a2,b2,c2,d2)
  38.     for i2 = 0,d2,.01 do
  39.         a2.CFrame = CFrame.new(b2:lerp(c2,i2))
  40.         wait()
  41.     end
  42. end
  43. mouse.KeyDown:connect(function(key)
  44.     if key == "e" and plr.Character.Parent == workspace then
  45.         plr.Character.Parent = workspace.Camera
  46.         plr.Character.Archivable = true
  47.         Instance.new("ForceField",plr.Character).Visible = false
  48.         for y,t in pairs(plr.Character:GetChildren()) do
  49.             if t:IsA("Part") and t.Name ~= "HumanoidRootPart" then
  50.                 t.Transparency = 1
  51.                 if t.Name == "Head" and t:FindFirstChild("face") then
  52.                     t.face.Transparency = 1
  53.                 end
  54.             elseif t:IsA("Accessory") and t:FindFirstChild("Handle") then
  55.                 t.Handle.Transparency = 1
  56.             end
  57.         end
  58.     elseif key == "z" and plr.Character.Parent == workspace.Camera and part == nil then
  59.         plr.Character.Torso.CFrame = CFrame.new(Vector3.new(mouse.hit.p.X,mouse.hit.p.Y+1.5,mouse.hit.p.Z),plr.Character.Torso.CFrame.p)
  60.     elseif key == "x" and plr.Character.Parent == workspace.Camera and part == nil then
  61.         if plr.Character.Torso.Anchored == true then
  62.             for y,t in pairs(plr.Character:GetChildren()) do
  63.                 if t:IsA("Part") then
  64.                     t.Anchored = false
  65.                 end
  66.             end
  67.         else
  68.             for y,t in pairs(plr.Character:GetChildren()) do
  69.                 if t:IsA("Part") then
  70.                     t.Anchored = true
  71.                 end
  72.             end
  73.         end
  74.     elseif key == "c" and plr.Character.Parent == workspace.Camera and part ~= nil then
  75.         local clone = part:Clone()
  76.         clone.Parent = workspace
  77.         clone.Anchored = false
  78.         clone:ClearAllChildren()
  79.         clone.CanCollide = true
  80.         bp.Parent = clone
  81.         particles.Parent = clone
  82.         if part.Parent:FindFirstChildOfClass("Humanoid") then
  83.             part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false
  84.         end
  85.         part:Destroy()
  86.         part = clone
  87.     elseif key == "t" and plr.Character.Parent == workspace.Camera and part == nil then
  88.         plr.Character.Parent = workspace
  89.         plr.Character.Archivable = false
  90.         plr.Character:FindFirstChildOfClass("ForceField"):Remove()
  91.         for y,t in pairs(plr.Character:GetChildren()) do
  92.             if t:IsA("Part") and t.Name ~= "HumanoidRootPart" then
  93.                 t.Transparency = 0
  94.                 if t.Name == "Head" and t:FindFirstChild("face") then
  95.                     t.face.Transparency = 0
  96.                 end
  97.             elseif t:IsA("Accessory") and t:FindFirstChild("Handle") then
  98.                 t.Handle.Transparency = 0
  99.             end
  100.         end
  101.     end
  102. end)
  103. mouse.Button1Down:connect(function()
  104.     if plr.Character.Parent == workspace.Camera then
  105.         if mouse ~= nil then
  106.             if mouse.Target ~= nil then
  107.                 part = mouse.Target
  108.                 bp = Instance.new("BodyPosition",part)
  109.                 bp.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  110.                 bp.Position = part.Position
  111.                 particles = Instance.new("ParticleEmitter",part)
  112.                 particles.Color = ColorSequence.new(Color3.new(0,0,0))
  113.                 particles.Size = NumberSequence.new(1)
  114.                 particles.Texture = "rbxassetid://292289455"
  115.                 particles.VelocitySpread = 360
  116.                 particles.Speed = NumberRange.new(0)
  117.                 particles.RotSpeed = NumberRange.new(0)
  118.                 particles.Rotation = NumberRange.new(0)
  119.                 particles.Rate = 250
  120.                 particles.Lifetime = NumberRange.new(.2,.4)
  121.                 particles.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(.12,.688,0),NumberSequenceKeypoint.new(.891,.887,0),NumberSequenceKeypoint.new(1,1,0)})
  122.                 dwn = true
  123.             end
  124.         end
  125.         while dwn == true do
  126.             wait() 
  127.             bp.Position = mouse.hit.p
  128.             if part then
  129.                 if part.Parent:FindFirstChildOfClass("Humanoid") then
  130.                     part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = true
  131.                 end
  132.             end
  133.         end
  134.     end
  135. end)
  136. mouse.Button1Up:connect(function()
  137.     dwn = false
  138.     if part then if part.Parent:FindFirstChildOfClass("Humanoid") then part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false end part = nil end
  139.     if bp then bp:Destroy() end
  140.     if particles then particles:Destroy() end
  141. end)
  142. base = Instance.new("ScreenGui",plr.PlayerGui)
  143. bbg = Instance.new("BillboardGui",plr.Character.Head)
  144. bbg.Size = UDim2.new(0,200,0,50)
  145. bbg.StudsOffset = Vector3.new(0,3,0)
  146. bbgTl = Instance.new("TextLabel",bbg)
  147. bbgTl.BackgroundTransparency = 1
  148. bbgTl.Size = UDim2.new(10,0,1,0)
  149. bbgTl.Position = UDim2.new(-4.5,0,0,0)
  150. bbgTl.Font = "Code"
  151. bbgTl.Text = " "
  152. bbgTl.TextSize = 25
  153. bbgTl.TextStrokeColor3 = Color3.new(1,1,1)
  154. bbgTl.TextColor3 = Color3.new(0,0,0)
  155. bbgTl.TextStrokeTransparency = 0
  156. bbgTl.TextWrapped = true
  157. plr.Chatted:connect(function(msg)
  158.     bbgTl.Text = msg
  159.     wait(5)
  160.     if bbgTl.Text == msg then
  161.         bbgTl.Text = " "
  162.     end
  163. end)
  164. touchCounter = 0
  165. while wait() do
  166.     if plr.Character.Parent == workspace.Camera then
  167.         local c = plr.Character:Clone()
  168.         c:MakeJoints()
  169.         for y,t in pairs(c:GetChildren()) do
  170.             if t:IsA("Part") then
  171.                 t.CanCollide = false
  172.                 t.Anchored = true
  173.                 t.Transparency = .5
  174.                 t.TopSurface = "Smooth"
  175.                 t.BottomSurface = "Smooth"
  176.                 t.RightSurface = "Smooth"
  177.                 t.LeftSurface = "Smooth"
  178.                 t.FrontSurface = "Smooth"
  179.                 t.BackSurface = "Smooth"
  180.                 t.BrickColor = BrickColor.new("Really black")
  181.                 if t.Name == "Head" and t:FindFirstChild("face") then
  182.                     t.face:Remove()
  183.                 elseif t.Name == "Torso" and t:FindFirstChild("roblox") then
  184.                     t.roblox:Remove()
  185.                 elseif t.Name == "HumanoidRootPart" then
  186.                     t:Remove()
  187.                 end
  188.             else
  189.                 t:Remove()
  190.             end
  191.         end
  192.         c.Parent = workspace
  193.         game.Debris:AddItem(c,.05)
  194.     end
  195. end
  196. CyborgArm = New("Model",Char,"CyborgArm",{})
  197. Handle = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1.0500015, 2.02999949, 1.07999992),CFrame = CFrame.new(-138.347275, 2.99473095, 41.7816849, 0.999635339, 8.27677286e-06, 0.0270056836, -0.000191000072, 0.999977112, 0.00676353322, -0.0270050094, -0.00676622428, 0.999612451),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0,0,0),})
  198. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.429999948, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.369171, 2.89115906, 41.8271637, 0.505694926, -0.862284958, 0.0271573812, 0.862490892, 0.506027818, 0.0067293453, -0.019545, 0.0200200025, 0.999608755),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  199. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.505694926, 0.862490892, -0.0195449982, -0.862284899, 0.506027818, 0.0200199969, 0.0271573793, 0.00672934437, 0.999608576),C1 = CFrame.new(0.0136108398, -0.108844995, -0.0342674255, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  200. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.268127, 3.26462603, 41.8218994, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  201. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(-0.0874328613, 0.264621973, -0.028968811, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  202. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.3000018, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.217133, 3.61339307, 41.8189926, 0.778245091, -0.627379835, 0.0270029604, 0.627452075, 0.778625846, 0.00676273741, -0.0252680089, 0.0116800005, 0.999612689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  203. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.778245091, 0.627452075, -0.0252680033, -0.627379835, 0.778625846, 0.0116799958, 0.0270029567, 0.00676273648, 0.99961251),C1 = CFrame.new(-0.138427734, 0.613389015, -0.0260467529, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  204. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 1),CFrame = CFrame.new(-138.395523, 2.38962889, 41.7660217, -0.00574199716, -0.999983609, 1.77533366e-09, 0.999983549, -0.00574199716, 9.3131769e-10, 9.41781764e-10, 1.77533366e-09, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  205. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, -0.00574199716, 0.999983549, 0, -0.999983549, -0.00574199716, 0, 0, 0, 1),C1 = CFrame.new(0.0399932861, -0.610375166, 0.0268669128, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  206. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 0.2900002),CFrame = CFrame.new(-138.540939, 3.80931711, 41.9832687, 2.29982252e-05, -0.999983609, -0.00574393803, -0.00452899979, -0.00574398367, 0.999973238, -0.999989927, 3.01669934e-06, -0.00452905567),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  207. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 2.29999951e-05, -0.00452899886, -0.999989748, -0.999983549, -0.00574398367, 3.01490991e-06, -0.00574393803, 0.999973238, -0.00452905614),C1 = CFrame.new(0.185333252, 0.809313059, -0.190429688, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  208. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Shape = Enum.PartType.Ball,Size = Vector3.new(1.16000044, 1.16000044, 1.16000044),CFrame = CFrame.new(-138.563065, 3.74006891, 41.8137894, 1, -1.23944917e-22, 1.77533366e-09, -1.48608469e-11, 1, 9.3131769e-10, -1.80443749e-09, 9.31322575e-10, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0,0,0),})
  209. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C1 = CFrame.new(0.207519531, 0.740064859, -0.0209579468, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  210. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.799999833),CFrame = CFrame.new(-138.557587, 3.57138705, 41.9535294, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  211. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.20199585, 0.571382999, -0.160697937, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  212. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.0899999291),CFrame = CFrame.new(-138.548004, 3.20288205, 42.3108978, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  213. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.19229126, 0.202877998, -0.518062592, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  214. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.390001893, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.031433, 3.68374205, 41.8135147, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  215. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(-0.324111938, 0.683737993, -0.0205078125, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  216. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.2800017, 0.100000001, 0.690000117),CFrame = CFrame.new(-138.393951, 2.11307812, 42.0131454, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  217. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(0.0383300781, -0.886925936, -0.220256805, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  218. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.452835, 2.48128104, 41.8321991, -0.223359078, -0.974358141, 0.027149044, 0.974736214, -0.223258108, 0.00673288852, -0.000498998852, 0.0279670097, 0.999608934),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  219. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, -0.223359063, 0.974736214, -0.000499000133, -0.974358141, -0.223258108, 0.0279670041, 0.0271490421, 0.00673288759, 0.999608755),C1 = CFrame.new(0.0972747803, -0.518723011, -0.0393295288, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  220.  
  221. for _,v in next, CyborgArm:children() do
  222.     v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  223. end
  224.  
  225. pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' Char.ReaperShadowHead.Eye1.Material = 'Glass' end)
  226. pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' Char.ReaperShadowHead.Eye2.Material = 'Glass' end)
  227. pcall(function() Char.LeftWing.BrickColor = BrickColor.new'Really red' Char.LeftWing.Transparency = 0.5 end)
  228.  
  229.  
  230. if(PlayerSize ~= 1)then
  231.     for _,v in next, Char:GetDescendats() do
  232.         if(v:IsA'BasePart')then
  233.             v.Size = v.Size * PlayerSize
  234. wait(1/60)
  235. Effects = { }
  236. local Player = game:service'Players'.localPlayer
  237. local chara = Player.Character
  238. local Humanoid = chara:FindFirstChildOfClass("Humanoid")
  239. local Mouse = Player:GetMouse()
  240. local LeftArm = chara["Left Arm"]
  241. local RightArm = chara["Right Arm"]
  242. local LeftLeg = chara["Left Leg"]
  243. local RightLeg = chara["Right Leg"]
  244. local Head = chara.Head
  245. local Torso = chara.Torso
  246. local RootPart = chara.HumanoidRootPart
  247. local RootJoint = RootPart.RootJoint
  248. local attack = false
  249. local Anim = 'Idle'
  250. local attacktype = 1
  251. local delays = false
  252. local play = true
  253. local targetted = nil
  254. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  255. local velocity = RootPart.Velocity.y
  256. local sine = 0
  257. local change = 1
  258. local doe = 0
  259. local heddo = nil
  260. local grabhead = false
  261. local armo = nil
  262. local grabhand = false
  263. local Create = LoadLibrary("RbxUtility").Create
  264. Humanoid.WalkSpeed = 8
  265.  
  266.  
  267.  
  268. Humanoid.Animator.Parent = nil
  269. chara.Animate.Parent = nil
  270.  
  271. local newMotor = function(part0, part1, c0, c1)
  272.     local w = Create('Motor'){
  273.         Parent = part0,
  274.         Part0 = part0,
  275.         Part1 = part1,
  276.         C0 = c0,
  277.         C1 = c1,
  278.     }
  279.     return w
  280. end
  281.  
  282. function clerp(a, b, t)
  283.     return a:lerp(b, t)
  284. end
  285.  
  286. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  287. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  288.  
  289. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  290. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  291. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  292. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  293. RootJoint.C1 = CFrame.new(0, 0, 0)
  294. RootJoint.C0 = CFrame.new(0, 0, 0)
  295. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  296. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  297.  
  298.  
  299. local rarmc1 = RW.C1
  300. local larmc1 = LW.C1
  301. local rlegc1 = RH.C1
  302. local llegc1 = LH.C1
  303.  
  304. local resetc1 = false
  305.  
  306. function PlayAnimationFromTable(table, speed, bool)
  307.     RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  308.     Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  309.     RW.C0 = clerp(RW.C0, table[3], speed)
  310.     LW.C0 = clerp(LW.C0, table[4], speed)
  311.     RH.C0 = clerp(RH.C0, table[5], speed)
  312.     LH.C0 = clerp(LH.C0, table[6], speed)
  313.     if bool == true then
  314.         if resetc1 == false then
  315.             resetc1 = true
  316.             RootJoint.C1 = RootJoint.C1
  317.             Torso.Neck.C1 = Torso.Neck.C1
  318.             RW.C1 = rarmc1
  319.             LW.C1 = larmc1
  320.             RH.C1 = rlegc1
  321.             LH.C1 = llegc1
  322.         end
  323.     end
  324. end
  325.  
  326.  
  327. ArtificialHB = Instance.new("BindableEvent", script)
  328. ArtificialHB.Name = "Heartbeat"
  329. script:WaitForChild("Heartbeat")
  330. frame = 0.03333333333333
  331. tf = 0
  332. allowframeloss = false
  333. tossremainder = false
  334. lastframe = tick()
  335. script.Heartbeat:Fire()
  336. game:GetService("RunService").Heartbeat:connect(function(s, p)
  337.   tf = tf + s
  338.   if tf >= frame then
  339.     if allowframeloss then
  340.       script.Heartbeat:Fire()
  341.       lastframe = tick()
  342.     else
  343.       for i = 1, math.floor(tf / frame) do
  344.         script.Heartbeat:Fire()
  345.       end
  346.       lastframe = tick()
  347.     end
  348.     if tossremainder then
  349.       tf = 0
  350.     else
  351.       tf = tf - frame * math.floor(tf / frame)
  352.     end
  353.   end
  354. end)
  355. function swait(num)
  356.   if num == 0 or num == nil then
  357.     ArtificialHB.Event:wait()
  358.   else
  359.     for i = 0, num do
  360.       ArtificialHB.Event:wait()
  361.     end
  362.   end
  363. end
  364.  
  365. function RemoveOutlines(part)
  366.     part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  367. end
  368.    
  369.  
  370. CFuncs = { 
  371.     ["Part"] = {
  372.         Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  373.             local Part = Create("Part"){
  374.                 Parent = Parent,
  375.                 Reflectance = Reflectance,
  376.                 Transparency = Transparency,
  377.                 CanCollide = false,
  378.                 Locked = true,
  379.                 BrickColor = BrickColor.new(tostring(BColor)),
  380.                 Name = Name,
  381.                 Size = Size,
  382.                 Material = Material,
  383.             }
  384.             RemoveOutlines(Part)
  385.             return Part
  386.         end;
  387.     };
  388.    
  389.     ["Mesh"] = {
  390.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  391.             local Msh = Create(Mesh){
  392.                 Parent = Part,
  393.                 Offset = OffSet,
  394.                 Scale = Scale,
  395.             }
  396.             if Mesh == "SpecialMesh" then
  397.                 Msh.MeshType = MeshType
  398.                 Msh.MeshId = MeshId
  399.             end
  400.             return Msh
  401.         end;
  402.     };
  403.    
  404.     ["Mesh"] = {
  405.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  406.             local Msh = Create(Mesh){
  407.                 Parent = Part,
  408.                 Offset = OffSet,
  409.                 Scale = Scale,
  410.             }
  411.             if Mesh == "SpecialMesh" then
  412.                 Msh.MeshType = MeshType
  413.                 Msh.MeshId = MeshId
  414.             end
  415.             return Msh
  416.         end;
  417.     };
  418.    
  419.     ["Weld"] = {
  420.         Create = function(Parent, Part0, Part1, C0, C1)
  421.             local Weld = Create("Weld"){
  422.                 Parent = Parent,
  423.                 Part0 = Part0,
  424.                 Part1 = Part1,
  425.                 C0 = C0,
  426.                 C1 = C1,
  427.             }
  428.             return Weld
  429.         end;
  430.     };
  431.    
  432.     ["ParticleEmitter"] = {
  433.         Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  434.             local fp = Create("ParticleEmitter"){
  435.                 Parent = Parent,
  436.                 Color = ColorSequence.new(Color1, Color2),
  437.                 LightEmission = LightEmission,
  438.                 Size = Size,
  439.                 Texture = Texture,
  440.                 Transparency = Transparency,
  441.                 ZOffset = ZOffset,
  442.                 Acceleration = Accel,
  443.                 Drag = Drag,
  444.                 LockedToPart = LockedToPart,
  445.                 VelocityInheritance = VelocityInheritance,
  446.                 EmissionDirection = EmissionDirection,
  447.                 Enabled = Enabled,
  448.                 Lifetime = LifeTime,
  449.                 Rate = Rate,
  450.                 Rotation = Rotation,
  451.                 RotSpeed = RotSpeed,
  452.                 Speed = Speed,
  453.                 VelocitySpread = VelocitySpread,
  454.             }
  455.             return fp
  456.         end;
  457.     };
  458.  
  459.     CreateTemplate = {
  460.    
  461.     };
  462. }
  463.  
  464.  
  465. function so(id,par,pit,vol)
  466.   local sou = Instance.new("Sound", par or workspace)
  467.   if par == chara then
  468.     sou.Parent = chara.Torso
  469.   end
  470.   sou.Volume = vol
  471.   sou.Pitch = pit or 1
  472.   sou.SoundId = "rbxassetid://" .. id
  473.   sou.PlayOnRemove = true
  474.   sou:Destroy()
  475. end
  476.  
  477. New = function(Object, Parent, Name, Data)
  478.     local Object = Instance.new(Object)
  479.     for Index, Value in pairs(Data or {}) do
  480.         Object[Index] = Value
  481.     end
  482.     Object.Parent = Parent
  483.     Object.Name = Name
  484.     return Object
  485. end
  486.  
  487. function createrainbow(part,size,trans,life,face,speed,accel,velsp,lock,name)
  488. local fira = Instance.new("ParticleEmitter",part)
  489. fira.Name = name
  490. fira.Color = ColorSequence.new(Color3.new(0,0,0))
  491. fira.Size = size
  492. fira.Texture = "rbxasset://textures/particles/fire_main.dds"
  493. fira.Transparency = trans
  494. fira.Lifetime = life
  495. fira.EmissionDirection = face
  496. fira.Rate = 10000
  497. fira.RotSpeed = NumberRange.new(100)
  498. fira.Rotation = NumberRange.new(0,360)
  499. fira.Speed = speed
  500. fira.VelocitySpread = velsp
  501. fira.Acceleration = accel
  502. fira.LockedToPart = lock
  503. return fira
  504. end
  505.  
  506. Wings = New("Model",chara,"Wings",{})
  507. MainPart = New("Part",Wings,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(2, 2, 1),CFrame = CFrame.new(67.400032, 1.00001299, -47.2999992, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  508. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = Torso,})
  509. Wing1Part = New("Part",Wings,"Wing1Part",{Transparency = 1,CanCollide=true,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.2041626, 2.02130413, -46.7787056, 0.866025448, 0.35355404, 0.35355413, -0.353553772, 0.933016062, -0.0669873655, -0.353553891, -0.0669873059, 0.933015943),})
  510. createrainbow(Wing1Part,NumberSequence.new(.5,1),NumberSequence.new(0),NumberRange.new(1),"Back",NumberRange.new(5),Vector3.new(0,10,0),0,true,"Firea")
  511. Weld = New("ManualWeld",Wing1Part,"Weld",{Part0 = Wing1Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.866025448, -0.353553772, -0.353553891, 0.35355404, 0.933016062, -0.0669873059, 0.35355413, -0.0669873655, 0.933015943),C1 = CFrame.new(0.804130554, 1.02129114, 0.52129364, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  512. Wing2Part = New("Part",Wings,"Wing2Part",{Transparency = 1,CanCollide=true,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(70.4018326, 6.17824459, -42.6217613, 0.866025448, -0.433013618, 0.250000477, 0.353553772, 0.176777452, -0.918561935, 0.353553891, 0.883886695, 0.306187093),})
  513. createrainbow(Wing2Part,NumberSequence.new(1,0),NumberSequence.new(0),NumberRange.new(1.5),"Back",NumberRange.new(10),Vector3.new(0,10,0),0,true,"Firea")
  514. Weld = New("ManualWeld",Wing2Part,"Weld",{Part0 = Wing2Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.866025448, 0.353553772, 0.353553891, -0.433013618, 0.176777452, 0.883886695, 0.250000477, -0.918561935, 0.306187093),C1 = CFrame.new(3.00180054, 5.17823172, 4.67823792, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  515. Wing2Part = New("Part",Wings,"Wing2Part",{Transparency = 1,CanCollide=true,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(70.4018326, 6.17824459, -42.6217613, 0.866025448, -0.482963979, 0.12940979, 0.353553772, 0.408495188, -0.841509461, 0.353553891, 0.774522126, 0.524520695),})
  516. createrainbow(Wing2Part,NumberSequence.new(1,0),NumberSequence.new(0),NumberRange.new(1.5),"Back",NumberRange.new(10),Vector3.new(0,10,0),0,true,"Firea")
  517. Weld = New("ManualWeld",Wing2Part,"Weld",{Part0 = Wing2Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.866025448, 0.353553772, 0.353553891, -0.482963979, 0.408495188, 0.774522126, 0.12940979, -0.841509461, 0.524520695),C1 = CFrame.new(3.00180054, 5.17823172, 4.67823792, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  518. Wing2Part = New("Part",Wings,"Wing2Part",{Transparency = 1,CanCollide=true,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(70.4018326, 6.17824459, -42.6217613, 0.866025448, -0.500001192, 3.06954462e-12, 0.353553772, 0.612374902, -0.707109571, 0.353553891, 0.61237514, 0.707109332),})
  519. createrainbow(Wing2Part,NumberSequence.new(1,0),NumberSequence.new(0),NumberRange.new(1.5),"Back",NumberRange.new(10),Vector3.new(0,10,0),0,true,"Firea")
  520. Weld = New("ManualWeld",Wing2Part,"Weld",{Part0 = Wing2Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.866025448, 0.353553772, 0.353553891, -0.500001192, 0.612374902, 0.61237514, 3.06954462e-12, -0.707109571, 0.707109332),C1 = CFrame.new(3.00180054, 5.17823172, 4.67823792, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  521.  
  522. Halo = New("Model",chara,"Halo",{})
  523. AHaloPart = New("Part",Halo,"AHaloPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-18.7999973, 5.50001764, -16.4999981, 1.00000644, 0, 1.25170106e-06, 0, 1, 0, 1.22189874e-06, 0, 1.00000715),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  524. HaWeld = New("ManualWeld",AHaloPart,"HaWeld",{Part0 = AHaloPart,Part1 = Head,C0 = CFrame.new(0, 0, 0, 1.00000644, 0, 1.22189874e-06, 0, 1, 0, 1.25170106e-06, 0, 1.00000715),C1 = CFrame.new(-1.90734863e-06, 1.00000906, 1.33514404e-05, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  525. HaPart = New("Part",Halo,"HaPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(-18.1071625, 5.50001764, -16.0999889, 0.500003397, 0, 0.866038799, 0, 1, 0, -0.866037428, 0, 0.500008583),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  526. Weld = New("ManualWeld",HaPart,"Weld",{Part0 = HaPart,Part1 = AHaloPart,C0 = CFrame.new(0, 0, 0, 0.499999106, 0, -0.866026282, 0, 1, 0, 0.866026342, 0, 0.499999285),C1 = CFrame.new(0.692829132, 0, 0.400005341, 1.00000644, 0, 1.22189874e-06, 0, 1, 0, 1.25170106e-06, 0, 1.00000715),})
  527. HaPart = New("Part",Halo,"HaPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(-18.285759, 5.50001764, -15.8871527, 0.76605016, 0, 0.642795265, 0, 1, 0, -0.642793238, 0, 0.766053021),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  528. Weld = New("ManualWeld",HaPart,"Weld",{Part0 = HaPart,Part1 = AHaloPart,C0 = CFrame.new(0, 0, 0, 0.766044378, 0, -0.642788231, 0, 1, 0, 0.642788351, 0, 0.766044497),C1 = CFrame.new(0.514234543, 0, 0.612840652, 1.00000238, 0, 3.57627869e-07, 0, 1, 0, 3.57627869e-07, 0, 1.00000262),})
  529. HaPart = New("Part",Halo,"HaPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(-19.0736217, 5.50001764, -17.2517643, 0.939700842, 0, 0.342024595, 0, 1, 0, -0.342021763, 0, 0.939702868),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  530. Weld = New("ManualWeld",HaPart,"Weld",{Part0 = HaPart,Part1 = AHaloPart,C0 = CFrame.new(0, 0, 0, 0.939693093, 0, -0.342019916, 0, 1, 0, 0.342020094, 0, 0.939693153),C1 = CFrame.new(-0.273622513, 0, -0.751760483, 1.00000238, 0, 3.57627869e-07, 0, 1, 0, 3.57627869e-07, 0, 1.00000262),})
  531. HaPart = New("Part",Halo,"HaPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(-19.4928379, 5.50001764, -16.9000072, 0.500003397, 0, 0.866038799, 0, 1, 0, -0.866037428, 0, 0.500008583),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  532. Weld = New("ManualWeld",HaPart,"Weld",{Part0 = HaPart,Part1 = AHaloPart,C0 = CFrame.new(0, 0, 0, 0.499999106, 0, -0.866026282, 0, 1, 0, 0.866026342, 0, 0.499999285),C1 = CFrame.new(-0.692834854, 0, -0.400005341, 1.00000644, 0, 1.22189874e-06, 0, 1, 0, 1.25170106e-06, 0, 1.00000715),})
  533. HaPart = New("Part",Halo,"HaPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(-19.4928265, 5.50001764, -16.0999737, -0.500008047, 0, 0.866034508, 0, 1, 0, -0.866037786, 0, -0.500004828),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  534. Weld = New("ManualWeld",HaPart,"Weld",{Part0 = HaPart,Part1 = AHaloPart,C0 = CFrame.new(0, 0, 0, -0.500000477, 0, -0.866025746, 0, 1, 0, 0.866025627, 0, -0.500000358),C1 = CFrame.new(-0.692825317, 0, 0.400022507, 1.00000501, 0, 8.64267349e-07, 0, 1, 0, 8.94069672e-07, 0, 1.00000548),})
  535. HaPart = New("Part",Halo,"HaPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(-19.5878544, 5.50001764, -16.6389122, 0.173646897, 0, 0.984815121, 0, 1, 0, -0.984815359, 0, 0.173649639),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  536. Weld = New("ManualWeld",HaPart,"Weld",{Part0 = HaPart,Part1 = AHaloPart,C0 = CFrame.new(0, 0, 0, 0.173647016, 0, -0.984808564, 0, 1, 0, 0.984808564, 0, 0.173647195),C1 = CFrame.new(-0.787851334, 0, -0.138912201, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  537. HaPart = New("Part",Halo,"HaPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(-18.5263824, 5.50001764, -17.2517605, -0.939701259, 0, 0.342020363, 0, 1, 0, -0.342023492, 0, -0.93970114),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  538. Weld = New("ManualWeld",HaPart,"Weld",{Part0 = HaPart,Part1 = AHaloPart,C0 = CFrame.new(0, 0, 0, -0.93969363, 0, -0.34201926, 0, 1, 0, 0.342019081, 0, -0.93969363),C1 = CFrame.new(0.273614883, 0, -0.751756668, 1.00000119, 0, 1.78813934e-07, 0, 1, 0, 1.78813934e-07, 0, 1.00000131),})
  539. HaPart = New("Part",Halo,"HaPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(-18.0121346, 5.50001764, -16.6389122, -0.173651725, 0, 0.984817922, 0, 1, 0, -0.984819889, 0, -0.173648074),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  540. Weld = New("ManualWeld",HaPart,"Weld",{Part0 = HaPart,Part1 = AHaloPart,C0 = CFrame.new(0, 0, 0, -0.173648179, 0, -0.984808624, 0, 1, 0, 0.984808445, 0, -0.17364794),C1 = CFrame.new(0.787857056, 0, -0.138914108, 1.00000358, 0, 5.81145287e-07, 0, 1, 0, 5.96046448e-07, 0, 1.00000393),})
  541. HaPart = New("Part",Halo,"HaPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(-18.0121384, 5.50001764, -16.3610725, 0.173646957, 0, 0.984817505, 0, 1, 0, -0.984817922, 0, 0.173650518),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  542. Weld = New("ManualWeld",HaPart,"Weld",{Part0 = HaPart,Part1 = AHaloPart,C0 = CFrame.new(0, 0, 0, 0.173647016, 0, -0.984808624, 0, 1, 0, 0.984808564, 0, 0.173647255),C1 = CFrame.new(0.787853241, 0, 0.138923645, 1.00000238, 0, 3.57627869e-07, 0, 1, 0, 3.57627869e-07, 0, 1.00000262),})
  543. HaPart = New("Part",Halo,"HaPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(-18.2857647, 5.50001764, -17.1128464, -0.766056955, 0, 0.642793596, 0, 1, 0, -0.642798543, 0, -0.766054869),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  544. Weld = New("ManualWeld",HaPart,"Weld",{Part0 = HaPart,Part1 = AHaloPart,C0 = CFrame.new(0, 0, 0, -0.766045511, 0, -0.642787457, 0, 1, 0, 0.642787278, 0, -0.766045451),C1 = CFrame.new(0.514230728, 0, -0.612844467, 1.00000644, 0, 1.22189874e-06, 0, 1, 0, 1.25170106e-06, 0, 1.00000715),})
  545. HaPart = New("Part",Halo,"HaPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(-18.1071663, 5.50001764, -16.9000053, -0.500009298, 0, 0.866035819, 0, 1, 0, -0.866039753, 0, -0.500005484),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  546. Weld = New("ManualWeld",HaPart,"Weld",{Part0 = HaPart,Part1 = AHaloPart,C0 = CFrame.new(0, 0, 0, -0.500000715, 0, -0.866026103, 0, 1, 0, 0.866025865, 0, -0.500000477),C1 = CFrame.new(0.692827225, 0, -0.400005341, 1.00000644, 0, 1.22189874e-06, 0, 1, 0, 1.25170106e-06, 0, 1.00000715),})
  547. HaPart = New("Part",Halo,"HaPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(-19.3142319, 5.50001764, -15.8871336, -0.766055584, 0, 0.642793, 0, 1, 0, -0.642797172, 0, -0.766053736),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  548. Weld = New("ManualWeld",HaPart,"Weld",{Part0 = HaPart,Part1 = AHaloPart,C0 = CFrame.new(0, 0, 0, -0.766045511, 0, -0.642787457, 0, 1, 0, 0.642787278, 0, -0.766045451),C1 = CFrame.new(-0.514232635, 0, 0.61286068, 1.00000501, 0, 8.64267349e-07, 0, 1, 0, 8.94069672e-07, 0, 1.00000548),})
  549. HaPart = New("Part",Halo,"HaPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(-19.0736103, 5.50001764, -15.7482185, -0.939703703, 0, 0.34202081, 0, 1, 0, -0.342024893, 0, -0.939703524),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  550. Weld = New("ManualWeld",HaPart,"Weld",{Part0 = HaPart,Part1 = AHaloPart,C0 = CFrame.new(0, 0, 0, -0.939693749, 0, -0.342019379, 0, 1, 0, 0.342019081, 0, -0.939693689),C1 = CFrame.new(-0.273612976, 0, 0.751774788, 1.00000358, 0, 5.81145287e-07, 0, 1, 0, 5.96046448e-07, 0, 1.00000393),})
  551. HaPart = New("Part",Halo,"HaPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(-19.587862, 5.50001764, -16.3610744, -0.173652977, 0, 0.984820604, 0, 1, 0, -0.984823227, 0, -0.17364794),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  552. Weld = New("ManualWeld",HaPart,"Weld",{Part0 = HaPart,Part1 = AHaloPart,C0 = CFrame.new(0, 0, 0, -0.173648298, 0, -0.984808683, 0, 1, 0, 0.984808445, 0, -0.17364791),C1 = CFrame.new(-0.787858963, 0, 0.138923645, 1.00000644, 0, 1.22189874e-06, 0, 1, 0, 1.25170106e-06, 0, 1.00000715),})
  553. HaPart = New("Part",Halo,"HaPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(-18.7999992, 5.50001764, -17.3000011, 1.00001216, 0, 2.29479861e-06, 0, 1, 0, 2.29479883e-06, 0, 1.00001347),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  554. Weld = New("ManualWeld",HaPart,"Weld",{Part0 = HaPart,Part1 = AHaloPart,C0 = CFrame.new(0, 0, 0, 1.00000072, 0, 1.78813934e-07, 0, 1, 0, 1.78813934e-07, 0, 1.00000083),C1 = CFrame.new(0, 0, -0.79999733, 1.00000501, 0, 8.64267349e-07, 0, 1, 0, 8.94069672e-07, 0, 1.00000548),})
  555. Horns = New("Part",Halo,"Horns",{FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.100000001, 0.100000001, 0.100000001),CFrame = CFrame.new(-18.7999992, 5.72899342, -16.4698296, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  556. Mesh = New("SpecialMesh",Horns,"Mesh",{Scale = Vector3.new(1.08000004, 1, 1),VertexColor = Vector3.new(-1, -1, -1),MeshId = "http://www.roblox.com/asset/?id=71494804",TextureId = "http://www.roblox.com/asset/?id=71494779",MeshType = Enum.MeshType.FileMesh,})
  557. Weld = New("ManualWeld",Horns,"Weld",{Part0 = Horns,Part1 = Head,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.22898483, -0.0301551819, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  558. for i,v in pairs(Halo:children()) do
  559. if v:IsA("BasePart") then
  560. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  561. end
  562. end
  563. coroutine.wrap(function()
  564. while true do
  565. swait()
  566. HaWeld.C0 = HaWeld.C0 * CFrame.Angles(0,math.rad(1),0)
  567. end
  568. end)()
  569.  
  570.  
  571.  
  572. function CreateTrailObj(parent,color1,color2,ofsx,ofsz)
  573. local Att1 =  New("Attachment",parent,"Att1",{Position = Vector3.new(ofsx,parent.Size.Y/2,ofsz)})
  574. local Att2 =  New("Attachment",parent,"Att2",{Position = Vector3.new(ofsx,-(parent.Size.Y/2),ofsz)})
  575. local TEff = New("Trail",parent,"TrailEff",{Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new(color1).Color),ColorSequenceKeypoint.new(1,BrickColor.new(color2).Color)}),Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,.5),NumberSequenceKeypoint.new(1,1)}),Attachment0 = Att1,Attachment1 = Att2,Enabled = false,Lifetime = .5,MinLength = .001,LightEmission = 1})
  576. return TEff
  577. end
  578.  
  579. LLTr = CreateTrailObj(LeftLeg,"White","White",0,0)
  580. RLTr = CreateTrailObj(RightLeg,"White","White",0,0)
  581. LATr = CreateTrailObj(LeftArm,"White","White",0,0)
  582. RATR = CreateTrailObj(RightArm,"White","White",0,0)
  583.  
  584. function rayCast(Position, Direction, Range, Ignore)
  585.     return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  586. end
  587.  
  588. function killmortal(dude,faws)
  589. local hah = dude:FindFirstChildOfClass("Humanoid")
  590. if hah and dude:FindFirstChild("Debawns")==nil and dude.Name ~= "Salvo_Starly" and dude.Name ~= "NoobyGames12" and dude.Name ~= "CKbackup" and dude.Name ~= "Nebula_Zorua" then
  591. local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
  592. if torsy then
  593. local val = Instance.new("BoolValue",dude)
  594. val.Name = "Debawns"
  595. game:service'Debris':AddItem(val,2)
  596. torsy.Velocity = RootPart.CFrame.lookVector*faws
  597. coroutine.wrap(function()
  598. for nn=1,math.random(4,6) do
  599. local bl = Instance.new("Part",dude)
  600. bl.CFrame = torsy.CFrame + Vector3.new(math.random(-1,1),0,math.random(-1,1))
  601. local randd = math.random(6,20)/10
  602. bl.Size = Vector3.new(randd,.2,randd)
  603. bl.BrickColor = BrickColor.new("Maroon")
  604. bl.Material = "Granite"
  605. local clm = Instance.new("CylinderMesh",bl)
  606. coroutine.wrap(function()
  607. swait(120)
  608. for i=0,1,.01 do
  609. clm.Scale = Vector3.new(1-i,1-i,1-i)
  610. swait()
  611. end
  612. bl:Destroy()
  613. end)()
  614. end
  615. end)()
  616. end
  617. hah:TakeDamage(math.random(30,35))
  618. end
  619. end
  620.  
  621. function mdmg(Part, Magnitude, HitType)
  622.     for _, c in pairs(workspace:GetDescendants()) do
  623.         local hum = c:FindFirstChildOfClass("Humanoid")
  624.         if hum ~= nil then
  625.             local head = c:FindFirstChild("UpperTorso") or c:FindFirstChild("Torso")
  626.             if head ~= nil then
  627.                 local targ = head.Position - Part.Position
  628.                 local mag = targ.magnitude
  629.                 if mag <= Magnitude and c.Name ~= Player.Name and c:FindFirstChild("MagDmgd")==nil then
  630.                 if c.Name ~= chara then
  631.                 if c.Name ~= "CKbackup" or c.Name ~= "Nebula_Zorua" or c.Name ~= "Salvo_Starly" then
  632.             local val = Instance.new("BoolValue",c)
  633.             val.Name = "MagDmgd"
  634.                     --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  635.                 if HitType == "Blunt" then             
  636.                 so(386946017,head,.95,3)
  637.                 elseif HitType == "Scream" then
  638.                 coroutine.wrap(function()
  639.                 local haed = c:FindFirstChild("Head")
  640.                 swait(3)
  641.                 so(206082327,haed,1,5)
  642.                 local passa = haed.Position
  643.                 haed:Destroy()
  644.                 createSplatter(passa)
  645.                 for i=1,15 do
  646.                 local bl = Instance.new("Part",head)
  647.                 bl.CFrame = CFrame.new(passa) + Vector3.new(math.random(-10,10)/10,0,math.random(-10,10)/10)
  648.                 local rand = math.random(2,7)/10
  649.                 bl.Size = Vector3.new(rand,rand,rand)
  650.                 bl.BrickColor = BrickColor.new("Maroon")
  651.                 bl.Material = "Granite"
  652.                 end
  653.                 end)()
  654.                 elseif HitType == "Arm" then
  655.                 grabhand = false   
  656.                 so(386946017,head,.95,3)
  657.                 armo:BreakJoints()
  658.                 local ar = armo
  659.                 coroutine.wrap(function()
  660.                 ar.Velocity = RootPart.CFrame.lookVector*-5 + RootPart.CFrame.rightVector*-5 + Vector3.new(0,60,0)
  661.                 swait(2)
  662.                 ar.CanCollide = true
  663.                 swait(60)
  664.                 for i=0,1,.05 do
  665.                 swait()
  666.                 ar.Transparency = i
  667.                 end
  668.                 ar.Parent:Destroy()
  669.                 end)()
  670.                 armo = nil
  671.                 elseif HitType == "Shot" then
  672.                 so(144884872,head,.9,3)
  673.                 game:service'Debris':AddItem(val,.05)  
  674.                 end
  675.                 killmortal(c,10)
  676.                     else
  677.                     end
  678.                 end
  679.             end
  680.         end
  681.     end
  682.     end
  683. end
  684.  
  685. --[[FindNearestTorso = function(pos)
  686.     local list = (game.workspace:GetDescendants())
  687.     local torso = nil
  688.     local dist = 1000
  689.     local temp, human, temp2 = nil, nil, nil
  690.     for x = 1, #list do
  691.         temp2 = list[x]
  692.         if temp2.className == "Model" and temp2.Name ~= chara.Name then
  693.             temp = temp2:findFirstChild("Torso")
  694.             human = temp2:FindFirstChildOfClass("Humanoid")
  695.             if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  696.                 local dohit = true
  697.                 if dohit == true then
  698.                     torso = temp
  699.                     dist = (temp.Position - pos).magnitude
  700.                 end
  701.             end
  702.         end
  703.     end
  704.     return torso, dist
  705. end]]
  706.  
  707.  
  708. function FindNearestTorso(Position, Distance, SinglePlayer)
  709.     if SinglePlayer then
  710.         return (SinglePlayer.Head.CFrame.p - Position).magnitude < Distance
  711.     end
  712.     local List = {}
  713.     for i, v in pairs(workspace:GetDescendants()) do
  714.         if v:IsA("Model") then
  715.             if v:findFirstChild("Head") then
  716.                 if v ~= chara then
  717.                     if (v.Head.Position - Position).magnitude <= Distance then
  718.                         table.insert(List, v)
  719.                     end
  720.                 end
  721.             end
  722.         end
  723.     end
  724.     return List
  725. end
  726.  
  727.  
  728. --Chat Function--
  729. function chatfunc(text)
  730. coroutine.wrap(function()
  731. if chara:FindFirstChild("TalkingBillBoard")~= nil then
  732. chara:FindFirstChild("TalkingBillBoard"):destroy()
  733. end
  734. local naeeym2 = Instance.new("BillboardGui",chara)
  735. naeeym2.Size = UDim2.new(0,100,0,40)
  736. naeeym2.StudsOffset = Vector3.new(0,3,0)
  737. naeeym2.Adornee = chara.Head
  738. naeeym2.Name = "TalkingBillBoard"
  739. local tecks2 = Instance.new("TextLabel",naeeym2)
  740. tecks2.BackgroundTransparency = 1
  741. tecks2.BorderSizePixel = 0
  742. tecks2.Text = ""
  743. tecks2.Font = "Fantasy"
  744. tecks2.FontSize = "Size24"
  745. tecks2.TextStrokeTransparency = 0
  746. tecks2.TextColor3 = Color3.new(.6,0,0)
  747. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  748. tecks2.Size = UDim2.new(1,0,0.5,0)
  749. local shk = coroutine.wrap(function()
  750. while tecks2 ~= nil do
  751. swait(.05)
  752. tecks2.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3))
  753. end
  754. end)
  755. shk()
  756. for i = 1,string.len(text),1 do
  757. tecks2.Text = string.sub(text,1,i)
  758. swait(0.01)
  759. end
  760. swait(30)
  761. for i = 1, 5 do
  762. swait()
  763. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  764. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  765. tecks2.TextTransparency = tecks2.TextTransparency + .2
  766. end
  767. naeeym2:Destroy()
  768. end)()
  769. end
  770.  
  771.  
  772.  
  773.  
  774. EffectModel = Create("Model"){
  775.     Parent = chara,
  776.     Name = "Effects",
  777. }
  778.  
  779.  
  780. Effects = {
  781.     Block = {
  782.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  783.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  784.             prt.Anchored = true
  785.             prt.CFrame = cframe
  786.             local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  787.             game:GetService("Debris"):AddItem(prt, 10)
  788.             if Type == 1 or Type == nil then
  789.                 table.insert(Effects, {
  790.                     prt,
  791.                     "Block1",
  792.                     delay,
  793.                     x3,
  794.                     y3,
  795.                     z3,
  796.                     msh
  797.                 })
  798.             elseif Type == 2 then
  799.                 table.insert(Effects, {
  800.                     prt,
  801.                     "Block2",
  802.                     delay,
  803.                     x3,
  804.                     y3,
  805.                     z3,
  806.                     msh
  807.                 })
  808.             end
  809.         end;
  810.     };
  811.  
  812.         Cylinder = {
  813.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  814.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())     
  815.             prt.Anchored = true
  816.             prt.CFrame = cframe
  817.             local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  818.             game:GetService("Debris"):AddItem(prt, 10)
  819.             table.insert(Effects, {
  820.                 prt,
  821.                 "Cylinder",
  822.                 delay,
  823.                 x3,
  824.                 y3,
  825.                 z3,
  826.                 msh
  827.             })
  828.         end;
  829.     };
  830.     Head = {
  831.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  832.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  833.             prt.Anchored = true
  834.             prt.CFrame = cframe
  835.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  836.             game:GetService("Debris"):AddItem(prt, 10)
  837.             table.insert(Effects, {
  838.                 prt,
  839.                 "Cylinder",
  840.                 delay,
  841.                 x3,
  842.                 y3,
  843.                 z3,
  844.                 msh
  845.             })
  846.         end;
  847.     };
  848.    
  849.     Sphere = {
  850.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  851.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  852.             prt.Anchored = true
  853.             prt.CFrame = cframe
  854.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  855.             game:GetService("Debris"):AddItem(prt, 10)
  856.             table.insert(Effects, {
  857.                 prt,
  858.                 "Cylinder",
  859.                 delay,
  860.                 x3,
  861.                 y3,
  862.                 z3,
  863.                 msh
  864.             })
  865.         end;
  866.     };
  867.    
  868.     Elect = {
  869.         Create = function(cff, x, y, z)
  870.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  871.             prt.Anchored = true
  872.             prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  873.             prt.CFrame = CFrame.new(prt.Position)
  874.             game:GetService("Debris"):AddItem(prt, 2)
  875.             local xval = math.random() / 2
  876.             local yval = math.random() / 2
  877.             local zval = math.random() / 2
  878.             local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  879.             table.insert(Effects, {
  880.                 prt,
  881.                 "Elec",
  882.                 0.1,
  883.                 x,
  884.                 y,
  885.                 z,
  886.                 xval,
  887.                 yval,
  888.                 zval
  889.             })
  890.         end;
  891.  
  892.     };
  893.    
  894.     Ring = {
  895.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  896.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  897.             prt.Anchored = true
  898.             prt.CFrame = cframe
  899.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  900.             game:GetService("Debris"):AddItem(prt, 10)
  901.             table.insert(Effects, {
  902.                 prt,
  903.                 "Cylinder",
  904.                 delay,
  905.                 x3,
  906.                 y3,
  907.                 z3,
  908.                 msh
  909.             })
  910.         end;
  911.     };
  912.  
  913.  
  914.     Wave = {
  915.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  916.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  917.             prt.Anchored = true
  918.             prt.CFrame = cframe
  919.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  920.             game:GetService("Debris"):AddItem(prt, 10)
  921.             table.insert(Effects, {
  922.                 prt,
  923.                 "Cylinder",
  924.                 delay,
  925.                 x3,
  926.                 y3,
  927.                 z3,
  928.                 msh
  929.             })
  930.         end;
  931.     };
  932.  
  933.     Break = {
  934.         Create = function(brickcolor, cframe, x1, y1, z1)
  935.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  936.             prt.Anchored = true
  937.             prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  938.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  939.             local num = math.random(10, 50) / 1000
  940.             game:GetService("Debris"):AddItem(prt, 10)
  941.             table.insert(Effects, {
  942.                 prt,
  943.                 "Shatter",
  944.                 num,
  945.                 prt.CFrame,
  946.                 math.random() - math.random(),
  947.                 0,
  948.                 math.random(50, 100) / 100
  949.             })
  950.         end;
  951.     };
  952.    
  953.     Fire = {
  954.         Create = function(brickcolor, cframe, x1, y1, z1, delay)
  955.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  956.             prt.Anchored = true
  957.             prt.CFrame = cframe
  958.             msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  959.             game:GetService("Debris"):AddItem(prt, 10)
  960.             table.insert(Effects, {
  961.                 prt,
  962.                 "Fire",
  963.                 delay,
  964.                 1,
  965.                 1,
  966.                 1,
  967.                 msh
  968.             })
  969.         end;
  970.     };
  971.    
  972.     FireWave = {
  973.         Create = function(brickcolor, cframe, x1, y1, z1)
  974.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  975.             prt.Anchored = true
  976.             prt.CFrame = cframe
  977.             msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  978.             local d = Create("Decal"){
  979.                 Parent = prt,
  980.                 Texture = "rbxassetid://26356434",
  981.                 Face = "Top",
  982.             }
  983.             local d = Create("Decal"){
  984.                 Parent = prt,
  985.                 Texture = "rbxassetid://26356434",
  986.                 Face = "Bottom",
  987.             }
  988.             game:GetService("Debris"):AddItem(prt, 10)
  989.             table.insert(Effects, {
  990.                 prt,
  991.                 "FireWave",
  992.                 1,
  993.                 30,
  994.                 math.random(400, 600) / 100,
  995.                 msh
  996.             })
  997.         end;
  998.     };
  999.    
  1000.     Lightning = {
  1001.         Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1002.             local magz = (p0 - p1).magnitude
  1003.             local curpos = p0
  1004.             local trz = {
  1005.                 -ofs,
  1006.                 ofs
  1007.             }
  1008.             for i = 1, tym do
  1009.                 local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1010.                 local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1011.                 local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1012.                 li.Material = "Neon"
  1013.                 if tym == i then
  1014.                     local magz2 = (curpos - p1).magnitude
  1015.                     li.Size = Vector3.new(th, th, magz2)
  1016.                     li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1017.                     table.insert(Effects, {
  1018.                         li,
  1019.                         "Disappear",
  1020.                         last
  1021.                     })
  1022.                 else
  1023.                     do
  1024.                         do
  1025.                             li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1026.                             curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1027.                             game.Debris:AddItem(li, 10)
  1028.                             table.insert(Effects, {
  1029.                                 li,
  1030.                                 "Disappear",
  1031.                                 last
  1032.                             })
  1033.                         end
  1034.                     end
  1035.                 end
  1036.             end
  1037.         end
  1038.     };
  1039.  
  1040.     EffectTemplate = {
  1041.  
  1042.     };
  1043. }
  1044.  
  1045.  
  1046. local blpemit = Instance.new("ParticleEmitter")
  1047. blpemit.Color = ColorSequence.new(Color3.new(.5,0,0))
  1048. blpemit.Texture = "rbxassetid://233069772"
  1049. blpemit.Transparency = NumberSequence.new(0,1)
  1050. blpemit.Lifetime = NumberRange.new(1,3)
  1051. blpemit.Acceleration = Vector3.new(0,-10,0)
  1052. blpemit.Enabled = true
  1053. blpemit.EmissionDirection = "Front"
  1054. blpemit.Speed = NumberRange.new(1,3)
  1055. blpemit.Size = NumberSequence.new(.5)
  1056. blpemit.Rate = 1000
  1057. blpemit.RotSpeed = NumberRange.new(50)
  1058. blpemit.Rotation = NumberRange.new(0,360)
  1059.  
  1060. function createSplatter(pos)
  1061. local emit = Instance.new("Part",chara)
  1062. emit.Anchored = true
  1063. emit.CanCollide = false
  1064. emit.Size = Vector3.new()
  1065. emit.Transparency = 1
  1066. emit.CFrame = CFrame.new(pos)
  1067. local blp = blpemit:Clone()
  1068. blp.Parent = emit
  1069. blp.Enabled = false
  1070. blp.EmissionDirection = "Top"
  1071. blp.VelocitySpread = 60
  1072. blp.Size = NumberSequence.new(2,0)
  1073. blp.Lifetime = NumberRange.new(3)
  1074. blp.Speed = NumberRange.new(10)
  1075. blp.Acceleration = Vector3.new(0,-10,0)
  1076. blp:Emit(math.random(35,40))
  1077. game:service'Debris':AddItem(emit,4)
  1078. end
  1079.  
  1080. function thenatsuki()
  1081. attack = true
  1082. Humanoid.WalkSpeed = 2
  1083. local grab = nil
  1084. local torsy = nil
  1085. for i, v in pairs(FindNearestTorso(Torso.Position, 5)) do
  1086. if v:FindFirstChild('Head') and v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 1 and v.Name ~= "Salvo_Starly" and v.Name ~= "NoobyGames12" and v.Name ~= "CKbackup" and v.Name ~= "Nebula_Zorua" then
  1087. torsy = v:FindFirstChild("UpperTorso") or v:FindFirstChild("Torso")
  1088. grab = v
  1089. end
  1090. end
  1091. if grab ~= nil and torsy ~= nil then
  1092. Instance.new("BoolValue",grab).Name = "NATSUKID"
  1093. so(200632136, RootPart, .8, 1)
  1094. for i = 0,2,0.1 do
  1095. swait()
  1096. PlayAnimationFromTable({
  1097. CFrame.new(0, 0.00182705373, -0.0581560358, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661),
  1098. CFrame.new(0, 1.49941719, 0.0767186508, 1, 0, 0, 0, 0.996194661, -0.087155968, 0, 0.087155968, 0.996194661),
  1099. CFrame.new(1.1733681, 1.00347483, -0.438556999, 0.834721148, 0.546610475, 0.0667646676, 0.395648003, -0.510977745, -0.763128042, -0.383018494, 0.663414538, -0.642789304),
  1100. CFrame.new(-1.19234979, 1.02193367, -0.467352033, 0.879184604, -0.471780479, -0.0667649657, -0.349608243, -0.543515444, -0.763128519, 0.323741287, 0.694272459, -0.642788768),
  1101. CFrame.new(0.499997675, -1.9992758, -0.116536342, 0.965925872, 0, -0.258818984, -0.02255762, 0.996194661, -0.0841862038, 0.257834077, 0.087155968, 0.962250173),
  1102. CFrame.new(-0.50000006, -1.99927592, -0.116537228, 0.984807849, 0, 0.173647985, 0.0151344584, 0.996194661, -0.0858318806, -0.172987193, 0.087155968, 0.981060326),
  1103. }, .3, false)
  1104. torsy.CFrame = RootPart.CFrame*CFrame.new(0,0,-1.3)
  1105. torsy.Velocity = Vector3.new()
  1106. end
  1107. local wel = Instance.new("Weld",grab.Head)
  1108. wel.Part0 = torsy
  1109. wel.Part1 = grab.Head
  1110. wel.C0 = CFrame.new(0,1.5,0)
  1111. local bledp = Instance.new("Part",grab)
  1112. bledp.Size = Vector3.new(0,0,0)
  1113. bledp.Transparency = 1
  1114. bledp.CanCollide = false
  1115. local blpe = blpemit:Clone()
  1116. blpe.Parent = bledp
  1117. blpe.EmissionDirection = "Top"
  1118. blpe.VelocitySpread = 5
  1119. wel.C0 = CFrame.new(0,-1.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0)
  1120. local bledw = Instance.new("Weld",bledp)
  1121. bledw.Part0 = grab.Head
  1122. bledw.Part1 = bledp
  1123. bledw.C0 = CFrame.new(0,-.7,0) * CFrame.Angles(0,0,math.rad(45))
  1124. so(314390675,torsy,.7,5)
  1125. for i = 0, 1, 0.25 do
  1126. swait()
  1127. PlayAnimationFromTable({
  1128. CFrame.new(-0.37728107, 0.00182711286, -0.228351086, 0.707106352, 0.0616285279, -0.704416513, 0, 0.99619478, 0.0871558264, 0.707107365, -0.0616284423, 0.7044155),
  1129. CFrame.new(-9.90927219e-07, 1.49941754, 0.0767165273, 0.766044199, 0, 0.642788053, 0.0560227223, 0.99619478, -0.066765219, -0.640341938, 0.0871558264, 0.763129056),
  1130. CFrame.new(1.14925241, 0.936202288, -0.560600817, 0.834721982, 0.490812272, 0.249685481, 0.39564395, -0.219157442, -0.891872227, -0.383021295, 0.843251646, -0.377122372),
  1131. CFrame.new(-1.01654804, 1.22616923, -0.180458635, 0.525007069, -0.121539712, -0.8423751, -0.63483566, -0.715151966, -0.292475075, -0.566878796, 0.688320994, -0.452617407),
  1132. CFrame.new(0.499999106, -1.99927592, -0.116537355, 0.965925813, 0, -0.258819491, -0.0225576311, 0.99619478, -0.0841860622, 0.257834613, 0.0871558264, 0.962249994),
  1133. CFrame.new(-0.500003219, -1.99927604, -0.116538122, 0.984807849, 0, 0.173648447, 0.0151344724, 0.99619478, -0.0858317465, -0.17298761, 0.0871558264, 0.981060266),
  1134. }, .3, false)
  1135. wel.C0 = CFrame.new(.7*i,1.5,0) * CFrame.Angles(0,0,math.rad(-90*i))
  1136. torsy.CFrame = RootPart.CFrame*CFrame.new(0,0,-2)
  1137. torsy.Velocity = Vector3.new()
  1138. end
  1139. for i=1,30 do
  1140. swait()
  1141. torsy.CFrame = RootPart.CFrame*CFrame.new(0,0,-2)
  1142. torsy.Velocity = Vector3.new()
  1143. end
  1144. killmortal(grab,20)
  1145. end
  1146. attack = false
  1147. Humanoid.WalkSpeed = 8
  1148. end
  1149.  
  1150. xhold = false
  1151. function thesurou()
  1152. attack = true
  1153. Humanoid.WalkSpeed = 2
  1154. local grab = nil
  1155. local torsy = nil
  1156. local hum = nil
  1157. for i, v in pairs(FindNearestTorso(Torso.Position, 5)) do
  1158. if v:FindFirstChild('Head') and v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 1 and v.Name ~= "Salvo_Starly" and v.Name ~= "NoobyGames12" and v.Name ~= "CKbackup" and v.Name ~= "Nebula_Zorua" then
  1159. hum = v:FindFirstChildOfClass("Humanoid")
  1160. torsy = v:FindFirstChild("UpperTorso") or v:FindFirstChild("Torso")
  1161. grab = v
  1162. end
  1163. end
  1164. if grab ~= nil and torsy ~= nil then
  1165. so(200632136, RootPart, .8, 1)
  1166. for i = 0,1.5,0.1 do
  1167. swait()
  1168. PlayAnimationFromTable({
  1169. CFrame.new(0, 0, 0, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388),
  1170. CFrame.new(0, 1.49999118, 0, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388),
  1171. CFrame.new(1.50000226, 0.492404312, 0.086825721, 0.642795563, -0.766037941, -8.04662704e-07, -0.133022025, -0.111620016, -0.98480767, 0.754399955, 0.633030057, -0.17364876),
  1172. CFrame.new(-1.49999845, 0, 0, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024),
  1173. CFrame.new(0.500000119, -2, 0, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024),
  1174. CFrame.new(-0.499997556, -2, 1.63912773e-07, 0.766044557, 0, 0.642787695, 0, 1, 0, -0.642787695, 0, 0.766044557),
  1175. }, .3, false)
  1176. torsy.CFrame = RootPart.CFrame*CFrame.new(0,0,-1.3)
  1177. torsy.Velocity = Vector3.new()
  1178. end
  1179. so(240429615, torsy, 1, 1)
  1180. for i = 0, 1.5, 0.1 do
  1181. swait()
  1182. PlayAnimationFromTable({
  1183. CFrame.new(0, 0, 0, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388),
  1184. CFrame.new(0.0219391882, 1.50780332, -0.243838966, 0.852868617, 0.0296956748, -0.521280766, 0.173647985, 0.925416708, 0.336823881, 0.492404163, -0.377785802, 0.784102201),
  1185. CFrame.new(1.50000226, 0.469847411, -0.171007544, 0.939692974, -0.342019379, -5.81145287e-07, 0.116976947, 0.321393847, -0.939692736, 0.321393311, 0.883022606, 0.342019975),
  1186. CFrame.new(-1.50000036, 0, -3.81469818e-06, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024),
  1187. CFrame.new(0.500001073, -1.99999905, 7.15255737e-07, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388),
  1188. CFrame.new(-0.500000119, -1.99999905, -3.81469818e-06, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024),
  1189. }, .3, false)
  1190. torsy.CFrame = RootPart.CFrame*CFrame.new(0,0,-1.3)
  1191. torsy.Velocity = Vector3.new()
  1192. end
  1193. repeat
  1194. --for i = 0, 2, 0.1 do
  1195. swait()
  1196. PlayAnimationFromTable({
  1197. CFrame.new(-0.00874902681, -4.76837158e-07, -0.101877891, 0.342019022, 0, -0.939693093, 0, 1, 0, 0.939693093, 0, 0.342018992),
  1198. CFrame.new(0.0987267792, 1.49999189, 0.0266250018, 0.342019022, 0, 0.939693093, 0, 1, 0, -0.939693093, 0, 0.342018992),
  1199. CFrame.new(1.49999821, 0.499999046, -0.399993986, 1.00000012, -2.98023224e-08, 0, 0, 0, -1, -2.98023224e-08, 1.00000012, 0),
  1200. CFrame.new(-1.54019761, 0.669612885, -6.12696294e-06, 0.499998331, 0.866026461, 1.87754631e-06, -0.866026402, 0.499998331, 2.13891599e-06, 8.94069672e-07, -2.71201134e-06, 1.00000012),
  1201. CFrame.new(0.500005782, -1.99999893, -3.82959888e-06, 1.00000012, 0, -2.98023224e-08, 0, 1, 0, -2.98023224e-08, 0, 1.00000012),
  1202. CFrame.new(-0.499995083, -1.99999893, -1.18389726e-05, 0.17364721, 0, 0.984808028, 0, 1, 0, -0.984808028, 0, 0.17364718),
  1203. }, .3, false)
  1204. torsy.CFrame = RightArm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(-90),0,0)
  1205. hum.PlatformStand = true
  1206. torsy.Velocity = Vector3.new()
  1207. --end
  1208. until xhold == false
  1209. so(200632136, RootPart, .9, 1)
  1210. local pato = Instance.new("Part",torsy)
  1211. pato.CFrame = torsy.CFrame
  1212. pato.Size = Vector3.new(4.1,6.1,1.1)
  1213. pato.Transparency = 1
  1214. pato.CanCollide = false
  1215. pato.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  1216. local werudo = Instance.new("Weld",pato)
  1217. werudo.Part0 = pato
  1218. werudo.Part1 = torsy
  1219. torsy.Velocity = (Mouse.Hit.p-torsy.Position).unit*100+Vector3.new(0,30,0)
  1220. torsy.RotVelocity = Vector3.new(10,10,10)
  1221. coroutine.wrap(function()
  1222. while true do
  1223. swait()
  1224. hum.PlatformStand = true
  1225. end
  1226. end)
  1227. pato.Touched:connect(function(hit)
  1228. if hit:IsDescendantOf(chara)==false then
  1229. pato:Destroy()
  1230. killmortal(grab,5)
  1231. so(260430079,torsy,1,5)
  1232. createSplatter(torsy.Position)
  1233. mdmg(torsy,3,"Blunt")
  1234. Effects.Wave.Create(BrickColor.new("White"), CFrame.new(torsy.Position), 0, 0, 0, 1, .2, 1, 0.1)
  1235. end
  1236. end)
  1237. end
  1238. for i = 0, 1, 0.1 do
  1239. swait()
  1240. PlayAnimationFromTable({
  1241. CFrame.new(-0.0371780396, -4.76837158e-07, -0.0659790039, 0, 0, 1, 0, 1, 0, -1, 0, 0),
  1242. CFrame.new(0.0118849091, 1.43262982, -0.187934548, 0.716230929, -0.163175121, -0.678518414, 0.349525958, 0.92541784, 0.146401539, 0.604023933, -0.342017084, 0.719846845),
  1243. CFrame.new(1.05005264, 0.0782932937, -0.664391041, 0.766043901, 0.642788291, -5.71537271e-07, -0.321393967, 0.383021057, -0.866025865, -0.556670964, 0.663414121, 0.499999195),
  1244. CFrame.new(-1.59158015, 0.575855374, -7.62939453e-06, 0.64278698, 0.766044974, 0, -0.766044974, 0.64278698, 0, 0, 0, 1),
  1245. CFrame.new(0.500011563, -1.99999893, -2.07126141e-06, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388),
  1246. CFrame.new(-0.946406364, -1.97320735, -7.62939453e-06, 0.866025388, 0.500000238, 0, -0.500000238, 0.866025388, 0, 0, 0, 1),
  1247. }, .3, false)
  1248. end
  1249. attack = false
  1250. Humanoid.WalkSpeed = 8
  1251. end
  1252.  
  1253. function thehead()
  1254. attack = true
  1255. Humanoid.WalkSpeed = 2
  1256. local grab = nil
  1257. local torsy = nil
  1258. for i, v in pairs(FindNearestTorso(Torso.Position, 5)) do
  1259. if v:FindFirstChild('Head') and v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 1 and v.Name ~= "Salvo_Starly" and v.Name ~= "NoobyGames12" and v.Name ~= "CKbackup" and v.Name ~= "Nebula_Zorua" then
  1260. torsy = v:FindFirstChild("UpperTorso") or v:FindFirstChild("Torso")
  1261. grab = v
  1262. end
  1263. end
  1264. if grab ~= nil and torsy ~= nil then
  1265. so(200632136, RootPart, .8, 1)
  1266. for i = 0,2,0.1 do
  1267. swait()
  1268. PlayAnimationFromTable({
  1269. CFrame.new(0, 0.00182705373, -0.0581560358, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661),
  1270. CFrame.new(0, 1.49941719, 0.0767186508, 1, 0, 0, 0, 0.996194661, -0.087155968, 0, 0.087155968, 0.996194661),
  1271. CFrame.new(1.1733681, 1.00347483, -0.438556999, 0.834721148, 0.546610475, 0.0667646676, 0.395648003, -0.510977745, -0.763128042, -0.383018494, 0.663414538, -0.642789304),
  1272. CFrame.new(-1.19234979, 1.02193367, -0.467352033, 0.879184604, -0.471780479, -0.0667649657, -0.349608243, -0.543515444, -0.763128519, 0.323741287, 0.694272459, -0.642788768),
  1273. CFrame.new(0.499997675, -1.9992758, -0.116536342, 0.965925872, 0, -0.258818984, -0.02255762, 0.996194661, -0.0841862038, 0.257834077, 0.087155968, 0.962250173),
  1274. CFrame.new(-0.50000006, -1.99927592, -0.116537228, 0.984807849, 0, 0.173647985, 0.0151344584, 0.996194661, -0.0858318806, -0.172987193, 0.087155968, 0.981060326),
  1275. }, .3, false)
  1276. torsy.CFrame = RootPart.CFrame*CFrame.new(0,0,-1.3)
  1277. torsy.Velocity = Vector3.new()
  1278. end
  1279. local armmod = Instance.new("Model",chara)
  1280. armmod.Name = grab.Name
  1281. Instance.new("Humanoid",armmod).Health = 0
  1282. for i, v in pairs(grab:GetChildren()) do
  1283. if v:IsA("Accoutrement") then
  1284. if v:FindFirstChild("Handle"):FindFirstChild("AccessoryWeld") then
  1285. v.Handle.AccessoryWeld.Part1 = nil
  1286. end
  1287. end
  1288. end
  1289. local armp = grab:FindFirstChild("Head")
  1290. createSplatter(armp.Position)
  1291. killmortal(grab,5)
  1292. armp.Parent = armmod
  1293. for i, v in pairs(grab:GetChildren()) do
  1294. if v:IsA("Accoutrement") then
  1295. if v:FindFirstChild("Handle"):FindFirstChild("AccessoryWeld") then
  1296. v.Handle.AccessoryWeld.Part1 = armp
  1297. v.Parent = armmod
  1298. end
  1299. end
  1300. end
  1301. so(206082327,armp,1,5)
  1302. local bledp = Instance.new("Part",grab)
  1303. bledp.Size = Vector3.new(0,0,0)
  1304. bledp.Transparency = 1
  1305. bledp.CanCollide = false
  1306. local blpe = blpemit:Clone()
  1307. blpe.Parent = bledp
  1308. blpe.EmissionDirection = "Top"
  1309. blpe.VelocitySpread = 20
  1310. local wel = Instance.new("Weld",armp)
  1311. wel.Part0 = RightArm
  1312. wel.Part1 = armp
  1313. wel.C0 = CFrame.new(0,-1.5,0) * CFrame.Angles(math.rad(-90),0,0)
  1314. local blape = bledp:Clone()
  1315. blape.Parent = armmod
  1316. blape.ParticleEmitter.EmissionDirection = "Bottom"
  1317. local bledw = Instance.new("Weld",bledp)
  1318. bledw.Part0 = torsy
  1319. bledw.Part1 = bledp
  1320. bledw.C0 = CFrame.new(0,1,0)
  1321. local bledw2 = Instance.new("Weld",blape)
  1322. bledw2.Part0 = armp
  1323. bledw2.Part1 = blape
  1324. bledw2.C0 = CFrame.new(0,-.5,0)
  1325. grabhead = true
  1326. heddo = armp
  1327. for i = 0, 1, 0.25 do
  1328. swait()
  1329. PlayAnimationFromTable({
  1330. CFrame.new(-0.37728107, 0.00182711286, -0.228351086, 0.707106352, 0.0616285279, -0.704416513, 0, 0.99619478, 0.0871558264, 0.707107365, -0.0616284423, 0.7044155),
  1331. CFrame.new(-9.90927219e-07, 1.49941754, 0.0767165273, 0.766044199, 0, 0.642788053, 0.0560227223, 0.99619478, -0.066765219, -0.640341938, 0.0871558264, 0.763129056),
  1332. CFrame.new(1.50000226, 0.492404312, 0.086825721, 0.642795563, -0.766037941, -8.04662704e-07, -0.133022025, -0.111620016, -0.98480767, 0.754399955, 0.633030057, -0.17364876),
  1333. CFrame.new(-1.01654804, 1.22616923, -0.180458635, 0.525007069, -0.121539712, -0.8423751, -0.63483566, -0.715151966, -0.292475075, -0.566878796, 0.688320994, -0.452617407),
  1334. CFrame.new(0.499999106, -1.99927592, -0.116537355, 0.965925813, 0, -0.258819491, -0.0225576311, 0.99619478, -0.0841860622, 0.257834613, 0.0871558264, 0.962249994),
  1335. CFrame.new(-0.500003219, -1.99927604, -0.116538122, 0.984807849, 0, 0.173648447, 0.0151344724, 0.99619478, -0.0858317465, -0.17298761, 0.0871558264, 0.981060266),
  1336. }, .3, false)
  1337. end
  1338. swait(30)
  1339. end
  1340. attack = false
  1341. Humanoid.WalkSpeed = 8
  1342. end
  1343.  
  1344. function headthrow()
  1345. attack = true
  1346. Humanoid.WalkSpeed = 2
  1347. for i = 0, 2, 0.1 do
  1348. swait()
  1349. PlayAnimationFromTable({
  1350. CFrame.new(-0.00874902681, -4.76837158e-07, -0.101877891, 0.342019022, 0, -0.939693093, 0, 1, 0, 0.939693093, 0, 0.342018992),
  1351. CFrame.new(0.0987267792, 1.49999189, 0.0266250018, 0.342019022, 0, 0.939693093, 0, 1, 0, -0.939693093, 0, 0.342018992),
  1352. CFrame.new(1.49999821, 0.499999046, -0.399993986, 1.00000012, -2.98023224e-08, 0, 0, 0, -1, -2.98023224e-08, 1.00000012, 0),
  1353. CFrame.new(-1.54019761, 0.669612885, -6.12696294e-06, 0.499998331, 0.866026461, 1.87754631e-06, -0.866026402, 0.499998331, 2.13891599e-06, 8.94069672e-07, -2.71201134e-06, 1.00000012),
  1354. CFrame.new(0.500005782, -1.99999893, -3.82959888e-06, 1.00000012, 0, -2.98023224e-08, 0, 1, 0, -2.98023224e-08, 0, 1.00000012),
  1355. CFrame.new(-0.499995083, -1.99999893, -1.18389726e-05, 0.17364721, 0, 0.984808028, 0, 1, 0, -0.984808028, 0, 0.17364718),
  1356. }, .3, false)
  1357. end
  1358. so(200632136, RootPart, .8, 1)
  1359. local haea = heddo
  1360. haea.Weld:Destroy()
  1361. haea.Velocity = (Mouse.Hit.p-haea.Position).unit*200+Vector3.new(0,30,0)
  1362. haea.RotVelocity = Vector3.new(10,10,10)
  1363. haea.Touched:connect(function(hit)
  1364. if hit:IsDescendantOf(chara)==false and hit.Parent:FindFirstChildOfClass("Humanoid") and haea:FindFirstChild("HITA")==nil then
  1365. print("BOOBIES")
  1366. Instance.new("BoolValue",haea).Name = "HITA"
  1367. Effects.Wave.Create(BrickColor.new("White"), CFrame.new(haea.Position), 0, 0, 0, 1, .2, 1, 0.1)
  1368. killmortal(hit.Parent,50)
  1369. so(386946017,haea,.95,5)
  1370. swait(120)
  1371. for i=0,1,.05 do
  1372. haea.Transparency = i
  1373. swait()
  1374. end
  1375. haea.Parent:Destroy()
  1376. end
  1377. end)
  1378. heddo = nil
  1379. grabhead = false
  1380. for i = 0, 1, 0.1 do
  1381. swait()
  1382. PlayAnimationFromTable({
  1383. CFrame.new(-0.0371780396, -4.76837158e-07, -0.0659790039, 0, 0, 1, 0, 1, 0, -1, 0, 0),
  1384. CFrame.new(0.0118849091, 1.43262982, -0.187934548, 0.716230929, -0.163175121, -0.678518414, 0.349525958, 0.92541784, 0.146401539, 0.604023933, -0.342017084, 0.719846845),
  1385. CFrame.new(1.05005264, 0.0782932937, -0.664391041, 0.766043901, 0.642788291, -5.71537271e-07, -0.321393967, 0.383021057, -0.866025865, -0.556670964, 0.663414121, 0.499999195),
  1386. CFrame.new(-1.59158015, 0.575855374, -7.62939453e-06, 0.64278698, 0.766044974, 0, -0.766044974, 0.64278698, 0, 0, 0, 1),
  1387. CFrame.new(0.500011563, -1.99999893, -2.07126141e-06, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388),
  1388. CFrame.new(-0.946406364, -1.97320735, -7.62939453e-06, 0.866025388, 0.500000238, 0, -0.500000238, 0.866025388, 0, 0, 0, 1),
  1389. }, .3, false)
  1390. end
  1391. attack = false
  1392. Humanoid.WalkSpeed = 8
  1393. end
  1394.  
  1395. function therip()
  1396. attack = true
  1397. Humanoid.WalkSpeed = 2
  1398. local grab = nil
  1399. local torsy = nil
  1400. local hum = nil
  1401. for i, v in pairs(FindNearestTorso(Torso.Position, 5)) do
  1402. if v:FindFirstChild('Head') and v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 1 and v.Name ~= "Salvo_Starly" and v.Name ~= "NoobyGames12" and v.Name ~= "CKbackup" and v.Name ~= "Nebula_Zorua" then
  1403. hum = v:FindFirstChildOfClass("Humanoid")
  1404. torsy = v:FindFirstChild("UpperTorso") or v:FindFirstChild("Torso")
  1405. grab = v
  1406. end
  1407. end
  1408. if grab ~= nil and torsy ~= nil then
  1409. so(200632136, RootPart, .8, 1)
  1410. for i = 0,1.5,0.1 do
  1411. swait()
  1412. PlayAnimationFromTable({
  1413. CFrame.new(0, 0, 0, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388),
  1414. CFrame.new(0, 1.49999118, 0, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388),
  1415. CFrame.new(1.50000226, 0.492404312, 0.086825721, 0.642795563, -0.766037941, -8.04662704e-07, -0.133022025, -0.111620016, -0.98480767, 0.754399955, 0.633030057, -0.17364876),
  1416. CFrame.new(-1.49999845, 0, 0, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024),
  1417. CFrame.new(0.500000119, -2, 0, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024),
  1418. CFrame.new(-0.499997556, -2, 1.63912773e-07, 0.766044557, 0, 0.642787695, 0, 1, 0, -0.642787695, 0, 0.766044557),
  1419. }, .3, false)
  1420. torsy.CFrame = RootPart.CFrame*CFrame.new(0,0,-1.3)
  1421. torsy.Velocity = Vector3.new()
  1422. end
  1423. so(240429615, torsy, 1, 1)
  1424. for i = 0, 1.5, 0.1 do
  1425. swait()
  1426. PlayAnimationFromTable({
  1427. CFrame.new(0, 0, 0, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388),
  1428. CFrame.new(0.0219391882, 1.50780332, -0.243838966, 0.852868617, 0.0296956748, -0.521280766, 0.173647985, 0.925416708, 0.336823881, 0.492404163, -0.377785802, 0.784102201),
  1429. CFrame.new(1.50000226, 0.469847411, -0.171007544, 0.939692974, -0.342019379, -5.81145287e-07, 0.116976947, 0.321393847, -0.939692736, 0.321393311, 0.883022606, 0.342019975),
  1430. CFrame.new(-1.50000036, 0, -3.81469818e-06, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024),
  1431. CFrame.new(0.500001073, -1.99999905, 7.15255737e-07, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388),
  1432. CFrame.new(-0.500000119, -1.99999905, -3.81469818e-06, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024),
  1433. }, .3, false)
  1434. torsy.CFrame = RootPart.CFrame*CFrame.new(0,0,-1.3)
  1435. torsy.Velocity = Vector3.new()
  1436. end
  1437. for i = 0, 3, 0.1 do
  1438. swait()
  1439. PlayAnimationFromTable({
  1440. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1441. CFrame.new(0, 1.4261663, 0.264408052, 1, 0, 0, 0, 0.76604414, -0.642788053, 0, 0.642788053, 0.76604414),
  1442. CFrame.new(1.45148087, 1.32618856, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  1443. CFrame.new(-1.48567963, 1.22015762, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  1444. CFrame.new(0.500001848, -1.99999988, 1.62422657e-06, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736),
  1445. CFrame.new(-0.500001848, -1.99999988, 1.62422657e-06, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  1446. }, .3, false)
  1447. torsy.CFrame = clerp(torsy.CFrame,RootPart.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(90),0,math.rad(90)),.3)
  1448. hum.PlatformStand = true
  1449. torsy.Velocity = Vector3.new()
  1450. end
  1451. so(206082327,torsy,1,5)
  1452. createSplatter(torsy.Position)
  1453. if hum.RigType == Enum.HumanoidRigType.R6 then
  1454. local lleg = grab:FindFirstChild("Left Leg")
  1455. local rleg = grab:FindFirstChild("Right Leg")
  1456. local mad = Instance.new("Model",workspace)
  1457. Instance.new("Humanoid",mad).Health = 0
  1458. mad.Humanoid.MaxHealth = 0
  1459. if grab:FindFirstChildOfClass("Pants") then grab:FindFirstChildOfClass("Pants"):Clone().Parent = mad end
  1460. killmortal(grab,0)
  1461. coroutine.wrap(function()
  1462. swait(4)
  1463. torsy.Velocity = RootPart.CFrame.rightVector*-30
  1464. lleg.Parent = mad
  1465. rleg.Parent = mad
  1466. lleg.CanCollide = true
  1467. rleg.CanCollide = true
  1468. lleg:BreakJoints()
  1469. rleg:BreakJoints()
  1470. lleg.Velocity = RootPart.CFrame.rightVector*30
  1471. rleg.Velocity = RootPart.CFrame.rightVector*30
  1472. local bledp = Instance.new("Part",mad)
  1473. bledp.Size = Vector3.new(0,0,0)
  1474. bledp.Transparency = 1
  1475. bledp.CanCollide = false
  1476. local blpe = blpemit:Clone()
  1477. blpe.Parent = bledp
  1478. blpe.EmissionDirection = "Top"
  1479. blpe.VelocitySpread = 20
  1480. local bledp2 = bledp:Clone()
  1481. bledp2.Parent = mad
  1482. local blape = bledp:Clone()
  1483. blape.Parent = mad
  1484. blape.ParticleEmitter.EmissionDirection = "Bottom"
  1485. blape.Size = Vector3.new(1.5,0,0)
  1486. local bledw = Instance.new("Weld",bledp)
  1487. bledw.Part0 = lleg
  1488. bledw.Part1 = bledp
  1489. bledw.C0 = CFrame.new(0,1,0)
  1490. local bledw2 = Instance.new("Weld",blape)
  1491. bledw2.Part0 = torsy
  1492. bledw2.Part1 = blape
  1493. bledw2.C0 = CFrame.new(0,-.5,0)
  1494. local bledw3 = Instance.new("Weld",bledp2)
  1495. bledw.Part0 = rleg
  1496. bledw.Part1 = bledp2
  1497. bledw.C0 = CFrame.new(0,1,0)
  1498. game:service'Debris':AddItem(mad,15)
  1499. end)()
  1500. elseif hum.RigType == Enum.HumanoidRigType.R15 then
  1501. local hip = grab:FindFirstChild("LowerTorso")
  1502. local lleg = grab:FindFirstChild("LeftUpperLeg")
  1503. local rleg = grab:FindFirstChild("RightUpperLeg")
  1504. --for i,v in pairs(grab:children()) do
  1505. --if v:IsA("BasePart") then blpemit:Clone().Parent = v end
  1506. --end
  1507. killmortal(grab,0)
  1508. coroutine.wrap(function()
  1509. swait(2)
  1510. hip:Destroy()
  1511. torsy.Velocity = RootPart.CFrame.rightVector*-60
  1512. lleg.Velocity = RootPart.CFrame.rightVector*60
  1513. rleg.Velocity = RootPart.CFrame.rightVector*60
  1514. local bledp = Instance.new("Part",torsy.Parent)
  1515. bledp.Size = Vector3.new(0,0,0)
  1516. bledp.Transparency = 1
  1517. bledp.CanCollide = false
  1518. local blpe = blpemit:Clone()
  1519. blpe.Parent = bledp
  1520. blpe.EmissionDirection = "Top"
  1521. blpe.VelocitySpread = 20
  1522. local bledp2 = bledp:Clone()
  1523. bledp2.Parent = torsy.Parent
  1524. local blape = bledp:Clone()
  1525. blape.Parent = torsy.Parent
  1526. blape.ParticleEmitter.EmissionDirection = "Bottom"
  1527. blape.Size = Vector3.new(1.5,0,0)
  1528. local bledw = Instance.new("Weld",bledp)
  1529. bledw.Part0 = lleg
  1530. bledw.Part1 = bledp
  1531. bledw.C0 = CFrame.new(0,1,0)
  1532. local bledw2 = Instance.new("Weld",blape)
  1533. bledw2.Part0 = torsy
  1534. bledw2.Part1 = blape
  1535. bledw2.C0 = CFrame.new(0,-.5,0)
  1536. local bledw3 = Instance.new("Weld",bledp2)
  1537. bledw.Part0 = rleg
  1538. bledw.Part1 = bledp2
  1539. bledw.C0 = CFrame.new(0,1,0)
  1540. end)()
  1541. --hip:BreakJoints()
  1542. --hip.Velocity = RootPart.CFrame.rightVector*-30
  1543. end
  1544. for i = 0, 2, 0.1 do
  1545. swait()
  1546. PlayAnimationFromTable({
  1547. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1548. CFrame.new(0, 1.4261663, 0.264408052, 1, 0, 0, 0, 0.76604414, -0.642788053, 0, 0.642788053, 0.76604414),
  1549. CFrame.new(1.45148087, 0.22618866, 0, 0, -1, 0, -1, 0, 0, 0, 0, -1),
  1550. CFrame.new(-1.48567963, 0.220157385, 0, 0, 1, 0, 1, 0, 0, 0, 0, -1),
  1551. CFrame.new(0.500001848, -1.99999988, 1.62422657e-06, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736),
  1552. CFrame.new(-0.499995321, -1.99999988, -2.78651714e-06, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  1553. }, .3, false)
  1554. end
  1555. end
  1556. attack = false
  1557. Humanoid.WalkSpeed = 8
  1558. end
  1559.  
  1560. function thecrush()
  1561. attack = true
  1562. Humanoid.WalkSpeed = 0
  1563. local grab = nil
  1564. local torsy = nil
  1565. local heddo = nil
  1566. local hum = nil
  1567. for i, v in pairs(FindNearestTorso(Torso.Position, 5)) do
  1568. if v:FindFirstChild('Head') and v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 1 and v.Name ~= "Salvo_Starly" and v.Name ~= "NoobyGames12" and v.Name ~= "CKbackup" and v.Name ~= "Nebula_Zorua" then
  1569. hum = v:FindFirstChildOfClass("Humanoid")
  1570. torsy = v:FindFirstChild("UpperTorso") or v:FindFirstChild("Torso")
  1571. heddo = v:FindFirstChild("Head")
  1572. grab = v
  1573. end
  1574. end
  1575. if grab ~= nil and torsy ~= nil then
  1576. so(200632136, RootPart, .8, 1)
  1577. for i = 0,1.5,0.1 do
  1578. swait()
  1579. PlayAnimationFromTable({
  1580. CFrame.new(0, 0, 0, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388),
  1581. CFrame.new(0, 1.49999118, 0, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388),
  1582. CFrame.new(1.50000226, 0.492404312, 0.086825721, 0.642795563, -0.766037941, -8.04662704e-07, -0.133022025, -0.111620016, -0.98480767, 0.754399955, 0.633030057, -0.17364876),
  1583. CFrame.new(-1.49999845, 0, 0, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024),
  1584. CFrame.new(0.500000119, -2, 0, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024),
  1585. CFrame.new(-0.499997556, -2, 1.63912773e-07, 0.766044557, 0, 0.642787695, 0, 1, 0, -0.642787695, 0, 0.766044557),
  1586. }, .3, false)
  1587. torsy.CFrame = RootPart.CFrame*CFrame.new(0,0,-1.3)
  1588. torsy.Velocity = Vector3.new()
  1589. end
  1590. so(240429615, torsy, 1, 1)
  1591. if torsy.Name == "UpperTorso" then
  1592. heddo.CFrame = RootPart.CFrame*CFrame.new(-2,-3,-1)*CFrame.Angles(math.rad(90),0,math.rad(-90))
  1593. else
  1594. heddo.CFrame = RootPart.CFrame*CFrame.new(-1,-3,-1)*CFrame.Angles(math.rad(90),0,math.rad(-90))
  1595. end
  1596. heddo.Anchored = true
  1597. for i = 0, 1.5, 0.1 do
  1598. swait()
  1599. PlayAnimationFromTable({
  1600. CFrame.new(0, 0, 0, 0.866025567, 3.5521316e-07, 0.500010252, 4.93042535e-06, 1.00000048, -7.94596781e-06, -0.50000006, -9.23901825e-06, 0.866042376),
  1601. CFrame.new(0.021950826, 1.50780511, -0.243860856, 0.852867603, 0.029702425, -0.521282434, 0.173647955, 0.925416946, 0.336825043, 0.492411494, -0.377797663, 0.784104764),
  1602. CFrame.new(0.956388712, -0.0409758762, -0.674532533, 0.766045928, 0.604021251, 0.219847187, -0.219834015, 0.567593455, -0.793417811, -0.604028642, 0.559465349, 0.567598879),
  1603. CFrame.new(-1.50000024, -1.14488239e-05, 8.18094031e-06, 1.00000012, 4.93042535e-06, 2.68220901e-07, 4.93042535e-06, 1.00000048, -7.94596781e-06, 2.68220901e-07, -7.94596781e-06, 1.00001991),
  1604. CFrame.new(0.499976635, -1.99998999, 3.24696302e-05, 0.866025567, 4.93042535e-06, -0.50000006, 3.5521316e-07, 1.00000048, -9.23901825e-06, 0.500010252, -7.94596781e-06, 0.866042376),
  1605. CFrame.new(-0.500013709, -2.00000167, 3.48316753e-05, 1.00000012, 4.93042535e-06, 2.68220901e-07, 4.93042535e-06, 1.00000048, -7.94596781e-06, 2.68220901e-07, -7.94596781e-06, 1.00001991),
  1606. }, .3, false)
  1607. --heddo.CFrame = RootPart.CFrame*CFrame.new(.5,-3,-2)*CFrame.Angles(math.rad(90),0,math.rad(90))
  1608. --heddo.Velocity = Vector3.new()
  1609. --hum.PlatformStand = true
  1610. end
  1611. for i = 0, 3, 0.1 do
  1612. swait()
  1613. PlayAnimationFromTable({
  1614. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1615. CFrame.new(0, 1.46578956, -0.0939694047, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1616. CFrame.new(1.52320564, 0.359808445, 0, 0.866025388, -0.500000238, 0, 0.500000238, 0.866025388, 0, 0, 0, 1),
  1617. CFrame.new(-1.52320766, 0.359808564, 0, 0.866025388, 0.500000238, 0, -0.500000238, 0.866025388, 0, 0, 0, 1),
  1618. CFrame.new(0.5, -1.19999838, -0.600002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1619. CFrame.new(-0.5, -1.9999994, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1620. }, .3, false)
  1621. --heddo.CFrame = RootPart.CFrame*CFrame.new(.5,-3,-2)*CFrame.Angles(math.rad(90),0,math.rad(90))
  1622. --heddo.Velocity = Vector3.new()
  1623. --hum.PlatformStand = true
  1624. end
  1625. so(206082327,torsy,1,5)
  1626. killmortal(grab,0)
  1627. createSplatter(heddo.Position)
  1628. coroutine.wrap(function()
  1629. swait(3)
  1630. local passa = heddo.Position
  1631. heddo:Destroy()
  1632. for i=1,15 do
  1633. local bl = Instance.new("Part",torsy)
  1634. bl.CFrame = CFrame.new(passa) + Vector3.new(math.random(-10,10)/10,0,math.random(-10,10)/10)
  1635. local rand = math.random(2,7)/10
  1636. bl.Size = Vector3.new(rand,rand,rand)
  1637. bl.BrickColor = BrickColor.new("Maroon")
  1638. bl.Material = "Granite"
  1639. end
  1640. end)()
  1641. for i = 0, 3, 0.1 do
  1642. swait()
  1643. PlayAnimationFromTable({
  1644. CFrame.new(0, -0.115425974, -0.607762575, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1645. CFrame.new(0, 1.46579063, -0.0939693749, 1, 0, 0, 0, 0.939692438, 0.342020929, 0, -0.342020959, 0.939692438),
  1646. CFrame.new(1.52320361, 0.359808356, 2.34974073e-06, 0.86602509, -0.500000656, -3.33671437e-07, 0.500000715, 0.86602509, 2.08616257e-07, 1.78813934e-07, -3.87430191e-07, 1),
  1647. CFrame.new(-1.5232048, 0.359810114, 2.34974073e-06, 0.86602509, 0.500000656, 3.33671437e-07, -0.500000715, 0.86602509, 2.08616257e-07, -1.78813934e-07, -3.87430191e-07, 1),
  1648. CFrame.new(0.5, -1.6025629, -1.10711849, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1649. CFrame.new(-0.5, -1.99999857, 3.87430191e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1650. }, .4, false)
  1651. end
  1652. end
  1653. attack = false
  1654. Humanoid.WalkSpeed = 8
  1655. end
  1656.  
  1657. function thehand()
  1658. attack = true
  1659. Humanoid.WalkSpeed = 2
  1660. local grab = nil
  1661. local torsy = nil
  1662. local totear = nil
  1663. local hum = nil
  1664. for i, v in pairs(FindNearestTorso(Torso.Position, 5)) do
  1665. if v:FindFirstChild('Head') and (v:FindFirstChild("Right Arm") or v:FindFirstChild("RightUpperArm")) and v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 1 and v.Name ~= "Salvo_Starly" and v.Name ~= "NoobyGames12" and v.Name ~= "CKbackup" and v.Name ~= "Nebula_Zorua" then
  1666. torsy = v:FindFirstChild("UpperTorso") or v:FindFirstChild("Torso")
  1667. grab = v
  1668. totear = v:FindFirstChild("Right Arm") or v:FindFirstChild("RightUpperArm")
  1669. hum = v:FindFirstChildOfClass("Humanoid")
  1670. end
  1671. end
  1672. if grab ~= nil and torsy ~= nil and totear ~= nil and hum ~= nil then
  1673. so(200632136, RootPart, .8, 1)
  1674. for i = 0,2,0.1 do
  1675. swait()
  1676. PlayAnimationFromTable({
  1677. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1678. CFrame.new(0, 1.49999475, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1679. CFrame.new(1.0939827, 0.850001335, -0.515790701, 0, -0.342019916, 0.939692736, 1, 0, 0, 0, 0.939692736, 0.342019886),
  1680. CFrame.new(-0.900009155, 0.849995136, -0.549995422, 0, 0, -1, -1, 0, 0, 0, 1, 0),
  1681. CFrame.new(0.5, -1.99999952, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1682. CFrame.new(-0.5, -1.99999952, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1683. }, .3, false)
  1684. torsy.CFrame = RootPart.CFrame*CFrame.new(0,0,-1.3)
  1685. torsy.Velocity = Vector3.new()
  1686. end
  1687. so(206082327,totear,1,5)
  1688. local bledp = Instance.new("Part",grab)
  1689. bledp.Size = Vector3.new(0,0,0)
  1690. bledp.Transparency = 1
  1691. bledp.CanCollide = false
  1692. local blpe = blpemit:Clone()
  1693. blpe.Parent = bledp
  1694. blpe.EmissionDirection = "Left"
  1695. local armmod = Instance.new("Model",chara)
  1696. armmod.Name = "TornArmdd"
  1697. Instance.new("Humanoid",armmod).MaxHealth = 0
  1698. for _, v in pairs(grab:GetChildren()) do
  1699. if v:IsA("Shirt") or v:IsA("CharacterMesh") then
  1700. v:Clone().Parent = armmod
  1701. end
  1702. end
  1703. local armp = totear
  1704. createSplatter(totear.Position)
  1705. armp:BreakJoints()
  1706. armp.Parent = armmod
  1707. so("206082327",armp,1,1)
  1708. local wel = Instance.new("Weld",armp)
  1709. wel.Part0 = RightArm
  1710. wel.Part1 = armp
  1711. wel.C0 = CFrame.new(0,-1.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0)
  1712. local blape = bledp:Clone()
  1713. blape.Parent = armmod
  1714. local bledw = Instance.new("Weld",bledp)
  1715. bledw.Part0 = torsy
  1716. bledw.Part1 = bledp
  1717. local bledw2 = Instance.new("Weld",blape)
  1718. bledw2.Part0 = armp
  1719. bledw2.Part1 = blape
  1720. bledw.C0 = CFrame.new(1,.5,0)
  1721. bledw2.C0 = CFrame.new(-.5,.5,0)
  1722. blpe.EmissionDirection = "Right"
  1723. grabhand = true
  1724. armo = armp
  1725. coroutine.wrap(function()
  1726. local currhp = hum.Health
  1727. for i=1,currhp do
  1728. if hum.Health > 0 then
  1729. hum.Health = currhp - (i-1)
  1730. swait(3)
  1731. end
  1732. end
  1733. if hum.Health > 0 then
  1734. killmortal(grab,0)
  1735. end
  1736. end)()
  1737. for i = 0, 1, 0.25 do
  1738. swait()
  1739. PlayAnimationFromTable({
  1740. CFrame.new(0, 0, 0, 0.866021276, 0, -0.499997795, 0, 1, 0, 0.499997914, 0, 0.866021156),
  1741. CFrame.new(0, 1.49999189, 0, 0.866021276, 0, 0.499997914, 0, 1, 0, -0.499997795, 0, 0.866021156),
  1742. CFrame.new(1.50001729, 0.492406696, 0.0868175104, 0.642792583, -0.766034186, -7.97212124e-07, -0.133019835, -0.111618251, -0.984808207, 0.754396439, 0.633027494, -0.173645109),
  1743. CFrame.new(-1.38039482, 0.919607162, -0.300003946, 0, 0.500000179, -0.866022646, -1, 0, 0, 0, 0.866022587, 0.500000119),
  1744. CFrame.new(0.500005305, -1.99999964, -7.61445699e-06, 0.99999541, 0, 2.98023224e-08, 0, 1, 0, 2.98023224e-08, 0, 0.999995232),
  1745. CFrame.new(-0.499997407, -1.99999964, -5.43892384e-06, 0.766040862, 0, 0.642784715, 0, 1, 0, -0.642784536, 0, 0.766040802),
  1746. }, .3, false)
  1747. end
  1748. swait(30)
  1749. end
  1750. attack = false
  1751. Humanoid.WalkSpeed = 8
  1752. end
  1753.  
  1754. function armthrow()
  1755. attack = true
  1756. Humanoid.WalkSpeed = 2
  1757. for i = 0, 2, 0.1 do
  1758. swait()
  1759. PlayAnimationFromTable({
  1760. CFrame.new(-0.00874902681, -4.76837158e-07, -0.101877891, 0.342019022, 0, -0.939693093, 0, 1, 0, 0.939693093, 0, 0.342018992),
  1761. CFrame.new(0.0987267792, 1.49999189, 0.0266250018, 0.342019022, 0, 0.939693093, 0, 1, 0, -0.939693093, 0, 0.342018992),
  1762. CFrame.new(1.49999821, 0.499999046, -0.399993986, 1.00000012, -2.98023224e-08, 0, 0, 0, -1, -2.98023224e-08, 1.00000012, 0),
  1763. CFrame.new(-1.54019761, 0.669612885, -6.12696294e-06, 0.499998331, 0.866026461, 1.87754631e-06, -0.866026402, 0.499998331, 2.13891599e-06, 8.94069672e-07, -2.71201134e-06, 1.00000012),
  1764. CFrame.new(0.500005782, -1.99999893, -3.82959888e-06, 1.00000012, 0, -2.98023224e-08, 0, 1, 0, -2.98023224e-08, 0, 1.00000012),
  1765. CFrame.new(-0.499995083, -1.99999893, -1.18389726e-05, 0.17364721, 0, 0.984808028, 0, 1, 0, -0.984808028, 0, 0.17364718),
  1766. }, .3, false)
  1767. end
  1768. so(200632136, RootPart, .8, 1)
  1769. local haea = armo
  1770. haea.Weld:Destroy()
  1771. haea.Velocity = (Mouse.Hit.p-haea.Position).unit*200+Vector3.new(0,30,0)
  1772. haea.RotVelocity = Vector3.new(10,10,10)
  1773. haea.Touched:connect(function(hit)
  1774. if hit:IsDescendantOf(chara)==false and hit.Parent:FindFirstChildOfClass("Humanoid") and haea:FindFirstChild("HITA")==nil then
  1775. print("BOOBIES")
  1776. Instance.new("BoolValue",haea).Name = "HITA"
  1777. Effects.Wave.Create(BrickColor.new("White"), CFrame.new(haea.Position), 0, 0, 0, 1, .2, 1, 0.1)
  1778. killmortal(hit.Parent,50)
  1779. so(386946017,haea,.95,5)
  1780. swait(120)
  1781. for i=0,1,.05 do
  1782. haea.Transparency = i
  1783. swait()
  1784. end
  1785. haea.Parent:Destroy()
  1786. end
  1787. end)
  1788. armo = nil
  1789. grabhand = false
  1790. for i = 0, 1, 0.1 do
  1791. swait()
  1792. PlayAnimationFromTable({
  1793. CFrame.new(-0.0371780396, -4.76837158e-07, -0.0659790039, 0, 0, 1, 0, 1, 0, -1, 0, 0),
  1794. CFrame.new(0.0118849091, 1.43262982, -0.187934548, 0.716230929, -0.163175121, -0.678518414, 0.349525958, 0.92541784, 0.146401539, 0.604023933, -0.342017084, 0.719846845),
  1795. CFrame.new(1.05005264, 0.0782932937, -0.664391041, 0.766043901, 0.642788291, -5.71537271e-07, -0.321393967, 0.383021057, -0.866025865, -0.556670964, 0.663414121, 0.499999195),
  1796. CFrame.new(-1.59158015, 0.575855374, -7.62939453e-06, 0.64278698, 0.766044974, 0, -0.766044974, 0.64278698, 0, 0, 0, 1),
  1797. CFrame.new(0.500011563, -1.99999893, -2.07126141e-06, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388),
  1798. CFrame.new(-0.946406364, -1.97320735, -7.62939453e-06, 0.866025388, 0.500000238, 0, -0.500000238, 0.866025388, 0, 0, 0, 1),
  1799. }, .3, false)
  1800. end
  1801. attack = false
  1802. Humanoid.WalkSpeed = 8
  1803. end
  1804.  
  1805. function smek()
  1806. attack = true
  1807. for i=0,1,.2 do
  1808. swait()
  1809. PlayAnimationFromTable({       
  1810. CFrame.new(0, 0, 0, 0.499998987, 0, -0.866025984, 0, 1, 0, 0.866025984, 0, 0.499998987),
  1811. CFrame.new(0, 1.49999714, 0, 0.499998987, 0, 0.866025984, 0, 1, 0, -0.866025984, 0, 0.499998987),
  1812. CFrame.new(1.6195364, 0.256343663, -3.60019794e-06, 0.939692736, -0.342020124, -8.94069672e-08, 0.342020154, 0.939692676, -4.35416268e-07, 2.08616257e-07, 3.87430191e-07, 1),
  1813. CFrame.new(-1.65980804, 0.323206544, 5.72385352e-06, 0.866025329, 0.500000238, -2.98023224e-07, -0.500000179, 0.866025388, -1.34623383e-06, -4.47034836e-07, 1.29640102e-06, 1.00000012),
  1814. CFrame.new(0.500001073, -2.00000095, -1.57952309e-06, 0.939692616, 0, -0.342020184, 0, 1, 0, 0.342020184, 0, 0.939692616),
  1815. CFrame.new(-0.499998212, -2.00000095, 1.49011612e-06, 0.766043544, 0, 0.642788708, 0, 1, 0, -0.642788708, 0, 0.766043544),
  1816. }, .3, false)
  1817. end
  1818. Humanoid.WalkSpeed = 2
  1819. so(536642316,armo,1,1)
  1820. for i=0,1,.1 do
  1821. swait()
  1822. PlayAnimationFromTable({       
  1823. CFrame.new(-0.0116844922, 0, -0.381816059, 0.342019022, 0, 0.939693093, 0, 1, 0, -0.939693093, 0, 0.342018992),
  1824. CFrame.new(-0.0728889629, 1.49999714, 0.038963601, 0.342019022, 0, -0.939693093, 0, 1, 0, 0.939693093, 0, 0.342018992),
  1825. CFrame.new(1.06065702, 1.09677029, -0.161810428, 0.400286436, 0.242276207, 0.88378346, 0.734158754, -0.661962748, -0.151050553, 0.548435688, 0.709300876, -0.442843854),
  1826. CFrame.new(-1.59605861, 0.10887894, 1.11486224e-06, 0.984807909, 0.173648059, -2.23517418e-06, -0.173648059, 0.984807849, 3.82394944e-07, 2.29477882e-06, 1.86264515e-08, 1),
  1827. CFrame.new(0.685087919, -1.96527183, 0.0673596561, 0.92541647, -0.163175598, -0.342020869, 0.173647985, 0.984807849, 2.90093368e-07, 0.336824894, -0.0593915246, 0.939692438),
  1828. CFrame.new(-0.499999702, -2.00000095, 8.68737698e-06, 0.766045451, 0, 0.642786503, 0, 1, 0, -0.642786503, 0, 0.766045511),
  1829. }, .3, false)
  1830. if armo ~= nil then
  1831. mdmg(armo,3,"Arm")
  1832. end
  1833. end
  1834. swait(5)
  1835. Humanoid.WalkSpeed = 8
  1836. attack = false
  1837. end
  1838.  
  1839. function dash()
  1840. attack = true
  1841.     so("235097614",Torso,3,1)
  1842.     so("75356820",Torso,2,1)
  1843.     Effects.Ring.Create(BrickColor.new("Persimmon"),RootPart.CFrame, 1, 1, 0, 1, 1, .2, 0.05)
  1844.     PlayAnimationFromTable({
  1845.     CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.999998331, 0, 0, 0, 0.999998331) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-35), 0, 0),
  1846.     CFrame.new(0, 1.49999368, 8.34463322E-7, 1, 0, 0, 0, 0.999998033, -2.38418579E-7, 0, 2.38418579E-7, 0.999998033) * CFrame.Angles(math.rad(15), 0, 0),
  1847.     CFrame.new(0.663555026, 0.49231568, -0.850663185, 0.015370708, 0.692666352, 0.721096218, 0.999231637, 0.0153704779, -0.036063727, -0.0360642895, 0.721095979, -0.691897511) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--CFrame.new(1.52564752, 0.0095030535, 0.16884166, 0.786316156, -0.464979529, -0.406817913, 0.489593357, 0.87058723, -0.0487444215, 0.376835734, -0.160846859, 0.912207723) * CFrame.new(0, 0.05 * math.cos(sine / 16), 0) * CFrame.Angles(0, 0, math.rad(3.5 * math.cos(sine / 16))),
  1848.     CFrame.new(-1.57927585, 0.317291111, 0.397556216, 0.809802711, 0.208654553, 0.548345804, -0.517000973, 0.695623755, 0.498816311, -0.277362049, -0.687437952, 0.671192646) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1849.     CFrame.new(0.49999693, -1.99999774, -8.94069672E-8, 0.965925872, 3.7422879E-7, -0.258818924, 0.0449429974, 0.984807849, 0.167731062, 0.254886955, -0.173647881, 0.951251388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1850.     CFrame.new(-0.486001939, -1.31615341, 0.112926364, 1.00000167, 1.25169754E-6, -1.87754631E-6, 8.64267349E-7, 0.573579729, 0.819149494, -4.61935997E-7, -0.819151759, 0.573578417) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  1851.     },1,false)
  1852.     for i = 1, 5 do
  1853.     for _, v in pairs(chara:children()) do
  1854.       if v:IsA("BasePart") and v.Name ~= "HumanoidRootPart" then
  1855.         do
  1856.           local p = v:clone()
  1857.           p.Name = "trail"
  1858.           p.Parent = EffectModel
  1859.           p.Transparency = 0.5
  1860.           p.Anchored = true
  1861.           p.BrickColor = BrickColor.new("Really red")
  1862.           p.Material = "Neon"
  1863.           p:BreakJoints()
  1864.           p.CanCollide = false
  1865.           if v == Head then
  1866.           for a, b in pairs(p:children()) do
  1867.           if b:IsA("Sound") then
  1868.           b:Destroy()
  1869.           end
  1870.           end
  1871.           end
  1872.           coroutine.resume(coroutine.create(function()
  1873.             for i = 1, 50 do
  1874.               swait()
  1875.               p.Transparency = i / 50
  1876.             end
  1877.             p:Destroy()
  1878.           end))
  1879.         end
  1880.       end
  1881.       if v.className == "Accessory" then
  1882.       end
  1883.     end
  1884.     RootPart.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector*10
  1885.     swait()
  1886.     end
  1887. attack = false
  1888. end
  1889.  
  1890. function scream()
  1891. attack = true
  1892. Humanoid.WalkSpeed = 0
  1893. for i=0,1,.1 do
  1894. swait()
  1895. PlayAnimationFromTable({       
  1896. CFrame.new(0, 0.0885660946, 0.326515794, 1, 0, 0, 0, 0.939692736, -0.342019886, 0, 0.342019916, 0.939692736),
  1897. CFrame.new(0, 1.43158889, 0.18794021, 1, 0, 0, 0, 0.939692438, -0.342020929, 0, 0.342020959, 0.939692438),
  1898. CFrame.new(1.5, 0.099998951, 9.56654503e-07, 0, -1, 0, -1, 0, -2.98023224e-08, -2.98023224e-08, 0, -1),
  1899. CFrame.new(-1.5, 0.099998951, 9.56654503e-07, 0, 1, 0, 1, 0, -2.98023224e-08, 2.98023224e-08, 0, -1),
  1900. CFrame.new(0.696960211, -2.04165077, 0.395629227, 0.984807849, -0.173647985, 0, 0.163175747, 0.925416768, 0.342019916, -0.0593910627, -0.336823881, 0.939692736),
  1901. CFrame.new(-0.696963668, -2.04164839, 0.395628393, 0.984807849, 0.173647985, 0, -0.163175747, 0.925416768, 0.342019916, 0.0593910627, -0.336823881, 0.939692736),
  1902. }, .3, false)
  1903. end
  1904. so(51322486,Torso,.5,5)
  1905. so(90696602,Torso,.5,5)
  1906. for i=1,120 do
  1907. mdmg(Torso,20,"Scream")
  1908. Effects.Ring.Create(BrickColor.new("Really black"),RootPart.CFrame*CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360))), 1, 1, 0, 2, 2, .2, 0.05)
  1909. Effects.Wave.Create(BrickColor.new("Really black"),RootPart.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.random(-50,50),0), 1, 0, 1, 2, .1, 2, 0.05)
  1910. swait()
  1911. end
  1912. Humanoid.WalkSpeed = 8
  1913. attack = false
  1914. end
  1915.  
  1916. function handcrack()
  1917. attack = true
  1918. Humanoid.WalkSpeed = 0
  1919. for i=0,1,.1 do
  1920. swait()
  1921. PlayAnimationFromTable({       
  1922. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1923. CFrame.new(0, 1.4657917, -0.0939691663, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1924. CFrame.new(0.849929154, 0.669377863, -0.285191476, 0.133021966, 0.754403889, 0.642790735, 0.989228785, -0.0610861331, -0.133022368, -0.0610869862, 0.65356195, -0.754403949),
  1925. CFrame.new(-0.949649334, 0.569002092, -0.378571123, -0, -0.866025269, -0.500000298, -0.984807849, 0.0868240297, -0.150383547, 0.173647985, 0.492404163, -0.852868497),
  1926. CFrame.new(0.499994665, -1.99999988, -9.83476639e-07, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736),
  1927. CFrame.new(-0.500002503, -1.99999988, -1.78813934e-07, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  1928. }, .3, false)
  1929. end
  1930. so(240428955,Head,1,5)
  1931. swait(10)
  1932. Humanoid.WalkSpeed = 8
  1933. attack = false
  1934. end
  1935.  
  1936. function getoverhere()
  1937. attack = true
  1938. local dude = Mouse.Target.Parent
  1939. local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
  1940. if dude~=nil and dude:FindFirstChildOfClass("Humanoid") and torsy~=nil then
  1941. Humanoid.WalkSpeed = 0
  1942. for i=0,1,.1 do
  1943. swait()
  1944. PlayAnimationFromTable({       
  1945. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,math.rad(360*i),0),
  1946. CFrame.new(0, 1.5255599, -0.222141176, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1947. CFrame.new(0.200967461, 0.899999142, -0.749996543, 0, 0.866025984, 0.499998987, 1, 0, 0, 0, 0.499998987, -0.866025984),
  1948. CFrame.new(-1.52556288, 0.222140282, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1),
  1949. CFrame.new(0.499997377, -2, -9.01520252e-07, 0.984807849, 0, -0.173647985, 0, 1, 0, 0.173647985, 0, 0.984807849),
  1950. CFrame.new(-0.500002205, -2, 7.30156898e-07, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  1951. }, .3, false)
  1952. end
  1953. so(743521497,RightArm,1,1)
  1954. coroutine.wrap(function()
  1955. for i=0,1,.1 do
  1956. swait()
  1957. PlayAnimationFromTable({       
  1958. CFrame.new(0.00389102311, 0, -0.0404044762, 2.68220901e-07, 0, 1.00000536, 0, 1, 0, -1.00000536, 0, 2.68220901e-07),
  1959. CFrame.new(1.78813934e-06, 1.52555692, -0.222144455, 0.342020005, -1.01929949e-08, -0.939692736, 0.321392, 0.939693451, 0.116977029, 0.883023024, -0.342018187, 0.321393877),
  1960. CFrame.new(1.50095332, 0.999999046, 0.0500030518, 0, -1, 0, 1, 0, 0, 0, 0, 1),
  1961. CFrame.new(-1.52557385, 0.222139984, 0, 0.939693272, 0.342018306, 0, -0.342018306, 0.939693332, 0, 0, 0, 1),
  1962. CFrame.new(0.500000775, -2, 1.69873238e-06, 0.984807789, 0, -0.173648104, 0, 1, 0, 0.173648089, 0, 0.984807789),
  1963. CFrame.new(-0.500008583, -2, 8.94069672e-08, 0.939692736, 0, 0.342020065, 0, 1, 0, -0.342020094, 0, 0.939692616),
  1964. }, .4, false)
  1965. end
  1966. end)()
  1967. so(138092011,Head,1,1)
  1968. local spikeh = Instance.new("Part",chara)
  1969. spikeh.CFrame = Torso.CFrame
  1970. spikeh.Size = Vector3.new(.5,.5,1)
  1971. spikeh.Material = "Metal"
  1972. spikeh.CanCollide = false
  1973. spikeh.Anchored = true
  1974. spikeh.BrickColor = BrickColor.new("Crimson")
  1975. local blast = Instance.new("Part",EffectModel)
  1976. blast.Size = Vector3.new(0,1,1)
  1977. blast.Transparency = 1
  1978. blast.Anchored = true
  1979. blast.CanCollide = false
  1980. blast.CFrame = Torso.CFrame
  1981. local meh = Instance.new("SpecialMesh",spikeh)
  1982. meh.MeshType = "Wedge"
  1983. meh.Offset = Vector3.new(0,0,-1)
  1984. meh.Scale = Vector3.new(1,2,2)
  1985. local tex1 = Instance.new("Texture",blast)
  1986. tex1.Face = "Right"
  1987. tex1.Texture = "rbxassetid://187946416"
  1988. tex1.Color3 = Color3.new(1,0,0)
  1989. local tex2 = tex1:Clone()
  1990. tex2.Parent = blast
  1991. tex2.Face = "Left"
  1992. local origpos = Vector3.new()
  1993. for i=0,1,.1 do
  1994. swait()
  1995. local origpos = (RightArm.CFrame*CFrame.new(0,-1,0)).p
  1996. spikeh.CFrame = clerp(spikeh.CFrame,torsy.CFrame,.4)
  1997. spikeh.CFrame = CFrame.new(spikeh.Position,spikeh.Position+(torsy.Position-spikeh.Position).unit)
  1998. blast.Size = Vector3.new(0,1,(origpos-spikeh.Position).magnitude)
  1999. blast.CFrame = CFrame.new((origpos + spikeh.Position)/2,spikeh.Position)
  2000. end
  2001. local staypos = torsy.CFrame
  2002. so(154965973,spikeh,.7,2)
  2003. createSplatter(torsy.Position)
  2004. for i=1,30 do
  2005. swait()
  2006. torsy.CFrame = staypos
  2007. end
  2008. coroutine.wrap(function()
  2009. for i=0,1,.1 do
  2010. swait()
  2011. PlayAnimationFromTable({       
  2012. CFrame.new(-0.0371780396, -4.76837158e-07, -0.0659790039, 0, 0, 1, 0, 1, 0, -1, 0, 0),
  2013. CFrame.new(0.0118849091, 1.43262982, -0.187934548, 0.716230929, -0.163175121, -0.678518414, 0.349525958, 0.92541784, 0.146401539, 0.604023933, -0.342017084, 0.719846845),
  2014. CFrame.new(1.05005264, 0.0782932937, -0.664391041, 0.766043901, 0.642788291, -5.71537271e-07, -0.321393967, 0.383021057, -0.866025865, -0.556670964, 0.663414121, 0.499999195),
  2015. CFrame.new(-1.59158015, 0.575855374, -7.62939453e-06, 0.64278698, 0.766044974, 0, -0.766044974, 0.64278698, 0, 0, 0, 1),
  2016. CFrame.new(0.500011563, -1.99999893, -2.07126141e-06, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388),
  2017. CFrame.new(-0.946406364, -1.97320735, -7.62939453e-06, 0.866025388, 0.500000238, 0, -0.500000238, 0.866025388, 0, 0, 0, 1),
  2018. }, .4, false)
  2019. end
  2020. end)()
  2021. so(28144425,RightArm,.265,2)
  2022. for i=0,3,.1 do
  2023. swait()
  2024. local origpos = (RightArm.CFrame*CFrame.new(0,-1,0)).p
  2025. torsy.CFrame = clerp(torsy.CFrame,RootPart.CFrame*CFrame.new(0,0,-2),.1)
  2026. torsy.Velocity = Vector3.new(0,0,0)
  2027. spikeh.CFrame = torsy.CFrame
  2028. blast.Size = Vector3.new(0,1,(origpos-spikeh.Position).magnitude)
  2029. blast.CFrame = CFrame.new((origpos + spikeh.Position)/2,spikeh.Position)
  2030. end
  2031. spikeh:Destroy()
  2032. blast:Destroy()
  2033. Humanoid.WalkSpeed = 8
  2034. end
  2035. attack = false
  2036. end
  2037.  
  2038. local notallowed={
  2039. "Right Arm",
  2040. "Left Arm",
  2041. "Right Leg",
  2042. "Left Leg",
  2043. "Head",
  2044. "HumanoidRootPart",
  2045. "Torso",
  2046. "LeftFoot",
  2047. "LeftHand",
  2048. "LeftLowerArm",
  2049. "LeftUpperArm",
  2050. "LeftUpperLeg",
  2051. "LeftLowerLeg",
  2052. "RightFoot",
  2053. "RightHand",
  2054. "RightLowerArm",
  2055. "RightUpperArm",
  2056. "RightUpperLeg",
  2057. "RightLowerLeg",
  2058. "LowerTorso",
  2059. "UpperTorso",
  2060. }
  2061.  
  2062. function grabobj()
  2063. attack = true
  2064. Humanoid.WalkSpeed = 2
  2065. local grab = nil
  2066. local torsy = nil
  2067. local totear = nil
  2068. local hum = nil
  2069. local targ = Mouse.Target
  2070. if targ ~= nil and targ:IsA("BasePart") and targ.Anchored == false and (targ.Position-RightArm.Position).magnitude<=5 then
  2071. for i,v in pairs(notallowed) do
  2072. if targ.Name == v then
  2073. Humanoid.WalkSpeed = 8
  2074. attack = false
  2075. return
  2076. end
  2077. end
  2078. totear = targ
  2079. end
  2080. --for i, v in pairs(FindNearestObject(Torso.Position, 5)) do
  2081. --if totear ~= nil then
  2082. --totear = v
  2083. --end
  2084. --end
  2085. if totear ~= nil then
  2086. so(200632136, RootPart, .8, 1)
  2087. for i = 0,1,.1 do
  2088. swait()
  2089. PlayAnimationFromTable({
  2090. CFrame.new(0, 0, 0, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388),
  2091. CFrame.new(0, 1.49999118, 0, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388),
  2092. CFrame.new(1.50000226, 0.492404312, 0.086825721, 0.642795563, -0.766037941, -8.04662704e-07, -0.133022025, -0.111620016, -0.98480767, 0.754399955, 0.633030057, -0.17364876),
  2093. CFrame.new(-1.49999845, 0, 0, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024),
  2094. CFrame.new(0.500000119, -2, 0, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024),
  2095. CFrame.new(-0.499997556, -2, 1.63912773e-07, 0.766044557, 0, 0.642787695, 0, 1, 0, -0.642787695, 0, 0.766044557),
  2096. }, .3, false)
  2097. end
  2098. so(200632136, RootPart, .8, 1)
  2099. for i = 0,1,.1 do
  2100. swait()
  2101. PlayAnimationFromTable({
  2102. CFrame.new(0, 0, 0, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388),
  2103. CFrame.new(0.0219391882, 1.50780332, -0.243838966, 0.852868617, 0.0296956748, -0.521280766, 0.173647985, 0.925416708, 0.336823881, 0.492404163, -0.377785802, 0.784102201),
  2104. CFrame.new(1.50000226, 0.469847411, -0.171007544, 0.939692974, -0.342019379, -5.81145287e-07, 0.116976947, 0.321393847, -0.939692736, 0.321393311, 0.883022606, 0.342019975),
  2105. CFrame.new(-1.50000036, 0, -3.81469818e-06, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024),
  2106. CFrame.new(0.500001073, -1.99999905, 7.15255737e-07, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388),
  2107. CFrame.new(-0.500000119, -1.99999905, -3.81469818e-06, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024),
  2108. }, .3, false)
  2109. end
  2110. so(200632136, RootPart, .8, 1)
  2111. local armmod = Instance.new("Model",chara)
  2112. armmod.Name = "PickedUp"
  2113. local armp = totear
  2114. armp:BreakJoints()
  2115. armp.Parent = armmod
  2116. local wel = Instance.new("Weld",armp)
  2117. wel.Part0 = RightArm
  2118. wel.Part1 = armp
  2119. wel.C0 = CFrame.new(0,-1.5,0)
  2120. grabhand = true
  2121. armo = armp
  2122. end
  2123. attack = false
  2124. Humanoid.WalkSpeed = 8
  2125. end
  2126.  
  2127.  
  2128.  
  2129. Mouse.Button1Down:connect(function()
  2130.     if attack == false then
  2131.     if grabhead == true then
  2132.     headthrow()
  2133.     elseif grabhand == true then
  2134.     smek() 
  2135. --  else
  2136. --  if Anim == "Jump" or Anim == "Fall" then
  2137. --  --asmek()
  2138. --  else
  2139. --  --smek()
  2140. --  end
  2141.     end
  2142.     end
  2143. end)
  2144.  
  2145. local sprintt = 0
  2146.  
  2147.  
  2148. Mouse.KeyDown:connect(function(k)
  2149.     k = k:lower()
  2150.     if attack == false then
  2151.     if k == 'z' and grabhead == false and grabhand == false then
  2152.     thenatsuki()
  2153.     elseif k == 'x' and grabhead == false and grabhand == false then
  2154.     xhold = true
  2155.     thesurou()
  2156.     elseif k == 'c' and grabhead == false and grabhand == false then
  2157.     therip()
  2158.     elseif k == 'v' and grabhead == false and grabhand == false then
  2159.     thecrush()
  2160.     elseif k == 'b' then
  2161.     if grabhead == true then
  2162.     headthrow()
  2163.     else
  2164.     thehead()
  2165.     end
  2166.     elseif k == 'n' then
  2167.     if grabhand == true then
  2168.     armthrow()
  2169.     else
  2170.     thehand()
  2171.     end
  2172.     elseif k == 'e' then
  2173.     dash()
  2174.     elseif k == 'q' then
  2175.     getoverhere()
  2176.     elseif k == 'g' then
  2177.     handcrack()
  2178.     elseif k == 'h' then
  2179.     scream()
  2180.     elseif k == 'r' then
  2181.     if grabhand == true then
  2182.     armthrow()
  2183.     else
  2184.     grabobj()
  2185.     end
  2186.     end
  2187.     end
  2188. end)
  2189.  
  2190. Mouse.KeyUp:connect(function(k)
  2191.     k = k:lower()
  2192.     if k == 'x' then
  2193.     xhold = false
  2194.     end
  2195. end)
  2196.  
  2197.  
  2198. coroutine.wrap(function()
  2199. while 1 do
  2200. swait()
  2201. if doe <= 360 then
  2202.     doe = doe + 2
  2203. else
  2204.     doe = 0
  2205. end
  2206. end
  2207. end)()
  2208. while true do
  2209.     swait()
  2210.     for i, v in pairs(chara:GetChildren()) do
  2211.         if v:IsA("Part") then
  2212.             v.Material = "SmoothPlastic"
  2213.         elseif v:IsA("Accessory") then
  2214.             v:WaitForChild("Handle").Material = "SmoothPlastic"
  2215.         end
  2216.     end
  2217. while true do
  2218. swait()
  2219.     if sprintt >= 1 then
  2220.     sprintt = sprintt - 1
  2221.     end
  2222.    
  2223.     Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  2224.     velocity = RootPart.Velocity.y
  2225.     sine = sine + change
  2226.     local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, chara)
  2227.         if RootPart.Velocity.y > 1 and hit == nil then
  2228.             Anim = "Jump"
  2229.             if attack == false then
  2230.         PlayAnimationFromTable({
  2231. CFrame.new(0, 0.0382082276, -0.0403150208, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  2232. CFrame.new(0, 1.46579528, 0.0939689279, 1, 0, 0, 0, 0.939692855, -0.342019796, 0, 0.342019796, 0.939692855),
  2233. CFrame.new(1.20945489, -0.213504896, 3.55388607e-07, 0.939692736, 0.342019916, 1.53461215e-07, -0.342019945, 0.939692736, 1.93715096e-07, -8.56816769e-08, -2.23517418e-07, 1.00000012),
  2234. CFrame.new(-1.20945573, -0.213503733, 5.0439985e-07, 0.939692736, -0.342019916, -1.53461215e-07, 0.342019945, 0.939692736, 1.93715096e-07, 8.56816769e-08, -2.23517418e-07, 1.00000012),
  2235. CFrame.new(0.5, -1.99739456, -0.0180913229, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  2236. CFrame.new(-0.5, -1.30000103, -0.39999947, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676),
  2237.         }, .3, false)
  2238.                     end
  2239.         elseif RootPart.Velocity.y < -1 and hit == nil then
  2240.             Anim = "Fall"
  2241.             if attack == false then
  2242.         PlayAnimationFromTable({
  2243. CFrame.new(0, -0.0646628663, 0.0399149321, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),
  2244. CFrame.new(0, 1.4913609, -0.128171027, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  2245. CFrame.new(1.55285025, 0.466259956, -9.26282269e-08, 0.766043842, -0.642788351, -6.46188241e-08, 0.642788291, 0.766043961, -7.4505806e-08, 1.04308128e-07, 1.49011612e-08, 1.00000012),
  2246. CFrame.new(-1.5605253, 0.475036323, -2.10609159e-07, 0.766043842, 0.642788351, 6.46188241e-08, -0.642788291, 0.766043961, -7.4505806e-08, -1.04308128e-07, 1.49011612e-08, 1.00000012),
  2247. CFrame.new(0.500000954, -1.9973948, -0.0180922765, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  2248. CFrame.new(-0.499999046, -1.30000043, -0.400000483, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  2249.         }, .3, false)
  2250.                     end
  2251.         elseif Torsovelocity < 1 and hit ~= nil then
  2252.             Anim = "Idle"
  2253.             if attack == false then
  2254.                 change = 1
  2255.         PlayAnimationFromTable({
  2256. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0,.05 * math.cos((sine)/10), 0),
  2257. CFrame.new(0, 1.4657923, -0.0939692855, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  2258. CFrame.new(1.20945823, -0.213502824, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1),
  2259. CFrame.new(-1.20945406, -0.213503301, 0, 0.939692736, -0.342019886, 0, 0.342019916, 0.939692736, 0, 0, 0, 1),
  2260. CFrame.new(0.499998242, -1.99999988, 3.12924385e-07, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  2261. CFrame.new(-0.500002503, -1.99999988, -1.78813934e-07, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  2262.         }, .3, false)
  2263.             end
  2264.         elseif Torsovelocity > 2 and hit ~= nil then
  2265.             Anim = "Walk"
  2266.             if attack == false then
  2267.         PlayAnimationFromTable({       
  2268. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  2269. CFrame.new(0, 1.48263013, -0.0984808952, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  2270. CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, -.5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2271. CFrame.new(-1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2272. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2273. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2274.         }, .3, false)
  2275.             end
  2276.         end
  2277.     if 0 < #Effects then
  2278.         for e = 1, #Effects do
  2279.             if Effects[e] ~= nil then
  2280.                 local Thing = Effects[e]
  2281.                 if Thing ~= nil then
  2282.                     local Part = Thing[1]
  2283.                     local Mode = Thing[2]
  2284.                     local Delay = Thing[3]
  2285.                     local IncX = Thing[4]
  2286.                     local IncY = Thing[5]
  2287.                     local IncZ = Thing[6]
  2288.                     if Thing[2] == "Shoot" then
  2289.                         local Look = Thing[1]
  2290.                         local move = 30
  2291.                         if Thing[8] == 3 then
  2292.                             move = 10
  2293.                         end
  2294.                         local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2295.                         if Thing[10] ~= nil then
  2296.                             da = pos
  2297.                             cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2298.                             cfa = CFrame.new(Thing[4], pos)
  2299.                             tehCF = cfa:lerp(cf2, 0.2)
  2300.                             Thing[1] = tehCF.lookVector
  2301.                         end
  2302.                         local mag = (Thing[4] - pos).magnitude
  2303.                         Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2304.                         if Thing[8] == 2 then
  2305.                             Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2306.                         end
  2307.                         Thing[4] = Thing[4] + Look * move
  2308.                         Thing[3] = Thing[3] - 1
  2309.                         if 2 < Thing[5] then
  2310.                             Thing[5] = Thing[5] - 0.3
  2311.                             Thing[6] = Thing[6] - 0.3
  2312.                         end
  2313.                         if hit ~= nil then
  2314.                             Thing[3] = 0
  2315.                             if Thing[8] == 1 or Thing[8] == 3 then
  2316.                                 Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2317.                             else
  2318.                                 if Thing[8] == 2 then
  2319.                                     Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2320.                                     if (hit.Parent:FindFirstChildOfClass("Humanoid")) ~= nil or (hit.Parent.Parent:FindFirstChildOfClass("Humanoid")) ~= nil then
  2321.                                         ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2322.                                         ref.Anchored = true
  2323.                                         ref.CFrame = CFrame.new(pos)
  2324.                                         CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2325.                                         game:GetService("Debris"):AddItem(ref, 0.2)
  2326.                                         Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2327.                                         Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2328.                                         MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2329.                                     end
  2330.                                 end
  2331.                             end
  2332.                             ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2333.                             ref.Anchored = true
  2334.                             ref.CFrame = CFrame.new(pos)
  2335.                             Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2336.                             game:GetService("Debris"):AddItem(ref, 1)
  2337.                         end
  2338.                         if Thing[3] <= 0 then
  2339.                             table.remove(Effects, e)
  2340.                         end
  2341.                     end
  2342.                     do
  2343.                         do
  2344.                             if Thing[2] == "FireWave" then
  2345.                                 if Thing[3] <= Thing[4] then
  2346.                                     Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2347.                                     Thing[3] = Thing[3] + 1
  2348.                                     Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2349.                                 else
  2350.                                     Part.Parent = nil
  2351.                                     table.remove(Effects, e)
  2352.                                 end
  2353.                             end
  2354.                             if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2355.                                 if Thing[1].Transparency <= 1 then
  2356.                                     if Thing[2] == "Block1" then
  2357.                                         Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2358.                                         Mesh = Thing[7]
  2359.                                         Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2360.                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2361.                                     else
  2362.                                         if Thing[2] == "Block2" then
  2363.                                             Thing[1].CFrame = Thing[1].CFrame
  2364.                                             Mesh = Thing[7]
  2365.                                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2366.                                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2367.                                         else
  2368.                                             if Thing[2] == "Fire" then
  2369.                                                 Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2370.                                                 Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2371.                                                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2372.                                             else
  2373.                                                 if Thing[2] == "Cylinder" then
  2374.                                                     Mesh = Thing[7]
  2375.                                                     Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2376.                                                     Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2377.                                                 else
  2378.                                                     if Thing[2] == "Blood" then
  2379.                                                         Mesh = Thing[7]
  2380.                                                         Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2381.                                                         Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2382.                                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2383.                                                     else
  2384.                                                         if Thing[2] == "Elec" then
  2385.                                                             Mesh = Thing[10]
  2386.                                                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2387.                                                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2388.                                                         else
  2389.                                                             if Thing[2] == "Disappear" then
  2390.                                                                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2391.                                                             else
  2392.                                                                 if Thing[2] == "Shatter" then
  2393.                                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2394.                                                         Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2395.                                                         Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2396.                                                         Thing[6] = Thing[6] + Thing[5]
  2397.                                                                 end
  2398.                                                             end
  2399.                                                         end
  2400.                                                     end
  2401.                                                 end
  2402.                                             end
  2403.                                         end
  2404.                                     end
  2405.                                 else
  2406.                                     Part.Parent = nil
  2407.                                     table.remove(Effects, e)
  2408.                                 end
  2409.                             end
  2410.                         end
  2411.                     end
  2412.                 end
  2413.             end
  2414.         end
  2415.     end
  2416. end
  2417. end
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