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- Smith
- Prerequisites:
- Effect: You can make weapons. When you make weapons they give +5 attack.
- Stat booster thing
- attack, def, speed, eva or accuracy
- Armor making thing
- Prerequisite: Smith
- Effect: you make armor
- Butt [ranked 3]
- You can add shit onto weapons and armor you make. Imbues sometimes have different effect depending on if they're applied to weapons or to armor
- Choose two butts each time
- Rank 1
- * Stat booster (atk, acc for weapon, def, speed, or eva for armor)
- * Type Booster (just a normal type booster for weapon, gives 5 DR against element for armor)
- * weather rock imbue (armor = protection from weather,
- * Specialization (weapons for tripping, disarming, pushing; armor for resisting a subset of attacks (ex: slash, leaf blade, etc or drill run, drill peck, horn attack, etc))
- Rank 2
- * condition booster imbue (grip claw, light clay, binding band)
- * focus imbue (armor effect is same as item, weapon effect is lol audino)
- * Keepsake imbue (choose 3 keepsakes) (can choose twice)
- Rank 3
- * Noxious imbue (toxic orb, flame orb, iron ball) (19-20 status for weapons, roll 1d20 when hit for armor and same range applies poison or burn or slow)
- * Type Plate imbue (armor = resist one element, weapon = deal 50% more damage to one element that is weak to the type plate)
- * Stone imbue (choose three elemental stones to learn to imbue) (can be taken twice)
- Masterpiece
- Minor Type Imbue
- Rank 1
- Ingredients: Type Booster
- Effect: Weapons Imbued by Minor Type Imbue grant the benefit of the Type Booster as well. Armor Imbued by Minor Type Imbue grants 5 Damage Reduction against the Type Booster's Type.
- Weather Imbue
- Rank 1
- Ingredients: Damp, Heat, Icy, or Smooth Rock
- Effect: Weapons Imbued by Weather Imbue allow the user's struggle attacks to cause targets to suffer the negative effects of their associated Weather for 1d2 turns on a 18-20 Accuracy Check. Damp Rock's effect weakens a target's Fire Type Moves and causes them to take additional damage from Water Type Moves. Vice versa for Heat Rock. Icy and Smooth Rock's effects cause the target to suffer recurring damage as usual for the Weather. Armor Imbued by Weather Imbue grants immunity to the negative effects of the associated Weather.
- Specialization Imbue
- Rank 1
- Ingredients: lol audino money?
- Effect: Weapons Imbued by Specialization Imbue grant a +4 bonus to performing one of the following Combat Maneuvers: Disarm, Trip, or Push. Armor Imbued by Specialization Imbue gives the user an additional 10 damage reduction against one of the following sets of Moves. <Fury Cutter, X-Scissor, Night Slash, Dragon Claw, Shadow Claw, Leaf Blade, Razor Shell, Scratch, Slash, Cross Poison, Psycho Cut, Cut, Metal Claw> <Peck, Drill Peck, Drill Run, Horn Attack, Twinneedle, Pin Missle, Megahorn, Horn Leech, Poison Jab>, <Crushing Jaw Moves>
- Condition Imbue
- Rank 2
- Ingredients: Grip Claw, Light Clay, or Binding Band
- Effect: Weapons Imbued by Condition Imbue with Grip Claw and Binding Band simply grant those items' effects as a benefit. Armor Imbued with Grip Claw grants the user a +4 bonus to rolls for escaping a Vortex. Armor Imbued with Binding Band allows a user to ignore percentage damage effects from <moves like Bind don't know how to describe). Armor Imbued with Light Clay simply grants its effect as a benefit. Weapons Imbued with Light Clay allow the wielder to ignore the effects of a blessing once per battle.
- Focus Imbue
- Rank 2
- Ingredients: Focus Sash or Focus Band
- Effect: Armor Imbued by Focus Imbue simply grants the benefit of the Focus item as well. Weapons Imbued by Focus Imbue <WIP>
- Keepsake Imbue
- Rank 2
- I'll come up with something. King's Rock and the like do the same for weapons. Not sure about armor. Not all Keepsakes will get imbue effects.
- Noxious Imbue
- Rank 3
- Ingredients: Toxic Orb, Flame Orb, Iron Ball
- Effect: Weapons Imbued by Noxious Imbue cause the wielder's attacks to inflict a Status Affliction on the target on 19-20 on Accuracy Check. Toxic Orb causes Poison to be inflicted, Flame Orb causes Burn, and Iron Ball causes Slow. Armor Imbued by Noxious Imbue allows the user to roll 1d20 whenever they are hit by a melee attack. On a 19-20, their attacker is afflicted with a Status Affliction.
- Major Type Imbue
- Rank 3
- Ingredients: Type Plate
- Effect: Weapons Imbued by Major Type Imbue choose one Type that is weak to the Type of the Type Plate used to Imbue the weapon. All Struggle Attacks made with this weapon deal an additional 50% damage to Pokémon of that Type. Armor Imbued by Major Type Imbue grants the user one level of resistance against the Type of the Type Plate used.
- Stone Imbue
- Rank 3
- Ingredients: Elemental Stones
- ffffffffffffffffffffffffffffffffffffffffffffffff
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