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- local v = 1
- while v==1 do
- local j = workspace.Map:FindFirstChildOfClass("MeshPart")
- local h
- if j~= nil then
- -- if j.Size.X <8 then
- h = j.CFrame
- for i=1,20 do
- game["Players"].LocalPlayer.Character.HumanoidRootPart.CFrame = h
- wait(0.05)
- end
- -- end
- else
- v=2
- end
- end
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