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- on sneak toggle:
- {jump.%player%.air} is not set
- player is not sneaking
- set {jump.%player%.air} to "1"
- the block below player is air
- push player upwards at speed 1
- push player in direction of player at speed 0.75
- on sneak toggle:
- the block below player is not air
- delete {jump.%player%.air}
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